VSU performance tweak, add immediate notation setting
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@@ -19,6 +19,7 @@ class DasmConfig {
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#conditionNotation;
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#hexCase;
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#hexNotation;
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#immediateNotation;
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#memoryNotation;
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#mnemonicCase;
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#operandOrder;
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@@ -40,6 +41,7 @@ class DasmConfig {
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this.#conditionNotation = Constants.VBU.NAMES;
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this.#hexCase = Constants.VBU.UPPER;
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this.#hexNotation = Constants.VBU["0X"];
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this.#immediateNotation = Constants.VBU.NONE;
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this.#memoryNotation = Constants.VBU.OUTSIDE;
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this.#mnemonicCase = Constants.VBU.UPPER;
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this.#operandOrder = Constants.VBU.DEST_LAST;
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@@ -125,6 +127,16 @@ class DasmConfig {
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this.#hexNotation = value;
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}
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get immediateNotation() { return this.#immediateNotation; }
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set immediateNotation(value) {
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switch (value) {
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case Constants.VBU.NONE :
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case Constants.VBU.NUMBER: break;
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default: return;
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}
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this.#immediateNotation = value;
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}
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get memoryNotation() { return this.#memoryNotation; }
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set memoryNotation(value) {
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switch (value) {
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@@ -407,6 +419,7 @@ class Sim extends HTMLElement {
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conditionNotation: config.conditionNotation,
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hexCase : config.hexCase,
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hexNotation : config.hexNotation,
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immediateNotation: config.immediateNotation,
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memoryNotation : config.memoryNotation,
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mnemonicCase : config.mnemonicCase,
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operandOrder : config.operandOrder,
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@@ -650,6 +663,8 @@ class VB {
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static get L () { return Constants.VBU.L ; }
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static get LOWER () { return Constants.VBU.LOWER ; }
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static get NAMES () { return Constants.VBU.NAMES ; }
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static get NONE () { return Constants.VBU.NONE ; }
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static get NUMBER () { return Constants.VBU.NUMBER ; }
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static get NUMBERS () { return Constants.VBU.NUMBERS ; }
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static get OUTSIDE () { return Constants.VBU.OUTSIDE ; }
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static get RELATIVE () { return Constants.VBU.RELATIVE ; }
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