/* * Nuklear - 4.9.4 - public domain */ /* * ============================================================== * * API * * =============================================================== */ #ifndef NK_SDL_RENDERER_H_ #define NK_SDL_RENDERER_H_ #ifndef NK_SDL_RENDERER_SDL_H #define NK_SDL_RENDERER_SDL_H #endif #include NK_SDL_RENDERER_SDL_H NK_API struct nk_context* nk_sdl_init(SDL_Window *win, SDL_Renderer *renderer); NK_API void nk_sdl_font_stash_begin(struct nk_font_atlas **atlas); NK_API void nk_sdl_font_stash_end(void); NK_API int nk_sdl_handle_event(SDL_Event *evt); NK_API void nk_sdl_render(enum nk_anti_aliasing); NK_API void nk_sdl_shutdown(void); NK_API void nk_sdl_handle_grab(void); #if SDL_COMPILEDVERSION < SDL_VERSIONNUM(2, 0, 22) /* Metal API does not support cliprects with negative coordinates or large * dimensions. The issue is fixed in SDL2 with version 2.0.22 but until * that version is released, the NK_SDL_CLAMP_CLIP_RECT flag can be used to * ensure the cliprect is itself clipped to the viewport. * See discussion at https://discourse.libsdl.org/t/rendergeometryraw-producing-different-results-in-metal-vs-opengl/34953 */ #define NK_SDL_CLAMP_CLIP_RECT #endif #endif /* NK_SDL_RENDERER_H_ */ /* * ============================================================== * * IMPLEMENTATION * * =============================================================== */ #ifdef NK_SDL_RENDERER_IMPLEMENTATION #include #include struct nk_sdl_device { struct nk_buffer cmds; struct nk_draw_null_texture tex_null; SDL_Texture *font_tex; }; struct nk_sdl_vertex { float position[2]; float uv[2]; nk_byte col[4]; }; static struct nk_sdl { SDL_Window *win; SDL_Renderer *renderer; struct nk_sdl_device ogl; struct nk_context ctx; struct nk_font_atlas atlas; Uint64 time_of_last_frame; } sdl; NK_INTERN void nk_sdl_device_upload_atlas(const void *image, int width, int height) { struct nk_sdl_device *dev = &sdl.ogl; SDL_Texture *g_SDLFontTexture = SDL_CreateTexture(sdl.renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, width, height); if (g_SDLFontTexture == NULL) { SDL_Log("error creating texture"); return; } SDL_UpdateTexture(g_SDLFontTexture, NULL, image, 4 * width); SDL_SetTextureBlendMode(g_SDLFontTexture, SDL_BLENDMODE_BLEND); dev->font_tex = g_SDLFontTexture; } NK_API void nk_sdl_render(enum nk_anti_aliasing AA) { /* setup global state */ struct nk_sdl_device *dev = &sdl.ogl; { SDL_Rect saved_clip; #ifdef NK_SDL_CLAMP_CLIP_RECT SDL_Rect viewport; #endif SDL_bool clipping_enabled; int vs = sizeof(struct nk_sdl_vertex); size_t vp = offsetof(struct nk_sdl_vertex, position); size_t vt = offsetof(struct nk_sdl_vertex, uv); size_t vc = offsetof(struct nk_sdl_vertex, col); /* convert from command queue into draw list and draw to screen */ const struct nk_draw_command *cmd; const nk_draw_index *offset = NULL; struct nk_buffer vbuf, ebuf; /* fill converting configuration */ struct nk_convert_config config; static const struct nk_draw_vertex_layout_element vertex_layout[] = { {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_sdl_vertex, position)}, {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_sdl_vertex, uv)}, {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_sdl_vertex, col)}, {NK_VERTEX_LAYOUT_END} }; Uint64 now = SDL_GetTicks64(); sdl.ctx.delta_time_seconds = (float)(now - sdl.time_of_last_frame) / 1000; sdl.time_of_last_frame = now; NK_MEMSET(&config, 0, sizeof(config)); config.vertex_layout = vertex_layout; config.vertex_size = sizeof(struct nk_sdl_vertex); config.vertex_alignment = NK_ALIGNOF(struct nk_sdl_vertex); config.tex_null = dev->tex_null; config.circle_segment_count = 22; config.curve_segment_count = 22; config.arc_segment_count = 22; config.global_alpha = 1.0f; config.shape_AA = AA; config.line_AA = AA; /* convert shapes into vertexes */ nk_buffer_init_default(&vbuf); nk_buffer_init_default(&ebuf); nk_convert(&sdl.ctx, &dev->cmds, &vbuf, &ebuf, &config); /* iterate over and execute each draw command */ offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf); clipping_enabled = SDL_RenderIsClipEnabled(sdl.renderer); SDL_RenderGetClipRect(sdl.renderer, &saved_clip); #ifdef NK_SDL_CLAMP_CLIP_RECT SDL_RenderGetViewport(sdl.renderer, &viewport); #endif nk_draw_foreach(cmd, &sdl.ctx, &dev->cmds) { if (!cmd->elem_count) continue; { SDL_Rect r; r.x = cmd->clip_rect.x; r.y = cmd->clip_rect.y; r.w = cmd->clip_rect.w; r.h = cmd->clip_rect.h; #ifdef NK_SDL_CLAMP_CLIP_RECT if (r.x < 0) { r.w += r.x; r.x = 0; } if (r.y < 0) { r.h += r.y; r.y = 0; } if (r.h > viewport.h) { r.h = viewport.h; } if (r.w > viewport.w) { r.w = viewport.w; } #endif SDL_RenderSetClipRect(sdl.renderer, &r); } { const void *vertices = nk_buffer_memory_const(&vbuf); SDL_RenderGeometryRaw(sdl.renderer, (SDL_Texture *)cmd->texture.ptr, (const float*)((const nk_byte*)vertices + vp), vs, (const SDL_Color*)((const nk_byte*)vertices + vc), vs, (const float*)((const nk_byte*)vertices + vt), vs, (vbuf.needed / vs), (void *) offset, cmd->elem_count, 2); offset += cmd->elem_count; } } SDL_RenderSetClipRect(sdl.renderer, &saved_clip); if (!clipping_enabled) { SDL_RenderSetClipRect(sdl.renderer, NULL); } nk_clear(&sdl.ctx); nk_buffer_clear(&dev->cmds); nk_buffer_free(&vbuf); nk_buffer_free(&ebuf); } } static void nk_sdl_clipboard_paste(nk_handle usr, struct nk_text_edit *edit) { const char *text = SDL_GetClipboardText(); if (text) nk_textedit_paste(edit, text, nk_strlen(text)); (void)usr; } static void nk_sdl_clipboard_copy(nk_handle usr, const char *text, int len) { char *str = 0; (void)usr; if (!len) return; str = (char*)malloc((size_t)len+1); if (!str) return; memcpy(str, text, (size_t)len); str[len] = '\0'; SDL_SetClipboardText(str); free(str); } NK_API struct nk_context* nk_sdl_init(SDL_Window *win, SDL_Renderer *renderer) { #ifndef NK_SDL_CLAMP_CLIP_RECT SDL_RendererInfo info; SDL_version runtimeVer; /* warn for cases where NK_SDL_CLAMP_CLIP_RECT should have been set but isn't */ SDL_GetRendererInfo(renderer, &info); SDL_GetVersion(&runtimeVer); if (strncmp("metal", info.name, 5) == 0 && SDL_VERSIONNUM(runtimeVer.major, runtimeVer.minor, runtimeVer.patch) < SDL_VERSIONNUM(2, 0, 22)) { SDL_LogWarn( SDL_LOG_CATEGORY_APPLICATION, "renderer is using Metal API but runtime SDL version %d.%d.%d is older than compiled version %d.%d.%d, " "which may cause issues with rendering", runtimeVer.major, runtimeVer.minor, runtimeVer.patch, SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL ); } #endif sdl.win = win; sdl.renderer = renderer; sdl.time_of_last_frame = SDL_GetTicks64(); nk_init_default(&sdl.ctx, 0); sdl.ctx.clip.copy = nk_sdl_clipboard_copy; sdl.ctx.clip.paste = nk_sdl_clipboard_paste; sdl.ctx.clip.userdata = nk_handle_ptr(0); nk_buffer_init_default(&sdl.ogl.cmds); return &sdl.ctx; } NK_API void nk_sdl_font_stash_begin(struct nk_font_atlas **atlas) { nk_font_atlas_init_default(&sdl.atlas); nk_font_atlas_begin(&sdl.atlas); *atlas = &sdl.atlas; } NK_API void nk_sdl_font_stash_end(void) { const void *image; int w, h; image = nk_font_atlas_bake(&sdl.atlas, &w, &h, NK_FONT_ATLAS_RGBA32); nk_sdl_device_upload_atlas(image, w, h); nk_font_atlas_end(&sdl.atlas, nk_handle_ptr(sdl.ogl.font_tex), &sdl.ogl.tex_null); if (sdl.atlas.default_font) nk_style_set_font(&sdl.ctx, &sdl.atlas.default_font->handle); } NK_API void nk_sdl_handle_grab(void) { struct nk_context *ctx = &sdl.ctx; if (ctx->input.mouse.grab) { SDL_SetRelativeMouseMode(SDL_TRUE); } else if (ctx->input.mouse.ungrab) { /* better support for older SDL by setting mode first; causes an extra mouse motion event */ SDL_SetRelativeMouseMode(SDL_FALSE); SDL_WarpMouseInWindow(sdl.win, (int)ctx->input.mouse.prev.x, (int)ctx->input.mouse.prev.y); } else if (ctx->input.mouse.grabbed) { ctx->input.mouse.pos.x = ctx->input.mouse.prev.x; ctx->input.mouse.pos.y = ctx->input.mouse.prev.y; } } NK_API int nk_sdl_handle_event(SDL_Event *evt) { struct nk_context *ctx = &sdl.ctx; switch(evt->type) { case SDL_KEYUP: /* KEYUP & KEYDOWN share same routine */ case SDL_KEYDOWN: { int down = evt->type == SDL_KEYDOWN; const Uint8* state = SDL_GetKeyboardState(0); switch(evt->key.keysym.sym) { case SDLK_RSHIFT: /* RSHIFT & LSHIFT share same routine */ case SDLK_LSHIFT: nk_input_key(ctx, NK_KEY_SHIFT, down); break; case SDLK_DELETE: nk_input_key(ctx, NK_KEY_DEL, down); break; case SDLK_RETURN: nk_input_key(ctx, NK_KEY_ENTER, down); break; case SDLK_TAB: nk_input_key(ctx, NK_KEY_TAB, down); break; case SDLK_BACKSPACE: nk_input_key(ctx, NK_KEY_BACKSPACE, down); break; case SDLK_HOME: nk_input_key(ctx, NK_KEY_TEXT_START, down); nk_input_key(ctx, NK_KEY_SCROLL_START, down); break; case SDLK_END: nk_input_key(ctx, NK_KEY_TEXT_END, down); nk_input_key(ctx, NK_KEY_SCROLL_END, down); break; case SDLK_PAGEDOWN: nk_input_key(ctx, NK_KEY_SCROLL_DOWN, down); break; case SDLK_PAGEUP: nk_input_key(ctx, NK_KEY_SCROLL_UP, down); break; case SDLK_z: nk_input_key(ctx, NK_KEY_TEXT_UNDO, down && state[SDL_SCANCODE_LCTRL]); break; case SDLK_r: nk_input_key(ctx, NK_KEY_TEXT_REDO, down && state[SDL_SCANCODE_LCTRL]); break; case SDLK_c: nk_input_key(ctx, NK_KEY_COPY, down && state[SDL_SCANCODE_LCTRL]); break; case SDLK_v: nk_input_key(ctx, NK_KEY_PASTE, down && state[SDL_SCANCODE_LCTRL]); break; case SDLK_x: nk_input_key(ctx, NK_KEY_CUT, down && state[SDL_SCANCODE_LCTRL]); break; case SDLK_b: nk_input_key(ctx, NK_KEY_TEXT_LINE_START, down && state[SDL_SCANCODE_LCTRL]); break; case SDLK_e: nk_input_key(ctx, NK_KEY_TEXT_LINE_END, down && state[SDL_SCANCODE_LCTRL]); break; case SDLK_UP: nk_input_key(ctx, NK_KEY_UP, down); break; case SDLK_DOWN: nk_input_key(ctx, NK_KEY_DOWN, down); break; case SDLK_LEFT: if (state[SDL_SCANCODE_LCTRL]) nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, down); else nk_input_key(ctx, NK_KEY_LEFT, down); break; case SDLK_RIGHT: if (state[SDL_SCANCODE_LCTRL]) nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, down); else nk_input_key(ctx, NK_KEY_RIGHT, down); break; } } return 1; case SDL_MOUSEBUTTONUP: /* MOUSEBUTTONUP & MOUSEBUTTONDOWN share same routine */ case SDL_MOUSEBUTTONDOWN: { int down = evt->type == SDL_MOUSEBUTTONDOWN; const int x = evt->button.x, y = evt->button.y; switch(evt->button.button) { case SDL_BUTTON_LEFT: if (evt->button.clicks > 1) nk_input_button(ctx, NK_BUTTON_DOUBLE, x, y, down); nk_input_button(ctx, NK_BUTTON_LEFT, x, y, down); break; case SDL_BUTTON_MIDDLE: nk_input_button(ctx, NK_BUTTON_MIDDLE, x, y, down); break; case SDL_BUTTON_RIGHT: nk_input_button(ctx, NK_BUTTON_RIGHT, x, y, down); break; } } return 1; case SDL_MOUSEMOTION: if (ctx->input.mouse.grabbed) { int x = (int)ctx->input.mouse.prev.x, y = (int)ctx->input.mouse.prev.y; nk_input_motion(ctx, x + evt->motion.xrel, y + evt->motion.yrel); } else nk_input_motion(ctx, evt->motion.x, evt->motion.y); return 1; case SDL_TEXTINPUT: { nk_glyph glyph; memcpy(glyph, evt->text.text, NK_UTF_SIZE); nk_input_glyph(ctx, glyph); } return 1; case SDL_MOUSEWHEEL: nk_input_scroll(ctx,nk_vec2((float)evt->wheel.x,(float)evt->wheel.y)); return 1; } return 0; } NK_API void nk_sdl_shutdown(void) { struct nk_sdl_device *dev = &sdl.ogl; nk_font_atlas_clear(&sdl.atlas); nk_free(&sdl.ctx); SDL_DestroyTexture(dev->font_tex); /* glDeleteTextures(1, &dev->font_tex); */ nk_buffer_free(&dev->cmds); memset(&sdl, 0, sizeof(sdl)); } #endif /* NK_SDL_RENDERER_IMPLEMENTATION */