265 lines
7.2 KiB
Rust
265 lines
7.2 KiB
Rust
use std::{
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sync::{Arc, Mutex},
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thread,
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};
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use anyhow::Result;
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use tokio::{select, sync::mpsc};
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use crate::emulator::{
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EmulatorClient, EmulatorCommand, GameInfo, InlineStack, ProfileEvent, SimEvent, SimId,
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};
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use recording::Recording;
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use state::ProgramState;
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mod recording;
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mod state;
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pub struct Profiler {
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sim_id: SimId,
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client: EmulatorClient,
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status: Arc<Mutex<ProfilerStatus>>,
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action: Option<mpsc::UnboundedSender<RecordingAction>>,
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killer: Option<oneshot::Sender<()>>,
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}
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impl Profiler {
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pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
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Self {
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sim_id,
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client,
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status: Arc::new(Mutex::new(ProfilerStatus::Disabled)),
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action: None,
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killer: None,
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}
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}
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pub fn status(&self) -> ProfilerStatus {
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self.status.lock().unwrap().clone()
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}
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pub fn enable(&mut self) {
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let sim_id = self.sim_id;
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let client = self.client.clone();
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let status = self.status.clone();
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let (action_tx, action_rx) = mpsc::unbounded_channel();
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self.action = Some(action_tx);
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let (killer_tx, killer_rx) = oneshot::channel();
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self.killer = Some(killer_tx);
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thread::spawn(move || {
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tokio::runtime::Builder::new_current_thread()
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.enable_all()
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.build()
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.unwrap()
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.block_on(async move {
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select! {
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_ = run_profile(sim_id, client, status.clone(), action_rx) => {}
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_ = killer_rx => {
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*status.lock().unwrap() = ProfilerStatus::Disabled;
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}
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}
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})
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});
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}
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pub fn disable(&mut self) {
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if let Some(killer) = self.killer.take() {
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let _ = killer.send(());
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}
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}
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pub fn start_recording(&mut self) {
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if let Some(action) = &self.action {
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let _ = action.send(RecordingAction::Start);
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}
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}
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pub fn finish_recording(&mut self) -> oneshot::Receiver<Vec<u8>> {
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let (tx, rx) = oneshot::channel();
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if let Some(action) = &self.action {
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let _ = action.send(RecordingAction::Finish(tx));
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}
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rx
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}
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pub fn cancel_recording(&mut self) {
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if let Some(action) = &self.action {
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let _ = action.send(RecordingAction::Cancel);
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}
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}
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}
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impl Drop for Profiler {
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fn drop(&mut self) {
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self.disable();
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}
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}
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async fn run_profile(
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sim_id: SimId,
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client: EmulatorClient,
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status: Arc<Mutex<ProfilerStatus>>,
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mut action_source: mpsc::UnboundedReceiver<RecordingAction>,
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) {
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let (profile_sync, mut profile_source) = mpsc::unbounded_channel();
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client.send_command(EmulatorCommand::StartProfiling(sim_id, profile_sync));
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*status.lock().unwrap() = ProfilerStatus::Enabled;
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let mut session = ProfilerSession::new();
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loop {
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select! {
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maybe_event = profile_source.recv() => {
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let Some(event) = maybe_event else {
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break; // emulator thread disconnected
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};
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if let Err(error) = handle_event(event, &mut session).await {
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*status.lock().unwrap() = ProfilerStatus::Error(error.to_string());
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return;
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}
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}
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maybe_action = action_source.recv() => {
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let Some(action) = maybe_action else {
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break; // ui thread disconnected
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};
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handle_action(action, &mut session, &status);
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}
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}
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}
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*status.lock().unwrap() = ProfilerStatus::Disabled;
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}
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async fn handle_event(event: ProfileEvent, session: &mut ProfilerSession) -> Result<()> {
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match event {
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ProfileEvent::Start { info } => session.start_profiling(info).await,
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ProfileEvent::Update {
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cycles,
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event,
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inline_stack,
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} => {
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session.track_elapsed_cycles(cycles);
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if let Some(event) = event {
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session.track_event(event)?;
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}
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if let Some(stack) = inline_stack {
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session.track_inline_stack(stack);
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}
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}
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}
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Ok(())
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}
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fn handle_action(
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action: RecordingAction,
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session: &mut ProfilerSession,
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status: &Mutex<ProfilerStatus>,
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) {
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match action {
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RecordingAction::Start => {
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session.start_recording();
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*status.lock().unwrap() = ProfilerStatus::Recording;
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}
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RecordingAction::Finish(rx) => {
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if let Some(bytes) = session.finish_recording() {
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let _ = rx.send(bytes);
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}
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*status.lock().unwrap() = ProfilerStatus::Enabled;
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}
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RecordingAction::Cancel => {
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session.cancel_recording();
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*status.lock().unwrap() = ProfilerStatus::Enabled;
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}
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}
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}
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#[derive(Clone)]
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pub enum ProfilerStatus {
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Disabled,
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Enabled,
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Recording,
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Error(String),
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}
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impl ProfilerStatus {
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pub fn enabled(&self) -> bool {
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matches!(self, Self::Enabled | Self::Recording)
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}
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}
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enum RecordingAction {
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Start,
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Finish(oneshot::Sender<Vec<u8>>),
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Cancel,
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}
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struct ProfilerSession {
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program: Option<ProgramState>,
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recording: Option<Recording>,
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}
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impl ProfilerSession {
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fn new() -> Self {
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Self {
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program: None,
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recording: None,
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}
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}
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async fn start_profiling(&mut self, info: Arc<GameInfo>) {
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let program = ProgramState::new(info).await;
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let recording = if self.recording.is_some() {
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Some(Recording::new(&program))
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} else {
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None
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};
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self.program = Some(program);
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self.recording = recording;
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}
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fn track_elapsed_cycles(&mut self, cycles: u32) {
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if let (Some(state), Some(recording)) = (&self.program, &mut self.recording) {
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recording.track_elapsed_cycles(state, cycles);
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}
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}
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fn track_event(&mut self, event: SimEvent) -> Result<()> {
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let Some(program) = &mut self.program else {
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return Ok(());
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};
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match event {
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SimEvent::Call(address) => program.track_call(address),
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SimEvent::Return => program.track_return(),
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SimEvent::Halt => program.track_halt(),
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SimEvent::Interrupt(code, address) => program.track_interrupt(code, address),
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SimEvent::Reti => program.track_reti(),
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SimEvent::Marker(name) => {
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if let Some(recording) = &mut self.recording {
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recording.track_marker(name);
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};
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Ok(())
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}
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}
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}
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fn track_inline_stack(&mut self, inline_stack: InlineStack) {
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if let Some(program) = &mut self.program {
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program.track_inline_stack(inline_stack);
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}
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}
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fn start_recording(&mut self) {
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if let Some(program) = &self.program {
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self.recording = Some(Recording::new(program));
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}
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}
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fn finish_recording(&mut self) -> Option<Vec<u8>> {
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self.recording.take().map(|r| r.finish())
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}
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fn cancel_recording(&mut self) {
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self.recording.take();
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}
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}
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