VIP bugfix
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@ -891,10 +891,10 @@ static void vipDrawNormal(VB *sim, World *world) {
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wnd.y1 = world->gy;
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if (wnd.y1 >= 224)
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return;
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wnd.y2 = wnd.y1 + world->height;
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wnd.y2 = world->gy + world->height;
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if (wnd.y2 <= 0)
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return;
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my = wnd.y1 - world->my;
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my = world->gy - world->my;
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if (wnd.y1 < 0)
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wnd.y1 = 0;
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if (wnd.y2 > 224)
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@ -944,10 +944,10 @@ static void vipDrawHBias(VB *sim, World *world) {
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y1 = world->gy;
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if (y1 >= 224)
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return;
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y2 = y1 + world->height;
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y2 = world->gy + world->height;
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if (y2 <= 0)
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return;
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my = y1 - world->my;
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my = world->gy - world->my;
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if (y1 < 0)
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y1 = 0;
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if (y2 > 224)
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