Compare commits
11
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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5d4a422e61 | ||
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483714c0d6 | ||
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ecbd103917 | ||
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b2412d9487 | ||
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dd1045553b | ||
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459a16076a | ||
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185362e6cd | ||
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c62dd833a3 | ||
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4f0b889b74 | ||
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8ae8980fc8 | ||
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10505e9e98 |
+1
-1
@@ -495,7 +495,7 @@ static int cpuException(VB *sim) {
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sim->cpu.eipc = sim->cpu.pc;
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sim->cpu.psw.ep = 1;
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sim->cpu.nextPC = 0xFFFF0000 |
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((cause & 0xFFF0) == 0xFF60 ? 0xFF60 : cause & 0xFFF0);
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((cause & 0xFFF0) == 0xFF70 ? 0xFF60 : cause & 0xFFF0);
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}
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/* All exceptions */
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@@ -29,6 +29,7 @@ typedef struct {
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/* Other state */
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uint32_t clocks; /* Clocks until modification */
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uint8_t modmask; /* Modifications masked */
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uint8_t reload; /* Automatic reload value */
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} env;
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@@ -360,6 +361,8 @@ struct VB {
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/* Other state */
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uint32_t clocks; /* Clocks until modification */
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uint8_t freqmask; /* Frequency mask */
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uint8_t modmask; /* Modifications masked */
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uint16_t next; /* Next frequency value */
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int sample; /* Current sample index */
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} freqmod;
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+16
-12
@@ -42,14 +42,15 @@ static const uint8_t BG_TEMPLATES[][64] = {
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/* 8-bit color magnitude by brightness level */
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static const uint8_t BRIGHT8[] = {
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0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30,
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32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62,
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64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94,
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96, 98,100,102,104,106,108,110,112,114,116,118,120,122,124,126,
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129,131,133,135,137,139,141,143,145,147,149,151,153,155,157,159,
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161,163,165,167,169,171,173,175,177,179,181,183,185,187,189,191,
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193,195,197,199,201,203,205,207,209,211,213,215,217,219,221,223,
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225,227,229,231,233,235,237,239,241,243,245,247,249,251,253,255
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0, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 21, 23, 25, 27, 28,
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30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 57, 59,
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61, 63, 65, 67, 69, 71, 73, 75, 77, 79, 81, 83, 85, 86, 88, 90,
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92, 94, 96, 98,100,102,104,106,108,110,112,113,115,117,119,121,
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123,125,127,129,131,133,135,137,139,141,142,144,146,148,150,152,
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154,156,158,160,162,164,166,168,170,171,173,175,177,179,181,183,
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185,187,189,191,193,195,197,198,200,202,204,206,208,210,212,214,
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216,218,220,222,224,226,227,229,231,233,235,237,239,241,243,245,
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247,249,251,253,255
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};
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@@ -435,6 +436,9 @@ static void vipWriteIO(
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case 0x5F802>>1: /* INTENB */
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sim->vip.intenb = (sim->vip.intenb & mask) | (value & 0xE01F);
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if (sim->vip.intenb & sim->vip.intpnd)
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sim->cpu.irq |= 0x0010;
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else sim->cpu.irq &= ~0x0010;
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break;
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case 0x5F804>>1: /* INTCLR */
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sim->vip.intpnd &= ~value;
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@@ -546,7 +550,7 @@ static void vipWriteIO(
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break;
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case 0x5F870>>1: /* BKCOL */
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sim->vip.bkcol = (sim->vip.bkcol & mask) | (value & 3 * ~mask);
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sim->vip.bkcol = (sim->vip.bkcol & mask) | (value & 3 & ~mask);
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break;
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}
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@@ -586,7 +590,7 @@ static void vipComputeBrightness(VB *sim) {
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/* Transform brightness values to 0..255 */
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for (x = 1; x < 4; x++)
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sim->vip.dp.brt[x] = brt[x] > 127 ? 255 : BRIGHT8[brt[x]];
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sim->vip.dp.brt[x] = brt[x] > 132 ? 255 : BRIGHT8[brt[x]];
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}
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/* Transfer one column of frame buffer pixels to output */
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@@ -1060,8 +1064,8 @@ static void vipDrawAffine(VB *sim, World *world) {
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/* Adjust left-edge parameters */
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if ((mp < 0) ^ i) {
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mx += dx * (wx - mp);
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my += dy * (wx - mp);
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mx += dx * (wx + mp);
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my += dy * (wx + mp);
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} else {
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mx += dx * wx;
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my += dy * wx;
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+97
-28
@@ -45,9 +45,28 @@ static void vsuOnSamples(VB *sim) {
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/***************************** Module Functions ******************************/
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/* Determine while frequency modifications should be processed */
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static uint8_t vsuCheckFreqMod(VB *sim) {
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return
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sim->vsu.freqmod.enb &&
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sim->vsu.freqmod.interval != 0 && (
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sim->vsu.freqmod.modmask != 2 || (
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sim->vsu.freqmod.func == 1 &&
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sim->vsu.freqmod.rep
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)
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)
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;
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}
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/* Stage the next frequency modification value */
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static void vsuNextFreqMod(VB *sim, Channel *chan) {
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uint16_t next;
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int32_t next;
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/* Modulation mask control */
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if (sim->vsu.freqmod.modmask == 1 && sim->vsu.freqmod.func == 1) {
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sim->vsu.freqmod.modmask = 2;
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chan->freqmod = vsuCheckFreqMod(sim);
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}
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/* Sweep */
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if (sim->vsu.freqmod.func == 0) {
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@@ -57,25 +76,37 @@ static void vsuNextFreqMod(VB *sim, Channel *chan) {
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else next = chan->freq.current + next;
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if (next > 2047)
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chan->int_.enb = 0;
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if (next < 0)
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next = 0;
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}
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/* Modulation */
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else {
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next = (chan->freq.written +
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sim->vsu.modulation[sim->vsu.freqmod.sample]) & 2047;
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if (sim->vsu.freqmod.sample != 31)
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sim->vsu.freqmod.sample++;
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else if (sim->vsu.freqmod.rep)
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sim->vsu.freqmod.sample = 0;
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next = ((int32_t) chan->freq.written +
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sim->vsu.modulation[sim->vsu.freqmod.sample]) & 0x7FF;
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if (sim->vsu.freqmod.freqmask == 1)
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next = (next & 0x700) | (chan->freq.written & 0x0FF);
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else if (sim->vsu.freqmod.freqmask == 2)
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next = (next & 0x0FF) | (chan->freq.written & 0x700);
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}
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/* Configure state */
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if (chan->freqmod)
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sim->vsu.freqmod.next = next;
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}
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/* Advance the noise channel's shift register */
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static void vsuNextNoise(VB *sim) {
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uint32_t bit = ((
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sim->vsu.noise.register_ >> NOISE_TAPS[sim->vsu.noise.tap] ^
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sim->vsu.noise.register_ >> 7
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) & 1) ^ 1;
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sim->vsu.noise.register_ = bit |
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(sim->vsu.noise.register_ << 1 & 0x7FFE);
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}
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/* Process one channel */
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static void vsuEmulateChannel(VB *sim, Channel *chan) {
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uint32_t bit; /* Pseudorandom bit */
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/* Automatic shutoff */
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if (chan->int_.auto_ && chan->int_.clocks == 0) {
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@@ -95,37 +126,57 @@ static void vsuEmulateChannel(VB *sim, Channel *chan) {
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/* Noise */
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else {
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chan->clocks = 40 * (2048 - (uint32_t) chan->freq.current);
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bit = ((
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sim->vsu.noise.register_ >> NOISE_TAPS[sim->vsu.noise.tap]^
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sim->vsu.noise.register_ >> 7
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) & 1) ^ 1;
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sim->vsu.noise.register_ = bit |
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(sim->vsu.noise.register_ << 1 & 0x7FFE);
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vsuNextNoise(sim);
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}
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}
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/* Envelope modification */
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if (chan->env.enb && chan->env.clocks == 0) {
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if (chan->env.enb && !chan->env.modmask && chan->env.clocks == 0) {
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if (chan->env.dir == 0 && chan->env.value != 0)
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chan->env.value--;
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else if (chan->env.dir == 1 && chan->env.value != 15)
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chan->env.value++;
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else if (chan->env.rep)
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chan->env.value = chan->env.reload;
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else chan->env.modmask = 1;
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chan->env.clocks = ((uint32_t) chan->env.interval + 1) * 307220;
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}
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/* Frequency modification */
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if (chan->freqmod && sim->vsu.freqmod.clocks == 0) {
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if (chan == &sim->vsu.channels[4] && sim->vsu.freqmod.clocks == 0) {
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/* Apply previously computed frequency modification */
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if (chan->freqmod)
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chan->freq.current = sim->vsu.freqmod.next;
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vsuNextFreqMod(sim, chan);
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/* Channel itself is disabled */
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if (!chan->int_.enb)
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return;
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/* Frequency modifications are enabled */
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if (chan->freqmod) {
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/* Not the final modulation sample */
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if (sim->vsu.freqmod.sample != 31)
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sim->vsu.freqmod.sample++;
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/* Last modulation sample processed */
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else {
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sim->vsu.freqmod.modmask = 1;
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if (sim->vsu.freqmod.rep)
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sim->vsu.freqmod.sample = 0;
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}
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/* Schedule next modification */
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sim->vsu.freqmod.clocks = (uint32_t) sim->vsu.freqmod.interval *
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(sim->vsu.freqmod.clk == 0 ? 19200 : 153600);
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}
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/* Always process and validate next frequency value */
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vsuNextFreqMod(sim, chan);
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}
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}
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/* Produce output for a channel */
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@@ -164,8 +215,10 @@ static void vsuWriteEV0(VB *sim, int index, uint8_t value) {
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chan->env.interval = value & 7;
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chan->env.value = value >> 4 & 15;
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chan->env.reload = chan->env.value;
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if (index == 4)
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if (index == 4) {
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chan->freqmod = vsuCheckFreqMod(sim);
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vsuNextFreqMod(sim, chan);
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}
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/* Configure state */
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chan->env.clocks = 307220 * ((uint32_t) chan->env.interval + 1);
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@@ -186,14 +239,14 @@ static void vsuWriteEV1(VB *sim, int index, uint8_t value) {
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sim->vsu.freqmod.enb = value >> 6 & 1;
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sim->vsu.freqmod.func = value >> 4 & 1;
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sim->vsu.freqmod.rep = value >> 5 & 1;
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chan->freqmod = vsuCheckFreqMod(sim);
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vsuNextFreqMod(sim, chan);
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chan->freqmod =
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sim->vsu.freqmod.enb && sim->vsu.freqmod.interval != 0;
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break;
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case 5: /* Channel 6 */
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sim->vsu.noise.tap = value >> 4 & 7;
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sim->vsu.noise.register_ = 0x0000;
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vsuNextNoise(sim);
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}
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}
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@@ -204,7 +257,9 @@ static void vsuWriteFQH(VB *sim, int index, uint16_t value) {
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value = value << 8 & 0x0700;
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chan->freq.current = (chan->freq.current & 0x00FF) | value;
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chan->freq.written = (chan->freq.written & 0x00FF) | value;
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if (index == 4)
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if (index != 4)
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return;
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sim->vsu.freqmod.freqmask = 2;
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vsuNextFreqMod(sim, chan);
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}
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@@ -213,7 +268,9 @@ static void vsuWriteFQL(VB *sim, int index, uint8_t value) {
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Channel *chan = &sim->vsu.channels[index];
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chan->freq.current = (chan->freq.current & 0x0700) | value;
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chan->freq.written = (chan->freq.written & 0x0700) | value;
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if (index == 4)
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if (index != 4)
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return;
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sim->vsu.freqmod.freqmask = 1;
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vsuNextFreqMod(sim, chan);
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}
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@@ -228,6 +285,7 @@ static void vsuWriteINT(VB *sim, int index, uint8_t value) {
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/* Update state */
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chan->int_.clocks = 76805 * ((uint32_t) chan->int_.interval + 1);
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chan->env.modmask = 0;
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if (chan->env.enb)
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chan->env.clocks = 307220 * ((uint32_t) chan->env.interval + 1);
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if (index != 5) {
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@@ -235,12 +293,16 @@ static void vsuWriteINT(VB *sim, int index, uint8_t value) {
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chan->clocks = 4 * (2048 - (uint32_t) chan->freq.current);
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} else {
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sim->vsu.noise.register_ = 0x0000;
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vsuNextNoise(sim);
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chan->clocks = 40 * (2048 - (uint32_t) chan->freq.current);
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}
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if (index == 4) {
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sim->vsu.freqmod.clocks = (uint32_t) sim->vsu.freqmod.interval *
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(sim->vsu.freqmod.clk == 0 ? 19200 : 153600);
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sim->vsu.freqmod.modmask = 0;
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sim->vsu.freqmod.sample = 0;
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chan->freqmod = vsuCheckFreqMod(sim);
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vsuNextFreqMod(sim, chan);
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}
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}
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@@ -272,8 +334,8 @@ static void vsuWriteSWP(VB *sim, uint8_t value) {
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(sim->vsu.freqmod.clk == 0 ? 19200 : 153600);
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if (clocks < sim->vsu.freqmod.clocks)
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sim->vsu.freqmod.clocks = clocks;
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sim->vsu.channels[4].freqmod =
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sim->vsu.freqmod.enb && sim->vsu.freqmod.interval != 0;
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sim->vsu.channels[4].freqmod = vsuCheckFreqMod(sim);
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vsuNextFreqMod(sim, &sim->vsu.channels[4]);
|
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}
|
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|
||||
|
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@@ -315,7 +377,8 @@ static void vsuEmulate(VB *sim, uint32_t clocks) {
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|
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/* Clocks until next state change */
|
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chan->until = chan->clocks;
|
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if (chan->env.enb && chan->env.clocks < chan->until)
|
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if (chan->env.enb && !chan->env.modmask &&
|
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chan->env.clocks < chan->until)
|
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chan->until = chan->env.clocks;
|
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if (chan->int_.auto_ && chan->int_.clocks < chan->until)
|
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chan->until = chan->int_.clocks;
|
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@@ -324,7 +387,7 @@ static void vsuEmulate(VB *sim, uint32_t clocks) {
|
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|
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/* Manage clocks */
|
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chan->clocks -= chan->until;
|
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if (chan->env.enb)
|
||||
if (chan->env.enb && !chan->env.modmask)
|
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chan->env.clocks -= chan->until;
|
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if (chan->int_.auto_)
|
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chan->int_.clocks -= chan->until;
|
||||
@@ -427,6 +490,7 @@ static void vsuReset(VB *sim) {
|
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chan->env.enb = 0;
|
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chan->env.dir = 0;
|
||||
chan->env.interval = 0;
|
||||
chan->env.modmask = 0;
|
||||
chan->env.reload = 0;
|
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chan->env.rep = 0;
|
||||
chan->env.value = 0;
|
||||
@@ -447,8 +511,10 @@ static void vsuReset(VB *sim) {
|
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sim->vsu.freqmod.clocks = 0;
|
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sim->vsu.freqmod.dir = 0;
|
||||
sim->vsu.freqmod.enb = 0;
|
||||
sim->vsu.freqmod.freqmask = 0;
|
||||
sim->vsu.freqmod.func = 0;
|
||||
sim->vsu.freqmod.interval = 0;
|
||||
sim->vsu.freqmod.modmask = 0;
|
||||
sim->vsu.freqmod.next = 0;
|
||||
sim->vsu.freqmod.rep = 0;
|
||||
sim->vsu.freqmod.sample = 0;
|
||||
@@ -475,11 +541,14 @@ static void vsuWrite(VB*sim,uint32_t address,int type,int32_t value,int debug){
|
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}
|
||||
|
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/* Unmapped */
|
||||
if (address & 3)
|
||||
if (address & 1)
|
||||
return;
|
||||
|
||||
/* Working variables */
|
||||
address &= 0x7FF;
|
||||
address &= 0x7FC;
|
||||
|
||||
/* Clear frequency mask */
|
||||
sim->vsu.freqmod.freqmask = 0;
|
||||
|
||||
/* Wave memory */
|
||||
if (address < 0x280) {
|
||||
|
||||
+297
@@ -0,0 +1,297 @@
|
||||
/* This file is included into vbu.c and cannot be compiled on its own. */
|
||||
#ifdef VBUAPI
|
||||
|
||||
|
||||
|
||||
/********************************* Constants *********************************/
|
||||
|
||||
/* Range types */
|
||||
/*
|
||||
0x41 ('A') 8-bit integer (.db), string
|
||||
0x42 ('B') 8-bit integer (.db), numeric
|
||||
0x43 ('C') Compiled C code
|
||||
0x44 ('D') 16-bit integer (.dd, high byte first)
|
||||
0x45 ('E') 65C816 code (8-bit accumulator, 8-bit index)
|
||||
0x46 ('F') 65C816 code (8-bit accumulator, 16-bit index)
|
||||
0x47 ('G') 65C816 code (16-bit accumulator, 8-bit index)
|
||||
0x48 ('H') 65C816 code (16-bit accumulator, 16-bit index)
|
||||
0x4C ('L') 32-bit integer (.dl SNES, .dw Virtual Boy, low byte first)
|
||||
0x53 ('S') Size reservation, as in .bss allocation (.ds)
|
||||
0x57 ('W') 16-bit integer (.dw SNES, .dh Virtual Boy, low byte first)
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/***************************** Module Functions ******************************/
|
||||
|
||||
/* Skip ISX record type 0x01 */
|
||||
static size_t isx01(uint8_t *bytes, size_t length, size_t src) {
|
||||
/*
|
||||
u8 Type =0x01
|
||||
u8 Bank Cartridge bank number
|
||||
u8 BankHigh Only if Bank >= 0x80
|
||||
u16 Address CPU bus address
|
||||
u16 DataLength Number of bytes in Data
|
||||
u8[] Data Code bytes
|
||||
*/
|
||||
|
||||
/* Bank field is not present */
|
||||
if (src + 2 > length)
|
||||
return (size_t) -1;
|
||||
|
||||
/* Advance to DataLength field */
|
||||
src += bytes[src + 1] >= 0x80 ? 5 : 4;
|
||||
|
||||
/* DataLength field is not present */
|
||||
if (src + 2 > length)
|
||||
return (size_t) -1;
|
||||
|
||||
/* Advance past Data field */
|
||||
return src + 2 + ((uint16_t) bytes[src + 1] << 8 | bytes[src]);
|
||||
}
|
||||
|
||||
/* Decode ISX record type 0x11 */
|
||||
static size_t isx11(uint8_t *bytes, size_t length, size_t src,
|
||||
uint32_t *address, uint32_t *size) {
|
||||
/*
|
||||
u8 Type =0x11
|
||||
u32 Address CPU bus address
|
||||
u32 DataLength Number of bytes in Data
|
||||
u8[] Data Code bytes
|
||||
*/
|
||||
|
||||
/* DataLength field is not present */
|
||||
if (src + 9 > length)
|
||||
return (size_t) -1;
|
||||
|
||||
/* Parse Address and DataLength fields */
|
||||
*address = (uint32_t) bytes[src+4] << 24 | (uint32_t) bytes[src+3] << 16 |
|
||||
(uint32_t) bytes[src+2] << 8 | bytes[src+1];
|
||||
*size = (uint32_t) bytes[src+8] << 24 | (uint32_t) bytes[src+7] << 16 |
|
||||
(uint32_t) bytes[src+6] << 8 | bytes[src+5];
|
||||
|
||||
/* Advance past Data field */
|
||||
return src + 9 + *size;
|
||||
}
|
||||
|
||||
/* Skip ISX range records */
|
||||
static size_t isxRange(uint8_t *bytes,size_t length,size_t src,size_t size) {
|
||||
/*
|
||||
u8 Type =0x03 (SNES) or 0x13 (Virtual Boy)
|
||||
u16 Count Number of ranges
|
||||
Range[] Ranges
|
||||
=== SNES fields ===
|
||||
u8 Bank Cartridge bank number
|
||||
u16 StartAddress Lowest CPU bus address
|
||||
u16 EndAddress Highest CPU bus address
|
||||
u8 RangeType See range types
|
||||
=== Virtual Boy fields ===
|
||||
u32 StartAddress Lowest CPU bus address
|
||||
u32 EndAddress Highest CPU bus address
|
||||
u8 RangeType See range types
|
||||
*/
|
||||
|
||||
/* Count field is not present */
|
||||
if (src + 3 > length)
|
||||
return (size_t) -1;
|
||||
|
||||
/* Advance past Ranges field */
|
||||
return src + 3 + size * ((uint16_t) bytes[src + 2] << 8 | bytes[src + 1]);
|
||||
}
|
||||
|
||||
/* Skip ISX symbol record */
|
||||
static size_t isxSymbol(uint8_t *bytes,size_t length,size_t src,size_t size) {
|
||||
size_t count; /* Number of symbols */
|
||||
size_t x; /* Iterator */
|
||||
|
||||
/*
|
||||
u8 Type =0x04 (SNES) or 0x14 (Virtual Boy)
|
||||
u16 Count Number of symbols
|
||||
Symbol[] Symbols
|
||||
u8 NameLength Number of bytes in Name
|
||||
u8[] Name Symbol name
|
||||
=== SNES fields ===
|
||||
u8 Flags Undocumented
|
||||
u8 Bank Cartridge bank number
|
||||
u16 Address CPU bus address
|
||||
=== Virtual Boy fields ===
|
||||
u16 Flags Undocumented
|
||||
u32 Address CPU bus address
|
||||
*/
|
||||
|
||||
/* Count field is not present */
|
||||
if (src + 3 > length)
|
||||
return (size_t) -1;
|
||||
|
||||
/* Working variables */
|
||||
count = (uint16_t) bytes[src + 2] << 8 | bytes[src + 1];
|
||||
src += 3;
|
||||
|
||||
/* Process all symbols */
|
||||
for (x = 0; x < count; x++) {
|
||||
|
||||
/* NameLength field is not present */
|
||||
if (src > length)
|
||||
return (size_t) -1;
|
||||
|
||||
/* Advance past remainder of symbol */
|
||||
src += size + bytes[src];
|
||||
|
||||
/* Remainder of symbol is not present */
|
||||
if (src > length)
|
||||
return (size_t) -1;
|
||||
}
|
||||
|
||||
return src;
|
||||
}
|
||||
|
||||
/* Skip ISX system record */
|
||||
static size_t isxSystem(uint8_t *bytes, size_t length, size_t src) {
|
||||
/*
|
||||
u8 Type =0x20, 0x21 or 0x22
|
||||
u32 DataLength Number of bytes in Data
|
||||
u8[] Data Record data
|
||||
*/
|
||||
|
||||
/* DataLength field is not present */
|
||||
if (src + 5 > length)
|
||||
return (size_t) -1;
|
||||
|
||||
/* Advance past Data field */
|
||||
return src + 5 + (
|
||||
(uint32_t) bytes[src + 4] << 24 | (uint32_t) bytes[src + 3] << 16 |
|
||||
(uint32_t) bytes[src + 2] << 8 | bytes[src + 1]
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************** Library Functions *****************************/
|
||||
|
||||
/* Decode an ISX debugger file to a Virtual Boy ROM */
|
||||
static void* isxFrom(uint8_t *bytes, size_t length, size_t *romLength) {
|
||||
uint32_t addr; /* Code record base address */
|
||||
uint32_t highMin; /* Lowest address in upper half of ROM */
|
||||
uint32_t lowMax; /* Highest address in lower half of ROM */
|
||||
uint8_t *rom; /* Output ROM */
|
||||
uint32_t size; /* Code record size in bytes */
|
||||
size_t src; /* Input position */
|
||||
size_t start; /* Offset of first record */
|
||||
|
||||
/* Error checking */
|
||||
if (length < 3)
|
||||
return NULL;
|
||||
|
||||
/* Working variables */
|
||||
highMin = 0xFFFFFF;
|
||||
lowMax = 0x000000;
|
||||
size = 0;
|
||||
start = strncmp((char *) bytes, "ISX", 3) ? 0 : 32;
|
||||
|
||||
/* First pass: determine the size of the ROM */
|
||||
for (src = start; src < length;) {
|
||||
switch (bytes[src]) {
|
||||
|
||||
case 0x11: /* Code (Virtual Boy) */
|
||||
|
||||
/* Decode record fields */
|
||||
src = isx11(bytes, length, src, &addr, &size);
|
||||
if (src > length)
|
||||
return NULL;
|
||||
|
||||
/* Validate address and data size */
|
||||
addr &= 0x07FFFFFF;
|
||||
if (
|
||||
addr < 0x07000000 ||
|
||||
0x08000000 - addr < size
|
||||
) return NULL;
|
||||
addr &= 0x00FFFFFF;
|
||||
|
||||
/* Requires 16 MiB */
|
||||
if (addr < 0x800000 && addr + size > 0x800000) {
|
||||
highMin = 0x800000;
|
||||
lowMax = 0x7FFFFF;
|
||||
}
|
||||
|
||||
/* Map from top of ROM space */
|
||||
else if (addr & 0x800000) {
|
||||
if (addr < highMin)
|
||||
highMin = addr;
|
||||
}
|
||||
|
||||
/* Map from bottom of ROM space */
|
||||
else {
|
||||
addr += size - 1;
|
||||
if (addr > lowMax)
|
||||
lowMax = addr;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 0x01: /* Code (SNES) */
|
||||
src = isx01 (bytes, length, src ); break;
|
||||
case 0x03: /* Range (SNES) */
|
||||
src = isxRange (bytes, length, src, 6); break;
|
||||
case 0x04: /* Symbol (SNES) */
|
||||
src = isxSymbol(bytes, length, src, 5); break;
|
||||
case 0x13: /* Range (Virtual Boy) */
|
||||
src = isxRange (bytes, length, src, 9); break;
|
||||
case 0x14: /* Symbol (Virtual Boy) */
|
||||
src = isxSymbol(bytes, length, src, 7); break;
|
||||
case 0x20: /* System (undocumented) */
|
||||
case 0x21: /* System (undocumented) */
|
||||
case 0x22: /* System (undocumented) */
|
||||
src = isxSystem(bytes, length, src ); break;
|
||||
default: /* Invalid record type */
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Record contains invalid data */
|
||||
if (src > length)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Produce a ROM buffer of minimal size to fit all the code records */
|
||||
for (
|
||||
src = 1;
|
||||
src < lowMax + 0x1000001 - highMin;
|
||||
src <<= 1
|
||||
);
|
||||
rom = VBU_REALLOC(NULL, src);
|
||||
if (rom == NULL)
|
||||
return NULL;
|
||||
*romLength = src;
|
||||
memset(rom, 0x00, src);
|
||||
|
||||
/* Second pass: fill the ROM buffer with the code records */
|
||||
for (src = start; src < length;) {
|
||||
switch (bytes[src]) {
|
||||
|
||||
case 0x11: /* Code (Virtual Boy) */
|
||||
src = isx11(bytes, length, src, &addr, &size);
|
||||
memcpy(&rom[addr & (*romLength-1)], &bytes[src - size], size);
|
||||
break;
|
||||
|
||||
case 0x01: /* Code (SNES) */
|
||||
src = isx01 (bytes, length, src ); break;
|
||||
case 0x03: /* Range (SNES) */
|
||||
src = isxRange (bytes, length, src, 9); break;
|
||||
case 0x04: /* Symbol (SNES) */
|
||||
src = isxSymbol(bytes, length, src, 5); break;
|
||||
case 0x13: /* Range (Virtual Boy) */
|
||||
src = isxRange (bytes, length, src, 12); break;
|
||||
case 0x14: /* Symbol (Virtual Boy) */
|
||||
src = isxSymbol(bytes, length, src, 7); break;
|
||||
case 0x20: /* System (undocumented) */
|
||||
case 0x21: /* System (undocumented) */
|
||||
case 0x22: /* System (undocumented) */
|
||||
src = isxSystem(bytes, length, src ); break;
|
||||
}
|
||||
}
|
||||
|
||||
return rom;
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endif /* VBUAPI */
|
||||
@@ -33,6 +33,7 @@ static int32_t SignExtend(int32_t value, int32_t bits) {
|
||||
/******************************** Sub-Modules ********************************/
|
||||
|
||||
#include "disassembler.c"
|
||||
#include "isx.c"
|
||||
|
||||
|
||||
|
||||
@@ -70,3 +71,8 @@ VBUAPI VBU_DasmLine* vbuDisassemble(VB *sim, uint32_t address,
|
||||
VBU_DasmConfig *config, unsigned length, int line) {
|
||||
return dasmDisassemble(sim, address, config, length, line);
|
||||
}
|
||||
|
||||
/* Decode an ISX debugger file to a Virtual Boy ROM */
|
||||
VBUAPI void* vbuFromISX(void *bytes, size_t length, size_t *romLength) {
|
||||
return isxFrom(bytes, length, romLength);
|
||||
}
|
||||
|
||||
@@ -88,6 +88,7 @@ typedef struct {
|
||||
VBUAPI int vbuCodeSize (VB *sim, uint32_t address);
|
||||
VBUAPI VBU_DasmConfig* vbuDasmInit (VBU_DasmConfig *config);
|
||||
VBUAPI VBU_DasmLine* vbuDisassemble(VB *sim, uint32_t address, VBU_DasmConfig *config, unsigned length, int line);
|
||||
VBUAPI void* vbuFromISX (void *bytes, size_t length, size_t *romLength);
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
"use strict";
|
||||
|
||||
//////////////////////////////////// Audio ////////////////////////////////////
|
||||
|
||||
// Dedicated audio output processor
|
||||
class Audio extends AudioWorkletProcessor {
|
||||
|
||||
|
||||
+2
-3
@@ -1,4 +1,5 @@
|
||||
let Constants = {
|
||||
"use strict";
|
||||
export default {
|
||||
|
||||
// Core
|
||||
VB: {
|
||||
@@ -85,5 +86,3 @@ let Constants = {
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
export { Constants };
|
||||
|
||||
+42
-1
@@ -1,5 +1,5 @@
|
||||
"use strict";
|
||||
import { Constants } from "./Constants.js";
|
||||
import Constants from /***/"./Constants.js";
|
||||
|
||||
|
||||
|
||||
@@ -258,6 +258,47 @@ new class Core {
|
||||
});
|
||||
}
|
||||
|
||||
// Attempt to produce a ROM from an ISX debugger file
|
||||
fromISX(message) {
|
||||
|
||||
// Transfer the input data into WebAssembly memory
|
||||
let input = new Uint8Array(message.data);
|
||||
let inPtr = this.Realloc(0, input.length);
|
||||
let inMem = new Uint8Array(this.memory.buffer, inPtr, input.length);
|
||||
for (let x = 0; x < input.length; x++)
|
||||
inMem[x] = input[x];
|
||||
|
||||
// Attempt to decode the ISX file as a ROM
|
||||
let outPtr = this.FromISX(inPtr, input.length);
|
||||
this.Realloc(inPtr, 0);
|
||||
|
||||
// The data is not an ISX file
|
||||
if (outPtr == 0) {
|
||||
this.dom.postMessage({ promised: true, data: null });
|
||||
return;
|
||||
}
|
||||
|
||||
// Transfer the decoded ROM from WebAssembly memory
|
||||
let output = new Uint8Array(this.GetISXLength(outPtr));
|
||||
let outMem = new Uint8Array(this.memory.buffer,
|
||||
this.GetISXROM(outPtr), output.length);
|
||||
for (let x = 0; x < output.length; x++)
|
||||
output[x] = outMem[x];
|
||||
this.Realloc(outPtr, 0);
|
||||
|
||||
// Notify DOM thread
|
||||
this.dom.postMessage({
|
||||
promised: true,
|
||||
data : output.buffer
|
||||
}, [ output.buffer ]);
|
||||
}
|
||||
|
||||
// Reset simulation state
|
||||
reset(message) {
|
||||
this.vbReset(message.sim);
|
||||
this.dom.postMessage({ promised: true });
|
||||
}
|
||||
|
||||
// Specify anaglyph colors
|
||||
setAnaglyph(message) {
|
||||
this.SetAnaglyph(message.sim, message.left, message.right);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
"use strict";
|
||||
import { Constants } from "./Constants.js";
|
||||
import Constants from /**/"./Constants.js";
|
||||
|
||||
// Instantiation guard
|
||||
const GUARD = Symbol();
|
||||
@@ -436,8 +436,17 @@ class Sim extends HTMLElement {
|
||||
response.lines.map(l=>new DasmLine(GUARD, l));
|
||||
}
|
||||
|
||||
// Reset simulation state
|
||||
reset() {
|
||||
return this.#core.toCore({
|
||||
command : "reset",
|
||||
promised: true,
|
||||
sim : this.#pointer
|
||||
});
|
||||
}
|
||||
|
||||
// Specify anaglyph colors
|
||||
async setAnaglyph(left, right) {
|
||||
setAnaglyph(left, right) {
|
||||
|
||||
// Error checking
|
||||
if (!Number.isSafeInteger(left ) || left < 0 || left > 0xFFFFFF)
|
||||
@@ -455,7 +464,7 @@ class Sim extends HTMLElement {
|
||||
this.#anaglyph[1] = right;
|
||||
|
||||
// Send the colors to the core
|
||||
await this.#core.toCore({
|
||||
return this.#core.toCore({
|
||||
command : "setAnaglyph",
|
||||
promised: true,
|
||||
sim : this.#pointer,
|
||||
@@ -475,7 +484,7 @@ class Sim extends HTMLElement {
|
||||
}
|
||||
|
||||
// Specify new game pad keys
|
||||
async setKeys(keys) {
|
||||
setKeys(keys) {
|
||||
|
||||
// Error checking
|
||||
if (!Number.isSafeInteger(keys) || keys < 0 || keys > 0xFFFF)
|
||||
@@ -487,7 +496,7 @@ class Sim extends HTMLElement {
|
||||
this.#keys = keys;
|
||||
|
||||
// Send the keys to the core
|
||||
await this.#core.toCore({
|
||||
return this.#core.toCore({
|
||||
command : "setKeys",
|
||||
promised: true,
|
||||
sim : this.#pointer,
|
||||
@@ -496,7 +505,7 @@ class Sim extends HTMLElement {
|
||||
}
|
||||
|
||||
// Specify audio panning
|
||||
async setPanning(panning) {
|
||||
setPanning(panning) {
|
||||
|
||||
// Error checking
|
||||
if (!Number.isFinite(panning) ||panning < -1 || panning > +1) {
|
||||
@@ -508,7 +517,7 @@ class Sim extends HTMLElement {
|
||||
this.#panning = panning;
|
||||
|
||||
// Send the panning to the core
|
||||
await this.#core.toCore({
|
||||
return this.#core.toCore({
|
||||
command : "setPanning",
|
||||
promised: true,
|
||||
sim : this.#pointer,
|
||||
@@ -529,7 +538,7 @@ class Sim extends HTMLElement {
|
||||
}
|
||||
|
||||
// Specify audio volume
|
||||
async setVolume(volume) {
|
||||
setVolume(volume) {
|
||||
|
||||
// Error checking
|
||||
if (!Number.isFinite(volume) ||volume < 0 || volume > 10) {
|
||||
@@ -541,7 +550,7 @@ class Sim extends HTMLElement {
|
||||
this.#volume = volume;
|
||||
|
||||
// Send the volume to the core
|
||||
await this.#core.toCore({
|
||||
return this.#core.toCore({
|
||||
command : "setVolume",
|
||||
promised: true,
|
||||
sim : this.#pointer,
|
||||
@@ -596,7 +605,7 @@ class VB {
|
||||
#commands; // Computed method table
|
||||
#core; // Core worker
|
||||
#proxy; // Self proxy for sim access
|
||||
#sims; // All sims
|
||||
#sims; // Mapping of Sim|pointer -> proxy
|
||||
#state; // Operations state
|
||||
|
||||
|
||||
@@ -683,8 +692,8 @@ class VB {
|
||||
///////////////////////////// Static Methods //////////////////////////////
|
||||
|
||||
// Create a core instance
|
||||
static async create(options) {
|
||||
return await new VB(GUARD).#construct(options);
|
||||
static create(options) {
|
||||
return new VB(GUARD).#construct(options);
|
||||
}
|
||||
|
||||
|
||||
@@ -769,6 +778,16 @@ class VB {
|
||||
|
||||
|
||||
|
||||
/////////////////////////////// Properties ////////////////////////////////
|
||||
|
||||
// Number of managed simulations
|
||||
get size() { return this.#sims.size / 2; }
|
||||
|
||||
// Managed simulations
|
||||
get sims() { return [... this.#sims.keys()].filter(s=>s instanceof Sim); }
|
||||
|
||||
|
||||
|
||||
///////////////////////////// Public Methods //////////////////////////////
|
||||
|
||||
// Create one or more sims
|
||||
@@ -809,7 +828,7 @@ class VB {
|
||||
if (
|
||||
!Array.isArray(sims) ||
|
||||
sims.length == 0 ||
|
||||
sims.find(s=>!this.#sims.has(s))
|
||||
sims.some(s=>!this.#sims.has(s))
|
||||
) {
|
||||
throw new TypeError("Must specify a Sim or array of Sims " +
|
||||
"that belong to this core.");
|
||||
@@ -864,6 +883,28 @@ class VB {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Decode an ISX debugger file to a Virtual Boy ROM
|
||||
async fromISX(data) {
|
||||
|
||||
// Validation
|
||||
if (data instanceof ArrayBuffer)
|
||||
data = new Uint8Array(data);
|
||||
if (
|
||||
!(data instanceof Uint8Array) &&
|
||||
!(data instanceof Uint8ClampedArray)
|
||||
) data = Uint8Array.from(data);
|
||||
|
||||
// Send the memory to the core
|
||||
data = data.slice();
|
||||
let response = await this.#toCore({
|
||||
command : "fromISX",
|
||||
promised : true,
|
||||
data : data.buffer,
|
||||
transfers: [ data.buffer ]
|
||||
});
|
||||
return response.data == null ? null : new Uint8Array(response.data);
|
||||
}
|
||||
|
||||
// Suspend automatic emulation
|
||||
async suspend() {
|
||||
|
||||
@@ -932,4 +973,4 @@ class VB {
|
||||
|
||||
}
|
||||
|
||||
export { VB };
|
||||
export default VB;
|
||||
|
||||
Reference in New Issue
Block a user