Implement additional pseudo-halt addresses
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226da7a5b3
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0c914fce1a
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@ -1860,7 +1860,7 @@ static uint32_t cpuUntil(VB *sim, uint32_t clocks) {
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/* Pseudo-halting */
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if (sim->cpu.operation == CPU_PHALT) {
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if (!sim->ph.operation)
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if (sim->cpu.clocks == 0) /* Requires an interrupt */
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return clocks;
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}
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@ -6,8 +6,13 @@
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/********************************* Constants *********************************/
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/* Pseudo-halt operations */
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#define PH_NEVER 0 /* Must be zero */
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#define PH_XPSTTS 1
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#define PH_NEVER 0
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#define PH_DPSTTS 1
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#define PH_GAME_PAD 2
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#define PH_INTPND 3
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#define PH_TCR 4
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#define PH_TLHR 5
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#define PH_XPSTTS 6
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@ -17,32 +22,76 @@
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static void phActivate(VB *sim, uint32_t address, int type) {
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int range; /* Memory address range by component */
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(void) type;
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/* Working variables */
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address = 0x07FFFFFF;
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address &= 0x07FFFFFF;
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range = address >> 24;
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/* Configure CPU */
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sim->cpu.operation = CPU_PHALT;
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/* Configure pseudo-halt */
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sim->ph.operation = PH_NEVER;
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/* VIP */
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if (range == 0) {
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address &= 0x0007FFFF;
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/* TODO: Frame buffer */
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/* I/O register */
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switch (address) {
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case 0x5F800: /* INTPND */
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if (
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sim->vip.dp.step != 0 ||
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sim->vip.dp.enabled ||
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(sim->vip.dp.disp && sim->vip.dp.synce) ||
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sim->vip.xp.enabled ||
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sim->vip.xp.xpen
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) sim->ph.operation = PH_INTPND;
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break;
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case 0x5F820: /* DPSTTS */
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if (
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sim->vip.dp.step != 0 ||
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sim->vip.dp.enabled ||
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(sim->vip.dp.disp && sim->vip.dp.synce)
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) sim->ph.operation = PH_DPSTTS;
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break;
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case 0x5F840: /* XPSTTS */
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if (sim->vip.dp.disp && sim->vip.xp.xpen)
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if (sim->vip.xp.enabled || sim->vip.xp.xpen)
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sim->ph.operation = PH_XPSTTS;
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break;
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}
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}
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/* Misc. I/O */
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else if (range == 2 && (type == VB_S8 || type == VB_U8)) {
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address &= 0x0000003F;
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switch (address) {
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/* TODO: Communication port */
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/* Game pad */
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case 0x10: /* SDLR */
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case 0x14: /* SDHR */
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case 0x28: /* SCR */
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if (sim->pad.si_stat != 0)
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sim->ph.operation = PH_GAME_PAD;
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break;
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/* Timer */
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case 0x18: /* TLR */
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case 0x1C: /* THR */
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if (sim->tmr.t_enb)
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sim->ph.operation = PH_TLHR;
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break;
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case 0x20: /* TCR */
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if (sim->tmr.t_enb)
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sim->ph.operation = PH_TCR;
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break;
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}
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}
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/* Configure CPU */
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sim->cpu.clocks = phUntil(sim);
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sim->cpu.operation = CPU_PHALT;
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}
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/* Test whether the current memory access matches the monitored access */
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@ -84,6 +133,35 @@ static int phMatches(VB *sim, uint32_t address, int type, int32_t value) {
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/****************************** Clock Measurers ******************************/
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/* DPSTTS */
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static uint32_t phDPSTTS(VB *sim) {
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switch (sim->vip.dp.step) {
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case 0: /* 0ms - FCLK rising edge */
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case 2: /* 3ms-8ms - Display left frame buffer */
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case 3: /* 8ms - L*BSY falling edge */
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case 6: /* 13ms-18ms - Display right frame buffer */
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case 7: /* 18ms - R*BSY falling edge */
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return sim->vip.dp.until;
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}
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/* case 1: 3ms - L*BSY rising edge */
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/* case 4: 10ms - FCLK falling edge */
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/* case 5: 13ms - R*BSY rising edge */
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return sim->vip.dp.clocks;
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}
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/* INTPND */
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static uint32_t phINTPND(VB *sim) {
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if (!(
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sim->vip.dp.step != 0 ||
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sim->vip.dp.enabled ||
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(sim->vip.dp.disp && sim->vip.dp.synce)
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)) return sim->vip.xp.until;
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if (!(sim->vip.xp.enabled || sim->vip.xp.xpen))
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return sim->vip.dp.until;
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return sim->vip.dp.until < sim->vip.xp.until ?
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sim->vip.dp.until : sim->vip.xp.until;
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}
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/* XPSTTS */
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static uint32_t phXPSTTS(VB *sim) {
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uint32_t clocks; /* Return value */
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@ -125,6 +203,7 @@ static int phAssess(VB *sim, uint32_t address, int type, int32_t value) {
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int x; /* Iterator */
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/* Memory access does not match last time */
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address &= TYPE_MASKS[type];
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if (!phMatches(sim, address, type, value))
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sim->ph.step = 0;
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@ -167,6 +246,11 @@ static int phAssess(VB *sim, uint32_t address, int type, int32_t value) {
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/* Determine how long the CPU should wait before checking the monitor value */
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static uint32_t phUntil(VB *sim) {
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switch (sim->ph.operation) {
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case PH_DPSTTS : return phDPSTTS(sim);
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case PH_GAME_PAD: return sim->pad.si_stat;
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case PH_INTPND : return phINTPND(sim);
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case PH_TCR : return sim->tmr.until;
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case PH_TLHR : return sim->tmr.clocks;
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case PH_XPSTTS : return phXPSTTS(sim);
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}
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return 0; /* PH_NEVER */
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@ -209,6 +209,7 @@ struct VB {
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uint32_t clocks; /* Master clocks to wait */
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int column; /* Index of column to display */
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uint32_t cta; /* Column table pointer in memory */
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uint8_t enabled; /* Was enabled at FCLK */
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uint32_t fbDest; /* Output frame pixel address */
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uint32_t fbSrc; /* Source frame buffer address */
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int32_t repeat; /* Current column table repeat value */
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@ -231,6 +232,7 @@ struct VB {
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/* Other state */
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uint32_t clocks; /* Master clocks to wait */
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int column; /* Current horizontal output position */
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uint8_t enabled; /* Was enabled at FCLK */
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int frame; /* FRMCYC counter */
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int32_t halfword; /* Current output halfword offset */
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int step; /* Processing phase */
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18
core/vip.c
18
core/vip.c
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@ -420,7 +420,7 @@ static void vipTransferColumn(VB *sim, int32_t eye) {
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[sim->vip.dp.buffer][eye][sim->vip.dp.column];
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/* Output is disabled */
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if ((sim->vip.dp.disp & sim->vip.dp.synce) == 0) {
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if (!sim->vip.dp.enabled) {
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for (y = 0; y < 224; y += 16)
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for (z = 0; z < 16; z++, dest += 384)
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*dest = 0;
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@ -466,6 +466,7 @@ static int vipEmulateDisplay(VB *sim, uint32_t clocks) {
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case 0: /* 0ms - FCLK rising edge */
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sim->vip.dp.clocks = vipClocksMs(3);
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sim->vip.dp.enabled = sim->vip.dp.disp & sim->vip.dp.synce;
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sim->vip.dp.fclk = 1;
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sim->vip.dp.step = 1;
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sim->vip.dp.until = vipClocksMs(8);
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@ -479,6 +480,7 @@ static int vipEmulateDisplay(VB *sim, uint32_t clocks) {
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/* Initiate drawing procedure */
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if (sim->vip.xp.step == 0) {
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sim->vip.dp.buffer ^= 1;
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sim->vip.xp.enabled = 1;
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sim->vip.xp.overtime = 0;
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sim->vip.xp.step = 1;
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vipThrow(sim, 0x0008); /* GAMESTART */
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@ -498,9 +500,11 @@ static int vipEmulateDisplay(VB *sim, uint32_t clocks) {
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/* 0ms-3ms - Idle */
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case 1: /* 3ms - L*BSY rising edge */
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if (sim->vip.dp.enabled) {
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if (sim->vip.dp.buffer == 0)
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sim->vip.dp.l0bsy = 1;
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else sim->vip.dp.l1bsy = 1;
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}
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sim->vip.dp.column = 0;
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sim->vip.dp.cta = 0x3DC00 | (uint32_t)sim->vip.cta.cta_l<<1;
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sim->vip.dp.step = 2;
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@ -521,13 +525,15 @@ static int vipEmulateDisplay(VB *sim, uint32_t clocks) {
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break;
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case 3: /* 8ms - L*BSY falling edge */
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if (sim->vip.dp.enabled) {
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if (sim->vip.dp.buffer == 0)
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sim->vip.dp.l0bsy = 0;
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else sim->vip.dp.l1bsy = 0;
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vipThrow(sim, 0x0002); /* LFBEND */
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}
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sim->vip.dp.clocks = vipClocksMs(2);
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sim->vip.dp.step = 4;
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sim->vip.dp.until = vipClocksMs(10);
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vipThrow(sim, 0x0002); /* LFBEND */
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break;
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/* 8ms-10ms - Idle */
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@ -541,9 +547,11 @@ static int vipEmulateDisplay(VB *sim, uint32_t clocks) {
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/* 10ms-13ms - Idle */
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case 5: /* 13ms - R*BSY rising edge */
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if (sim->vip.dp.enabled) {
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if (sim->vip.dp.buffer == 0)
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sim->vip.dp.r0bsy = 1;
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else sim->vip.dp.r1bsy = 1;
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}
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sim->vip.dp.column = 0;
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sim->vip.dp.cta = 0x3DE00 | (uint32_t)sim->vip.cta.cta_r<<1;
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sim->vip.dp.step = 6;
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@ -563,13 +571,16 @@ static int vipEmulateDisplay(VB *sim, uint32_t clocks) {
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break;
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case 7: /* 18ms - R*BSY falling edge */
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if (sim->vip.dp.enabled) {
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if (sim->vip.dp.buffer == 0)
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sim->vip.dp.r0bsy = 0;
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else sim->vip.dp.r1bsy = 0;
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vipThrow(sim, 0x0004); /* RFBEND */
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}
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sim->vip.dp.clocks = vipClocksMs(2);
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sim->vip.dp.enabled = 0;
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sim->vip.dp.step = 0;
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sim->vip.dp.until = vipClocksMs(2);
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vipThrow(sim, 0x0004); /* RFBEND */
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if (vipOnFrame(sim))
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return 1;
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break;
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@ -1009,6 +1020,7 @@ static void vipEmulateDrawing(VB *sim, uint32_t clocks) {
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break;
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case 4: /* Drawing complete */
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sim->vip.xp.enabled = 0;
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sim->vip.xp.step = 0;
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if (sim->vip.dp.buffer == 0)
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sim->vip.xp.f1bsy = 0;
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