Simon Gellis SonicSwordcane
  • New York City
  • Joined on 2024-10-11
SonicSwordcane pushed to vram at PVB/lemur 2025-02-15 21:14:24 +00:00
0debae0678 Support hypothetical big-endian users
SonicSwordcane pushed to vram at PVB/lemur 2025-02-15 17:57:29 +00:00
c715d4ddc8 Make properties editable
SonicSwordcane pushed to vram at PVB/lemur 2025-02-15 05:29:05 +00:00
f64cab8f5c Finish object view
67c332c446 Support signed numbers in number picker
1f74593410 Fix keyboard navigation for numberedit
73fde4dc58 Start drawing objects
c62698c0e9 Optimize image updates
Compare 18 commits »
SonicSwordcane pushed to main at PVB/lemur 2025-02-14 21:57:18 +00:00
0086b9c9ce chore: Release lemur version 0.3.1
SonicSwordcane pushed tag v0.3.1 to PVB/lemur 2025-02-14 21:57:18 +00:00
SonicSwordcane pushed to main at PVB/lemur 2025-02-14 21:57:04 +00:00
a87fce102d Avoid egui feature unsupported on wayland
SonicSwordcane pushed to vram at PVB/lemur 2025-02-14 04:43:10 +00:00
4cb15af8a3 Support signed numbers in number picker
SonicSwordcane pushed to vram at PVB/lemur 2025-02-14 04:38:01 +00:00
a0db73ba85 Support signed numbers in number picker
SonicSwordcane pushed to vram at PVB/lemur 2025-02-14 04:06:51 +00:00
fcb79fa05c Fix keyboard navigation for numberedit
SonicSwordcane pushed to vram at PVB/lemur 2025-02-13 05:00:01 +00:00
74d10e08a3 Start drawing objects
SonicSwordcane pushed to vram at PVB/lemur 2025-02-13 01:55:48 +00:00
15cdf0fa8a Optimize image updates
SonicSwordcane pushed to vram at PVB/lemur 2025-02-12 04:46:43 +00:00
4bcf743e91 Move about into a button
bdb14f8f23 Add a number editor widget
Compare 2 commits »
SonicSwordcane pushed to vram at PVB/lemur 2025-02-11 04:14:10 +00:00
a6c06fd3ac When the UI consumes an input, don't send it to the game
d71be6ddcc Sync memory between emulator thread and UI
Compare 2 commits »
SonicSwordcane pushed to vram at PVB/lemur 2025-02-09 21:32:58 +00:00
ac93dcadb5 Render images on background thread to keep UI responsive
SonicSwordcane pushed to vram at PVB/lemur 2025-02-09 21:29:17 +00:00
4daa008e66 Render images on background thread to keep UI responsive
SonicSwordcane pushed to vram at PVB/lemur 2025-02-09 15:56:54 +00:00
aaca75df26 Avoid unnecessary computation/cloning in renderer
SonicSwordcane pushed to vram at PVB/lemur 2025-02-08 20:39:31 +00:00
5901a21465 Rerender VRAM graphics every frame (slow in debug)
SonicSwordcane pushed to vram at PVB/lemur 2025-02-07 04:17:26 +00:00
a19d4bbc89 Flesh out bgmap viewer
SonicSwordcane pushed to vram at PVB/lemur 2025-02-05 04:23:27 +00:00
9f4989cd4c New implementation for reading/showing vram
SonicSwordcane pushed to vram at PVB/lemur 2025-02-02 23:34:42 +00:00
ae7ab1e204 Dummy second window