Compare commits
27
Commits
f7cf960b62
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v0.4.2
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cfc08032e6 |
Generated
+54
-3
@@ -427,6 +427,12 @@ version = "1.4.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ace50bade8e6234aa140d9a2f552bbee1db4d353f69b8217bc503490fc1a9f26"
|
||||
|
||||
[[package]]
|
||||
name = "az"
|
||||
version = "1.2.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7b7e4c2464d97fe331d41de9d5db0def0a96f4d823b8b32a2efd503578988973"
|
||||
|
||||
[[package]]
|
||||
name = "backtrace"
|
||||
version = "0.3.74"
|
||||
@@ -451,7 +457,7 @@ dependencies = [
|
||||
"bitflags 2.6.0",
|
||||
"cexpr",
|
||||
"clang-sys",
|
||||
"itertools",
|
||||
"itertools 0.13.0",
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"regex",
|
||||
@@ -834,6 +840,12 @@ version = "0.8.21"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d0a5c400df2834b80a4c3327b3aad3a4c4cd4de0629063962b03235697506a28"
|
||||
|
||||
[[package]]
|
||||
name = "crunchy"
|
||||
version = "0.2.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "43da5946c66ffcc7745f48db692ffbb10a83bfe0afd96235c5c2a4fb23994929"
|
||||
|
||||
[[package]]
|
||||
name = "cursor-icon"
|
||||
version = "1.1.0"
|
||||
@@ -1166,6 +1178,19 @@ dependencies = [
|
||||
"simd-adler32",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "fixed"
|
||||
version = "1.28.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "85c6e0b89bf864acd20590dbdbad56f69aeb898abfc9443008fd7bd48b2cc85a"
|
||||
dependencies = [
|
||||
"az",
|
||||
"bytemuck",
|
||||
"half",
|
||||
"num-traits",
|
||||
"typenum",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "flate2"
|
||||
version = "1.0.35"
|
||||
@@ -1443,6 +1468,16 @@ dependencies = [
|
||||
"bitflags 2.6.0",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "half"
|
||||
version = "2.4.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6dd08c532ae367adf81c312a4580bc67f1d0fe8bc9c460520283f4c0ff277888"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"crunchy",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "hashbrown"
|
||||
version = "0.15.2"
|
||||
@@ -1691,6 +1726,15 @@ dependencies = [
|
||||
"either",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "itertools"
|
||||
version = "0.14.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "2b192c782037fadd9cfa75548310488aabdbf3d2da73885b31bd0abd03351285"
|
||||
dependencies = [
|
||||
"either",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "itoa"
|
||||
version = "1.0.14"
|
||||
@@ -1763,7 +1807,7 @@ checksum = "bbd2bcb4c963f2ddae06a2efc7e9f3591312473c50c6685e1f298068316e66fe"
|
||||
|
||||
[[package]]
|
||||
name = "lemur"
|
||||
version = "0.3.2"
|
||||
version = "0.4.2"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"atoi",
|
||||
@@ -1779,10 +1823,11 @@ dependencies = [
|
||||
"egui-wgpu",
|
||||
"egui-winit",
|
||||
"egui_extras",
|
||||
"fixed",
|
||||
"gilrs",
|
||||
"hex",
|
||||
"image",
|
||||
"itertools",
|
||||
"itertools 0.14.0",
|
||||
"num-derive",
|
||||
"num-traits",
|
||||
"oneshot",
|
||||
@@ -3372,6 +3417,12 @@ dependencies = [
|
||||
"rustc-hash",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "typenum"
|
||||
version = "1.17.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "42ff0bf0c66b8238c6f3b578df37d0b7848e55df8577b3f74f92a69acceeb825"
|
||||
|
||||
[[package]]
|
||||
name = "uds_windows"
|
||||
version = "1.1.0"
|
||||
|
||||
+3
-2
@@ -4,7 +4,7 @@ description = "An emulator for the Virtual Boy."
|
||||
repository = "https://git.virtual-boy.com/PVB/lemur"
|
||||
publish = false
|
||||
license = "MIT"
|
||||
version = "0.3.2"
|
||||
version = "0.4.2"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
@@ -21,10 +21,11 @@ egui_extras = { version = "0.30", features = ["image"] }
|
||||
egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
|
||||
egui-winit = "0.30"
|
||||
egui-wgpu = { version = "0.30", features = ["winit"] }
|
||||
fixed = { version = "1.28", features = ["num-traits"] }
|
||||
gilrs = { version = "0.11", features = ["serde-serialize"] }
|
||||
hex = "0.4"
|
||||
image = { version = "0.25", default-features = false, features = ["png"] }
|
||||
itertools = "0.13"
|
||||
itertools = "0.14"
|
||||
num-derive = "0.4"
|
||||
num-traits = "0.2"
|
||||
oneshot = "0.1"
|
||||
|
||||
+1
-1
Submodule shrooms-vb-core updated: 155a3aa678...459a16076a
+25
-10
@@ -17,13 +17,13 @@ use winit::{
|
||||
use crate::{
|
||||
controller::ControllerManager,
|
||||
emulator::{EmulatorClient, EmulatorCommand, SimId},
|
||||
images::ImageProcessor,
|
||||
input::MappingProvider,
|
||||
memory::MemoryClient,
|
||||
persistence::Persistence,
|
||||
vram::VramProcessor,
|
||||
window::{
|
||||
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, GameWindow, GdbServerWindow,
|
||||
InputWindow, ObjectWindow,
|
||||
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
|
||||
GdbServerWindow, InputWindow, ObjectWindow, RegisterWindow, WorldWindow,
|
||||
},
|
||||
};
|
||||
|
||||
@@ -46,7 +46,7 @@ pub struct Application {
|
||||
mappings: MappingProvider,
|
||||
controllers: ControllerManager,
|
||||
memory: Arc<MemoryClient>,
|
||||
vram: VramProcessor,
|
||||
images: ImageProcessor,
|
||||
persistence: Persistence,
|
||||
viewports: HashMap<ViewportId, Viewport>,
|
||||
focused: Option<ViewportId>,
|
||||
@@ -65,7 +65,7 @@ impl Application {
|
||||
let mappings = MappingProvider::new(persistence.clone());
|
||||
let controllers = ControllerManager::new(client.clone(), &mappings);
|
||||
let memory = Arc::new(MemoryClient::new(client.clone()));
|
||||
let vram = VramProcessor::new();
|
||||
let images = ImageProcessor::new();
|
||||
{
|
||||
let mappings = mappings.clone();
|
||||
let proxy = proxy.clone();
|
||||
@@ -78,7 +78,7 @@ impl Application {
|
||||
proxy,
|
||||
mappings,
|
||||
memory,
|
||||
vram,
|
||||
images,
|
||||
controllers,
|
||||
persistence,
|
||||
viewports: HashMap::new(),
|
||||
@@ -214,17 +214,29 @@ impl ApplicationHandler<UserEvent> for Application {
|
||||
self.open(event_loop, Box::new(about));
|
||||
}
|
||||
UserEvent::OpenCharacterData(sim_id) => {
|
||||
let vram = CharacterDataWindow::new(sim_id, &self.memory, &mut self.vram);
|
||||
self.open(event_loop, Box::new(vram));
|
||||
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
|
||||
self.open(event_loop, Box::new(chardata));
|
||||
}
|
||||
UserEvent::OpenBgMap(sim_id) => {
|
||||
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.vram);
|
||||
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
|
||||
self.open(event_loop, Box::new(bgmap));
|
||||
}
|
||||
UserEvent::OpenObjects(sim_id) => {
|
||||
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.vram);
|
||||
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
|
||||
self.open(event_loop, Box::new(objects));
|
||||
}
|
||||
UserEvent::OpenWorlds(sim_id) => {
|
||||
let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
|
||||
self.open(event_loop, Box::new(world));
|
||||
}
|
||||
UserEvent::OpenFrameBuffers(sim_id) => {
|
||||
let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
|
||||
self.open(event_loop, Box::new(world));
|
||||
}
|
||||
UserEvent::OpenRegisters(sim_id) => {
|
||||
let registers = RegisterWindow::new(sim_id, &self.memory);
|
||||
self.open(event_loop, Box::new(registers));
|
||||
}
|
||||
UserEvent::OpenDebugger(sim_id) => {
|
||||
let debugger =
|
||||
GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
|
||||
@@ -486,6 +498,9 @@ pub enum UserEvent {
|
||||
OpenCharacterData(SimId),
|
||||
OpenBgMap(SimId),
|
||||
OpenObjects(SimId),
|
||||
OpenWorlds(SimId),
|
||||
OpenFrameBuffers(SimId),
|
||||
OpenRegisters(SimId),
|
||||
OpenDebugger(SimId),
|
||||
OpenInput,
|
||||
OpenPlayer2,
|
||||
|
||||
+31
-1
@@ -291,6 +291,26 @@ impl Emulator {
|
||||
);
|
||||
}
|
||||
|
||||
fn frame_advance(&mut self) {
|
||||
if self
|
||||
.state
|
||||
.compare_exchange(
|
||||
EmulatorState::Paused,
|
||||
EmulatorState::Stepping,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
)
|
||||
.is_err_and(|s| s == EmulatorState::Running)
|
||||
{
|
||||
let _ = self.state.compare_exchange(
|
||||
EmulatorState::Running,
|
||||
EmulatorState::Stepping,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Relaxed,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
|
||||
let sim = self.sims.get_mut(sim_id.to_index());
|
||||
let cart = self.carts[sim_id.to_index()].as_mut();
|
||||
@@ -366,6 +386,7 @@ impl Emulator {
|
||||
debugger.stop_reason = None;
|
||||
true
|
||||
}
|
||||
|
||||
fn debug_step(&mut self, sim_id: SimId) {
|
||||
if self.debug_continue(sim_id) {
|
||||
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
|
||||
@@ -428,7 +449,7 @@ impl Emulator {
|
||||
// Don't emulate if the state is "paused", or if any sim is paused in the debugger
|
||||
let running = match state {
|
||||
EmulatorState::Paused => false,
|
||||
EmulatorState::Running => true,
|
||||
EmulatorState::Running | EmulatorState::Stepping => true,
|
||||
EmulatorState::Debugging => self.debuggers.values().all(|d| d.stop_reason.is_none()),
|
||||
};
|
||||
let p1_running = running && p1_state == SimState::Ready;
|
||||
@@ -442,6 +463,10 @@ impl Emulator {
|
||||
self.sims[SimId::Player2.to_index()].emulate();
|
||||
}
|
||||
|
||||
if state == EmulatorState::Stepping {
|
||||
self.state.store(EmulatorState::Paused, Ordering::Release);
|
||||
}
|
||||
|
||||
// Debug state
|
||||
if state == EmulatorState::Debugging {
|
||||
for sim_id in SimId::values() {
|
||||
@@ -539,6 +564,9 @@ impl Emulator {
|
||||
EmulatorCommand::Resume => {
|
||||
self.resume_sims();
|
||||
}
|
||||
EmulatorCommand::FrameAdvance => {
|
||||
self.frame_advance();
|
||||
}
|
||||
EmulatorCommand::StartDebugging(sim_id, debugger) => {
|
||||
self.start_debugging(sim_id, debugger);
|
||||
}
|
||||
@@ -665,6 +693,7 @@ pub enum EmulatorCommand {
|
||||
StopSecondSim,
|
||||
Pause,
|
||||
Resume,
|
||||
FrameAdvance,
|
||||
StartDebugging(SimId, DebugSender),
|
||||
StopDebugging(SimId),
|
||||
DebugInterrupt(SimId),
|
||||
@@ -700,6 +729,7 @@ pub enum SimState {
|
||||
pub enum EmulatorState {
|
||||
Paused,
|
||||
Running,
|
||||
Stepping,
|
||||
Debugging,
|
||||
}
|
||||
|
||||
|
||||
+1
-3
@@ -64,9 +64,7 @@ impl TextureSink {
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: TextureFormat::Rg8Unorm,
|
||||
usage: TextureUsages::COPY_SRC
|
||||
| TextureUsages::COPY_DST
|
||||
| TextureUsages::TEXTURE_BINDING,
|
||||
usage: TextureUsages::COPY_DST | TextureUsages::TEXTURE_BINDING,
|
||||
view_formats: &[TextureFormat::Rg8Unorm],
|
||||
};
|
||||
device.create_texture(&desc)
|
||||
|
||||
+52
-51
@@ -13,11 +13,11 @@ use egui::{
|
||||
};
|
||||
use tokio::{sync::mpsc, time::timeout};
|
||||
|
||||
pub struct VramProcessor {
|
||||
sender: mpsc::UnboundedSender<Box<dyn VramRendererImpl>>,
|
||||
pub struct ImageProcessor {
|
||||
sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
|
||||
}
|
||||
|
||||
impl VramProcessor {
|
||||
impl ImageProcessor {
|
||||
pub fn new() -> Self {
|
||||
let (sender, receiver) = mpsc::unbounded_channel();
|
||||
thread::spawn(move || {
|
||||
@@ -26,7 +26,7 @@ impl VramProcessor {
|
||||
.build()
|
||||
.unwrap()
|
||||
.block_on(async move {
|
||||
let mut worker = VramProcessorWorker {
|
||||
let mut worker = ImageProcessorWorker {
|
||||
receiver,
|
||||
renderers: vec![],
|
||||
};
|
||||
@@ -36,39 +36,40 @@ impl VramProcessor {
|
||||
Self { sender }
|
||||
}
|
||||
|
||||
pub fn add<const N: usize, R: VramRenderer<N> + 'static>(
|
||||
pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
|
||||
&self,
|
||||
renderer: R,
|
||||
) -> ([VramImageHandle; N], VramParams<R::Params>) {
|
||||
let states = renderer.sizes().map(VramRenderImageState::new);
|
||||
let handles = states.clone().map(|state| VramImageHandle {
|
||||
params: R::Params,
|
||||
) -> ([ImageHandle; N], ImageParams<R::Params>) {
|
||||
let states = renderer.sizes().map(ImageState::new);
|
||||
let handles = states.clone().map(|state| ImageHandle {
|
||||
size: state.size.map(|i| i as f32),
|
||||
data: state.sink,
|
||||
});
|
||||
let images = renderer
|
||||
.sizes()
|
||||
.map(|[width, height]| VramImage::new(width, height));
|
||||
let sink = Arc::new(Mutex::new(R::Params::default()));
|
||||
let _ = self.sender.send(Box::new(VramRendererWrapper {
|
||||
.map(|[width, height]| ImageBuffer::new(width, height));
|
||||
let sink = Arc::new(Mutex::new(params.clone()));
|
||||
let _ = self.sender.send(Box::new(ImageRendererWrapper {
|
||||
renderer,
|
||||
params: Arc::downgrade(&sink),
|
||||
images,
|
||||
states,
|
||||
}));
|
||||
let params = VramParams {
|
||||
value: R::Params::default(),
|
||||
let params = ImageParams {
|
||||
value: params,
|
||||
sink,
|
||||
};
|
||||
(handles, params)
|
||||
}
|
||||
}
|
||||
|
||||
struct VramProcessorWorker {
|
||||
receiver: mpsc::UnboundedReceiver<Box<dyn VramRendererImpl>>,
|
||||
renderers: Vec<Box<dyn VramRendererImpl>>,
|
||||
struct ImageProcessorWorker {
|
||||
receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
|
||||
renderers: Vec<Box<dyn ImageRendererImpl>>,
|
||||
}
|
||||
|
||||
impl VramProcessorWorker {
|
||||
impl ImageProcessorWorker {
|
||||
async fn run(&mut self) {
|
||||
loop {
|
||||
if self.renderers.is_empty() {
|
||||
@@ -99,33 +100,33 @@ impl VramProcessorWorker {
|
||||
}
|
||||
}
|
||||
|
||||
pub struct VramImage {
|
||||
size: [usize; 2],
|
||||
shades: Vec<Color32>,
|
||||
pub struct ImageBuffer {
|
||||
pub size: [usize; 2],
|
||||
pub pixels: Vec<Color32>,
|
||||
}
|
||||
|
||||
impl VramImage {
|
||||
impl ImageBuffer {
|
||||
pub fn new(width: usize, height: usize) -> Self {
|
||||
Self {
|
||||
size: [width, height],
|
||||
shades: vec![Color32::BLACK; width * height],
|
||||
pixels: vec![Color32::BLACK; width * height],
|
||||
}
|
||||
}
|
||||
|
||||
pub fn clear(&mut self) {
|
||||
for shade in self.shades.iter_mut() {
|
||||
*shade = Color32::BLACK;
|
||||
for pixel in self.pixels.iter_mut() {
|
||||
*pixel = Color32::BLACK;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn write(&mut self, coords: (usize, usize), pixel: Color32) {
|
||||
self.shades[coords.1 * self.size[0] + coords.0] = pixel;
|
||||
self.pixels[coords.1 * self.size[0] + coords.0] = pixel;
|
||||
}
|
||||
|
||||
pub fn add(&mut self, coords: (usize, usize), pixel: Color32) {
|
||||
let index = coords.1 * self.size[0] + coords.0;
|
||||
let old = self.shades[index];
|
||||
self.shades[index] = Color32::from_rgb(
|
||||
let old = self.pixels[index];
|
||||
self.pixels[index] = Color32::from_rgb(
|
||||
old.r() + pixel.r(),
|
||||
old.g() + pixel.g(),
|
||||
old.b() + pixel.b(),
|
||||
@@ -133,32 +134,32 @@ impl VramImage {
|
||||
}
|
||||
|
||||
pub fn changed(&self, image: &ColorImage) -> bool {
|
||||
image.pixels.iter().zip(&self.shades).any(|(a, b)| a != b)
|
||||
image.pixels.iter().zip(&self.pixels).any(|(a, b)| a != b)
|
||||
}
|
||||
|
||||
pub fn read(&self, image: &mut ColorImage) {
|
||||
image.pixels.copy_from_slice(&self.shades);
|
||||
image.pixels.copy_from_slice(&self.pixels);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct VramImageHandle {
|
||||
pub struct ImageHandle {
|
||||
size: [f32; 2],
|
||||
data: Arc<Mutex<Option<Arc<ColorImage>>>>,
|
||||
}
|
||||
|
||||
impl VramImageHandle {
|
||||
impl ImageHandle {
|
||||
fn pull(&mut self) -> Option<Arc<ColorImage>> {
|
||||
self.data.lock().unwrap().take()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct VramParams<T> {
|
||||
pub struct ImageParams<T> {
|
||||
value: T,
|
||||
sink: Arc<Mutex<T>>,
|
||||
}
|
||||
|
||||
impl<T> Deref for VramParams<T> {
|
||||
impl<T> Deref for ImageParams<T> {
|
||||
type Target = T;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
@@ -166,7 +167,7 @@ impl<T> Deref for VramParams<T> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: Clone + Eq> VramParams<T> {
|
||||
impl<T: Clone + Eq> ImageParams<T> {
|
||||
pub fn write(&mut self, value: T) {
|
||||
if self.value != value {
|
||||
self.value = value.clone();
|
||||
@@ -175,21 +176,21 @@ impl<T: Clone + Eq> VramParams<T> {
|
||||
}
|
||||
}
|
||||
|
||||
pub trait VramRenderer<const N: usize>: Send {
|
||||
type Params: Clone + Default + Send;
|
||||
pub trait ImageRenderer<const N: usize>: Send {
|
||||
type Params: Clone + Send;
|
||||
fn sizes(&self) -> [[usize; 2]; N];
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; N]);
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
struct VramRenderImageState {
|
||||
struct ImageState {
|
||||
size: [usize; 2],
|
||||
buffers: [Arc<ColorImage>; 2],
|
||||
last_buffer: usize,
|
||||
sink: Arc<Mutex<Option<Arc<ColorImage>>>>,
|
||||
}
|
||||
|
||||
impl VramRenderImageState {
|
||||
impl ImageState {
|
||||
fn new(size: [usize; 2]) -> Self {
|
||||
let buffers = [
|
||||
Arc::new(ColorImage::new(size, Color32::BLACK)),
|
||||
@@ -203,7 +204,7 @@ impl VramRenderImageState {
|
||||
sink: Arc::new(Mutex::new(Some(sink))),
|
||||
}
|
||||
}
|
||||
fn try_send_update(&mut self, image: &VramImage) {
|
||||
fn try_send_update(&mut self, image: &ImageBuffer) {
|
||||
let last = &self.buffers[self.last_buffer];
|
||||
if !image.changed(last) {
|
||||
return;
|
||||
@@ -217,18 +218,18 @@ impl VramRenderImageState {
|
||||
}
|
||||
}
|
||||
|
||||
struct VramRendererWrapper<const N: usize, R: VramRenderer<N>> {
|
||||
struct ImageRendererWrapper<const N: usize, R: ImageRenderer<N>> {
|
||||
renderer: R,
|
||||
params: Weak<Mutex<R::Params>>,
|
||||
images: [VramImage; N],
|
||||
states: [VramRenderImageState; N],
|
||||
images: [ImageBuffer; N],
|
||||
states: [ImageState; N],
|
||||
}
|
||||
|
||||
trait VramRendererImpl: Send {
|
||||
trait ImageRendererImpl: Send {
|
||||
fn try_update(&mut self) -> Result<(), ()>;
|
||||
}
|
||||
|
||||
impl<const N: usize, R: VramRenderer<N> + Send> VramRendererImpl for VramRendererWrapper<N, R> {
|
||||
impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRendererWrapper<N, R> {
|
||||
fn try_update(&mut self) -> Result<(), ()> {
|
||||
let params = match self.params.upgrade() {
|
||||
Some(params) => params.lock().unwrap().clone(),
|
||||
@@ -246,12 +247,12 @@ impl<const N: usize, R: VramRenderer<N> + Send> VramRendererImpl for VramRendere
|
||||
}
|
||||
}
|
||||
|
||||
pub struct VramTextureLoader {
|
||||
cache: Mutex<HashMap<String, (VramImageHandle, Option<TextureHandle>)>>,
|
||||
pub struct ImageTextureLoader {
|
||||
cache: Mutex<HashMap<String, (ImageHandle, Option<TextureHandle>)>>,
|
||||
}
|
||||
|
||||
impl VramTextureLoader {
|
||||
pub fn new(renderers: impl IntoIterator<Item = (String, VramImageHandle)>) -> Self {
|
||||
impl ImageTextureLoader {
|
||||
pub fn new(renderers: impl IntoIterator<Item = (String, ImageHandle)>) -> Self {
|
||||
let mut cache = HashMap::new();
|
||||
for (key, image) in renderers {
|
||||
cache.insert(key, (image, None));
|
||||
@@ -262,9 +263,9 @@ impl VramTextureLoader {
|
||||
}
|
||||
}
|
||||
|
||||
impl TextureLoader for VramTextureLoader {
|
||||
impl TextureLoader for ImageTextureLoader {
|
||||
fn id(&self) -> &str {
|
||||
concat!(module_path!(), "VramTextureLoader")
|
||||
concat!(module_path!(), "ImageTextureLoader")
|
||||
}
|
||||
|
||||
fn load(
|
||||
+1
-1
@@ -18,10 +18,10 @@ mod controller;
|
||||
mod emulator;
|
||||
mod gdbserver;
|
||||
mod graphics;
|
||||
mod images;
|
||||
mod input;
|
||||
mod memory;
|
||||
mod persistence;
|
||||
mod vram;
|
||||
mod window;
|
||||
|
||||
#[derive(Parser)]
|
||||
|
||||
+28
-12
@@ -1,6 +1,7 @@
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
fmt::Debug,
|
||||
iter::FusedIterator,
|
||||
sync::{atomic::AtomicU64, Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak},
|
||||
};
|
||||
|
||||
@@ -97,8 +98,11 @@ macro_rules! primitive_memory_value_impl {
|
||||
}
|
||||
|
||||
primitive_memory_value_impl!(u8, 1);
|
||||
primitive_memory_value_impl!(i8, 1);
|
||||
primitive_memory_value_impl!(u16, 2);
|
||||
primitive_memory_value_impl!(i16, 2);
|
||||
primitive_memory_value_impl!(u32, 4);
|
||||
primitive_memory_value_impl!(i32, 4);
|
||||
|
||||
impl<const N: usize, T: MemoryValue> MemoryValue for [T; N] {
|
||||
#[inline]
|
||||
@@ -117,7 +121,6 @@ impl<const N: usize, T: MemoryValue> MemoryValue for [T; N] {
|
||||
|
||||
pub struct MemoryIter<'a, T> {
|
||||
bytes: &'a [u8],
|
||||
index: usize,
|
||||
_phantom: std::marker::PhantomData<T>,
|
||||
}
|
||||
|
||||
@@ -125,7 +128,6 @@ impl<'a, T> MemoryIter<'a, T> {
|
||||
fn new(bytes: &'a [u8]) -> Self {
|
||||
Self {
|
||||
bytes,
|
||||
index: 0,
|
||||
_phantom: std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
@@ -136,15 +138,30 @@ impl<T: MemoryValue> Iterator for MemoryIter<'_, T> {
|
||||
|
||||
#[inline]
|
||||
fn next(&mut self) -> Option<Self::Item> {
|
||||
if self.index >= self.bytes.len() {
|
||||
return None;
|
||||
}
|
||||
let bytes = &self.bytes[self.index..self.index + std::mem::size_of::<T>()];
|
||||
self.index += std::mem::size_of::<T>();
|
||||
let (bytes, rest) = self.bytes.split_at_checked(std::mem::size_of::<T>())?;
|
||||
self.bytes = rest;
|
||||
Some(T::from_bytes(bytes))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn size_hint(&self) -> (usize, Option<usize>) {
|
||||
let size = self.bytes.len() / std::mem::size_of::<T>();
|
||||
(size, Some(size))
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: MemoryValue> DoubleEndedIterator for MemoryIter<'_, T> {
|
||||
fn next_back(&mut self) -> Option<Self::Item> {
|
||||
let mid = self.bytes.len().checked_sub(std::mem::size_of::<T>())?;
|
||||
// SAFETY: the checked_sub above is effectively a bounds check
|
||||
let (rest, bytes) = unsafe { self.bytes.split_at_unchecked(mid) };
|
||||
self.bytes = rest;
|
||||
Some(T::from_bytes(bytes))
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: MemoryValue> FusedIterator for MemoryIter<'_, T> {}
|
||||
|
||||
impl MemoryRef<'_> {
|
||||
pub fn read<T: MemoryValue>(&self, index: usize) -> T {
|
||||
let from = index * size_of::<T>();
|
||||
@@ -221,11 +238,10 @@ impl MemoryRegion {
|
||||
}
|
||||
|
||||
pub fn update(&self, data: &[u8]) {
|
||||
let gens: Vec<u64> = self
|
||||
let gens = self
|
||||
.gens
|
||||
.iter()
|
||||
.map(|i| i.load(std::sync::atomic::Ordering::Acquire))
|
||||
.collect();
|
||||
.each_ref()
|
||||
.map(|i| i.load(std::sync::atomic::Ordering::Acquire));
|
||||
let next_gen = gens.iter().max().unwrap() + 1;
|
||||
let indices = gens
|
||||
.into_iter()
|
||||
@@ -247,7 +263,7 @@ impl MemoryRegion {
|
||||
/*
|
||||
* We have four buffers, and (at time of writing) only three threads interacting with memory:
|
||||
* - The UI thread, reading small regions of memory
|
||||
* - The "vram renderer" thread, reading large regions of memory
|
||||
* - The "image renderer" thread, reading large regions of memory
|
||||
* - The emulation thread, writing memory every so often
|
||||
* So it should be impossible for all four buffers to have a read lock at the same time,
|
||||
* and (because readers always read the newest buffer) at least one of the oldest three
|
||||
|
||||
+4
-2
@@ -3,7 +3,9 @@ use egui::{Context, ViewportBuilder, ViewportId};
|
||||
pub use game::GameWindow;
|
||||
pub use gdb::GdbServerWindow;
|
||||
pub use input::InputWindow;
|
||||
pub use vram::{BgMapWindow, CharacterDataWindow, ObjectWindow};
|
||||
pub use vip::{
|
||||
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
|
||||
};
|
||||
use winit::event::KeyEvent;
|
||||
|
||||
use crate::emulator::SimId;
|
||||
@@ -14,7 +16,7 @@ mod game_screen;
|
||||
mod gdb;
|
||||
mod input;
|
||||
mod utils;
|
||||
mod vram;
|
||||
mod vip;
|
||||
|
||||
pub trait AppWindow {
|
||||
fn viewport_id(&self) -> ViewportId;
|
||||
|
||||
@@ -86,6 +86,7 @@ impl GameWindow {
|
||||
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
|
||||
let can_pause = is_ready && state == EmulatorState::Running;
|
||||
let can_resume = is_ready && state == EmulatorState::Paused;
|
||||
let can_frame_advance = is_ready && state != EmulatorState::Debugging;
|
||||
if state == EmulatorState::Running {
|
||||
if ui.add_enabled(can_pause, Button::new("Pause")).clicked() {
|
||||
self.client.send_command(EmulatorCommand::Pause);
|
||||
@@ -100,6 +101,14 @@ impl GameWindow {
|
||||
.send_command(EmulatorCommand::Reset(self.sim_id));
|
||||
ui.close_menu();
|
||||
}
|
||||
ui.separator();
|
||||
if ui
|
||||
.add_enabled(can_frame_advance, Button::new("Frame Advance"))
|
||||
.clicked()
|
||||
{
|
||||
self.client.send_command(EmulatorCommand::FrameAdvance);
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
|
||||
ui.menu_button("Multiplayer", |ui| {
|
||||
@@ -132,6 +141,7 @@ impl GameWindow {
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
ui.separator();
|
||||
if ui.button("Character Data").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenCharacterData(self.sim_id))
|
||||
@@ -150,6 +160,24 @@ impl GameWindow {
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Worlds").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenWorlds(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Frame Buffers").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenFrameBuffers(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Registers").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenRegisters(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
ui.menu_button("Help", |ui| {
|
||||
if ui.button("About").clicked() {
|
||||
|
||||
+148
-43
@@ -1,15 +1,16 @@
|
||||
use std::{
|
||||
fmt::Display,
|
||||
fmt::{Display, UpperHex},
|
||||
ops::{Bound, RangeBounds},
|
||||
str::FromStr,
|
||||
};
|
||||
|
||||
use atoi::FromRadix16;
|
||||
use egui::{
|
||||
ecolor::HexColor, Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect,
|
||||
Response, RichText, Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget,
|
||||
WidgetText,
|
||||
};
|
||||
use num_traits::PrimInt;
|
||||
use num_traits::{CheckedAdd, CheckedSub, One};
|
||||
|
||||
pub trait UiExt {
|
||||
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui));
|
||||
@@ -34,19 +35,24 @@ pub trait UiExt {
|
||||
|
||||
impl UiExt for Ui {
|
||||
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) {
|
||||
let title: String = title.into();
|
||||
let mut frame = Frame::group(self.style());
|
||||
frame.outer_margin.top += 10.0;
|
||||
frame.inner_margin.top += 2.0;
|
||||
let res = frame.show(self, add_contents);
|
||||
let res = self.push_id(&title, |ui| {
|
||||
frame.show(ui, |ui| {
|
||||
ui.set_max_width(ui.available_width());
|
||||
add_contents(ui);
|
||||
})
|
||||
});
|
||||
let text = RichText::new(title).background_color(self.style().visuals.panel_fill);
|
||||
let old_rect = res.response.rect;
|
||||
let mut text_rect = old_rect;
|
||||
text_rect.min.x += 6.0;
|
||||
let new_rect = self
|
||||
.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text))
|
||||
.response
|
||||
.rect;
|
||||
self.allocate_space((old_rect.max - new_rect.max) - (old_rect.min - new_rect.min));
|
||||
self.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
|
||||
if old_rect.width() > 0.0 {
|
||||
self.advance_cursor_after_rect(old_rect);
|
||||
}
|
||||
}
|
||||
|
||||
fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response {
|
||||
@@ -96,14 +102,49 @@ enum Direction {
|
||||
Down,
|
||||
}
|
||||
|
||||
pub trait Number: PrimInt + Display + FromStr + Send + Sync + 'static {}
|
||||
impl<T: PrimInt + Display + FromStr + Send + Sync + 'static> Number for T {}
|
||||
pub trait Number:
|
||||
Copy
|
||||
+ One
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static
|
||||
{
|
||||
}
|
||||
impl<
|
||||
T: Copy
|
||||
+ One
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
> Number for T
|
||||
{
|
||||
}
|
||||
|
||||
pub struct NumberEdit<'a, T: Number> {
|
||||
value: &'a mut T,
|
||||
increment: T,
|
||||
precision: usize,
|
||||
min: Option<T>,
|
||||
max: Option<T>,
|
||||
desired_width: Option<f32>,
|
||||
arrows: bool,
|
||||
hex: bool,
|
||||
}
|
||||
|
||||
impl<'a, T: Number> NumberEdit<'a, T> {
|
||||
@@ -111,11 +152,19 @@ impl<'a, T: Number> NumberEdit<'a, T> {
|
||||
Self {
|
||||
value,
|
||||
increment: T::one(),
|
||||
precision: 3,
|
||||
min: None,
|
||||
max: None,
|
||||
desired_width: None,
|
||||
arrows: true,
|
||||
hex: false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn precision(self, precision: usize) -> Self {
|
||||
Self { precision, ..self }
|
||||
}
|
||||
|
||||
pub fn range(self, range: impl RangeBounds<T>) -> Self {
|
||||
let min = match range.start_bound() {
|
||||
Bound::Unbounded => None,
|
||||
@@ -129,24 +178,57 @@ impl<'a, T: Number> NumberEdit<'a, T> {
|
||||
};
|
||||
Self { min, max, ..self }
|
||||
}
|
||||
|
||||
pub fn desired_width(self, desired_width: f32) -> Self {
|
||||
Self {
|
||||
desired_width: Some(desired_width),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn arrows(self, arrows: bool) -> Self {
|
||||
Self { arrows, ..self }
|
||||
}
|
||||
|
||||
pub fn hex(self, hex: bool) -> Self {
|
||||
Self { hex, ..self }
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: Number> Widget for NumberEdit<'_, T> {
|
||||
fn ui(self, ui: &mut Ui) -> Response {
|
||||
let id = ui.id();
|
||||
let to_string = |val: &T| {
|
||||
if self.hex {
|
||||
format!("{val:.0$X}", self.precision)
|
||||
} else {
|
||||
format!("{val:.0$}", self.precision)
|
||||
}
|
||||
};
|
||||
let from_string = |val: &str| {
|
||||
if self.hex {
|
||||
let bytes = val.as_bytes();
|
||||
let (result, consumed) = T::from_radix_16(bytes);
|
||||
(consumed == bytes.len()).then_some(result)
|
||||
} else {
|
||||
val.parse::<T>().ok()
|
||||
}
|
||||
};
|
||||
|
||||
let (last_value, mut str, focus) = ui.memory(|m| {
|
||||
let (lv, s) = m
|
||||
.data
|
||||
.get_temp(ui.id())
|
||||
.unwrap_or((*self.value, self.value.to_string()));
|
||||
let focus = m.has_focus(ui.id());
|
||||
.get_temp(id)
|
||||
.unwrap_or((*self.value, to_string(self.value)));
|
||||
let focus = m.has_focus(id);
|
||||
(lv, s, focus)
|
||||
});
|
||||
let mut stale = false;
|
||||
if *self.value != last_value {
|
||||
str = self.value.to_string();
|
||||
str = to_string(self.value);
|
||||
stale = true;
|
||||
}
|
||||
let valid = str.parse().is_ok_and(|v: T| v == *self.value);
|
||||
let valid = from_string(&str).is_some_and(|v: T| v == *self.value);
|
||||
let mut up_pressed = false;
|
||||
let mut down_pressed = false;
|
||||
if focus {
|
||||
@@ -172,22 +254,37 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
||||
})
|
||||
});
|
||||
}
|
||||
let mut desired_width = self
|
||||
.desired_width
|
||||
.unwrap_or_else(|| ui.spacing().text_edit_width);
|
||||
if self.arrows {
|
||||
desired_width -= 16.0;
|
||||
}
|
||||
let text = TextEdit::singleline(&mut str)
|
||||
.horizontal_align(Align::Max)
|
||||
.id(ui.id())
|
||||
.id(id)
|
||||
.desired_width(desired_width)
|
||||
.margin(Margin {
|
||||
left: 4.0,
|
||||
right: 20.0,
|
||||
right: if self.arrows { 20.0 } else { 4.0 },
|
||||
top: 2.0,
|
||||
bottom: 2.0,
|
||||
});
|
||||
let res = if valid {
|
||||
let mut res = if valid {
|
||||
ui.add(text)
|
||||
} else {
|
||||
let message = match (self.min, self.max) {
|
||||
(Some(min), Some(max)) => format!("Please enter a number between {min} and {max}."),
|
||||
(Some(min), None) => format!("Please enter a number greater than {min}."),
|
||||
(None, Some(max)) => format!("Please enter a number less than {max}."),
|
||||
(Some(min), Some(max)) => format!(
|
||||
"Please enter a number between {} and {}.",
|
||||
to_string(&min),
|
||||
to_string(&max)
|
||||
),
|
||||
(Some(min), None) => {
|
||||
format!("Please enter a number greater than {}.", to_string(&min))
|
||||
}
|
||||
(None, Some(max)) => {
|
||||
format!("Please enter a number less than {}.", to_string(&max))
|
||||
}
|
||||
(None, None) => "Please enter a number.".to_string(),
|
||||
};
|
||||
ui.scope(|ui| {
|
||||
@@ -201,26 +298,28 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
||||
.on_hover_text(message)
|
||||
};
|
||||
|
||||
let arrow_left = res.rect.max.x + 4.0;
|
||||
let arrow_right = res.rect.max.x + 20.0;
|
||||
let arrow_top = res.rect.min.y - 2.0;
|
||||
let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
|
||||
let arrow_bottom = res.rect.max.y + 2.0;
|
||||
|
||||
let mut delta = None;
|
||||
let top_arrow_rect = Rect {
|
||||
min: (arrow_left, arrow_top).into(),
|
||||
max: (arrow_right, arrow_middle).into(),
|
||||
};
|
||||
if draw_arrow(ui, top_arrow_rect, true).clicked_or_dragged() || up_pressed {
|
||||
delta = Some(Direction::Up);
|
||||
}
|
||||
let bottom_arrow_rect = Rect {
|
||||
min: (arrow_left, arrow_middle).into(),
|
||||
max: (arrow_right, arrow_bottom).into(),
|
||||
};
|
||||
if draw_arrow(ui, bottom_arrow_rect, false).clicked_or_dragged() || down_pressed {
|
||||
delta = Some(Direction::Down);
|
||||
if self.arrows {
|
||||
let arrow_left = res.rect.max.x + 4.0;
|
||||
let arrow_right = res.rect.max.x + 20.0;
|
||||
let arrow_top = res.rect.min.y - 2.0;
|
||||
let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
|
||||
let arrow_bottom = res.rect.max.y + 2.0;
|
||||
|
||||
let top_arrow_rect = Rect {
|
||||
min: (arrow_left, arrow_top).into(),
|
||||
max: (arrow_right, arrow_middle).into(),
|
||||
};
|
||||
if draw_arrow(ui, top_arrow_rect, true).clicked_or_dragged() || up_pressed {
|
||||
delta = Some(Direction::Up);
|
||||
}
|
||||
let bottom_arrow_rect = Rect {
|
||||
min: (arrow_left, arrow_middle).into(),
|
||||
max: (arrow_right, arrow_bottom).into(),
|
||||
};
|
||||
if draw_arrow(ui, bottom_arrow_rect, false).clicked_or_dragged() || down_pressed {
|
||||
delta = Some(Direction::Down);
|
||||
}
|
||||
}
|
||||
|
||||
let in_range =
|
||||
@@ -231,18 +330,24 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
||||
Direction::Down => self.value.checked_sub(&self.increment),
|
||||
};
|
||||
if let Some(new_value) = value.filter(in_range) {
|
||||
if *self.value != new_value {
|
||||
res.mark_changed();
|
||||
}
|
||||
*self.value = new_value;
|
||||
}
|
||||
str = self.value.to_string();
|
||||
str = to_string(self.value);
|
||||
stale = true;
|
||||
} else if res.changed {
|
||||
if let Some(new_value) = str.parse().ok().filter(in_range) {
|
||||
if let Some(new_value) = from_string(&str).filter(in_range) {
|
||||
if *self.value != new_value {
|
||||
res.mark_changed();
|
||||
}
|
||||
*self.value = new_value;
|
||||
}
|
||||
stale = true;
|
||||
}
|
||||
if stale {
|
||||
ui.memory_mut(|m| m.data.insert_temp(ui.id(), (*self.value, str)));
|
||||
ui.memory_mut(|m| m.data.insert_temp(id, (*self.value, str)));
|
||||
}
|
||||
res
|
||||
}
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
mod bgmap;
|
||||
mod chardata;
|
||||
mod framebuffer;
|
||||
mod object;
|
||||
mod registers;
|
||||
mod utils;
|
||||
mod world;
|
||||
|
||||
pub use bgmap::*;
|
||||
pub use chardata::*;
|
||||
pub use framebuffer::*;
|
||||
pub use object::*;
|
||||
pub use registers::*;
|
||||
pub use world::*;
|
||||
@@ -8,8 +8,8 @@ use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||
|
||||
use crate::{
|
||||
emulator::SimId,
|
||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
|
||||
window::{
|
||||
utils::{NumberEdit, UiExt},
|
||||
AppWindow,
|
||||
@@ -20,29 +20,29 @@ use super::utils::{self, CellData, CharacterGrid};
|
||||
|
||||
pub struct BgMapWindow {
|
||||
sim_id: SimId,
|
||||
loader: Arc<VramTextureLoader>,
|
||||
loader: Arc<ImageTextureLoader>,
|
||||
memory: Arc<MemoryClient>,
|
||||
bgmaps: MemoryView,
|
||||
cell_index: usize,
|
||||
generic_palette: bool,
|
||||
params: VramParams<BgMapParams>,
|
||||
params: ImageParams<BgMapParams>,
|
||||
scale: f32,
|
||||
show_grid: bool,
|
||||
}
|
||||
|
||||
impl BgMapWindow {
|
||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, vram: &mut VramProcessor) -> Self {
|
||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
|
||||
let renderer = BgMapRenderer::new(sim_id, memory);
|
||||
let ([cell, bgmap], params) = vram.add(renderer);
|
||||
let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default());
|
||||
let loader =
|
||||
VramTextureLoader::new([("vram://cell".into(), cell), ("vram://bgmap".into(), bgmap)]);
|
||||
ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]);
|
||||
Self {
|
||||
sim_id,
|
||||
loader: Arc::new(loader),
|
||||
memory: memory.clone(),
|
||||
bgmaps: memory.watch(sim_id, 0x00020000, 0x1d800),
|
||||
cell_index: 0,
|
||||
generic_palette: false,
|
||||
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
|
||||
cell_index: params.cell_index,
|
||||
generic_palette: params.generic_palette,
|
||||
params,
|
||||
scale: 1.0,
|
||||
show_grid: false,
|
||||
@@ -62,7 +62,7 @@ impl BgMapWindow {
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut bgmap_index = self.cell_index / 4096;
|
||||
ui.add(NumberEdit::new(&mut bgmap_index).range(0..14));
|
||||
ui.add(NumberEdit::new(&mut bgmap_index).range(0..16));
|
||||
if bgmap_index != self.cell_index / 4096 {
|
||||
self.cell_index = (bgmap_index * 4096) + (self.cell_index % 4096);
|
||||
}
|
||||
@@ -90,7 +90,7 @@ impl BgMapWindow {
|
||||
});
|
||||
});
|
||||
});
|
||||
let image = Image::new("vram://cell")
|
||||
let image = Image::new("vip://cell")
|
||||
.maintain_aspect_ratio(true)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
ui.add(image);
|
||||
@@ -162,7 +162,7 @@ impl BgMapWindow {
|
||||
}
|
||||
|
||||
fn show_bgmap(&mut self, ui: &mut Ui) {
|
||||
let grid = CharacterGrid::new("vram://bgmap")
|
||||
let grid = CharacterGrid::new("vip://bgmap")
|
||||
.with_scale(self.scale)
|
||||
.with_grid(self.show_grid)
|
||||
.with_selected(self.cell_index % 4096);
|
||||
@@ -195,7 +195,7 @@ impl AppWindow for BgMapWindow {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3))
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
.size(Size::remainder())
|
||||
.horizontal(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
@@ -227,13 +227,13 @@ impl BgMapRenderer {
|
||||
pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
|
||||
Self {
|
||||
chardata: memory.watch(sim_id, 0x00078000, 0x8000),
|
||||
bgmaps: memory.watch(sim_id, 0x00020000, 0x1d800),
|
||||
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
|
||||
brightness: memory.watch(sim_id, 0x0005f824, 8),
|
||||
palettes: memory.watch(sim_id, 0x0005f860, 16),
|
||||
}
|
||||
}
|
||||
|
||||
fn render_bgmap(&self, image: &mut VramImage, bgmap_index: usize, generic_palette: bool) {
|
||||
fn render_bgmap(&self, image: &mut ImageBuffer, bgmap_index: usize, generic_palette: bool) {
|
||||
let chardata = self.chardata.borrow();
|
||||
let bgmaps = self.bgmaps.borrow();
|
||||
let brightness = self.brightness.borrow();
|
||||
@@ -243,7 +243,7 @@ impl BgMapRenderer {
|
||||
let colors = if generic_palette {
|
||||
[utils::generic_palette(Color32::RED); 4]
|
||||
} else {
|
||||
[0, 2, 4, 6].map(|i| utils::parse_palette(palettes.read(i), &brts, Color32::RED))
|
||||
[0, 2, 4, 6].map(|i| utils::palette_colors(palettes.read(i), &brts, Color32::RED))
|
||||
};
|
||||
|
||||
for (i, cell) in bgmaps.range::<u16>(bgmap_index * 4096, 4096).enumerate() {
|
||||
@@ -266,7 +266,7 @@ impl BgMapRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn render_bgmap_cell(&self, image: &mut VramImage, index: usize, generic_palette: bool) {
|
||||
fn render_bgmap_cell(&self, image: &mut ImageBuffer, index: usize, generic_palette: bool) {
|
||||
let chardata = self.chardata.borrow();
|
||||
let bgmaps = self.bgmaps.borrow();
|
||||
let brightness = self.brightness.borrow();
|
||||
@@ -286,7 +286,7 @@ impl BgMapRenderer {
|
||||
let palette = if generic_palette {
|
||||
utils::generic_palette(Color32::RED)
|
||||
} else {
|
||||
utils::parse_palette(palettes.read(palette_index * 2), &brts, Color32::RED)
|
||||
utils::palette_colors(palettes.read(palette_index * 2), &brts, Color32::RED)
|
||||
};
|
||||
|
||||
for row in 0..8 {
|
||||
@@ -297,14 +297,14 @@ impl BgMapRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
impl VramRenderer<2> for BgMapRenderer {
|
||||
impl ImageRenderer<2> for BgMapRenderer {
|
||||
type Params = BgMapParams;
|
||||
|
||||
fn sizes(&self) -> [[usize; 2]; 2] {
|
||||
[[8, 8], [8 * 64, 8 * 64]]
|
||||
}
|
||||
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 2]) {
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
|
||||
self.render_bgmap_cell(&mut images[0], params.cell_index, params.generic_palette);
|
||||
self.render_bgmap(
|
||||
&mut images[1],
|
||||
@@ -9,8 +9,8 @@ use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::{
|
||||
emulator::SimId,
|
||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
|
||||
window::{
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
@@ -20,7 +20,7 @@ use crate::{
|
||||
use super::utils::{self, CharacterGrid};
|
||||
|
||||
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
pub enum VramPalette {
|
||||
pub enum Palette {
|
||||
#[default]
|
||||
Generic,
|
||||
Bg0,
|
||||
@@ -33,8 +33,8 @@ pub enum VramPalette {
|
||||
Obj3,
|
||||
}
|
||||
|
||||
impl VramPalette {
|
||||
pub const fn values() -> [VramPalette; 9] {
|
||||
impl Palette {
|
||||
pub const fn values() -> [Palette; 9] {
|
||||
[
|
||||
Self::Generic,
|
||||
Self::Bg0,
|
||||
@@ -63,7 +63,7 @@ impl VramPalette {
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for VramPalette {
|
||||
impl Display for Palette {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
Self::Generic => f.write_str("Generic"),
|
||||
@@ -81,23 +81,23 @@ impl Display for VramPalette {
|
||||
|
||||
pub struct CharacterDataWindow {
|
||||
sim_id: SimId,
|
||||
loader: Arc<VramTextureLoader>,
|
||||
loader: Arc<ImageTextureLoader>,
|
||||
brightness: MemoryView,
|
||||
palettes: MemoryView,
|
||||
palette: VramPalette,
|
||||
palette: Palette,
|
||||
index: usize,
|
||||
params: VramParams<CharDataParams>,
|
||||
params: ImageParams<CharDataParams>,
|
||||
scale: f32,
|
||||
show_grid: bool,
|
||||
}
|
||||
|
||||
impl CharacterDataWindow {
|
||||
pub fn new(sim_id: SimId, memory: &MemoryClient, vram: &mut VramProcessor) -> Self {
|
||||
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
|
||||
let renderer = CharDataRenderer::new(sim_id, memory);
|
||||
let ([char, chardata], params) = vram.add(renderer);
|
||||
let loader = VramTextureLoader::new([
|
||||
("vram://char".into(), char),
|
||||
("vram://chardata".into(), chardata),
|
||||
let ([char, chardata], params) = images.add(renderer, CharDataParams::default());
|
||||
let loader = ImageTextureLoader::new([
|
||||
("vip://char".into(), char),
|
||||
("vip://chardata".into(), chardata),
|
||||
]);
|
||||
Self {
|
||||
sim_id,
|
||||
@@ -160,7 +160,7 @@ impl CharacterDataWindow {
|
||||
});
|
||||
});
|
||||
});
|
||||
let image = Image::new("vram://char")
|
||||
let image = Image::new("vip://char")
|
||||
.maintain_aspect_ratio(true)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
ui.add(image);
|
||||
@@ -171,7 +171,7 @@ impl CharacterDataWindow {
|
||||
.selected_text(self.palette.to_string())
|
||||
.width(ui.available_width())
|
||||
.show_ui(ui, |ui| {
|
||||
for palette in VramPalette::values() {
|
||||
for palette in Palette::values() {
|
||||
ui.selectable_value(
|
||||
&mut self.palette,
|
||||
palette,
|
||||
@@ -222,11 +222,11 @@ impl CharacterDataWindow {
|
||||
let palette = self.palettes.borrow().read(offset);
|
||||
let brightnesses = self.brightness.borrow();
|
||||
let brts = brightnesses.read(0);
|
||||
utils::parse_palette(palette, &brts, Color32::RED)
|
||||
utils::palette_colors(palette, &brts, Color32::RED)
|
||||
}
|
||||
|
||||
fn show_chardata(&mut self, ui: &mut Ui) {
|
||||
let grid = CharacterGrid::new("vram://chardata")
|
||||
let grid = CharacterGrid::new("vip://chardata")
|
||||
.with_scale(self.scale)
|
||||
.with_grid(self.show_grid)
|
||||
.with_selected(self.index);
|
||||
@@ -259,7 +259,7 @@ impl AppWindow for CharacterDataWindow {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3))
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
.size(Size::remainder())
|
||||
.horizontal(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
@@ -276,13 +276,13 @@ impl AppWindow for CharacterDataWindow {
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)]
|
||||
enum CharDataResource {
|
||||
Character { palette: VramPalette, index: usize },
|
||||
CharacterData { palette: VramPalette },
|
||||
Character { palette: Palette, index: usize },
|
||||
CharacterData { palette: Palette },
|
||||
}
|
||||
|
||||
#[derive(Clone, Default, PartialEq, Eq)]
|
||||
struct CharDataParams {
|
||||
palette: VramPalette,
|
||||
palette: Palette,
|
||||
index: usize,
|
||||
}
|
||||
|
||||
@@ -292,14 +292,14 @@ struct CharDataRenderer {
|
||||
palettes: MemoryView,
|
||||
}
|
||||
|
||||
impl VramRenderer<2> for CharDataRenderer {
|
||||
impl ImageRenderer<2> for CharDataRenderer {
|
||||
type Params = CharDataParams;
|
||||
|
||||
fn sizes(&self) -> [[usize; 2]; 2] {
|
||||
[[8, 8], [16 * 8, 128 * 8]]
|
||||
}
|
||||
|
||||
fn render(&mut self, params: &Self::Params, image: &mut [VramImage; 2]) {
|
||||
fn render(&mut self, params: &Self::Params, image: &mut [ImageBuffer; 2]) {
|
||||
self.render_character(&mut image[0], params.palette, params.index);
|
||||
self.render_character_data(&mut image[1], params.palette);
|
||||
}
|
||||
@@ -314,7 +314,7 @@ impl CharDataRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn render_character(&self, image: &mut VramImage, palette: VramPalette, index: usize) {
|
||||
fn render_character(&self, image: &mut ImageBuffer, palette: Palette, index: usize) {
|
||||
if index >= 2048 {
|
||||
return;
|
||||
}
|
||||
@@ -329,7 +329,7 @@ impl CharDataRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn render_character_data(&self, image: &mut VramImage, palette: VramPalette) {
|
||||
fn render_character_data(&self, image: &mut ImageBuffer, palette: Palette) {
|
||||
let palette = self.load_palette(palette);
|
||||
let chardata = self.chardata.borrow();
|
||||
for (row, pixels) in chardata.range::<u16>(0, 8 * 2048).enumerate() {
|
||||
@@ -344,13 +344,13 @@ impl CharDataRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn load_palette(&self, palette: VramPalette) -> [Color32; 4] {
|
||||
fn load_palette(&self, palette: Palette) -> [Color32; 4] {
|
||||
let Some(offset) = palette.offset() else {
|
||||
return utils::GENERIC_PALETTE.map(|p| utils::shade(p, Color32::RED));
|
||||
};
|
||||
let palette = self.palettes.borrow().read(offset);
|
||||
let brightnesses = self.brightness.borrow();
|
||||
let brts = brightnesses.read(0);
|
||||
utils::parse_palette(palette, &brts, Color32::RED)
|
||||
utils::palette_colors(palette, &brts, Color32::RED)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,267 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use egui::{
|
||||
Align, CentralPanel, Color32, Context, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
|
||||
ViewportBuilder, ViewportId,
|
||||
};
|
||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||
|
||||
use crate::{
|
||||
emulator::SimId,
|
||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
use super::utils;
|
||||
|
||||
pub struct FrameBufferWindow {
|
||||
sim_id: SimId,
|
||||
loader: Arc<ImageTextureLoader>,
|
||||
index: usize,
|
||||
left: bool,
|
||||
right: bool,
|
||||
generic_palette: bool,
|
||||
params: ImageParams<FrameBufferParams>,
|
||||
scale: f32,
|
||||
}
|
||||
|
||||
impl FrameBufferWindow {
|
||||
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
|
||||
let initial_params = FrameBufferParams {
|
||||
index: 0,
|
||||
left: true,
|
||||
right: true,
|
||||
generic_palette: false,
|
||||
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
|
||||
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||
};
|
||||
let renderer = FrameBufferRenderer::new(sim_id, memory);
|
||||
let ([buffer], params) = images.add(renderer, initial_params);
|
||||
let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
|
||||
Self {
|
||||
sim_id,
|
||||
loader: Arc::new(loader),
|
||||
index: params.index,
|
||||
left: params.left,
|
||||
right: params.right,
|
||||
generic_palette: params.generic_palette,
|
||||
params,
|
||||
scale: 2.0,
|
||||
}
|
||||
}
|
||||
|
||||
fn show_form(&mut self, ui: &mut Ui) {
|
||||
let row_height = ui.spacing().interact_size.y;
|
||||
ui.vertical(|ui| {
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::auto())
|
||||
.column(Column::remainder())
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Index");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add(NumberEdit::new(&mut self.index).range(0..2));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Left");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let address = self.index * 0x00008000;
|
||||
let mut address_str = format!("{address:08x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Right");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let address = self.index * 0x00008000 + 0x00010000;
|
||||
let mut address_str = format!("{address:08x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
ui.section("Display", |ui| {
|
||||
ui.horizontal(|ui| {
|
||||
ui.label("Scale");
|
||||
ui.spacing_mut().slider_width = ui.available_width();
|
||||
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
|
||||
.step_by(1.0)
|
||||
.show_value(false);
|
||||
ui.add(slider);
|
||||
});
|
||||
TableBuilder::new(ui)
|
||||
.columns(Column::remainder(), 2)
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.checkbox(&mut self.left, "Left");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.checkbox(&mut self.right, "Right");
|
||||
});
|
||||
});
|
||||
});
|
||||
ui.checkbox(&mut self.generic_palette, "Generic colors");
|
||||
});
|
||||
});
|
||||
|
||||
self.params.write(FrameBufferParams {
|
||||
index: self.index,
|
||||
left: self.left,
|
||||
right: self.right,
|
||||
generic_palette: self.generic_palette,
|
||||
..*self.params
|
||||
});
|
||||
}
|
||||
|
||||
fn show_buffers(&mut self, ui: &mut Ui) {
|
||||
let image = Image::new("vip://buffer")
|
||||
.fit_to_original_size(self.scale)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
ui.add(image);
|
||||
}
|
||||
}
|
||||
|
||||
impl AppWindow for FrameBufferWindow {
|
||||
fn viewport_id(&self) -> ViewportId {
|
||||
ViewportId::from_hash_of(format!("framebuffer-{}", self.sim_id))
|
||||
}
|
||||
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Frame Buffers ({})", self.sim_id))
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
ctx.add_texture_loader(self.loader.clone());
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
.size(Size::remainder())
|
||||
.horizontal(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
|
||||
});
|
||||
strip.cell(|ui| {
|
||||
ScrollArea::both().show(ui, |ui| self.show_buffers(ui));
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, PartialEq, Eq)]
|
||||
struct FrameBufferParams {
|
||||
index: usize,
|
||||
left: bool,
|
||||
right: bool,
|
||||
generic_palette: bool,
|
||||
left_color: Color32,
|
||||
right_color: Color32,
|
||||
}
|
||||
|
||||
struct FrameBufferRenderer {
|
||||
buffers: [MemoryView; 4],
|
||||
brightness: MemoryView,
|
||||
}
|
||||
|
||||
impl FrameBufferRenderer {
|
||||
fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
|
||||
Self {
|
||||
buffers: [
|
||||
memory.watch(sim_id, 0x00000000, 0x6000),
|
||||
memory.watch(sim_id, 0x00008000, 0x6000),
|
||||
memory.watch(sim_id, 0x00010000, 0x6000),
|
||||
memory.watch(sim_id, 0x00018000, 0x6000),
|
||||
],
|
||||
brightness: memory.watch(sim_id, 0x0005f824, 8),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ImageRenderer<1> for FrameBufferRenderer {
|
||||
type Params = FrameBufferParams;
|
||||
|
||||
fn sizes(&self) -> [[usize; 2]; 1] {
|
||||
[[384, 224]]
|
||||
}
|
||||
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) {
|
||||
let image = &mut images[0];
|
||||
|
||||
let left_buffer = self.buffers[params.index].borrow();
|
||||
let right_buffer = self.buffers[2 + params.index].borrow();
|
||||
|
||||
let colors = if params.generic_palette {
|
||||
[
|
||||
utils::generic_palette(params.left_color),
|
||||
utils::generic_palette(params.right_color),
|
||||
]
|
||||
} else {
|
||||
let brts = self.brightness.borrow().read::<[u8; 8]>(0);
|
||||
let shades = utils::parse_shades(&brts);
|
||||
[
|
||||
shades.map(|s| utils::shade(s, params.left_color)),
|
||||
shades.map(|s| utils::shade(s, params.right_color)),
|
||||
]
|
||||
};
|
||||
|
||||
let left_cols = left_buffer.range::<u8>(0, 0x6000);
|
||||
let right_cols = right_buffer.range::<u8>(0, 0x6000);
|
||||
for (index, (left, right)) in left_cols.zip(right_cols).enumerate() {
|
||||
let top = (index % 64) * 4;
|
||||
if top >= 224 {
|
||||
continue;
|
||||
}
|
||||
|
||||
let pixels = [0, 2, 4, 6].map(|i| {
|
||||
let left = if params.left {
|
||||
colors[0][(left >> i) as usize & 0x3]
|
||||
} else {
|
||||
Color32::BLACK
|
||||
};
|
||||
let right = if params.right {
|
||||
colors[1][(right >> i) as usize & 0x3]
|
||||
} else {
|
||||
Color32::BLACK
|
||||
};
|
||||
Color32::from_rgb(
|
||||
left.r() + right.r(),
|
||||
left.g() + right.g(),
|
||||
left.b() + right.b(),
|
||||
)
|
||||
});
|
||||
let x = index / 64;
|
||||
for (i, pixel) in pixels.into_iter().enumerate() {
|
||||
let y = top + i;
|
||||
image.write((x, y), pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,8 +8,8 @@ use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||
|
||||
use crate::{
|
||||
emulator::SimId,
|
||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
|
||||
window::{
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
@@ -20,28 +20,34 @@ use super::utils::{self, Object};
|
||||
|
||||
pub struct ObjectWindow {
|
||||
sim_id: SimId,
|
||||
loader: Arc<VramTextureLoader>,
|
||||
loader: Arc<ImageTextureLoader>,
|
||||
memory: Arc<MemoryClient>,
|
||||
objects: MemoryView,
|
||||
index: usize,
|
||||
generic_palette: bool,
|
||||
params: VramParams<ObjectParams>,
|
||||
params: ImageParams<ObjectParams>,
|
||||
scale: f32,
|
||||
}
|
||||
|
||||
impl ObjectWindow {
|
||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, vram: &mut VramProcessor) -> Self {
|
||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
|
||||
let initial_params = ObjectParams {
|
||||
index: 0,
|
||||
generic_palette: false,
|
||||
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
|
||||
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||
};
|
||||
let renderer = ObjectRenderer::new(sim_id, memory);
|
||||
let ([zoom, full], params) = vram.add(renderer);
|
||||
let ([zoom, full], params) = images.add(renderer, initial_params);
|
||||
let loader =
|
||||
VramTextureLoader::new([("vram://zoom".into(), zoom), ("vram://full".into(), full)]);
|
||||
ImageTextureLoader::new([("vip://zoom".into(), zoom), ("vip://full".into(), full)]);
|
||||
Self {
|
||||
sim_id,
|
||||
loader: Arc::new(loader),
|
||||
memory: memory.clone(),
|
||||
objects: memory.watch(sim_id, 0x0003e000, 0x2000),
|
||||
index: 0,
|
||||
generic_palette: false,
|
||||
index: params.index,
|
||||
generic_palette: params.generic_palette,
|
||||
params,
|
||||
scale: 1.0,
|
||||
}
|
||||
@@ -76,7 +82,7 @@ impl ObjectWindow {
|
||||
});
|
||||
});
|
||||
});
|
||||
let image = Image::new("vram://zoom")
|
||||
let image = Image::new("vip://zoom")
|
||||
.maintain_aspect_ratio(true)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
ui.add(image);
|
||||
@@ -175,12 +181,12 @@ impl ObjectWindow {
|
||||
self.params.write(ObjectParams {
|
||||
index: self.index,
|
||||
generic_palette: self.generic_palette,
|
||||
..ObjectParams::default()
|
||||
..*self.params
|
||||
});
|
||||
}
|
||||
|
||||
fn show_object(&mut self, ui: &mut Ui) {
|
||||
let image = Image::new("vram://full")
|
||||
let image = Image::new("vip://full")
|
||||
.fit_to_original_size(self.scale)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
ui.add(image);
|
||||
@@ -210,7 +216,7 @@ impl AppWindow for ObjectWindow {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3))
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
.size(Size::remainder())
|
||||
.horizontal(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
@@ -233,17 +239,6 @@ struct ObjectParams {
|
||||
right_color: Color32,
|
||||
}
|
||||
|
||||
impl Default for ObjectParams {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
index: 0,
|
||||
generic_palette: false,
|
||||
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
|
||||
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
enum Eye {
|
||||
Left,
|
||||
Right,
|
||||
@@ -266,7 +261,13 @@ impl ObjectRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn render_object(&self, image: &mut VramImage, params: &ObjectParams, use_pos: bool, eye: Eye) {
|
||||
fn render_object(
|
||||
&self,
|
||||
image: &mut ImageBuffer,
|
||||
params: &ObjectParams,
|
||||
use_pos: bool,
|
||||
eye: Eye,
|
||||
) {
|
||||
let chardata = self.chardata.borrow();
|
||||
let objects = self.objects.borrow();
|
||||
let brightness = self.brightness.borrow();
|
||||
@@ -302,7 +303,7 @@ impl ObjectRenderer {
|
||||
let palette = if params.generic_palette {
|
||||
utils::generic_palette(color)
|
||||
} else {
|
||||
utils::parse_palette(palettes.read(8 + obj.data.palette_index * 2), &brts, color)
|
||||
utils::palette_colors(palettes.read(8 + obj.data.palette_index * 2), &brts, color)
|
||||
};
|
||||
|
||||
for row in 0..8 {
|
||||
@@ -323,14 +324,14 @@ impl ObjectRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
impl VramRenderer<2> for ObjectRenderer {
|
||||
impl ImageRenderer<2> for ObjectRenderer {
|
||||
type Params = ObjectParams;
|
||||
|
||||
fn sizes(&self) -> [[usize; 2]; 2] {
|
||||
[[8, 8], [384, 224]]
|
||||
}
|
||||
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 2]) {
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
|
||||
images[0].clear();
|
||||
self.render_object(&mut images[0], params, false, Eye::Left);
|
||||
self.render_object(&mut images[0], params, false, Eye::Right);
|
||||
@@ -0,0 +1,819 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use egui::{
|
||||
Align, Button, CentralPanel, Checkbox, Color32, Context, Direction, Label, Layout, ScrollArea,
|
||||
TextEdit, Ui, ViewportBuilder, ViewportId,
|
||||
};
|
||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||
|
||||
use crate::{
|
||||
emulator::SimId,
|
||||
memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
|
||||
window::{
|
||||
utils::{NumberEdit, UiExt},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
use super::utils;
|
||||
|
||||
pub struct RegisterWindow {
|
||||
sim_id: SimId,
|
||||
memory: Arc<MemoryClient>,
|
||||
registers: MemoryView,
|
||||
}
|
||||
|
||||
impl RegisterWindow {
|
||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>) -> Self {
|
||||
Self {
|
||||
sim_id,
|
||||
memory: memory.clone(),
|
||||
registers: memory.watch(sim_id, 0x0005f800, 0x72),
|
||||
}
|
||||
}
|
||||
|
||||
fn show_interrupts(&mut self, ui: &mut Ui) {
|
||||
let row_height = self.row_height(ui);
|
||||
let [mut raw_intpnd, mut raw_intenb] = self.read_address(0x0005f800);
|
||||
let mut intenb = InterruptReg::parse(raw_intenb);
|
||||
let mut intpnd = InterruptReg::parse(raw_intpnd);
|
||||
ui.section("Interrupt", |ui| {
|
||||
let width = ui.available_width();
|
||||
let xspace = ui.spacing().item_spacing.x;
|
||||
ui.with_layout(Layout::top_down_justified(Align::Center), |ui| {
|
||||
TableBuilder::new(ui)
|
||||
.id_salt("raw_values")
|
||||
.columns(Column::exact(width * 0.5 - xspace), 2)
|
||||
.cell_layout(Layout::left_to_right(Align::Max))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("INTENB");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut text = format!("{raw_intenb:04x}");
|
||||
ui.add_sized(
|
||||
ui.available_size(),
|
||||
TextEdit::singleline(&mut text).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("INTPND");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut text = format!("{raw_intpnd:04x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut text).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
ui.add_space(8.0);
|
||||
TableBuilder::new(ui)
|
||||
.id_salt("flags")
|
||||
.column(Column::exact(width * 0.5 - xspace))
|
||||
.columns(Column::exact(width * 0.25 - xspace), 2)
|
||||
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|_ui| {});
|
||||
row.col(|ui| {
|
||||
ui.add_sized(ui.available_size(), Label::new("ENB"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_sized(ui.available_size(), Label::new("PND"));
|
||||
});
|
||||
});
|
||||
let mut add_row = |label: &str, enb: &mut bool, pnd: &mut bool| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label(label);
|
||||
});
|
||||
row.col(|ui| {
|
||||
let space =
|
||||
(ui.available_width() - ui.spacing().icon_width) / 2.0;
|
||||
ui.add_space(space);
|
||||
ui.checkbox(enb, "");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let space =
|
||||
(ui.available_width() - ui.spacing().icon_width) / 2.0;
|
||||
ui.add_space(space);
|
||||
ui.checkbox(pnd, "");
|
||||
});
|
||||
});
|
||||
};
|
||||
add_row("TIMEERR", &mut intenb.timeerr, &mut intpnd.timeerr);
|
||||
add_row("XPEND", &mut intenb.xpend, &mut intpnd.xpend);
|
||||
add_row("SBHIT", &mut intenb.sbhit, &mut intpnd.sbhit);
|
||||
add_row("FRAMESTART", &mut intenb.framestart, &mut intpnd.framestart);
|
||||
add_row("GAMESTART", &mut intenb.gamestart, &mut intpnd.gamestart);
|
||||
add_row("RFBEND", &mut intenb.rfbend, &mut intpnd.rfbend);
|
||||
add_row("LFBEND", &mut intenb.lfbend, &mut intpnd.lfbend);
|
||||
add_row("SCANERR", &mut intenb.scanerr, &mut intpnd.scanerr);
|
||||
});
|
||||
});
|
||||
ui.allocate_space(ui.available_size());
|
||||
});
|
||||
if intpnd.update(&mut raw_intpnd) {
|
||||
self.memory.write(self.sim_id, 0x0005f800, &raw_intpnd);
|
||||
}
|
||||
if intenb.update(&mut raw_intenb) {
|
||||
self.memory.write(self.sim_id, 0x0005f802, &raw_intenb);
|
||||
}
|
||||
}
|
||||
|
||||
fn show_display_status(&mut self, ui: &mut Ui) {
|
||||
let row_height = self.row_height(ui);
|
||||
let mut raw_dpstts = self.read_address(0x0005f820);
|
||||
let mut dpstts = DisplayReg::parse(raw_dpstts);
|
||||
ui.section("Display", |ui| {
|
||||
let width = ui.available_width();
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.5))
|
||||
.column(Column::exact(width * 0.5))
|
||||
.cell_layout(Layout::left_to_right(Align::Max))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("DPSTTS");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut value_str = format!("{raw_dpstts:04x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(true, Checkbox::new(&mut dpstts.lock, "LOCK"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut dpstts.r1bsy, "R1BSY"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(true, Checkbox::new(&mut dpstts.synce, "SYNCE"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut dpstts.l1bsy, "L1BSY"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(true, Checkbox::new(&mut dpstts.re, "RE"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut dpstts.r0bsy, "R0BSY"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut dpstts.fclk, "FCLK"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut dpstts.l0bsy, "L0BSY"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut dpstts.scanrdy, "SCANRDY"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(true, Checkbox::new(&mut dpstts.disp, "DISP"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|_ui| {});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(Button::new("DPRST").min_size(ui.available_size()))
|
||||
.clicked()
|
||||
{
|
||||
dpstts.dprst = true;
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
ui.allocate_space(ui.available_size());
|
||||
});
|
||||
if dpstts.update(&mut raw_dpstts) {
|
||||
self.memory.write(self.sim_id, 0x0005f822, &raw_dpstts);
|
||||
}
|
||||
}
|
||||
|
||||
fn show_drawing_status(&mut self, ui: &mut Ui) {
|
||||
let row_height = self.row_height(ui);
|
||||
let [mut raw_xpstts, raw_xpctrl] = self.read_address(0x0005f840);
|
||||
let mut xpstts = DrawingReg::parse(raw_xpstts);
|
||||
ui.section("Drawing", |ui| {
|
||||
let width = ui.available_width();
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.5))
|
||||
.column(Column::exact(width * 0.5))
|
||||
.cell_layout(Layout::left_to_right(Align::Max))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("XPCTRL");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut value_str = format!("{raw_xpctrl:04x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("XPSTTS");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut value_str = format!("{raw_xpstts:04x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
/*
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("SBCMP");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let old_value = xpctrl.sbcmp;
|
||||
ui.add_enabled(true, NumberEdit::new(&mut xpctrl.sbcmp).range(0..32));
|
||||
cmp_changed = xpctrl.sbcmp != old_value;
|
||||
});
|
||||
});
|
||||
*/
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("SBCOUNT");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(
|
||||
false,
|
||||
NumberEdit::new(&mut xpstts.sbcount)
|
||||
.arrows(false)
|
||||
.range(0..32),
|
||||
);
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut xpstts.sbout, "SBOUT"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut xpstts.f1bsy, "F1BSY"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut xpstts.f0bsy, "F0BSY"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut xpstts.overtime, "OVERTIME"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(true, Checkbox::new(&mut xpstts.xpen, "XPEN"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(Button::new("XPRST").min_size(ui.available_size()))
|
||||
.clicked()
|
||||
{
|
||||
xpstts.xprst = true;
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
ui.allocate_space(ui.available_size());
|
||||
});
|
||||
if xpstts.update(&mut raw_xpstts) {
|
||||
xpstts.update(&mut raw_xpstts);
|
||||
self.memory.write(self.sim_id, 0x0005f842, &raw_xpstts);
|
||||
}
|
||||
}
|
||||
|
||||
fn show_colors(&mut self, ui: &mut Ui) {
|
||||
let row_height = self.row_height(ui);
|
||||
let registers = self.registers.borrow();
|
||||
ui.section("Colors", |ui| {
|
||||
let width = ui.available_width();
|
||||
let xspace = ui.spacing().item_spacing.x;
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.2 - xspace))
|
||||
.columns(Column::exact(width * 0.20 - xspace), 4)
|
||||
.cell_layout(Layout::left_to_right(Align::Max))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|_ui| {});
|
||||
row.col(|_ui| {});
|
||||
row.col(|ui| {
|
||||
ui.with_layout(
|
||||
Layout::centered_and_justified(Direction::LeftToRight),
|
||||
|ui| ui.label("1"),
|
||||
);
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.with_layout(
|
||||
Layout::centered_and_justified(Direction::LeftToRight),
|
||||
|ui| ui.label("2"),
|
||||
);
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.with_layout(
|
||||
Layout::centered_and_justified(Direction::LeftToRight),
|
||||
|ui| ui.label("3"),
|
||||
);
|
||||
});
|
||||
});
|
||||
let mut brts: [u16; 3] = [
|
||||
read_address(®isters, 0x0005f824),
|
||||
read_address(®isters, 0x0005f826),
|
||||
read_address(®isters, 0x0005f828),
|
||||
];
|
||||
body.row(row_height, |mut row| {
|
||||
let mut stale = false;
|
||||
row.col(|ui| {
|
||||
ui.label("BRT");
|
||||
});
|
||||
row.col(|_ui| {});
|
||||
for brt in brts.iter_mut() {
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(NumberEdit::new(brt).range(0..256).arrows(false).hex(true))
|
||||
.changed()
|
||||
{
|
||||
stale = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
if stale {
|
||||
self.memory.write(self.sim_id, 0x0005f824, &brts);
|
||||
}
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|_ui| {});
|
||||
for shade in utils::parse_brts(&brts, Color32::RED) {
|
||||
row.col(|ui| {
|
||||
ui.painter().rect_filled(
|
||||
ui.available_rect_before_wrap(),
|
||||
0.0,
|
||||
shade,
|
||||
);
|
||||
});
|
||||
}
|
||||
});
|
||||
let mut palettes = read_address::<[u16; 8]>(®isters, 0x0005f860);
|
||||
let mut add_row = |name: &str, address: u32, value: &mut u16| {
|
||||
let mut c1 = (*value >> 2) & 0x03;
|
||||
let mut c2 = (*value >> 4) & 0x03;
|
||||
let mut c3 = (*value >> 6) & 0x03;
|
||||
let mut stale = false;
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label(name);
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(
|
||||
NumberEdit::new(value)
|
||||
.range(0..256)
|
||||
.desired_width(width * 0.2)
|
||||
.arrows(false)
|
||||
.hex(true),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
stale = true;
|
||||
};
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(
|
||||
NumberEdit::new(&mut c1)
|
||||
.range(0..4)
|
||||
.desired_width(ui.available_width() - xspace),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
*value = (*value & 0xfff3) | (c1 << 2);
|
||||
stale = true;
|
||||
}
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(
|
||||
NumberEdit::new(&mut c2)
|
||||
.range(0..4)
|
||||
.desired_width(ui.available_width() - xspace),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
*value = (*value & 0xffcf) | (c2 << 4);
|
||||
stale = true;
|
||||
}
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(
|
||||
NumberEdit::new(&mut c3)
|
||||
.range(0..4)
|
||||
.desired_width(ui.available_width() - xspace),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
*value = (*value & 0xff3f) | (c3 << 6);
|
||||
stale = true;
|
||||
}
|
||||
});
|
||||
});
|
||||
if stale {
|
||||
self.memory.write(self.sim_id, address, value);
|
||||
}
|
||||
};
|
||||
|
||||
add_row("GPLT0", 0x0005f860, &mut palettes[0]);
|
||||
add_row("GPLT1", 0x0005f862, &mut palettes[1]);
|
||||
add_row("GPLT2", 0x0005f864, &mut palettes[2]);
|
||||
add_row("GPLT3", 0x0005f866, &mut palettes[3]);
|
||||
add_row("JPLT0", 0x0005f868, &mut palettes[4]);
|
||||
add_row("JPLT1", 0x0005f86a, &mut palettes[5]);
|
||||
add_row("JPLT2", 0x0005f86c, &mut palettes[6]);
|
||||
add_row("JPLT3", 0x0005f86e, &mut palettes[7]);
|
||||
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("BKCOL");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut bkcol: u16 = read_address(®isters, 0x0005f870);
|
||||
if ui
|
||||
.add(
|
||||
NumberEdit::new(&mut bkcol)
|
||||
.range(0..4)
|
||||
.desired_width(ui.available_width() - xspace),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
self.memory.write(self.sim_id, 0x0005f870, &bkcol);
|
||||
}
|
||||
});
|
||||
row.col(|_ui| {});
|
||||
row.col(|ui| {
|
||||
ui.label("REST");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut rest: u16 = read_address(®isters, 0x0005f82a);
|
||||
if ui
|
||||
.add(
|
||||
NumberEdit::new(&mut rest)
|
||||
.range(0..256)
|
||||
.arrows(false)
|
||||
.hex(true),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
self.memory.write(self.sim_id, 0x0005f82a, &rest);
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
ui.allocate_space(ui.available_size_before_wrap());
|
||||
});
|
||||
}
|
||||
|
||||
fn show_objects(&mut self, ui: &mut Ui) {
|
||||
let row_height = self.row_height(ui);
|
||||
ui.section("Objects", |ui| {
|
||||
let width = ui.available_width();
|
||||
let xspace = ui.spacing().item_spacing.x;
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.3 - xspace))
|
||||
.column(Column::exact(width * 0.3 - xspace))
|
||||
.column(Column::exact(width * 0.4 - xspace))
|
||||
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|_ui| {});
|
||||
row.col(|ui| {
|
||||
ui.add_sized(ui.available_size(), Label::new("Start"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_sized(ui.available_size(), Label::new("End"));
|
||||
});
|
||||
});
|
||||
let mut spts = self.read_address::<[u16; 4]>(0x0005f848);
|
||||
let prevs = std::iter::once(0u16).chain(spts.map(|i| (i + 1) & 0x03ff));
|
||||
let mut changed = false;
|
||||
for (index, (spt, prev)) in spts.iter_mut().zip(prevs).enumerate() {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label(format!("SPT{index}"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
|
||||
ui.label(prev.to_string());
|
||||
});
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui.add(NumberEdit::new(spt).range(0..1024)).changed() {
|
||||
changed = true;
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
if changed {
|
||||
self.memory.write(self.sim_id, 0x0005f848, &spts);
|
||||
}
|
||||
});
|
||||
ui.allocate_space(ui.available_size_before_wrap());
|
||||
});
|
||||
}
|
||||
|
||||
fn show_misc(&mut self, ui: &mut Ui) {
|
||||
let row_height = self.row_height(ui);
|
||||
let registers = self.registers.borrow();
|
||||
ui.section("Misc.", |ui| {
|
||||
let width = ui.available_width();
|
||||
let xspace = ui.spacing().item_spacing.x;
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.5 - xspace))
|
||||
.column(Column::exact(width * 0.5 - xspace))
|
||||
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("FRMCYC");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut frmcyc = read_address::<u16>(®isters, 0x0005f82e);
|
||||
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
|
||||
if ui.add(NumberEdit::new(&mut frmcyc).range(0..32)).changed() {
|
||||
self.memory.write(self.sim_id, 0x0005f82e, &frmcyc);
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
let mut cta = read_address::<u16>(®isters, 0x0005f830);
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("CTA");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
|
||||
ui.add_enabled(
|
||||
false,
|
||||
NumberEdit::new(&mut cta).arrows(false).hex(true),
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("CTA_L");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut cta_l = cta & 0xff;
|
||||
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
|
||||
ui.add_enabled(
|
||||
false,
|
||||
NumberEdit::new(&mut cta_l).arrows(false).hex(true),
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("CTA_R");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut cta_r = (cta >> 8) & 0xff;
|
||||
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
|
||||
ui.add_enabled(
|
||||
false,
|
||||
NumberEdit::new(&mut cta_r).arrows(false).hex(true),
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
ui.allocate_space(ui.available_size_before_wrap());
|
||||
});
|
||||
}
|
||||
|
||||
fn row_height(&self, ui: &mut Ui) -> f32 {
|
||||
ui.spacing().interact_size.y + ui.style().visuals.selection.stroke.width
|
||||
}
|
||||
|
||||
fn read_address<T: MemoryValue>(&self, address: usize) -> T {
|
||||
read_address(&self.registers.borrow(), address)
|
||||
}
|
||||
}
|
||||
|
||||
fn read_address<T: MemoryValue>(registers: &MemoryRef, address: usize) -> T {
|
||||
let index = (address - 0x0005f800) / size_of::<T>();
|
||||
registers.read(index)
|
||||
}
|
||||
|
||||
impl AppWindow for RegisterWindow {
|
||||
fn viewport_id(&self) -> ViewportId {
|
||||
ViewportId::from_hash_of(format!("registers-{}", self.sim_id))
|
||||
}
|
||||
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Registers ({})", self.sim_id))
|
||||
.with_inner_size((800.0, 480.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ScrollArea::vertical().show(ui, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
let width = ui.available_width();
|
||||
let xspace = ui.spacing().item_spacing.x;
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::exact(width * 0.25 - xspace))
|
||||
.size(Size::exact(width * 0.225 - xspace))
|
||||
.size(Size::exact(width * 0.325 - xspace))
|
||||
.size(Size::exact(width * 0.2 - xspace))
|
||||
.horizontal(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
self.show_interrupts(ui);
|
||||
});
|
||||
strip.strip(|nested| {
|
||||
nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
self.show_display_status(ui);
|
||||
});
|
||||
strip.cell(|ui| {
|
||||
self.show_drawing_status(ui);
|
||||
});
|
||||
});
|
||||
});
|
||||
strip.cell(|ui| {
|
||||
self.show_colors(ui);
|
||||
});
|
||||
strip.strip(|nested| {
|
||||
nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
self.show_objects(ui);
|
||||
});
|
||||
strip.cell(|ui| {
|
||||
self.show_misc(ui);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
struct InterruptReg {
|
||||
timeerr: bool,
|
||||
xpend: bool,
|
||||
sbhit: bool,
|
||||
framestart: bool,
|
||||
gamestart: bool,
|
||||
rfbend: bool,
|
||||
lfbend: bool,
|
||||
scanerr: bool,
|
||||
}
|
||||
|
||||
impl InterruptReg {
|
||||
fn parse(value: u16) -> Self {
|
||||
Self {
|
||||
timeerr: value & 0x8000 != 0,
|
||||
xpend: value & 0x4000 != 0,
|
||||
sbhit: value & 0x2000 != 0,
|
||||
framestart: value & 0x0010 != 0,
|
||||
gamestart: value & 0x0008 != 0,
|
||||
rfbend: value & 0x0004 != 0,
|
||||
lfbend: value & 0x0002 != 0,
|
||||
scanerr: value & 0x0001 != 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn update(&self, value: &mut u16) -> bool {
|
||||
let new_value = (*value & 0x1fe0)
|
||||
| if self.timeerr { 0x8000 } else { 0x0000 }
|
||||
| if self.xpend { 0x4000 } else { 0x0000 }
|
||||
| if self.sbhit { 0x2000 } else { 0x0000 }
|
||||
| if self.framestart { 0x0010 } else { 0x0000 }
|
||||
| if self.gamestart { 0x0008 } else { 0x0000 }
|
||||
| if self.rfbend { 0x0004 } else { 0x0000 }
|
||||
| if self.lfbend { 0x0002 } else { 0x0000 }
|
||||
| if self.scanerr { 0x0001 } else { 0x0000 };
|
||||
let changed = *value != new_value;
|
||||
*value = new_value;
|
||||
changed
|
||||
}
|
||||
}
|
||||
|
||||
struct DisplayReg {
|
||||
lock: bool,
|
||||
synce: bool,
|
||||
re: bool,
|
||||
fclk: bool,
|
||||
scanrdy: bool,
|
||||
r1bsy: bool,
|
||||
l1bsy: bool,
|
||||
r0bsy: bool,
|
||||
l0bsy: bool,
|
||||
disp: bool,
|
||||
dprst: bool,
|
||||
}
|
||||
|
||||
impl DisplayReg {
|
||||
fn parse(value: u16) -> Self {
|
||||
Self {
|
||||
lock: value & 0x0400 != 0,
|
||||
synce: value & 0x0200 != 0,
|
||||
re: value & 0x0100 != 0,
|
||||
fclk: value & 0x0080 != 0,
|
||||
scanrdy: value & 0x0040 != 0,
|
||||
r1bsy: value & 0x0020 != 0,
|
||||
l1bsy: value & 0x0010 != 0,
|
||||
r0bsy: value & 0x0008 != 0,
|
||||
l0bsy: value & 0x0004 != 0,
|
||||
disp: value & 0x0002 != 0,
|
||||
dprst: value & 0x0001 != 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn update(&self, value: &mut u16) -> bool {
|
||||
let new_value = (*value & 0xf800)
|
||||
| if self.lock { 0x0400 } else { 0x0000 }
|
||||
| if self.synce { 0x0200 } else { 0x0000 }
|
||||
| if self.re { 0x0100 } else { 0x0000 }
|
||||
| if self.fclk { 0x0080 } else { 0x0000 }
|
||||
| if self.scanrdy { 0x0040 } else { 0x0000 }
|
||||
| if self.r1bsy { 0x0020 } else { 0x0000 }
|
||||
| if self.l1bsy { 0x0010 } else { 0x0000 }
|
||||
| if self.r0bsy { 0x0008 } else { 0x0000 }
|
||||
| if self.l0bsy { 0x0004 } else { 0x0000 }
|
||||
| if self.disp { 0x0002 } else { 0x0000 }
|
||||
| if self.dprst { 0x0001 } else { 0x0000 };
|
||||
let changed = *value != new_value;
|
||||
*value = new_value;
|
||||
changed
|
||||
}
|
||||
}
|
||||
|
||||
struct DrawingReg {
|
||||
sbout: bool,
|
||||
sbcount: u8,
|
||||
overtime: bool,
|
||||
f1bsy: bool,
|
||||
f0bsy: bool,
|
||||
xpen: bool,
|
||||
xprst: bool,
|
||||
}
|
||||
|
||||
impl DrawingReg {
|
||||
fn parse(value: u16) -> Self {
|
||||
Self {
|
||||
sbout: value & 0x8000 != 0,
|
||||
sbcount: (value >> 8) as u8 & 0x1f,
|
||||
overtime: value & 0x0010 != 0,
|
||||
f1bsy: value & 0x0008 != 0,
|
||||
f0bsy: value & 0x0004 != 0,
|
||||
xpen: value & 0x0002 != 0,
|
||||
xprst: value & 0x0001 != 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn update(&self, value: &mut u16) -> bool {
|
||||
let new_value = (*value & 0x60e0)
|
||||
| if self.sbout { 0x8000 } else { 0x0000 }
|
||||
| (((self.sbcount & 0x1f) as u16) << 8)
|
||||
| if self.overtime { 0x0010 } else { 0x0000 }
|
||||
| if self.f1bsy { 0x0008 } else { 0x0000 }
|
||||
| if self.f0bsy { 0x0004 } else { 0x0000 }
|
||||
| if self.xpen { 0x0002 } else { 0x0000 }
|
||||
| if self.xprst { 0x0001 } else { 0x0000 };
|
||||
let changed = *value != new_value;
|
||||
*value = new_value;
|
||||
changed
|
||||
}
|
||||
}
|
||||
@@ -1,33 +1,52 @@
|
||||
use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Widget};
|
||||
|
||||
pub const GENERIC_PALETTE: [u8; 4] = [0, 64, 128, 255];
|
||||
pub const GENERIC_PALETTE: [u8; 4] = [0, 32, 64, 128];
|
||||
|
||||
pub fn shade(brt: u8, color: Color32) -> Color32 {
|
||||
color.gamma_multiply(brt as f32 / 255.0)
|
||||
let corrected = if brt > 132 {
|
||||
255.0
|
||||
} else {
|
||||
(brt as f32 * 255.0 / 133.0).round()
|
||||
};
|
||||
color.gamma_multiply(corrected / 255.0)
|
||||
}
|
||||
|
||||
pub fn generic_palette(color: Color32) -> [Color32; 4] {
|
||||
GENERIC_PALETTE.map(|brt| shade(brt, color))
|
||||
}
|
||||
|
||||
pub fn parse_palette(palette: u8, brts: &[u8; 8], color: Color32) -> [Color32; 4] {
|
||||
let shades = [
|
||||
Color32::BLACK,
|
||||
shade(brts[0], color),
|
||||
shade(brts[2], color),
|
||||
shade(
|
||||
brts[0].saturating_add(brts[2]).saturating_add(brts[4]),
|
||||
color,
|
||||
),
|
||||
];
|
||||
pub const fn parse_palette(palette: u8) -> [u8; 4] {
|
||||
[
|
||||
0,
|
||||
(palette >> 2) & 0x03,
|
||||
(palette >> 4) & 0x03,
|
||||
(palette >> 6) & 0x03,
|
||||
]
|
||||
}
|
||||
|
||||
pub const fn parse_shades(brts: &[u8; 8]) -> [u8; 4] {
|
||||
[
|
||||
0,
|
||||
brts[0],
|
||||
brts[2],
|
||||
brts[0].saturating_add(brts[2]).saturating_add(brts[4]),
|
||||
]
|
||||
}
|
||||
|
||||
pub fn parse_brts(brts: &[u16; 3], color: Color32) -> [Color32; 4] {
|
||||
[
|
||||
Color32::BLACK,
|
||||
shades[(palette >> 2) as usize & 0x03],
|
||||
shades[(palette >> 4) as usize & 0x03],
|
||||
shades[(palette >> 6) as usize & 0x03],
|
||||
shade(brts[0] as u8, color),
|
||||
shade(brts[1] as u8, color),
|
||||
shade((brts[0] + brts[1] + brts[2]) as u8, color),
|
||||
]
|
||||
}
|
||||
|
||||
pub fn palette_colors(palette: u8, brts: &[u8; 8], color: Color32) -> [Color32; 4] {
|
||||
let colors = parse_shades(brts).map(|s| shade(s, color));
|
||||
parse_palette(palette).map(|p| colors[p as usize])
|
||||
}
|
||||
|
||||
pub struct Object {
|
||||
pub x: i16,
|
||||
pub lon: bool,
|
||||
@@ -129,6 +148,12 @@ pub fn read_char_row(
|
||||
})
|
||||
}
|
||||
|
||||
pub fn read_char_pixel(char: &[u16; 8], hflip: bool, vflip: bool, row: usize, col: usize) -> u8 {
|
||||
let pixels = if vflip { char[7 - row] } else { char[row] };
|
||||
let pixel = if hflip { 7 - col } else { col } << 1;
|
||||
((pixels >> pixel) & 0x3) as u8
|
||||
}
|
||||
|
||||
pub struct CharacterGrid<'a> {
|
||||
source: ImageSource<'a>,
|
||||
scale: f32,
|
||||
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