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Generated
+1094
-1152
File diff suppressed because it is too large
Load Diff
+18
-18
@@ -4,49 +4,49 @@ description = "An emulator for the Virtual Boy."
|
|||||||
repository = "https://git.virtual-boy.com/PVB/lemur"
|
repository = "https://git.virtual-boy.com/PVB/lemur"
|
||||||
publish = false
|
publish = false
|
||||||
license = "MIT"
|
license = "MIT"
|
||||||
version = "0.10.2"
|
version = "0.15.0"
|
||||||
edition = "2024"
|
edition = "2024"
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
anyhow = "1"
|
anyhow = "1"
|
||||||
atoi = "2"
|
atoi = "3"
|
||||||
audioadapter-buffers = "2"
|
audioadapter-buffers = "4"
|
||||||
atomic = "0.6"
|
atomic = "0.6"
|
||||||
bitflags = { version = "2", features = ["serde"] }
|
bitflags = { version = "2", features = ["serde"] }
|
||||||
bytemuck = { version = "1", features = ["derive"] }
|
bytemuck = { version = "1", features = ["derive"] }
|
||||||
clap = { version = "4", features = ["derive"] }
|
clap = { version = "4", features = ["derive"] }
|
||||||
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
|
cpal = "0.18"
|
||||||
directories = "6"
|
directories = "6"
|
||||||
egui = { version = "0.33", features = ["serde"] }
|
egui = { version = "0.34", features = ["persistence", "serde"] }
|
||||||
egui_extras = { version = "0.33", features = ["image"] }
|
egui_extras = { version = "0.34", features = ["image"] }
|
||||||
egui-notify = "0.21"
|
egui-notify = "0.22"
|
||||||
egui-winit = "0.33"
|
egui-winit = "0.34"
|
||||||
egui-wgpu = { version = "0.33", features = ["winit"] }
|
egui-wgpu = { version = "0.34", features = ["winit"] }
|
||||||
fxprof-processed-profile = "0.8"
|
fxprof-processed-profile = "0.8"
|
||||||
fixed = { version = "1.28", features = ["num-traits"] }
|
fixed = { version = "1.28", features = ["num-traits"] }
|
||||||
gilrs = { version = "0.11", features = ["serde-serialize"] }
|
gilrs = { version = "0.11", features = ["serde-serialize"] }
|
||||||
gimli = "0.33"
|
gimli = "0.34"
|
||||||
hex = "0.4"
|
hex = "0.4"
|
||||||
image = { version = "0.25", default-features = false, features = ["png"] }
|
image = { version = "0.25", default-features = false, features = ["png"] }
|
||||||
itertools = "0.14"
|
itertools = "0.15"
|
||||||
normpath = "1"
|
normpath = "1"
|
||||||
notify = "8"
|
notify = "8"
|
||||||
num-derive = "0.4"
|
num-derive = "0.4"
|
||||||
num-traits = "0.2"
|
num-traits = "0.2"
|
||||||
object = "0.38"
|
object = "0.39"
|
||||||
oneshot = "0.1"
|
oneshot = { version = "0.2", features = ["async", "std"] }
|
||||||
pollster = "0.4"
|
pollster = "1"
|
||||||
rand = "0.9"
|
rand = "0.10"
|
||||||
rfd = "0.17"
|
rfd = "0.17"
|
||||||
rtrb = "0.3"
|
rtrb = "0.3"
|
||||||
rubato = "1"
|
rubato = "4"
|
||||||
serde = { version = "1", features = ["derive"] }
|
serde = { version = "1", features = ["derive"] }
|
||||||
serde_json = "1"
|
serde_json = "1"
|
||||||
thread-priority = "3"
|
thread-priority = "3"
|
||||||
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
|
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
|
||||||
tracing = { version = "0.1", features = ["release_max_level_info"] }
|
tracing = { version = "0.1", features = ["release_max_level_debug"] }
|
||||||
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
|
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
|
||||||
wgpu = "27"
|
wgpu = { version = "29", features = ["serde"] }
|
||||||
wholesym = "0.8"
|
wholesym = "0.8"
|
||||||
winit = { version = "0.30", features = ["serde"] }
|
winit = { version = "0.30", features = ["serde"] }
|
||||||
|
|
||||||
|
|||||||
+14
-14
@@ -1,7 +1,7 @@
|
|||||||
# This Dockerfile produces a base image for builds.
|
# This Dockerfile produces a base image for builds.
|
||||||
# It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux.
|
# It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux.
|
||||||
|
|
||||||
FROM debian:bookworm AS osxcross
|
FROM debian:trixie AS osxcross
|
||||||
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
||||||
WORKDIR /build/osxcross
|
WORKDIR /build/osxcross
|
||||||
ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" .
|
ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" .
|
||||||
@@ -10,30 +10,30 @@ RUN apt-get update && \
|
|||||||
apt-get install -y ca-certificates
|
apt-get install -y ca-certificates
|
||||||
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
|
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
|
||||||
RUN apt-get update && \
|
RUN apt-get update && \
|
||||||
apt-get install -y bash bzip2 clang-21 git lld-21 llvm-21 make patch xz-utils && \
|
apt-get install -y bash bzip2 clang-22 git lld-22 llvm-22 make patch xz-utils && \
|
||||||
ln -s $(which clang-21) /usr/bin/clang && \
|
ln -s $(which clang-22) /usr/bin/clang && \
|
||||||
ln -s $(which clang++-21) /usr/bin/clang++ && \
|
ln -s $(which clang++-22) /usr/bin/clang++ && \
|
||||||
ln -s $(which ld64.lld-21) /usr/bin/ld64.lld && \
|
ln -s $(which ld64.lld-22) /usr/bin/ld64.lld && \
|
||||||
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
|
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
|
||||||
|
|
||||||
FROM rust:1.93-bookworm
|
FROM rust:1.97-trixie
|
||||||
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
||||||
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
|
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
|
||||||
RUN rustup target add x86_64-pc-windows-msvc && \
|
RUN rustup target add x86_64-pc-windows-msvc && \
|
||||||
rustup target add x86_64-apple-darwin && \
|
rustup target add x86_64-apple-darwin && \
|
||||||
rustup target add aarch64-apple-darwin && \
|
rustup target add aarch64-apple-darwin && \
|
||||||
apt-get update && \
|
apt-get update && \
|
||||||
apt-get install -y clang-21 lld-21 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
|
apt-get install -y clang-22 lld-22 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
|
||||||
cargo install cargo-bundle xwin && \
|
cargo install cargo-bundle xwin && \
|
||||||
xwin --accept-license splat --output xwin && \
|
xwin --accept-license splat --output xwin && \
|
||||||
rm -rf .xwin-cache && \
|
rm -rf .xwin-cache && \
|
||||||
ln -s $(which clang-21) /usr/bin/clang && \
|
ln -s $(which clang-22) /usr/bin/clang && \
|
||||||
ln -s $(which clang++-21) /usr/bin/clang++
|
ln -s $(which clang++-22) /usr/bin/clang++
|
||||||
COPY --from=osxcross /osxcross /osxcross
|
COPY --from=osxcross /osxcross /osxcross
|
||||||
|
|
||||||
ENV PATH="/osxcross/bin:$PATH" \
|
ENV PATH="/osxcross/bin:$PATH" \
|
||||||
LD_LIBRARY_PATH="/osxcross/lib" \
|
LD_LIBRARY_PATH="/osxcross/lib" \
|
||||||
CC="clang-21" CXX="clang++-21" AR="llvm-ar-21" \
|
CC="clang-22" CXX="clang++-22" AR="llvm-ar-22" \
|
||||||
CC_x86_64-apple-darwin="o64-clang" \
|
CC_x86_64-apple-darwin="o64-clang" \
|
||||||
CXX_x86_64-apple-darwin="o64-clang++" \
|
CXX_x86_64-apple-darwin="o64-clang++" \
|
||||||
CC_aarch64-apple-darwin="oa64-clang" \
|
CC_aarch64-apple-darwin="oa64-clang" \
|
||||||
@@ -43,11 +43,11 @@ ENV PATH="/osxcross/bin:$PATH" \
|
|||||||
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
|
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
|
||||||
CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \
|
CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \
|
||||||
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
|
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
|
||||||
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-21" \
|
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-22" \
|
||||||
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
|
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
|
||||||
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-21" \
|
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-22" \
|
||||||
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
|
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
|
||||||
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-21" \
|
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-22" \
|
||||||
RC_PATH="llvm-rc-21" \
|
RC_PATH="llvm-rc-22" \
|
||||||
MACOSX_DEPLOYMENT_TARGET="14.5"
|
MACOSX_DEPLOYMENT_TARGET="14.5"
|
||||||
ENTRYPOINT ["bash"]
|
ENTRYPOINT ["bash"]
|
||||||
|
|||||||
+2
-2
@@ -1,4 +1,4 @@
|
|||||||
Types: deb deb-src
|
Types: deb deb-src
|
||||||
URIs: http://apt.llvm.org/bookworm/
|
URIs: http://apt.llvm.org/trixie/
|
||||||
Suites: llvm-toolchain-bookworm-21
|
Suites: llvm-toolchain-trixie-22
|
||||||
Components: main
|
Components: main
|
||||||
|
|||||||
+1
-1
Submodule shrooms-vb-core updated: 534ce852f4...31b7403252
+484
-419
File diff suppressed because it is too large
Load Diff
+162
-21
@@ -1,12 +1,16 @@
|
|||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
|
||||||
use anyhow::{Result, bail};
|
use anyhow::{Context, Result, bail};
|
||||||
use audioadapter_buffers::direct::InterleavedSlice;
|
use audioadapter_buffers::direct::InterleavedSlice;
|
||||||
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
|
use cpal::{
|
||||||
use rubato::Resampler;
|
Device, FromSample, Sample, SampleFormat, SizedSample, StreamConfig,
|
||||||
use tracing::error;
|
traits::{DeviceTrait, HostTrait, StreamTrait},
|
||||||
|
};
|
||||||
|
use itertools::Itertools;
|
||||||
|
use rubato::{Adjustable as _, Resampler};
|
||||||
|
use tracing::warn;
|
||||||
|
|
||||||
pub struct Audio {
|
struct CpalAudio {
|
||||||
#[allow(unused)]
|
#[allow(unused)]
|
||||||
stream: cpal::Stream,
|
stream: cpal::Stream,
|
||||||
sampler: rubato::Async<f32>,
|
sampler: rubato::Async<f32>,
|
||||||
@@ -17,20 +21,32 @@ pub struct Audio {
|
|||||||
|
|
||||||
const VB_FREQUENCY: usize = 41700;
|
const VB_FREQUENCY: usize = 41700;
|
||||||
|
|
||||||
impl Audio {
|
impl CpalAudio {
|
||||||
pub fn init() -> Result<Self> {
|
fn init() -> Result<Self> {
|
||||||
let host = cpal::default_host();
|
let host = cpal::default_host();
|
||||||
let Some(device) = host.default_output_device() else {
|
let device = host
|
||||||
bail!("No output device available");
|
.default_output_device()
|
||||||
};
|
.context("no output device available")?;
|
||||||
let Some(config) = device
|
let default_rate = device.default_output_config()?.sample_rate();
|
||||||
|
|
||||||
|
let supported_config = device
|
||||||
.supported_output_configs()?
|
.supported_output_configs()?
|
||||||
.find(|c| c.channels() == 2 && c.sample_format().is_float())
|
.filter(|c| {
|
||||||
else {
|
c.contains_rate(default_rate)
|
||||||
bail!("No suitable output config available");
|
&& matches!(
|
||||||
};
|
c.sample_format(),
|
||||||
let mut config = config.with_max_sample_rate().config();
|
SampleFormat::F32
|
||||||
let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
|
| SampleFormat::F64
|
||||||
|
| SampleFormat::I32
|
||||||
|
| SampleFormat::I16
|
||||||
|
)
|
||||||
|
})
|
||||||
|
.max_by(|a, b| a.cmp_default_heuristics(b))
|
||||||
|
.context("no suitable output config available")?
|
||||||
|
.with_sample_rate(default_rate);
|
||||||
|
let mut config = supported_config.config();
|
||||||
|
|
||||||
|
let resample_ratio = config.sample_rate as f64 / VB_FREQUENCY as f64;
|
||||||
let chunk_size = (834.0 * resample_ratio) as usize;
|
let chunk_size = (834.0 * resample_ratio) as usize;
|
||||||
let sampler = rubato::Async::new_poly(
|
let sampler = rubato::Async::new_poly(
|
||||||
resample_ratio,
|
resample_ratio,
|
||||||
@@ -42,13 +58,30 @@ impl Audio {
|
|||||||
)?;
|
)?;
|
||||||
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
|
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
|
||||||
|
|
||||||
|
match supported_config.sample_format() {
|
||||||
|
SampleFormat::F32 if config.channels == 2 => {
|
||||||
|
Self::new_f32_stereo(device, config, sampler)
|
||||||
|
}
|
||||||
|
SampleFormat::F32 => Self::new::<f32>(device, config, sampler),
|
||||||
|
SampleFormat::F64 => Self::new::<f64>(device, config, sampler),
|
||||||
|
SampleFormat::I32 => Self::new::<i32>(device, config, sampler),
|
||||||
|
SampleFormat::I16 => Self::new::<i16>(device, config, sampler),
|
||||||
|
_ => bail!("unsupported sample format"),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn new_f32_stereo(
|
||||||
|
device: Device,
|
||||||
|
config: StreamConfig,
|
||||||
|
sampler: rubato::Async<f32>,
|
||||||
|
) -> Result<Self> {
|
||||||
let input_buffer = Vec::with_capacity(sampler.nbr_channels() * sampler.input_frames_max());
|
let input_buffer = Vec::with_capacity(sampler.nbr_channels() * sampler.input_frames_max());
|
||||||
let output_buffer = vec![0.0; sampler.nbr_channels() * sampler.output_frames_max()];
|
let output_buffer = vec![0.0; sampler.nbr_channels() * sampler.output_frames_max()];
|
||||||
let (sample_sink, mut sample_source) =
|
let (sample_sink, mut sample_source) =
|
||||||
rtrb::RingBuffer::new(sampler.output_frames_max() * 4);
|
rtrb::RingBuffer::new(sampler.output_frames_max() * 4);
|
||||||
|
|
||||||
let stream = device.build_output_stream(
|
let stream = device.build_output_stream(
|
||||||
&config,
|
config,
|
||||||
move |data: &mut [f32], _| {
|
move |data: &mut [f32], _| {
|
||||||
let requested = data.len();
|
let requested = data.len();
|
||||||
let chunk = match sample_source.read_chunk(data.len()) {
|
let chunk = match sample_source.read_chunk(data.len()) {
|
||||||
@@ -66,7 +99,7 @@ impl Audio {
|
|||||||
}
|
}
|
||||||
chunk.commit_all();
|
chunk.commit_all();
|
||||||
},
|
},
|
||||||
move |error| error!(%error, "stream error"),
|
move |error| warn!(%error, "stream error"),
|
||||||
None,
|
None,
|
||||||
)?;
|
)?;
|
||||||
stream.play()?;
|
stream.play()?;
|
||||||
@@ -79,7 +112,60 @@ impl Audio {
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn update(&mut self, mut samples: &[f32]) {
|
fn new<S: SizedSample + FromSample<f32>>(
|
||||||
|
device: Device,
|
||||||
|
config: StreamConfig,
|
||||||
|
sampler: rubato::Async<f32>,
|
||||||
|
) -> Result<Self> {
|
||||||
|
let input_buffer = Vec::with_capacity(sampler.nbr_channels() * sampler.input_frames_max());
|
||||||
|
let output_buffer = vec![0.0; sampler.nbr_channels() * sampler.output_frames_max()];
|
||||||
|
let (sample_sink, mut sample_source) =
|
||||||
|
rtrb::RingBuffer::new(sampler.output_frames_max() * 4);
|
||||||
|
|
||||||
|
let channels = config.channels as usize;
|
||||||
|
|
||||||
|
let stream = device.build_output_stream(
|
||||||
|
config,
|
||||||
|
move |data: &mut [S], _| {
|
||||||
|
let requested = data.len() * 2 / channels;
|
||||||
|
let chunk = match sample_source.read_chunk(requested) {
|
||||||
|
Ok(c) => c,
|
||||||
|
Err(rtrb::chunks::ChunkError::TooFewSlots(n)) => {
|
||||||
|
sample_source.read_chunk(n).unwrap()
|
||||||
|
}
|
||||||
|
};
|
||||||
|
let (first, second) = chunk.as_slices();
|
||||||
|
|
||||||
|
let new_samples = first
|
||||||
|
.iter()
|
||||||
|
.chain(second)
|
||||||
|
.map(|s: &f32| (*s).to_sample())
|
||||||
|
.chunks(2);
|
||||||
|
let buffer = data.iter_mut().chunks(channels);
|
||||||
|
for (dst, samples) in buffer.into_iter().zip(&new_samples) {
|
||||||
|
// channels beyond the first two are zeroed
|
||||||
|
let src = samples.chain(std::iter::repeat(S::EQUILIBRIUM));
|
||||||
|
for (d, s) in dst.zip(src) {
|
||||||
|
*d = s;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
chunk.commit_all();
|
||||||
|
},
|
||||||
|
move |error| warn!(%error, "stream error"),
|
||||||
|
None,
|
||||||
|
)?;
|
||||||
|
stream.play()?;
|
||||||
|
Ok(Self {
|
||||||
|
stream,
|
||||||
|
sampler,
|
||||||
|
input_buffer,
|
||||||
|
output_buffer,
|
||||||
|
sample_sink,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
fn update(&mut self, mut samples: &[f32]) {
|
||||||
while self.input_buffer.len() + samples.len() >= self.sampler.input_frames_next() * 2 {
|
while self.input_buffer.len() + samples.len() >= self.sampler.input_frames_next() * 2 {
|
||||||
let samples_needed =
|
let samples_needed =
|
||||||
(self.sampler.input_frames_next() * 2).saturating_sub(self.input_buffer.len());
|
(self.sampler.input_frames_next() * 2).saturating_sub(self.input_buffer.len());
|
||||||
@@ -117,9 +203,64 @@ impl Audio {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn set_speed(&mut self, speed: f64) -> Result<()> {
|
fn set_speed(&mut self, speed: f64) -> Result<()> {
|
||||||
self.sampler
|
self.sampler
|
||||||
.set_resample_ratio_relative(1.0 / speed, false)?;
|
.set_resample_ratio_relative(1.0 / speed, false)?;
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
struct NoAudio {
|
||||||
|
speed: f64,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl NoAudio {
|
||||||
|
fn new() -> Self {
|
||||||
|
Self { speed: 1.0 }
|
||||||
|
}
|
||||||
|
|
||||||
|
fn update(&mut self, samples: &[f32]) {
|
||||||
|
let samples = (samples.len() / 2) as f64;
|
||||||
|
let elapsed = Duration::from_secs_f64(samples / (VB_FREQUENCY as f64 * self.speed));
|
||||||
|
std::thread::sleep(elapsed);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn set_speed(&mut self, speed: f64) -> Result<()> {
|
||||||
|
self.speed = speed;
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[allow(clippy::large_enum_variant)]
|
||||||
|
enum AudioInner {
|
||||||
|
Cpal(CpalAudio),
|
||||||
|
None(NoAudio),
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct Audio(AudioInner);
|
||||||
|
|
||||||
|
impl Audio {
|
||||||
|
pub fn init() -> Self {
|
||||||
|
match CpalAudio::init() {
|
||||||
|
Ok(a) => Self(AudioInner::Cpal(a)),
|
||||||
|
Err(e) => {
|
||||||
|
warn!("could not play audio: {e}");
|
||||||
|
Self(AudioInner::None(NoAudio::new()))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn update(&mut self, samples: &[f32]) {
|
||||||
|
match &mut self.0 {
|
||||||
|
AudioInner::Cpal(a) => a.update(samples),
|
||||||
|
AudioInner::None(a) => a.update(samples),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn set_speed(&mut self, speed: f64) -> Result<()> {
|
||||||
|
match &mut self.0 {
|
||||||
|
AudioInner::Cpal(a) => a.set_speed(speed),
|
||||||
|
AudioInner::None(a) => a.set_speed(speed),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
+86
-5
@@ -1,12 +1,13 @@
|
|||||||
use anyhow::Result;
|
use anyhow::Result;
|
||||||
use clap::Parser;
|
use clap::{Parser, ValueEnum};
|
||||||
use egui::{Color32, Vec2};
|
use egui::{Color32, Pos2, Vec2};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
use crate::{emulator::SimId, persistence::Persistence, window::DisplayMode};
|
use crate::{emulator::SimId, persistence::Persistence, window::DisplayMode};
|
||||||
use std::path::PathBuf;
|
use std::path::PathBuf;
|
||||||
|
|
||||||
#[derive(Parser)]
|
#[derive(Parser)]
|
||||||
|
#[command(version, long_version = env!("CARGO_PKG_VERSION"))]
|
||||||
pub struct CliArgs {
|
pub struct CliArgs {
|
||||||
/// The path to a virtual boy ROM to run.
|
/// The path to a virtual boy ROM to run.
|
||||||
pub rom: Option<PathBuf>,
|
pub rom: Option<PathBuf>,
|
||||||
@@ -40,6 +41,34 @@ pub struct CliArgs {
|
|||||||
/// Watch ROM files for changes, automatically reload
|
/// Watch ROM files for changes, automatically reload
|
||||||
#[arg(short, long)]
|
#[arg(short, long)]
|
||||||
pub watch: bool,
|
pub watch: bool,
|
||||||
|
/// Automatically open Player 2 for multiplayer
|
||||||
|
#[arg(long)]
|
||||||
|
pub player2: bool,
|
||||||
|
/// Map the first connected controller to Player 2
|
||||||
|
#[arg(long)]
|
||||||
|
pub player2_controller: bool,
|
||||||
|
/// Force the application to render with CPU, rather than GPU.
|
||||||
|
#[arg(long)]
|
||||||
|
pub wgpu_force_fallback: Option<bool>,
|
||||||
|
/// Set a preference for whether to use a low-power or high-performance GPU adapter
|
||||||
|
#[arg(long)]
|
||||||
|
pub wgpu_power_preference: Option<PowerPreferenceWrapper>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(ValueEnum, Clone, Copy)]
|
||||||
|
pub enum PowerPreferenceWrapper {
|
||||||
|
Low,
|
||||||
|
High,
|
||||||
|
None,
|
||||||
|
}
|
||||||
|
impl From<PowerPreferenceWrapper> for wgpu::PowerPreference {
|
||||||
|
fn from(value: PowerPreferenceWrapper) -> Self {
|
||||||
|
match value {
|
||||||
|
PowerPreferenceWrapper::Low => wgpu::PowerPreference::LowPower,
|
||||||
|
PowerPreferenceWrapper::High => wgpu::PowerPreference::HighPerformance,
|
||||||
|
PowerPreferenceWrapper::None => wgpu::PowerPreference::None,
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
||||||
@@ -57,6 +86,49 @@ pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
|||||||
],
|
],
|
||||||
];
|
];
|
||||||
|
|
||||||
|
const fn default_power_preference() -> wgpu::PowerPreference {
|
||||||
|
wgpu::PowerPreference::LowPower
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq)]
|
||||||
|
pub struct AppConfig {
|
||||||
|
#[serde(default = "default_power_preference")]
|
||||||
|
pub power_preference: wgpu::PowerPreference,
|
||||||
|
#[serde(default)]
|
||||||
|
pub force_fallback: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl AppConfig {
|
||||||
|
pub fn load(persistence: &Persistence) -> Self {
|
||||||
|
if let Ok(config) = persistence.load_config(APP_CONFIG_FILENAME) {
|
||||||
|
return config;
|
||||||
|
}
|
||||||
|
Self {
|
||||||
|
power_preference: default_power_preference(),
|
||||||
|
force_fallback: false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn save(&self, persistence: &Persistence) -> Result<()> {
|
||||||
|
persistence.save_config(APP_CONFIG_FILENAME, &self)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn update(&mut self, args: &CliArgs) -> bool {
|
||||||
|
let mut updated = false;
|
||||||
|
if let Some(pref) = args.wgpu_power_preference {
|
||||||
|
self.power_preference = pref.into();
|
||||||
|
updated = true;
|
||||||
|
}
|
||||||
|
if let Some(force_fallback) = args.wgpu_force_fallback {
|
||||||
|
self.force_fallback = force_fallback;
|
||||||
|
updated = true;
|
||||||
|
}
|
||||||
|
updated
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const APP_CONFIG_FILENAME: &str = "config";
|
||||||
|
|
||||||
const fn default_audio_enabled() -> bool {
|
const fn default_audio_enabled() -> bool {
|
||||||
true
|
true
|
||||||
}
|
}
|
||||||
@@ -68,11 +140,17 @@ pub struct SimConfig {
|
|||||||
pub dimensions: Vec2,
|
pub dimensions: Vec2,
|
||||||
#[serde(default = "default_audio_enabled")]
|
#[serde(default = "default_audio_enabled")]
|
||||||
pub audio_enabled: bool,
|
pub audio_enabled: bool,
|
||||||
|
#[serde(default)]
|
||||||
|
pub low_battery: bool,
|
||||||
|
#[serde(default)]
|
||||||
|
pub watch_rom: bool,
|
||||||
|
#[serde(default)]
|
||||||
|
pub position: Option<Pos2>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl SimConfig {
|
impl SimConfig {
|
||||||
pub fn load(persistence: &Persistence, sim_id: SimId) -> Self {
|
pub fn load(persistence: &Persistence, sim_id: SimId) -> Self {
|
||||||
if let Ok(config) = persistence.load_config(config_filename(sim_id)) {
|
if let Ok(config) = persistence.load_config(sim_config_filename(sim_id)) {
|
||||||
return config;
|
return config;
|
||||||
}
|
}
|
||||||
Self {
|
Self {
|
||||||
@@ -80,15 +158,18 @@ impl SimConfig {
|
|||||||
colors: COLOR_PRESETS[0],
|
colors: COLOR_PRESETS[0],
|
||||||
dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0),
|
dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0),
|
||||||
audio_enabled: true,
|
audio_enabled: true,
|
||||||
|
low_battery: false,
|
||||||
|
watch_rom: false,
|
||||||
|
position: None,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn save(&self, persistence: &Persistence, sim_id: SimId) -> Result<()> {
|
pub fn save(&self, persistence: &Persistence, sim_id: SimId) -> Result<()> {
|
||||||
persistence.save_config(config_filename(sim_id), self)
|
persistence.save_config(sim_config_filename(sim_id), self)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn config_filename(sim_id: SimId) -> &'static str {
|
fn sim_config_filename(sim_id: SimId) -> &'static str {
|
||||||
match sim_id {
|
match sim_id {
|
||||||
SimId::Player1 => "config_p1",
|
SimId::Player1 => "config_p1",
|
||||||
SimId::Player2 => "config_p2",
|
SimId::Player2 => "config_p2",
|
||||||
|
|||||||
+134
-17
@@ -1,4 +1,7 @@
|
|||||||
use std::sync::{Arc, RwLock};
|
use std::{
|
||||||
|
collections::HashMap,
|
||||||
|
sync::{Arc, RwLock},
|
||||||
|
};
|
||||||
|
|
||||||
use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
|
use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
|
||||||
use winit::{
|
use winit::{
|
||||||
@@ -8,12 +11,13 @@ use winit::{
|
|||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
emulator::{EmulatorClient, EmulatorCommand, SimId, VBKey},
|
emulator::{EmulatorClient, EmulatorCommand, SimId, VBKey},
|
||||||
input::{InputMapping, MappingProvider},
|
input::{AxisMapping, InputMapping, MappingProvider},
|
||||||
};
|
};
|
||||||
|
|
||||||
pub struct Controller {
|
pub struct Controller {
|
||||||
pub sim_id: SimId,
|
pub sim_id: SimId,
|
||||||
state: VBKey,
|
state: VBKey,
|
||||||
|
axis_values: HashMap<(GamepadId, Code), f32>,
|
||||||
mapping: Arc<RwLock<InputMapping>>,
|
mapping: Arc<RwLock<InputMapping>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -22,6 +26,7 @@ impl Controller {
|
|||||||
Self {
|
Self {
|
||||||
sim_id,
|
sim_id,
|
||||||
state: VBKey::SGN,
|
state: VBKey::SGN,
|
||||||
|
axis_values: HashMap::new(),
|
||||||
mapping: mappings.for_sim(sim_id).clone(),
|
mapping: mappings.for_sim(sim_id).clone(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -45,20 +50,23 @@ impl Controller {
|
|||||||
(VBKey::empty(), mappings)
|
(VBKey::empty(), mappings)
|
||||||
}
|
}
|
||||||
EventType::AxisChanged(_, value, code) => {
|
EventType::AxisChanged(_, value, code) => {
|
||||||
let (neg, pos) = self.map_axis(&event.id, &code)?;
|
let mapping = self.map_axis(&event.id, &code)?;
|
||||||
let mut pressed = VBKey::empty();
|
self.axis_values.insert((event.id, code), value);
|
||||||
let mut released = VBKey::empty();
|
|
||||||
if value < -0.75 {
|
let pair_value = mapping
|
||||||
pressed = pressed.union(neg);
|
.pair
|
||||||
}
|
.and_then(|p| self.axis_values.get(&(event.id, p)))
|
||||||
if value > 0.75 {
|
.copied()
|
||||||
pressed = pressed.union(pos);
|
.unwrap_or_default();
|
||||||
}
|
let neg = mapping.neg;
|
||||||
if value > -0.65 {
|
let pos = mapping.pos;
|
||||||
released = released.union(neg);
|
|
||||||
}
|
let (mut pressed, mut released) = axis_presses(value, pair_value, neg, pos);
|
||||||
if value < 0.65 {
|
if let Some(other) = mapping.pair.and_then(|p| self.map_axis(&event.id, &p)) {
|
||||||
released = released.union(pos);
|
let (other_pressed, other_released) =
|
||||||
|
axis_presses(pair_value, value, other.neg, other.pos);
|
||||||
|
pressed = pressed.union(other_pressed);
|
||||||
|
released = released.union(other_released);
|
||||||
}
|
}
|
||||||
(pressed, released)
|
(pressed, released)
|
||||||
}
|
}
|
||||||
@@ -69,6 +77,15 @@ impl Controller {
|
|||||||
self.update_state(pressed, released)
|
self.update_state(pressed, released)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn low_battery(&mut self, pwr: bool) -> Option<VBKey> {
|
||||||
|
let (pressed, released) = if pwr {
|
||||||
|
(VBKey::PWR, VBKey::empty())
|
||||||
|
} else {
|
||||||
|
(VBKey::empty(), VBKey::PWR)
|
||||||
|
};
|
||||||
|
self.update_state(pressed, released)
|
||||||
|
}
|
||||||
|
|
||||||
fn update_state(&mut self, pressed: VBKey, released: VBKey) -> Option<VBKey> {
|
fn update_state(&mut self, pressed: VBKey, released: VBKey) -> Option<VBKey> {
|
||||||
let old_state = self.state;
|
let old_state = self.state;
|
||||||
self.state = self.state.union(pressed).difference(released);
|
self.state = self.state.union(pressed).difference(released);
|
||||||
@@ -87,7 +104,7 @@ impl Controller {
|
|||||||
self.mapping.read().unwrap().map_button(id, code)
|
self.mapping.read().unwrap().map_button(id, code)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<(VBKey, VBKey)> {
|
fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<AxisMapping> {
|
||||||
self.mapping.read().unwrap().map_axis(id, code)
|
self.mapping.read().unwrap().map_axis(id, code)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -125,4 +142,104 @@ impl ControllerManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn handle_low_battery(&mut self, sim_id: SimId, pwr: bool) {
|
||||||
|
let controller = &mut self.controllers[sim_id.to_index()];
|
||||||
|
if let Some(pressed) = controller.low_battery(pwr) {
|
||||||
|
self.client
|
||||||
|
.send_command(EmulatorCommand::SetKeys(controller.sim_id, pressed));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn axis_presses(value: f32, pair_value: f32, neg: VBKey, pos: VBKey) -> (VBKey, VBKey) {
|
||||||
|
use std::f32::consts::FRAC_PI_3;
|
||||||
|
|
||||||
|
let mut pressed = VBKey::empty();
|
||||||
|
let mut released = VBKey::empty();
|
||||||
|
|
||||||
|
let magnitude = value.hypot(pair_value);
|
||||||
|
let abs_angle = pair_value.atan2(value).abs();
|
||||||
|
|
||||||
|
if magnitude < 0.65 {
|
||||||
|
released = released.union(neg).union(pos);
|
||||||
|
} else if abs_angle <= FRAC_PI_3 {
|
||||||
|
// stick tilted towards positive
|
||||||
|
released = released.union(neg);
|
||||||
|
|
||||||
|
if magnitude >= 0.75 {
|
||||||
|
pressed = pressed.union(pos);
|
||||||
|
}
|
||||||
|
} else if abs_angle >= 2.0 * FRAC_PI_3 {
|
||||||
|
// stick tilted towards negative
|
||||||
|
released = released.union(pos);
|
||||||
|
|
||||||
|
if magnitude >= 0.75 {
|
||||||
|
pressed = pressed.union(neg);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
released = released.union(neg).union(pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
(pressed, released)
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::{VBKey, axis_presses};
|
||||||
|
|
||||||
|
const NEG: VBKey = VBKey::LL;
|
||||||
|
const POS: VBKey = VBKey::LR;
|
||||||
|
|
||||||
|
const NONE: VBKey = VBKey::empty();
|
||||||
|
const BOTH: VBKey = NEG.union(POS);
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn detects_no_input() {
|
||||||
|
let (pressed, released) = axis_presses(0.0, 0.0, NEG, POS);
|
||||||
|
assert_eq!(pressed, NONE);
|
||||||
|
assert_eq!(released, BOTH);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn detects_pos_input() {
|
||||||
|
let (pressed, released) = axis_presses(1.0, 0.0, NEG, POS);
|
||||||
|
assert_eq!(pressed, POS);
|
||||||
|
assert_eq!(released, NEG);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn detects_neg_input() {
|
||||||
|
let (pressed, released) = axis_presses(-1.0, 0.0, NEG, POS);
|
||||||
|
assert_eq!(pressed, NEG);
|
||||||
|
assert_eq!(released, POS);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn respects_dead_zone() {
|
||||||
|
let (pressed, released) = axis_presses(0.70, 0.0, NEG, POS);
|
||||||
|
assert_eq!(pressed, NONE);
|
||||||
|
assert_eq!(released, NEG);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn handles_diagonals_ok() {
|
||||||
|
let (pressed, released) = axis_presses(0.6, 0.6, NEG, POS);
|
||||||
|
assert_eq!(pressed, POS);
|
||||||
|
assert_eq!(released, NEG);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn ignores_diagonal_noise() {
|
||||||
|
let (pressed, released) = axis_presses(-1.0, -0.1484245, NEG, POS);
|
||||||
|
assert_eq!(pressed, NEG);
|
||||||
|
assert_eq!(released, POS);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn ignores_small_values() {
|
||||||
|
let (pressed, released) = axis_presses(-0.1484245, -1.0, NEG, POS);
|
||||||
|
assert_eq!(pressed, NONE);
|
||||||
|
assert_eq!(released, BOTH);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+10
-6
@@ -138,7 +138,7 @@ impl EmulatorBuilder {
|
|||||||
self.audio_on,
|
self.audio_on,
|
||||||
self.watch_rom,
|
self.watch_rom,
|
||||||
self.linked,
|
self.linked,
|
||||||
)?;
|
);
|
||||||
if let Some(path) = self.rom {
|
if let Some(path) = self.rom {
|
||||||
emulator.load_cart(SimId::Player1, &path)?;
|
emulator.load_cart(SimId::Player1, &path)?;
|
||||||
}
|
}
|
||||||
@@ -178,11 +178,11 @@ impl Emulator {
|
|||||||
audio_on: Arc<[AtomicBool; 2]>,
|
audio_on: Arc<[AtomicBool; 2]>,
|
||||||
watch_rom: Arc<[AtomicBool; 2]>,
|
watch_rom: Arc<[AtomicBool; 2]>,
|
||||||
linked: Arc<AtomicBool>,
|
linked: Arc<AtomicBool>,
|
||||||
) -> Result<Self> {
|
) -> Self {
|
||||||
Ok(Self {
|
Self {
|
||||||
sims: vec![],
|
sims: vec![],
|
||||||
carts: [None, None],
|
carts: [None, None],
|
||||||
audio: Audio::init()?,
|
audio: Audio::init(),
|
||||||
commands,
|
commands,
|
||||||
sim_state,
|
sim_state,
|
||||||
state,
|
state,
|
||||||
@@ -198,7 +198,7 @@ impl Emulator {
|
|||||||
eye_contents: [vec![0u8; 384 * 224 * 2], vec![0u8; 384 * 224 * 2]],
|
eye_contents: [vec![0u8; 384 * 224 * 2], vec![0u8; 384 * 224 * 2]],
|
||||||
audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE),
|
audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE),
|
||||||
buffer: vec![],
|
buffer: vec![],
|
||||||
})
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn reload_cart(&mut self, sim_id: SimId) -> Result<()> {
|
pub fn reload_cart(&mut self, sim_id: SimId) -> Result<()> {
|
||||||
@@ -265,7 +265,8 @@ impl Emulator {
|
|||||||
} else if let Some(cart) = self.carts[index].as_mut()
|
} else if let Some(cart) = self.carts[index].as_mut()
|
||||||
&& cart.is_watching()
|
&& cart.is_watching()
|
||||||
{
|
{
|
||||||
cart.restart_watching();
|
cart.reload()?;
|
||||||
|
sim.load_cart(cart.rom.clone(), cart.sram.clone())?;
|
||||||
}
|
}
|
||||||
let mut profiling = false;
|
let mut profiling = false;
|
||||||
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
|
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
|
||||||
@@ -946,6 +947,9 @@ pub struct EmulatorClient {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl EmulatorClient {
|
impl EmulatorClient {
|
||||||
|
pub fn has_player_2(&self) -> bool {
|
||||||
|
self.sim_state(SimId::Player2) != SimState::Uninitialized
|
||||||
|
}
|
||||||
pub fn sim_state(&self, sim_id: SimId) -> SimState {
|
pub fn sim_state(&self, sim_id: SimId) -> SimState {
|
||||||
self.sim_state[sim_id.to_index()].load(Ordering::Acquire)
|
self.sim_state[sim_id.to_index()].load(Ordering::Acquire)
|
||||||
}
|
}
|
||||||
|
|||||||
+20
-5
@@ -1,6 +1,6 @@
|
|||||||
use anyhow::Result;
|
use anyhow::Result;
|
||||||
use notify::Watcher;
|
use notify::Watcher;
|
||||||
use rand::Rng;
|
use rand::RngExt;
|
||||||
use std::{
|
use std::{
|
||||||
fs::{self, File},
|
fs::{self, File},
|
||||||
io::{Read, Seek as _, SeekFrom, Write as _},
|
io::{Read, Seek as _, SeekFrom, Write as _},
|
||||||
@@ -22,10 +22,7 @@ pub struct Cart {
|
|||||||
|
|
||||||
impl Cart {
|
impl Cart {
|
||||||
pub fn load(file_path: &Path, sim_id: SimId, watch: bool) -> Result<Self> {
|
pub fn load(file_path: &Path, sim_id: SimId, watch: bool) -> Result<Self> {
|
||||||
let rom = fs::read(file_path)?;
|
let (rom, info) = Self::read_rom(file_path)?;
|
||||||
let (rom, info) = try_parse_isx(file_path, &rom)
|
|
||||||
.or_else(|| try_parse_elf(file_path, &rom))
|
|
||||||
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
|
|
||||||
|
|
||||||
let mut sram_file = File::options()
|
let mut sram_file = File::options()
|
||||||
.read(true)
|
.read(true)
|
||||||
@@ -66,6 +63,16 @@ impl Cart {
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn reload(&mut self) -> Result<()> {
|
||||||
|
let (rom, info) = Self::read_rom(&self.file_path)?;
|
||||||
|
self.rom = rom;
|
||||||
|
self.info = Arc::new(info);
|
||||||
|
if self.is_watching() {
|
||||||
|
self.restart_watching();
|
||||||
|
}
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
pub fn save_sram(&mut self) -> Result<()> {
|
pub fn save_sram(&mut self) -> Result<()> {
|
||||||
self.sram_file.seek(SeekFrom::Start(0))?;
|
self.sram_file.seek(SeekFrom::Start(0))?;
|
||||||
self.sram_file.write_all(&self.sram)?;
|
self.sram_file.write_all(&self.sram)?;
|
||||||
@@ -92,6 +99,14 @@ impl Cart {
|
|||||||
self.changed = Arc::new(AtomicBool::new(false));
|
self.changed = Arc::new(AtomicBool::new(false));
|
||||||
self.watcher = None;
|
self.watcher = None;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn read_rom(file_path: &Path) -> Result<(Vec<u8>, GameInfo)> {
|
||||||
|
let rom = fs::read(file_path)?;
|
||||||
|
let (rom, info) = try_parse_isx(file_path, &rom)
|
||||||
|
.or_else(|| try_parse_elf(file_path, &rom))
|
||||||
|
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
|
||||||
|
Ok((rom, info))
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn build_watcher(file_path: &Path, changed: Arc<AtomicBool>) -> Option<notify::RecommendedWatcher> {
|
fn build_watcher(file_path: &Path, changed: Arc<AtomicBool>) -> Option<notify::RecommendedWatcher> {
|
||||||
|
|||||||
@@ -0,0 +1,103 @@
|
|||||||
|
#[cfg(target_os = "linux")]
|
||||||
|
use std::fmt::Write as _;
|
||||||
|
use std::{
|
||||||
|
path::PathBuf,
|
||||||
|
sync::{Arc, Weak},
|
||||||
|
};
|
||||||
|
|
||||||
|
use winit::window::Window;
|
||||||
|
|
||||||
|
pub struct FilePicker {
|
||||||
|
window: Option<Weak<Window>>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl FilePicker {
|
||||||
|
pub fn new() -> Self {
|
||||||
|
Self { window: None }
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn set_window(&mut self, window: &Arc<Window>) {
|
||||||
|
self.window = Some(Arc::downgrade(window));
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn pick_file_dialog(&self) -> FileDialogBuilder {
|
||||||
|
self.new_dialog(FileDialogAction::PickFile, false)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn save_file_dialog(&self) -> FileDialogBuilder {
|
||||||
|
self.new_dialog(FileDialogAction::SaveFile, cfg!(not(target_os = "windows")))
|
||||||
|
}
|
||||||
|
|
||||||
|
fn new_dialog(&self, action: FileDialogAction, attach_window: bool) -> FileDialogBuilder {
|
||||||
|
#[cfg(not(target_os = "macos"))]
|
||||||
|
let mut dialog = rfd::AsyncFileDialog::new();
|
||||||
|
#[cfg(target_os = "macos")]
|
||||||
|
let mut dialog = rfd::FileDialog::new();
|
||||||
|
|
||||||
|
if attach_window && let Some(window) = self.window.as_ref().and_then(|w| w.upgrade()) {
|
||||||
|
dialog = dialog.set_parent(&window);
|
||||||
|
}
|
||||||
|
FileDialogBuilder { dialog, action }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct FileDialogBuilder {
|
||||||
|
#[cfg(not(target_os = "macos"))]
|
||||||
|
dialog: rfd::AsyncFileDialog,
|
||||||
|
#[cfg(target_os = "macos")]
|
||||||
|
dialog: rfd::FileDialog,
|
||||||
|
action: FileDialogAction,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl FileDialogBuilder {
|
||||||
|
pub fn add_filter(self, name: impl Into<String>, extensions: &[impl ToString]) -> Self {
|
||||||
|
#[cfg(target_os = "linux")]
|
||||||
|
let exts = extensions
|
||||||
|
.iter()
|
||||||
|
.map(|ext| {
|
||||||
|
let mut normalized = String::new();
|
||||||
|
for char in ext.to_string().chars() {
|
||||||
|
if char.is_ascii_lowercase() {
|
||||||
|
let _ = write!(&mut normalized, "[{char}{}]", char.to_ascii_uppercase());
|
||||||
|
} else {
|
||||||
|
normalized.push(char);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
normalized
|
||||||
|
})
|
||||||
|
.collect::<Vec<_>>();
|
||||||
|
#[cfg(target_os = "linux")]
|
||||||
|
let extensions = &exts;
|
||||||
|
Self {
|
||||||
|
dialog: self.dialog.add_filter(name, extensions),
|
||||||
|
..self
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn set_file_name(self, file_name: impl Into<String>) -> Self {
|
||||||
|
Self {
|
||||||
|
dialog: self.dialog.set_file_name(file_name),
|
||||||
|
..self
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn open(self) -> Option<PathBuf> {
|
||||||
|
#[cfg(not(target_os = "macos"))]
|
||||||
|
fn resolve(action: impl Future<Output = Option<rfd::FileHandle>>) -> Option<PathBuf> {
|
||||||
|
pollster::block_on(action).map(Into::into)
|
||||||
|
}
|
||||||
|
#[cfg(target_os = "macos")]
|
||||||
|
fn resolve(action: Option<PathBuf>) -> Option<PathBuf> {
|
||||||
|
action
|
||||||
|
}
|
||||||
|
match self.action {
|
||||||
|
FileDialogAction::PickFile => resolve(self.dialog.pick_file()),
|
||||||
|
FileDialogAction::SaveFile => resolve(self.dialog.save_file()),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
enum FileDialogAction {
|
||||||
|
PickFile,
|
||||||
|
SaveFile,
|
||||||
|
}
|
||||||
+114
-105
@@ -1,5 +1,5 @@
|
|||||||
use std::{
|
use std::{
|
||||||
collections::HashMap,
|
collections::{HashMap, hash_map::Entry},
|
||||||
ops::Deref,
|
ops::Deref,
|
||||||
sync::{Arc, Mutex, Weak},
|
sync::{Arc, Mutex, Weak},
|
||||||
thread,
|
thread,
|
||||||
@@ -7,17 +7,21 @@ use std::{
|
|||||||
};
|
};
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Color32, ColorImage, TextureHandle, TextureOptions,
|
Color32, ColorImage, TextureHandle,
|
||||||
epaint::ImageDelta,
|
epaint::ImageDelta,
|
||||||
|
generate_loader_id,
|
||||||
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
|
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
|
||||||
};
|
};
|
||||||
use tokio::{sync::mpsc, time::timeout};
|
use tokio::{sync::mpsc, time::timeout};
|
||||||
|
|
||||||
pub struct ImageProcessor {
|
use crate::emulator::SimId;
|
||||||
|
|
||||||
|
pub struct ImageTextureLoader {
|
||||||
|
cache: Mutex<HashMap<String, ImageEntry>>,
|
||||||
sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
|
sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ImageProcessor {
|
impl ImageTextureLoader {
|
||||||
pub fn new() -> Self {
|
pub fn new() -> Self {
|
||||||
let (sender, receiver) = mpsc::unbounded_channel();
|
let (sender, receiver) = mpsc::unbounded_channel();
|
||||||
thread::spawn(move || {
|
thread::spawn(move || {
|
||||||
@@ -26,29 +30,52 @@ impl ImageProcessor {
|
|||||||
.build()
|
.build()
|
||||||
.unwrap()
|
.unwrap()
|
||||||
.block_on(async move {
|
.block_on(async move {
|
||||||
let mut worker = ImageProcessorWorker {
|
let mut worker = ImageTextureLoaderWorker {
|
||||||
receiver,
|
receiver,
|
||||||
renderers: vec![],
|
renderers: vec![],
|
||||||
};
|
};
|
||||||
worker.run().await
|
worker.run().await
|
||||||
})
|
})
|
||||||
});
|
});
|
||||||
Self { sender }
|
Self {
|
||||||
|
cache: Mutex::new(HashMap::new()),
|
||||||
|
sender,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
|
pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
|
||||||
&self,
|
&self,
|
||||||
|
sim_id: SimId,
|
||||||
renderer: R,
|
renderer: R,
|
||||||
params: R::Params,
|
params: R::Params,
|
||||||
) -> ([ImageHandle; N], ImageParams<R::Params>) {
|
) -> ImageParams<R::Params> {
|
||||||
let states = renderer.sizes().map(ImageState::new);
|
let states = renderer.sizes().map(ImageState::new);
|
||||||
let handles = states.clone().map(|state| ImageHandle {
|
|
||||||
size: state.size.map(|i| i as f32),
|
|
||||||
data: state.sink,
|
|
||||||
});
|
|
||||||
let images = renderer
|
let images = renderer
|
||||||
.sizes()
|
.sizes()
|
||||||
.map(|[width, height]| ImageBuffer::new(width, height));
|
.map(|[width, height]| ImageBuffer::new(width, height));
|
||||||
|
{
|
||||||
|
let mut cache = self.cache.lock().unwrap();
|
||||||
|
for (name, state) in renderer.names().into_iter().zip(&states) {
|
||||||
|
let url = format!("vip://{sim_id}/{name}");
|
||||||
|
let entry = ImageEntry {
|
||||||
|
size: state.size.map(|i| i as f32),
|
||||||
|
data: Arc::downgrade(&state.sink),
|
||||||
|
texture: None,
|
||||||
|
};
|
||||||
|
match cache.entry(url) {
|
||||||
|
Entry::Vacant(e) => {
|
||||||
|
e.insert(entry);
|
||||||
|
}
|
||||||
|
Entry::Occupied(mut e) => {
|
||||||
|
// Only overwrite an old entry if that entry is dead.
|
||||||
|
// Otherwise, we clear out the reference to a texture actually in use.
|
||||||
|
if e.get().data.strong_count() == 0 {
|
||||||
|
e.insert(entry);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
let sink = Arc::new(Mutex::new(params.clone()));
|
let sink = Arc::new(Mutex::new(params.clone()));
|
||||||
let _ = self.sender.send(Box::new(ImageRendererWrapper {
|
let _ = self.sender.send(Box::new(ImageRendererWrapper {
|
||||||
renderer,
|
renderer,
|
||||||
@@ -56,20 +83,87 @@ impl ImageProcessor {
|
|||||||
images,
|
images,
|
||||||
states,
|
states,
|
||||||
}));
|
}));
|
||||||
let params = ImageParams {
|
ImageParams {
|
||||||
value: params,
|
value: params,
|
||||||
sink,
|
sink,
|
||||||
};
|
}
|
||||||
(handles, params)
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
struct ImageProcessorWorker {
|
impl TextureLoader for ImageTextureLoader {
|
||||||
|
fn id(&self) -> &str {
|
||||||
|
generate_loader_id!(ImageTextureLoader2)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn load(
|
||||||
|
&self,
|
||||||
|
ctx: &egui::Context,
|
||||||
|
uri: &str,
|
||||||
|
texture_options: egui::TextureOptions,
|
||||||
|
_size_hint: egui::SizeHint,
|
||||||
|
) -> Result<TexturePoll, LoadError> {
|
||||||
|
let mut cache = self.cache.lock().unwrap();
|
||||||
|
let Some(entry) = cache.get_mut(uri) else {
|
||||||
|
return Err(LoadError::NotSupported);
|
||||||
|
};
|
||||||
|
if texture_options != egui::TextureOptions::NEAREST {
|
||||||
|
return Err(LoadError::Loading(
|
||||||
|
"Only TextureOptions::NEAREST are supported".into(),
|
||||||
|
));
|
||||||
|
}
|
||||||
|
let Some(data) = entry.data.upgrade() else {
|
||||||
|
cache.remove(uri);
|
||||||
|
return Err(LoadError::Loading("Backing loader no longer exists".into()));
|
||||||
|
};
|
||||||
|
match (data.lock().unwrap().take(), entry.texture.as_ref()) {
|
||||||
|
(Some(update), Some(handle)) => {
|
||||||
|
let delta = ImageDelta::full(update, texture_options);
|
||||||
|
ctx.tex_manager().write().set(handle.id(), delta);
|
||||||
|
let texture = SizedTexture::new(handle, entry.size);
|
||||||
|
Ok(TexturePoll::Ready { texture })
|
||||||
|
}
|
||||||
|
(Some(update), None) => {
|
||||||
|
let handle = ctx.load_texture(uri, update, texture_options);
|
||||||
|
let texture = SizedTexture::new(&handle, entry.size);
|
||||||
|
entry.texture.replace(handle);
|
||||||
|
Ok(TexturePoll::Ready { texture })
|
||||||
|
}
|
||||||
|
(None, Some(handle)) => {
|
||||||
|
let texture = SizedTexture::new(handle, entry.size);
|
||||||
|
Ok(TexturePoll::Ready { texture })
|
||||||
|
}
|
||||||
|
(None, None) => {
|
||||||
|
let size = entry.size.into();
|
||||||
|
Ok(TexturePoll::Pending { size: Some(size) })
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn forget(&self, uri: &str) {
|
||||||
|
let _ = uri;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn forget_all(&self) {}
|
||||||
|
|
||||||
|
fn byte_size(&self) -> usize {
|
||||||
|
self.cache
|
||||||
|
.lock()
|
||||||
|
.unwrap()
|
||||||
|
.values()
|
||||||
|
.map(|entry| {
|
||||||
|
let [width, height] = entry.size;
|
||||||
|
width as usize * height as usize * 4
|
||||||
|
})
|
||||||
|
.sum()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
struct ImageTextureLoaderWorker {
|
||||||
receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
|
receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
|
||||||
renderers: Vec<Box<dyn ImageRendererImpl>>,
|
renderers: Vec<Box<dyn ImageRendererImpl>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ImageProcessorWorker {
|
impl ImageTextureLoaderWorker {
|
||||||
async fn run(&mut self) {
|
async fn run(&mut self) {
|
||||||
loop {
|
loop {
|
||||||
if self.renderers.is_empty() {
|
if self.renderers.is_empty() {
|
||||||
@@ -142,16 +236,10 @@ impl ImageBuffer {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone)]
|
struct ImageEntry {
|
||||||
pub struct ImageHandle {
|
|
||||||
size: [f32; 2],
|
size: [f32; 2],
|
||||||
data: Arc<Mutex<Option<Arc<ColorImage>>>>,
|
data: Weak<Mutex<Option<Arc<ColorImage>>>>,
|
||||||
}
|
texture: Option<TextureHandle>,
|
||||||
|
|
||||||
impl ImageHandle {
|
|
||||||
fn pull(&mut self) -> Option<Arc<ColorImage>> {
|
|
||||||
self.data.lock().unwrap().take()
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct ImageParams<T> {
|
pub struct ImageParams<T> {
|
||||||
@@ -178,6 +266,7 @@ impl<T: Clone + Eq> ImageParams<T> {
|
|||||||
|
|
||||||
pub trait ImageRenderer<const N: usize>: Send {
|
pub trait ImageRenderer<const N: usize>: Send {
|
||||||
type Params: Clone + Send;
|
type Params: Clone + Send;
|
||||||
|
fn names(&self) -> [&str; N];
|
||||||
fn sizes(&self) -> [[usize; 2]; N];
|
fn sizes(&self) -> [[usize; 2]; N];
|
||||||
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
|
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
|
||||||
}
|
}
|
||||||
@@ -246,83 +335,3 @@ impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRend
|
|||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct ImageTextureLoader {
|
|
||||||
cache: Mutex<HashMap<String, (ImageHandle, Option<TextureHandle>)>>,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl ImageTextureLoader {
|
|
||||||
pub fn new(renderers: impl IntoIterator<Item = (String, ImageHandle)>) -> Self {
|
|
||||||
let mut cache = HashMap::new();
|
|
||||||
for (key, image) in renderers {
|
|
||||||
cache.insert(key, (image, None));
|
|
||||||
}
|
|
||||||
Self {
|
|
||||||
cache: Mutex::new(cache),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl TextureLoader for ImageTextureLoader {
|
|
||||||
fn id(&self) -> &str {
|
|
||||||
concat!(module_path!(), "ImageTextureLoader")
|
|
||||||
}
|
|
||||||
|
|
||||||
fn load(
|
|
||||||
&self,
|
|
||||||
ctx: &egui::Context,
|
|
||||||
uri: &str,
|
|
||||||
texture_options: TextureOptions,
|
|
||||||
_size_hint: egui::SizeHint,
|
|
||||||
) -> Result<TexturePoll, LoadError> {
|
|
||||||
let mut cache = self.cache.lock().unwrap();
|
|
||||||
let Some((image, maybe_handle)) = cache.get_mut(uri) else {
|
|
||||||
return Err(LoadError::NotSupported);
|
|
||||||
};
|
|
||||||
if texture_options != TextureOptions::NEAREST {
|
|
||||||
return Err(LoadError::Loading(
|
|
||||||
"Only TextureOptions::NEAREST are supported".into(),
|
|
||||||
));
|
|
||||||
}
|
|
||||||
match (image.pull(), maybe_handle.as_ref()) {
|
|
||||||
(Some(update), Some(handle)) => {
|
|
||||||
let delta = ImageDelta::full(update, texture_options);
|
|
||||||
ctx.tex_manager().write().set(handle.id(), delta);
|
|
||||||
let texture = SizedTexture::new(handle, image.size);
|
|
||||||
Ok(TexturePoll::Ready { texture })
|
|
||||||
}
|
|
||||||
(Some(update), None) => {
|
|
||||||
let handle = ctx.load_texture(uri, update, texture_options);
|
|
||||||
let texture = SizedTexture::new(&handle, image.size);
|
|
||||||
maybe_handle.replace(handle);
|
|
||||||
Ok(TexturePoll::Ready { texture })
|
|
||||||
}
|
|
||||||
(None, Some(handle)) => {
|
|
||||||
let texture = SizedTexture::new(handle, image.size);
|
|
||||||
Ok(TexturePoll::Ready { texture })
|
|
||||||
}
|
|
||||||
(None, None) => {
|
|
||||||
let size = image.size.into();
|
|
||||||
Ok(TexturePoll::Pending { size: Some(size) })
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn forget(&self, uri: &str) {
|
|
||||||
let _ = uri;
|
|
||||||
}
|
|
||||||
|
|
||||||
fn forget_all(&self) {}
|
|
||||||
|
|
||||||
fn byte_size(&self) -> usize {
|
|
||||||
self.cache
|
|
||||||
.lock()
|
|
||||||
.unwrap()
|
|
||||||
.values()
|
|
||||||
.map(|(image, _)| {
|
|
||||||
let [width, height] = image.size;
|
|
||||||
width as usize * height as usize * 4
|
|
||||||
})
|
|
||||||
.sum()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|||||||
+43
-25
@@ -52,12 +52,28 @@ pub trait Mappings {
|
|||||||
fn use_default_mappings(&mut self);
|
fn use_default_mappings(&mut self);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Clone, Copy, Serialize, Deserialize)]
|
||||||
|
pub struct AxisMapping {
|
||||||
|
pub neg: VBKey,
|
||||||
|
pub pos: VBKey,
|
||||||
|
pub pair: Option<Code>,
|
||||||
|
}
|
||||||
|
impl Default for AxisMapping {
|
||||||
|
fn default() -> Self {
|
||||||
|
Self {
|
||||||
|
neg: VBKey::empty(),
|
||||||
|
pos: VBKey::empty(),
|
||||||
|
pair: None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#[derive(Serialize, Deserialize)]
|
#[derive(Serialize, Deserialize)]
|
||||||
pub struct GamepadMapping {
|
pub struct GamepadMapping {
|
||||||
buttons: HashMap<Code, VBKey>,
|
buttons: HashMap<Code, VBKey>,
|
||||||
axes: HashMap<Code, (VBKey, VBKey)>,
|
axes: HashMap<Code, AxisMapping>,
|
||||||
default_buttons: HashMap<Code, VBKey>,
|
default_buttons: HashMap<Code, VBKey>,
|
||||||
default_axes: HashMap<Code, (VBKey, VBKey)>,
|
default_axes: HashMap<Code, AxisMapping>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl GamepadMapping {
|
impl GamepadMapping {
|
||||||
@@ -78,7 +94,8 @@ impl GamepadMapping {
|
|||||||
let mut default_axes = HashMap::new();
|
let mut default_axes = HashMap::new();
|
||||||
let mut default_axis = |axis: Axis, neg: VBKey, pos: VBKey| {
|
let mut default_axis = |axis: Axis, neg: VBKey, pos: VBKey| {
|
||||||
if let Some(code) = gamepad.axis_code(axis) {
|
if let Some(code) = gamepad.axis_code(axis) {
|
||||||
default_axes.insert(code, (neg, pos));
|
let pair = axis.second_axis().and_then(|a| gamepad.axis_code(a));
|
||||||
|
default_axes.insert(code, AxisMapping { neg, pos, pair });
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
default_axis(Axis::LeftStickX, VBKey::LL, VBKey::LR);
|
default_axis(Axis::LeftStickX, VBKey::LL, VBKey::LR);
|
||||||
@@ -102,19 +119,13 @@ impl GamepadMapping {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn add_axis_neg_mapping(&mut self, key: VBKey, code: Code) {
|
pub fn add_axis_neg_mapping(&mut self, key: VBKey, code: Code) {
|
||||||
let entry = self
|
let entry = self.axes.entry(code).or_default();
|
||||||
.axes
|
entry.neg = entry.neg.union(key);
|
||||||
.entry(code)
|
|
||||||
.or_insert((VBKey::empty(), VBKey::empty()));
|
|
||||||
entry.0 = entry.0.union(key);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn add_axis_pos_mapping(&mut self, key: VBKey, code: Code) {
|
pub fn add_axis_pos_mapping(&mut self, key: VBKey, code: Code) {
|
||||||
let entry = self
|
let entry = self.axes.entry(code).or_default();
|
||||||
.axes
|
entry.pos = entry.pos.union(key);
|
||||||
.entry(code)
|
|
||||||
.or_insert((VBKey::empty(), VBKey::empty()));
|
|
||||||
entry.1 = entry.1.union(key);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn save_mappings(&self) -> PersistedGamepadMapping {
|
fn save_mappings(&self) -> PersistedGamepadMapping {
|
||||||
@@ -145,11 +156,11 @@ impl GamepadMapping {
|
|||||||
impl Mappings for GamepadMapping {
|
impl Mappings for GamepadMapping {
|
||||||
fn mapping_names(&self) -> HashMap<VBKey, Vec<String>> {
|
fn mapping_names(&self) -> HashMap<VBKey, Vec<String>> {
|
||||||
let mut results: HashMap<VBKey, Vec<String>> = HashMap::new();
|
let mut results: HashMap<VBKey, Vec<String>> = HashMap::new();
|
||||||
for (axis, (left_keys, right_keys)) in &self.axes {
|
for (axis, mapping) in &self.axes {
|
||||||
for key in left_keys.iter() {
|
for key in mapping.neg.iter() {
|
||||||
results.entry(key).or_default().push(format!("-{axis}"));
|
results.entry(key).or_default().push(format!("-{axis}"));
|
||||||
}
|
}
|
||||||
for key in right_keys.iter() {
|
for key in mapping.pos.iter() {
|
||||||
results.entry(key).or_default().push(format!("+{axis}"));
|
results.entry(key).or_default().push(format!("+{axis}"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -162,10 +173,10 @@ impl Mappings for GamepadMapping {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn clear_mappings(&mut self, key: VBKey) {
|
fn clear_mappings(&mut self, key: VBKey) {
|
||||||
self.axes.retain(|_, (left, right)| {
|
self.axes.retain(|_, mapping| {
|
||||||
*left = left.difference(key);
|
mapping.neg = mapping.neg.difference(key);
|
||||||
*right = right.difference(key);
|
mapping.pos = mapping.pos.difference(key);
|
||||||
!(left.is_empty() && right.is_empty())
|
!(mapping.neg.is_empty() && mapping.pos.is_empty())
|
||||||
});
|
});
|
||||||
self.buttons.retain(|_, keys| {
|
self.buttons.retain(|_, keys| {
|
||||||
*keys = keys.difference(key);
|
*keys = keys.difference(key);
|
||||||
@@ -200,7 +211,7 @@ impl InputMapping {
|
|||||||
mappings.buttons.get(code).copied()
|
mappings.buttons.get(code).copied()
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<(VBKey, VBKey)> {
|
pub fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<AxisMapping> {
|
||||||
let mappings = self.gamepads.get(id)?.read().unwrap();
|
let mappings = self.gamepads.get(id)?.read().unwrap();
|
||||||
mappings.axes.get(code).copied()
|
mappings.axes.get(code).copied()
|
||||||
}
|
}
|
||||||
@@ -272,13 +283,14 @@ impl Mappings for InputMapping {
|
|||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
pub struct MappingProvider {
|
pub struct MappingProvider {
|
||||||
persistence: Persistence,
|
persistence: Persistence,
|
||||||
|
first_gamepad_is_p2: bool,
|
||||||
device_mappings: Arc<RwLock<HashMap<DeviceId, Arc<RwLock<GamepadMapping>>>>>,
|
device_mappings: Arc<RwLock<HashMap<DeviceId, Arc<RwLock<GamepadMapping>>>>>,
|
||||||
sim_mappings: HashMap<SimId, Arc<RwLock<InputMapping>>>,
|
sim_mappings: HashMap<SimId, Arc<RwLock<InputMapping>>>,
|
||||||
gamepad_info: Arc<RwLock<HashMap<GamepadId, GamepadInfo>>>,
|
gamepad_info: Arc<RwLock<HashMap<GamepadId, GamepadInfo>>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl MappingProvider {
|
impl MappingProvider {
|
||||||
pub fn new(persistence: Persistence) -> Self {
|
pub fn new(persistence: Persistence, first_gamepad_is_p2: bool) -> Self {
|
||||||
let mut sim_mappings = HashMap::new();
|
let mut sim_mappings = HashMap::new();
|
||||||
let mut device_mappings = HashMap::new();
|
let mut device_mappings = HashMap::new();
|
||||||
|
|
||||||
@@ -307,6 +319,7 @@ impl MappingProvider {
|
|||||||
device_mappings: Arc::new(RwLock::new(device_mappings)),
|
device_mappings: Arc::new(RwLock::new(device_mappings)),
|
||||||
gamepad_info: Arc::new(RwLock::new(HashMap::new())),
|
gamepad_info: Arc::new(RwLock::new(HashMap::new())),
|
||||||
sim_mappings,
|
sim_mappings,
|
||||||
|
first_gamepad_is_p2,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -338,7 +351,12 @@ impl MappingProvider {
|
|||||||
.clone();
|
.clone();
|
||||||
drop(lock);
|
drop(lock);
|
||||||
let mut lock = self.gamepad_info.write().unwrap();
|
let mut lock = self.gamepad_info.write().unwrap();
|
||||||
let bound_to = SimId::values()
|
let players = if self.first_gamepad_is_p2 {
|
||||||
|
vec![SimId::Player2, SimId::Player1]
|
||||||
|
} else {
|
||||||
|
vec![SimId::Player1, SimId::Player2]
|
||||||
|
};
|
||||||
|
let bound_to = players
|
||||||
.into_iter()
|
.into_iter()
|
||||||
.find(|sim_id| lock.values().all(|info| info.bound_to != Some(*sim_id)));
|
.find(|sim_id| lock.values().all(|info| info.bound_to != Some(*sim_id)));
|
||||||
if let Entry::Vacant(entry) = lock.entry(gamepad.id()) {
|
if let Entry::Vacant(entry) = lock.entry(gamepad.id()) {
|
||||||
@@ -452,9 +470,9 @@ struct PersistedKeyboardMapping {
|
|||||||
#[derive(Serialize, Deserialize)]
|
#[derive(Serialize, Deserialize)]
|
||||||
struct PersistedGamepadMapping {
|
struct PersistedGamepadMapping {
|
||||||
buttons: Vec<(Code, VBKey)>,
|
buttons: Vec<(Code, VBKey)>,
|
||||||
axes: Vec<(Code, (VBKey, VBKey))>,
|
axes: Vec<(Code, AxisMapping)>,
|
||||||
default_buttons: Vec<(Code, VBKey)>,
|
default_buttons: Vec<(Code, VBKey)>,
|
||||||
default_axes: Vec<(Code, (VBKey, VBKey))>,
|
default_axes: Vec<(Code, AxisMapping)>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
|
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
|
||||||
|
|||||||
+15
-2
@@ -13,7 +13,7 @@ use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::Subscribe
|
|||||||
use winit::event_loop::{ControlFlow, EventLoop};
|
use winit::event_loop::{ControlFlow, EventLoop};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
config::{CliArgs, SimConfig},
|
config::{AppConfig, CliArgs, SimConfig},
|
||||||
emulator::SimId,
|
emulator::SimId,
|
||||||
persistence::Persistence,
|
persistence::Persistence,
|
||||||
};
|
};
|
||||||
@@ -23,6 +23,7 @@ mod audio;
|
|||||||
mod config;
|
mod config;
|
||||||
mod controller;
|
mod controller;
|
||||||
mod emulator;
|
mod emulator;
|
||||||
|
mod filepicker;
|
||||||
mod gdbserver;
|
mod gdbserver;
|
||||||
mod graphics;
|
mod graphics;
|
||||||
mod images;
|
mod images;
|
||||||
@@ -110,6 +111,10 @@ fn main() -> Result<()> {
|
|||||||
if args.profile {
|
if args.profile {
|
||||||
builder = builder.start_paused(true)
|
builder = builder.start_paused(true)
|
||||||
}
|
}
|
||||||
|
let mut config = AppConfig::load(&persistence);
|
||||||
|
if config.update(&args) {
|
||||||
|
let _ = config.save(&persistence);
|
||||||
|
}
|
||||||
let p1 = SimConfig::load(&persistence, SimId::Player1);
|
let p1 = SimConfig::load(&persistence, SimId::Player1);
|
||||||
let p2 = SimConfig::load(&persistence, SimId::Player2);
|
let p2 = SimConfig::load(&persistence, SimId::Player2);
|
||||||
|
|
||||||
@@ -136,6 +141,14 @@ fn main() -> Result<()> {
|
|||||||
let event_loop = EventLoop::with_user_event().build().unwrap();
|
let event_loop = EventLoop::with_user_event().build().unwrap();
|
||||||
event_loop.set_control_flow(ControlFlow::Poll);
|
event_loop.set_control_flow(ControlFlow::Poll);
|
||||||
let proxy = event_loop.create_proxy();
|
let proxy = event_loop.create_proxy();
|
||||||
event_loop.run_app(&mut Application::new(client, proxy, persistence, args))?;
|
let handle = event_loop.owned_display_handle();
|
||||||
|
event_loop.run_app(&mut Application::new(
|
||||||
|
client,
|
||||||
|
proxy,
|
||||||
|
handle,
|
||||||
|
persistence,
|
||||||
|
args,
|
||||||
|
config,
|
||||||
|
))?;
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|||||||
+14
-10
@@ -1,9 +1,9 @@
|
|||||||
use std::sync::Arc;
|
use std::{path::PathBuf, sync::Arc};
|
||||||
|
|
||||||
pub use about::AboutWindow;
|
pub use about::AboutWindow;
|
||||||
use egui::{Context, ViewportBuilder, ViewportId};
|
use egui::{Ui, ViewportBuilder};
|
||||||
pub use game::GameWindow;
|
pub use game::{ChildWindow, GameWindow};
|
||||||
pub use game_screen::DisplayMode;
|
pub use game_screen::{DisplayMode, GameScreen};
|
||||||
pub use gdb::GdbServerWindow;
|
pub use gdb::GdbServerWindow;
|
||||||
pub use hotkeys::HotkeysWindow;
|
pub use hotkeys::HotkeysWindow;
|
||||||
pub use input::InputWindow;
|
pub use input::InputWindow;
|
||||||
@@ -28,16 +28,17 @@ mod utils;
|
|||||||
mod vip;
|
mod vip;
|
||||||
|
|
||||||
pub trait AppWindow {
|
pub trait AppWindow {
|
||||||
fn viewport_id(&self) -> ViewportId;
|
fn sim_id(&self) -> Option<SimId> {
|
||||||
fn sim_id(&self) -> SimId {
|
None
|
||||||
SimId::Player1
|
}
|
||||||
|
fn image_url(&self, name: &str) -> String {
|
||||||
|
format!("vip://{}/{name}", self.sim_id().unwrap_or(SimId::Player1))
|
||||||
}
|
}
|
||||||
fn initial_viewport(&self) -> ViewportBuilder;
|
fn initial_viewport(&self) -> ViewportBuilder;
|
||||||
fn show(&mut self, ctx: &Context);
|
fn show(&mut self, ui: &mut Ui);
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn on_init(&mut self, args: InitArgs) {
|
||||||
let _ = args;
|
let _ = args;
|
||||||
}
|
}
|
||||||
fn on_destroy(&mut self) {}
|
|
||||||
fn handle_key_event(&mut self, event: &KeyEvent) -> bool {
|
fn handle_key_event(&mut self, event: &KeyEvent) -> bool {
|
||||||
let _ = event;
|
let _ = event;
|
||||||
false
|
false
|
||||||
@@ -46,10 +47,13 @@ pub trait AppWindow {
|
|||||||
let _ = event;
|
let _ = event;
|
||||||
false
|
false
|
||||||
}
|
}
|
||||||
|
fn handle_dropped_file(&mut self, path: PathBuf) -> bool {
|
||||||
|
let _ = path;
|
||||||
|
false
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct InitArgs<'a> {
|
pub struct InitArgs<'a> {
|
||||||
pub ctx: &'a Context,
|
|
||||||
pub window: &'a Arc<Window>,
|
pub window: &'a Arc<Window>,
|
||||||
pub render_state: &'a egui_wgpu::RenderState,
|
pub render_state: &'a egui_wgpu::RenderState,
|
||||||
}
|
}
|
||||||
|
|||||||
+3
-7
@@ -1,22 +1,18 @@
|
|||||||
use egui::{CentralPanel, Context, Image, ViewportBuilder, ViewportId};
|
use egui::{CentralPanel, Image, Ui, ViewportBuilder};
|
||||||
|
|
||||||
use super::AppWindow;
|
use super::AppWindow;
|
||||||
|
|
||||||
pub struct AboutWindow;
|
pub struct AboutWindow;
|
||||||
|
|
||||||
impl AppWindow for AboutWindow {
|
impl AppWindow for AboutWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
|
||||||
ViewportId::from_hash_of("About")
|
|
||||||
}
|
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
ViewportBuilder::default()
|
||||||
.with_title("About Lemur")
|
.with_title("About Lemur")
|
||||||
.with_inner_size((300.0, 200.0))
|
.with_inner_size((300.0, 200.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
ui.vertical_centered(|ui| {
|
ui.vertical_centered(|ui| {
|
||||||
ui.label("Lemur Virtual Boy Emulator");
|
ui.label("Lemur Virtual Boy Emulator");
|
||||||
ui.label(format!("Version {}", env!("CARGO_PKG_VERSION")));
|
ui.label(format!("Version {}", env!("CARGO_PKG_VERSION")));
|
||||||
|
|||||||
+411
-87
@@ -1,5 +1,7 @@
|
|||||||
use std::{
|
use std::{
|
||||||
sync::{Arc, mpsc},
|
ops::{Deref, DerefMut},
|
||||||
|
path::PathBuf,
|
||||||
|
sync::{Arc, Mutex, atomic::AtomicBool, mpsc},
|
||||||
time::Duration,
|
time::Duration,
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -7,17 +9,25 @@ use crate::{
|
|||||||
app::UserEvent,
|
app::UserEvent,
|
||||||
config::{COLOR_PRESETS, SimConfig},
|
config::{COLOR_PRESETS, SimConfig},
|
||||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
|
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
|
||||||
input::{Command, ShortcutProvider},
|
filepicker::FilePicker,
|
||||||
|
images::ImageTextureLoader,
|
||||||
|
input::{Command, MappingProvider, ShortcutProvider},
|
||||||
|
memory::MemoryClient,
|
||||||
persistence::Persistence,
|
persistence::Persistence,
|
||||||
window::InitArgs,
|
window::{
|
||||||
|
AboutWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GdbServerWindow,
|
||||||
|
HotkeysWindow, InitArgs, InputWindow, ObjectWindow, ProfileWindow, RegisterWindow,
|
||||||
|
TerminalWindow, WorldWindow, utils::UiData,
|
||||||
|
},
|
||||||
};
|
};
|
||||||
use anyhow::Context as _;
|
use anyhow::Context as _;
|
||||||
use egui::{
|
use egui::{
|
||||||
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2,
|
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, Panel, Pos2, Ui, Vec2,
|
||||||
ViewportBuilder, ViewportCommand, ViewportId, Window,
|
ViewportBuilder, ViewportCommand, ViewportId, ViewportIdMap, Window,
|
||||||
};
|
};
|
||||||
use egui_notify::{Anchor, Toast, Toasts};
|
use egui_notify::{Anchor, Toast, Toasts};
|
||||||
use winit::event_loop::EventLoopProxy;
|
use serde::{Deserialize, Serialize};
|
||||||
|
use winit::{event::KeyEvent, event_loop::EventLoopProxy};
|
||||||
|
|
||||||
use super::{
|
use super::{
|
||||||
AppWindow,
|
AppWindow,
|
||||||
@@ -26,6 +36,7 @@ use super::{
|
|||||||
};
|
};
|
||||||
|
|
||||||
pub struct GameWindow {
|
pub struct GameWindow {
|
||||||
|
viewport_id: ViewportId,
|
||||||
client: EmulatorClient,
|
client: EmulatorClient,
|
||||||
proxy: EventLoopProxy<UserEvent>,
|
proxy: EventLoopProxy<UserEvent>,
|
||||||
persistence: Persistence,
|
persistence: Persistence,
|
||||||
@@ -34,25 +45,42 @@ pub struct GameWindow {
|
|||||||
config: SimConfig,
|
config: SimConfig,
|
||||||
toasts: Toasts,
|
toasts: Toasts,
|
||||||
screen: Option<GameScreen>,
|
screen: Option<GameScreen>,
|
||||||
messages: Option<mpsc::Receiver<Toast>>,
|
messages: mpsc::Receiver<Toast>,
|
||||||
|
message_sink: mpsc::Sender<Toast>,
|
||||||
color_picker: Option<ColorPickerState>,
|
color_picker: Option<ColorPickerState>,
|
||||||
window: Option<Arc<winit::window::Window>>,
|
file_picker: FilePicker,
|
||||||
|
memory: Arc<MemoryClient>,
|
||||||
|
images: Arc<ImageTextureLoader>,
|
||||||
|
mappings: MappingProvider,
|
||||||
|
children: ViewportIdMap<ChildWindowWrapper>,
|
||||||
|
child_states: UiData<ViewportIdMap<ChildState>>,
|
||||||
|
queued_children: Vec<ChildWindow>,
|
||||||
|
show_player_name: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl GameWindow {
|
impl GameWindow {
|
||||||
|
#[expect(clippy::too_many_arguments)]
|
||||||
pub fn new(
|
pub fn new(
|
||||||
|
viewport_id: ViewportId,
|
||||||
client: EmulatorClient,
|
client: EmulatorClient,
|
||||||
proxy: EventLoopProxy<UserEvent>,
|
proxy: EventLoopProxy<UserEvent>,
|
||||||
persistence: Persistence,
|
persistence: Persistence,
|
||||||
shortcuts: ShortcutProvider,
|
shortcuts: ShortcutProvider,
|
||||||
|
memory: &Arc<MemoryClient>,
|
||||||
|
images: &Arc<ImageTextureLoader>,
|
||||||
|
mappings: MappingProvider,
|
||||||
sim_id: SimId,
|
sim_id: SimId,
|
||||||
) -> Self {
|
) -> Self {
|
||||||
let config = SimConfig::load(&persistence, sim_id);
|
let config = SimConfig::load(&persistence, sim_id);
|
||||||
|
let _ = proxy.send_event(UserEvent::LowBattery(sim_id, config.low_battery));
|
||||||
|
client.send_command(EmulatorCommand::WatchRom(sim_id, config.watch_rom));
|
||||||
let toasts = Toasts::new()
|
let toasts = Toasts::new()
|
||||||
.with_anchor(Anchor::BottomLeft)
|
.with_anchor(Anchor::BottomLeft)
|
||||||
.with_margin((10.0, 10.0).into())
|
.with_margin((10.0, 10.0).into())
|
||||||
.reverse(true);
|
.reverse(true);
|
||||||
|
let (message_sink, messages) = mpsc::channel();
|
||||||
Self {
|
Self {
|
||||||
|
viewport_id,
|
||||||
client,
|
client,
|
||||||
proxy,
|
proxy,
|
||||||
persistence,
|
persistence,
|
||||||
@@ -61,13 +89,165 @@ impl GameWindow {
|
|||||||
config,
|
config,
|
||||||
toasts,
|
toasts,
|
||||||
screen: None,
|
screen: None,
|
||||||
messages: None,
|
messages,
|
||||||
|
message_sink,
|
||||||
color_picker: None,
|
color_picker: None,
|
||||||
window: None,
|
file_picker: FilePicker::new(),
|
||||||
|
memory: memory.clone(),
|
||||||
|
images: images.clone(),
|
||||||
|
mappings: mappings.clone(),
|
||||||
|
children: ViewportIdMap::default(),
|
||||||
|
child_states: UiData::new(),
|
||||||
|
queued_children: vec![],
|
||||||
|
show_player_name: false,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
|
pub fn open(&mut self, window: ChildWindow) {
|
||||||
|
// queue opening this child until our next render call,
|
||||||
|
// so that we get a chance to look up its size
|
||||||
|
self.queued_children.push(window);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn close(&mut self, window: ChildWindow) {
|
||||||
|
let id = window.viewport_id(self.sim_id);
|
||||||
|
self.children.remove(&id);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn do_open(&mut self, window: ChildWindow) {
|
||||||
|
let viewport_id = window.viewport_id(self.sim_id);
|
||||||
|
if self.children.contains_key(&viewport_id) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
let child = match window {
|
||||||
|
ChildWindow::About => AppWrapper::of_dyn(AboutWindow),
|
||||||
|
ChildWindow::CharacterData => AppWrapper::of_dyn(CharacterDataWindow::new(
|
||||||
|
self.sim_id,
|
||||||
|
&self.memory,
|
||||||
|
&self.images,
|
||||||
|
)),
|
||||||
|
ChildWindow::BgMap => {
|
||||||
|
AppWrapper::of_dyn(BgMapWindow::new(self.sim_id, &self.memory, &self.images))
|
||||||
|
}
|
||||||
|
ChildWindow::Objects => {
|
||||||
|
AppWrapper::of_dyn(ObjectWindow::new(self.sim_id, &self.memory, &self.images))
|
||||||
|
}
|
||||||
|
ChildWindow::Worlds => {
|
||||||
|
AppWrapper::of_dyn(WorldWindow::new(self.sim_id, &self.memory, &self.images))
|
||||||
|
}
|
||||||
|
ChildWindow::FrameBuffers => AppWrapper::of_dyn(FrameBufferWindow::new(
|
||||||
|
self.sim_id,
|
||||||
|
&self.memory,
|
||||||
|
&self.images,
|
||||||
|
)),
|
||||||
|
ChildWindow::Registers => {
|
||||||
|
AppWrapper::of_dyn(RegisterWindow::new(self.sim_id, &self.memory))
|
||||||
|
}
|
||||||
|
ChildWindow::Terminal => {
|
||||||
|
AppWrapper::of_dyn(TerminalWindow::new(self.sim_id, &self.client))
|
||||||
|
}
|
||||||
|
ChildWindow::Profiler { launch } => {
|
||||||
|
let mut profile = ProfileWindow::new(self.sim_id, self.client.clone());
|
||||||
|
if launch {
|
||||||
|
profile.launch();
|
||||||
|
}
|
||||||
|
AppWrapper::of_dyn(profile)
|
||||||
|
}
|
||||||
|
ChildWindow::Debugger { port } => {
|
||||||
|
let mut debugger =
|
||||||
|
GdbServerWindow::new(self.sim_id, self.client.clone(), self.proxy.clone());
|
||||||
|
if let Some(port) = port {
|
||||||
|
debugger.launch(port);
|
||||||
|
}
|
||||||
|
AppWrapper::of_dyn(debugger)
|
||||||
|
}
|
||||||
|
ChildWindow::Input => AppWrapper::of_dyn(InputWindow::new(self.mappings.clone())),
|
||||||
|
ChildWindow::Hotkeys => AppWrapper::of_dyn(HotkeysWindow::new(self.shortcuts.clone())),
|
||||||
|
ChildWindow::Player2 => {
|
||||||
|
if self.sim_id == SimId::Player2 {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
AppWrapper::of_game(GameWindow::new(
|
||||||
|
viewport_id,
|
||||||
|
self.client.clone(),
|
||||||
|
self.proxy.clone(),
|
||||||
|
self.persistence.clone(),
|
||||||
|
self.shortcuts.clone(),
|
||||||
|
&self.memory,
|
||||||
|
&self.images,
|
||||||
|
self.mappings.clone(),
|
||||||
|
SimId::Player2,
|
||||||
|
))
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
let mut viewport = child.initial_viewport();
|
||||||
|
let title = viewport.title.clone().unwrap();
|
||||||
|
let sim_id = child.sim_id();
|
||||||
|
if let Some(sim_id) = sim_id
|
||||||
|
&& self.show_player_name
|
||||||
|
{
|
||||||
|
viewport.title = Some(format!("{title} ({sim_id})"));
|
||||||
|
}
|
||||||
|
if let Some(state) = self.child_states.get(&viewport_id) {
|
||||||
|
viewport.position = Some(state.position);
|
||||||
|
viewport.inner_size = Some(state.size);
|
||||||
|
}
|
||||||
|
self.children.insert(
|
||||||
|
viewport_id,
|
||||||
|
ChildWindowWrapper {
|
||||||
|
app: Arc::new(Mutex::new(child)),
|
||||||
|
title,
|
||||||
|
sim_id,
|
||||||
|
updates: Some(viewport),
|
||||||
|
close_requested: Arc::new(AtomicBool::new(false)),
|
||||||
|
},
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn handle_init(&mut self, viewport_id: ViewportId, args: InitArgs) {
|
||||||
|
self.handle_event(viewport_id, |window| window.on_init(args))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn handle_key_event(&mut self, viewport_id: ViewportId, event: &KeyEvent) -> bool {
|
||||||
|
self.handle_event(viewport_id, |window| window.handle_key_event(event))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn handle_gamepad_event(&mut self, viewport_id: ViewportId, event: &gilrs::Event) -> bool {
|
||||||
|
self.handle_event(viewport_id, |window| window.handle_gamepad_event(event))
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn handle_dropped_file(&mut self, viewport_id: ViewportId, path: PathBuf) -> bool {
|
||||||
|
self.handle_event(viewport_id, |window| window.handle_dropped_file(path))
|
||||||
|
}
|
||||||
|
|
||||||
|
fn handle_event<F, R>(&mut self, viewport_id: ViewportId, cb: F) -> R
|
||||||
|
where
|
||||||
|
F: FnOnce(&mut dyn AppWindow) -> R,
|
||||||
|
R: Default,
|
||||||
|
{
|
||||||
|
let p2_viewport_id = ChildWindow::Player2.viewport_id(SimId::Player1);
|
||||||
|
|
||||||
|
if self.viewport_id == viewport_id {
|
||||||
|
cb(self)
|
||||||
|
} else if let Some(child) = self.children.get_mut(&viewport_id) {
|
||||||
|
cb(child.app.lock().unwrap().deref_mut().deref_mut())
|
||||||
|
} else if let Some(mut p2) = self
|
||||||
|
.children
|
||||||
|
.get_mut(&p2_viewport_id)
|
||||||
|
.map(|w| w.app.lock().unwrap())
|
||||||
|
{
|
||||||
|
if let AppWrapper::Game(g) = p2.deref_mut() {
|
||||||
|
g.handle_event(viewport_id, cb)
|
||||||
|
} else {
|
||||||
|
R::default()
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
R::default()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn show_menu(&mut self, ui: &mut Ui) {
|
||||||
let state = self.client.emulator_state();
|
let state = self.client.emulator_state();
|
||||||
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
|
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
|
||||||
let can_pause = is_ready && state == EmulatorState::Running;
|
let can_pause = is_ready && state == EmulatorState::Running;
|
||||||
@@ -77,9 +257,11 @@ impl GameWindow {
|
|||||||
for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
|
for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
|
||||||
match command {
|
match command {
|
||||||
Command::OpenRom => {
|
Command::OpenRom => {
|
||||||
let rom = rfd::FileDialog::new()
|
let rom = self
|
||||||
|
.file_picker
|
||||||
|
.pick_file_dialog()
|
||||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
|
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
|
||||||
.pick_file();
|
.open();
|
||||||
if let Some(path) = rom {
|
if let Some(path) = rom {
|
||||||
self.client
|
self.client
|
||||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||||
@@ -133,9 +315,11 @@ impl GameWindow {
|
|||||||
.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
|
.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
|
||||||
.clicked()
|
.clicked()
|
||||||
{
|
{
|
||||||
let rom = rfd::FileDialog::new()
|
let rom = self
|
||||||
|
.file_picker
|
||||||
|
.pick_file_dialog()
|
||||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
|
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
|
||||||
.pick_file();
|
.open();
|
||||||
if let Some(path) = rom {
|
if let Some(path) = rom {
|
||||||
self.client
|
self.client
|
||||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||||
@@ -150,6 +334,7 @@ impl GameWindow {
|
|||||||
}
|
}
|
||||||
let watch_rom = self.client.is_rom_watched(self.sim_id);
|
let watch_rom = self.client.is_rom_watched(self.sim_id);
|
||||||
if ui.selectable_button(watch_rom, "Watch ROM").clicked() {
|
if ui.selectable_button(watch_rom, "Watch ROM").clicked() {
|
||||||
|
self.update_config(|c| c.watch_rom = !watch_rom);
|
||||||
self.client
|
self.client
|
||||||
.send_command(EmulatorCommand::WatchRom(self.sim_id, !watch_rom));
|
.send_command(EmulatorCommand::WatchRom(self.sim_id, !watch_rom));
|
||||||
}
|
}
|
||||||
@@ -207,17 +392,25 @@ impl GameWindow {
|
|||||||
{
|
{
|
||||||
pollster::block_on(self.take_screenshot());
|
pollster::block_on(self.take_screenshot());
|
||||||
}
|
}
|
||||||
|
ui.separator();
|
||||||
|
let low_battery = self.config.low_battery;
|
||||||
|
if ui.selectable_button(low_battery, "Low Battery").clicked() {
|
||||||
|
self.update_config(|c| c.low_battery = !low_battery);
|
||||||
|
let _ = self
|
||||||
|
.proxy
|
||||||
|
.send_event(UserEvent::LowBattery(self.sim_id, !low_battery));
|
||||||
|
}
|
||||||
});
|
});
|
||||||
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
|
ui.menu_button("Options", |ui| self.show_options_menu(ui));
|
||||||
ui.menu_button("Multiplayer", |ui| {
|
ui.menu_button("Multiplayer", |ui| {
|
||||||
let has_player_2 = self.client.sim_state(SimId::Player2) != SimState::Uninitialized;
|
let has_player_2 = self.client.has_player_2();
|
||||||
if self.sim_id == SimId::Player1
|
if self.sim_id == SimId::Player1
|
||||||
&& !has_player_2
|
&& !has_player_2
|
||||||
&& ui.button("Open Player 2").clicked()
|
&& ui.button("Open Player 2").clicked()
|
||||||
{
|
{
|
||||||
self.client
|
self.client
|
||||||
.send_command(EmulatorCommand::StartSecondSim(None));
|
.send_command(EmulatorCommand::StartSecondSim(None));
|
||||||
self.proxy.send_event(UserEvent::OpenPlayer2).unwrap();
|
self.open(ChildWindow::Player2);
|
||||||
}
|
}
|
||||||
if has_player_2 {
|
if has_player_2 {
|
||||||
let linked = self.client.are_sims_linked();
|
let linked = self.client.are_sims_linked();
|
||||||
@@ -231,55 +424,37 @@ impl GameWindow {
|
|||||||
});
|
});
|
||||||
ui.menu_button("Tools", |ui| {
|
ui.menu_button("Tools", |ui| {
|
||||||
if ui.button("Terminal").clicked() {
|
if ui.button("Terminal").clicked() {
|
||||||
self.proxy
|
self.open(ChildWindow::Terminal);
|
||||||
.send_event(UserEvent::OpenTerminal(self.sim_id))
|
|
||||||
.unwrap();
|
|
||||||
}
|
}
|
||||||
if ui.button("Profiler").clicked() {
|
if ui.button("Profiler").clicked() {
|
||||||
self.proxy
|
self.open(ChildWindow::Profiler { launch: false });
|
||||||
.send_event(UserEvent::OpenProfiler(self.sim_id))
|
|
||||||
.unwrap();
|
|
||||||
}
|
}
|
||||||
if ui.button("GDB Server").clicked() {
|
if ui.button("GDB Server").clicked() {
|
||||||
self.proxy
|
self.open(ChildWindow::Debugger { port: None });
|
||||||
.send_event(UserEvent::OpenDebugger(self.sim_id))
|
|
||||||
.unwrap();
|
|
||||||
}
|
}
|
||||||
ui.separator();
|
ui.separator();
|
||||||
if ui.button("Character Data").clicked() {
|
if ui.button("Character Data").clicked() {
|
||||||
self.proxy
|
self.open(ChildWindow::CharacterData);
|
||||||
.send_event(UserEvent::OpenCharacterData(self.sim_id))
|
|
||||||
.unwrap();
|
|
||||||
}
|
}
|
||||||
if ui.button("Background Maps").clicked() {
|
if ui.button("Background Maps").clicked() {
|
||||||
self.proxy
|
self.open(ChildWindow::BgMap);
|
||||||
.send_event(UserEvent::OpenBgMap(self.sim_id))
|
|
||||||
.unwrap();
|
|
||||||
}
|
}
|
||||||
if ui.button("Objects").clicked() {
|
if ui.button("Objects").clicked() {
|
||||||
self.proxy
|
self.open(ChildWindow::Objects);
|
||||||
.send_event(UserEvent::OpenObjects(self.sim_id))
|
|
||||||
.unwrap();
|
|
||||||
}
|
}
|
||||||
if ui.button("Worlds").clicked() {
|
if ui.button("Worlds").clicked() {
|
||||||
self.proxy
|
self.open(ChildWindow::Worlds);
|
||||||
.send_event(UserEvent::OpenWorlds(self.sim_id))
|
|
||||||
.unwrap();
|
|
||||||
}
|
}
|
||||||
if ui.button("Frame Buffers").clicked() {
|
if ui.button("Frame Buffers").clicked() {
|
||||||
self.proxy
|
self.open(ChildWindow::FrameBuffers);
|
||||||
.send_event(UserEvent::OpenFrameBuffers(self.sim_id))
|
|
||||||
.unwrap();
|
|
||||||
}
|
}
|
||||||
if ui.button("Registers").clicked() {
|
if ui.button("Registers").clicked() {
|
||||||
self.proxy
|
self.open(ChildWindow::Registers);
|
||||||
.send_event(UserEvent::OpenRegisters(self.sim_id))
|
|
||||||
.unwrap();
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
ui.menu_button("Help", |ui| {
|
ui.menu_button("Help", |ui| {
|
||||||
if ui.button("About").clicked() {
|
if ui.button("About").clicked() {
|
||||||
self.proxy.send_event(UserEvent::OpenAbout).unwrap();
|
self.open(ChildWindow::About);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -305,13 +480,12 @@ impl GameWindow {
|
|||||||
self.client
|
self.client
|
||||||
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
|
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
|
||||||
let bytes = rx.await.context("Could not take screenshot")?;
|
let bytes = rx.await.context("Could not take screenshot")?;
|
||||||
let mut file_dialog = rfd::FileDialog::new()
|
let file = self
|
||||||
|
.file_picker
|
||||||
|
.save_file_dialog()
|
||||||
.add_filter("PNG images", &["png"])
|
.add_filter("PNG images", &["png"])
|
||||||
.set_file_name("screenshot.png");
|
.set_file_name("screenshot.png")
|
||||||
if let Some(window) = self.window.as_ref() {
|
.open();
|
||||||
file_dialog = file_dialog.set_parent(window);
|
|
||||||
}
|
|
||||||
let file = file_dialog.save_file();
|
|
||||||
let Some(path) = file else {
|
let Some(path) = file else {
|
||||||
return Ok(None);
|
return Ok(None);
|
||||||
};
|
};
|
||||||
@@ -328,7 +502,7 @@ impl GameWindow {
|
|||||||
Ok(Some(path.display().to_string()))
|
Ok(Some(path.display().to_string()))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) {
|
fn show_options_menu(&mut self, ui: &mut Ui) {
|
||||||
ui.menu_button("Video", |ui| {
|
ui.menu_button("Video", |ui| {
|
||||||
ui.menu_button("Screen Size", |ui| {
|
ui.menu_button("Screen Size", |ui| {
|
||||||
let current_dims = self.config.dimensions;
|
let current_dims = self.config.dimensions;
|
||||||
@@ -344,7 +518,7 @@ impl GameWindow {
|
|||||||
.selectable_button((current_dims - dims).length() < 1.0, label)
|
.selectable_button((current_dims - dims).length() < 1.0, label)
|
||||||
.clicked()
|
.clicked()
|
||||||
{
|
{
|
||||||
ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims));
|
ui.send_viewport_cmd(ViewportCommand::InnerSize(dims));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@@ -374,7 +548,7 @@ impl GameWindow {
|
|||||||
let new_proportions = display_mode.proportions();
|
let new_proportions = display_mode.proportions();
|
||||||
let scale = new_proportions / old_proportions;
|
let scale = new_proportions / old_proportions;
|
||||||
if scale != Vec2::new(1.0, 1.0) {
|
if scale != Vec2::new(1.0, 1.0) {
|
||||||
ctx.send_viewport_cmd(ViewportCommand::InnerSize(current_dims * scale));
|
ui.send_viewport_cmd(ViewportCommand::InnerSize(current_dims * scale));
|
||||||
}
|
}
|
||||||
|
|
||||||
self.update_config(|c| {
|
self.update_config(|c| {
|
||||||
@@ -424,11 +598,11 @@ impl GameWindow {
|
|||||||
});
|
});
|
||||||
ui.menu_button("Input", |ui| {
|
ui.menu_button("Input", |ui| {
|
||||||
if ui.button("Bind Inputs").clicked() {
|
if ui.button("Bind Inputs").clicked() {
|
||||||
self.proxy.send_event(UserEvent::OpenInput).unwrap();
|
self.open(ChildWindow::Input);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
if ui.button("Hotkeys").clicked() {
|
if ui.button("Hotkeys").clicked() {
|
||||||
self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
|
self.open(ChildWindow::Hotkeys);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -480,40 +654,65 @@ impl GameWindow {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl AppWindow for GameWindow {
|
impl AppWindow for GameWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
fn sim_id(&self) -> Option<SimId> {
|
||||||
match self.sim_id {
|
Some(self.sim_id)
|
||||||
SimId::Player1 => ViewportId::ROOT,
|
|
||||||
SimId::Player2 => ViewportId::from_hash_of("Player2"),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn sim_id(&self) -> SimId {
|
|
||||||
self.sim_id
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
let builder = ViewportBuilder::default()
|
||||||
.with_title("Lemur")
|
.with_title("Lemur")
|
||||||
.with_inner_size(self.config.dimensions)
|
.with_inner_size(self.config.dimensions);
|
||||||
|
if let Some(position) = self.config.position {
|
||||||
|
builder.with_position(position)
|
||||||
|
} else {
|
||||||
|
builder
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
|
let has_player_2 = self.client.has_player_2();
|
||||||
|
if !self.show_player_name && has_player_2 {
|
||||||
|
ui.send_viewport_cmd(ViewportCommand::Title(format!("Lemur ({})", self.sim_id)));
|
||||||
|
for (viewport_id, child) in &self.children {
|
||||||
|
if let Some(sim_id) = child.sim_id {
|
||||||
|
ui.send_viewport_cmd_to(
|
||||||
|
*viewport_id,
|
||||||
|
ViewportCommand::Title(format!("{} ({sim_id})", child.title)),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
self.show_player_name = true;
|
||||||
|
} else if self.show_player_name && !has_player_2 {
|
||||||
|
ui.send_viewport_cmd(ViewportCommand::Title("Lemur".to_string()));
|
||||||
|
for (viewport_id, child) in &self.children {
|
||||||
|
if child.sim_id.is_some() {
|
||||||
|
ui.send_viewport_cmd_to(
|
||||||
|
*viewport_id,
|
||||||
|
ViewportCommand::Title(child.title.clone()),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
self.show_player_name = false;
|
||||||
|
}
|
||||||
|
self.child_states.load(ui);
|
||||||
let dimensions = {
|
let dimensions = {
|
||||||
let bounds = ctx.available_rect();
|
let bounds = ui.content_rect();
|
||||||
bounds.max - bounds.min
|
bounds.max - bounds.min
|
||||||
};
|
};
|
||||||
self.update_config(|c| c.dimensions = dimensions);
|
let position = ui.input(|i| i.viewport().outer_rect.map(|r| r.min));
|
||||||
|
self.update_config(|c| {
|
||||||
|
c.dimensions = dimensions;
|
||||||
|
c.position = position;
|
||||||
|
});
|
||||||
|
|
||||||
if let Some(messages) = self.messages.as_mut() {
|
while let Ok(toast) = self.messages.try_recv() {
|
||||||
while let Ok(toast) = messages.try_recv() {
|
|
||||||
self.toasts.add(toast);
|
self.toasts.add(toast);
|
||||||
}
|
}
|
||||||
}
|
Panel::top("menubar")
|
||||||
TopBottomPanel::top("menubar")
|
.exact_size(22.0)
|
||||||
.exact_height(22.0)
|
.show_inside(ui, |ui| {
|
||||||
.show(ctx, |ui| {
|
|
||||||
MenuBar::new().ui(ui, |ui| {
|
MenuBar::new().ui(ui, |ui| {
|
||||||
self.show_menu(ctx, ui);
|
self.show_menu(ui);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
if self.color_picker.is_some() {
|
if self.color_picker.is_some() {
|
||||||
@@ -521,34 +720,77 @@ impl AppWindow for GameWindow {
|
|||||||
.title_bar(false)
|
.title_bar(false)
|
||||||
.resizable(false)
|
.resizable(false)
|
||||||
.anchor(Align2::CENTER_CENTER, Vec2::ZERO)
|
.anchor(Align2::CENTER_CENTER, Vec2::ZERO)
|
||||||
.show(ctx, |ui| {
|
.show(ui, |ui| {
|
||||||
self.show_color_picker(ui);
|
self.show_color_picker(ui);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
let frame = Frame::central_panel(&ctx.style()).fill(Color32::BLACK);
|
let frame = Frame::central_panel(ui.style()).fill(Color32::BLACK);
|
||||||
CentralPanel::default().frame(frame).show(ctx, |ui| {
|
CentralPanel::default().frame(frame).show_inside(ui, |ui| {
|
||||||
if let Some(screen) = self.screen.as_mut() {
|
if let Some(screen) = self.screen.as_mut() {
|
||||||
screen.update(self.config.display_mode, self.config.colors);
|
screen.update(self.config.display_mode, self.config.colors);
|
||||||
ui.add(screen);
|
ui.add(screen);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
self.toasts.show(ctx);
|
self.toasts.show(ui);
|
||||||
|
for window in std::mem::take(&mut self.queued_children) {
|
||||||
|
self.do_open(window);
|
||||||
|
}
|
||||||
|
self.children.retain(|id, child| {
|
||||||
|
if child
|
||||||
|
.close_requested
|
||||||
|
.load(std::sync::atomic::Ordering::Relaxed)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
let app = child.app.clone();
|
||||||
|
let viewport_builder = child.updates.take().unwrap_or_default();
|
||||||
|
let close_requested = child.close_requested.clone();
|
||||||
|
if let (Some(outer), Some(inner)) = ui.input_for(*id, |inp| {
|
||||||
|
let viewport = inp.viewport();
|
||||||
|
(viewport.outer_rect, viewport.inner_rect)
|
||||||
|
}) {
|
||||||
|
self.child_states.insert(
|
||||||
|
*id,
|
||||||
|
ChildState {
|
||||||
|
position: outer.min,
|
||||||
|
size: inner.size(),
|
||||||
|
},
|
||||||
|
);
|
||||||
|
}
|
||||||
|
ui.show_viewport_deferred(*id, viewport_builder, move |ui, _| {
|
||||||
|
app.lock().unwrap().show(ui);
|
||||||
|
if ui.input(|s| s.viewport().close_requested()) {
|
||||||
|
close_requested.store(true, std::sync::atomic::Ordering::Relaxed);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
true
|
||||||
|
});
|
||||||
|
self.child_states.save(ui);
|
||||||
|
ui.request_repaint_after(Duration::from_millis(10));
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn on_init(&mut self, args: InitArgs) {
|
||||||
|
if self.screen.is_none() {
|
||||||
let (screen, sink) = GameScreen::init(args.render_state);
|
let (screen, sink) = GameScreen::init(args.render_state);
|
||||||
let (message_sink, message_source) = mpsc::channel();
|
|
||||||
self.client.send_command(EmulatorCommand::ConnectToSim(
|
self.client.send_command(EmulatorCommand::ConnectToSim(
|
||||||
self.sim_id,
|
self.sim_id,
|
||||||
sink,
|
sink,
|
||||||
message_sink,
|
self.message_sink.clone(),
|
||||||
));
|
));
|
||||||
self.screen = Some(screen);
|
self.screen = Some(screen);
|
||||||
self.messages = Some(message_source);
|
}
|
||||||
self.window = Some(args.window.clone());
|
self.file_picker.set_window(args.window);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_destroy(&mut self) {
|
fn handle_dropped_file(&mut self, path: PathBuf) -> bool {
|
||||||
|
self.client
|
||||||
|
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||||
|
true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Drop for GameWindow {
|
||||||
|
fn drop(&mut self) {
|
||||||
if self.sim_id == SimId::Player2 {
|
if self.sim_id == SimId::Player2 {
|
||||||
self.client.send_command(EmulatorCommand::StopSecondSim);
|
self.client.send_command(EmulatorCommand::StopSecondSim);
|
||||||
}
|
}
|
||||||
@@ -561,3 +803,85 @@ struct ColorPickerState {
|
|||||||
just_opened: bool,
|
just_opened: bool,
|
||||||
unpause_on_close: bool,
|
unpause_on_close: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
struct ChildWindowWrapper {
|
||||||
|
app: Arc<Mutex<AppWrapper>>,
|
||||||
|
title: String,
|
||||||
|
sim_id: Option<SimId>,
|
||||||
|
updates: Option<ViewportBuilder>,
|
||||||
|
close_requested: Arc<AtomicBool>,
|
||||||
|
}
|
||||||
|
enum AppWrapper {
|
||||||
|
Game(Box<GameWindow>),
|
||||||
|
Dyn(Box<dyn AppWindow + Send + 'static>),
|
||||||
|
}
|
||||||
|
impl AppWrapper {
|
||||||
|
fn of_game(game: GameWindow) -> Self {
|
||||||
|
Self::Game(Box::new(game))
|
||||||
|
}
|
||||||
|
fn of_dyn<T: AppWindow + Send + 'static>(inner: T) -> Self {
|
||||||
|
Self::Dyn(Box::new(inner))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl Deref for AppWrapper {
|
||||||
|
type Target = dyn AppWindow + Send + 'static;
|
||||||
|
fn deref(&self) -> &Self::Target {
|
||||||
|
match self {
|
||||||
|
Self::Dyn(inner) => inner.as_ref(),
|
||||||
|
Self::Game(inner) => inner.as_ref(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl DerefMut for AppWrapper {
|
||||||
|
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||||
|
match self {
|
||||||
|
Self::Dyn(inner) => inner.as_mut(),
|
||||||
|
Self::Game(inner) => inner.as_mut(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub enum ChildWindow {
|
||||||
|
About,
|
||||||
|
CharacterData,
|
||||||
|
BgMap,
|
||||||
|
Objects,
|
||||||
|
Worlds,
|
||||||
|
FrameBuffers,
|
||||||
|
Registers,
|
||||||
|
Terminal,
|
||||||
|
Profiler { launch: bool },
|
||||||
|
Debugger { port: Option<u16> },
|
||||||
|
Input,
|
||||||
|
Hotkeys,
|
||||||
|
Player2,
|
||||||
|
}
|
||||||
|
impl ChildWindow {
|
||||||
|
fn viewport_id(&self, sim_id: SimId) -> ViewportId {
|
||||||
|
ViewportId::from_hash_of(format!("{sim_id:?}{}", self.name()))
|
||||||
|
}
|
||||||
|
fn name(&self) -> &'static str {
|
||||||
|
match self {
|
||||||
|
Self::About => "About",
|
||||||
|
Self::CharacterData => "CharacterData",
|
||||||
|
Self::BgMap => "BgMap",
|
||||||
|
Self::Objects => "Objects",
|
||||||
|
Self::Worlds => "Worlds",
|
||||||
|
Self::FrameBuffers => "FrameBuffers",
|
||||||
|
Self::Registers => "Registers",
|
||||||
|
Self::Terminal => "Terminal",
|
||||||
|
Self::Profiler { .. } => "Profiler",
|
||||||
|
Self::Debugger { .. } => "Debugger",
|
||||||
|
Self::Input => "Input",
|
||||||
|
Self::Hotkeys => "Hotkeys",
|
||||||
|
Self::Player2 => "Player2",
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
|
||||||
|
struct ChildState {
|
||||||
|
position: Pos2,
|
||||||
|
size: Vec2,
|
||||||
|
}
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ pub struct GameScreen {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl GameScreen {
|
impl GameScreen {
|
||||||
fn init_pipeline(render_state: &egui_wgpu::RenderState) {
|
pub fn init_pipeline(render_state: &egui_wgpu::RenderState) {
|
||||||
let device = &render_state.device;
|
let device = &render_state.device;
|
||||||
|
|
||||||
let bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
let bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||||
@@ -53,8 +53,8 @@ impl GameScreen {
|
|||||||
let render_pipeline_layout =
|
let render_pipeline_layout =
|
||||||
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||||
label: Some("render pipeline layout"),
|
label: Some("render pipeline layout"),
|
||||||
bind_group_layouts: &[&bind_group_layout],
|
bind_group_layouts: &[Some(&bind_group_layout)],
|
||||||
push_constant_ranges: &[],
|
immediate_size: 0,
|
||||||
});
|
});
|
||||||
|
|
||||||
let create_render_pipeline = |entry_point: &str| {
|
let create_render_pipeline = |entry_point: &str| {
|
||||||
@@ -92,7 +92,7 @@ impl GameScreen {
|
|||||||
mask: !0,
|
mask: !0,
|
||||||
alpha_to_coverage_enabled: false,
|
alpha_to_coverage_enabled: false,
|
||||||
},
|
},
|
||||||
multiview: None,
|
multiview_mask: None,
|
||||||
cache: None,
|
cache: None,
|
||||||
})
|
})
|
||||||
};
|
};
|
||||||
@@ -117,8 +117,6 @@ impl GameScreen {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn init(render_state: &egui_wgpu::RenderState) -> (Self, TextureSink) {
|
pub fn init(render_state: &egui_wgpu::RenderState) -> (Self, TextureSink) {
|
||||||
Self::init_pipeline(render_state);
|
|
||||||
|
|
||||||
let device = &render_state.device;
|
let device = &render_state.device;
|
||||||
let queue = &render_state.queue;
|
let queue = &render_state.queue;
|
||||||
|
|
||||||
|
|||||||
+6
-10
@@ -1,4 +1,4 @@
|
|||||||
use egui::{Button, CentralPanel, TextEdit, ViewportBuilder, ViewportId};
|
use egui::{Button, CentralPanel, TextEdit, ViewportBuilder};
|
||||||
use winit::event_loop::EventLoopProxy;
|
use winit::event_loop::EventLoopProxy;
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
@@ -42,24 +42,20 @@ impl GdbServerWindow {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl AppWindow for GdbServerWindow {
|
impl AppWindow for GdbServerWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
fn sim_id(&self) -> Option<SimId> {
|
||||||
ViewportId::from_hash_of(format!("Debugger-{}", self.sim_id))
|
Some(self.sim_id)
|
||||||
}
|
|
||||||
|
|
||||||
fn sim_id(&self) -> SimId {
|
|
||||||
self.sim_id
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
ViewportBuilder::default()
|
||||||
.with_title(format!("GDB Server ({})", self.sim_id))
|
.with_title("GDB Server")
|
||||||
.with_inner_size((300.0, 200.0))
|
.with_inner_size((300.0, 200.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &egui::Context) {
|
fn show(&mut self, ui: &mut egui::Ui) {
|
||||||
let port_num: Option<u16> = self.port_str.parse().ok();
|
let port_num: Option<u16> = self.port_str.parse().ok();
|
||||||
let status = self.server.status();
|
let status = self.server.status();
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
ui.horizontal(|ui| {
|
ui.horizontal(|ui| {
|
||||||
if port_num.is_none() {
|
if port_num.is_none() {
|
||||||
let style = ui.style_mut();
|
let style = ui.style_mut();
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
use egui::{
|
use egui::{
|
||||||
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui,
|
Button, CentralPanel, Event, KeyboardShortcut, Label, Layout, Slider, Ui, ViewportBuilder,
|
||||||
ViewportBuilder, ViewportId,
|
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, TableBuilder};
|
use egui_extras::{Column, TableBuilder};
|
||||||
|
|
||||||
@@ -125,18 +124,14 @@ impl HotkeysWindow {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl AppWindow for HotkeysWindow {
|
impl AppWindow for HotkeysWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
|
||||||
ViewportId::from_hash_of("shortcuts")
|
|
||||||
}
|
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
ViewportBuilder::default()
|
||||||
.with_title("Keyboard Shortcuts")
|
.with_title("Keyboard Shortcuts")
|
||||||
.with_inner_size((400.0, 400.0))
|
.with_inner_size((400.0, 400.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
ui.horizontal(|ui| {
|
ui.horizontal(|ui| {
|
||||||
if ui.button("Use defaults").clicked() {
|
if ui.button("Use defaults").clicked() {
|
||||||
self.shortcuts.reset();
|
self.shortcuts.reset();
|
||||||
|
|||||||
+4
-10
@@ -1,6 +1,4 @@
|
|||||||
use egui::{
|
use egui::{Button, CentralPanel, Label, Layout, Panel, Ui, ViewportBuilder};
|
||||||
Button, CentralPanel, Context, Label, Layout, TopBottomPanel, Ui, ViewportBuilder, ViewportId,
|
|
||||||
};
|
|
||||||
use egui_extras::{Column, TableBuilder};
|
use egui_extras::{Column, TableBuilder};
|
||||||
use gilrs::{EventType, GamepadId};
|
use gilrs::{EventType, GamepadId};
|
||||||
use std::sync::RwLock;
|
use std::sync::RwLock;
|
||||||
@@ -162,18 +160,14 @@ impl InputWindow {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl AppWindow for InputWindow {
|
impl AppWindow for InputWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
|
||||||
ViewportId::from_hash_of("input")
|
|
||||||
}
|
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
ViewportBuilder::default()
|
||||||
.with_title("Bind Inputs")
|
.with_title("Bind Inputs")
|
||||||
.with_inner_size((600.0, 400.0))
|
.with_inner_size((600.0, 400.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
TopBottomPanel::top("options").show(ctx, |ui| {
|
Panel::top("options").show_inside(ui, |ui| {
|
||||||
ui.horizontal(|ui| {
|
ui.horizontal(|ui| {
|
||||||
let old_active_tab = self.active_tab;
|
let old_active_tab = self.active_tab;
|
||||||
ui.selectable_value(&mut self.active_tab, InputTab::Player1, "Player 1");
|
ui.selectable_value(&mut self.active_tab, InputTab::Player1, "Player 1");
|
||||||
@@ -188,7 +182,7 @@ impl AppWindow for InputWindow {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
match self.active_tab {
|
match self.active_tab {
|
||||||
InputTab::Player1 => self.show_key_bindings(ui, SimId::Player1),
|
InputTab::Player1 => self.show_key_bindings(ui, SimId::Player1),
|
||||||
InputTab::Player2 => self.show_key_bindings(ui, SimId::Player2),
|
InputTab::Player2 => self.show_key_bindings(ui, SimId::Player2),
|
||||||
|
|||||||
+17
-22
@@ -1,12 +1,12 @@
|
|||||||
use std::{fs, sync::Arc, time::Duration};
|
use std::{fs, time::Duration};
|
||||||
|
|
||||||
use anyhow::Result;
|
use anyhow::Result;
|
||||||
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId};
|
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder};
|
||||||
use egui_notify::{Anchor, Toast, Toasts};
|
use egui_notify::{Anchor, Toast, Toasts};
|
||||||
use winit::window::Window;
|
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
|
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
|
||||||
|
filepicker::FilePicker,
|
||||||
profiler::{Profiler, ProfilerStatus},
|
profiler::{Profiler, ProfilerStatus},
|
||||||
window::{AppWindow, InitArgs},
|
window::{AppWindow, InitArgs},
|
||||||
};
|
};
|
||||||
@@ -16,7 +16,7 @@ pub struct ProfileWindow {
|
|||||||
client: EmulatorClient,
|
client: EmulatorClient,
|
||||||
profiler: Profiler,
|
profiler: Profiler,
|
||||||
toasts: Toasts,
|
toasts: Toasts,
|
||||||
window: Option<Arc<Window>>,
|
file_picker: FilePicker,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ProfileWindow {
|
impl ProfileWindow {
|
||||||
@@ -29,7 +29,7 @@ impl ProfileWindow {
|
|||||||
.with_anchor(Anchor::BottomLeft)
|
.with_anchor(Anchor::BottomLeft)
|
||||||
.with_margin((10.0, 10.0).into())
|
.with_margin((10.0, 10.0).into())
|
||||||
.reverse(true),
|
.reverse(true),
|
||||||
window: None,
|
file_picker: FilePicker::new(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -62,13 +62,12 @@ impl ProfileWindow {
|
|||||||
|
|
||||||
fn try_finish_recording(&mut self) -> Result<Option<String>> {
|
fn try_finish_recording(&mut self) -> Result<Option<String>> {
|
||||||
let bytes_receiver = self.profiler.finish_recording();
|
let bytes_receiver = self.profiler.finish_recording();
|
||||||
let mut file_dialog = rfd::FileDialog::new()
|
let file = self
|
||||||
|
.file_picker
|
||||||
|
.save_file_dialog()
|
||||||
.add_filter("Profiler files", &["json"])
|
.add_filter("Profiler files", &["json"])
|
||||||
.set_file_name("profile.json");
|
.set_file_name("profile.json")
|
||||||
if let Some(window) = self.window.as_ref() {
|
.open();
|
||||||
file_dialog = file_dialog.set_parent(window);
|
|
||||||
}
|
|
||||||
let file = file_dialog.save_file();
|
|
||||||
if let Some(path) = file {
|
if let Some(path) = file {
|
||||||
let bytes = pollster::block_on(bytes_receiver)?;
|
let bytes = pollster::block_on(bytes_receiver)?;
|
||||||
let _ = fs::remove_file(&path);
|
let _ = fs::remove_file(&path);
|
||||||
@@ -82,24 +81,20 @@ impl ProfileWindow {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl AppWindow for ProfileWindow {
|
impl AppWindow for ProfileWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
fn sim_id(&self) -> Option<SimId> {
|
||||||
ViewportId::from_hash_of(format!("Profile-{}", self.sim_id))
|
Some(self.sim_id)
|
||||||
}
|
|
||||||
|
|
||||||
fn sim_id(&self) -> SimId {
|
|
||||||
self.sim_id
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
ViewportBuilder::default()
|
||||||
.with_title(format!("Profiler ({})", self.sim_id))
|
.with_title("Profiler")
|
||||||
.with_inner_size((300.0, 200.0))
|
.with_inner_size((300.0, 200.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &egui::Context) {
|
fn show(&mut self, ui: &mut egui::Ui) {
|
||||||
let status = self.profiler.status();
|
let status = self.profiler.status();
|
||||||
let recording = matches!(status, ProfilerStatus::Recording);
|
let recording = matches!(status, ProfilerStatus::Recording);
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
ui.horizontal_wrapped(|ui| {
|
ui.horizontal_wrapped(|ui| {
|
||||||
ui.spacing_mut().item_spacing.x = 0.0;
|
ui.spacing_mut().item_spacing.x = 0.0;
|
||||||
ui.add(
|
ui.add(
|
||||||
@@ -164,10 +159,10 @@ impl AppWindow for ProfileWindow {
|
|||||||
_ => {}
|
_ => {}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
self.toasts.show(ctx);
|
self.toasts.show(ui);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn on_init(&mut self, args: InitArgs) {
|
||||||
self.window = Some(args.window.clone());
|
self.file_picker.set_window(args.window);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+6
-13
@@ -1,9 +1,6 @@
|
|||||||
use std::{collections::VecDeque, sync::mpsc};
|
use std::{collections::VecDeque, sync::mpsc};
|
||||||
|
|
||||||
use egui::{
|
use egui::{Align, CentralPanel, FontFamily, Label, RichText, ScrollArea, Ui, ViewportBuilder};
|
||||||
Align, CentralPanel, Context, FontFamily, Label, RichText, ScrollArea, ViewportBuilder,
|
|
||||||
ViewportId,
|
|
||||||
};
|
|
||||||
|
|
||||||
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
|
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
|
||||||
|
|
||||||
@@ -32,21 +29,17 @@ impl TerminalWindow {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl AppWindow for TerminalWindow {
|
impl AppWindow for TerminalWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
fn sim_id(&self) -> Option<SimId> {
|
||||||
ViewportId::from_hash_of(format!("terminal-{}", self.sim_id))
|
Some(self.sim_id)
|
||||||
}
|
|
||||||
|
|
||||||
fn sim_id(&self) -> SimId {
|
|
||||||
self.sim_id
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
ViewportBuilder::default()
|
||||||
.with_title(format!("Terminal ({})", self.sim_id))
|
.with_title("Terminal")
|
||||||
.with_inner_size((640.0, 480.0))
|
.with_inner_size((640.0, 480.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
if let Ok(text) = self.receiver.try_recv() {
|
if let Ok(text) = self.receiver.try_recv() {
|
||||||
let mut rest = text.as_str();
|
let mut rest = text.as_str();
|
||||||
while let Some(index) = rest.find('\n') {
|
while let Some(index) = rest.find('\n') {
|
||||||
@@ -61,7 +54,7 @@ impl AppWindow for TerminalWindow {
|
|||||||
}
|
}
|
||||||
self.lines.back_mut().unwrap().push_str(rest);
|
self.lines.back_mut().unwrap().push_str(rest);
|
||||||
}
|
}
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
ScrollArea::vertical()
|
ScrollArea::vertical()
|
||||||
.stick_to_bottom(true)
|
.stick_to_bottom(true)
|
||||||
.auto_shrink([false, false])
|
.auto_shrink([false, false])
|
||||||
|
|||||||
+59
-7
@@ -1,6 +1,6 @@
|
|||||||
use std::{
|
use std::{
|
||||||
fmt::{Display, UpperHex},
|
fmt::{Display, UpperHex},
|
||||||
ops::{Bound, RangeBounds},
|
ops::{AddAssign, Bound, Deref, DerefMut, MulAssign, RangeBounds},
|
||||||
str::FromStr,
|
str::FromStr,
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -8,9 +8,9 @@ use atoi::FromRadix16;
|
|||||||
use egui::{
|
use egui::{
|
||||||
Align, Color32, CornerRadius, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response,
|
Align, Color32, CornerRadius, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response,
|
||||||
RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
|
RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
|
||||||
ecolor::HexColor,
|
ecolor::HexColor, util::id_type_map::SerializableAny,
|
||||||
};
|
};
|
||||||
use num_traits::{CheckedAdd, CheckedSub, One};
|
use num_traits::{CheckedAdd, CheckedSub, One, Zero};
|
||||||
|
|
||||||
pub trait UiExt {
|
pub trait UiExt {
|
||||||
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui));
|
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui));
|
||||||
@@ -105,14 +105,16 @@ enum Direction {
|
|||||||
|
|
||||||
pub trait Number:
|
pub trait Number:
|
||||||
Copy
|
Copy
|
||||||
|
+ Zero
|
||||||
+ One
|
+ One
|
||||||
|
+ AddAssign
|
||||||
|
+ MulAssign
|
||||||
+ CheckedAdd
|
+ CheckedAdd
|
||||||
+ CheckedSub
|
+ CheckedSub
|
||||||
+ Eq
|
+ Eq
|
||||||
+ Ord
|
+ Ord
|
||||||
+ Display
|
+ Display
|
||||||
+ FromStr
|
+ FromStr
|
||||||
+ FromRadix16
|
|
||||||
+ UpperHex
|
+ UpperHex
|
||||||
+ Send
|
+ Send
|
||||||
+ Sync
|
+ Sync
|
||||||
@@ -121,14 +123,16 @@ pub trait Number:
|
|||||||
}
|
}
|
||||||
impl<
|
impl<
|
||||||
T: Copy
|
T: Copy
|
||||||
|
+ Zero
|
||||||
+ One
|
+ One
|
||||||
|
+ AddAssign
|
||||||
|
+ MulAssign
|
||||||
+ CheckedAdd
|
+ CheckedAdd
|
||||||
+ CheckedSub
|
+ CheckedSub
|
||||||
+ Eq
|
+ Eq
|
||||||
+ Ord
|
+ Ord
|
||||||
+ Display
|
+ Display
|
||||||
+ FromStr
|
+ FromStr
|
||||||
+ FromRadix16
|
|
||||||
+ UpperHex
|
+ UpperHex
|
||||||
+ Send
|
+ Send
|
||||||
+ Sync
|
+ Sync
|
||||||
@@ -209,8 +213,8 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
|||||||
let from_string = |val: &str| {
|
let from_string = |val: &str| {
|
||||||
if self.hex {
|
if self.hex {
|
||||||
let bytes = val.as_bytes();
|
let bytes = val.as_bytes();
|
||||||
let (result, consumed) = T::from_radix_16(bytes);
|
let (result, consumed) = atoi::Integer::<T>::from_radix_16(bytes);
|
||||||
(consumed == bytes.len()).then_some(result)
|
(consumed == bytes.len()).then_some(result.0)
|
||||||
} else {
|
} else {
|
||||||
val.parse::<T>().ok()
|
val.parse::<T>().ok()
|
||||||
}
|
}
|
||||||
@@ -409,3 +413,51 @@ impl ResponseExt for Response {
|
|||||||
self.clicked() || self.dragged()
|
self.clicked() || self.dragged()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub struct UiData<T> {
|
||||||
|
current: T,
|
||||||
|
prev: T,
|
||||||
|
loaded: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<T> UiData<T>
|
||||||
|
where
|
||||||
|
T: Default + PartialEq + SerializableAny,
|
||||||
|
{
|
||||||
|
pub fn new() -> Self {
|
||||||
|
Self {
|
||||||
|
current: T::default(),
|
||||||
|
prev: T::default(),
|
||||||
|
loaded: false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn load(&mut self, ui: &Ui) {
|
||||||
|
if !self.loaded {
|
||||||
|
self.current = ui
|
||||||
|
.data_mut(|d| d.get_persisted(ui.id()))
|
||||||
|
.unwrap_or_default();
|
||||||
|
self.loaded = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn save(&mut self, ui: &Ui) {
|
||||||
|
if self.current != self.prev {
|
||||||
|
ui.data_mut(|d| d.insert_persisted(ui.id(), self.current.clone()));
|
||||||
|
self.prev = self.current.clone();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<T> Deref for UiData<T> {
|
||||||
|
type Target = T;
|
||||||
|
fn deref(&self) -> &Self::Target {
|
||||||
|
&self.current
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<T> DerefMut for UiData<T> {
|
||||||
|
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||||
|
&mut self.current
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
+72
-56
@@ -1,53 +1,70 @@
|
|||||||
use std::sync::Arc;
|
use std::sync::Arc;
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
|
Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit,
|
||||||
TextureOptions, Ui, ViewportBuilder, ViewportId,
|
TextureOptions, Ui, ViewportBuilder,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
emulator::SimId,
|
emulator::SimId,
|
||||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
|
||||||
memory::{MemoryClient, MemoryView},
|
memory::{MemoryClient, MemoryView},
|
||||||
window::{
|
window::{
|
||||||
AppWindow, InitArgs,
|
AppWindow,
|
||||||
utils::{NumberEdit, UiExt},
|
utils::{NumberEdit, UiData, UiExt},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
use super::utils::{self, CellData, CharacterGrid};
|
use super::utils::{self, CellData, CharacterGrid};
|
||||||
|
|
||||||
pub struct BgMapWindow {
|
#[derive(Clone, PartialEq, Serialize, Deserialize)]
|
||||||
sim_id: SimId,
|
struct State {
|
||||||
loader: Arc<ImageTextureLoader>,
|
|
||||||
memory: Arc<MemoryClient>,
|
|
||||||
bgmaps: MemoryView,
|
|
||||||
cell_index: usize,
|
cell_index: usize,
|
||||||
generic_palette: bool,
|
generic_palette: bool,
|
||||||
params: ImageParams<BgMapParams>,
|
|
||||||
scale: f32,
|
scale: f32,
|
||||||
show_grid: bool,
|
show_grid: bool,
|
||||||
}
|
}
|
||||||
|
impl Default for State {
|
||||||
impl BgMapWindow {
|
fn default() -> Self {
|
||||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
|
|
||||||
let renderer = BgMapRenderer::new(sim_id, memory);
|
|
||||||
let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default());
|
|
||||||
let loader =
|
|
||||||
ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]);
|
|
||||||
Self {
|
Self {
|
||||||
sim_id,
|
cell_index: 0,
|
||||||
loader: Arc::new(loader),
|
generic_palette: false,
|
||||||
memory: memory.clone(),
|
|
||||||
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
|
|
||||||
cell_index: params.cell_index,
|
|
||||||
generic_palette: params.generic_palette,
|
|
||||||
params,
|
|
||||||
scale: 1.0,
|
scale: 1.0,
|
||||||
show_grid: false,
|
show_grid: false,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct BgMapWindow {
|
||||||
|
sim_id: SimId,
|
||||||
|
memory: Arc<MemoryClient>,
|
||||||
|
bgmaps: MemoryView,
|
||||||
|
params: ImageParams<BgMapParams>,
|
||||||
|
state: UiData<State>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl BgMapWindow {
|
||||||
|
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
|
||||||
|
let state: UiData<State> = UiData::new();
|
||||||
|
let renderer = BgMapRenderer::new(sim_id, memory);
|
||||||
|
let params = images.add(
|
||||||
|
sim_id,
|
||||||
|
renderer,
|
||||||
|
BgMapParams {
|
||||||
|
cell_index: state.cell_index,
|
||||||
|
generic_palette: state.generic_palette,
|
||||||
|
},
|
||||||
|
);
|
||||||
|
Self {
|
||||||
|
sim_id,
|
||||||
|
memory: memory.clone(),
|
||||||
|
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
|
||||||
|
params,
|
||||||
|
state,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
fn show_form(&mut self, ui: &mut Ui) {
|
fn show_form(&mut self, ui: &mut Ui) {
|
||||||
let row_height = ui.spacing().interact_size.y;
|
let row_height = ui.spacing().interact_size.y;
|
||||||
@@ -61,10 +78,11 @@ impl BgMapWindow {
|
|||||||
ui.label("Map");
|
ui.label("Map");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
let mut bgmap_index = self.cell_index / 4096;
|
let mut bgmap_index = self.state.cell_index / 4096;
|
||||||
ui.add(NumberEdit::new(&mut bgmap_index).range(0..16));
|
ui.add(NumberEdit::new(&mut bgmap_index).range(0..16));
|
||||||
if bgmap_index != self.cell_index / 4096 {
|
if bgmap_index != self.state.cell_index / 4096 {
|
||||||
self.cell_index = (bgmap_index * 4096) + (self.cell_index % 4096);
|
self.state.cell_index =
|
||||||
|
(bgmap_index * 4096) + (self.state.cell_index % 4096);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
@@ -73,7 +91,7 @@ impl BgMapWindow {
|
|||||||
ui.label("Cell");
|
ui.label("Cell");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
ui.add(NumberEdit::new(&mut self.cell_index).range(0..16 * 4096));
|
ui.add(NumberEdit::new(&mut self.state.cell_index).range(0..16 * 4096));
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
body.row(row_height, |mut row| {
|
body.row(row_height, |mut row| {
|
||||||
@@ -81,7 +99,7 @@ impl BgMapWindow {
|
|||||||
ui.label("Address");
|
ui.label("Address");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
let address = 0x00020000 + (self.cell_index * 2);
|
let address = 0x00020000 + (self.state.cell_index * 2);
|
||||||
let mut address_str = format!("{address:08x}");
|
let mut address_str = format!("{address:08x}");
|
||||||
ui.add_enabled(
|
ui.add_enabled(
|
||||||
false,
|
false,
|
||||||
@@ -90,12 +108,12 @@ impl BgMapWindow {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
let image = Image::new("vip://cell")
|
let image = Image::new(self.image_url("bgmap-cell"))
|
||||||
.maintain_aspect_ratio(true)
|
.maintain_aspect_ratio(true)
|
||||||
.texture_options(TextureOptions::NEAREST);
|
.texture_options(TextureOptions::NEAREST);
|
||||||
ui.add(image);
|
ui.add(image);
|
||||||
ui.section("Cell", |ui| {
|
ui.section("Cell", |ui| {
|
||||||
let mut data = self.bgmaps.borrow().read::<u16>(self.cell_index);
|
let mut data = self.bgmaps.borrow().read::<u16>(self.state.cell_index);
|
||||||
let mut cell = CellData::parse(data);
|
let mut cell = CellData::parse(data);
|
||||||
TableBuilder::new(ui)
|
TableBuilder::new(ui)
|
||||||
.column(Column::remainder())
|
.column(Column::remainder())
|
||||||
@@ -138,7 +156,7 @@ impl BgMapWindow {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
if cell.update(&mut data) {
|
if cell.update(&mut data) {
|
||||||
let address = 0x00020000 + (self.cell_index * 2);
|
let address = 0x00020000 + (self.state.cell_index * 2);
|
||||||
self.memory.write(self.sim_id, address as u32, &data);
|
self.memory.write(self.sim_id, address as u32, &data);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@@ -146,53 +164,46 @@ impl BgMapWindow {
|
|||||||
ui.horizontal(|ui| {
|
ui.horizontal(|ui| {
|
||||||
ui.label("Scale");
|
ui.label("Scale");
|
||||||
ui.spacing_mut().slider_width = ui.available_width();
|
ui.spacing_mut().slider_width = ui.available_width();
|
||||||
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
|
let slider = Slider::new(&mut self.state.scale, 1.0..=10.0)
|
||||||
.step_by(1.0)
|
.step_by(1.0)
|
||||||
.show_value(false);
|
.show_value(false);
|
||||||
ui.add(slider);
|
ui.add(slider);
|
||||||
});
|
});
|
||||||
ui.checkbox(&mut self.show_grid, "Show grid");
|
ui.checkbox(&mut self.state.show_grid, "Show grid");
|
||||||
ui.checkbox(&mut self.generic_palette, "Generic palette");
|
ui.checkbox(&mut self.state.generic_palette, "Generic palette");
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
self.params.write(BgMapParams {
|
self.params.write(BgMapParams {
|
||||||
cell_index: self.cell_index,
|
cell_index: self.state.cell_index,
|
||||||
generic_palette: self.generic_palette,
|
generic_palette: self.state.generic_palette,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_bgmap(&mut self, ui: &mut Ui) {
|
fn show_bgmap(&mut self, ui: &mut Ui) {
|
||||||
let grid = CharacterGrid::new("vip://bgmap")
|
let grid = CharacterGrid::new(self.image_url("bgmap"))
|
||||||
.with_scale(self.scale)
|
.with_scale(self.state.scale)
|
||||||
.with_grid(self.show_grid)
|
.with_grid(self.state.show_grid)
|
||||||
.with_selected(self.cell_index % 4096);
|
.with_selected(self.state.cell_index % 4096);
|
||||||
if let Some(selected) = grid.show(ui) {
|
if let Some(selected) = grid.show(ui) {
|
||||||
self.cell_index = (self.cell_index / 4096 * 4096) + selected;
|
self.state.cell_index = (self.state.cell_index / 4096 * 4096) + selected;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl AppWindow for BgMapWindow {
|
impl AppWindow for BgMapWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
fn sim_id(&self) -> Option<SimId> {
|
||||||
ViewportId::from_hash_of(format!("bgmap-{}", self.sim_id))
|
Some(self.sim_id)
|
||||||
}
|
|
||||||
|
|
||||||
fn sim_id(&self) -> SimId {
|
|
||||||
self.sim_id
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
ViewportBuilder::default()
|
||||||
.with_title(format!("BG Map Data ({})", self.sim_id))
|
.with_title("BG Map Data")
|
||||||
.with_inner_size((640.0, 480.0))
|
.with_inner_size((640.0, 480.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
args.ctx.add_texture_loader(self.loader.clone());
|
self.state.load(ui);
|
||||||
}
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
|
||||||
ui.horizontal_top(|ui| {
|
ui.horizontal_top(|ui| {
|
||||||
StripBuilder::new(ui)
|
StripBuilder::new(ui)
|
||||||
.size(Size::relative(0.3).at_most(200.0))
|
.size(Size::relative(0.3).at_most(200.0))
|
||||||
@@ -207,6 +218,7 @@ impl AppWindow for BgMapWindow {
|
|||||||
})
|
})
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
self.state.save(ui);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -300,6 +312,10 @@ impl BgMapRenderer {
|
|||||||
impl ImageRenderer<2> for BgMapRenderer {
|
impl ImageRenderer<2> for BgMapRenderer {
|
||||||
type Params = BgMapParams;
|
type Params = BgMapParams;
|
||||||
|
|
||||||
|
fn names(&self) -> [&str; 2] {
|
||||||
|
["bgmap-cell", "bgmap"]
|
||||||
|
}
|
||||||
|
|
||||||
fn sizes(&self) -> [[usize; 2]; 2] {
|
fn sizes(&self) -> [[usize; 2]; 2] {
|
||||||
[[8, 8], [8 * 64, 8 * 64]]
|
[[8, 8], [8 * 64, 8 * 64]]
|
||||||
}
|
}
|
||||||
|
|||||||
+74
-62
@@ -1,19 +1,19 @@
|
|||||||
use std::{fmt::Display, sync::Arc};
|
use std::fmt::Display;
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, CentralPanel, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
|
Align, CentralPanel, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit, TextureOptions,
|
||||||
TextureOptions, Ui, Vec2, ViewportBuilder, ViewportId,
|
Ui, Vec2, ViewportBuilder,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
emulator::SimId,
|
emulator::SimId,
|
||||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
|
||||||
memory::{MemoryClient, MemoryView},
|
memory::{MemoryClient, MemoryView},
|
||||||
window::{
|
window::{
|
||||||
AppWindow, InitArgs,
|
AppWindow,
|
||||||
utils::{NumberEdit, UiExt as _},
|
utils::{NumberEdit, UiData, UiExt as _},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -79,38 +79,52 @@ impl Display for Palette {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct CharacterDataWindow {
|
#[derive(Clone, PartialEq, Serialize, Deserialize)]
|
||||||
sim_id: SimId,
|
struct State {
|
||||||
loader: Arc<ImageTextureLoader>,
|
|
||||||
brightness: MemoryView,
|
|
||||||
palettes: MemoryView,
|
|
||||||
palette: Palette,
|
palette: Palette,
|
||||||
index: usize,
|
index: usize,
|
||||||
params: ImageParams<CharDataParams>,
|
|
||||||
scale: f32,
|
scale: f32,
|
||||||
show_grid: bool,
|
show_grid: bool,
|
||||||
}
|
}
|
||||||
|
impl Default for State {
|
||||||
impl CharacterDataWindow {
|
fn default() -> Self {
|
||||||
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
|
|
||||||
let renderer = CharDataRenderer::new(sim_id, memory);
|
|
||||||
let ([char, chardata], params) = images.add(renderer, CharDataParams::default());
|
|
||||||
let loader = ImageTextureLoader::new([
|
|
||||||
("vip://char".into(), char),
|
|
||||||
("vip://chardata".into(), chardata),
|
|
||||||
]);
|
|
||||||
Self {
|
Self {
|
||||||
sim_id,
|
palette: Palette::default(),
|
||||||
loader: Arc::new(loader),
|
index: 0,
|
||||||
brightness: memory.watch(sim_id, 0x0005f824, 8),
|
|
||||||
palettes: memory.watch(sim_id, 0x0005f860, 16),
|
|
||||||
palette: params.palette,
|
|
||||||
index: params.index,
|
|
||||||
params,
|
|
||||||
scale: 4.0,
|
scale: 4.0,
|
||||||
show_grid: true,
|
show_grid: true,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct CharacterDataWindow {
|
||||||
|
sim_id: SimId,
|
||||||
|
brightness: MemoryView,
|
||||||
|
palettes: MemoryView,
|
||||||
|
params: ImageParams<CharDataParams>,
|
||||||
|
state: UiData<State>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl CharacterDataWindow {
|
||||||
|
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &ImageTextureLoader) -> Self {
|
||||||
|
let state: UiData<State> = UiData::new();
|
||||||
|
let renderer = CharDataRenderer::new(sim_id, memory);
|
||||||
|
let params = images.add(
|
||||||
|
sim_id,
|
||||||
|
renderer,
|
||||||
|
CharDataParams {
|
||||||
|
palette: state.palette,
|
||||||
|
index: state.index,
|
||||||
|
},
|
||||||
|
);
|
||||||
|
Self {
|
||||||
|
sim_id,
|
||||||
|
brightness: memory.watch(sim_id, 0x0005f824, 8),
|
||||||
|
palettes: memory.watch(sim_id, 0x0005f860, 16),
|
||||||
|
params,
|
||||||
|
state,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
fn show_form(&mut self, ui: &mut Ui) {
|
fn show_form(&mut self, ui: &mut Ui) {
|
||||||
let row_height = ui.spacing().interact_size.y;
|
let row_height = ui.spacing().interact_size.y;
|
||||||
@@ -124,7 +138,7 @@ impl CharacterDataWindow {
|
|||||||
ui.label("Index");
|
ui.label("Index");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
ui.add(NumberEdit::new(&mut self.index).range(0..2048));
|
ui.add(NumberEdit::new(&mut self.state.index).range(0..2048));
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
body.row(row_height, |mut row| {
|
body.row(row_height, |mut row| {
|
||||||
@@ -132,11 +146,11 @@ impl CharacterDataWindow {
|
|||||||
ui.label("Address");
|
ui.label("Address");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
let address = match self.index {
|
let address = match self.state.index {
|
||||||
0x000..0x200 => 0x00060000 + self.index * 16,
|
0x000..0x200 => 0x00060000 + self.state.index * 16,
|
||||||
0x200..0x400 => 0x000e0000 + (self.index - 0x200) * 16,
|
0x200..0x400 => 0x000e0000 + (self.state.index - 0x200) * 16,
|
||||||
0x400..0x600 => 0x00160000 + (self.index - 0x400) * 16,
|
0x400..0x600 => 0x00160000 + (self.state.index - 0x400) * 16,
|
||||||
0x600..0x800 => 0x001e0000 + (self.index - 0x600) * 16,
|
0x600..0x800 => 0x001e0000 + (self.state.index - 0x600) * 16,
|
||||||
_ => unreachable!("can't happen"),
|
_ => unreachable!("can't happen"),
|
||||||
};
|
};
|
||||||
let mut address_str = format!("{address:08x}");
|
let mut address_str = format!("{address:08x}");
|
||||||
@@ -151,7 +165,7 @@ impl CharacterDataWindow {
|
|||||||
ui.label("Mirror");
|
ui.label("Mirror");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
let mirror = 0x00078000 + (self.index * 16);
|
let mirror = 0x00078000 + (self.state.index * 16);
|
||||||
let mut mirror_str = format!("{mirror:08x}");
|
let mut mirror_str = format!("{mirror:08x}");
|
||||||
ui.add_enabled(
|
ui.add_enabled(
|
||||||
false,
|
false,
|
||||||
@@ -160,7 +174,7 @@ impl CharacterDataWindow {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
let image = Image::new("vip://char")
|
let image = Image::new(self.image_url("chardata-char"))
|
||||||
.maintain_aspect_ratio(true)
|
.maintain_aspect_ratio(true)
|
||||||
.texture_options(TextureOptions::NEAREST);
|
.texture_options(TextureOptions::NEAREST);
|
||||||
ui.add(image);
|
ui.add(image);
|
||||||
@@ -168,12 +182,12 @@ impl CharacterDataWindow {
|
|||||||
ui.horizontal(|ui| {
|
ui.horizontal(|ui| {
|
||||||
ui.label("Palette");
|
ui.label("Palette");
|
||||||
ComboBox::from_id_salt("palette")
|
ComboBox::from_id_salt("palette")
|
||||||
.selected_text(self.palette.to_string())
|
.selected_text(self.state.palette.to_string())
|
||||||
.width(ui.available_width())
|
.width(ui.available_width())
|
||||||
.show_ui(ui, |ui| {
|
.show_ui(ui, |ui| {
|
||||||
for palette in Palette::values() {
|
for palette in Palette::values() {
|
||||||
ui.selectable_value(
|
ui.selectable_value(
|
||||||
&mut self.palette,
|
&mut self.state.palette,
|
||||||
palette,
|
palette,
|
||||||
palette.to_string(),
|
palette.to_string(),
|
||||||
);
|
);
|
||||||
@@ -200,23 +214,23 @@ impl CharacterDataWindow {
|
|||||||
ui.horizontal(|ui| {
|
ui.horizontal(|ui| {
|
||||||
ui.label("Scale");
|
ui.label("Scale");
|
||||||
ui.spacing_mut().slider_width = ui.available_width();
|
ui.spacing_mut().slider_width = ui.available_width();
|
||||||
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
|
let slider = Slider::new(&mut self.state.scale, 1.0..=10.0)
|
||||||
.step_by(1.0)
|
.step_by(1.0)
|
||||||
.show_value(false);
|
.show_value(false);
|
||||||
ui.add(slider);
|
ui.add(slider);
|
||||||
});
|
});
|
||||||
ui.checkbox(&mut self.show_grid, "Show grid");
|
ui.checkbox(&mut self.state.show_grid, "Show grid");
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
self.params.write(CharDataParams {
|
self.params.write(CharDataParams {
|
||||||
palette: self.palette,
|
palette: self.state.palette,
|
||||||
index: self.index,
|
index: self.state.index,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
fn load_palette_colors(&self) -> [Color32; 4] {
|
fn load_palette_colors(&self) -> [Color32; 4] {
|
||||||
let Some(offset) = self.palette.offset() else {
|
let Some(offset) = self.state.palette.offset() else {
|
||||||
return utils::generic_palette(Color32::RED);
|
return utils::generic_palette(Color32::RED);
|
||||||
};
|
};
|
||||||
let palette = self.palettes.borrow().read(offset);
|
let palette = self.palettes.borrow().read(offset);
|
||||||
@@ -226,37 +240,30 @@ impl CharacterDataWindow {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn show_chardata(&mut self, ui: &mut Ui) {
|
fn show_chardata(&mut self, ui: &mut Ui) {
|
||||||
let grid = CharacterGrid::new("vip://chardata")
|
let grid = CharacterGrid::new(self.image_url("chardata"))
|
||||||
.with_scale(self.scale)
|
.with_scale(self.state.scale)
|
||||||
.with_grid(self.show_grid)
|
.with_grid(self.state.show_grid)
|
||||||
.with_selected(self.index);
|
.with_selected(self.state.index);
|
||||||
if let Some(selected) = grid.show(ui) {
|
if let Some(selected) = grid.show(ui) {
|
||||||
self.index = selected;
|
self.state.index = selected;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl AppWindow for CharacterDataWindow {
|
impl AppWindow for CharacterDataWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
fn sim_id(&self) -> Option<SimId> {
|
||||||
ViewportId::from_hash_of(format!("chardata-{}", self.sim_id))
|
Some(self.sim_id)
|
||||||
}
|
|
||||||
|
|
||||||
fn sim_id(&self) -> SimId {
|
|
||||||
self.sim_id
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
ViewportBuilder::default()
|
||||||
.with_title(format!("Character Data ({})", self.sim_id))
|
.with_title("Character Data")
|
||||||
.with_inner_size((640.0, 480.0))
|
.with_inner_size((640.0, 480.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
args.ctx.add_texture_loader(self.loader.clone());
|
self.state.load(ui);
|
||||||
}
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
|
||||||
ui.horizontal_top(|ui| {
|
ui.horizontal_top(|ui| {
|
||||||
StripBuilder::new(ui)
|
StripBuilder::new(ui)
|
||||||
.size(Size::relative(0.3).at_most(200.0))
|
.size(Size::relative(0.3).at_most(200.0))
|
||||||
@@ -271,10 +278,11 @@ impl AppWindow for CharacterDataWindow {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
self.state.save(ui);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Default, PartialEq, Eq)]
|
#[derive(Clone, PartialEq, Eq)]
|
||||||
struct CharDataParams {
|
struct CharDataParams {
|
||||||
palette: Palette,
|
palette: Palette,
|
||||||
index: usize,
|
index: usize,
|
||||||
@@ -289,6 +297,10 @@ struct CharDataRenderer {
|
|||||||
impl ImageRenderer<2> for CharDataRenderer {
|
impl ImageRenderer<2> for CharDataRenderer {
|
||||||
type Params = CharDataParams;
|
type Params = CharDataParams;
|
||||||
|
|
||||||
|
fn names(&self) -> [&str; 2] {
|
||||||
|
["chardata-char", "chardata"]
|
||||||
|
}
|
||||||
|
|
||||||
fn sizes(&self) -> [[usize; 2]; 2] {
|
fn sizes(&self) -> [[usize; 2]; 2] {
|
||||||
[[8, 8], [16 * 8, 128 * 8]]
|
[[8, 8], [16 * 8, 128 * 8]]
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,56 +1,68 @@
|
|||||||
use std::sync::Arc;
|
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, CentralPanel, Color32, Context, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
|
Align, CentralPanel, Color32, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
|
||||||
ViewportBuilder, ViewportId,
|
ViewportBuilder,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
emulator::SimId,
|
emulator::SimId,
|
||||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
|
||||||
memory::{MemoryClient, MemoryView},
|
memory::{MemoryClient, MemoryView},
|
||||||
window::{
|
window::{
|
||||||
AppWindow, InitArgs,
|
AppWindow,
|
||||||
utils::{NumberEdit, UiExt as _},
|
utils::{NumberEdit, UiData, UiExt as _},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
use super::utils;
|
use super::utils;
|
||||||
|
|
||||||
pub struct FrameBufferWindow {
|
#[derive(Clone, PartialEq, Serialize, Deserialize)]
|
||||||
sim_id: SimId,
|
struct State {
|
||||||
loader: Arc<ImageTextureLoader>,
|
|
||||||
index: usize,
|
index: usize,
|
||||||
left: bool,
|
left: bool,
|
||||||
right: bool,
|
right: bool,
|
||||||
generic_palette: bool,
|
generic_palette: bool,
|
||||||
params: ImageParams<FrameBufferParams>,
|
|
||||||
scale: f32,
|
scale: f32,
|
||||||
}
|
}
|
||||||
|
impl Default for State {
|
||||||
impl FrameBufferWindow {
|
fn default() -> Self {
|
||||||
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
|
Self {
|
||||||
let initial_params = FrameBufferParams {
|
|
||||||
index: 0,
|
index: 0,
|
||||||
left: true,
|
left: true,
|
||||||
right: true,
|
right: true,
|
||||||
generic_palette: false,
|
generic_palette: false,
|
||||||
|
scale: 2.0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct FrameBufferWindow {
|
||||||
|
sim_id: SimId,
|
||||||
|
params: ImageParams<FrameBufferParams>,
|
||||||
|
state: UiData<State>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl FrameBufferWindow {
|
||||||
|
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &ImageTextureLoader) -> Self {
|
||||||
|
let state: UiData<State> = UiData::new();
|
||||||
|
let renderer = FrameBufferRenderer::new(sim_id, memory);
|
||||||
|
let params = images.add(
|
||||||
|
sim_id,
|
||||||
|
renderer,
|
||||||
|
FrameBufferParams {
|
||||||
|
index: state.index,
|
||||||
|
left: state.left,
|
||||||
|
right: state.right,
|
||||||
|
generic_palette: state.generic_palette,
|
||||||
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
|
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
|
||||||
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||||
};
|
},
|
||||||
let renderer = FrameBufferRenderer::new(sim_id, memory);
|
);
|
||||||
let ([buffer], params) = images.add(renderer, initial_params);
|
|
||||||
let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
|
|
||||||
Self {
|
Self {
|
||||||
sim_id,
|
sim_id,
|
||||||
loader: Arc::new(loader),
|
|
||||||
index: params.index,
|
|
||||||
left: params.left,
|
|
||||||
right: params.right,
|
|
||||||
generic_palette: params.generic_palette,
|
|
||||||
params,
|
params,
|
||||||
scale: 2.0,
|
state,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -66,7 +78,7 @@ impl FrameBufferWindow {
|
|||||||
ui.label("Index");
|
ui.label("Index");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
ui.add(NumberEdit::new(&mut self.index).range(0..2));
|
ui.add(NumberEdit::new(&mut self.state.index).range(0..2));
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
body.row(row_height, |mut row| {
|
body.row(row_height, |mut row| {
|
||||||
@@ -74,7 +86,7 @@ impl FrameBufferWindow {
|
|||||||
ui.label("Left");
|
ui.label("Left");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
let address = self.index * 0x00008000;
|
let address = self.state.index * 0x00008000;
|
||||||
let mut address_str = format!("{address:08x}");
|
let mut address_str = format!("{address:08x}");
|
||||||
ui.add_enabled(
|
ui.add_enabled(
|
||||||
false,
|
false,
|
||||||
@@ -87,7 +99,7 @@ impl FrameBufferWindow {
|
|||||||
ui.label("Right");
|
ui.label("Right");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
let address = self.index * 0x00008000 + 0x00010000;
|
let address = self.state.index * 0x00008000 + 0x00010000;
|
||||||
let mut address_str = format!("{address:08x}");
|
let mut address_str = format!("{address:08x}");
|
||||||
ui.add_enabled(
|
ui.add_enabled(
|
||||||
false,
|
false,
|
||||||
@@ -100,7 +112,7 @@ impl FrameBufferWindow {
|
|||||||
ui.horizontal(|ui| {
|
ui.horizontal(|ui| {
|
||||||
ui.label("Scale");
|
ui.label("Scale");
|
||||||
ui.spacing_mut().slider_width = ui.available_width();
|
ui.spacing_mut().slider_width = ui.available_width();
|
||||||
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
|
let slider = Slider::new(&mut self.state.scale, 1.0..=10.0)
|
||||||
.step_by(1.0)
|
.step_by(1.0)
|
||||||
.show_value(false);
|
.show_value(false);
|
||||||
ui.add(slider);
|
ui.add(slider);
|
||||||
@@ -110,55 +122,48 @@ impl FrameBufferWindow {
|
|||||||
.body(|mut body| {
|
.body(|mut body| {
|
||||||
body.row(row_height, |mut row| {
|
body.row(row_height, |mut row| {
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
ui.checkbox(&mut self.left, "Left");
|
ui.checkbox(&mut self.state.left, "Left");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
ui.checkbox(&mut self.right, "Right");
|
ui.checkbox(&mut self.state.right, "Right");
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
ui.checkbox(&mut self.generic_palette, "Generic colors");
|
ui.checkbox(&mut self.state.generic_palette, "Generic colors");
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
self.params.write(FrameBufferParams {
|
self.params.write(FrameBufferParams {
|
||||||
index: self.index,
|
index: self.state.index,
|
||||||
left: self.left,
|
left: self.state.left,
|
||||||
right: self.right,
|
right: self.state.right,
|
||||||
generic_palette: self.generic_palette,
|
generic_palette: self.state.generic_palette,
|
||||||
..*self.params
|
..*self.params
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_buffers(&mut self, ui: &mut Ui) {
|
fn show_buffers(&mut self, ui: &mut Ui) {
|
||||||
let image = Image::new("vip://buffer")
|
let image = Image::new(self.image_url("buffer"))
|
||||||
.fit_to_original_size(self.scale)
|
.fit_to_original_size(self.state.scale)
|
||||||
.texture_options(TextureOptions::NEAREST);
|
.texture_options(TextureOptions::NEAREST);
|
||||||
ui.add(image);
|
ui.add(image);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl AppWindow for FrameBufferWindow {
|
impl AppWindow for FrameBufferWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
fn sim_id(&self) -> Option<SimId> {
|
||||||
ViewportId::from_hash_of(format!("framebuffer-{}", self.sim_id))
|
Some(self.sim_id)
|
||||||
}
|
|
||||||
|
|
||||||
fn sim_id(&self) -> SimId {
|
|
||||||
self.sim_id
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
ViewportBuilder::default()
|
||||||
.with_title(format!("Frame Buffers ({})", self.sim_id))
|
.with_title("Frame Buffers")
|
||||||
.with_inner_size((640.0, 480.0))
|
.with_inner_size((640.0, 480.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
args.ctx.add_texture_loader(self.loader.clone());
|
self.state.load(ui);
|
||||||
}
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
|
||||||
ui.horizontal_top(|ui| {
|
ui.horizontal_top(|ui| {
|
||||||
StripBuilder::new(ui)
|
StripBuilder::new(ui)
|
||||||
.size(Size::relative(0.3).at_most(200.0))
|
.size(Size::relative(0.3).at_most(200.0))
|
||||||
@@ -173,6 +178,7 @@ impl AppWindow for FrameBufferWindow {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
self.state.save(ui);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -208,6 +214,10 @@ impl FrameBufferRenderer {
|
|||||||
impl ImageRenderer<1> for FrameBufferRenderer {
|
impl ImageRenderer<1> for FrameBufferRenderer {
|
||||||
type Params = FrameBufferParams;
|
type Params = FrameBufferParams;
|
||||||
|
|
||||||
|
fn names(&self) -> [&str; 1] {
|
||||||
|
["buffer"]
|
||||||
|
}
|
||||||
|
|
||||||
fn sizes(&self) -> [[usize; 2]; 1] {
|
fn sizes(&self) -> [[usize; 2]; 1] {
|
||||||
[[384, 224]]
|
[[384, 224]]
|
||||||
}
|
}
|
||||||
|
|||||||
+59
-48
@@ -1,55 +1,68 @@
|
|||||||
use std::sync::Arc;
|
use std::sync::Arc;
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
|
Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit,
|
||||||
TextureOptions, Ui, ViewportBuilder, ViewportId,
|
TextureOptions, Ui, ViewportBuilder,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
emulator::SimId,
|
emulator::SimId,
|
||||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
|
||||||
memory::{MemoryClient, MemoryView},
|
memory::{MemoryClient, MemoryView},
|
||||||
window::{
|
window::{
|
||||||
AppWindow, InitArgs,
|
AppWindow,
|
||||||
utils::{NumberEdit, UiExt as _},
|
utils::{NumberEdit, UiData, UiExt as _},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
use super::utils::{self, Object};
|
use super::utils::{self, Object};
|
||||||
|
|
||||||
pub struct ObjectWindow {
|
#[derive(Clone, PartialEq, Serialize, Deserialize)]
|
||||||
sim_id: SimId,
|
struct State {
|
||||||
loader: Arc<ImageTextureLoader>,
|
|
||||||
memory: Arc<MemoryClient>,
|
|
||||||
objects: MemoryView,
|
|
||||||
index: usize,
|
index: usize,
|
||||||
generic_palette: bool,
|
generic_palette: bool,
|
||||||
params: ImageParams<ObjectParams>,
|
|
||||||
scale: f32,
|
scale: f32,
|
||||||
}
|
}
|
||||||
|
impl Default for State {
|
||||||
|
fn default() -> Self {
|
||||||
|
Self {
|
||||||
|
index: 0,
|
||||||
|
generic_palette: false,
|
||||||
|
scale: 1.0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct ObjectWindow {
|
||||||
|
sim_id: SimId,
|
||||||
|
memory: Arc<MemoryClient>,
|
||||||
|
objects: MemoryView,
|
||||||
|
params: ImageParams<ObjectParams>,
|
||||||
|
state: UiData<State>,
|
||||||
|
}
|
||||||
|
|
||||||
impl ObjectWindow {
|
impl ObjectWindow {
|
||||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
|
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
|
||||||
let initial_params = ObjectParams {
|
let state: UiData<State> = UiData::new();
|
||||||
index: 0,
|
let renderer = ObjectRenderer::new(sim_id, memory);
|
||||||
generic_palette: false,
|
let params = images.add(
|
||||||
|
sim_id,
|
||||||
|
renderer,
|
||||||
|
ObjectParams {
|
||||||
|
index: state.index,
|
||||||
|
generic_palette: state.generic_palette,
|
||||||
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
|
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
|
||||||
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||||
};
|
},
|
||||||
let renderer = ObjectRenderer::new(sim_id, memory);
|
);
|
||||||
let ([zoom, full], params) = images.add(renderer, initial_params);
|
|
||||||
let loader =
|
|
||||||
ImageTextureLoader::new([("vip://zoom".into(), zoom), ("vip://full".into(), full)]);
|
|
||||||
Self {
|
Self {
|
||||||
sim_id,
|
sim_id,
|
||||||
loader: Arc::new(loader),
|
|
||||||
memory: memory.clone(),
|
memory: memory.clone(),
|
||||||
objects: memory.watch(sim_id, 0x0003e000, 0x2000),
|
objects: memory.watch(sim_id, 0x0003e000, 0x2000),
|
||||||
index: params.index,
|
|
||||||
generic_palette: params.generic_palette,
|
|
||||||
params,
|
params,
|
||||||
scale: 1.0,
|
state,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -65,7 +78,7 @@ impl ObjectWindow {
|
|||||||
ui.label("Index");
|
ui.label("Index");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
ui.add(NumberEdit::new(&mut self.index).range(0..1024));
|
ui.add(NumberEdit::new(&mut self.state.index).range(0..1024));
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
body.row(row_height, |mut row| {
|
body.row(row_height, |mut row| {
|
||||||
@@ -73,7 +86,7 @@ impl ObjectWindow {
|
|||||||
ui.label("Address");
|
ui.label("Address");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
let address = 0x3e000 + self.index * 8;
|
let address = 0x3e000 + self.state.index * 8;
|
||||||
let mut address_str = format!("{address:08x}");
|
let mut address_str = format!("{address:08x}");
|
||||||
ui.add_enabled(
|
ui.add_enabled(
|
||||||
false,
|
false,
|
||||||
@@ -82,12 +95,12 @@ impl ObjectWindow {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
let image = Image::new("vip://zoom")
|
let image = Image::new(self.image_url("object-zoom"))
|
||||||
.maintain_aspect_ratio(true)
|
.maintain_aspect_ratio(true)
|
||||||
.texture_options(TextureOptions::NEAREST);
|
.texture_options(TextureOptions::NEAREST);
|
||||||
ui.add(image);
|
ui.add(image);
|
||||||
ui.section("Properties", |ui| {
|
ui.section("Properties", |ui| {
|
||||||
let mut object = self.objects.borrow().read::<[u16; 4]>(self.index);
|
let mut object = self.objects.borrow().read::<[u16; 4]>(self.state.index);
|
||||||
let mut obj = Object::parse(object);
|
let mut obj = Object::parse(object);
|
||||||
TableBuilder::new(ui)
|
TableBuilder::new(ui)
|
||||||
.column(Column::remainder())
|
.column(Column::remainder())
|
||||||
@@ -162,7 +175,7 @@ impl ObjectWindow {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
if obj.update(&mut object) {
|
if obj.update(&mut object) {
|
||||||
let address = 0x3e000 + self.index * 8;
|
let address = 0x3e000 + self.state.index * 8;
|
||||||
self.memory.write(self.sim_id, address as u32, &object);
|
self.memory.write(self.sim_id, address as u32, &object);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@@ -170,50 +183,43 @@ impl ObjectWindow {
|
|||||||
ui.horizontal(|ui| {
|
ui.horizontal(|ui| {
|
||||||
ui.label("Scale");
|
ui.label("Scale");
|
||||||
ui.spacing_mut().slider_width = ui.available_width();
|
ui.spacing_mut().slider_width = ui.available_width();
|
||||||
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
|
let slider = Slider::new(&mut self.state.scale, 1.0..=10.0)
|
||||||
.step_by(1.0)
|
.step_by(1.0)
|
||||||
.show_value(false);
|
.show_value(false);
|
||||||
ui.add(slider);
|
ui.add(slider);
|
||||||
});
|
});
|
||||||
ui.checkbox(&mut self.generic_palette, "Generic palette");
|
ui.checkbox(&mut self.state.generic_palette, "Generic palette");
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
self.params.write(ObjectParams {
|
self.params.write(ObjectParams {
|
||||||
index: self.index,
|
index: self.state.index,
|
||||||
generic_palette: self.generic_palette,
|
generic_palette: self.state.generic_palette,
|
||||||
..*self.params
|
..*self.params
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_object(&mut self, ui: &mut Ui) {
|
fn show_object(&mut self, ui: &mut Ui) {
|
||||||
let image = Image::new("vip://full")
|
let image = Image::new(self.image_url("object-full"))
|
||||||
.fit_to_original_size(self.scale)
|
.fit_to_original_size(self.state.scale)
|
||||||
.texture_options(TextureOptions::NEAREST);
|
.texture_options(TextureOptions::NEAREST);
|
||||||
ui.add(image);
|
ui.add(image);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl AppWindow for ObjectWindow {
|
impl AppWindow for ObjectWindow {
|
||||||
fn viewport_id(&self) -> egui::ViewportId {
|
fn sim_id(&self) -> Option<SimId> {
|
||||||
ViewportId::from_hash_of(format!("object-{}", self.sim_id))
|
Some(self.sim_id)
|
||||||
}
|
|
||||||
|
|
||||||
fn sim_id(&self) -> SimId {
|
|
||||||
self.sim_id
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
ViewportBuilder::default()
|
||||||
.with_title(format!("Object Data ({})", self.sim_id))
|
.with_title("Object Data")
|
||||||
.with_inner_size((640.0, 500.0))
|
.with_inner_size((640.0, 500.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
args.ctx.add_texture_loader(self.loader.clone());
|
self.state.load(ui);
|
||||||
}
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
|
||||||
ui.horizontal_top(|ui| {
|
ui.horizontal_top(|ui| {
|
||||||
StripBuilder::new(ui)
|
StripBuilder::new(ui)
|
||||||
.size(Size::relative(0.3).at_most(200.0))
|
.size(Size::relative(0.3).at_most(200.0))
|
||||||
@@ -228,6 +234,7 @@ impl AppWindow for ObjectWindow {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
self.state.save(ui);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -327,6 +334,10 @@ impl ObjectRenderer {
|
|||||||
impl ImageRenderer<2> for ObjectRenderer {
|
impl ImageRenderer<2> for ObjectRenderer {
|
||||||
type Params = ObjectParams;
|
type Params = ObjectParams;
|
||||||
|
|
||||||
|
fn names(&self) -> [&str; 2] {
|
||||||
|
["object-zoom", "object-full"]
|
||||||
|
}
|
||||||
|
|
||||||
fn sizes(&self) -> [[usize; 2]; 2] {
|
fn sizes(&self) -> [[usize; 2]; 2] {
|
||||||
[[8, 8], [384, 224]]
|
[[8, 8], [384, 224]]
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
use std::sync::Arc;
|
use std::sync::Arc;
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, Button, CentralPanel, Checkbox, Color32, Context, Direction, Label, Layout, ScrollArea,
|
Align, Button, CentralPanel, Checkbox, Color32, Direction, Label, Layout, ScrollArea, TextEdit,
|
||||||
TextEdit, Ui, ViewportBuilder, ViewportId,
|
Ui, ViewportBuilder,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||||
|
|
||||||
@@ -630,22 +630,18 @@ fn read_address<T: MemoryValue>(registers: &MemoryRef, address: usize) -> T {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl AppWindow for RegisterWindow {
|
impl AppWindow for RegisterWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
fn sim_id(&self) -> Option<SimId> {
|
||||||
ViewportId::from_hash_of(format!("registers-{}", self.sim_id))
|
Some(self.sim_id)
|
||||||
}
|
|
||||||
|
|
||||||
fn sim_id(&self) -> SimId {
|
|
||||||
self.sim_id
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
ViewportBuilder::default()
|
||||||
.with_title(format!("Registers ({})", self.sim_id))
|
.with_title("Registers")
|
||||||
.with_inner_size((800.0, 480.0))
|
.with_inner_size((800.0, 480.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
ScrollArea::vertical().show(ui, |ui| {
|
ScrollArea::vertical().show(ui, |ui| {
|
||||||
ui.horizontal_top(|ui| {
|
ui.horizontal_top(|ui| {
|
||||||
let width = ui.available_width();
|
let width = ui.available_width();
|
||||||
|
|||||||
+81
-65
@@ -1,8 +1,8 @@
|
|||||||
use std::{fmt::Display, sync::Arc};
|
use std::{fmt::Display, sync::Arc};
|
||||||
|
|
||||||
use egui::{
|
use egui::{
|
||||||
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
|
Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit,
|
||||||
TextureOptions, Ui, ViewportBuilder, ViewportId,
|
TextureOptions, Ui, ViewportBuilder,
|
||||||
};
|
};
|
||||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||||
use fixed::{
|
use fixed::{
|
||||||
@@ -11,56 +11,70 @@ use fixed::{
|
|||||||
};
|
};
|
||||||
use num_derive::{FromPrimitive, ToPrimitive};
|
use num_derive::{FromPrimitive, ToPrimitive};
|
||||||
use num_traits::{FromPrimitive, ToPrimitive};
|
use num_traits::{FromPrimitive, ToPrimitive};
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
emulator::SimId,
|
emulator::SimId,
|
||||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
|
||||||
memory::{MemoryClient, MemoryRef, MemoryView},
|
memory::{MemoryClient, MemoryRef, MemoryView},
|
||||||
window::{
|
window::{
|
||||||
AppWindow, InitArgs,
|
AppWindow,
|
||||||
utils::{NumberEdit, UiExt as _},
|
utils::{NumberEdit, UiData, UiExt as _},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
use super::utils::{self, CellData, Object, shade};
|
use super::utils::{self, CellData, Object, shade};
|
||||||
|
|
||||||
pub struct WorldWindow {
|
#[derive(Clone, PartialEq, Serialize, Deserialize)]
|
||||||
sim_id: SimId,
|
struct State {
|
||||||
loader: Arc<ImageTextureLoader>,
|
|
||||||
memory: Arc<MemoryClient>,
|
|
||||||
worlds: MemoryView,
|
|
||||||
bgmaps: MemoryView,
|
|
||||||
index: usize,
|
index: usize,
|
||||||
param_index: usize,
|
param_index: usize,
|
||||||
generic_palette: bool,
|
generic_palette: bool,
|
||||||
show_extents: bool,
|
show_extents: bool,
|
||||||
params: ImageParams<WorldParams>,
|
|
||||||
scale: f32,
|
scale: f32,
|
||||||
}
|
}
|
||||||
|
impl Default for State {
|
||||||
|
fn default() -> Self {
|
||||||
|
Self {
|
||||||
|
index: 31,
|
||||||
|
param_index: 0,
|
||||||
|
generic_palette: false,
|
||||||
|
show_extents: false,
|
||||||
|
scale: 1.0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct WorldWindow {
|
||||||
|
sim_id: SimId,
|
||||||
|
memory: Arc<MemoryClient>,
|
||||||
|
worlds: MemoryView,
|
||||||
|
bgmaps: MemoryView,
|
||||||
|
params: ImageParams<WorldParams>,
|
||||||
|
state: UiData<State>,
|
||||||
|
}
|
||||||
|
|
||||||
impl WorldWindow {
|
impl WorldWindow {
|
||||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
|
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &ImageTextureLoader) -> Self {
|
||||||
let initial_params = WorldParams {
|
let state: UiData<State> = UiData::new();
|
||||||
index: 31,
|
let renderer = WorldRenderer::new(sim_id, memory);
|
||||||
generic_palette: false,
|
let params = images.add(
|
||||||
|
sim_id,
|
||||||
|
renderer,
|
||||||
|
WorldParams {
|
||||||
|
index: state.index,
|
||||||
|
generic_palette: state.generic_palette,
|
||||||
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
|
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
|
||||||
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||||
};
|
},
|
||||||
let renderer = WorldRenderer::new(sim_id, memory);
|
);
|
||||||
let ([world], params) = images.add(renderer, initial_params);
|
|
||||||
let loader = ImageTextureLoader::new([("vip://world".into(), world)]);
|
|
||||||
Self {
|
Self {
|
||||||
sim_id,
|
sim_id,
|
||||||
loader: Arc::new(loader),
|
|
||||||
memory: memory.clone(),
|
memory: memory.clone(),
|
||||||
worlds: memory.watch(sim_id, 0x0003d800, 0x400),
|
worlds: memory.watch(sim_id, 0x0003d800, 0x400),
|
||||||
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
|
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
|
||||||
index: params.index,
|
|
||||||
param_index: 0,
|
|
||||||
generic_palette: params.generic_palette,
|
|
||||||
show_extents: false,
|
|
||||||
params,
|
params,
|
||||||
scale: 1.0,
|
state,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -76,7 +90,7 @@ impl WorldWindow {
|
|||||||
ui.label("Index");
|
ui.label("Index");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
ui.add(NumberEdit::new(&mut self.index).range(0..32));
|
ui.add(NumberEdit::new(&mut self.state.index).range(0..32));
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
body.row(row_height, |mut row| {
|
body.row(row_height, |mut row| {
|
||||||
@@ -84,7 +98,7 @@ impl WorldWindow {
|
|||||||
ui.label("Address");
|
ui.label("Address");
|
||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
let address = 0x0003d800 + self.index * 32;
|
let address = 0x0003d800 + self.state.index * 32;
|
||||||
let mut address_str = format!("{address:08x}");
|
let mut address_str = format!("{address:08x}");
|
||||||
ui.add_enabled(
|
ui.add_enabled(
|
||||||
false,
|
false,
|
||||||
@@ -95,7 +109,7 @@ impl WorldWindow {
|
|||||||
});
|
});
|
||||||
let mut data = {
|
let mut data = {
|
||||||
let worlds = self.worlds.borrow();
|
let worlds = self.worlds.borrow();
|
||||||
worlds.read(self.index)
|
worlds.read(self.state.index)
|
||||||
};
|
};
|
||||||
let mut world = World::parse(&data);
|
let mut world = World::parse(&data);
|
||||||
ui.section("Properties", |ui| {
|
ui.section("Properties", |ui| {
|
||||||
@@ -275,7 +289,7 @@ impl WorldWindow {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
if world.update(&mut data) {
|
if world.update(&mut data) {
|
||||||
let address = 0x0003d800 + self.index * 32;
|
let address = 0x0003d800 + self.state.index * 32;
|
||||||
self.memory.write(self.sim_id, address as u32, &data);
|
self.memory.write(self.sim_id, address as u32, &data);
|
||||||
}
|
}
|
||||||
if world.header.mode == WorldMode::HBias {
|
if world.header.mode == WorldMode::HBias {
|
||||||
@@ -290,10 +304,12 @@ impl WorldWindow {
|
|||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
let max = world.height.max(8) as usize;
|
let max = world.height.max(8) as usize;
|
||||||
ui.add(NumberEdit::new(&mut self.param_index).range(0..max));
|
ui.add(
|
||||||
|
NumberEdit::new(&mut self.state.param_index).range(0..max),
|
||||||
|
);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
let base = (world.param_base + self.param_index * 2) & 0x1ffff;
|
let base = (world.param_base + self.state.param_index * 2) & 0x1ffff;
|
||||||
let mut param = HBiasParam::load(&self.bgmaps.borrow(), base);
|
let mut param = HBiasParam::load(&self.bgmaps.borrow(), base);
|
||||||
body.row(row_height, |mut row| {
|
body.row(row_height, |mut row| {
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
@@ -340,10 +356,12 @@ impl WorldWindow {
|
|||||||
});
|
});
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
let max = world.height.max(1) as usize;
|
let max = world.height.max(1) as usize;
|
||||||
ui.add(NumberEdit::new(&mut self.param_index).range(0..max));
|
ui.add(
|
||||||
|
NumberEdit::new(&mut self.state.param_index).range(0..max),
|
||||||
|
);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
let base = (world.param_base + self.param_index * 8) & 0x1ffff;
|
let base = (world.param_base + self.state.param_index * 8) & 0x1ffff;
|
||||||
let mut param = AffineParam::load(&self.bgmaps.borrow(), base);
|
let mut param = AffineParam::load(&self.bgmaps.borrow(), base);
|
||||||
body.row(row_height, |mut row| {
|
body.row(row_height, |mut row| {
|
||||||
row.col(|ui| {
|
row.col(|ui| {
|
||||||
@@ -403,49 +421,49 @@ impl WorldWindow {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
self.param_index = 0;
|
self.state.param_index = 0;
|
||||||
}
|
}
|
||||||
ui.section("Display", |ui| {
|
ui.section("Display", |ui| {
|
||||||
ui.horizontal(|ui| {
|
ui.horizontal(|ui| {
|
||||||
ui.label("Scale");
|
ui.label("Scale");
|
||||||
ui.spacing_mut().slider_width = ui.available_width();
|
ui.spacing_mut().slider_width = ui.available_width();
|
||||||
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
|
let slider = Slider::new(&mut self.state.scale, 1.0..=10.0)
|
||||||
.step_by(1.0)
|
.step_by(1.0)
|
||||||
.show_value(false);
|
.show_value(false);
|
||||||
ui.add(slider);
|
ui.add(slider);
|
||||||
});
|
});
|
||||||
ui.checkbox(&mut self.generic_palette, "Generic palette");
|
ui.checkbox(&mut self.state.generic_palette, "Generic palette");
|
||||||
ui.checkbox(&mut self.show_extents, "Show extents");
|
ui.checkbox(&mut self.state.show_extents, "Show extents");
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
self.params.write(WorldParams {
|
self.params.write(WorldParams {
|
||||||
index: self.index,
|
index: self.state.index,
|
||||||
generic_palette: self.generic_palette,
|
generic_palette: self.state.generic_palette,
|
||||||
..*self.params
|
..*self.params
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
fn show_world(&mut self, ui: &mut Ui) {
|
fn show_world(&mut self, ui: &mut Ui) {
|
||||||
let image = Image::new("vip://world")
|
let image = Image::new(self.image_url("world"))
|
||||||
.fit_to_original_size(self.scale)
|
.fit_to_original_size(self.state.scale)
|
||||||
.texture_options(TextureOptions::NEAREST);
|
.texture_options(TextureOptions::NEAREST);
|
||||||
let res = ui.add(image);
|
let res = ui.add(image);
|
||||||
if self.show_extents {
|
if self.state.show_extents {
|
||||||
let world = {
|
let world = {
|
||||||
let worlds = self.worlds.borrow();
|
let worlds = self.worlds.borrow();
|
||||||
let data = worlds.read(self.index);
|
let data = worlds.read(self.state.index);
|
||||||
World::parse(&data)
|
World::parse(&data)
|
||||||
};
|
};
|
||||||
if world.header.mode == WorldMode::Object {
|
if world.header.mode == WorldMode::Object {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
let lx1 = (world.dst_x - world.dst_parallax) as f32 * self.scale;
|
let lx1 = (world.dst_x - world.dst_parallax) as f32 * self.state.scale;
|
||||||
let lx2 = lx1 + world.width as f32 * self.scale;
|
let lx2 = lx1 + world.width as f32 * self.state.scale;
|
||||||
let rx1 = (world.dst_x + world.dst_parallax) as f32 * self.scale;
|
let rx1 = (world.dst_x + world.dst_parallax) as f32 * self.state.scale;
|
||||||
let rx2 = rx1 + world.width as f32 * self.scale;
|
let rx2 = rx1 + world.width as f32 * self.state.scale;
|
||||||
let y1 = world.dst_y as f32 * self.scale;
|
let y1 = world.dst_y as f32 * self.state.scale;
|
||||||
let y2 = y1 + world.height as f32 * self.scale;
|
let y2 = y1 + world.height as f32 * self.state.scale;
|
||||||
|
|
||||||
let left_color = self.params.left_color;
|
let left_color = self.params.left_color;
|
||||||
let right_color = self.params.right_color;
|
let right_color = self.params.right_color;
|
||||||
@@ -509,26 +527,19 @@ impl WorldWindow {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl AppWindow for WorldWindow {
|
impl AppWindow for WorldWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
fn sim_id(&self) -> Option<SimId> {
|
||||||
ViewportId::from_hash_of(format!("world-{}", self.sim_id))
|
Some(self.sim_id)
|
||||||
}
|
|
||||||
|
|
||||||
fn sim_id(&self) -> SimId {
|
|
||||||
self.sim_id
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
ViewportBuilder::default()
|
ViewportBuilder::default()
|
||||||
.with_title(format!("Worlds ({})", self.sim_id))
|
.with_title("Worlds")
|
||||||
.with_inner_size((640.0, 520.0))
|
.with_inner_size((640.0, 520.0))
|
||||||
}
|
}
|
||||||
|
|
||||||
fn on_init(&mut self, args: InitArgs) {
|
fn show(&mut self, ui: &mut Ui) {
|
||||||
args.ctx.add_texture_loader(self.loader.clone());
|
self.state.load(ui);
|
||||||
}
|
CentralPanel::default().show_inside(ui, |ui| {
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
|
||||||
ui.horizontal_top(|ui| {
|
ui.horizontal_top(|ui| {
|
||||||
StripBuilder::new(ui)
|
StripBuilder::new(ui)
|
||||||
.size(Size::relative(0.3).at_most(200.0))
|
.size(Size::relative(0.3).at_most(200.0))
|
||||||
@@ -543,6 +554,7 @@ impl AppWindow for WorldWindow {
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
self.state.save(ui);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -779,6 +791,10 @@ impl WorldRenderer {
|
|||||||
impl ImageRenderer<1> for WorldRenderer {
|
impl ImageRenderer<1> for WorldRenderer {
|
||||||
type Params = WorldParams;
|
type Params = WorldParams;
|
||||||
|
|
||||||
|
fn names(&self) -> [&str; 1] {
|
||||||
|
["world"]
|
||||||
|
}
|
||||||
|
|
||||||
fn sizes(&self) -> [[usize; 2]; 1] {
|
fn sizes(&self) -> [[usize; 2]; 1] {
|
||||||
[[384, 224]]
|
[[384, 224]]
|
||||||
}
|
}
|
||||||
@@ -1065,8 +1081,8 @@ impl<'a> SourceCoordCalculator<'a> {
|
|||||||
(sx, sy)
|
(sx, sy)
|
||||||
}
|
}
|
||||||
SourceParam::Affine(affine) => {
|
SourceParam::Affine(affine) => {
|
||||||
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.min(0));
|
let sx = affine_coord(affine.src_x, x, affine.dx, -(affine.src_parallax.min(0)));
|
||||||
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.min(0));
|
let sy = affine_coord(affine.src_y, x, affine.dy, -(affine.src_parallax.min(0)));
|
||||||
(sx, sy)
|
(sx, sy)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user