shrooms-vb-native/assets.h

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#ifndef SHROOMS_VB_NATIVE_ASSETS_
#define SHROOMS_VB_NATIVE_ASSETS_
#include <stdint.h>
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extern const uint8_t _binary_assets_lefteye_bin_start;
const uint8_t *LEFT_EYE_DEFAULT = &_binary_assets_lefteye_bin_start;
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extern const uint8_t _binary_assets_righteye_bin_start;
const uint8_t *RIGHT_EYE_DEFAULT = &_binary_assets_righteye_bin_start;
extern const uint8_t _binary_assets_selawk_bin_start;
extern const uint8_t _binary_assets_selawk_bin_end;
const uint8_t *SELAWIK = &_binary_assets_selawk_bin_start;
#define SELAWIK_LEN (&_binary_assets_selawk_bin_end - &_binary_assets_selawk_bin_start)
#endif