Rewrite VIP tools to not mutate context

This commit is contained in:
2026-03-29 22:37:46 -04:00
parent 8f6a6f86db
commit 341de60816
8 changed files with 187 additions and 191 deletions
+10 -14
View File
@@ -8,10 +8,10 @@ use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow, InitArgs,
AppWindow,
utils::{NumberEdit, UiExt},
},
};
@@ -20,7 +20,6 @@ use super::utils::{self, CellData, CharacterGrid};
pub struct BgMapWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
bgmaps: MemoryView,
cell_index: usize,
@@ -31,14 +30,11 @@ pub struct BgMapWindow {
}
impl BgMapWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
let renderer = BgMapRenderer::new(sim_id, memory);
let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default());
let loader =
ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]);
let params = images.add(sim_id, renderer, BgMapParams::default());
Self {
sim_id,
loader: Arc::new(loader),
memory: memory.clone(),
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
cell_index: params.cell_index,
@@ -90,7 +86,7 @@ impl BgMapWindow {
});
});
});
let image = Image::new("vip://cell")
let image = Image::new(self.image_url("bgmap-cell"))
.maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
@@ -162,7 +158,7 @@ impl BgMapWindow {
}
fn show_bgmap(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vip://bgmap")
let grid = CharacterGrid::new(self.image_url("bgmap"))
.with_scale(self.scale)
.with_grid(self.show_grid)
.with_selected(self.cell_index % 4096);
@@ -187,10 +183,6 @@ impl AppWindow for BgMapWindow {
.with_inner_size((640.0, 480.0))
}
fn on_init(&mut self, args: InitArgs) {
args.ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal_top(|ui| {
@@ -300,6 +292,10 @@ impl BgMapRenderer {
impl ImageRenderer<2> for BgMapRenderer {
type Params = BgMapParams;
fn names(&self) -> [&str; 2] {
["bgmap-cell", "bgmap"]
}
fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [8 * 64, 8 * 64]]
}