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...
19 Commits
Author SHA1 Message Date
SonicSwordcane 0d2d6bf863 Fix the object viewer 2026-04-02 23:44:07 -04:00
SonicSwordcane 341de60816 Rewrite VIP tools to not mutate context 2026-03-29 22:37:46 -04:00
SonicSwordcane 8f6a6f86db Use newer rust when building releases 2026-03-29 12:29:52 -04:00
SonicSwordcane 391702b3f3 Update egui 2026-03-29 12:27:23 -04:00
SonicSwordcane 2414489ef2 Update deps, including shrooms-vb-core 2026-03-29 12:26:59 -04:00
SonicSwordcane e222f1bae5 Show version 2026-02-27 00:05:53 -05:00
SonicSwordcane acd7a27c5b chore: Release lemur version 0.11.0 2026-02-20 01:40:40 -05:00
SonicSwordcane faf258bbda Fix broken LLVM install 2026-02-20 01:37:56 -05:00
SonicSwordcane 1b1fa3ced0 Update deps 2026-02-20 00:25:34 -05:00
SonicSwordcane 9dfc942dfc CLI flag to give P2 the controller 2026-02-20 00:02:04 -05:00
SonicSwordcane d269082c8b CLI flag to open player 2 (thx Elrinth) 2026-02-19 23:52:52 -05:00
SonicSwordcane 640078e9b9 chore: Release lemur version 0.10.2 2026-02-05 23:18:05 -05:00
SonicSwordcane 4187b6683e Go easy on the GPU 2026-02-05 23:16:26 -05:00
SonicSwordcane ab86c7abd2 Fix underflow when playing with speedup 2026-02-05 23:06:55 -05:00
SonicSwordcane 25b08d26af Upgrade more deps 2026-02-05 22:59:16 -05:00
SonicSwordcane 3068084b5f Upgrade rubato 2026-01-25 18:15:19 -05:00
SonicSwordcane 18dccb8a64 chore: Release lemur version 0.10.1 2026-01-23 00:13:24 -05:00
SonicSwordcane 6325a90b4f Update dependencies 2026-01-23 00:02:30 -05:00
SonicSwordcane be1133adf7 Fix hotkey detection 2026-01-22 23:15:43 -05:00
27 changed files with 1498 additions and 1468 deletions
Generated
+1129 -1148
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File diff suppressed because it is too large Load Diff
+14 -13
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@@ -4,27 +4,28 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false
license = "MIT"
version = "0.10.0"
version = "0.11.0"
edition = "2024"
[dependencies]
anyhow = "1"
atoi = "2"
audioadapter-buffers = "2"
atomic = "0.6"
bitflags = { version = "2", features = ["serde"] }
bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "6"
egui = { version = "0.33", features = ["serde"] }
egui_extras = { version = "0.33", features = ["image"] }
egui-notify = "0.21"
egui-winit = "0.33"
egui-wgpu = { version = "0.33", features = ["winit"] }
egui = { version = "0.34", features = ["serde"] }
egui_extras = { version = "0.34", features = ["image"] }
egui-notify = "0.22"
egui-winit = "0.34"
egui-wgpu = { version = "0.34", features = ["winit"] }
fxprof-processed-profile = "0.8"
fixed = { version = "1.28", features = ["num-traits"] }
gilrs = { version = "0.11", features = ["serde-serialize"] }
gimli = "0.32"
gimli = "0.33"
hex = "0.4"
image = { version = "0.25", default-features = false, features = ["png"] }
itertools = "0.14"
@@ -32,20 +33,20 @@ normpath = "1"
notify = "8"
num-derive = "0.4"
num-traits = "0.2"
object = "0.38"
oneshot = "0.1"
object = "0.39"
oneshot = { version = "0.2", features = ["async", "std"] }
pollster = "0.4"
rand = "0.9"
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
rand = "0.10"
rfd = "0.17"
rtrb = "0.3"
rubato = "0.16"
rubato = "1"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
thread-priority = "3"
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
tracing = { version = "0.1", features = ["release_max_level_info"] }
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
wgpu = "27"
wgpu = "29"
wholesym = "0.8"
winit = { version = "0.30", features = ["serde"] }
+7 -3
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@@ -9,21 +9,25 @@ ADD "https://github.com/joseluisq/macosx-sdks/releases/download/14.5/MacOSX14.5.
RUN apt-get update && \
apt-get install -y ca-certificates
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
COPY install-llvm.sh .
RUN apt-get update && \
apt-get install -y bash bzip2 clang-21 git lld-21 llvm-21 make patch xz-utils && \
./install-llvm.sh && \
apt-get install -y bash bzip2 git make patch xz-utils && \
ln -s $(which clang-21) /usr/bin/clang && \
ln -s $(which clang++-21) /usr/bin/clang++ && \
ln -s $(which ld64.lld-21) /usr/bin/ld64.lld && \
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
FROM rust:1.91-bookworm
FROM rust:1.94-bookworm
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
COPY install-llvm.sh .
RUN rustup target add x86_64-pc-windows-msvc && \
rustup target add x86_64-apple-darwin && \
rustup target add aarch64-apple-darwin && \
apt-get update && \
apt-get install -y clang-21 lld-21 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
./install-llvm.sh && \
apt-get install -y libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
cargo install cargo-bundle xwin && \
xwin --accept-license splat --output xwin && \
rm -rf .xwin-cache && \
+19
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@@ -0,0 +1,19 @@
#!/usr/bin/env bash
# Hopefully temporary script to manually install working llvm packages.
# The apt index for these is broken in bookworm, and upgrading to trixie
# would make them depend on too new of a libc version.
# https://apt.llvm.org/bookworm/pool/main/l/llvm-toolchain-21/clang-21_21.1.5~%2B%2B20251023083151%2B45afac62e373-1~exp1~20251023083333.51_amd64.deb
PACKAGES=('clang-21' 'clang-tools-21' 'libclang-common-21-dev' 'libclang-cpp21' 'libclang-rt-21-dev' 'libclang1-21' 'libllvm21' 'lld-21' 'llvm-21' 'llvm-21-dev' 'llvm-21-linker-tools' 'llvm-21-runtime' 'llvm-21-tools')
FILES=()
URL='https://apt.llvm.org/bookworm/pool/main/l/llvm-toolchain-21'
VERSION='21.1.5~%2B%2B20251023083151%2B45afac62e373-1~exp1~20251023083333.51_amd64.deb'
apt-get install -y curl python3
for package in "${PACKAGES[@]}"; do
curl -O -L "$URL/${package}_$VERSION"
FILES+=("./${package}_$VERSION")
done
apt-get install -y "${FILES[@]}"
+41 -24
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@@ -19,7 +19,7 @@ use crate::{
config::CliArgs,
controller::ControllerManager,
emulator::{EmulatorClient, EmulatorCommand, SimId},
images::ImageProcessor,
images::ImageTextureLoader,
input::{MappingProvider, ShortcutProvider},
memory::MemoryClient,
persistence::Persistence,
@@ -50,7 +50,7 @@ pub struct Application {
shortcuts: ShortcutProvider,
controllers: ControllerManager,
memory: Arc<MemoryClient>,
images: ImageProcessor,
images: Arc<ImageTextureLoader>,
persistence: Persistence,
viewports: HashMap<ViewportId, Viewport>,
focused: Option<ViewportId>,
@@ -74,17 +74,17 @@ impl Application {
) -> Self {
let wgpu = WgpuState::new();
let icon = load_icon().ok().map(Arc::new);
let mappings = MappingProvider::new(persistence.clone());
let mappings = MappingProvider::new(persistence.clone(), args.player2_controller);
let shortcuts = ShortcutProvider::new(persistence.clone());
let controllers = ControllerManager::new(client.clone(), &mappings);
let memory = Arc::new(MemoryClient::new(client.clone()));
let images = ImageProcessor::new();
let images = Arc::new(ImageTextureLoader::new());
{
let mappings = mappings.clone();
let proxy = proxy.clone();
thread::spawn(|| process_gamepad_input(mappings, proxy));
}
Self {
let app = Self {
icon,
wgpu,
client,
@@ -106,7 +106,16 @@ impl Application {
init_framebuffers: args.frame_buffers,
init_registers: args.registers,
init_terminal: args.terminal,
};
if args.player2 {
app.client
.send_command(EmulatorCommand::StartSecondSim(args.rom.clone()));
app.proxy
.send_event(UserEvent::OpenPlayer2)
.expect("Failed to open Player 2 window");
}
app
}
fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
@@ -117,7 +126,13 @@ impl Application {
}
self.viewports.insert(
viewport_id,
Viewport::new(event_loop, &self.wgpu, self.icon.clone(), window),
Viewport::new(
&self.images,
event_loop,
&self.wgpu,
self.icon.clone(),
window,
),
);
}
}
@@ -145,23 +160,23 @@ impl ApplicationHandler<UserEvent> for Application {
self.open(event_loop, Box::new(profiler));
}
if self.init_chardata {
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(chardata));
}
if self.init_bgmap {
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
let bgmap = BgMapWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(bgmap));
}
if self.init_objects {
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
let objects = ObjectWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(objects));
}
if self.init_worlds {
let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
let world = WorldWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(world));
}
if self.init_framebuffers {
let fb = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
let fb = FrameBufferWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(fb));
}
if self.init_registers {
@@ -271,23 +286,23 @@ impl ApplicationHandler<UserEvent> for Application {
self.open(event_loop, Box::new(about));
}
UserEvent::OpenCharacterData(sim_id) => {
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(chardata));
}
UserEvent::OpenBgMap(sim_id) => {
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
let bgmap = BgMapWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(bgmap));
}
UserEvent::OpenObjects(sim_id) => {
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
let objects = ObjectWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(objects));
}
UserEvent::OpenWorlds(sim_id) => {
let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
let world = WorldWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(world));
}
UserEvent::OpenFrameBuffers(sim_id) => {
let fb = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
let fb = FrameBufferWindow::new(sim_id, &self.memory, &self.images);
self.open(event_loop, Box::new(fb));
}
UserEvent::OpenRegisters(sim_id) => {
@@ -376,13 +391,14 @@ impl WgpuState {
#[cfg(windows)]
let backends = wgpu::Backends::from_env()
.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
backends,
..wgpu::InstanceDescriptor::default()
..wgpu::InstanceDescriptor::new_without_display_handle_from_env()
});
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance,
power_preference:
wgpu::PowerPreference::from_env().unwrap_or(wgpu::PowerPreference::LowPower),
compatible_surface: None,
force_fallback_adapter: false,
}))
@@ -412,6 +428,7 @@ struct Viewport {
}
impl Viewport {
pub fn new(
images: &Arc<ImageTextureLoader>,
event_loop: &ActiveEventLoop,
wgpu: &WgpuState,
icon: Option<Arc<IconData>>,
@@ -431,15 +448,16 @@ impl Viewport {
.unwrap()
.insert(0, "Selawik".into());
ctx.set_fonts(fonts);
ctx.style_mut(|s| {
ctx.global_style_mut(|s| {
s.wrap_mode = Some(TextWrapMode::Extend);
s.visuals.menu_corner_radius = Default::default();
s.spacing.scroll = ScrollStyle::thin();
});
egui_extras::install_image_loaders(&ctx);
ctx.add_texture_loader(images.clone());
let wgpu_config = egui_wgpu::WgpuConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync,
present_mode: wgpu::PresentMode::AutoVsync,
wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
instance: wgpu.instance.clone(),
adapter: wgpu.adapter.clone(),
@@ -467,7 +485,6 @@ impl Viewport {
let render_state = painter.render_state();
let args = InitArgs {
ctx: &ctx,
window: &window,
render_state: render_state.as_ref().unwrap(),
};
@@ -518,8 +535,8 @@ impl Viewport {
fn redraw(&mut self, event_loop: &ActiveEventLoop) -> Option<Action> {
let mut input = self.state.take_egui_input(&self.window);
input.viewports = std::iter::once((ViewportId::ROOT, self.info.clone())).collect();
let mut output = self.ctx.run(input, |ctx| {
self.app.show(ctx);
let mut output = self.ctx.run_ui(input, |ui| {
self.app.show(ui);
});
let clipped_primitives = self.ctx.tessellate(output.shapes, output.pixels_per_point);
self.painter.paint_and_update_textures(
+30 -25
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@@ -1,17 +1,17 @@
use std::time::Duration;
use anyhow::{Result, bail};
use audioadapter_buffers::direct::InterleavedSlice;
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use itertools::Itertools;
use rubato::{FastFixedOut, Resampler};
use rubato::Resampler;
use tracing::error;
pub struct Audio {
#[allow(unused)]
stream: cpal::Stream,
sampler: FastFixedOut<f32>,
input_buffer: Vec<Vec<f32>>,
output_buffer: Vec<Vec<f32>>,
sampler: rubato::Async<f32>,
input_buffer: Vec<f32>,
output_buffer: Vec<f32>,
sample_sink: rtrb::Producer<f32>,
}
@@ -32,17 +32,18 @@ impl Audio {
let mut config = config.with_max_sample_rate().config();
let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
let chunk_size = (834.0 * resample_ratio) as usize;
let sampler = FastFixedOut::new(
let sampler = rubato::Async::new_poly(
resample_ratio,
64.0,
rubato::PolynomialDegree::Cubic,
chunk_size,
2,
rubato::FixedAsync::Output,
)?;
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
let input_buffer = sampler.input_buffer_allocate(true);
let output_buffer = sampler.output_buffer_allocate(true);
let input_buffer = Vec::with_capacity(sampler.nbr_channels() * sampler.input_frames_max());
let output_buffer = vec![0.0; sampler.nbr_channels() * sampler.output_frames_max()];
let (sample_sink, mut sample_source) =
rtrb::RingBuffer::new(sampler.output_frames_max() * 4);
@@ -78,34 +79,38 @@ impl Audio {
})
}
pub fn update(&mut self, samples: &[f32]) {
for sample in samples.chunks_exact(2) {
for (channel, value) in self.input_buffer.iter_mut().zip(sample) {
channel.push(*value);
}
if self.input_buffer[0].len() >= self.sampler.input_frames_next() {
pub fn update(&mut self, mut samples: &[f32]) {
while self.input_buffer.len() + samples.len() >= self.sampler.input_frames_next() * 2 {
let samples_needed =
(self.sampler.input_frames_next() * 2).saturating_sub(self.input_buffer.len());
let (current_samples, future_samples) = samples.split_at(samples_needed);
self.input_buffer.extend_from_slice(current_samples);
samples = future_samples;
let buffer_in =
InterleavedSlice::new(&self.input_buffer, 2, self.sampler.input_frames_next())
.unwrap();
let mut buffer_out = InterleavedSlice::new_mut(
&mut self.output_buffer,
2,
self.sampler.output_frames_next(),
)
.unwrap();
let (_, output_samples) = self
.sampler
.process_into_buffer(&self.input_buffer, &mut self.output_buffer, None)
.process_into_buffer(&buffer_in, &mut buffer_out, None)
.unwrap();
let chunk = match self.sample_sink.write_chunk_uninit(output_samples * 2) {
Ok(c) => c,
Err(rtrb::chunks::ChunkError::TooFewSlots(n)) => {
self.sample_sink.write_chunk_uninit(n).unwrap()
}
};
let interleaved = self.output_buffer[0]
.iter()
.interleave(self.output_buffer[1].iter())
.cloned();
chunk.fill_from_iter(interleaved);
chunk.fill_from_iter(self.output_buffer[..output_samples * 2].iter().copied());
for channel in &mut self.input_buffer {
channel.clear();
}
}
self.input_buffer.clear();
}
self.input_buffer.extend_from_slice(samples);
while self.sample_sink.slots() < self.sampler.output_frames_max() * 2 {
std::thread::sleep(Duration::from_micros(500));
+7
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@@ -7,6 +7,7 @@ use crate::{emulator::SimId, persistence::Persistence, window::DisplayMode};
use std::path::PathBuf;
#[derive(Parser)]
#[command(version, long_version = env!("CARGO_PKG_VERSION"))]
pub struct CliArgs {
/// The path to a virtual boy ROM to run.
pub rom: Option<PathBuf>,
@@ -40,6 +41,12 @@ pub struct CliArgs {
/// Watch ROM files for changes, automatically reload
#[arg(short, long)]
pub watch: bool,
/// Automatically open Player 2 for multiplayer
#[arg(long)]
pub player2: bool,
/// Map the first connected controller to Player 2
#[arg(long)]
pub player2_controller: bool,
}
pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
+1 -1
View File
@@ -1,6 +1,6 @@
use anyhow::Result;
use notify::Watcher;
use rand::Rng;
use rand::RngExt;
use std::{
fs::{self, File},
io::{Read, Seek as _, SeekFrom, Write as _},
+5 -2
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@@ -245,9 +245,12 @@ impl ParseContext<'_> {
}
}
fn parse_inline(ctx: &mut ParseContext, node: gimli::EntriesTreeNode<Reader>) -> Result<()> {
fn parse_inline<'a>(
ctx: &mut ParseContext<'a>,
node: gimli::EntriesTreeNode<'a, '_, Reader<'a>>,
) -> Result<()> {
if node.entry().tag() == gimli::DW_TAG_inlined_subroutine
&& let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)?
&& let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)
&& let Some(name) = ctx.name_attr(attr)?
{
let name = Arc::new(name);
+114 -105
View File
@@ -1,5 +1,5 @@
use std::{
collections::HashMap,
collections::{HashMap, hash_map::Entry},
ops::Deref,
sync::{Arc, Mutex, Weak},
thread,
@@ -7,17 +7,21 @@ use std::{
};
use egui::{
Color32, ColorImage, TextureHandle, TextureOptions,
Color32, ColorImage, TextureHandle,
epaint::ImageDelta,
generate_loader_id,
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
};
use tokio::{sync::mpsc, time::timeout};
pub struct ImageProcessor {
use crate::emulator::SimId;
pub struct ImageTextureLoader {
cache: Mutex<HashMap<String, ImageEntry>>,
sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
}
impl ImageProcessor {
impl ImageTextureLoader {
pub fn new() -> Self {
let (sender, receiver) = mpsc::unbounded_channel();
thread::spawn(move || {
@@ -26,29 +30,52 @@ impl ImageProcessor {
.build()
.unwrap()
.block_on(async move {
let mut worker = ImageProcessorWorker {
let mut worker = ImageTextureLoaderWorker {
receiver,
renderers: vec![],
};
worker.run().await
})
});
Self { sender }
Self {
cache: Mutex::new(HashMap::new()),
sender,
}
}
pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
&self,
sim_id: SimId,
renderer: R,
params: R::Params,
) -> ([ImageHandle; N], ImageParams<R::Params>) {
) -> ImageParams<R::Params> {
let states = renderer.sizes().map(ImageState::new);
let handles = states.clone().map(|state| ImageHandle {
size: state.size.map(|i| i as f32),
data: state.sink,
});
let images = renderer
.sizes()
.map(|[width, height]| ImageBuffer::new(width, height));
{
let mut cache = self.cache.lock().unwrap();
for (name, state) in renderer.names().into_iter().zip(&states) {
let url = format!("vip://{sim_id}/{name}");
let entry = ImageEntry {
size: state.size.map(|i| i as f32),
data: Arc::downgrade(&state.sink),
texture: None,
};
match cache.entry(url) {
Entry::Vacant(e) => {
e.insert(entry);
}
Entry::Occupied(mut e) => {
// Only overwrite an old entry if that entry is dead.
// Otherwise, we clear out the reference to a texture actually in use.
if e.get().data.strong_count() == 0 {
e.insert(entry);
}
}
}
}
}
let sink = Arc::new(Mutex::new(params.clone()));
let _ = self.sender.send(Box::new(ImageRendererWrapper {
renderer,
@@ -56,20 +83,87 @@ impl ImageProcessor {
images,
states,
}));
let params = ImageParams {
ImageParams {
value: params,
sink,
};
(handles, params)
}
}
}
struct ImageProcessorWorker {
impl TextureLoader for ImageTextureLoader {
fn id(&self) -> &str {
generate_loader_id!(ImageTextureLoader2)
}
fn load(
&self,
ctx: &egui::Context,
uri: &str,
texture_options: egui::TextureOptions,
_size_hint: egui::SizeHint,
) -> Result<TexturePoll, LoadError> {
let mut cache = self.cache.lock().unwrap();
let Some(entry) = cache.get_mut(uri) else {
return Err(LoadError::NotSupported);
};
if texture_options != egui::TextureOptions::NEAREST {
return Err(LoadError::Loading(
"Only TextureOptions::NEAREST are supported".into(),
));
}
let Some(data) = entry.data.upgrade() else {
cache.remove(uri);
return Err(LoadError::Loading("Backing loader no longer exists".into()));
};
match (data.lock().unwrap().take(), entry.texture.as_ref()) {
(Some(update), Some(handle)) => {
let delta = ImageDelta::full(update, texture_options);
ctx.tex_manager().write().set(handle.id(), delta);
let texture = SizedTexture::new(handle, entry.size);
Ok(TexturePoll::Ready { texture })
}
(Some(update), None) => {
let handle = ctx.load_texture(uri, update, texture_options);
let texture = SizedTexture::new(&handle, entry.size);
entry.texture.replace(handle);
Ok(TexturePoll::Ready { texture })
}
(None, Some(handle)) => {
let texture = SizedTexture::new(handle, entry.size);
Ok(TexturePoll::Ready { texture })
}
(None, None) => {
let size = entry.size.into();
Ok(TexturePoll::Pending { size: Some(size) })
}
}
}
fn forget(&self, uri: &str) {
let _ = uri;
}
fn forget_all(&self) {}
fn byte_size(&self) -> usize {
self.cache
.lock()
.unwrap()
.values()
.map(|entry| {
let [width, height] = entry.size;
width as usize * height as usize * 4
})
.sum()
}
}
struct ImageTextureLoaderWorker {
receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
renderers: Vec<Box<dyn ImageRendererImpl>>,
}
impl ImageProcessorWorker {
impl ImageTextureLoaderWorker {
async fn run(&mut self) {
loop {
if self.renderers.is_empty() {
@@ -142,16 +236,10 @@ impl ImageBuffer {
}
}
#[derive(Clone)]
pub struct ImageHandle {
struct ImageEntry {
size: [f32; 2],
data: Arc<Mutex<Option<Arc<ColorImage>>>>,
}
impl ImageHandle {
fn pull(&mut self) -> Option<Arc<ColorImage>> {
self.data.lock().unwrap().take()
}
data: Weak<Mutex<Option<Arc<ColorImage>>>>,
texture: Option<TextureHandle>,
}
pub struct ImageParams<T> {
@@ -178,6 +266,7 @@ impl<T: Clone + Eq> ImageParams<T> {
pub trait ImageRenderer<const N: usize>: Send {
type Params: Clone + Send;
fn names(&self) -> [&str; N];
fn sizes(&self) -> [[usize; 2]; N];
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
}
@@ -246,83 +335,3 @@ impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRend
Ok(())
}
}
pub struct ImageTextureLoader {
cache: Mutex<HashMap<String, (ImageHandle, Option<TextureHandle>)>>,
}
impl ImageTextureLoader {
pub fn new(renderers: impl IntoIterator<Item = (String, ImageHandle)>) -> Self {
let mut cache = HashMap::new();
for (key, image) in renderers {
cache.insert(key, (image, None));
}
Self {
cache: Mutex::new(cache),
}
}
}
impl TextureLoader for ImageTextureLoader {
fn id(&self) -> &str {
concat!(module_path!(), "ImageTextureLoader")
}
fn load(
&self,
ctx: &egui::Context,
uri: &str,
texture_options: TextureOptions,
_size_hint: egui::SizeHint,
) -> Result<TexturePoll, LoadError> {
let mut cache = self.cache.lock().unwrap();
let Some((image, maybe_handle)) = cache.get_mut(uri) else {
return Err(LoadError::NotSupported);
};
if texture_options != TextureOptions::NEAREST {
return Err(LoadError::Loading(
"Only TextureOptions::NEAREST are supported".into(),
));
}
match (image.pull(), maybe_handle.as_ref()) {
(Some(update), Some(handle)) => {
let delta = ImageDelta::full(update, texture_options);
ctx.tex_manager().write().set(handle.id(), delta);
let texture = SizedTexture::new(handle, image.size);
Ok(TexturePoll::Ready { texture })
}
(Some(update), None) => {
let handle = ctx.load_texture(uri, update, texture_options);
let texture = SizedTexture::new(&handle, image.size);
maybe_handle.replace(handle);
Ok(TexturePoll::Ready { texture })
}
(None, Some(handle)) => {
let texture = SizedTexture::new(handle, image.size);
Ok(TexturePoll::Ready { texture })
}
(None, None) => {
let size = image.size.into();
Ok(TexturePoll::Pending { size: Some(size) })
}
}
}
fn forget(&self, uri: &str) {
let _ = uri;
}
fn forget_all(&self) {}
fn byte_size(&self) -> usize {
self.cache
.lock()
.unwrap()
.values()
.map(|(image, _)| {
let [width, height] = image.size;
width as usize * height as usize * 4
})
.sum()
}
}
+10 -3
View File
@@ -272,13 +272,14 @@ impl Mappings for InputMapping {
#[derive(Clone)]
pub struct MappingProvider {
persistence: Persistence,
first_gamepad_is_p2: bool,
device_mappings: Arc<RwLock<HashMap<DeviceId, Arc<RwLock<GamepadMapping>>>>>,
sim_mappings: HashMap<SimId, Arc<RwLock<InputMapping>>>,
gamepad_info: Arc<RwLock<HashMap<GamepadId, GamepadInfo>>>,
}
impl MappingProvider {
pub fn new(persistence: Persistence) -> Self {
pub fn new(persistence: Persistence, first_gamepad_is_p2: bool) -> Self {
let mut sim_mappings = HashMap::new();
let mut device_mappings = HashMap::new();
@@ -307,6 +308,7 @@ impl MappingProvider {
device_mappings: Arc::new(RwLock::new(device_mappings)),
gamepad_info: Arc::new(RwLock::new(HashMap::new())),
sim_mappings,
first_gamepad_is_p2,
}
}
@@ -338,7 +340,12 @@ impl MappingProvider {
.clone();
drop(lock);
let mut lock = self.gamepad_info.write().unwrap();
let bound_to = SimId::values()
let players = if self.first_gamepad_is_p2 {
vec![SimId::Player2, SimId::Player1]
} else {
vec![SimId::Player1, SimId::Player2]
};
let bound_to = players
.into_iter()
.find(|sim_id| lock.values().all(|info| info.bound_to != Some(*sim_id)));
if let Entry::Vacant(entry) = lock.entry(gamepad.id()) {
@@ -683,7 +690,7 @@ impl ShortcutProvider {
else {
return true;
};
if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) {
if *key != shortcut.logical_key || !modifiers.contains(shortcut.modifiers) {
return true;
}
if matches!(command, Command::FastForward(_)) {
+5 -3
View File
@@ -1,7 +1,7 @@
use std::sync::Arc;
pub use about::AboutWindow;
use egui::{Context, ViewportBuilder, ViewportId};
use egui::{Ui, ViewportBuilder, ViewportId};
pub use game::GameWindow;
pub use game_screen::DisplayMode;
pub use gdb::GdbServerWindow;
@@ -32,8 +32,11 @@ pub trait AppWindow {
fn sim_id(&self) -> SimId {
SimId::Player1
}
fn image_url(&self, name: &str) -> String {
format!("vip://{}/{name}", self.sim_id())
}
fn initial_viewport(&self) -> ViewportBuilder;
fn show(&mut self, ctx: &Context);
fn show(&mut self, ui: &mut Ui);
fn on_init(&mut self, args: InitArgs) {
let _ = args;
}
@@ -49,7 +52,6 @@ pub trait AppWindow {
}
pub struct InitArgs<'a> {
pub ctx: &'a Context,
pub window: &'a Arc<Window>,
pub render_state: &'a egui_wgpu::RenderState,
}
+3 -3
View File
@@ -1,4 +1,4 @@
use egui::{CentralPanel, Context, Image, ViewportBuilder, ViewportId};
use egui::{CentralPanel, Image, Ui, ViewportBuilder, ViewportId};
use super::AppWindow;
@@ -15,8 +15,8 @@ impl AppWindow for AboutWindow {
.with_inner_size((300.0, 200.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show_inside(ui, |ui| {
ui.vertical_centered(|ui| {
ui.label("Lemur Virtual Boy Emulator");
ui.label(format!("Version {}", env!("CARGO_PKG_VERSION")));
+16 -16
View File
@@ -13,7 +13,7 @@ use crate::{
};
use anyhow::Context as _;
use egui::{
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2,
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, Panel, Ui, Vec2,
ViewportBuilder, ViewportCommand, ViewportId, Window,
};
use egui_notify::{Anchor, Toast, Toasts};
@@ -67,7 +67,7 @@ impl GameWindow {
}
}
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
fn show_menu(&mut self, ui: &mut Ui) {
let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running;
@@ -208,7 +208,7 @@ impl GameWindow {
pollster::block_on(self.take_screenshot());
}
});
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
ui.menu_button("Options", |ui| self.show_options_menu(ui));
ui.menu_button("Multiplayer", |ui| {
let has_player_2 = self.client.sim_state(SimId::Player2) != SimState::Uninitialized;
if self.sim_id == SimId::Player1
@@ -328,7 +328,7 @@ impl GameWindow {
Ok(Some(path.display().to_string()))
}
fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) {
fn show_options_menu(&mut self, ui: &mut Ui) {
ui.menu_button("Video", |ui| {
ui.menu_button("Screen Size", |ui| {
let current_dims = self.config.dimensions;
@@ -344,7 +344,7 @@ impl GameWindow {
.selectable_button((current_dims - dims).length() < 1.0, label)
.clicked()
{
ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims));
ui.send_viewport_cmd(ViewportCommand::InnerSize(dims));
}
}
});
@@ -374,7 +374,7 @@ impl GameWindow {
let new_proportions = display_mode.proportions();
let scale = new_proportions / old_proportions;
if scale != Vec2::new(1.0, 1.0) {
ctx.send_viewport_cmd(ViewportCommand::InnerSize(current_dims * scale));
ui.send_viewport_cmd(ViewportCommand::InnerSize(current_dims * scale));
}
self.update_config(|c| {
@@ -497,9 +497,9 @@ impl AppWindow for GameWindow {
.with_inner_size(self.config.dimensions)
}
fn show(&mut self, ctx: &Context) {
fn show(&mut self, ui: &mut Ui) {
let dimensions = {
let bounds = ctx.available_rect();
let bounds = ui.content_rect();
bounds.max - bounds.min
};
self.update_config(|c| c.dimensions = dimensions);
@@ -509,11 +509,11 @@ impl AppWindow for GameWindow {
self.toasts.add(toast);
}
}
TopBottomPanel::top("menubar")
.exact_height(22.0)
.show(ctx, |ui| {
Panel::top("menubar")
.exact_size(22.0)
.show_inside(ui, |ui| {
MenuBar::new().ui(ui, |ui| {
self.show_menu(ctx, ui);
self.show_menu(ui);
});
});
if self.color_picker.is_some() {
@@ -521,18 +521,18 @@ impl AppWindow for GameWindow {
.title_bar(false)
.resizable(false)
.anchor(Align2::CENTER_CENTER, Vec2::ZERO)
.show(ctx, |ui| {
.show(ui, |ui| {
self.show_color_picker(ui);
});
}
let frame = Frame::central_panel(&ctx.style()).fill(Color32::BLACK);
CentralPanel::default().frame(frame).show(ctx, |ui| {
let frame = Frame::central_panel(ui.style()).fill(Color32::BLACK);
CentralPanel::default().frame(frame).show_inside(ui, |ui| {
if let Some(screen) = self.screen.as_mut() {
screen.update(self.config.display_mode, self.config.colors);
ui.add(screen);
}
});
self.toasts.show(ctx);
self.toasts.show(ui);
}
fn on_init(&mut self, args: InitArgs) {
+3 -3
View File
@@ -53,8 +53,8 @@ impl GameScreen {
let render_pipeline_layout =
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
label: Some("render pipeline layout"),
bind_group_layouts: &[&bind_group_layout],
push_constant_ranges: &[],
bind_group_layouts: &[Some(&bind_group_layout)],
immediate_size: 0,
});
let create_render_pipeline = |entry_point: &str| {
@@ -92,7 +92,7 @@ impl GameScreen {
mask: !0,
alpha_to_coverage_enabled: false,
},
multiview: None,
multiview_mask: None,
cache: None,
})
};
+2 -2
View File
@@ -56,10 +56,10 @@ impl AppWindow for GdbServerWindow {
.with_inner_size((300.0, 200.0))
}
fn show(&mut self, ctx: &egui::Context) {
fn show(&mut self, ui: &mut egui::Ui) {
let port_num: Option<u16> = self.port_str.parse().ok();
let status = self.server.status();
CentralPanel::default().show(ctx, |ui| {
CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal(|ui| {
if port_num.is_none() {
let style = ui.style_mut();
+4 -4
View File
@@ -1,6 +1,6 @@
use egui::{
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui,
ViewportBuilder, ViewportId,
Button, CentralPanel, Event, KeyboardShortcut, Label, Layout, Slider, Ui, ViewportBuilder,
ViewportId,
};
use egui_extras::{Column, TableBuilder};
@@ -135,8 +135,8 @@ impl AppWindow for HotkeysWindow {
.with_inner_size((400.0, 400.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal(|ui| {
if ui.button("Use defaults").clicked() {
self.shortcuts.reset();
+4 -6
View File
@@ -1,6 +1,4 @@
use egui::{
Button, CentralPanel, Context, Label, Layout, TopBottomPanel, Ui, ViewportBuilder, ViewportId,
};
use egui::{Button, CentralPanel, Label, Layout, Panel, Ui, ViewportBuilder, ViewportId};
use egui_extras::{Column, TableBuilder};
use gilrs::{EventType, GamepadId};
use std::sync::RwLock;
@@ -172,8 +170,8 @@ impl AppWindow for InputWindow {
.with_inner_size((600.0, 400.0))
}
fn show(&mut self, ctx: &Context) {
TopBottomPanel::top("options").show(ctx, |ui| {
fn show(&mut self, ui: &mut Ui) {
Panel::top("options").show_inside(ui, |ui| {
ui.horizontal(|ui| {
let old_active_tab = self.active_tab;
ui.selectable_value(&mut self.active_tab, InputTab::Player1, "Player 1");
@@ -188,7 +186,7 @@ impl AppWindow for InputWindow {
}
});
});
CentralPanel::default().show(ctx, |ui| {
CentralPanel::default().show_inside(ui, |ui| {
match self.active_tab {
InputTab::Player1 => self.show_key_bindings(ui, SimId::Player1),
InputTab::Player2 => self.show_key_bindings(ui, SimId::Player2),
+3 -3
View File
@@ -96,10 +96,10 @@ impl AppWindow for ProfileWindow {
.with_inner_size((300.0, 200.0))
}
fn show(&mut self, ctx: &egui::Context) {
fn show(&mut self, ui: &mut egui::Ui) {
let status = self.profiler.status();
let recording = matches!(status, ProfilerStatus::Recording);
CentralPanel::default().show(ctx, |ui| {
CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal_wrapped(|ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.add(
@@ -164,7 +164,7 @@ impl AppWindow for ProfileWindow {
_ => {}
}
});
self.toasts.show(ctx);
self.toasts.show(ui);
}
fn on_init(&mut self, args: InitArgs) {
+3 -4
View File
@@ -1,8 +1,7 @@
use std::{collections::VecDeque, sync::mpsc};
use egui::{
Align, CentralPanel, Context, FontFamily, Label, RichText, ScrollArea, ViewportBuilder,
ViewportId,
Align, CentralPanel, FontFamily, Label, RichText, ScrollArea, Ui, ViewportBuilder, ViewportId,
};
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
@@ -46,7 +45,7 @@ impl AppWindow for TerminalWindow {
.with_inner_size((640.0, 480.0))
}
fn show(&mut self, ctx: &Context) {
fn show(&mut self, ui: &mut Ui) {
if let Ok(text) = self.receiver.try_recv() {
let mut rest = text.as_str();
while let Some(index) = rest.find('\n') {
@@ -61,7 +60,7 @@ impl AppWindow for TerminalWindow {
}
self.lines.back_mut().unwrap().push_str(rest);
}
CentralPanel::default().show(ctx, |ui| {
CentralPanel::default().show_inside(ui, |ui| {
ScrollArea::vertical()
.stick_to_bottom(true)
.auto_shrink([false, false])
+13 -17
View File
@@ -1,17 +1,17 @@
use std::sync::Arc;
use egui::{
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow, InitArgs,
AppWindow,
utils::{NumberEdit, UiExt},
},
};
@@ -20,7 +20,6 @@ use super::utils::{self, CellData, CharacterGrid};
pub struct BgMapWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
bgmaps: MemoryView,
cell_index: usize,
@@ -31,14 +30,11 @@ pub struct BgMapWindow {
}
impl BgMapWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
let renderer = BgMapRenderer::new(sim_id, memory);
let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default());
let loader =
ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]);
let params = images.add(sim_id, renderer, BgMapParams::default());
Self {
sim_id,
loader: Arc::new(loader),
memory: memory.clone(),
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
cell_index: params.cell_index,
@@ -90,7 +86,7 @@ impl BgMapWindow {
});
});
});
let image = Image::new("vip://cell")
let image = Image::new(self.image_url("bgmap-cell"))
.maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
@@ -162,7 +158,7 @@ impl BgMapWindow {
}
fn show_bgmap(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vip://bgmap")
let grid = CharacterGrid::new(self.image_url("bgmap"))
.with_scale(self.scale)
.with_grid(self.show_grid)
.with_selected(self.cell_index % 4096);
@@ -187,12 +183,8 @@ impl AppWindow for BgMapWindow {
.with_inner_size((640.0, 480.0))
}
fn on_init(&mut self, args: InitArgs) {
args.ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0))
@@ -300,6 +292,10 @@ impl BgMapRenderer {
impl ImageRenderer<2> for BgMapRenderer {
type Params = BgMapParams;
fn names(&self) -> [&str; 2] {
["bgmap-cell", "bgmap"]
}
fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [8 * 64, 8 * 64]]
}
+15 -21
View File
@@ -1,18 +1,18 @@
use std::{fmt::Display, sync::Arc};
use std::fmt::Display;
use egui::{
Align, CentralPanel, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, Vec2, ViewportBuilder, ViewportId,
Align, CentralPanel, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit, TextureOptions,
Ui, Vec2, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use serde::{Deserialize, Serialize};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow, InitArgs,
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
@@ -81,7 +81,6 @@ impl Display for Palette {
pub struct CharacterDataWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
brightness: MemoryView,
palettes: MemoryView,
palette: Palette,
@@ -92,16 +91,11 @@ pub struct CharacterDataWindow {
}
impl CharacterDataWindow {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &ImageTextureLoader) -> Self {
let renderer = CharDataRenderer::new(sim_id, memory);
let ([char, chardata], params) = images.add(renderer, CharDataParams::default());
let loader = ImageTextureLoader::new([
("vip://char".into(), char),
("vip://chardata".into(), chardata),
]);
let params = images.add(sim_id, renderer, CharDataParams::default());
Self {
sim_id,
loader: Arc::new(loader),
brightness: memory.watch(sim_id, 0x0005f824, 8),
palettes: memory.watch(sim_id, 0x0005f860, 16),
palette: params.palette,
@@ -160,7 +154,7 @@ impl CharacterDataWindow {
});
});
});
let image = Image::new("vip://char")
let image = Image::new(self.image_url("chardata-char"))
.maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
@@ -226,7 +220,7 @@ impl CharacterDataWindow {
}
fn show_chardata(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vip://chardata")
let grid = CharacterGrid::new(self.image_url("chardata"))
.with_scale(self.scale)
.with_grid(self.show_grid)
.with_selected(self.index);
@@ -251,12 +245,8 @@ impl AppWindow for CharacterDataWindow {
.with_inner_size((640.0, 480.0))
}
fn on_init(&mut self, args: InitArgs) {
args.ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0))
@@ -289,6 +279,10 @@ struct CharDataRenderer {
impl ImageRenderer<2> for CharDataRenderer {
type Params = CharDataParams;
fn names(&self) -> [&str; 2] {
["chardata-char", "chardata"]
}
fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [16 * 8, 128 * 8]]
}
+12 -17
View File
@@ -1,17 +1,15 @@
use std::sync::Arc;
use egui::{
Align, CentralPanel, Color32, Context, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
Align, CentralPanel, Color32, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow, InitArgs,
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
@@ -20,7 +18,6 @@ use super::utils;
pub struct FrameBufferWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
index: usize,
left: bool,
right: bool,
@@ -30,7 +27,7 @@ pub struct FrameBufferWindow {
}
impl FrameBufferWindow {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &ImageTextureLoader) -> Self {
let initial_params = FrameBufferParams {
index: 0,
left: true,
@@ -40,11 +37,9 @@ impl FrameBufferWindow {
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
};
let renderer = FrameBufferRenderer::new(sim_id, memory);
let ([buffer], params) = images.add(renderer, initial_params);
let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
let params = images.add(sim_id, renderer, initial_params);
Self {
sim_id,
loader: Arc::new(loader),
index: params.index,
left: params.left,
right: params.right,
@@ -131,7 +126,7 @@ impl FrameBufferWindow {
}
fn show_buffers(&mut self, ui: &mut Ui) {
let image = Image::new("vip://buffer")
let image = Image::new(self.image_url("buffer"))
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
@@ -153,12 +148,8 @@ impl AppWindow for FrameBufferWindow {
.with_inner_size((640.0, 480.0))
}
fn on_init(&mut self, args: InitArgs) {
args.ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0))
@@ -208,6 +199,10 @@ impl FrameBufferRenderer {
impl ImageRenderer<1> for FrameBufferRenderer {
type Params = FrameBufferParams;
fn names(&self) -> [&str; 1] {
["buffer"]
}
fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]]
}
+13 -17
View File
@@ -1,17 +1,17 @@
use std::sync::Arc;
use egui::{
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow, InitArgs,
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
@@ -20,7 +20,6 @@ use super::utils::{self, Object};
pub struct ObjectWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
objects: MemoryView,
index: usize,
@@ -30,7 +29,7 @@ pub struct ObjectWindow {
}
impl ObjectWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
let initial_params = ObjectParams {
index: 0,
generic_palette: false,
@@ -38,12 +37,9 @@ impl ObjectWindow {
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
};
let renderer = ObjectRenderer::new(sim_id, memory);
let ([zoom, full], params) = images.add(renderer, initial_params);
let loader =
ImageTextureLoader::new([("vip://zoom".into(), zoom), ("vip://full".into(), full)]);
let params = images.add(sim_id, renderer, initial_params);
Self {
sim_id,
loader: Arc::new(loader),
memory: memory.clone(),
objects: memory.watch(sim_id, 0x0003e000, 0x2000),
index: params.index,
@@ -82,7 +78,7 @@ impl ObjectWindow {
});
});
});
let image = Image::new("vip://zoom")
let image = Image::new(self.image_url("object-zoom"))
.maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
@@ -186,7 +182,7 @@ impl ObjectWindow {
}
fn show_object(&mut self, ui: &mut Ui) {
let image = Image::new("vip://full")
let image = Image::new(self.image_url("object-full"))
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
@@ -208,12 +204,8 @@ impl AppWindow for ObjectWindow {
.with_inner_size((640.0, 500.0))
}
fn on_init(&mut self, args: InitArgs) {
args.ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0))
@@ -327,6 +319,10 @@ impl ObjectRenderer {
impl ImageRenderer<2> for ObjectRenderer {
type Params = ObjectParams;
fn names(&self) -> [&str; 2] {
["object-zoom", "object-full"]
}
fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [384, 224]]
}
+4 -4
View File
@@ -1,8 +1,8 @@
use std::sync::Arc;
use egui::{
Align, Button, CentralPanel, Checkbox, Color32, Context, Direction, Label, Layout, ScrollArea,
TextEdit, Ui, ViewportBuilder, ViewportId,
Align, Button, CentralPanel, Checkbox, Color32, Direction, Label, Layout, ScrollArea, TextEdit,
Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
@@ -644,8 +644,8 @@ impl AppWindow for RegisterWindow {
.with_inner_size((800.0, 480.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show_inside(ui, |ui| {
ScrollArea::vertical().show(ui, |ui| {
ui.horizontal_top(|ui| {
let width = ui.available_width();
+12 -15
View File
@@ -1,7 +1,7 @@
use std::{fmt::Display, sync::Arc};
use egui::{
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
@@ -14,10 +14,10 @@ use num_traits::{FromPrimitive, ToPrimitive};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryRef, MemoryView},
window::{
AppWindow, InitArgs,
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
@@ -26,7 +26,6 @@ use super::utils::{self, CellData, Object, shade};
pub struct WorldWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
worlds: MemoryView,
bgmaps: MemoryView,
@@ -39,7 +38,7 @@ pub struct WorldWindow {
}
impl WorldWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
let initial_params = WorldParams {
index: 31,
generic_palette: false,
@@ -47,11 +46,9 @@ impl WorldWindow {
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
};
let renderer = WorldRenderer::new(sim_id, memory);
let ([world], params) = images.add(renderer, initial_params);
let loader = ImageTextureLoader::new([("vip://world".into(), world)]);
let params = images.add(sim_id, renderer, initial_params);
Self {
sim_id,
loader: Arc::new(loader),
memory: memory.clone(),
worlds: memory.watch(sim_id, 0x0003d800, 0x400),
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
@@ -426,7 +423,7 @@ impl WorldWindow {
}
fn show_world(&mut self, ui: &mut Ui) {
let image = Image::new("vip://world")
let image = Image::new(self.image_url("world"))
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
let res = ui.add(image);
@@ -523,12 +520,8 @@ impl AppWindow for WorldWindow {
.with_inner_size((640.0, 520.0))
}
fn on_init(&mut self, args: InitArgs) {
args.ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
fn show(&mut self, ui: &mut Ui) {
CentralPanel::default().show_inside(ui, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0))
@@ -779,6 +772,10 @@ impl WorldRenderer {
impl ImageRenderer<1> for WorldRenderer {
type Params = WorldParams;
fn names(&self) -> [&str; 1] {
["world"]
}
fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]]
}