Rewrite VIP tools to not mutate context

This commit is contained in:
2026-03-29 22:37:46 -04:00
parent 8f6a6f86db
commit 341de60816
8 changed files with 187 additions and 191 deletions
+9 -14
View File
@@ -1,5 +1,3 @@
use std::sync::Arc;
use egui::{
Align, CentralPanel, Color32, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
ViewportBuilder, ViewportId,
@@ -8,10 +6,10 @@ use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow, InitArgs,
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
@@ -20,7 +18,6 @@ use super::utils;
pub struct FrameBufferWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
index: usize,
left: bool,
right: bool,
@@ -30,7 +27,7 @@ pub struct FrameBufferWindow {
}
impl FrameBufferWindow {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &ImageTextureLoader) -> Self {
let initial_params = FrameBufferParams {
index: 0,
left: true,
@@ -40,11 +37,9 @@ impl FrameBufferWindow {
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
};
let renderer = FrameBufferRenderer::new(sim_id, memory);
let ([buffer], params) = images.add(renderer, initial_params);
let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
let params = images.add(sim_id, renderer, initial_params);
Self {
sim_id,
loader: Arc::new(loader),
index: params.index,
left: params.left,
right: params.right,
@@ -131,7 +126,7 @@ impl FrameBufferWindow {
}
fn show_buffers(&mut self, ui: &mut Ui) {
let image = Image::new("vip://buffer")
let image = Image::new(self.image_url("buffer"))
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
@@ -153,10 +148,6 @@ impl AppWindow for FrameBufferWindow {
.with_inner_size((640.0, 480.0))
}
fn on_init(&mut self, args: InitArgs) {
args.ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal_top(|ui| {
@@ -208,6 +199,10 @@ impl FrameBufferRenderer {
impl ImageRenderer<1> for FrameBufferRenderer {
type Params = FrameBufferParams;
fn names(&self) -> [&str; 1] {
["buffer"]
}
fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]]
}