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44 Commits
Author SHA1 Message Date
SonicSwordcane 0d2d6bf863 Fix the object viewer 2026-04-02 23:44:07 -04:00
SonicSwordcane 341de60816 Rewrite VIP tools to not mutate context 2026-03-29 22:37:46 -04:00
SonicSwordcane 8f6a6f86db Use newer rust when building releases 2026-03-29 12:29:52 -04:00
SonicSwordcane 391702b3f3 Update egui 2026-03-29 12:27:23 -04:00
SonicSwordcane 2414489ef2 Update deps, including shrooms-vb-core 2026-03-29 12:26:59 -04:00
SonicSwordcane e222f1bae5 Show version 2026-02-27 00:05:53 -05:00
SonicSwordcane acd7a27c5b chore: Release lemur version 0.11.0 2026-02-20 01:40:40 -05:00
SonicSwordcane faf258bbda Fix broken LLVM install 2026-02-20 01:37:56 -05:00
SonicSwordcane 1b1fa3ced0 Update deps 2026-02-20 00:25:34 -05:00
SonicSwordcane 9dfc942dfc CLI flag to give P2 the controller 2026-02-20 00:02:04 -05:00
SonicSwordcane d269082c8b CLI flag to open player 2 (thx Elrinth) 2026-02-19 23:52:52 -05:00
SonicSwordcane 640078e9b9 chore: Release lemur version 0.10.2 2026-02-05 23:18:05 -05:00
SonicSwordcane 4187b6683e Go easy on the GPU 2026-02-05 23:16:26 -05:00
SonicSwordcane ab86c7abd2 Fix underflow when playing with speedup 2026-02-05 23:06:55 -05:00
SonicSwordcane 25b08d26af Upgrade more deps 2026-02-05 22:59:16 -05:00
SonicSwordcane 3068084b5f Upgrade rubato 2026-01-25 18:15:19 -05:00
SonicSwordcane 18dccb8a64 chore: Release lemur version 0.10.1 2026-01-23 00:13:24 -05:00
SonicSwordcane 6325a90b4f Update dependencies 2026-01-23 00:02:30 -05:00
SonicSwordcane be1133adf7 Fix hotkey detection 2026-01-22 23:15:43 -05:00
SonicSwordcane ac9d3c51d6 chore: Release lemur version 0.10.0 2025-11-23 16:48:08 -05:00
SonicSwordcane 8cf546167f Update all deps 2025-11-23 16:47:36 -05:00
SonicSwordcane 2034f7934b Support manual/automatic ROM reloading 2025-11-23 15:45:57 -05:00
SonicSwordcane 2e474df3e8 Add CLI flags to open windows at startup 2025-11-23 13:58:46 -05:00
SonicSwordcane 0c68cffc0e Use newer brighter core 2025-11-23 13:38:48 -05:00
SonicSwordcane e1d08672fb Remember whether game is muted 2025-11-23 13:37:35 -05:00
SonicSwordcane 8dd64598ed Fix inline stacks 2025-10-25 10:03:57 -04:00
SonicSwordcane c00fae79f8 Fix new warnings 2025-10-17 23:52:56 -04:00
SonicSwordcane 0a8da6bff0 chore: Release lemur version 0.9.2 2025-09-06 22:33:36 -04:00
SonicSwordcane 73e8234b5b Use latest shrooms-vb-core 2025-09-06 22:32:25 -04:00
SonicSwordcane 7b590dde14 Use one file picker filter 2025-09-06 22:25:40 -04:00
SonicSwordcane 73ccc4054a Pass window to file picker 2025-09-06 22:19:20 -04:00
SonicSwordcane efcffed848 chore: Release lemur version 0.9.1 2025-09-06 10:32:02 -04:00
SonicSwordcane 58bb34e3cc Add elf/isx to file picker 2025-09-06 10:22:17 -04:00
SonicSwordcane 132d494cc2 Delete profiles before overwriting 2025-09-06 10:13:09 -04:00
SonicSwordcane 30ee8c06f7 Fix off-by-one errors 2025-09-06 09:57:37 -04:00
SonicSwordcane 1c146590fe chore: Release lemur version 0.9.0 2025-09-06 01:29:42 -04:00
SonicSwordcane d610e3de14 Mask top 5 bits of PC for symbols 2025-09-06 01:29:11 -04:00
SonicSwordcane f7f112f7c1 Support running/profiling ISX files 2025-09-06 01:21:25 -04:00
SonicSwordcane db482b5c21 chore: Release lemur version 0.8.2 2025-09-02 09:29:52 -04:00
SonicSwordcane 3e90d7df6d Fix windows builds 2025-09-02 09:29:24 -04:00
SonicSwordcane 1cab6524a4 chore: Release lemur version 0.8.1 2025-09-02 00:34:16 -04:00
SonicSwordcane cd8ebab4bf Fix parsing vuengine elf files 2025-09-02 00:33:31 -04:00
SonicSwordcane 4f681d883e chore: Release lemur version 0.8.0 2025-09-01 17:52:04 -04:00
SonicSwordcane a00d89bc36 Merge pull request 'Profiling' (#7) from profiling into main
Reviewed-on: #7
2025-09-01 21:51:34 +00:00
35 changed files with 2649 additions and 2012 deletions
Generated
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+17 -15
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@@ -4,52 +4,54 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur" repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false publish = false
license = "MIT" license = "MIT"
version = "0.7.3" version = "0.11.0"
edition = "2024" edition = "2024"
[dependencies] [dependencies]
anyhow = "1" anyhow = "1"
atoi = "2" atoi = "2"
audioadapter-buffers = "2"
atomic = "0.6" atomic = "0.6"
bitflags = { version = "2", features = ["serde"] } bitflags = { version = "2", features = ["serde"] }
bytemuck = { version = "1", features = ["derive"] } bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] } clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" } cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "6" directories = "6"
egui = { version = "0.32", features = ["serde"] } egui = { version = "0.34", features = ["serde"] }
egui_extras = { version = "0.32", features = ["image"] } egui_extras = { version = "0.34", features = ["image"] }
egui-notify = "0.20" egui-notify = "0.22"
egui-winit = "0.32" egui-winit = "0.34"
egui-wgpu = { version = "0.32", features = ["winit"] } egui-wgpu = { version = "0.34", features = ["winit"] }
fxprof-processed-profile = "0.8" fxprof-processed-profile = "0.8"
fixed = { version = "1.28", features = ["num-traits"] } fixed = { version = "1.28", features = ["num-traits"] }
gilrs = { version = "0.11", features = ["serde-serialize"] } gilrs = { version = "0.11", features = ["serde-serialize"] }
gimli = "0.32" gimli = "0.33"
hex = "0.4" hex = "0.4"
image = { version = "0.25", default-features = false, features = ["png"] } image = { version = "0.25", default-features = false, features = ["png"] }
itertools = "0.14" itertools = "0.14"
normpath = "1" normpath = "1"
notify = "8"
num-derive = "0.4" num-derive = "0.4"
num-traits = "0.2" num-traits = "0.2"
object = "0.37" object = "0.39"
oneshot = "0.1" oneshot = { version = "0.2", features = ["async", "std"] }
pollster = "0.4" pollster = "0.4"
rand = "0.9" rand = "0.10"
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]} rfd = "0.17"
rtrb = "0.3" rtrb = "0.3"
rubato = "0.16" rubato = "1"
serde = { version = "1", features = ["derive"] } serde = { version = "1", features = ["derive"] }
serde_json = "1" serde_json = "1"
thread-priority = "2" thread-priority = "3"
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] } tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
tracing = { version = "0.1", features = ["release_max_level_info"] } tracing = { version = "0.1", features = ["release_max_level_info"] }
tracing-subscriber = { version = "0.3", features = ["env-filter"] } tracing-subscriber = { version = "0.3", features = ["env-filter"] }
wgpu = "25" wgpu = "29"
wholesym = "0.8" wholesym = "0.8"
winit = { version = "0.30", features = ["serde"] } winit = { version = "0.30", features = ["serde"] }
[target.'cfg(windows)'.dependencies] [target.'cfg(windows)'.dependencies]
windows = { version = "0.61", features = ["Win32_System_Threading"] } windows = { version = "0.62", features = ["Win32_System_Threading"] }
[build-dependencies] [build-dependencies]
cc = "1" cc = "1"
+18 -13
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@@ -9,31 +9,35 @@ ADD "https://github.com/joseluisq/macosx-sdks/releases/download/14.5/MacOSX14.5.
RUN apt-get update && \ RUN apt-get update && \
apt-get install -y ca-certificates apt-get install -y ca-certificates
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
COPY install-llvm.sh .
RUN apt-get update && \ RUN apt-get update && \
apt-get install -y bash bzip2 clang-20 git lld-20 llvm-20 make patch xz-utils && \ ./install-llvm.sh && \
ln -s $(which clang-20) /usr/bin/clang && \ apt-get install -y bash bzip2 git make patch xz-utils && \
ln -s $(which clang++-20) /usr/bin/clang++ && \ ln -s $(which clang-21) /usr/bin/clang && \
ln -s $(which ld64.lld-20) /usr/bin/ld64.lld && \ ln -s $(which clang++-21) /usr/bin/clang++ && \
ln -s $(which ld64.lld-21) /usr/bin/ld64.lld && \
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
FROM rust:1.89-bookworm FROM rust:1.94-bookworm
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
COPY install-llvm.sh .
RUN rustup target add x86_64-pc-windows-msvc && \ RUN rustup target add x86_64-pc-windows-msvc && \
rustup target add x86_64-apple-darwin && \ rustup target add x86_64-apple-darwin && \
rustup target add aarch64-apple-darwin && \ rustup target add aarch64-apple-darwin && \
apt-get update && \ apt-get update && \
apt-get install -y clang-20 lld-20 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \ ./install-llvm.sh && \
apt-get install -y libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
cargo install cargo-bundle xwin && \ cargo install cargo-bundle xwin && \
xwin --accept-license splat --output xwin && \ xwin --accept-license splat --output xwin && \
rm -rf .xwin-cache && \ rm -rf .xwin-cache && \
ln -s $(which clang-20) /usr/bin/clang && \ ln -s $(which clang-21) /usr/bin/clang && \
ln -s $(which clang++-20) /usr/bin/clang++ ln -s $(which clang++-21) /usr/bin/clang++
COPY --from=osxcross /osxcross /osxcross COPY --from=osxcross /osxcross /osxcross
ENV PATH="/osxcross/bin:$PATH" \ ENV PATH="/osxcross/bin:$PATH" \
LD_LIBRARY_PATH="/osxcross/lib" \ LD_LIBRARY_PATH="/osxcross/lib" \
CC="clang-20" CXX="clang++-20" AR="llvm-ar-20" \ CC="clang-21" CXX="clang++-21" AR="llvm-ar-21" \
CC_x86_64-apple-darwin="o64-clang" \ CC_x86_64-apple-darwin="o64-clang" \
CXX_x86_64-apple-darwin="o64-clang++" \ CXX_x86_64-apple-darwin="o64-clang++" \
CC_aarch64-apple-darwin="oa64-clang" \ CC_aarch64-apple-darwin="oa64-clang" \
@@ -41,12 +45,13 @@ ENV PATH="/osxcross/bin:$PATH" \
SHROOMS_CFLAGS_x86_64-unknown-linux-gnu="-flto" \ SHROOMS_CFLAGS_x86_64-unknown-linux-gnu="-flto" \
CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \ CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \ SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-20" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-21" \
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \ CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-20" \ CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-21" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-20" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-21" \
RC_PATH="llvm-rc-20" \ RC_PATH="llvm-rc-21" \
MACOSX_DEPLOYMENT_TARGET="14.5" MACOSX_DEPLOYMENT_TARGET="14.5"
ENTRYPOINT ["bash"] ENTRYPOINT ["bash"]
+5
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@@ -18,8 +18,10 @@ fn main() -> Result<(), Box<dyn Error>> {
}; };
builder builder
.include(Path::new("shrooms-vb-core/core")) .include(Path::new("shrooms-vb-core/core"))
.include(Path::new("shrooms-vb-core/util"))
.opt_level(opt_level) .opt_level(opt_level)
.flag_if_supported("-fno-strict-aliasing") .flag_if_supported("-fno-strict-aliasing")
.define("_CRT_SECURE_NO_WARNINGS", None)
.define("VB_LITTLE_ENDIAN", None) .define("VB_LITTLE_ENDIAN", None)
.define("VB_SIGNED_PROPAGATE", None) .define("VB_SIGNED_PROPAGATE", None)
.define("VB_DIV_GENERIC", None) .define("VB_DIV_GENERIC", None)
@@ -29,7 +31,10 @@ fn main() -> Result<(), Box<dyn Error>> {
.define("VB_DIRECT_FRAME", "on_frame") .define("VB_DIRECT_FRAME", "on_frame")
.define("VB_DIRECT_READ", "on_read") .define("VB_DIRECT_READ", "on_read")
.define("VB_DIRECT_WRITE", "on_write") .define("VB_DIRECT_WRITE", "on_write")
.define("VBU_REALLOC", "vbu_realloc_shim")
.file(Path::new("shrooms-vb-core/core/vb.c")) .file(Path::new("shrooms-vb-core/core/vb.c"))
.file(Path::new("shrooms-vb-core/util/isx.c"))
.file(Path::new("shrooms-vb-core/util/vbu.c"))
.compile("vb"); .compile("vb");
Ok(()) Ok(())
+19
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@@ -0,0 +1,19 @@
#!/usr/bin/env bash
# Hopefully temporary script to manually install working llvm packages.
# The apt index for these is broken in bookworm, and upgrading to trixie
# would make them depend on too new of a libc version.
# https://apt.llvm.org/bookworm/pool/main/l/llvm-toolchain-21/clang-21_21.1.5~%2B%2B20251023083151%2B45afac62e373-1~exp1~20251023083333.51_amd64.deb
PACKAGES=('clang-21' 'clang-tools-21' 'libclang-common-21-dev' 'libclang-cpp21' 'libclang-rt-21-dev' 'libclang1-21' 'libllvm21' 'lld-21' 'llvm-21' 'llvm-21-dev' 'llvm-21-linker-tools' 'llvm-21-runtime' 'llvm-21-tools')
FILES=()
URL='https://apt.llvm.org/bookworm/pool/main/l/llvm-toolchain-21'
VERSION='21.1.5~%2B%2B20251023083151%2B45afac62e373-1~exp1~20251023083333.51_amd64.deb'
apt-get install -y curl python3
for package in "${PACKAGES[@]}"; do
curl -O -L "$URL/${package}_$VERSION"
FILES+=("./${package}_$VERSION")
done
apt-get install -y "${FILES[@]}"
+1 -1
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@@ -1,4 +1,4 @@
Types: deb deb-src Types: deb deb-src
URIs: http://apt.llvm.org/bookworm/ URIs: http://apt.llvm.org/bookworm/
Suites: llvm-toolchain-bookworm-20 Suites: llvm-toolchain-bookworm-21
Components: main Components: main
+97 -32
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@@ -16,16 +16,17 @@ use winit::{
}; };
use crate::{ use crate::{
config::CliArgs,
controller::ControllerManager, controller::ControllerManager,
emulator::{EmulatorClient, EmulatorCommand, SimId}, emulator::{EmulatorClient, EmulatorCommand, SimId},
images::ImageProcessor, images::ImageTextureLoader,
input::{MappingProvider, ShortcutProvider}, input::{MappingProvider, ShortcutProvider},
memory::MemoryClient, memory::MemoryClient,
persistence::Persistence, persistence::Persistence,
window::{ window::{
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow, AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, ProfileWindow, RegisterWindow, GdbServerWindow, HotkeysWindow, InitArgs, InputWindow, ObjectWindow, ProfileWindow,
TerminalWindow, WorldWindow, RegisterWindow, TerminalWindow, WorldWindow,
}, },
}; };
@@ -49,35 +50,41 @@ pub struct Application {
shortcuts: ShortcutProvider, shortcuts: ShortcutProvider,
controllers: ControllerManager, controllers: ControllerManager,
memory: Arc<MemoryClient>, memory: Arc<MemoryClient>,
images: ImageProcessor, images: Arc<ImageTextureLoader>,
persistence: Persistence, persistence: Persistence,
viewports: HashMap<ViewportId, Viewport>, viewports: HashMap<ViewportId, Viewport>,
focused: Option<ViewportId>, focused: Option<ViewportId>,
init_debug_port: Option<u16>, init_debug_port: Option<u16>,
init_profiling: bool, init_profiling: bool,
init_bgmap: bool,
init_chardata: bool,
init_objects: bool,
init_worlds: bool,
init_framebuffers: bool,
init_registers: bool,
init_terminal: bool,
} }
impl Application { impl Application {
pub fn new( pub fn new(
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
debug_port: Option<u16>, persistence: Persistence,
profiling: bool, args: CliArgs,
) -> Self { ) -> Self {
let wgpu = WgpuState::new(); let wgpu = WgpuState::new();
let icon = load_icon().ok().map(Arc::new); let icon = load_icon().ok().map(Arc::new);
let persistence = Persistence::new(); let mappings = MappingProvider::new(persistence.clone(), args.player2_controller);
let mappings = MappingProvider::new(persistence.clone());
let shortcuts = ShortcutProvider::new(persistence.clone()); let shortcuts = ShortcutProvider::new(persistence.clone());
let controllers = ControllerManager::new(client.clone(), &mappings); let controllers = ControllerManager::new(client.clone(), &mappings);
let memory = Arc::new(MemoryClient::new(client.clone())); let memory = Arc::new(MemoryClient::new(client.clone()));
let images = ImageProcessor::new(); let images = Arc::new(ImageTextureLoader::new());
{ {
let mappings = mappings.clone(); let mappings = mappings.clone();
let proxy = proxy.clone(); let proxy = proxy.clone();
thread::spawn(|| process_gamepad_input(mappings, proxy)); thread::spawn(|| process_gamepad_input(mappings, proxy));
} }
Self { let app = Self {
icon, icon,
wgpu, wgpu,
client, client,
@@ -90,9 +97,25 @@ impl Application {
persistence, persistence,
viewports: HashMap::new(), viewports: HashMap::new(),
focused: None, focused: None,
init_debug_port: debug_port, init_debug_port: args.debug_port,
init_profiling: profiling, init_profiling: args.profile,
init_bgmap: args.bgmap_data,
init_chardata: args.character_data,
init_objects: args.object_data,
init_worlds: args.worlds,
init_framebuffers: args.frame_buffers,
init_registers: args.registers,
init_terminal: args.terminal,
};
if args.player2 {
app.client
.send_command(EmulatorCommand::StartSecondSim(args.rom.clone()));
app.proxy
.send_event(UserEvent::OpenPlayer2)
.expect("Failed to open Player 2 window");
} }
app
} }
fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) { fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
@@ -103,7 +126,13 @@ impl Application {
} }
self.viewports.insert( self.viewports.insert(
viewport_id, viewport_id,
Viewport::new(event_loop, &self.wgpu, self.icon.clone(), window), Viewport::new(
&self.images,
event_loop,
&self.wgpu,
self.icon.clone(),
window,
),
); );
} }
} }
@@ -124,11 +153,40 @@ impl ApplicationHandler<UserEvent> for Application {
SimId::Player1, SimId::Player1,
); );
self.open(event_loop, Box::new(app)); self.open(event_loop, Box::new(app));
let sim_id = SimId::Player1;
if self.init_profiling { if self.init_profiling {
let mut profiler = ProfileWindow::new(SimId::Player1, self.client.clone()); let mut profiler = ProfileWindow::new(sim_id, self.client.clone());
profiler.launch(); profiler.launch();
self.open(event_loop, Box::new(profiler)); self.open(event_loop, Box::new(profiler));
} }
if self.init_chardata {
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(chardata));
}
if self.init_bgmap {
let bgmap = BgMapWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(bgmap));
}
if self.init_objects {
let objects = ObjectWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(objects));
}
if self.init_worlds {
let world = WorldWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(world));
}
if self.init_framebuffers {
let fb = FrameBufferWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(fb));
}
if self.init_registers {
let registers = RegisterWindow::new(sim_id, &self.memory);
self.open(event_loop, Box::new(registers));
}
if self.init_terminal {
let terminal = TerminalWindow::new(sim_id, &self.client);
self.open(event_loop, Box::new(terminal));
}
} }
fn window_event( fn window_event(
@@ -228,24 +286,24 @@ impl ApplicationHandler<UserEvent> for Application {
self.open(event_loop, Box::new(about)); self.open(event_loop, Box::new(about));
} }
UserEvent::OpenCharacterData(sim_id) => { UserEvent::OpenCharacterData(sim_id) => {
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images); let chardata = CharacterDataWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(chardata)); self.open(event_loop, Box::new(chardata));
} }
UserEvent::OpenBgMap(sim_id) => { UserEvent::OpenBgMap(sim_id) => {
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images); let bgmap = BgMapWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(bgmap)); self.open(event_loop, Box::new(bgmap));
} }
UserEvent::OpenObjects(sim_id) => { UserEvent::OpenObjects(sim_id) => {
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images); let objects = ObjectWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(objects)); self.open(event_loop, Box::new(objects));
} }
UserEvent::OpenWorlds(sim_id) => { UserEvent::OpenWorlds(sim_id) => {
let world = WorldWindow::new(sim_id, &self.memory, &mut self.images); let world = WorldWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(world)); self.open(event_loop, Box::new(world));
} }
UserEvent::OpenFrameBuffers(sim_id) => { UserEvent::OpenFrameBuffers(sim_id) => {
let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images); let fb = FrameBufferWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(world)); self.open(event_loop, Box::new(fb));
} }
UserEvent::OpenRegisters(sim_id) => { UserEvent::OpenRegisters(sim_id) => {
let registers = RegisterWindow::new(sim_id, &self.memory); let registers = RegisterWindow::new(sim_id, &self.memory);
@@ -333,13 +391,14 @@ impl WgpuState {
#[cfg(windows)] #[cfg(windows)]
let backends = wgpu::Backends::from_env() let backends = wgpu::Backends::from_env()
.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN); .unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor { let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
backends, backends,
..wgpu::InstanceDescriptor::default() ..wgpu::InstanceDescriptor::new_without_display_handle_from_env()
}); });
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions { let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance, power_preference:
wgpu::PowerPreference::from_env().unwrap_or(wgpu::PowerPreference::LowPower),
compatible_surface: None, compatible_surface: None,
force_fallback_adapter: false, force_fallback_adapter: false,
})) }))
@@ -369,6 +428,7 @@ struct Viewport {
} }
impl Viewport { impl Viewport {
pub fn new( pub fn new(
images: &Arc<ImageTextureLoader>,
event_loop: &ActiveEventLoop, event_loop: &ActiveEventLoop,
wgpu: &WgpuState, wgpu: &WgpuState,
icon: Option<Arc<IconData>>, icon: Option<Arc<IconData>>,
@@ -388,15 +448,16 @@ impl Viewport {
.unwrap() .unwrap()
.insert(0, "Selawik".into()); .insert(0, "Selawik".into());
ctx.set_fonts(fonts); ctx.set_fonts(fonts);
ctx.style_mut(|s| { ctx.global_style_mut(|s| {
s.wrap_mode = Some(TextWrapMode::Extend); s.wrap_mode = Some(TextWrapMode::Extend);
s.visuals.menu_corner_radius = Default::default(); s.visuals.menu_corner_radius = Default::default();
s.spacing.scroll = ScrollStyle::thin(); s.spacing.scroll = ScrollStyle::thin();
}); });
egui_extras::install_image_loaders(&ctx); egui_extras::install_image_loaders(&ctx);
ctx.add_texture_loader(images.clone());
let wgpu_config = egui_wgpu::WgpuConfiguration { let wgpu_config = egui_wgpu::WgpuConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync, present_mode: wgpu::PresentMode::AutoVsync,
wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting { wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
instance: wgpu.instance.clone(), instance: wgpu.instance.clone(),
adapter: wgpu.adapter.clone(), adapter: wgpu.adapter.clone(),
@@ -406,13 +467,12 @@ impl Viewport {
..egui_wgpu::WgpuConfiguration::default() ..egui_wgpu::WgpuConfiguration::default()
}; };
let options = egui_wgpu::RendererOptions::default();
let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new( let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new(
ctx.clone(), ctx.clone(),
wgpu_config, wgpu_config,
1,
None,
false, false,
true, options,
)); ));
let mut info = ViewportInfo::default(); let mut info = ViewportInfo::default();
@@ -423,7 +483,12 @@ impl Viewport {
let (window, state) = create_window_and_state(&ctx, event_loop, &builder, &mut painter); let (window, state) = create_window_and_state(&ctx, event_loop, &builder, &mut painter);
egui_winit::update_viewport_info(&mut info, &ctx, &window, true); egui_winit::update_viewport_info(&mut info, &ctx, &window, true);
app.on_init(&ctx, painter.render_state().as_ref().unwrap()); let render_state = painter.render_state();
let args = InitArgs {
window: &window,
render_state: render_state.as_ref().unwrap(),
};
app.on_init(args);
Self { Self {
painter, painter,
ctx, ctx,
@@ -470,8 +535,8 @@ impl Viewport {
fn redraw(&mut self, event_loop: &ActiveEventLoop) -> Option<Action> { fn redraw(&mut self, event_loop: &ActiveEventLoop) -> Option<Action> {
let mut input = self.state.take_egui_input(&self.window); let mut input = self.state.take_egui_input(&self.window);
input.viewports = std::iter::once((ViewportId::ROOT, self.info.clone())).collect(); input.viewports = std::iter::once((ViewportId::ROOT, self.info.clone())).collect();
let mut output = self.ctx.run(input, |ctx| { let mut output = self.ctx.run_ui(input, |ui| {
self.app.show(ctx); self.app.show(ui);
}); });
let clipped_primitives = self.ctx.tessellate(output.shapes, output.pixels_per_point); let clipped_primitives = self.ctx.tessellate(output.shapes, output.pixels_per_point);
self.painter.paint_and_update_textures( self.painter.paint_and_update_textures(
@@ -505,7 +570,7 @@ impl Viewport {
&mut self.info, &mut self.info,
std::mem::take(&mut self.commands), std::mem::take(&mut self.commands),
&self.window, &self.window,
&mut HashSet::default(), &mut vec![],
); );
if self.info.close_requested() { if self.info.close_requested() {
+38 -33
View File
@@ -1,17 +1,17 @@
use std::time::Duration; use std::time::Duration;
use anyhow::{Result, bail}; use anyhow::{Result, bail};
use audioadapter_buffers::direct::InterleavedSlice;
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait}; use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use itertools::Itertools; use rubato::Resampler;
use rubato::{FastFixedOut, Resampler};
use tracing::error; use tracing::error;
pub struct Audio { pub struct Audio {
#[allow(unused)] #[allow(unused)]
stream: cpal::Stream, stream: cpal::Stream,
sampler: FastFixedOut<f32>, sampler: rubato::Async<f32>,
input_buffer: Vec<Vec<f32>>, input_buffer: Vec<f32>,
output_buffer: Vec<Vec<f32>>, output_buffer: Vec<f32>,
sample_sink: rtrb::Producer<f32>, sample_sink: rtrb::Producer<f32>,
} }
@@ -32,17 +32,18 @@ impl Audio {
let mut config = config.with_max_sample_rate().config(); let mut config = config.with_max_sample_rate().config();
let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64; let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
let chunk_size = (834.0 * resample_ratio) as usize; let chunk_size = (834.0 * resample_ratio) as usize;
let sampler = FastFixedOut::new( let sampler = rubato::Async::new_poly(
resample_ratio, resample_ratio,
64.0, 64.0,
rubato::PolynomialDegree::Cubic, rubato::PolynomialDegree::Cubic,
chunk_size, chunk_size,
2, 2,
rubato::FixedAsync::Output,
)?; )?;
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32); config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
let input_buffer = sampler.input_buffer_allocate(true); let input_buffer = Vec::with_capacity(sampler.nbr_channels() * sampler.input_frames_max());
let output_buffer = sampler.output_buffer_allocate(true); let output_buffer = vec![0.0; sampler.nbr_channels() * sampler.output_frames_max()];
let (sample_sink, mut sample_source) = let (sample_sink, mut sample_source) =
rtrb::RingBuffer::new(sampler.output_frames_max() * 4); rtrb::RingBuffer::new(sampler.output_frames_max() * 4);
@@ -78,34 +79,38 @@ impl Audio {
}) })
} }
pub fn update(&mut self, samples: &[f32]) { pub fn update(&mut self, mut samples: &[f32]) {
for sample in samples.chunks_exact(2) { while self.input_buffer.len() + samples.len() >= self.sampler.input_frames_next() * 2 {
for (channel, value) in self.input_buffer.iter_mut().zip(sample) { let samples_needed =
channel.push(*value); (self.sampler.input_frames_next() * 2).saturating_sub(self.input_buffer.len());
} let (current_samples, future_samples) = samples.split_at(samples_needed);
if self.input_buffer[0].len() >= self.sampler.input_frames_next() { self.input_buffer.extend_from_slice(current_samples);
let (_, output_samples) = self samples = future_samples;
.sampler
.process_into_buffer(&self.input_buffer, &mut self.output_buffer, None) let buffer_in =
InterleavedSlice::new(&self.input_buffer, 2, self.sampler.input_frames_next())
.unwrap(); .unwrap();
let mut buffer_out = InterleavedSlice::new_mut(
let chunk = match self.sample_sink.write_chunk_uninit(output_samples * 2) { &mut self.output_buffer,
Ok(c) => c, 2,
Err(rtrb::chunks::ChunkError::TooFewSlots(n)) => { self.sampler.output_frames_next(),
self.sample_sink.write_chunk_uninit(n).unwrap() )
} .unwrap();
}; let (_, output_samples) = self
let interleaved = self.output_buffer[0] .sampler
.iter() .process_into_buffer(&buffer_in, &mut buffer_out, None)
.interleave(self.output_buffer[1].iter()) .unwrap();
.cloned(); let chunk = match self.sample_sink.write_chunk_uninit(output_samples * 2) {
chunk.fill_from_iter(interleaved); Ok(c) => c,
Err(rtrb::chunks::ChunkError::TooFewSlots(n)) => {
for channel in &mut self.input_buffer { self.sample_sink.write_chunk_uninit(n).unwrap()
channel.clear();
} }
} };
chunk.fill_from_iter(self.output_buffer[..output_samples * 2].iter().copied());
self.input_buffer.clear();
} }
self.input_buffer.extend_from_slice(samples);
while self.sample_sink.slots() < self.sampler.output_frames_max() * 2 { while self.sample_sink.slots() < self.sampler.output_frames_max() * 2 {
std::thread::sleep(Duration::from_micros(500)); std::thread::sleep(Duration::from_micros(500));
+103
View File
@@ -0,0 +1,103 @@
use anyhow::Result;
use clap::Parser;
use egui::{Color32, Vec2};
use serde::{Deserialize, Serialize};
use crate::{emulator::SimId, persistence::Persistence, window::DisplayMode};
use std::path::PathBuf;
#[derive(Parser)]
#[command(version, long_version = env!("CARGO_PKG_VERSION"))]
pub struct CliArgs {
/// The path to a virtual boy ROM to run.
pub rom: Option<PathBuf>,
/// Start a GDB/LLDB debug server on this port.
#[arg(short, long)]
pub debug_port: Option<u16>,
/// Enable profiling a game
#[arg(short, long)]
pub profile: bool,
/// Open character data window
#[arg(short, long)]
pub character_data: bool,
/// Open bgmap data window
#[arg(short, long)]
pub bgmap_data: bool,
/// Open object data window
#[arg(short, long)]
pub object_data: bool,
/// Open worlds window
#[arg(long)]
pub worlds: bool,
/// Open frame buffers window
#[arg(short, long)]
pub frame_buffers: bool,
/// Open registers window
#[arg(short, long)]
pub registers: bool,
/// Open terminal
#[arg(short, long)]
pub terminal: bool,
/// Watch ROM files for changes, automatically reload
#[arg(short, long)]
pub watch: bool,
/// Automatically open Player 2 for multiplayer
#[arg(long)]
pub player2: bool,
/// Map the first connected controller to Player 2
#[arg(long)]
pub player2_controller: bool,
}
pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
[
Color32::from_rgb(0xff, 0x00, 0x00),
Color32::from_rgb(0x00, 0xc6, 0xf0),
],
[
Color32::from_rgb(0x00, 0xb4, 0x00),
Color32::from_rgb(0xc8, 0x00, 0xff),
],
[
Color32::from_rgb(0xb4, 0x9b, 0x00),
Color32::from_rgb(0x00, 0x00, 0xff),
],
];
const fn default_audio_enabled() -> bool {
true
}
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq)]
pub struct SimConfig {
pub display_mode: DisplayMode,
pub colors: [Color32; 2],
pub dimensions: Vec2,
#[serde(default = "default_audio_enabled")]
pub audio_enabled: bool,
}
impl SimConfig {
pub fn load(persistence: &Persistence, sim_id: SimId) -> Self {
if let Ok(config) = persistence.load_config(config_filename(sim_id)) {
return config;
}
Self {
display_mode: DisplayMode::Anaglyph,
colors: COLOR_PRESETS[0],
dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0),
audio_enabled: true,
}
}
pub fn save(&self, persistence: &Persistence, sim_id: SimId) -> Result<()> {
persistence.save_config(config_filename(sim_id), self)
}
}
fn config_filename(sim_id: SimId) -> &'static str {
match sim_id {
SimId::Player1 => "config_p1",
SimId::Player2 => "config_p2",
}
}
+108 -24
View File
@@ -5,7 +5,7 @@ use std::{
sync::{ sync::{
Arc, Weak, Arc, Weak,
atomic::{AtomicBool, Ordering}, atomic::{AtomicBool, Ordering},
mpsc::{self, RecvError, TryRecvError}, mpsc::{self, RecvTimeoutError, TryRecvError},
}, },
time::Duration, time::Duration,
}; };
@@ -33,6 +33,7 @@ mod cart;
mod game_info; mod game_info;
mod inline_stack_map; mod inline_stack_map;
mod shrooms_vb_core; mod shrooms_vb_core;
mod shrooms_vb_util;
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)] #[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
pub enum SimId { pub enum SimId {
@@ -74,6 +75,7 @@ pub struct EmulatorBuilder {
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
start_paused: bool, start_paused: bool,
watch_rom: Arc<[AtomicBool; 2]>,
} }
impl EmulatorBuilder { impl EmulatorBuilder {
@@ -90,12 +92,13 @@ impl EmulatorBuilder {
audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]), audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]),
linked: Arc::new(AtomicBool::new(false)), linked: Arc::new(AtomicBool::new(false)),
start_paused: false, start_paused: false,
watch_rom: Arc::new([AtomicBool::new(false), AtomicBool::new(false)]),
}; };
let client = EmulatorClient { let client = EmulatorClient {
queue, queue,
sim_state: builder.sim_state.clone(), sim_state: builder.sim_state.clone(),
state: builder.state.clone(), state: builder.state.clone(),
audio_on: builder.audio_on.clone(), watch_rom: builder.watch_rom.clone(),
linked: builder.linked.clone(), linked: builder.linked.clone(),
}; };
(builder, client) (builder, client)
@@ -115,12 +118,25 @@ impl EmulatorBuilder {
} }
} }
pub fn with_audio_on(self, p1: bool, p2: bool) -> Self {
self.audio_on[0].store(p1, Ordering::Relaxed);
self.audio_on[1].store(p2, Ordering::Relaxed);
self
}
pub fn with_watch_rom(self, p1: bool, p2: bool) -> Self {
self.watch_rom[0].store(p1, Ordering::Relaxed);
self.watch_rom[1].store(p2, Ordering::Relaxed);
self
}
pub fn build(self) -> Result<Emulator> { pub fn build(self) -> Result<Emulator> {
let mut emulator = Emulator::new( let mut emulator = Emulator::new(
self.commands, self.commands,
self.sim_state, self.sim_state,
self.state, self.state,
self.audio_on, self.audio_on,
self.watch_rom,
self.linked, self.linked,
)?; )?;
if let Some(path) = self.rom { if let Some(path) = self.rom {
@@ -141,6 +157,7 @@ pub struct Emulator {
sim_state: Arc<[Atomic<SimState>; 2]>, sim_state: Arc<[Atomic<SimState>; 2]>,
state: Arc<Atomic<EmulatorState>>, state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
watch_rom: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
profilers: [Option<ProfileSender>; 2], profilers: [Option<ProfileSender>; 2],
renderers: HashMap<SimId, TextureSink>, renderers: HashMap<SimId, TextureSink>,
@@ -159,6 +176,7 @@ impl Emulator {
sim_state: Arc<[Atomic<SimState>; 2]>, sim_state: Arc<[Atomic<SimState>; 2]>,
state: Arc<Atomic<EmulatorState>>, state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
watch_rom: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
) -> Result<Self> { ) -> Result<Self> {
Ok(Self { Ok(Self {
@@ -169,6 +187,7 @@ impl Emulator {
sim_state, sim_state,
state, state,
audio_on, audio_on,
watch_rom,
linked, linked,
profilers: [None, None], profilers: [None, None],
renderers: HashMap::new(), renderers: HashMap::new(),
@@ -182,9 +201,18 @@ impl Emulator {
}) })
} }
pub fn reload_cart(&mut self, sim_id: SimId) -> Result<()> {
let Some(cart) = &self.carts[sim_id.to_index()] else {
return Ok(());
};
let path = cart.file_path.clone();
self.load_cart(sim_id, &path)
}
pub fn load_cart(&mut self, sim_id: SimId, path: &Path) -> Result<()> { pub fn load_cart(&mut self, sim_id: SimId, path: &Path) -> Result<()> {
let cart = Cart::load(path, sim_id)?; let watch = self.watch_rom[sim_id.to_index()].load(Ordering::Acquire);
self.reset_sim(sim_id, Some(cart))?; let cart = Cart::load(path, sim_id, watch)?;
self.try_reset_sim(sim_id, Some(cart))?;
Ok(()) Ok(())
} }
@@ -194,16 +222,26 @@ impl Emulator {
} else { } else {
self.carts[0].as_ref().map(|c| c.file_path.clone()) self.carts[0].as_ref().map(|c| c.file_path.clone())
}; };
let watch = self.watch_rom[SimId::Player2.to_index()].load(Ordering::Acquire);
let cart = match file_path { let cart = match file_path {
Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2)?), Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2, watch)?),
None => None, None => None,
}; };
self.reset_sim(SimId::Player2, cart)?; self.try_reset_sim(SimId::Player2, cart)?;
self.link_sims(); self.link_sims();
Ok(()) Ok(())
} }
fn reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> Result<()> { fn reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> bool {
if let Err(error) = self.try_reset_sim(sim_id, new_cart) {
self.report_error(sim_id, format!("Error resetting sim: {error}"));
false
} else {
true
}
}
fn try_reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> Result<()> {
self.save_sram(sim_id)?; self.save_sram(sim_id)?;
let index = sim_id.to_index(); let index = sim_id.to_index();
@@ -224,6 +262,10 @@ impl Emulator {
sim.load_cart(cart.rom.clone(), cart.sram.clone())?; sim.load_cart(cart.rom.clone(), cart.sram.clone())?;
self.carts[index] = Some(cart); self.carts[index] = Some(cart);
self.sim_state[index].store(SimState::Ready, Ordering::Release); self.sim_state[index].store(SimState::Ready, Ordering::Release);
} else if let Some(cart) = self.carts[index].as_mut()
&& cart.is_watching()
{
cart.restart_watching();
} }
let mut profiling = false; let mut profiling = false;
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref() if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
@@ -340,7 +382,7 @@ impl Emulator {
fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> { fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> {
self.profilers[sim_id.to_index()] = Some(sender); self.profilers[sim_id.to_index()] = Some(sender);
self.reset_sim(sim_id, None) self.try_reset_sim(sim_id, None)
} }
fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) { fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) {
@@ -416,11 +458,30 @@ impl Emulator {
let idle = self.tick(); let idle = self.tick();
if idle { if idle {
// The game is paused, and we have output all the video/audio we have. // The game is paused, and we have output all the video/audio we have.
// Block the thread until a new command comes in. // Block the thread until a new command comes in, or a ROM changes.
match self.commands.recv() { loop {
Ok(command) => self.handle_command(command), match self.commands.recv_timeout(Duration::from_millis(250)) {
Err(RecvError) => { Ok(command) => {
return; self.handle_command(command);
break;
}
Err(RecvTimeoutError::Timeout) => {
let mut changed = false;
for sim_id in SimId::values() {
let Some(cart) = self.carts[sim_id.to_index()].as_ref() else {
continue;
};
if cart.changed() {
changed |= self.reset_sim(sim_id, None);
}
}
if changed {
break;
}
}
Err(RecvTimeoutError::Disconnected) => {
return;
}
} }
} }
} }
@@ -435,6 +496,14 @@ impl Emulator {
} }
} }
} }
for sim_id in SimId::values() {
let Some(cart) = self.carts[sim_id.to_index()].as_ref() else {
continue;
};
if cart.changed() {
self.reset_sim(sim_id, None);
}
}
self.watched_regions.retain(|range, region| { self.watched_regions.retain(|range, region| {
let Some(region) = region.upgrade() else { let Some(region) = region.upgrade() else {
return false; return false;
@@ -601,6 +670,22 @@ impl Emulator {
self.report_error(sim_id, format!("Error loading rom: {error}")); self.report_error(sim_id, format!("Error loading rom: {error}"));
} }
} }
EmulatorCommand::ReloadRom(sim_id) => {
if let Err(error) = self.reload_cart(sim_id) {
self.report_error(sim_id, format!("Error loading rom: {error}"));
}
}
EmulatorCommand::WatchRom(sim_id, watch) => {
self.watch_rom[sim_id.to_index()].store(watch, Ordering::Release);
let Some(cart) = self.carts[sim_id.to_index()].as_mut() else {
return;
};
if watch {
cart.restart_watching();
} else {
cart.stop_watching();
}
}
EmulatorCommand::StartSecondSim(path) => { EmulatorCommand::StartSecondSim(path) => {
if let Err(error) = self.start_second_sim(path) { if let Err(error) = self.start_second_sim(path) {
self.report_error( self.report_error(
@@ -714,9 +799,8 @@ impl Emulator {
}; };
sim.watch_stdout(true); sim.watch_stdout(true);
} }
EmulatorCommand::SetAudioEnabled(p1, p2) => { EmulatorCommand::SetAudioEnabled(sim_id, enabled) => {
self.audio_on[SimId::Player1.to_index()].store(p1, Ordering::Release); self.audio_on[sim_id.to_index()].store(enabled, Ordering::Release);
self.audio_on[SimId::Player2.to_index()].store(p2, Ordering::Release);
} }
EmulatorCommand::Link => { EmulatorCommand::Link => {
self.link_sims(); self.link_sims();
@@ -725,9 +809,7 @@ impl Emulator {
self.unlink_sims(); self.unlink_sims();
} }
EmulatorCommand::Reset(sim_id) => { EmulatorCommand::Reset(sim_id) => {
if let Err(error) = self.reset_sim(sim_id, None) { self.reset_sim(sim_id, None);
self.report_error(sim_id, format!("Error resetting sim: {error}"));
}
} }
EmulatorCommand::SetKeys(sim_id, keys) => { EmulatorCommand::SetKeys(sim_id, keys) => {
if let Some(sim) = self.sims.get_mut(sim_id.to_index()) { if let Some(sim) = self.sims.get_mut(sim_id.to_index()) {
@@ -769,6 +851,8 @@ impl Emulator {
pub enum EmulatorCommand { pub enum EmulatorCommand {
ConnectToSim(SimId, TextureSink, mpsc::Sender<Toast>), ConnectToSim(SimId, TextureSink, mpsc::Sender<Toast>),
LoadGame(SimId, PathBuf), LoadGame(SimId, PathBuf),
ReloadRom(SimId),
WatchRom(SimId, bool),
StartSecondSim(Option<PathBuf>), StartSecondSim(Option<PathBuf>),
StopSecondSim, StopSecondSim,
Pause, Pause,
@@ -791,7 +875,7 @@ pub enum EmulatorCommand {
AddWatchpoint(SimId, u32, usize, VBWatchpointType), AddWatchpoint(SimId, u32, usize, VBWatchpointType),
RemoveWatchpoint(SimId, u32, usize, VBWatchpointType), RemoveWatchpoint(SimId, u32, usize, VBWatchpointType),
WatchStdout(SimId, mpsc::Sender<String>), WatchStdout(SimId, mpsc::Sender<String>),
SetAudioEnabled(bool, bool), SetAudioEnabled(SimId, bool),
Link, Link,
Unlink, Unlink,
Reset(SimId), Reset(SimId),
@@ -857,8 +941,8 @@ pub struct EmulatorClient {
queue: mpsc::Sender<EmulatorCommand>, queue: mpsc::Sender<EmulatorCommand>,
sim_state: Arc<[Atomic<SimState>; 2]>, sim_state: Arc<[Atomic<SimState>; 2]>,
state: Arc<Atomic<EmulatorState>>, state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
watch_rom: Arc<[AtomicBool; 2]>,
} }
impl EmulatorClient { impl EmulatorClient {
@@ -868,12 +952,12 @@ impl EmulatorClient {
pub fn emulator_state(&self) -> EmulatorState { pub fn emulator_state(&self) -> EmulatorState {
self.state.load(Ordering::Acquire) self.state.load(Ordering::Acquire)
} }
pub fn is_audio_enabled(&self, sim_id: SimId) -> bool {
self.audio_on[sim_id.to_index()].load(Ordering::Acquire)
}
pub fn are_sims_linked(&self) -> bool { pub fn are_sims_linked(&self) -> bool {
self.linked.load(Ordering::Acquire) self.linked.load(Ordering::Acquire)
} }
pub fn is_rom_watched(&self, sim_id: SimId) -> bool {
self.watch_rom[sim_id.to_index()].load(Ordering::Acquire)
}
pub fn send_command(&self, command: EmulatorCommand) -> bool { pub fn send_command(&self, command: EmulatorCommand) -> bool {
match self.queue.send(command) { match self.queue.send(command) {
Ok(()) => true, Ok(()) => true,
+74 -10
View File
@@ -1,13 +1,14 @@
use anyhow::Result; use anyhow::Result;
use rand::Rng; use notify::Watcher;
use rand::RngExt;
use std::{ use std::{
fs::{self, File}, fs::{self, File},
io::{Read, Seek as _, SeekFrom, Write as _}, io::{Read, Seek as _, SeekFrom, Write as _},
path::{Path, PathBuf}, path::{Path, PathBuf},
sync::Arc, sync::{Arc, atomic::AtomicBool},
}; };
use crate::emulator::{SimId, game_info::GameInfo}; use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx};
pub struct Cart { pub struct Cart {
pub file_path: PathBuf, pub file_path: PathBuf,
@@ -15,13 +16,16 @@ pub struct Cart {
sram_file: File, sram_file: File,
pub sram: Vec<u8>, pub sram: Vec<u8>,
pub info: Arc<GameInfo>, pub info: Arc<GameInfo>,
watcher: Option<notify::RecommendedWatcher>,
changed: Arc<AtomicBool>,
} }
impl Cart { impl Cart {
pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> { pub fn load(file_path: &Path, sim_id: SimId, watch: bool) -> Result<Self> {
let rom = fs::read(file_path)?; let rom = fs::read(file_path)?;
let (rom, info) = let (rom, info) = try_parse_isx(file_path, &rom)
try_parse_elf(file_path, &rom).unwrap_or_else(|| (rom, GameInfo::empty(file_path))); .or_else(|| try_parse_elf(file_path, &rom))
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
let mut sram_file = File::options() let mut sram_file = File::options()
.read(true) .read(true)
@@ -44,12 +48,21 @@ impl Cart {
sram sram
}; };
let changed = Arc::new(AtomicBool::new(false));
let watcher = if watch {
build_watcher(file_path, changed.clone())
} else {
None
};
Ok(Cart { Ok(Cart {
file_path: file_path.to_path_buf(), file_path: file_path.to_path_buf(),
rom, rom,
sram_file, sram_file,
sram, sram,
info: Arc::new(info), info: Arc::new(info),
watcher,
changed,
}) })
} }
@@ -58,6 +71,56 @@ impl Cart {
self.sram_file.write_all(&self.sram)?; self.sram_file.write_all(&self.sram)?;
Ok(()) Ok(())
} }
pub fn changed(&self) -> bool {
self.changed.load(std::sync::atomic::Ordering::Relaxed)
}
pub fn is_watching(&self) -> bool {
self.watcher.is_some()
}
pub fn restart_watching(&mut self) {
self.changed = Arc::new(AtomicBool::new(false));
if let Some(mut watcher) = self.watcher.take() {
let _ = watcher.unwatch(&self.file_path);
};
self.watcher = build_watcher(&self.file_path, self.changed.clone());
}
pub fn stop_watching(&mut self) {
self.changed = Arc::new(AtomicBool::new(false));
self.watcher = None;
}
}
fn build_watcher(file_path: &Path, changed: Arc<AtomicBool>) -> Option<notify::RecommendedWatcher> {
let file_path = file_path.to_path_buf();
let mut watcher =
notify::recommended_watcher(move |event: Result<notify::Event, notify::Error>| {
let Ok(e) = event else {
return;
};
let modified = !matches!(
e.kind,
notify::EventKind::Access(_)
| notify::EventKind::Modify(notify::event::ModifyKind::Metadata(_))
);
if modified {
changed.store(true, std::sync::atomic::Ordering::Relaxed);
}
})
.ok()?;
watcher
.watch(&file_path, notify::RecursiveMode::NonRecursive)
.ok()?;
Some(watcher)
}
fn try_parse_isx(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
let rom = rom_from_isx(data)?;
let info = GameInfo::from_isx(file_path, data);
Some((rom, info))
} }
fn try_parse_elf(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> { fn try_parse_elf(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
@@ -73,7 +136,7 @@ fn try_parse_elf(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
} }
_ => return None, _ => return None,
}; };
let info = GameInfo::new(file_path, data).unwrap_or_else(|_| GameInfo::empty(file_path)); let info = GameInfo::from_elf(file_path, data).unwrap_or_else(|_| GameInfo::empty(file_path));
Some((program, info)) Some((program, info))
} }
@@ -86,12 +149,13 @@ fn parse_elf_program<Elf: object::read::elf::FileHeader<Endian = object::Endiann
let mut bytes = vec![]; let mut bytes = vec![];
let mut pstart = None; let mut pstart = None;
for phdr in header.program_headers(endian, data).ok()? { for phdr in header.program_headers(endian, data).ok()? {
if phdr.p_filesz(endian).into() == 0 { let pma = phdr.p_paddr(endian).into();
if pma < 0x07000000 || phdr.p_filesz(endian).into() == 0 {
continue; continue;
} }
let start = pstart.unwrap_or(phdr.p_paddr(endian).into()); let start = pstart.unwrap_or(pma);
pstart = Some(start); pstart = Some(start);
bytes.resize((phdr.p_paddr(endian).into() - start) as usize, 0); bytes.resize((pma - start) as usize, 0);
let data = phdr.data(endian, data).ok()?; let data = phdr.data(endian, data).ok()?;
bytes.extend_from_slice(data); bytes.extend_from_slice(data);
} }
+88 -5
View File
@@ -14,7 +14,7 @@ pub struct GameInfo {
} }
impl GameInfo { impl GameInfo {
pub fn new(file_path: &Path, input: &[u8]) -> Result<Self> { pub fn from_elf(file_path: &Path, input: &[u8]) -> Result<Self> {
let file = object::File::parse(input)?; let file = object::File::parse(input)?;
let (name, path) = name_and_path(file_path); let (name, path) = name_and_path(file_path);
@@ -52,6 +52,26 @@ impl GameInfo {
}) })
} }
pub fn from_isx(file_path: &Path, input: &[u8]) -> Self {
let (name, path) = name_and_path(file_path);
let symbols = extract_isx_symbols(input);
let library_info = LibraryInfo {
name: name.clone(),
debug_name: name,
path: path.clone(),
debug_path: path,
debug_id: DebugId::default(),
code_id: None,
arch: None,
symbol_table: symbols.map(|syms| Arc::new(SymbolTable::new(syms))),
};
let inline_stack_map = InlineStackMap::empty();
Self {
library_info,
inline_stack_map,
}
}
pub fn empty(file_path: &Path) -> Self { pub fn empty(file_path: &Path) -> Self {
let (name, path) = name_and_path(file_path); let (name, path) = name_and_path(file_path);
let library_info = LibraryInfo { let library_info = LibraryInfo {
@@ -115,6 +135,66 @@ fn build_inline_stack_map(file: object::File) -> Result<InlineStackMap> {
Ok(frames.build()) Ok(frames.build())
} }
fn extract_isx_symbols(input: &[u8]) -> Option<Vec<Symbol>> {
let mut syms = vec![];
let (_, mut buf) = input.split_at_checked(32)?;
while !buf.is_empty() {
let typ;
(typ, buf) = buf.split_first()?;
match typ {
0x11 => {
// Code (Virtual Boy)
(_, buf) = buf.split_at_checked(4)?;
let len_bytes;
(len_bytes, buf) = buf.split_first_chunk()?;
let len = u32::from_le_bytes(*len_bytes);
(_, buf) = buf.split_at_checked(len as usize)?;
}
0x13 => {
// Range (Virtual Boy)
let count_bytes;
(count_bytes, buf) = buf.split_first_chunk()?;
let count = u16::from_le_bytes(*count_bytes);
(_, buf) = buf.split_at_checked(count as usize * 9)?;
}
0x14 => {
// Symbol (Virtual Boy)
let count_bytes;
(count_bytes, buf) = buf.split_first_chunk()?;
let count = u16::from_le_bytes(*count_bytes);
for _ in 0..count {
let name_len;
(name_len, buf) = buf.split_first()?;
let name_bytes;
(name_bytes, buf) = buf.split_at_checked(*name_len as usize)?;
(_, buf) = buf.split_at_checked(2)?;
let address_bytes;
(address_bytes, buf) = buf.split_first_chunk()?;
let name_str = String::from_utf8_lossy(name_bytes);
let address = u32::from_le_bytes(*address_bytes);
syms.push(Symbol {
address: address & 0x07ffffff,
size: Some(4),
name: demangle_any(&name_str),
});
}
}
0x20..=0x22 => {
// System (undocumented)
let length_bytes;
(length_bytes, buf) = buf.split_first_chunk()?;
let length = u32::from_le_bytes(*length_bytes);
(_, buf) = buf.split_at_checked(length as usize)?;
}
_ => {
return None;
}
}
}
Some(syms)
}
type Reader<'a> = gimli::EndianSlice<'a, gimli::RunTimeEndian>; type Reader<'a> = gimli::EndianSlice<'a, gimli::RunTimeEndian>;
struct ParseContext<'a> { struct ParseContext<'a> {
@@ -165,16 +245,19 @@ impl ParseContext<'_> {
} }
} }
fn parse_inline(ctx: &mut ParseContext, node: gimli::EntriesTreeNode<Reader>) -> Result<()> { fn parse_inline<'a>(
ctx: &mut ParseContext<'a>,
node: gimli::EntriesTreeNode<'a, '_, Reader<'a>>,
) -> Result<()> {
if node.entry().tag() == gimli::DW_TAG_inlined_subroutine if node.entry().tag() == gimli::DW_TAG_inlined_subroutine
&& let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)? && let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)
&& let Some(name) = ctx.name_attr(attr)? && let Some(name) = ctx.name_attr(attr)?
{ {
let name = Arc::new(name); let name = Arc::new(name);
let mut ranges = ctx.dorf.die_ranges(ctx.unit, node.entry())?; let mut ranges = ctx.dorf.die_ranges(ctx.unit, node.entry())?;
while let Some(range) = ranges.next()? { while let Some(range) = ranges.next()? {
let start = range.begin as u32; let start = range.begin as u32 & 0x07ffffff;
let end = range.end as u32; let end = range.end as u32 & 0x07ffffff;
ctx.frames.add(start, end, name.clone()); ctx.frames.add(start, end, name.clone());
} }
} }
+5 -3
View File
@@ -261,7 +261,7 @@ extern "C" fn on_exception(sim: *mut VB, cause: *mut u16) -> c_int {
}; };
data.monitor.event = data.monitor.queued_event.take(); data.monitor.event = data.monitor.queued_event.take();
data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(pc); data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(pc);
data.monitor.queued_event = Some(SimEvent::Interrupt(cause, pc)); data.monitor.queued_event = Some(SimEvent::Interrupt(cause, pc & 0x07ffffff));
unsafe { vb_set_exception_callback(sim, None) }; unsafe { vb_set_exception_callback(sim, None) };
if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() { if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() {
1 1
@@ -439,7 +439,9 @@ impl EventMonitor {
// JAL .+4 is how programs get r31 to a known value for indirect calls // JAL .+4 is how programs get r31 to a known value for indirect calls
// (which we detect later.) // (which we detect later.)
// Any other JAL is a function call. // Any other JAL is a function call.
return Some(SimEvent::Call(address.wrapping_add_signed(disp))); return Some(SimEvent::Call(
address.wrapping_add_signed(disp) & 0x07ffffff,
));
} }
} }
@@ -453,7 +455,7 @@ impl EventMonitor {
if r31 as u32 == address.wrapping_add(2) { if r31 as u32 == address.wrapping_add(2) {
// JMP anywhere else, if r31 points to after the JMP, is an indirect call // JMP anywhere else, if r31 points to after the JMP, is an indirect call
let target = unsafe { vb_get_program_register(sim, jmp_reg as u32) }; let target = unsafe { vb_get_program_register(sim, jmp_reg as u32) };
return Some(SimEvent::Call(target as u32)); return Some(SimEvent::Call(target as u32 & 0x07ffffff));
} }
} }
+31
View File
@@ -0,0 +1,31 @@
use std::ffi::c_void;
#[unsafe(no_mangle)]
unsafe fn vbu_realloc_shim(ptr: *mut c_void, new_size: usize) -> *mut c_void {
if !ptr.is_null() {
// not supporting proper realloc because it needs bookkeeping and it's unnecessary
return std::ptr::null_mut();
}
let allocation = vec![0u8; new_size].into_boxed_slice();
Box::into_raw(allocation).cast()
}
#[link(name = "vb")]
unsafe extern "C" {
#[link_name = "vbuFromISX"]
fn vbu_from_isx(bytes: *const c_void, length: usize, rom_length: *mut usize) -> *mut c_void;
}
pub fn rom_from_isx(bytes: &[u8]) -> Option<Vec<u8>> {
if !bytes.starts_with(b"ISX") {
return None;
}
let mut rom_length = 0;
let raw_rom = unsafe { vbu_from_isx(bytes.as_ptr().cast(), bytes.len(), &mut rom_length) };
if raw_rom.is_null() {
return None;
}
// SAFETY: the rom was allocated by vbu_realloc_shim, which created it from a Vec<u8>.
let rom = unsafe { Vec::from_raw_parts(raw_rom.cast(), rom_length, rom_length) };
Some(rom)
}
+114 -105
View File
@@ -1,5 +1,5 @@
use std::{ use std::{
collections::HashMap, collections::{HashMap, hash_map::Entry},
ops::Deref, ops::Deref,
sync::{Arc, Mutex, Weak}, sync::{Arc, Mutex, Weak},
thread, thread,
@@ -7,17 +7,21 @@ use std::{
}; };
use egui::{ use egui::{
Color32, ColorImage, TextureHandle, TextureOptions, Color32, ColorImage, TextureHandle,
epaint::ImageDelta, epaint::ImageDelta,
generate_loader_id,
load::{LoadError, SizedTexture, TextureLoader, TexturePoll}, load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
}; };
use tokio::{sync::mpsc, time::timeout}; use tokio::{sync::mpsc, time::timeout};
pub struct ImageProcessor { use crate::emulator::SimId;
pub struct ImageTextureLoader {
cache: Mutex<HashMap<String, ImageEntry>>,
sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>, sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
} }
impl ImageProcessor { impl ImageTextureLoader {
pub fn new() -> Self { pub fn new() -> Self {
let (sender, receiver) = mpsc::unbounded_channel(); let (sender, receiver) = mpsc::unbounded_channel();
thread::spawn(move || { thread::spawn(move || {
@@ -26,29 +30,52 @@ impl ImageProcessor {
.build() .build()
.unwrap() .unwrap()
.block_on(async move { .block_on(async move {
let mut worker = ImageProcessorWorker { let mut worker = ImageTextureLoaderWorker {
receiver, receiver,
renderers: vec![], renderers: vec![],
}; };
worker.run().await worker.run().await
}) })
}); });
Self { sender } Self {
cache: Mutex::new(HashMap::new()),
sender,
}
} }
pub fn add<const N: usize, R: ImageRenderer<N> + 'static>( pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
&self, &self,
sim_id: SimId,
renderer: R, renderer: R,
params: R::Params, params: R::Params,
) -> ([ImageHandle; N], ImageParams<R::Params>) { ) -> ImageParams<R::Params> {
let states = renderer.sizes().map(ImageState::new); let states = renderer.sizes().map(ImageState::new);
let handles = states.clone().map(|state| ImageHandle {
size: state.size.map(|i| i as f32),
data: state.sink,
});
let images = renderer let images = renderer
.sizes() .sizes()
.map(|[width, height]| ImageBuffer::new(width, height)); .map(|[width, height]| ImageBuffer::new(width, height));
{
let mut cache = self.cache.lock().unwrap();
for (name, state) in renderer.names().into_iter().zip(&states) {
let url = format!("vip://{sim_id}/{name}");
let entry = ImageEntry {
size: state.size.map(|i| i as f32),
data: Arc::downgrade(&state.sink),
texture: None,
};
match cache.entry(url) {
Entry::Vacant(e) => {
e.insert(entry);
}
Entry::Occupied(mut e) => {
// Only overwrite an old entry if that entry is dead.
// Otherwise, we clear out the reference to a texture actually in use.
if e.get().data.strong_count() == 0 {
e.insert(entry);
}
}
}
}
}
let sink = Arc::new(Mutex::new(params.clone())); let sink = Arc::new(Mutex::new(params.clone()));
let _ = self.sender.send(Box::new(ImageRendererWrapper { let _ = self.sender.send(Box::new(ImageRendererWrapper {
renderer, renderer,
@@ -56,20 +83,87 @@ impl ImageProcessor {
images, images,
states, states,
})); }));
let params = ImageParams { ImageParams {
value: params, value: params,
sink, sink,
}; }
(handles, params)
} }
} }
struct ImageProcessorWorker { impl TextureLoader for ImageTextureLoader {
fn id(&self) -> &str {
generate_loader_id!(ImageTextureLoader2)
}
fn load(
&self,
ctx: &egui::Context,
uri: &str,
texture_options: egui::TextureOptions,
_size_hint: egui::SizeHint,
) -> Result<TexturePoll, LoadError> {
let mut cache = self.cache.lock().unwrap();
let Some(entry) = cache.get_mut(uri) else {
return Err(LoadError::NotSupported);
};
if texture_options != egui::TextureOptions::NEAREST {
return Err(LoadError::Loading(
"Only TextureOptions::NEAREST are supported".into(),
));
}
let Some(data) = entry.data.upgrade() else {
cache.remove(uri);
return Err(LoadError::Loading("Backing loader no longer exists".into()));
};
match (data.lock().unwrap().take(), entry.texture.as_ref()) {
(Some(update), Some(handle)) => {
let delta = ImageDelta::full(update, texture_options);
ctx.tex_manager().write().set(handle.id(), delta);
let texture = SizedTexture::new(handle, entry.size);
Ok(TexturePoll::Ready { texture })
}
(Some(update), None) => {
let handle = ctx.load_texture(uri, update, texture_options);
let texture = SizedTexture::new(&handle, entry.size);
entry.texture.replace(handle);
Ok(TexturePoll::Ready { texture })
}
(None, Some(handle)) => {
let texture = SizedTexture::new(handle, entry.size);
Ok(TexturePoll::Ready { texture })
}
(None, None) => {
let size = entry.size.into();
Ok(TexturePoll::Pending { size: Some(size) })
}
}
}
fn forget(&self, uri: &str) {
let _ = uri;
}
fn forget_all(&self) {}
fn byte_size(&self) -> usize {
self.cache
.lock()
.unwrap()
.values()
.map(|entry| {
let [width, height] = entry.size;
width as usize * height as usize * 4
})
.sum()
}
}
struct ImageTextureLoaderWorker {
receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>, receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
renderers: Vec<Box<dyn ImageRendererImpl>>, renderers: Vec<Box<dyn ImageRendererImpl>>,
} }
impl ImageProcessorWorker { impl ImageTextureLoaderWorker {
async fn run(&mut self) { async fn run(&mut self) {
loop { loop {
if self.renderers.is_empty() { if self.renderers.is_empty() {
@@ -142,16 +236,10 @@ impl ImageBuffer {
} }
} }
#[derive(Clone)] struct ImageEntry {
pub struct ImageHandle {
size: [f32; 2], size: [f32; 2],
data: Arc<Mutex<Option<Arc<ColorImage>>>>, data: Weak<Mutex<Option<Arc<ColorImage>>>>,
} texture: Option<TextureHandle>,
impl ImageHandle {
fn pull(&mut self) -> Option<Arc<ColorImage>> {
self.data.lock().unwrap().take()
}
} }
pub struct ImageParams<T> { pub struct ImageParams<T> {
@@ -178,6 +266,7 @@ impl<T: Clone + Eq> ImageParams<T> {
pub trait ImageRenderer<const N: usize>: Send { pub trait ImageRenderer<const N: usize>: Send {
type Params: Clone + Send; type Params: Clone + Send;
fn names(&self) -> [&str; N];
fn sizes(&self) -> [[usize; 2]; N]; fn sizes(&self) -> [[usize; 2]; N];
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]); fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
} }
@@ -246,83 +335,3 @@ impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRend
Ok(()) Ok(())
} }
} }
pub struct ImageTextureLoader {
cache: Mutex<HashMap<String, (ImageHandle, Option<TextureHandle>)>>,
}
impl ImageTextureLoader {
pub fn new(renderers: impl IntoIterator<Item = (String, ImageHandle)>) -> Self {
let mut cache = HashMap::new();
for (key, image) in renderers {
cache.insert(key, (image, None));
}
Self {
cache: Mutex::new(cache),
}
}
}
impl TextureLoader for ImageTextureLoader {
fn id(&self) -> &str {
concat!(module_path!(), "ImageTextureLoader")
}
fn load(
&self,
ctx: &egui::Context,
uri: &str,
texture_options: TextureOptions,
_size_hint: egui::SizeHint,
) -> Result<TexturePoll, LoadError> {
let mut cache = self.cache.lock().unwrap();
let Some((image, maybe_handle)) = cache.get_mut(uri) else {
return Err(LoadError::NotSupported);
};
if texture_options != TextureOptions::NEAREST {
return Err(LoadError::Loading(
"Only TextureOptions::NEAREST are supported".into(),
));
}
match (image.pull(), maybe_handle.as_ref()) {
(Some(update), Some(handle)) => {
let delta = ImageDelta::full(update, texture_options);
ctx.tex_manager().write().set(handle.id(), delta);
let texture = SizedTexture::new(handle, image.size);
Ok(TexturePoll::Ready { texture })
}
(Some(update), None) => {
let handle = ctx.load_texture(uri, update, texture_options);
let texture = SizedTexture::new(&handle, image.size);
maybe_handle.replace(handle);
Ok(TexturePoll::Ready { texture })
}
(None, Some(handle)) => {
let texture = SizedTexture::new(handle, image.size);
Ok(TexturePoll::Ready { texture })
}
(None, None) => {
let size = image.size.into();
Ok(TexturePoll::Pending { size: Some(size) })
}
}
}
fn forget(&self, uri: &str) {
let _ = uri;
}
fn forget_all(&self) {}
fn byte_size(&self) -> usize {
self.cache
.lock()
.unwrap()
.values()
.map(|(image, _)| {
let [width, height] = image.size;
width as usize * height as usize * 4
})
.sum()
}
}
+18 -10
View File
@@ -272,13 +272,14 @@ impl Mappings for InputMapping {
#[derive(Clone)] #[derive(Clone)]
pub struct MappingProvider { pub struct MappingProvider {
persistence: Persistence, persistence: Persistence,
first_gamepad_is_p2: bool,
device_mappings: Arc<RwLock<HashMap<DeviceId, Arc<RwLock<GamepadMapping>>>>>, device_mappings: Arc<RwLock<HashMap<DeviceId, Arc<RwLock<GamepadMapping>>>>>,
sim_mappings: HashMap<SimId, Arc<RwLock<InputMapping>>>, sim_mappings: HashMap<SimId, Arc<RwLock<InputMapping>>>,
gamepad_info: Arc<RwLock<HashMap<GamepadId, GamepadInfo>>>, gamepad_info: Arc<RwLock<HashMap<GamepadId, GamepadInfo>>>,
} }
impl MappingProvider { impl MappingProvider {
pub fn new(persistence: Persistence) -> Self { pub fn new(persistence: Persistence, first_gamepad_is_p2: bool) -> Self {
let mut sim_mappings = HashMap::new(); let mut sim_mappings = HashMap::new();
let mut device_mappings = HashMap::new(); let mut device_mappings = HashMap::new();
@@ -307,6 +308,7 @@ impl MappingProvider {
device_mappings: Arc::new(RwLock::new(device_mappings)), device_mappings: Arc::new(RwLock::new(device_mappings)),
gamepad_info: Arc::new(RwLock::new(HashMap::new())), gamepad_info: Arc::new(RwLock::new(HashMap::new())),
sim_mappings, sim_mappings,
first_gamepad_is_p2,
} }
} }
@@ -338,7 +340,12 @@ impl MappingProvider {
.clone(); .clone();
drop(lock); drop(lock);
let mut lock = self.gamepad_info.write().unwrap(); let mut lock = self.gamepad_info.write().unwrap();
let bound_to = SimId::values() let players = if self.first_gamepad_is_p2 {
vec![SimId::Player2, SimId::Player1]
} else {
vec![SimId::Player1, SimId::Player2]
};
let bound_to = players
.into_iter() .into_iter()
.find(|sim_id| lock.values().all(|info| info.bound_to != Some(*sim_id))); .find(|sim_id| lock.values().all(|info| info.bound_to != Some(*sim_id)));
if let Entry::Vacant(entry) = lock.entry(gamepad.id()) { if let Entry::Vacant(entry) = lock.entry(gamepad.id()) {
@@ -457,15 +464,10 @@ struct PersistedGamepadMapping {
default_axes: Vec<(Code, (VBKey, VBKey))>, default_axes: Vec<(Code, (VBKey, VBKey))>,
} }
#[derive(Serialize, Deserialize)]
pub struct Shortcut {
pub shortcut: KeyboardShortcut,
pub command: Command,
}
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)] #[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub enum Command { pub enum Command {
OpenRom, OpenRom,
ReloadRom,
Quit, Quit,
FrameAdvance, FrameAdvance,
FastForward(u32), FastForward(u32),
@@ -476,9 +478,10 @@ pub enum Command {
} }
impl Command { impl Command {
pub fn all() -> [Self; 7] { pub fn all() -> [Self; 8] {
[ [
Self::OpenRom, Self::OpenRom,
Self::ReloadRom,
Self::Quit, Self::Quit,
Self::PauseResume, Self::PauseResume,
Self::Reset, Self::Reset,
@@ -491,6 +494,7 @@ impl Command {
pub fn name(self) -> &'static str { pub fn name(self) -> &'static str {
match self { match self {
Self::OpenRom => "Open ROM", Self::OpenRom => "Open ROM",
Self::ReloadRom => "Reload ROM",
Self::Quit => "Exit", Self::Quit => "Exit",
Self::PauseResume => "Pause/Resume", Self::PauseResume => "Pause/Resume",
Self::Reset => "Reset", Self::Reset => "Reset",
@@ -522,6 +526,10 @@ impl Default for Shortcuts {
Command::OpenRom, Command::OpenRom,
KeyboardShortcut::new(Modifiers::COMMAND, Key::O), KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
); );
shortcuts.set(
Command::ReloadRom,
KeyboardShortcut::new(Modifiers::COMMAND | Modifiers::SHIFT, Key::F5),
);
shortcuts.set( shortcuts.set(
Command::Quit, Command::Quit,
KeyboardShortcut::new(Modifiers::COMMAND, Key::Q), KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
@@ -682,7 +690,7 @@ impl ShortcutProvider {
else { else {
return true; return true;
}; };
if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) { if *key != shortcut.logical_key || !modifiers.contains(shortcut.modifiers) {
return true; return true;
} }
if matches!(command, Command::FastForward(_)) { if matches!(command, Command::FastForward(_)) {
+20 -20
View File
@@ -1,7 +1,7 @@
// hide console in release mode // hide console in release mode
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] #![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
use std::{path::PathBuf, process, time::SystemTime}; use std::{process, time::SystemTime};
use anyhow::{Result, bail}; use anyhow::{Result, bail};
use app::Application; use app::Application;
@@ -12,8 +12,15 @@ use tracing::error;
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt}; use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
use winit::event_loop::{ControlFlow, EventLoop}; use winit::event_loop::{ControlFlow, EventLoop};
use crate::{
config::{CliArgs, SimConfig},
emulator::SimId,
persistence::Persistence,
};
mod app; mod app;
mod audio; mod audio;
mod config;
mod controller; mod controller;
mod emulator; mod emulator;
mod gdbserver; mod gdbserver;
@@ -25,18 +32,6 @@ mod persistence;
mod profiler; mod profiler;
mod window; mod window;
#[derive(Parser)]
struct Args {
/// The path to a virtual boy ROM to run.
rom: Option<PathBuf>,
/// Start a GDB/LLDB debug server on this port.
#[arg(short, long)]
debug_port: Option<u16>,
/// Enable profiling a game
#[arg(short, long)]
profile: bool,
}
fn init_logger() { fn init_logger() {
let directives = std::env::var("RUST_LOG").unwrap_or("error,lemur=info".into()); let directives = std::env::var("RUST_LOG").unwrap_or("error,lemur=info".into());
let filter = EnvFilter::builder().parse_lossy(directives); let filter = EnvFilter::builder().parse_lossy(directives);
@@ -98,7 +93,9 @@ fn main() -> Result<()> {
#[cfg(windows)] #[cfg(windows)]
set_process_priority_to_high()?; set_process_priority_to_high()?;
let args = Args::parse(); let args = CliArgs::parse();
let persistence = Persistence::new();
let (mut builder, client) = EmulatorBuilder::new(); let (mut builder, client) = EmulatorBuilder::new();
if let Some(path) = &args.rom { if let Some(path) = &args.rom {
@@ -113,6 +110,14 @@ fn main() -> Result<()> {
if args.profile { if args.profile {
builder = builder.start_paused(true) builder = builder.start_paused(true)
} }
let p1 = SimConfig::load(&persistence, SimId::Player1);
let p2 = SimConfig::load(&persistence, SimId::Player2);
let watch = args.watch;
builder = builder
.with_audio_on(p1.audio_enabled, p2.audio_enabled)
.with_watch_rom(watch, watch);
ThreadBuilder::default() ThreadBuilder::default()
.name("Emulator".to_owned()) .name("Emulator".to_owned())
@@ -131,11 +136,6 @@ fn main() -> Result<()> {
let event_loop = EventLoop::with_user_event().build().unwrap(); let event_loop = EventLoop::with_user_event().build().unwrap();
event_loop.set_control_flow(ControlFlow::Poll); event_loop.set_control_flow(ControlFlow::Poll);
let proxy = event_loop.create_proxy(); let proxy = event_loop.create_proxy();
event_loop.run_app(&mut Application::new( event_loop.run_app(&mut Application::new(client, proxy, persistence, args))?;
client,
proxy,
args.debug_port,
args.profile,
))?;
Ok(()) Ok(())
} }
+2 -2
View File
@@ -50,11 +50,11 @@ impl MemoryClient {
} }
fn aligned_memory(start: u32, length: usize) -> BoxBytes { fn aligned_memory(start: u32, length: usize) -> BoxBytes {
if start % 4 == 0 && length % 4 == 0 { if start.is_multiple_of(4) && length.is_multiple_of(4) {
let memory = vec![0u32; length / 4].into_boxed_slice(); let memory = vec![0u32; length / 4].into_boxed_slice();
return bytemuck::box_bytes_of(memory); return bytemuck::box_bytes_of(memory);
} }
if start % 2 == 0 && length % 2 == 0 { if start.is_multiple_of(2) && length.is_multiple_of(2) {
let memory = vec![0u16; length / 2].into_boxed_slice(); let memory = vec![0u16; length / 2].into_boxed_slice();
return bytemuck::box_bytes_of(memory); return bytemuck::box_bytes_of(memory);
} }
+5
View File
@@ -60,6 +60,11 @@ impl ProgramState {
let Some(stack) = self.call_stacks.get_mut(code) else { let Some(stack) = self.call_stacks.get_mut(code) else {
bail!("missing stack {code:04x}"); bail!("missing stack {code:04x}");
}; };
// just popping the inline frames first
while stack
.pop_if(|f| matches!(f, StackFrame::Label(_)))
.is_some()
{}
if stack.pop().is_none() { if stack.pop().is_none() {
bail!("returned from {code:04x} but stack was empty"); bail!("returned from {code:04x} but stack was empty");
} }
+16 -6
View File
@@ -1,6 +1,9 @@
use std::sync::Arc;
pub use about::AboutWindow; pub use about::AboutWindow;
use egui::{Context, ViewportBuilder, ViewportId}; use egui::{Ui, ViewportBuilder, ViewportId};
pub use game::GameWindow; pub use game::GameWindow;
pub use game_screen::DisplayMode;
pub use gdb::GdbServerWindow; pub use gdb::GdbServerWindow;
pub use hotkeys::HotkeysWindow; pub use hotkeys::HotkeysWindow;
pub use input::InputWindow; pub use input::InputWindow;
@@ -9,7 +12,7 @@ pub use terminal::TerminalWindow;
pub use vip::{ pub use vip::{
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
}; };
use winit::event::KeyEvent; use winit::{event::KeyEvent, window::Window};
use crate::emulator::SimId; use crate::emulator::SimId;
@@ -29,11 +32,13 @@ pub trait AppWindow {
fn sim_id(&self) -> SimId { fn sim_id(&self) -> SimId {
SimId::Player1 SimId::Player1
} }
fn image_url(&self, name: &str) -> String {
format!("vip://{}/{name}", self.sim_id())
}
fn initial_viewport(&self) -> ViewportBuilder; fn initial_viewport(&self) -> ViewportBuilder;
fn show(&mut self, ctx: &Context); fn show(&mut self, ui: &mut Ui);
fn on_init(&mut self, ctx: &Context, render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
let _ = ctx; let _ = args;
let _ = render_state;
} }
fn on_destroy(&mut self) {} fn on_destroy(&mut self) {}
fn handle_key_event(&mut self, event: &KeyEvent) -> bool { fn handle_key_event(&mut self, event: &KeyEvent) -> bool {
@@ -45,3 +50,8 @@ pub trait AppWindow {
false false
} }
} }
pub struct InitArgs<'a> {
pub window: &'a Arc<Window>,
pub render_state: &'a egui_wgpu::RenderState,
}
+3 -3
View File
@@ -1,4 +1,4 @@
use egui::{CentralPanel, Context, Image, ViewportBuilder, ViewportId}; use egui::{CentralPanel, Image, Ui, ViewportBuilder, ViewportId};
use super::AppWindow; use super::AppWindow;
@@ -15,8 +15,8 @@ impl AppWindow for AboutWindow {
.with_inner_size((300.0, 200.0)) .with_inner_size((300.0, 200.0))
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show_inside(ui, |ui| {
ui.vertical_centered(|ui| { ui.vertical_centered(|ui| {
ui.label("Lemur Virtual Boy Emulator"); ui.label("Lemur Virtual Boy Emulator");
ui.label(format!("Version {}", env!("CARGO_PKG_VERSION"))); ui.label(format!("Version {}", env!("CARGO_PKG_VERSION")));
+64 -80
View File
@@ -1,18 +1,22 @@
use std::{sync::mpsc, time::Duration}; use std::{
sync::{Arc, mpsc},
time::Duration,
};
use crate::{ use crate::{
app::UserEvent, app::UserEvent,
config::{COLOR_PRESETS, SimConfig},
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState}, emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
input::{Command, ShortcutProvider}, input::{Command, ShortcutProvider},
persistence::Persistence, persistence::Persistence,
window::InitArgs,
}; };
use anyhow::Context as _; use anyhow::Context as _;
use egui::{ use egui::{
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2, Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, Panel, Ui, Vec2,
ViewportBuilder, ViewportCommand, ViewportId, Window, ViewportBuilder, ViewportCommand, ViewportId, Window,
}; };
use egui_notify::{Anchor, Toast, Toasts}; use egui_notify::{Anchor, Toast, Toasts};
use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy; use winit::event_loop::EventLoopProxy;
use super::{ use super::{
@@ -21,32 +25,18 @@ use super::{
utils::UiExt as _, utils::UiExt as _,
}; };
const COLOR_PRESETS: [[Color32; 2]; 3] = [
[
Color32::from_rgb(0xff, 0x00, 0x00),
Color32::from_rgb(0x00, 0xc6, 0xf0),
],
[
Color32::from_rgb(0x00, 0xb4, 0x00),
Color32::from_rgb(0xc8, 0x00, 0xff),
],
[
Color32::from_rgb(0xb4, 0x9b, 0x00),
Color32::from_rgb(0x00, 0x00, 0xff),
],
];
pub struct GameWindow { pub struct GameWindow {
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
persistence: Persistence, persistence: Persistence,
shortcuts: ShortcutProvider, shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
config: GameConfig, config: SimConfig,
toasts: Toasts, toasts: Toasts,
screen: Option<GameScreen>, screen: Option<GameScreen>,
messages: Option<mpsc::Receiver<Toast>>, messages: Option<mpsc::Receiver<Toast>>,
color_picker: Option<ColorPickerState>, color_picker: Option<ColorPickerState>,
window: Option<Arc<winit::window::Window>>,
} }
impl GameWindow { impl GameWindow {
@@ -57,7 +47,7 @@ impl GameWindow {
shortcuts: ShortcutProvider, shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
) -> Self { ) -> Self {
let config = load_config(&persistence, sim_id); let config = SimConfig::load(&persistence, sim_id);
let toasts = Toasts::new() let toasts = Toasts::new()
.with_anchor(Anchor::BottomLeft) .with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into()) .with_margin((10.0, 10.0).into())
@@ -73,10 +63,11 @@ impl GameWindow {
screen: None, screen: None,
messages: None, messages: None,
color_picker: None, color_picker: None,
window: None,
} }
} }
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) { fn show_menu(&mut self, ui: &mut Ui) {
let state = self.client.emulator_state(); let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready; let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running; let can_pause = is_ready && state == EmulatorState::Running;
@@ -87,13 +78,17 @@ impl GameWindow {
match command { match command {
Command::OpenRom => { Command::OpenRom => {
let rom = rfd::FileDialog::new() let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"]) .add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
.pick_file(); .pick_file();
if let Some(path) = rom { if let Some(path) = rom {
self.client self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path)); .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
} }
} }
Command::ReloadRom => {
self.client
.send_command(EmulatorCommand::ReloadRom(self.sim_id));
}
Command::Quit => { Command::Quit => {
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id)); let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
} }
@@ -139,13 +134,25 @@ impl GameWindow {
.clicked() .clicked()
{ {
let rom = rfd::FileDialog::new() let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"]) .add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
.pick_file(); .pick_file();
if let Some(path) = rom { if let Some(path) = rom {
self.client self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path)); .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
} }
} }
if ui
.add(self.button_for(ui.ctx(), "Reload ROM", Command::ReloadRom))
.clicked()
{
self.client
.send_command(EmulatorCommand::ReloadRom(self.sim_id));
}
let watch_rom = self.client.is_rom_watched(self.sim_id);
if ui.selectable_button(watch_rom, "Watch ROM").clicked() {
self.client
.send_command(EmulatorCommand::WatchRom(self.sim_id, !watch_rom));
}
if ui if ui
.add(self.button_for(ui.ctx(), "Quit", Command::Quit)) .add(self.button_for(ui.ctx(), "Quit", Command::Quit))
.clicked() .clicked()
@@ -201,7 +208,7 @@ impl GameWindow {
pollster::block_on(self.take_screenshot()); pollster::block_on(self.take_screenshot());
} }
}); });
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui)); ui.menu_button("Options", |ui| self.show_options_menu(ui));
ui.menu_button("Multiplayer", |ui| { ui.menu_button("Multiplayer", |ui| {
let has_player_2 = self.client.sim_state(SimId::Player2) != SimState::Uninitialized; let has_player_2 = self.client.sim_state(SimId::Player2) != SimState::Uninitialized;
if self.sim_id == SimId::Player1 if self.sim_id == SimId::Player1
@@ -298,10 +305,13 @@ impl GameWindow {
self.client self.client
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx)); .send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
let bytes = rx.await.context("Could not take screenshot")?; let bytes = rx.await.context("Could not take screenshot")?;
let file = rfd::FileDialog::new() let mut file_dialog = rfd::FileDialog::new()
.add_filter("PNG images", &["png"]) .add_filter("PNG images", &["png"])
.set_file_name("screenshot.png") .set_file_name("screenshot.png");
.save_file(); if let Some(window) = self.window.as_ref() {
file_dialog = file_dialog.set_parent(window);
}
let file = file_dialog.save_file();
let Some(path) = file else { let Some(path) = file else {
return Ok(None); return Ok(None);
}; };
@@ -318,7 +328,7 @@ impl GameWindow {
Ok(Some(path.display().to_string())) Ok(Some(path.display().to_string()))
} }
fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) { fn show_options_menu(&mut self, ui: &mut Ui) {
ui.menu_button("Video", |ui| { ui.menu_button("Video", |ui| {
ui.menu_button("Screen Size", |ui| { ui.menu_button("Screen Size", |ui| {
let current_dims = self.config.dimensions; let current_dims = self.config.dimensions;
@@ -334,7 +344,7 @@ impl GameWindow {
.selectable_button((current_dims - dims).length() < 1.0, label) .selectable_button((current_dims - dims).length() < 1.0, label)
.clicked() .clicked()
{ {
ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims)); ui.send_viewport_cmd(ViewportCommand::InnerSize(dims));
} }
} }
}); });
@@ -364,7 +374,7 @@ impl GameWindow {
let new_proportions = display_mode.proportions(); let new_proportions = display_mode.proportions();
let scale = new_proportions / old_proportions; let scale = new_proportions / old_proportions;
if scale != Vec2::new(1.0, 1.0) { if scale != Vec2::new(1.0, 1.0) {
ctx.send_viewport_cmd(ViewportCommand::InnerSize(current_dims * scale)); ui.send_viewport_cmd(ViewportCommand::InnerSize(current_dims * scale));
} }
self.update_config(|c| { self.update_config(|c| {
@@ -401,15 +411,15 @@ impl GameWindow {
}); });
}); });
ui.menu_button("Audio", |ui| { ui.menu_button("Audio", |ui| {
let p1_enabled = self.client.is_audio_enabled(SimId::Player1); if ui
let p2_enabled = self.client.is_audio_enabled(SimId::Player2); .selectable_button(self.config.audio_enabled, "Enabled")
if ui.selectable_button(p1_enabled, "Player 1").clicked() { .clicked()
self.client {
.send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled)); self.update_config(|c| c.audio_enabled = !c.audio_enabled);
} self.client.send_command(EmulatorCommand::SetAudioEnabled(
if ui.selectable_button(p2_enabled, "Player 2").clicked() { self.sim_id,
self.client self.config.audio_enabled,
.send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled)); ));
} }
}); });
ui.menu_button("Input", |ui| { ui.menu_button("Input", |ui| {
@@ -451,13 +461,11 @@ impl GameWindow {
} }
} }
fn update_config(&mut self, update: impl FnOnce(&mut GameConfig)) { fn update_config(&mut self, update: impl FnOnce(&mut SimConfig)) {
let mut new_config = self.config.clone(); let mut new_config = self.config.clone();
update(&mut new_config); update(&mut new_config);
if self.config != new_config { if self.config != new_config {
let _ = self let _ = new_config.save(&self.persistence, self.sim_id);
.persistence
.save_config(config_filename(self.sim_id), &new_config);
} }
self.config = new_config; self.config = new_config;
} }
@@ -471,24 +479,6 @@ impl GameWindow {
} }
} }
fn config_filename(sim_id: SimId) -> &'static str {
match sim_id {
SimId::Player1 => "config_p1",
SimId::Player2 => "config_p2",
}
}
fn load_config(persistence: &Persistence, sim_id: SimId) -> GameConfig {
if let Ok(config) = persistence.load_config(config_filename(sim_id)) {
return config;
}
GameConfig {
display_mode: DisplayMode::Anaglyph,
colors: COLOR_PRESETS[0],
dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0),
}
}
impl AppWindow for GameWindow { impl AppWindow for GameWindow {
fn viewport_id(&self) -> ViewportId { fn viewport_id(&self) -> ViewportId {
match self.sim_id { match self.sim_id {
@@ -507,9 +497,9 @@ impl AppWindow for GameWindow {
.with_inner_size(self.config.dimensions) .with_inner_size(self.config.dimensions)
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ui: &mut Ui) {
let dimensions = { let dimensions = {
let bounds = ctx.available_rect(); let bounds = ui.content_rect();
bounds.max - bounds.min bounds.max - bounds.min
}; };
self.update_config(|c| c.dimensions = dimensions); self.update_config(|c| c.dimensions = dimensions);
@@ -519,11 +509,11 @@ impl AppWindow for GameWindow {
self.toasts.add(toast); self.toasts.add(toast);
} }
} }
TopBottomPanel::top("menubar") Panel::top("menubar")
.exact_height(22.0) .exact_size(22.0)
.show(ctx, |ui| { .show_inside(ui, |ui| {
MenuBar::new().ui(ui, |ui| { MenuBar::new().ui(ui, |ui| {
self.show_menu(ctx, ui); self.show_menu(ui);
}); });
}); });
if self.color_picker.is_some() { if self.color_picker.is_some() {
@@ -531,22 +521,22 @@ impl AppWindow for GameWindow {
.title_bar(false) .title_bar(false)
.resizable(false) .resizable(false)
.anchor(Align2::CENTER_CENTER, Vec2::ZERO) .anchor(Align2::CENTER_CENTER, Vec2::ZERO)
.show(ctx, |ui| { .show(ui, |ui| {
self.show_color_picker(ui); self.show_color_picker(ui);
}); });
} }
let frame = Frame::central_panel(&ctx.style()).fill(Color32::BLACK); let frame = Frame::central_panel(ui.style()).fill(Color32::BLACK);
CentralPanel::default().frame(frame).show(ctx, |ui| { CentralPanel::default().frame(frame).show_inside(ui, |ui| {
if let Some(screen) = self.screen.as_mut() { if let Some(screen) = self.screen.as_mut() {
screen.update(self.config.display_mode, self.config.colors); screen.update(self.config.display_mode, self.config.colors);
ui.add(screen); ui.add(screen);
} }
}); });
self.toasts.show(ctx); self.toasts.show(ui);
} }
fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
let (screen, sink) = GameScreen::init(render_state); let (screen, sink) = GameScreen::init(args.render_state);
let (message_sink, message_source) = mpsc::channel(); let (message_sink, message_source) = mpsc::channel();
self.client.send_command(EmulatorCommand::ConnectToSim( self.client.send_command(EmulatorCommand::ConnectToSim(
self.sim_id, self.sim_id,
@@ -555,6 +545,7 @@ impl AppWindow for GameWindow {
)); ));
self.screen = Some(screen); self.screen = Some(screen);
self.messages = Some(message_source); self.messages = Some(message_source);
self.window = Some(args.window.clone());
} }
fn on_destroy(&mut self) { fn on_destroy(&mut self) {
@@ -570,10 +561,3 @@ struct ColorPickerState {
just_opened: bool, just_opened: bool,
unpause_on_close: bool, unpause_on_close: bool,
} }
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq)]
struct GameConfig {
display_mode: DisplayMode,
colors: [Color32; 2],
dimensions: Vec2,
}
+3 -3
View File
@@ -53,8 +53,8 @@ impl GameScreen {
let render_pipeline_layout = let render_pipeline_layout =
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor { device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
label: Some("render pipeline layout"), label: Some("render pipeline layout"),
bind_group_layouts: &[&bind_group_layout], bind_group_layouts: &[Some(&bind_group_layout)],
push_constant_ranges: &[], immediate_size: 0,
}); });
let create_render_pipeline = |entry_point: &str| { let create_render_pipeline = |entry_point: &str| {
@@ -92,7 +92,7 @@ impl GameScreen {
mask: !0, mask: !0,
alpha_to_coverage_enabled: false, alpha_to_coverage_enabled: false,
}, },
multiview: None, multiview_mask: None,
cache: None, cache: None,
}) })
}; };
+2 -2
View File
@@ -56,10 +56,10 @@ impl AppWindow for GdbServerWindow {
.with_inner_size((300.0, 200.0)) .with_inner_size((300.0, 200.0))
} }
fn show(&mut self, ctx: &egui::Context) { fn show(&mut self, ui: &mut egui::Ui) {
let port_num: Option<u16> = self.port_str.parse().ok(); let port_num: Option<u16> = self.port_str.parse().ok();
let status = self.server.status(); let status = self.server.status();
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal(|ui| { ui.horizontal(|ui| {
if port_num.is_none() { if port_num.is_none() {
let style = ui.style_mut(); let style = ui.style_mut();
+4 -4
View File
@@ -1,6 +1,6 @@
use egui::{ use egui::{
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui, Button, CentralPanel, Event, KeyboardShortcut, Label, Layout, Slider, Ui, ViewportBuilder,
ViewportBuilder, ViewportId, ViewportId,
}; };
use egui_extras::{Column, TableBuilder}; use egui_extras::{Column, TableBuilder};
@@ -135,8 +135,8 @@ impl AppWindow for HotkeysWindow {
.with_inner_size((400.0, 400.0)) .with_inner_size((400.0, 400.0))
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal(|ui| { ui.horizontal(|ui| {
if ui.button("Use defaults").clicked() { if ui.button("Use defaults").clicked() {
self.shortcuts.reset(); self.shortcuts.reset();
+4 -6
View File
@@ -1,6 +1,4 @@
use egui::{ use egui::{Button, CentralPanel, Label, Layout, Panel, Ui, ViewportBuilder, ViewportId};
Button, CentralPanel, Context, Label, Layout, TopBottomPanel, Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, TableBuilder}; use egui_extras::{Column, TableBuilder};
use gilrs::{EventType, GamepadId}; use gilrs::{EventType, GamepadId};
use std::sync::RwLock; use std::sync::RwLock;
@@ -172,8 +170,8 @@ impl AppWindow for InputWindow {
.with_inner_size((600.0, 400.0)) .with_inner_size((600.0, 400.0))
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ui: &mut Ui) {
TopBottomPanel::top("options").show(ctx, |ui| { Panel::top("options").show_inside(ui, |ui| {
ui.horizontal(|ui| { ui.horizontal(|ui| {
let old_active_tab = self.active_tab; let old_active_tab = self.active_tab;
ui.selectable_value(&mut self.active_tab, InputTab::Player1, "Player 1"); ui.selectable_value(&mut self.active_tab, InputTab::Player1, "Player 1");
@@ -188,7 +186,7 @@ impl AppWindow for InputWindow {
} }
}); });
}); });
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show_inside(ui, |ui| {
match self.active_tab { match self.active_tab {
InputTab::Player1 => self.show_key_bindings(ui, SimId::Player1), InputTab::Player1 => self.show_key_bindings(ui, SimId::Player1),
InputTab::Player2 => self.show_key_bindings(ui, SimId::Player2), InputTab::Player2 => self.show_key_bindings(ui, SimId::Player2),
+19 -8
View File
@@ -1,13 +1,14 @@
use std::{fs, time::Duration}; use std::{fs, sync::Arc, time::Duration};
use anyhow::Result; use anyhow::Result;
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId}; use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId};
use egui_notify::{Anchor, Toast, Toasts}; use egui_notify::{Anchor, Toast, Toasts};
use winit::window::Window;
use crate::{ use crate::{
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId}, emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
profiler::{Profiler, ProfilerStatus}, profiler::{Profiler, ProfilerStatus},
window::AppWindow, window::{AppWindow, InitArgs},
}; };
pub struct ProfileWindow { pub struct ProfileWindow {
@@ -15,6 +16,7 @@ pub struct ProfileWindow {
client: EmulatorClient, client: EmulatorClient,
profiler: Profiler, profiler: Profiler,
toasts: Toasts, toasts: Toasts,
window: Option<Arc<Window>>,
} }
impl ProfileWindow { impl ProfileWindow {
@@ -27,6 +29,7 @@ impl ProfileWindow {
.with_anchor(Anchor::BottomLeft) .with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into()) .with_margin((10.0, 10.0).into())
.reverse(true), .reverse(true),
window: None,
} }
} }
@@ -59,12 +62,16 @@ impl ProfileWindow {
fn try_finish_recording(&mut self) -> Result<Option<String>> { fn try_finish_recording(&mut self) -> Result<Option<String>> {
let bytes_receiver = self.profiler.finish_recording(); let bytes_receiver = self.profiler.finish_recording();
let file = rfd::FileDialog::new() let mut file_dialog = rfd::FileDialog::new()
.add_filter("Profiler files", &["json"]) .add_filter("Profiler files", &["json"])
.set_file_name("profile.json") .set_file_name("profile.json");
.save_file(); if let Some(window) = self.window.as_ref() {
file_dialog = file_dialog.set_parent(window);
}
let file = file_dialog.save_file();
if let Some(path) = file { if let Some(path) = file {
let bytes = pollster::block_on(bytes_receiver)?; let bytes = pollster::block_on(bytes_receiver)?;
let _ = fs::remove_file(&path);
fs::write(&path, bytes)?; fs::write(&path, bytes)?;
Ok(Some(path.display().to_string())) Ok(Some(path.display().to_string()))
} else { } else {
@@ -89,10 +96,10 @@ impl AppWindow for ProfileWindow {
.with_inner_size((300.0, 200.0)) .with_inner_size((300.0, 200.0))
} }
fn show(&mut self, ctx: &egui::Context) { fn show(&mut self, ui: &mut egui::Ui) {
let status = self.profiler.status(); let status = self.profiler.status();
let recording = matches!(status, ProfilerStatus::Recording); let recording = matches!(status, ProfilerStatus::Recording);
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal_wrapped(|ui| { ui.horizontal_wrapped(|ui| {
ui.spacing_mut().item_spacing.x = 0.0; ui.spacing_mut().item_spacing.x = 0.0;
ui.add( ui.add(
@@ -157,6 +164,10 @@ impl AppWindow for ProfileWindow {
_ => {} _ => {}
} }
}); });
self.toasts.show(ctx); self.toasts.show(ui);
}
fn on_init(&mut self, args: InitArgs) {
self.window = Some(args.window.clone());
} }
} }
+3 -4
View File
@@ -1,8 +1,7 @@
use std::{collections::VecDeque, sync::mpsc}; use std::{collections::VecDeque, sync::mpsc};
use egui::{ use egui::{
Align, CentralPanel, Context, FontFamily, Label, RichText, ScrollArea, ViewportBuilder, Align, CentralPanel, FontFamily, Label, RichText, ScrollArea, Ui, ViewportBuilder, ViewportId,
ViewportId,
}; };
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId}; use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
@@ -46,7 +45,7 @@ impl AppWindow for TerminalWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ui: &mut Ui) {
if let Ok(text) = self.receiver.try_recv() { if let Ok(text) = self.receiver.try_recv() {
let mut rest = text.as_str(); let mut rest = text.as_str();
while let Some(index) = rest.find('\n') { while let Some(index) = rest.find('\n') {
@@ -61,7 +60,7 @@ impl AppWindow for TerminalWindow {
} }
self.lines.back_mut().unwrap().push_str(rest); self.lines.back_mut().unwrap().push_str(rest);
} }
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show_inside(ui, |ui| {
ScrollArea::vertical() ScrollArea::vertical()
.stick_to_bottom(true) .stick_to_bottom(true)
.auto_shrink([false, false]) .auto_shrink([false, false])
+12 -16
View File
@@ -1,14 +1,14 @@
use std::sync::Arc; use std::sync::Arc;
use egui::{ use egui::{
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit, Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, ViewportBuilder, ViewportId, TextureOptions, Ui, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{ use crate::{
emulator::SimId, emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow,
@@ -20,7 +20,6 @@ use super::utils::{self, CellData, CharacterGrid};
pub struct BgMapWindow { pub struct BgMapWindow {
sim_id: SimId, sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>, memory: Arc<MemoryClient>,
bgmaps: MemoryView, bgmaps: MemoryView,
cell_index: usize, cell_index: usize,
@@ -31,14 +30,11 @@ pub struct BgMapWindow {
} }
impl BgMapWindow { impl BgMapWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self { pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
let renderer = BgMapRenderer::new(sim_id, memory); let renderer = BgMapRenderer::new(sim_id, memory);
let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default()); let params = images.add(sim_id, renderer, BgMapParams::default());
let loader =
ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader),
memory: memory.clone(), memory: memory.clone(),
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000), bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
cell_index: params.cell_index, cell_index: params.cell_index,
@@ -90,7 +86,7 @@ impl BgMapWindow {
}); });
}); });
}); });
let image = Image::new("vip://cell") let image = Image::new(self.image_url("bgmap-cell"))
.maintain_aspect_ratio(true) .maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
@@ -162,7 +158,7 @@ impl BgMapWindow {
} }
fn show_bgmap(&mut self, ui: &mut Ui) { fn show_bgmap(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vip://bgmap") let grid = CharacterGrid::new(self.image_url("bgmap"))
.with_scale(self.scale) .with_scale(self.scale)
.with_grid(self.show_grid) .with_grid(self.show_grid)
.with_selected(self.cell_index % 4096); .with_selected(self.cell_index % 4096);
@@ -187,12 +183,8 @@ impl AppWindow for BgMapWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn show(&mut self, ui: &mut Ui) {
ctx.add_texture_loader(self.loader.clone()); CentralPanel::default().show_inside(ui, |ui| {
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3).at_most(200.0))
@@ -300,6 +292,10 @@ impl BgMapRenderer {
impl ImageRenderer<2> for BgMapRenderer { impl ImageRenderer<2> for BgMapRenderer {
type Params = BgMapParams; type Params = BgMapParams;
fn names(&self) -> [&str; 2] {
["bgmap-cell", "bgmap"]
}
fn sizes(&self) -> [[usize; 2]; 2] { fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [8 * 64, 8 * 64]] [[8, 8], [8 * 64, 8 * 64]]
} }
+14 -26
View File
@@ -1,15 +1,15 @@
use std::{fmt::Display, sync::Arc}; use std::fmt::Display;
use egui::{ use egui::{
Align, CentralPanel, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit, Align, CentralPanel, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit, TextureOptions,
TextureOptions, Ui, Vec2, ViewportBuilder, ViewportId, Ui, Vec2, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use crate::{ use crate::{
emulator::SimId, emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow,
@@ -81,7 +81,6 @@ impl Display for Palette {
pub struct CharacterDataWindow { pub struct CharacterDataWindow {
sim_id: SimId, sim_id: SimId,
loader: Arc<ImageTextureLoader>,
brightness: MemoryView, brightness: MemoryView,
palettes: MemoryView, palettes: MemoryView,
palette: Palette, palette: Palette,
@@ -92,16 +91,11 @@ pub struct CharacterDataWindow {
} }
impl CharacterDataWindow { impl CharacterDataWindow {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self { pub fn new(sim_id: SimId, memory: &MemoryClient, images: &ImageTextureLoader) -> Self {
let renderer = CharDataRenderer::new(sim_id, memory); let renderer = CharDataRenderer::new(sim_id, memory);
let ([char, chardata], params) = images.add(renderer, CharDataParams::default()); let params = images.add(sim_id, renderer, CharDataParams::default());
let loader = ImageTextureLoader::new([
("vip://char".into(), char),
("vip://chardata".into(), chardata),
]);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader),
brightness: memory.watch(sim_id, 0x0005f824, 8), brightness: memory.watch(sim_id, 0x0005f824, 8),
palettes: memory.watch(sim_id, 0x0005f860, 16), palettes: memory.watch(sim_id, 0x0005f860, 16),
palette: params.palette, palette: params.palette,
@@ -160,7 +154,7 @@ impl CharacterDataWindow {
}); });
}); });
}); });
let image = Image::new("vip://char") let image = Image::new(self.image_url("chardata-char"))
.maintain_aspect_ratio(true) .maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
@@ -226,7 +220,7 @@ impl CharacterDataWindow {
} }
fn show_chardata(&mut self, ui: &mut Ui) { fn show_chardata(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vip://chardata") let grid = CharacterGrid::new(self.image_url("chardata"))
.with_scale(self.scale) .with_scale(self.scale)
.with_grid(self.show_grid) .with_grid(self.show_grid)
.with_selected(self.index); .with_selected(self.index);
@@ -251,12 +245,8 @@ impl AppWindow for CharacterDataWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn show(&mut self, ui: &mut Ui) {
ctx.add_texture_loader(self.loader.clone()); CentralPanel::default().show_inside(ui, |ui| {
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3).at_most(200.0))
@@ -274,12 +264,6 @@ impl AppWindow for CharacterDataWindow {
} }
} }
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)]
enum CharDataResource {
Character { palette: Palette, index: usize },
CharacterData { palette: Palette },
}
#[derive(Clone, Default, PartialEq, Eq)] #[derive(Clone, Default, PartialEq, Eq)]
struct CharDataParams { struct CharDataParams {
palette: Palette, palette: Palette,
@@ -295,6 +279,10 @@ struct CharDataRenderer {
impl ImageRenderer<2> for CharDataRenderer { impl ImageRenderer<2> for CharDataRenderer {
type Params = CharDataParams; type Params = CharDataParams;
fn names(&self) -> [&str; 2] {
["chardata-char", "chardata"]
}
fn sizes(&self) -> [[usize; 2]; 2] { fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [16 * 8, 128 * 8]] [[8, 8], [16 * 8, 128 * 8]]
} }
+11 -16
View File
@@ -1,14 +1,12 @@
use std::sync::Arc;
use egui::{ use egui::{
Align, CentralPanel, Color32, Context, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui, Align, CentralPanel, Color32, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
ViewportBuilder, ViewportId, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{ use crate::{
emulator::SimId, emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow,
@@ -20,7 +18,6 @@ use super::utils;
pub struct FrameBufferWindow { pub struct FrameBufferWindow {
sim_id: SimId, sim_id: SimId,
loader: Arc<ImageTextureLoader>,
index: usize, index: usize,
left: bool, left: bool,
right: bool, right: bool,
@@ -30,7 +27,7 @@ pub struct FrameBufferWindow {
} }
impl FrameBufferWindow { impl FrameBufferWindow {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self { pub fn new(sim_id: SimId, memory: &MemoryClient, images: &ImageTextureLoader) -> Self {
let initial_params = FrameBufferParams { let initial_params = FrameBufferParams {
index: 0, index: 0,
left: true, left: true,
@@ -40,11 +37,9 @@ impl FrameBufferWindow {
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0), right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
}; };
let renderer = FrameBufferRenderer::new(sim_id, memory); let renderer = FrameBufferRenderer::new(sim_id, memory);
let ([buffer], params) = images.add(renderer, initial_params); let params = images.add(sim_id, renderer, initial_params);
let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader),
index: params.index, index: params.index,
left: params.left, left: params.left,
right: params.right, right: params.right,
@@ -131,7 +126,7 @@ impl FrameBufferWindow {
} }
fn show_buffers(&mut self, ui: &mut Ui) { fn show_buffers(&mut self, ui: &mut Ui) {
let image = Image::new("vip://buffer") let image = Image::new(self.image_url("buffer"))
.fit_to_original_size(self.scale) .fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
@@ -153,12 +148,8 @@ impl AppWindow for FrameBufferWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn show(&mut self, ui: &mut Ui) {
ctx.add_texture_loader(self.loader.clone()); CentralPanel::default().show_inside(ui, |ui| {
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3).at_most(200.0))
@@ -208,6 +199,10 @@ impl FrameBufferRenderer {
impl ImageRenderer<1> for FrameBufferRenderer { impl ImageRenderer<1> for FrameBufferRenderer {
type Params = FrameBufferParams; type Params = FrameBufferParams;
fn names(&self) -> [&str; 1] {
["buffer"]
}
fn sizes(&self) -> [[usize; 2]; 1] { fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]] [[384, 224]]
} }
+12 -16
View File
@@ -1,14 +1,14 @@
use std::sync::Arc; use std::sync::Arc;
use egui::{ use egui::{
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit, Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, ViewportBuilder, ViewportId, TextureOptions, Ui, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{ use crate::{
emulator::SimId, emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow,
@@ -20,7 +20,6 @@ use super::utils::{self, Object};
pub struct ObjectWindow { pub struct ObjectWindow {
sim_id: SimId, sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>, memory: Arc<MemoryClient>,
objects: MemoryView, objects: MemoryView,
index: usize, index: usize,
@@ -30,7 +29,7 @@ pub struct ObjectWindow {
} }
impl ObjectWindow { impl ObjectWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self { pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
let initial_params = ObjectParams { let initial_params = ObjectParams {
index: 0, index: 0,
generic_palette: false, generic_palette: false,
@@ -38,12 +37,9 @@ impl ObjectWindow {
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0), right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
}; };
let renderer = ObjectRenderer::new(sim_id, memory); let renderer = ObjectRenderer::new(sim_id, memory);
let ([zoom, full], params) = images.add(renderer, initial_params); let params = images.add(sim_id, renderer, initial_params);
let loader =
ImageTextureLoader::new([("vip://zoom".into(), zoom), ("vip://full".into(), full)]);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader),
memory: memory.clone(), memory: memory.clone(),
objects: memory.watch(sim_id, 0x0003e000, 0x2000), objects: memory.watch(sim_id, 0x0003e000, 0x2000),
index: params.index, index: params.index,
@@ -82,7 +78,7 @@ impl ObjectWindow {
}); });
}); });
}); });
let image = Image::new("vip://zoom") let image = Image::new(self.image_url("object-zoom"))
.maintain_aspect_ratio(true) .maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
@@ -186,7 +182,7 @@ impl ObjectWindow {
} }
fn show_object(&mut self, ui: &mut Ui) { fn show_object(&mut self, ui: &mut Ui) {
let image = Image::new("vip://full") let image = Image::new(self.image_url("object-full"))
.fit_to_original_size(self.scale) .fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
@@ -208,12 +204,8 @@ impl AppWindow for ObjectWindow {
.with_inner_size((640.0, 500.0)) .with_inner_size((640.0, 500.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn show(&mut self, ui: &mut Ui) {
ctx.add_texture_loader(self.loader.clone()); CentralPanel::default().show_inside(ui, |ui| {
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3).at_most(200.0))
@@ -327,6 +319,10 @@ impl ObjectRenderer {
impl ImageRenderer<2> for ObjectRenderer { impl ImageRenderer<2> for ObjectRenderer {
type Params = ObjectParams; type Params = ObjectParams;
fn names(&self) -> [&str; 2] {
["object-zoom", "object-full"]
}
fn sizes(&self) -> [[usize; 2]; 2] { fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [384, 224]] [[8, 8], [384, 224]]
} }
+4 -4
View File
@@ -1,8 +1,8 @@
use std::sync::Arc; use std::sync::Arc;
use egui::{ use egui::{
Align, Button, CentralPanel, Checkbox, Color32, Context, Direction, Label, Layout, ScrollArea, Align, Button, CentralPanel, Checkbox, Color32, Direction, Label, Layout, ScrollArea, TextEdit,
TextEdit, Ui, ViewportBuilder, ViewportId, Ui, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
@@ -644,8 +644,8 @@ impl AppWindow for RegisterWindow {
.with_inner_size((800.0, 480.0)) .with_inner_size((800.0, 480.0))
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show_inside(ui, |ui| {
ScrollArea::vertical().show(ui, |ui| { ScrollArea::vertical().show(ui, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
let width = ui.available_width(); let width = ui.available_width();
+11 -14
View File
@@ -1,7 +1,7 @@
use std::{fmt::Display, sync::Arc}; use std::{fmt::Display, sync::Arc};
use egui::{ use egui::{
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit, Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, ViewportBuilder, ViewportId, TextureOptions, Ui, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
@@ -14,7 +14,7 @@ use num_traits::{FromPrimitive, ToPrimitive};
use crate::{ use crate::{
emulator::SimId, emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryRef, MemoryView}, memory::{MemoryClient, MemoryRef, MemoryView},
window::{ window::{
AppWindow, AppWindow,
@@ -26,7 +26,6 @@ use super::utils::{self, CellData, Object, shade};
pub struct WorldWindow { pub struct WorldWindow {
sim_id: SimId, sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>, memory: Arc<MemoryClient>,
worlds: MemoryView, worlds: MemoryView,
bgmaps: MemoryView, bgmaps: MemoryView,
@@ -39,7 +38,7 @@ pub struct WorldWindow {
} }
impl WorldWindow { impl WorldWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self { pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
let initial_params = WorldParams { let initial_params = WorldParams {
index: 31, index: 31,
generic_palette: false, generic_palette: false,
@@ -47,11 +46,9 @@ impl WorldWindow {
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0), right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
}; };
let renderer = WorldRenderer::new(sim_id, memory); let renderer = WorldRenderer::new(sim_id, memory);
let ([world], params) = images.add(renderer, initial_params); let params = images.add(sim_id, renderer, initial_params);
let loader = ImageTextureLoader::new([("vip://world".into(), world)]);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader),
memory: memory.clone(), memory: memory.clone(),
worlds: memory.watch(sim_id, 0x0003d800, 0x400), worlds: memory.watch(sim_id, 0x0003d800, 0x400),
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000), bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
@@ -426,7 +423,7 @@ impl WorldWindow {
} }
fn show_world(&mut self, ui: &mut Ui) { fn show_world(&mut self, ui: &mut Ui) {
let image = Image::new("vip://world") let image = Image::new(self.image_url("world"))
.fit_to_original_size(self.scale) .fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
let res = ui.add(image); let res = ui.add(image);
@@ -523,12 +520,8 @@ impl AppWindow for WorldWindow {
.with_inner_size((640.0, 520.0)) .with_inner_size((640.0, 520.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn show(&mut self, ui: &mut Ui) {
ctx.add_texture_loader(self.loader.clone()); CentralPanel::default().show_inside(ui, |ui| {
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3).at_most(200.0))
@@ -779,6 +772,10 @@ impl WorldRenderer {
impl ImageRenderer<1> for WorldRenderer { impl ImageRenderer<1> for WorldRenderer {
type Params = WorldParams; type Params = WorldParams;
fn names(&self) -> [&str; 1] {
["world"]
}
fn sizes(&self) -> [[usize; 2]; 1] { fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]] [[384, 224]]
} }