# Locale locale { id en-US name English (United States) } # Main window app { debug { (menu) Debug breakpoints Breakpoints console Console cpu CPU memory Memory # VIP section bg_maps BG Maps characters Characters frame_buffers Frame buffers objects Objects worlds Worlds } file { (menu) File debug_mode Debug mode exit Exit game_mode Game mode load_rom Load ROM... new_window New window } title { default PVB Emulator mixed {ctrl.number} {ctrl.filename} - {app.title.default} number {ctrl.number} {app.title.default} rom {ctrl.filename} - {app.title.default} } } # BG Maps window bg_maps { address Address cell Cell character Character generic Generic grid Grid hflip H-Flip index Index map Map palette Palette scale Scale title BG Maps vflip V-Flip } # Breakpoints window breakpoints { address Address condition Condition default_name New breakpoint delete Delete enabled Enabled exception Exception execute Execute name Name new New read Read title Breakpoints type Type write Write error { badliteral_a Error:{err.position}: Unable to process address "{err.text}" badliteral_c Error:{err.position}: Unable to process literal "{err.text}" badoperand Error:{err.position}: Invalid operand to operator "{err.text}" badtoken Error:{err.position}: Unrecognized token "{err.text}" earlyeof Error:{err.position}: Unexpected end of input invalid Error:{err.position}: Token "{err.text}" cannot appear here nesting Error:{err.position}: Expected "{err.other}", but found "{err.text}" unexpected Error:{err.position}: Unexpected "{err.text}" } } # Characters window characters { address Address grid Grid index Index mirror Mirror Palette Palette scale Scale title Characters wide Wide } # Console window console { title Console } # Emulation core core { java Java linux-x86 Linux (32-bit) linux-x86_64 Linux (64-bit) native Native windows-x86 Windows (32-bit) windows-x86_64 Windows (64-bit) } # CPU window cpu { float Float hex Hex jump_from From jump_to To signed Signed title CPU unsigned Unsigned } # File dialog dialog { ext_isx ISX modules (*.isx) ext_vb Virtual Boy ROMs (*.vb) load Load load_rom Load ROM load_rom_error Unable to load the selected ROM file. load_rom_notvb The selected file does not appear to be a Virtual Boy ROM. } # Memory window memory { title Memory } # Palettes palette { Generic Generic gplt0 BG 0 gplt1 BG 1 gplt2 BG 2 gplt3 BG 3 jplt0 OBJ 0 jplt1 OBJ 1 jplt2 OBJ 2 jplt3 OBJ 3 }