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6 Commits
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0d2d6bf863
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0d2d6bf863 | |
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341de60816 | |
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8f6a6f86db | |
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391702b3f3 | |
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2414489ef2 | |
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e222f1bae5 |
File diff suppressed because it is too large
Load Diff
16
Cargo.toml
16
Cargo.toml
|
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@ -17,11 +17,11 @@ bytemuck = { version = "1", features = ["derive"] }
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||||||
clap = { version = "4", features = ["derive"] }
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clap = { version = "4", features = ["derive"] }
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cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
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cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
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directories = "6"
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directories = "6"
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egui = { version = "0.33", features = ["serde"] }
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egui = { version = "0.34", features = ["serde"] }
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egui_extras = { version = "0.33", features = ["image"] }
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egui_extras = { version = "0.34", features = ["image"] }
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egui-notify = "0.21"
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egui-notify = "0.22"
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egui-winit = "0.33"
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egui-winit = "0.34"
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egui-wgpu = { version = "0.33", features = ["winit"] }
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egui-wgpu = { version = "0.34", features = ["winit"] }
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fxprof-processed-profile = "0.8"
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fxprof-processed-profile = "0.8"
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fixed = { version = "1.28", features = ["num-traits"] }
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fixed = { version = "1.28", features = ["num-traits"] }
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gilrs = { version = "0.11", features = ["serde-serialize"] }
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gilrs = { version = "0.11", features = ["serde-serialize"] }
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@ -33,8 +33,8 @@ normpath = "1"
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notify = "8"
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notify = "8"
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num-derive = "0.4"
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num-derive = "0.4"
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num-traits = "0.2"
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num-traits = "0.2"
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object = "0.38"
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object = "0.39"
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oneshot = "0.1"
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oneshot = { version = "0.2", features = ["async", "std"] }
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pollster = "0.4"
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pollster = "0.4"
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rand = "0.10"
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rand = "0.10"
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rfd = "0.17"
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rfd = "0.17"
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|
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@ -46,7 +46,7 @@ thread-priority = "3"
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tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
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tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
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tracing = { version = "0.1", features = ["release_max_level_info"] }
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tracing = { version = "0.1", features = ["release_max_level_info"] }
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tracing-subscriber = { version = "0.3", features = ["env-filter"] }
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tracing-subscriber = { version = "0.3", features = ["env-filter"] }
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wgpu = "27"
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wgpu = "29"
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wholesym = "0.8"
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wholesym = "0.8"
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winit = { version = "0.30", features = ["serde"] }
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winit = { version = "0.30", features = ["serde"] }
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@ -18,7 +18,7 @@ RUN apt-get update && \
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ln -s $(which ld64.lld-21) /usr/bin/ld64.lld && \
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ln -s $(which ld64.lld-21) /usr/bin/ld64.lld && \
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SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
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SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
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FROM rust:1.93-bookworm
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FROM rust:1.94-bookworm
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ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
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ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
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COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
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COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
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COPY install-llvm.sh .
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COPY install-llvm.sh .
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@ -1 +1 @@
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Subproject commit 534ce852f46f1deba9014971b1bae29e974984d7
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Subproject commit 29ade46a0a58e885a9a913f738cdb30d54e0a9c5
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47
src/app.rs
47
src/app.rs
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@ -19,7 +19,7 @@ use crate::{
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config::CliArgs,
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config::CliArgs,
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controller::ControllerManager,
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controller::ControllerManager,
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emulator::{EmulatorClient, EmulatorCommand, SimId},
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emulator::{EmulatorClient, EmulatorCommand, SimId},
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images::ImageProcessor,
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images::ImageTextureLoader,
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input::{MappingProvider, ShortcutProvider},
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input::{MappingProvider, ShortcutProvider},
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memory::MemoryClient,
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memory::MemoryClient,
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persistence::Persistence,
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persistence::Persistence,
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@ -50,7 +50,7 @@ pub struct Application {
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shortcuts: ShortcutProvider,
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shortcuts: ShortcutProvider,
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controllers: ControllerManager,
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controllers: ControllerManager,
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memory: Arc<MemoryClient>,
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memory: Arc<MemoryClient>,
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images: ImageProcessor,
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images: Arc<ImageTextureLoader>,
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persistence: Persistence,
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persistence: Persistence,
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viewports: HashMap<ViewportId, Viewport>,
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viewports: HashMap<ViewportId, Viewport>,
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focused: Option<ViewportId>,
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focused: Option<ViewportId>,
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@ -78,7 +78,7 @@ impl Application {
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let shortcuts = ShortcutProvider::new(persistence.clone());
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let shortcuts = ShortcutProvider::new(persistence.clone());
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let controllers = ControllerManager::new(client.clone(), &mappings);
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let controllers = ControllerManager::new(client.clone(), &mappings);
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let memory = Arc::new(MemoryClient::new(client.clone()));
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let memory = Arc::new(MemoryClient::new(client.clone()));
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let images = ImageProcessor::new();
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let images = Arc::new(ImageTextureLoader::new());
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{
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{
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let mappings = mappings.clone();
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let mappings = mappings.clone();
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let proxy = proxy.clone();
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let proxy = proxy.clone();
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@ -126,7 +126,13 @@ impl Application {
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}
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}
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self.viewports.insert(
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self.viewports.insert(
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viewport_id,
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viewport_id,
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Viewport::new(event_loop, &self.wgpu, self.icon.clone(), window),
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Viewport::new(
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&self.images,
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event_loop,
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&self.wgpu,
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self.icon.clone(),
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window,
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),
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);
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);
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}
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}
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}
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}
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@ -154,23 +160,23 @@ impl ApplicationHandler<UserEvent> for Application {
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self.open(event_loop, Box::new(profiler));
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self.open(event_loop, Box::new(profiler));
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}
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}
|
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if self.init_chardata {
|
if self.init_chardata {
|
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let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
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let chardata = CharacterDataWindow::new(sim_id, &self.memory, &self.images);
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self.open(event_loop, Box::new(chardata));
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self.open(event_loop, Box::new(chardata));
|
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}
|
}
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if self.init_bgmap {
|
if self.init_bgmap {
|
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let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
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let bgmap = BgMapWindow::new(sim_id, &self.memory, &self.images);
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self.open(event_loop, Box::new(bgmap));
|
self.open(event_loop, Box::new(bgmap));
|
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}
|
}
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if self.init_objects {
|
if self.init_objects {
|
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let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
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let objects = ObjectWindow::new(sim_id, &self.memory, &self.images);
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self.open(event_loop, Box::new(objects));
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self.open(event_loop, Box::new(objects));
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}
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}
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if self.init_worlds {
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if self.init_worlds {
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let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
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let world = WorldWindow::new(sim_id, &self.memory, &self.images);
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self.open(event_loop, Box::new(world));
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self.open(event_loop, Box::new(world));
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||||||
}
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}
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if self.init_framebuffers {
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if self.init_framebuffers {
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let fb = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
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let fb = FrameBufferWindow::new(sim_id, &self.memory, &self.images);
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self.open(event_loop, Box::new(fb));
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self.open(event_loop, Box::new(fb));
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}
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}
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if self.init_registers {
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if self.init_registers {
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@ -280,23 +286,23 @@ impl ApplicationHandler<UserEvent> for Application {
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self.open(event_loop, Box::new(about));
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self.open(event_loop, Box::new(about));
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||||||
}
|
}
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UserEvent::OpenCharacterData(sim_id) => {
|
UserEvent::OpenCharacterData(sim_id) => {
|
||||||
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
|
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &self.images);
|
||||||
self.open(event_loop, Box::new(chardata));
|
self.open(event_loop, Box::new(chardata));
|
||||||
}
|
}
|
||||||
UserEvent::OpenBgMap(sim_id) => {
|
UserEvent::OpenBgMap(sim_id) => {
|
||||||
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
|
let bgmap = BgMapWindow::new(sim_id, &self.memory, &self.images);
|
||||||
self.open(event_loop, Box::new(bgmap));
|
self.open(event_loop, Box::new(bgmap));
|
||||||
}
|
}
|
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UserEvent::OpenObjects(sim_id) => {
|
UserEvent::OpenObjects(sim_id) => {
|
||||||
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
|
let objects = ObjectWindow::new(sim_id, &self.memory, &self.images);
|
||||||
self.open(event_loop, Box::new(objects));
|
self.open(event_loop, Box::new(objects));
|
||||||
}
|
}
|
||||||
UserEvent::OpenWorlds(sim_id) => {
|
UserEvent::OpenWorlds(sim_id) => {
|
||||||
let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
|
let world = WorldWindow::new(sim_id, &self.memory, &self.images);
|
||||||
self.open(event_loop, Box::new(world));
|
self.open(event_loop, Box::new(world));
|
||||||
}
|
}
|
||||||
UserEvent::OpenFrameBuffers(sim_id) => {
|
UserEvent::OpenFrameBuffers(sim_id) => {
|
||||||
let fb = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
|
let fb = FrameBufferWindow::new(sim_id, &self.memory, &self.images);
|
||||||
self.open(event_loop, Box::new(fb));
|
self.open(event_loop, Box::new(fb));
|
||||||
}
|
}
|
||||||
UserEvent::OpenRegisters(sim_id) => {
|
UserEvent::OpenRegisters(sim_id) => {
|
||||||
|
|
@ -385,9 +391,9 @@ impl WgpuState {
|
||||||
#[cfg(windows)]
|
#[cfg(windows)]
|
||||||
let backends = wgpu::Backends::from_env()
|
let backends = wgpu::Backends::from_env()
|
||||||
.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
|
.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
|
||||||
let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
|
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
|
||||||
backends,
|
backends,
|
||||||
..wgpu::InstanceDescriptor::default()
|
..wgpu::InstanceDescriptor::new_without_display_handle_from_env()
|
||||||
});
|
});
|
||||||
|
|
||||||
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
|
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
|
||||||
|
|
@ -422,6 +428,7 @@ struct Viewport {
|
||||||
}
|
}
|
||||||
impl Viewport {
|
impl Viewport {
|
||||||
pub fn new(
|
pub fn new(
|
||||||
|
images: &Arc<ImageTextureLoader>,
|
||||||
event_loop: &ActiveEventLoop,
|
event_loop: &ActiveEventLoop,
|
||||||
wgpu: &WgpuState,
|
wgpu: &WgpuState,
|
||||||
icon: Option<Arc<IconData>>,
|
icon: Option<Arc<IconData>>,
|
||||||
|
|
@ -441,12 +448,13 @@ impl Viewport {
|
||||||
.unwrap()
|
.unwrap()
|
||||||
.insert(0, "Selawik".into());
|
.insert(0, "Selawik".into());
|
||||||
ctx.set_fonts(fonts);
|
ctx.set_fonts(fonts);
|
||||||
ctx.style_mut(|s| {
|
ctx.global_style_mut(|s| {
|
||||||
s.wrap_mode = Some(TextWrapMode::Extend);
|
s.wrap_mode = Some(TextWrapMode::Extend);
|
||||||
s.visuals.menu_corner_radius = Default::default();
|
s.visuals.menu_corner_radius = Default::default();
|
||||||
s.spacing.scroll = ScrollStyle::thin();
|
s.spacing.scroll = ScrollStyle::thin();
|
||||||
});
|
});
|
||||||
egui_extras::install_image_loaders(&ctx);
|
egui_extras::install_image_loaders(&ctx);
|
||||||
|
ctx.add_texture_loader(images.clone());
|
||||||
|
|
||||||
let wgpu_config = egui_wgpu::WgpuConfiguration {
|
let wgpu_config = egui_wgpu::WgpuConfiguration {
|
||||||
present_mode: wgpu::PresentMode::AutoVsync,
|
present_mode: wgpu::PresentMode::AutoVsync,
|
||||||
|
|
@ -477,7 +485,6 @@ impl Viewport {
|
||||||
|
|
||||||
let render_state = painter.render_state();
|
let render_state = painter.render_state();
|
||||||
let args = InitArgs {
|
let args = InitArgs {
|
||||||
ctx: &ctx,
|
|
||||||
window: &window,
|
window: &window,
|
||||||
render_state: render_state.as_ref().unwrap(),
|
render_state: render_state.as_ref().unwrap(),
|
||||||
};
|
};
|
||||||
|
|
@ -528,8 +535,8 @@ impl Viewport {
|
||||||
fn redraw(&mut self, event_loop: &ActiveEventLoop) -> Option<Action> {
|
fn redraw(&mut self, event_loop: &ActiveEventLoop) -> Option<Action> {
|
||||||
let mut input = self.state.take_egui_input(&self.window);
|
let mut input = self.state.take_egui_input(&self.window);
|
||||||
input.viewports = std::iter::once((ViewportId::ROOT, self.info.clone())).collect();
|
input.viewports = std::iter::once((ViewportId::ROOT, self.info.clone())).collect();
|
||||||
let mut output = self.ctx.run(input, |ctx| {
|
let mut output = self.ctx.run_ui(input, |ui| {
|
||||||
self.app.show(ctx);
|
self.app.show(ui);
|
||||||
});
|
});
|
||||||
let clipped_primitives = self.ctx.tessellate(output.shapes, output.pixels_per_point);
|
let clipped_primitives = self.ctx.tessellate(output.shapes, output.pixels_per_point);
|
||||||
self.painter.paint_and_update_textures(
|
self.painter.paint_and_update_textures(
|
||||||
|
|
|
||||||
|
|
@ -7,6 +7,7 @@ use crate::{emulator::SimId, persistence::Persistence, window::DisplayMode};
|
||||||
use std::path::PathBuf;
|
use std::path::PathBuf;
|
||||||
|
|
||||||
#[derive(Parser)]
|
#[derive(Parser)]
|
||||||
|
#[command(version, long_version = env!("CARGO_PKG_VERSION"))]
|
||||||
pub struct CliArgs {
|
pub struct CliArgs {
|
||||||
/// The path to a virtual boy ROM to run.
|
/// The path to a virtual boy ROM to run.
|
||||||
pub rom: Option<PathBuf>,
|
pub rom: Option<PathBuf>,
|
||||||
|
|
|
||||||
219
src/images.rs
219
src/images.rs
|
|
@ -1,5 +1,5 @@
|
||||||
use std::{
|
use std::{
|
||||||
collections::HashMap,
|
collections::{HashMap, hash_map::Entry},
|
||||||
ops::Deref,
|
ops::Deref,
|
||||||
sync::{Arc, Mutex, Weak},
|
sync::{Arc, Mutex, Weak},
|
||||||
thread,
|
thread,
|
||||||
|
|
@ -7,17 +7,21 @@ use std::{
|
||||||
};
|
};
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Color32, ColorImage, TextureHandle, TextureOptions,
|
Color32, ColorImage, TextureHandle,
|
||||||
epaint::ImageDelta,
|
epaint::ImageDelta,
|
||||||
|
generate_loader_id,
|
||||||
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
|
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
|
||||||
};
|
};
|
||||||
use tokio::{sync::mpsc, time::timeout};
|
use tokio::{sync::mpsc, time::timeout};
|
||||||
|
|
||||||
pub struct ImageProcessor {
|
use crate::emulator::SimId;
|
||||||
|
|
||||||
|
pub struct ImageTextureLoader {
|
||||||
|
cache: Mutex<HashMap<String, ImageEntry>>,
|
||||||
sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
|
sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ImageProcessor {
|
impl ImageTextureLoader {
|
||||||
pub fn new() -> Self {
|
pub fn new() -> Self {
|
||||||
let (sender, receiver) = mpsc::unbounded_channel();
|
let (sender, receiver) = mpsc::unbounded_channel();
|
||||||
thread::spawn(move || {
|
thread::spawn(move || {
|
||||||
|
|
@ -26,29 +30,52 @@ impl ImageProcessor {
|
||||||
.build()
|
.build()
|
||||||
.unwrap()
|
.unwrap()
|
||||||
.block_on(async move {
|
.block_on(async move {
|
||||||
let mut worker = ImageProcessorWorker {
|
let mut worker = ImageTextureLoaderWorker {
|
||||||
receiver,
|
receiver,
|
||||||
renderers: vec![],
|
renderers: vec![],
|
||||||
};
|
};
|
||||||
worker.run().await
|
worker.run().await
|
||||||
})
|
})
|
||||||
});
|
});
|
||||||
Self { sender }
|
Self {
|
||||||
|
cache: Mutex::new(HashMap::new()),
|
||||||
|
sender,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
|
pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
|
||||||
&self,
|
&self,
|
||||||
|
sim_id: SimId,
|
||||||
renderer: R,
|
renderer: R,
|
||||||
params: R::Params,
|
params: R::Params,
|
||||||
) -> ([ImageHandle; N], ImageParams<R::Params>) {
|
) -> ImageParams<R::Params> {
|
||||||
let states = renderer.sizes().map(ImageState::new);
|
let states = renderer.sizes().map(ImageState::new);
|
||||||
let handles = states.clone().map(|state| ImageHandle {
|
|
||||||
size: state.size.map(|i| i as f32),
|
|
||||||
data: state.sink,
|
|
||||||
});
|
|
||||||
let images = renderer
|
let images = renderer
|
||||||
.sizes()
|
.sizes()
|
||||||
.map(|[width, height]| ImageBuffer::new(width, height));
|
.map(|[width, height]| ImageBuffer::new(width, height));
|
||||||
|
{
|
||||||
|
let mut cache = self.cache.lock().unwrap();
|
||||||
|
for (name, state) in renderer.names().into_iter().zip(&states) {
|
||||||
|
let url = format!("vip://{sim_id}/{name}");
|
||||||
|
let entry = ImageEntry {
|
||||||
|
size: state.size.map(|i| i as f32),
|
||||||
|
data: Arc::downgrade(&state.sink),
|
||||||
|
texture: None,
|
||||||
|
};
|
||||||
|
match cache.entry(url) {
|
||||||
|
Entry::Vacant(e) => {
|
||||||
|
e.insert(entry);
|
||||||
|
}
|
||||||
|
Entry::Occupied(mut e) => {
|
||||||
|
// Only overwrite an old entry if that entry is dead.
|
||||||
|
// Otherwise, we clear out the reference to a texture actually in use.
|
||||||
|
if e.get().data.strong_count() == 0 {
|
||||||
|
e.insert(entry);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
let sink = Arc::new(Mutex::new(params.clone()));
|
let sink = Arc::new(Mutex::new(params.clone()));
|
||||||
let _ = self.sender.send(Box::new(ImageRendererWrapper {
|
let _ = self.sender.send(Box::new(ImageRendererWrapper {
|
||||||
renderer,
|
renderer,
|
||||||
|
|
@ -56,20 +83,87 @@ impl ImageProcessor {
|
||||||
images,
|
images,
|
||||||
states,
|
states,
|
||||||
}));
|
}));
|
||||||
let params = ImageParams {
|
ImageParams {
|
||||||
value: params,
|
value: params,
|
||||||
sink,
|
sink,
|
||||||
};
|
}
|
||||||
(handles, params)
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
struct ImageProcessorWorker {
|
impl TextureLoader for ImageTextureLoader {
|
||||||
|
fn id(&self) -> &str {
|
||||||
|
generate_loader_id!(ImageTextureLoader2)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn load(
|
||||||
|
&self,
|
||||||
|
ctx: &egui::Context,
|
||||||
|
uri: &str,
|
||||||
|
texture_options: egui::TextureOptions,
|
||||||
|
_size_hint: egui::SizeHint,
|
||||||
|
) -> Result<TexturePoll, LoadError> {
|
||||||
|
let mut cache = self.cache.lock().unwrap();
|
||||||
|
let Some(entry) = cache.get_mut(uri) else {
|
||||||
|
return Err(LoadError::NotSupported);
|
||||||
|
};
|
||||||
|
if texture_options != egui::TextureOptions::NEAREST {
|
||||||
|
return Err(LoadError::Loading(
|
||||||
|
"Only TextureOptions::NEAREST are supported".into(),
|
||||||
|
));
|
||||||
|
}
|
||||||
|
let Some(data) = entry.data.upgrade() else {
|
||||||
|
cache.remove(uri);
|
||||||
|
return Err(LoadError::Loading("Backing loader no longer exists".into()));
|
||||||
|
};
|
||||||
|
match (data.lock().unwrap().take(), entry.texture.as_ref()) {
|
||||||
|
(Some(update), Some(handle)) => {
|
||||||
|
let delta = ImageDelta::full(update, texture_options);
|
||||||
|
ctx.tex_manager().write().set(handle.id(), delta);
|
||||||
|
let texture = SizedTexture::new(handle, entry.size);
|
||||||
|
Ok(TexturePoll::Ready { texture })
|
||||||
|
}
|
||||||
|
(Some(update), None) => {
|
||||||
|
let handle = ctx.load_texture(uri, update, texture_options);
|
||||||
|
let texture = SizedTexture::new(&handle, entry.size);
|
||||||
|
entry.texture.replace(handle);
|
||||||
|
Ok(TexturePoll::Ready { texture })
|
||||||
|
}
|
||||||
|
(None, Some(handle)) => {
|
||||||
|
let texture = SizedTexture::new(handle, entry.size);
|
||||||
|
Ok(TexturePoll::Ready { texture })
|
||||||
|
}
|
||||||
|
(None, None) => {
|
||||||
|
let size = entry.size.into();
|
||||||
|
Ok(TexturePoll::Pending { size: Some(size) })
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn forget(&self, uri: &str) {
|
||||||
|
let _ = uri;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn forget_all(&self) {}
|
||||||
|
|
||||||
|
fn byte_size(&self) -> usize {
|
||||||
|
self.cache
|
||||||
|
.lock()
|
||||||
|
.unwrap()
|
||||||
|
.values()
|
||||||
|
.map(|entry| {
|
||||||
|
let [width, height] = entry.size;
|
||||||
|
width as usize * height as usize * 4
|
||||||
|
})
|
||||||
|
.sum()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
struct ImageTextureLoaderWorker {
|
||||||
receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
|
receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
|
||||||
renderers: Vec<Box<dyn ImageRendererImpl>>,
|
renderers: Vec<Box<dyn ImageRendererImpl>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ImageProcessorWorker {
|
impl ImageTextureLoaderWorker {
|
||||||
async fn run(&mut self) {
|
async fn run(&mut self) {
|
||||||
loop {
|
loop {
|
||||||
if self.renderers.is_empty() {
|
if self.renderers.is_empty() {
|
||||||
|
|
@ -142,16 +236,10 @@ impl ImageBuffer {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone)]
|
struct ImageEntry {
|
||||||
pub struct ImageHandle {
|
|
||||||
size: [f32; 2],
|
size: [f32; 2],
|
||||||
data: Arc<Mutex<Option<Arc<ColorImage>>>>,
|
data: Weak<Mutex<Option<Arc<ColorImage>>>>,
|
||||||
}
|
texture: Option<TextureHandle>,
|
||||||
|
|
||||||
impl ImageHandle {
|
|
||||||
fn pull(&mut self) -> Option<Arc<ColorImage>> {
|
|
||||||
self.data.lock().unwrap().take()
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct ImageParams<T> {
|
pub struct ImageParams<T> {
|
||||||
|
|
@ -178,6 +266,7 @@ impl<T: Clone + Eq> ImageParams<T> {
|
||||||
|
|
||||||
pub trait ImageRenderer<const N: usize>: Send {
|
pub trait ImageRenderer<const N: usize>: Send {
|
||||||
type Params: Clone + Send;
|
type Params: Clone + Send;
|
||||||
|
fn names(&self) -> [&str; N];
|
||||||
fn sizes(&self) -> [[usize; 2]; N];
|
fn sizes(&self) -> [[usize; 2]; N];
|
||||||
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
|
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
|
||||||
}
|
}
|
||||||
|
|
@ -246,83 +335,3 @@ impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRend
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct ImageTextureLoader {
|
|
||||||
cache: Mutex<HashMap<String, (ImageHandle, Option<TextureHandle>)>>,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl ImageTextureLoader {
|
|
||||||
pub fn new(renderers: impl IntoIterator<Item = (String, ImageHandle)>) -> Self {
|
|
||||||
let mut cache = HashMap::new();
|
|
||||||
for (key, image) in renderers {
|
|
||||||
cache.insert(key, (image, None));
|
|
||||||
}
|
|
||||||
Self {
|
|
||||||
cache: Mutex::new(cache),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl TextureLoader for ImageTextureLoader {
|
|
||||||
fn id(&self) -> &str {
|
|
||||||
concat!(module_path!(), "ImageTextureLoader")
|
|
||||||
}
|
|
||||||
|
|
||||||
fn load(
|
|
||||||
&self,
|
|
||||||
ctx: &egui::Context,
|
|
||||||
uri: &str,
|
|
||||||
texture_options: TextureOptions,
|
|
||||||
_size_hint: egui::SizeHint,
|
|
||||||
) -> Result<TexturePoll, LoadError> {
|
|
||||||
let mut cache = self.cache.lock().unwrap();
|
|
||||||
let Some((image, maybe_handle)) = cache.get_mut(uri) else {
|
|
||||||
return Err(LoadError::NotSupported);
|
|
||||||
};
|
|
||||||
if texture_options != TextureOptions::NEAREST {
|
|
||||||
return Err(LoadError::Loading(
|
|
||||||
"Only TextureOptions::NEAREST are supported".into(),
|
|
||||||
));
|
|
||||||
}
|
|
||||||
match (image.pull(), maybe_handle.as_ref()) {
|
|
||||||
(Some(update), Some(handle)) => {
|
|
||||||
let delta = ImageDelta::full(update, texture_options);
|
|
||||||
ctx.tex_manager().write().set(handle.id(), delta);
|
|
||||||
let texture = SizedTexture::new(handle, image.size);
|
|
||||||
Ok(TexturePoll::Ready { texture })
|
|
||||||
}
|
|
||||||
(Some(update), None) => {
|
|
||||||
let handle = ctx.load_texture(uri, update, texture_options);
|
|
||||||
let texture = SizedTexture::new(&handle, image.size);
|
|
||||||
maybe_handle.replace(handle);
|
|
||||||
Ok(TexturePoll::Ready { texture })
|
|
||||||
}
|
|
||||||
(None, Some(handle)) => {
|
|
||||||
let texture = SizedTexture::new(handle, image.size);
|
|
||||||
Ok(TexturePoll::Ready { texture })
|
|
||||||
}
|
|
||||||
(None, None) => {
|
|
||||||
let size = image.size.into();
|
|
||||||
Ok(TexturePoll::Pending { size: Some(size) })
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn forget(&self, uri: &str) {
|
|
||||||
let _ = uri;
|
|
||||||
}
|
|
||||||
|
|
||||||
fn forget_all(&self) {}
|
|
||||||
|
|
||||||
fn byte_size(&self) -> usize {
|
|
||||||
self.cache
|
|
||||||
.lock()
|
|
||||||
.unwrap()
|
|
||||||
.values()
|
|
||||||
.map(|(image, _)| {
|
|
||||||
let [width, height] = image.size;
|
|
||||||
width as usize * height as usize * 4
|
|
||||||
})
|
|
||||||
.sum()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
use std::sync::Arc;
|
use std::sync::Arc;
|
||||||
|
|
||||||
pub use about::AboutWindow;
|
pub use about::AboutWindow;
|
||||||
use egui::{Context, ViewportBuilder, ViewportId};
|
use egui::{Ui, ViewportBuilder, ViewportId};
|
||||||
pub use game::GameWindow;
|
pub use game::GameWindow;
|
||||||
pub use game_screen::DisplayMode;
|
pub use game_screen::DisplayMode;
|
||||||
pub use gdb::GdbServerWindow;
|
pub use gdb::GdbServerWindow;
|
||||||
|
|
@ -32,8 +32,11 @@ pub trait AppWindow {
|
||||||
fn sim_id(&self) -> SimId {
|
fn sim_id(&self) -> SimId {
|
||||||
SimId::Player1
|
SimId::Player1
|
||||||
}
|
}
|
||||||
|
fn image_url(&self, name: &str) -> String {
|
||||||
|
format!("vip://{}/{name}", self.sim_id())
|
||||||
|
}
|
||||||
fn initial_viewport(&self) -> ViewportBuilder;
|
fn initial_viewport(&self) -> ViewportBuilder;
|
||||||
fn show(&mut self, ctx: &Context);
|
fn show(&mut self, ui: &mut Ui);
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn on_init(&mut self, args: InitArgs) {
|
||||||
let _ = args;
|
let _ = args;
|
||||||
}
|
}
|
||||||
|
|
@ -49,7 +52,6 @@ pub trait AppWindow {
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct InitArgs<'a> {
|
pub struct InitArgs<'a> {
|
||||||
pub ctx: &'a Context,
|
|
||||||
pub window: &'a Arc<Window>,
|
pub window: &'a Arc<Window>,
|
||||||
pub render_state: &'a egui_wgpu::RenderState,
|
pub render_state: &'a egui_wgpu::RenderState,
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
use egui::{CentralPanel, Context, Image, ViewportBuilder, ViewportId};
|
use egui::{CentralPanel, Image, Ui, ViewportBuilder, ViewportId};
|
||||||
|
|
||||||
use super::AppWindow;
|
use super::AppWindow;
|
||||||
|
|
||||||
|
|
@ -15,8 +15,8 @@ impl AppWindow for AboutWindow {
|
||||||
.with_inner_size((300.0, 200.0))
|
.with_inner_size((300.0, 200.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
ui.vertical_centered(|ui| {
|
ui.vertical_centered(|ui| {
|
||||||
ui.label("Lemur Virtual Boy Emulator");
|
ui.label("Lemur Virtual Boy Emulator");
|
||||||
ui.label(format!("Version {}", env!("CARGO_PKG_VERSION")));
|
ui.label(format!("Version {}", env!("CARGO_PKG_VERSION")));
|
||||||
|
|
|
||||||
|
|
@ -13,7 +13,7 @@ use crate::{
|
||||||
};
|
};
|
||||||
use anyhow::Context as _;
|
use anyhow::Context as _;
|
||||||
use egui::{
|
use egui::{
|
||||||
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2,
|
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, Panel, Ui, Vec2,
|
||||||
ViewportBuilder, ViewportCommand, ViewportId, Window,
|
ViewportBuilder, ViewportCommand, ViewportId, Window,
|
||||||
};
|
};
|
||||||
use egui_notify::{Anchor, Toast, Toasts};
|
use egui_notify::{Anchor, Toast, Toasts};
|
||||||
|
|
@ -67,7 +67,7 @@ impl GameWindow {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
|
fn show_menu(&mut self, ui: &mut Ui) {
|
||||||
let state = self.client.emulator_state();
|
let state = self.client.emulator_state();
|
||||||
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
|
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
|
||||||
let can_pause = is_ready && state == EmulatorState::Running;
|
let can_pause = is_ready && state == EmulatorState::Running;
|
||||||
|
|
@ -208,7 +208,7 @@ impl GameWindow {
|
||||||
pollster::block_on(self.take_screenshot());
|
pollster::block_on(self.take_screenshot());
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
|
ui.menu_button("Options", |ui| self.show_options_menu(ui));
|
||||||
ui.menu_button("Multiplayer", |ui| {
|
ui.menu_button("Multiplayer", |ui| {
|
||||||
let has_player_2 = self.client.sim_state(SimId::Player2) != SimState::Uninitialized;
|
let has_player_2 = self.client.sim_state(SimId::Player2) != SimState::Uninitialized;
|
||||||
if self.sim_id == SimId::Player1
|
if self.sim_id == SimId::Player1
|
||||||
|
|
@ -328,7 +328,7 @@ impl GameWindow {
|
||||||
Ok(Some(path.display().to_string()))
|
Ok(Some(path.display().to_string()))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) {
|
fn show_options_menu(&mut self, ui: &mut Ui) {
|
||||||
ui.menu_button("Video", |ui| {
|
ui.menu_button("Video", |ui| {
|
||||||
ui.menu_button("Screen Size", |ui| {
|
ui.menu_button("Screen Size", |ui| {
|
||||||
let current_dims = self.config.dimensions;
|
let current_dims = self.config.dimensions;
|
||||||
|
|
@ -344,7 +344,7 @@ impl GameWindow {
|
||||||
.selectable_button((current_dims - dims).length() < 1.0, label)
|
.selectable_button((current_dims - dims).length() < 1.0, label)
|
||||||
.clicked()
|
.clicked()
|
||||||
{
|
{
|
||||||
ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims));
|
ui.send_viewport_cmd(ViewportCommand::InnerSize(dims));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
@ -374,7 +374,7 @@ impl GameWindow {
|
||||||
let new_proportions = display_mode.proportions();
|
let new_proportions = display_mode.proportions();
|
||||||
let scale = new_proportions / old_proportions;
|
let scale = new_proportions / old_proportions;
|
||||||
if scale != Vec2::new(1.0, 1.0) {
|
if scale != Vec2::new(1.0, 1.0) {
|
||||||
ctx.send_viewport_cmd(ViewportCommand::InnerSize(current_dims * scale));
|
ui.send_viewport_cmd(ViewportCommand::InnerSize(current_dims * scale));
|
||||||
}
|
}
|
||||||
|
|
||||||
self.update_config(|c| {
|
self.update_config(|c| {
|
||||||
|
|
@ -497,9 +497,9 @@ impl AppWindow for GameWindow {
|
||||||
.with_inner_size(self.config.dimensions)
|
.with_inner_size(self.config.dimensions)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
let dimensions = {
|
let dimensions = {
|
||||||
let bounds = ctx.available_rect();
|
let bounds = ui.content_rect();
|
||||||
bounds.max - bounds.min
|
bounds.max - bounds.min
|
||||||
};
|
};
|
||||||
self.update_config(|c| c.dimensions = dimensions);
|
self.update_config(|c| c.dimensions = dimensions);
|
||||||
|
|
@ -509,11 +509,11 @@ impl AppWindow for GameWindow {
|
||||||
self.toasts.add(toast);
|
self.toasts.add(toast);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
TopBottomPanel::top("menubar")
|
Panel::top("menubar")
|
||||||
.exact_height(22.0)
|
.exact_size(22.0)
|
||||||
.show(ctx, |ui| {
|
.show_inside(ui, |ui| {
|
||||||
MenuBar::new().ui(ui, |ui| {
|
MenuBar::new().ui(ui, |ui| {
|
||||||
self.show_menu(ctx, ui);
|
self.show_menu(ui);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
if self.color_picker.is_some() {
|
if self.color_picker.is_some() {
|
||||||
|
|
@ -521,18 +521,18 @@ impl AppWindow for GameWindow {
|
||||||
.title_bar(false)
|
.title_bar(false)
|
||||||
.resizable(false)
|
.resizable(false)
|
||||||
.anchor(Align2::CENTER_CENTER, Vec2::ZERO)
|
.anchor(Align2::CENTER_CENTER, Vec2::ZERO)
|
||||||
.show(ctx, |ui| {
|
.show(ui, |ui| {
|
||||||
self.show_color_picker(ui);
|
self.show_color_picker(ui);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
let frame = Frame::central_panel(&ctx.style()).fill(Color32::BLACK);
|
let frame = Frame::central_panel(ui.style()).fill(Color32::BLACK);
|
||||||
CentralPanel::default().frame(frame).show(ctx, |ui| {
|
CentralPanel::default().frame(frame).show_inside(ui, |ui| {
|
||||||
if let Some(screen) = self.screen.as_mut() {
|
if let Some(screen) = self.screen.as_mut() {
|
||||||
screen.update(self.config.display_mode, self.config.colors);
|
screen.update(self.config.display_mode, self.config.colors);
|
||||||
ui.add(screen);
|
ui.add(screen);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
self.toasts.show(ctx);
|
self.toasts.show(ui);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn on_init(&mut self, args: InitArgs) {
|
||||||
|
|
|
||||||
|
|
@ -53,8 +53,8 @@ impl GameScreen {
|
||||||
let render_pipeline_layout =
|
let render_pipeline_layout =
|
||||||
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||||
label: Some("render pipeline layout"),
|
label: Some("render pipeline layout"),
|
||||||
bind_group_layouts: &[&bind_group_layout],
|
bind_group_layouts: &[Some(&bind_group_layout)],
|
||||||
push_constant_ranges: &[],
|
immediate_size: 0,
|
||||||
});
|
});
|
||||||
|
|
||||||
let create_render_pipeline = |entry_point: &str| {
|
let create_render_pipeline = |entry_point: &str| {
|
||||||
|
|
@ -92,7 +92,7 @@ impl GameScreen {
|
||||||
mask: !0,
|
mask: !0,
|
||||||
alpha_to_coverage_enabled: false,
|
alpha_to_coverage_enabled: false,
|
||||||
},
|
},
|
||||||
multiview: None,
|
multiview_mask: None,
|
||||||
cache: None,
|
cache: None,
|
||||||
})
|
})
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -56,10 +56,10 @@ impl AppWindow for GdbServerWindow {
|
||||||
.with_inner_size((300.0, 200.0))
|
.with_inner_size((300.0, 200.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &egui::Context) {
|
fn show(&mut self, ui: &mut egui::Ui) {
|
||||||
let port_num: Option<u16> = self.port_str.parse().ok();
|
let port_num: Option<u16> = self.port_str.parse().ok();
|
||||||
let status = self.server.status();
|
let status = self.server.status();
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
ui.horizontal(|ui| {
|
ui.horizontal(|ui| {
|
||||||
if port_num.is_none() {
|
if port_num.is_none() {
|
||||||
let style = ui.style_mut();
|
let style = ui.style_mut();
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
use egui::{
|
use egui::{
|
||||||
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui,
|
Button, CentralPanel, Event, KeyboardShortcut, Label, Layout, Slider, Ui, ViewportBuilder,
|
||||||
ViewportBuilder, ViewportId,
|
ViewportId,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, TableBuilder};
|
use egui_extras::{Column, TableBuilder};
|
||||||
|
|
||||||
|
|
@ -135,8 +135,8 @@ impl AppWindow for HotkeysWindow {
|
||||||
.with_inner_size((400.0, 400.0))
|
.with_inner_size((400.0, 400.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
ui.horizontal(|ui| {
|
ui.horizontal(|ui| {
|
||||||
if ui.button("Use defaults").clicked() {
|
if ui.button("Use defaults").clicked() {
|
||||||
self.shortcuts.reset();
|
self.shortcuts.reset();
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,4 @@
|
||||||
use egui::{
|
use egui::{Button, CentralPanel, Label, Layout, Panel, Ui, ViewportBuilder, ViewportId};
|
||||||
Button, CentralPanel, Context, Label, Layout, TopBottomPanel, Ui, ViewportBuilder, ViewportId,
|
|
||||||
};
|
|
||||||
use egui_extras::{Column, TableBuilder};
|
use egui_extras::{Column, TableBuilder};
|
||||||
use gilrs::{EventType, GamepadId};
|
use gilrs::{EventType, GamepadId};
|
||||||
use std::sync::RwLock;
|
use std::sync::RwLock;
|
||||||
|
|
@ -172,8 +170,8 @@ impl AppWindow for InputWindow {
|
||||||
.with_inner_size((600.0, 400.0))
|
.with_inner_size((600.0, 400.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
TopBottomPanel::top("options").show(ctx, |ui| {
|
Panel::top("options").show_inside(ui, |ui| {
|
||||||
ui.horizontal(|ui| {
|
ui.horizontal(|ui| {
|
||||||
let old_active_tab = self.active_tab;
|
let old_active_tab = self.active_tab;
|
||||||
ui.selectable_value(&mut self.active_tab, InputTab::Player1, "Player 1");
|
ui.selectable_value(&mut self.active_tab, InputTab::Player1, "Player 1");
|
||||||
|
|
@ -188,7 +186,7 @@ impl AppWindow for InputWindow {
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
match self.active_tab {
|
match self.active_tab {
|
||||||
InputTab::Player1 => self.show_key_bindings(ui, SimId::Player1),
|
InputTab::Player1 => self.show_key_bindings(ui, SimId::Player1),
|
||||||
InputTab::Player2 => self.show_key_bindings(ui, SimId::Player2),
|
InputTab::Player2 => self.show_key_bindings(ui, SimId::Player2),
|
||||||
|
|
|
||||||
|
|
@ -96,10 +96,10 @@ impl AppWindow for ProfileWindow {
|
||||||
.with_inner_size((300.0, 200.0))
|
.with_inner_size((300.0, 200.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &egui::Context) {
|
fn show(&mut self, ui: &mut egui::Ui) {
|
||||||
let status = self.profiler.status();
|
let status = self.profiler.status();
|
||||||
let recording = matches!(status, ProfilerStatus::Recording);
|
let recording = matches!(status, ProfilerStatus::Recording);
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
ui.horizontal_wrapped(|ui| {
|
ui.horizontal_wrapped(|ui| {
|
||||||
ui.spacing_mut().item_spacing.x = 0.0;
|
ui.spacing_mut().item_spacing.x = 0.0;
|
||||||
ui.add(
|
ui.add(
|
||||||
|
|
@ -164,7 +164,7 @@ impl AppWindow for ProfileWindow {
|
||||||
_ => {}
|
_ => {}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
self.toasts.show(ctx);
|
self.toasts.show(ui);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn on_init(&mut self, args: InitArgs) {
|
||||||
|
|
|
||||||
|
|
@ -1,8 +1,7 @@
|
||||||
use std::{collections::VecDeque, sync::mpsc};
|
use std::{collections::VecDeque, sync::mpsc};
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, CentralPanel, Context, FontFamily, Label, RichText, ScrollArea, ViewportBuilder,
|
Align, CentralPanel, FontFamily, Label, RichText, ScrollArea, Ui, ViewportBuilder, ViewportId,
|
||||||
ViewportId,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
|
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
|
||||||
|
|
@ -46,7 +45,7 @@ impl AppWindow for TerminalWindow {
|
||||||
.with_inner_size((640.0, 480.0))
|
.with_inner_size((640.0, 480.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
if let Ok(text) = self.receiver.try_recv() {
|
if let Ok(text) = self.receiver.try_recv() {
|
||||||
let mut rest = text.as_str();
|
let mut rest = text.as_str();
|
||||||
while let Some(index) = rest.find('\n') {
|
while let Some(index) = rest.find('\n') {
|
||||||
|
|
@ -61,7 +60,7 @@ impl AppWindow for TerminalWindow {
|
||||||
}
|
}
|
||||||
self.lines.back_mut().unwrap().push_str(rest);
|
self.lines.back_mut().unwrap().push_str(rest);
|
||||||
}
|
}
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
ScrollArea::vertical()
|
ScrollArea::vertical()
|
||||||
.stick_to_bottom(true)
|
.stick_to_bottom(true)
|
||||||
.auto_shrink([false, false])
|
.auto_shrink([false, false])
|
||||||
|
|
|
||||||
|
|
@ -1,17 +1,17 @@
|
||||||
use std::sync::Arc;
|
use std::sync::Arc;
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
|
Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit,
|
||||||
TextureOptions, Ui, ViewportBuilder, ViewportId,
|
TextureOptions, Ui, ViewportBuilder, ViewportId,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
emulator::SimId,
|
emulator::SimId,
|
||||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
|
||||||
memory::{MemoryClient, MemoryView},
|
memory::{MemoryClient, MemoryView},
|
||||||
window::{
|
window::{
|
||||||
AppWindow, InitArgs,
|
AppWindow,
|
||||||
utils::{NumberEdit, UiExt},
|
utils::{NumberEdit, UiExt},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
@ -20,7 +20,6 @@ use super::utils::{self, CellData, CharacterGrid};
|
||||||
|
|
||||||
pub struct BgMapWindow {
|
pub struct BgMapWindow {
|
||||||
sim_id: SimId,
|
sim_id: SimId,
|
||||||
loader: Arc<ImageTextureLoader>,
|
|
||||||
memory: Arc<MemoryClient>,
|
memory: Arc<MemoryClient>,
|
||||||
bgmaps: MemoryView,
|
bgmaps: MemoryView,
|
||||||
cell_index: usize,
|
cell_index: usize,
|
||||||
|
|
@ -31,14 +30,11 @@ pub struct BgMapWindow {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl BgMapWindow {
|
impl BgMapWindow {
|
||||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
|
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
|
||||||
let renderer = BgMapRenderer::new(sim_id, memory);
|
let renderer = BgMapRenderer::new(sim_id, memory);
|
||||||
let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default());
|
let params = images.add(sim_id, renderer, BgMapParams::default());
|
||||||
let loader =
|
|
||||||
ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]);
|
|
||||||
Self {
|
Self {
|
||||||
sim_id,
|
sim_id,
|
||||||
loader: Arc::new(loader),
|
|
||||||
memory: memory.clone(),
|
memory: memory.clone(),
|
||||||
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
|
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
|
||||||
cell_index: params.cell_index,
|
cell_index: params.cell_index,
|
||||||
|
|
@ -90,7 +86,7 @@ impl BgMapWindow {
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
let image = Image::new("vip://cell")
|
let image = Image::new(self.image_url("bgmap-cell"))
|
||||||
.maintain_aspect_ratio(true)
|
.maintain_aspect_ratio(true)
|
||||||
.texture_options(TextureOptions::NEAREST);
|
.texture_options(TextureOptions::NEAREST);
|
||||||
ui.add(image);
|
ui.add(image);
|
||||||
|
|
@ -162,7 +158,7 @@ impl BgMapWindow {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_bgmap(&mut self, ui: &mut Ui) {
|
fn show_bgmap(&mut self, ui: &mut Ui) {
|
||||||
let grid = CharacterGrid::new("vip://bgmap")
|
let grid = CharacterGrid::new(self.image_url("bgmap"))
|
||||||
.with_scale(self.scale)
|
.with_scale(self.scale)
|
||||||
.with_grid(self.show_grid)
|
.with_grid(self.show_grid)
|
||||||
.with_selected(self.cell_index % 4096);
|
.with_selected(self.cell_index % 4096);
|
||||||
|
|
@ -187,12 +183,8 @@ impl AppWindow for BgMapWindow {
|
||||||
.with_inner_size((640.0, 480.0))
|
.with_inner_size((640.0, 480.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
args.ctx.add_texture_loader(self.loader.clone());
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
}
|
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
|
||||||
ui.horizontal_top(|ui| {
|
ui.horizontal_top(|ui| {
|
||||||
StripBuilder::new(ui)
|
StripBuilder::new(ui)
|
||||||
.size(Size::relative(0.3).at_most(200.0))
|
.size(Size::relative(0.3).at_most(200.0))
|
||||||
|
|
@ -300,6 +292,10 @@ impl BgMapRenderer {
|
||||||
impl ImageRenderer<2> for BgMapRenderer {
|
impl ImageRenderer<2> for BgMapRenderer {
|
||||||
type Params = BgMapParams;
|
type Params = BgMapParams;
|
||||||
|
|
||||||
|
fn names(&self) -> [&str; 2] {
|
||||||
|
["bgmap-cell", "bgmap"]
|
||||||
|
}
|
||||||
|
|
||||||
fn sizes(&self) -> [[usize; 2]; 2] {
|
fn sizes(&self) -> [[usize; 2]; 2] {
|
||||||
[[8, 8], [8 * 64, 8 * 64]]
|
[[8, 8], [8 * 64, 8 * 64]]
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,18 +1,18 @@
|
||||||
use std::{fmt::Display, sync::Arc};
|
use std::fmt::Display;
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, CentralPanel, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
|
Align, CentralPanel, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit, TextureOptions,
|
||||||
TextureOptions, Ui, Vec2, ViewportBuilder, ViewportId,
|
Ui, Vec2, ViewportBuilder, ViewportId,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
emulator::SimId,
|
emulator::SimId,
|
||||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
|
||||||
memory::{MemoryClient, MemoryView},
|
memory::{MemoryClient, MemoryView},
|
||||||
window::{
|
window::{
|
||||||
AppWindow, InitArgs,
|
AppWindow,
|
||||||
utils::{NumberEdit, UiExt as _},
|
utils::{NumberEdit, UiExt as _},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
@ -81,7 +81,6 @@ impl Display for Palette {
|
||||||
|
|
||||||
pub struct CharacterDataWindow {
|
pub struct CharacterDataWindow {
|
||||||
sim_id: SimId,
|
sim_id: SimId,
|
||||||
loader: Arc<ImageTextureLoader>,
|
|
||||||
brightness: MemoryView,
|
brightness: MemoryView,
|
||||||
palettes: MemoryView,
|
palettes: MemoryView,
|
||||||
palette: Palette,
|
palette: Palette,
|
||||||
|
|
@ -92,16 +91,11 @@ pub struct CharacterDataWindow {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl CharacterDataWindow {
|
impl CharacterDataWindow {
|
||||||
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
|
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &ImageTextureLoader) -> Self {
|
||||||
let renderer = CharDataRenderer::new(sim_id, memory);
|
let renderer = CharDataRenderer::new(sim_id, memory);
|
||||||
let ([char, chardata], params) = images.add(renderer, CharDataParams::default());
|
let params = images.add(sim_id, renderer, CharDataParams::default());
|
||||||
let loader = ImageTextureLoader::new([
|
|
||||||
("vip://char".into(), char),
|
|
||||||
("vip://chardata".into(), chardata),
|
|
||||||
]);
|
|
||||||
Self {
|
Self {
|
||||||
sim_id,
|
sim_id,
|
||||||
loader: Arc::new(loader),
|
|
||||||
brightness: memory.watch(sim_id, 0x0005f824, 8),
|
brightness: memory.watch(sim_id, 0x0005f824, 8),
|
||||||
palettes: memory.watch(sim_id, 0x0005f860, 16),
|
palettes: memory.watch(sim_id, 0x0005f860, 16),
|
||||||
palette: params.palette,
|
palette: params.palette,
|
||||||
|
|
@ -160,7 +154,7 @@ impl CharacterDataWindow {
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
let image = Image::new("vip://char")
|
let image = Image::new(self.image_url("chardata-char"))
|
||||||
.maintain_aspect_ratio(true)
|
.maintain_aspect_ratio(true)
|
||||||
.texture_options(TextureOptions::NEAREST);
|
.texture_options(TextureOptions::NEAREST);
|
||||||
ui.add(image);
|
ui.add(image);
|
||||||
|
|
@ -226,7 +220,7 @@ impl CharacterDataWindow {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_chardata(&mut self, ui: &mut Ui) {
|
fn show_chardata(&mut self, ui: &mut Ui) {
|
||||||
let grid = CharacterGrid::new("vip://chardata")
|
let grid = CharacterGrid::new(self.image_url("chardata"))
|
||||||
.with_scale(self.scale)
|
.with_scale(self.scale)
|
||||||
.with_grid(self.show_grid)
|
.with_grid(self.show_grid)
|
||||||
.with_selected(self.index);
|
.with_selected(self.index);
|
||||||
|
|
@ -251,12 +245,8 @@ impl AppWindow for CharacterDataWindow {
|
||||||
.with_inner_size((640.0, 480.0))
|
.with_inner_size((640.0, 480.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
args.ctx.add_texture_loader(self.loader.clone());
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
}
|
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
|
||||||
ui.horizontal_top(|ui| {
|
ui.horizontal_top(|ui| {
|
||||||
StripBuilder::new(ui)
|
StripBuilder::new(ui)
|
||||||
.size(Size::relative(0.3).at_most(200.0))
|
.size(Size::relative(0.3).at_most(200.0))
|
||||||
|
|
@ -289,6 +279,10 @@ struct CharDataRenderer {
|
||||||
impl ImageRenderer<2> for CharDataRenderer {
|
impl ImageRenderer<2> for CharDataRenderer {
|
||||||
type Params = CharDataParams;
|
type Params = CharDataParams;
|
||||||
|
|
||||||
|
fn names(&self) -> [&str; 2] {
|
||||||
|
["chardata-char", "chardata"]
|
||||||
|
}
|
||||||
|
|
||||||
fn sizes(&self) -> [[usize; 2]; 2] {
|
fn sizes(&self) -> [[usize; 2]; 2] {
|
||||||
[[8, 8], [16 * 8, 128 * 8]]
|
[[8, 8], [16 * 8, 128 * 8]]
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,17 +1,15 @@
|
||||||
use std::sync::Arc;
|
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, CentralPanel, Color32, Context, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
|
Align, CentralPanel, Color32, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
|
||||||
ViewportBuilder, ViewportId,
|
ViewportBuilder, ViewportId,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
emulator::SimId,
|
emulator::SimId,
|
||||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
|
||||||
memory::{MemoryClient, MemoryView},
|
memory::{MemoryClient, MemoryView},
|
||||||
window::{
|
window::{
|
||||||
AppWindow, InitArgs,
|
AppWindow,
|
||||||
utils::{NumberEdit, UiExt as _},
|
utils::{NumberEdit, UiExt as _},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
@ -20,7 +18,6 @@ use super::utils;
|
||||||
|
|
||||||
pub struct FrameBufferWindow {
|
pub struct FrameBufferWindow {
|
||||||
sim_id: SimId,
|
sim_id: SimId,
|
||||||
loader: Arc<ImageTextureLoader>,
|
|
||||||
index: usize,
|
index: usize,
|
||||||
left: bool,
|
left: bool,
|
||||||
right: bool,
|
right: bool,
|
||||||
|
|
@ -30,7 +27,7 @@ pub struct FrameBufferWindow {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl FrameBufferWindow {
|
impl FrameBufferWindow {
|
||||||
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
|
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &ImageTextureLoader) -> Self {
|
||||||
let initial_params = FrameBufferParams {
|
let initial_params = FrameBufferParams {
|
||||||
index: 0,
|
index: 0,
|
||||||
left: true,
|
left: true,
|
||||||
|
|
@ -40,11 +37,9 @@ impl FrameBufferWindow {
|
||||||
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||||
};
|
};
|
||||||
let renderer = FrameBufferRenderer::new(sim_id, memory);
|
let renderer = FrameBufferRenderer::new(sim_id, memory);
|
||||||
let ([buffer], params) = images.add(renderer, initial_params);
|
let params = images.add(sim_id, renderer, initial_params);
|
||||||
let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
|
|
||||||
Self {
|
Self {
|
||||||
sim_id,
|
sim_id,
|
||||||
loader: Arc::new(loader),
|
|
||||||
index: params.index,
|
index: params.index,
|
||||||
left: params.left,
|
left: params.left,
|
||||||
right: params.right,
|
right: params.right,
|
||||||
|
|
@ -131,7 +126,7 @@ impl FrameBufferWindow {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_buffers(&mut self, ui: &mut Ui) {
|
fn show_buffers(&mut self, ui: &mut Ui) {
|
||||||
let image = Image::new("vip://buffer")
|
let image = Image::new(self.image_url("buffer"))
|
||||||
.fit_to_original_size(self.scale)
|
.fit_to_original_size(self.scale)
|
||||||
.texture_options(TextureOptions::NEAREST);
|
.texture_options(TextureOptions::NEAREST);
|
||||||
ui.add(image);
|
ui.add(image);
|
||||||
|
|
@ -153,12 +148,8 @@ impl AppWindow for FrameBufferWindow {
|
||||||
.with_inner_size((640.0, 480.0))
|
.with_inner_size((640.0, 480.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
args.ctx.add_texture_loader(self.loader.clone());
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
}
|
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
|
||||||
ui.horizontal_top(|ui| {
|
ui.horizontal_top(|ui| {
|
||||||
StripBuilder::new(ui)
|
StripBuilder::new(ui)
|
||||||
.size(Size::relative(0.3).at_most(200.0))
|
.size(Size::relative(0.3).at_most(200.0))
|
||||||
|
|
@ -208,6 +199,10 @@ impl FrameBufferRenderer {
|
||||||
impl ImageRenderer<1> for FrameBufferRenderer {
|
impl ImageRenderer<1> for FrameBufferRenderer {
|
||||||
type Params = FrameBufferParams;
|
type Params = FrameBufferParams;
|
||||||
|
|
||||||
|
fn names(&self) -> [&str; 1] {
|
||||||
|
["buffer"]
|
||||||
|
}
|
||||||
|
|
||||||
fn sizes(&self) -> [[usize; 2]; 1] {
|
fn sizes(&self) -> [[usize; 2]; 1] {
|
||||||
[[384, 224]]
|
[[384, 224]]
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,17 +1,17 @@
|
||||||
use std::sync::Arc;
|
use std::sync::Arc;
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
|
Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit,
|
||||||
TextureOptions, Ui, ViewportBuilder, ViewportId,
|
TextureOptions, Ui, ViewportBuilder, ViewportId,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
emulator::SimId,
|
emulator::SimId,
|
||||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
|
||||||
memory::{MemoryClient, MemoryView},
|
memory::{MemoryClient, MemoryView},
|
||||||
window::{
|
window::{
|
||||||
AppWindow, InitArgs,
|
AppWindow,
|
||||||
utils::{NumberEdit, UiExt as _},
|
utils::{NumberEdit, UiExt as _},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
@ -20,7 +20,6 @@ use super::utils::{self, Object};
|
||||||
|
|
||||||
pub struct ObjectWindow {
|
pub struct ObjectWindow {
|
||||||
sim_id: SimId,
|
sim_id: SimId,
|
||||||
loader: Arc<ImageTextureLoader>,
|
|
||||||
memory: Arc<MemoryClient>,
|
memory: Arc<MemoryClient>,
|
||||||
objects: MemoryView,
|
objects: MemoryView,
|
||||||
index: usize,
|
index: usize,
|
||||||
|
|
@ -30,7 +29,7 @@ pub struct ObjectWindow {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ObjectWindow {
|
impl ObjectWindow {
|
||||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
|
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
|
||||||
let initial_params = ObjectParams {
|
let initial_params = ObjectParams {
|
||||||
index: 0,
|
index: 0,
|
||||||
generic_palette: false,
|
generic_palette: false,
|
||||||
|
|
@ -38,12 +37,9 @@ impl ObjectWindow {
|
||||||
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||||
};
|
};
|
||||||
let renderer = ObjectRenderer::new(sim_id, memory);
|
let renderer = ObjectRenderer::new(sim_id, memory);
|
||||||
let ([zoom, full], params) = images.add(renderer, initial_params);
|
let params = images.add(sim_id, renderer, initial_params);
|
||||||
let loader =
|
|
||||||
ImageTextureLoader::new([("vip://zoom".into(), zoom), ("vip://full".into(), full)]);
|
|
||||||
Self {
|
Self {
|
||||||
sim_id,
|
sim_id,
|
||||||
loader: Arc::new(loader),
|
|
||||||
memory: memory.clone(),
|
memory: memory.clone(),
|
||||||
objects: memory.watch(sim_id, 0x0003e000, 0x2000),
|
objects: memory.watch(sim_id, 0x0003e000, 0x2000),
|
||||||
index: params.index,
|
index: params.index,
|
||||||
|
|
@ -82,7 +78,7 @@ impl ObjectWindow {
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
let image = Image::new("vip://zoom")
|
let image = Image::new(self.image_url("object-zoom"))
|
||||||
.maintain_aspect_ratio(true)
|
.maintain_aspect_ratio(true)
|
||||||
.texture_options(TextureOptions::NEAREST);
|
.texture_options(TextureOptions::NEAREST);
|
||||||
ui.add(image);
|
ui.add(image);
|
||||||
|
|
@ -186,7 +182,7 @@ impl ObjectWindow {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_object(&mut self, ui: &mut Ui) {
|
fn show_object(&mut self, ui: &mut Ui) {
|
||||||
let image = Image::new("vip://full")
|
let image = Image::new(self.image_url("object-full"))
|
||||||
.fit_to_original_size(self.scale)
|
.fit_to_original_size(self.scale)
|
||||||
.texture_options(TextureOptions::NEAREST);
|
.texture_options(TextureOptions::NEAREST);
|
||||||
ui.add(image);
|
ui.add(image);
|
||||||
|
|
@ -208,12 +204,8 @@ impl AppWindow for ObjectWindow {
|
||||||
.with_inner_size((640.0, 500.0))
|
.with_inner_size((640.0, 500.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
args.ctx.add_texture_loader(self.loader.clone());
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
}
|
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
|
||||||
ui.horizontal_top(|ui| {
|
ui.horizontal_top(|ui| {
|
||||||
StripBuilder::new(ui)
|
StripBuilder::new(ui)
|
||||||
.size(Size::relative(0.3).at_most(200.0))
|
.size(Size::relative(0.3).at_most(200.0))
|
||||||
|
|
@ -327,6 +319,10 @@ impl ObjectRenderer {
|
||||||
impl ImageRenderer<2> for ObjectRenderer {
|
impl ImageRenderer<2> for ObjectRenderer {
|
||||||
type Params = ObjectParams;
|
type Params = ObjectParams;
|
||||||
|
|
||||||
|
fn names(&self) -> [&str; 2] {
|
||||||
|
["object-zoom", "object-full"]
|
||||||
|
}
|
||||||
|
|
||||||
fn sizes(&self) -> [[usize; 2]; 2] {
|
fn sizes(&self) -> [[usize; 2]; 2] {
|
||||||
[[8, 8], [384, 224]]
|
[[8, 8], [384, 224]]
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,8 +1,8 @@
|
||||||
use std::sync::Arc;
|
use std::sync::Arc;
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, Button, CentralPanel, Checkbox, Color32, Context, Direction, Label, Layout, ScrollArea,
|
Align, Button, CentralPanel, Checkbox, Color32, Direction, Label, Layout, ScrollArea, TextEdit,
|
||||||
TextEdit, Ui, ViewportBuilder, ViewportId,
|
Ui, ViewportBuilder, ViewportId,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||||
|
|
||||||
|
|
@ -644,8 +644,8 @@ impl AppWindow for RegisterWindow {
|
||||||
.with_inner_size((800.0, 480.0))
|
.with_inner_size((800.0, 480.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
ScrollArea::vertical().show(ui, |ui| {
|
ScrollArea::vertical().show(ui, |ui| {
|
||||||
ui.horizontal_top(|ui| {
|
ui.horizontal_top(|ui| {
|
||||||
let width = ui.available_width();
|
let width = ui.available_width();
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
use std::{fmt::Display, sync::Arc};
|
use std::{fmt::Display, sync::Arc};
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
|
Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit,
|
||||||
TextureOptions, Ui, ViewportBuilder, ViewportId,
|
TextureOptions, Ui, ViewportBuilder, ViewportId,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||||
|
|
@ -14,10 +14,10 @@ use num_traits::{FromPrimitive, ToPrimitive};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
emulator::SimId,
|
emulator::SimId,
|
||||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
|
||||||
memory::{MemoryClient, MemoryRef, MemoryView},
|
memory::{MemoryClient, MemoryRef, MemoryView},
|
||||||
window::{
|
window::{
|
||||||
AppWindow, InitArgs,
|
AppWindow,
|
||||||
utils::{NumberEdit, UiExt as _},
|
utils::{NumberEdit, UiExt as _},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
@ -26,7 +26,6 @@ use super::utils::{self, CellData, Object, shade};
|
||||||
|
|
||||||
pub struct WorldWindow {
|
pub struct WorldWindow {
|
||||||
sim_id: SimId,
|
sim_id: SimId,
|
||||||
loader: Arc<ImageTextureLoader>,
|
|
||||||
memory: Arc<MemoryClient>,
|
memory: Arc<MemoryClient>,
|
||||||
worlds: MemoryView,
|
worlds: MemoryView,
|
||||||
bgmaps: MemoryView,
|
bgmaps: MemoryView,
|
||||||
|
|
@ -39,7 +38,7 @@ pub struct WorldWindow {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl WorldWindow {
|
impl WorldWindow {
|
||||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
|
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
|
||||||
let initial_params = WorldParams {
|
let initial_params = WorldParams {
|
||||||
index: 31,
|
index: 31,
|
||||||
generic_palette: false,
|
generic_palette: false,
|
||||||
|
|
@ -47,11 +46,9 @@ impl WorldWindow {
|
||||||
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||||
};
|
};
|
||||||
let renderer = WorldRenderer::new(sim_id, memory);
|
let renderer = WorldRenderer::new(sim_id, memory);
|
||||||
let ([world], params) = images.add(renderer, initial_params);
|
let params = images.add(sim_id, renderer, initial_params);
|
||||||
let loader = ImageTextureLoader::new([("vip://world".into(), world)]);
|
|
||||||
Self {
|
Self {
|
||||||
sim_id,
|
sim_id,
|
||||||
loader: Arc::new(loader),
|
|
||||||
memory: memory.clone(),
|
memory: memory.clone(),
|
||||||
worlds: memory.watch(sim_id, 0x0003d800, 0x400),
|
worlds: memory.watch(sim_id, 0x0003d800, 0x400),
|
||||||
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
|
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
|
||||||
|
|
@ -426,7 +423,7 @@ impl WorldWindow {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_world(&mut self, ui: &mut Ui) {
|
fn show_world(&mut self, ui: &mut Ui) {
|
||||||
let image = Image::new("vip://world")
|
let image = Image::new(self.image_url("world"))
|
||||||
.fit_to_original_size(self.scale)
|
.fit_to_original_size(self.scale)
|
||||||
.texture_options(TextureOptions::NEAREST);
|
.texture_options(TextureOptions::NEAREST);
|
||||||
let res = ui.add(image);
|
let res = ui.add(image);
|
||||||
|
|
@ -523,12 +520,8 @@ impl AppWindow for WorldWindow {
|
||||||
.with_inner_size((640.0, 520.0))
|
.with_inner_size((640.0, 520.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
args.ctx.add_texture_loader(self.loader.clone());
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
}
|
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
|
||||||
ui.horizontal_top(|ui| {
|
ui.horizontal_top(|ui| {
|
||||||
StripBuilder::new(ui)
|
StripBuilder::new(ui)
|
||||||
.size(Size::relative(0.3).at_most(200.0))
|
.size(Size::relative(0.3).at_most(200.0))
|
||||||
|
|
@ -779,6 +772,10 @@ impl WorldRenderer {
|
||||||
impl ImageRenderer<1> for WorldRenderer {
|
impl ImageRenderer<1> for WorldRenderer {
|
||||||
type Params = WorldParams;
|
type Params = WorldParams;
|
||||||
|
|
||||||
|
fn names(&self) -> [&str; 1] {
|
||||||
|
["world"]
|
||||||
|
}
|
||||||
|
|
||||||
fn sizes(&self) -> [[usize; 2]; 1] {
|
fn sizes(&self) -> [[usize; 2]; 1] {
|
||||||
[[384, 224]]
|
[[384, 224]]
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue