Guy Perfect
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c6d5332828
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Introducing BG Maps window, performance adjustments for Characters window
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2020-12-26 20:26:12 -06:00 |
Guy Perfect
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8192fb6960
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Introducing VIP memory controller and Characters window, fixing Format V instructions, adjusting JNI includes
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2020-12-25 17:59:08 -06:00 |
Guy Perfect
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9f5a5233ea
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Precursor to VIP introduction
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2020-12-23 12:26:02 -06:00 |
Guy Perfect
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d636719775
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Introducing Breakpoints window
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2020-12-21 20:42:28 -06:00 |
Guy Perfect
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edab431a1f
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Integrating breakpoints into the native module
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2020-12-20 18:14:31 -06:00 |
Guy Perfect
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167bc4f8bf
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Adjusting top-level emulation logic, integrating breakpoints
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2020-12-19 19:51:42 -06:00 |
Guy Perfect
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81840f71d2
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Adjusting naming of all-caps structs, implementing native handle as a long
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2020-10-03 14:20:56 -05:00 |
Guy Perfect
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a98c35ee8e
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Laying groundwork for emulation, re-implementing memory bus
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2020-08-09 18:35:57 -05:00 |
Guy Perfect
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76c95b0523
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Implementing disassembler back-end, yet more adjustments to CPU window
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2020-08-08 18:40:22 -05:00 |
Guy Perfect
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ddbde757ae
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Revisions to CPU register interface
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2020-08-07 14:21:03 -05:00 |
Guy Perfect
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7d8d33158f
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Introducing CPU register lists
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2020-08-06 16:37:05 -05:00 |
Guy Perfect
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2e38c1fa49
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Laying the groundwork for the CPU
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2020-08-05 20:40:23 -05:00 |
Guy Perfect
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61bee38e3d
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Introducing debug mode, Console and Memory windows
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2020-08-05 14:33:04 -05:00 |