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Generated
+858
-1239
File diff suppressed because it is too large
Load Diff
+18
-18
@@ -4,49 +4,49 @@ description = "An emulator for the Virtual Boy."
|
||||
repository = "https://git.virtual-boy.com/PVB/lemur"
|
||||
publish = false
|
||||
license = "MIT"
|
||||
version = "0.12.0"
|
||||
version = "0.15.1"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
anyhow = "1"
|
||||
atoi = "2"
|
||||
audioadapter-buffers = "3"
|
||||
atoi = "3"
|
||||
audioadapter-buffers = "5"
|
||||
atomic = "0.6"
|
||||
bitflags = { version = "2", features = ["serde"] }
|
||||
bytemuck = { version = "1", features = ["derive"] }
|
||||
clap = { version = "4", features = ["derive"] }
|
||||
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
|
||||
cpal = "0.18"
|
||||
directories = "6"
|
||||
egui = { version = "0.34", features = ["persistence", "serde"] }
|
||||
egui_extras = { version = "0.34", features = ["image"] }
|
||||
egui-notify = "0.22"
|
||||
egui-winit = "0.34"
|
||||
egui-wgpu = { version = "0.34", features = ["winit"] }
|
||||
egui = { version = "0.36", features = ["persistence", "serde"] }
|
||||
egui_extras = { version = "0.36", features = ["image"] }
|
||||
egui-notify = "0.23"
|
||||
egui-winit = "0.36"
|
||||
egui-wgpu = { version = "0.36", features = ["winit"] }
|
||||
fxprof-processed-profile = "0.8"
|
||||
fixed = { version = "1.28", features = ["num-traits"] }
|
||||
gilrs = { version = "0.11", features = ["serde-serialize"] }
|
||||
gimli = "0.33"
|
||||
gimli = "0.34"
|
||||
hex = "0.4"
|
||||
image = { version = "0.25", default-features = false, features = ["png"] }
|
||||
itertools = "0.14"
|
||||
itertools = "0.15"
|
||||
normpath = "1"
|
||||
notify = "8"
|
||||
num-derive = "0.4"
|
||||
num-derive = "0.5"
|
||||
num-traits = "0.2"
|
||||
object = "0.39"
|
||||
object = "0.40"
|
||||
oneshot = { version = "0.2", features = ["async", "std"] }
|
||||
pollster = "0.4"
|
||||
pollster = "1"
|
||||
rand = "0.10"
|
||||
rfd = "0.17"
|
||||
rtrb = "0.3"
|
||||
rubato = "2"
|
||||
rtrb = "0.4"
|
||||
rubato = "5"
|
||||
serde = { version = "1", features = ["derive"] }
|
||||
serde_json = "1"
|
||||
thread-priority = "3"
|
||||
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
|
||||
tracing = { version = "0.1", features = ["release_max_level_info"] }
|
||||
tracing = { version = "0.1", features = ["release_max_level_debug"] }
|
||||
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
|
||||
wgpu = "29"
|
||||
wgpu = { version = "30", features = ["serde"] }
|
||||
wholesym = "0.8"
|
||||
winit = { version = "0.30", features = ["serde"] }
|
||||
|
||||
|
||||
+14
-18
@@ -1,7 +1,7 @@
|
||||
# This Dockerfile produces a base image for builds.
|
||||
# It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux.
|
||||
|
||||
FROM debian:bookworm AS osxcross
|
||||
FROM debian:trixie AS osxcross
|
||||
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
||||
WORKDIR /build/osxcross
|
||||
ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" .
|
||||
@@ -9,35 +9,31 @@ ADD "https://github.com/joseluisq/macosx-sdks/releases/download/14.5/MacOSX14.5.
|
||||
RUN apt-get update && \
|
||||
apt-get install -y ca-certificates
|
||||
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
|
||||
COPY install-llvm.sh .
|
||||
RUN apt-get update && \
|
||||
./install-llvm.sh && \
|
||||
apt-get install -y bash bzip2 git make patch xz-utils && \
|
||||
ln -s $(which clang-21) /usr/bin/clang && \
|
||||
ln -s $(which clang++-21) /usr/bin/clang++ && \
|
||||
ln -s $(which ld64.lld-21) /usr/bin/ld64.lld && \
|
||||
apt-get install -y bash bzip2 clang-22 git lld-22 llvm-22 make patch xz-utils && \
|
||||
ln -s $(which clang-22) /usr/bin/clang && \
|
||||
ln -s $(which clang++-22) /usr/bin/clang++ && \
|
||||
ln -s $(which ld64.lld-22) /usr/bin/ld64.lld && \
|
||||
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
|
||||
|
||||
FROM rust:1.94-bookworm
|
||||
FROM rust:1.98-trixie
|
||||
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
||||
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
|
||||
COPY install-llvm.sh .
|
||||
RUN rustup target add x86_64-pc-windows-msvc && \
|
||||
rustup target add x86_64-apple-darwin && \
|
||||
rustup target add aarch64-apple-darwin && \
|
||||
apt-get update && \
|
||||
./install-llvm.sh && \
|
||||
apt-get install -y libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
|
||||
apt-get install -y clang-22 lld-22 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
|
||||
cargo install cargo-bundle xwin && \
|
||||
xwin --accept-license splat --output xwin && \
|
||||
rm -rf .xwin-cache && \
|
||||
ln -s $(which clang-21) /usr/bin/clang && \
|
||||
ln -s $(which clang++-21) /usr/bin/clang++
|
||||
ln -s $(which clang-22) /usr/bin/clang && \
|
||||
ln -s $(which clang++-22) /usr/bin/clang++
|
||||
COPY --from=osxcross /osxcross /osxcross
|
||||
|
||||
ENV PATH="/osxcross/bin:$PATH" \
|
||||
LD_LIBRARY_PATH="/osxcross/lib" \
|
||||
CC="clang-21" CXX="clang++-21" AR="llvm-ar-21" \
|
||||
CC="clang-22" CXX="clang++-22" AR="llvm-ar-22" \
|
||||
CC_x86_64-apple-darwin="o64-clang" \
|
||||
CXX_x86_64-apple-darwin="o64-clang++" \
|
||||
CC_aarch64-apple-darwin="oa64-clang" \
|
||||
@@ -47,11 +43,11 @@ ENV PATH="/osxcross/bin:$PATH" \
|
||||
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
|
||||
CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \
|
||||
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
|
||||
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-21" \
|
||||
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-22" \
|
||||
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
|
||||
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-21" \
|
||||
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-22" \
|
||||
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
|
||||
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-21" \
|
||||
RC_PATH="llvm-rc-21" \
|
||||
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-22" \
|
||||
RC_PATH="llvm-rc-22" \
|
||||
MACOSX_DEPLOYMENT_TARGET="14.5"
|
||||
ENTRYPOINT ["bash"]
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
# Hopefully temporary script to manually install working llvm packages.
|
||||
# The apt index for these is broken in bookworm, and upgrading to trixie
|
||||
# would make them depend on too new of a libc version.
|
||||
|
||||
# https://apt.llvm.org/bookworm/pool/main/l/llvm-toolchain-21/clang-21_21.1.5~%2B%2B20251023083151%2B45afac62e373-1~exp1~20251023083333.51_amd64.deb
|
||||
PACKAGES=('clang-21' 'clang-tools-21' 'libclang-common-21-dev' 'libclang-cpp21' 'libclang-rt-21-dev' 'libclang1-21' 'libllvm21' 'lld-21' 'llvm-21' 'llvm-21-dev' 'llvm-21-linker-tools' 'llvm-21-runtime' 'llvm-21-tools')
|
||||
FILES=()
|
||||
URL='https://apt.llvm.org/bookworm/pool/main/l/llvm-toolchain-21'
|
||||
VERSION='21.1.5~%2B%2B20251023083151%2B45afac62e373-1~exp1~20251023083333.51_amd64.deb'
|
||||
|
||||
apt-get install -y curl python3
|
||||
for package in "${PACKAGES[@]}"; do
|
||||
curl -O -L "$URL/${package}_$VERSION"
|
||||
FILES+=("./${package}_$VERSION")
|
||||
done
|
||||
|
||||
apt-get install -y "${FILES[@]}"
|
||||
+2
-2
@@ -1,4 +1,4 @@
|
||||
Types: deb deb-src
|
||||
URIs: http://apt.llvm.org/bookworm/
|
||||
Suites: llvm-toolchain-bookworm-21
|
||||
URIs: http://apt.llvm.org/trixie/
|
||||
Suites: llvm-toolchain-trixie-22
|
||||
Components: main
|
||||
|
||||
+1
-1
Submodule shrooms-vb-core updated: 29ade46a0a...31b7403252
+114
-62
@@ -14,22 +14,22 @@ use egui::{
|
||||
use egui_wgpu::winit::Painter;
|
||||
use egui_winit::EventResponse;
|
||||
use gilrs::{EventType, Gilrs};
|
||||
use tracing::{error, warn};
|
||||
use tracing::{debug, error, warn};
|
||||
use winit::{
|
||||
application::ApplicationHandler,
|
||||
event::WindowEvent,
|
||||
event_loop::{ActiveEventLoop, ControlFlow, EventLoopProxy},
|
||||
event_loop::{ActiveEventLoop, ControlFlow, EventLoopProxy, OwnedDisplayHandle},
|
||||
window::{Window, WindowId},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
config::CliArgs,
|
||||
config::{AppConfig, CliArgs},
|
||||
controller::ControllerManager,
|
||||
emulator::{EmulatorClient, EmulatorCommand, SimId},
|
||||
filesystem::Persistence,
|
||||
images::ImageTextureLoader,
|
||||
input::{MappingProvider, ShortcutProvider},
|
||||
memory::MemoryClient,
|
||||
persistence::Persistence,
|
||||
window::{AppWindow, ChildWindow, GameScreen, GameWindow, InitArgs},
|
||||
};
|
||||
|
||||
@@ -48,9 +48,30 @@ fn load_icon() -> anyhow::Result<IconData> {
|
||||
|
||||
struct SharedViewportState {
|
||||
viewport_info: ViewportIdMap<ViewportInfo>,
|
||||
painter: Painter,
|
||||
wgpu: WgpuState,
|
||||
painter: Option<Painter>,
|
||||
resized_viewport: Option<ViewportId>,
|
||||
}
|
||||
impl SharedViewportState {
|
||||
fn init_painter(&mut self, ctx: &Context, window: &Window) -> &mut Painter {
|
||||
if self.painter.is_none() {
|
||||
let wgpu_config = egui_wgpu::WgpuConfiguration {
|
||||
surface: egui_wgpu::SurfaceConfig::HIGH_THROUGHPUT,
|
||||
wgpu_setup: egui_wgpu::WgpuSetup::Existing(self.wgpu.init(window)),
|
||||
..egui_wgpu::WgpuConfiguration::default()
|
||||
};
|
||||
|
||||
let options = egui_wgpu::RendererOptions::default();
|
||||
let painter =
|
||||
pollster::block_on(Painter::new(ctx.clone(), wgpu_config, false, options));
|
||||
self.painter = Some(painter);
|
||||
}
|
||||
self.painter.as_mut().unwrap()
|
||||
}
|
||||
fn get_painter(&mut self) -> &mut Painter {
|
||||
self.painter.as_mut().unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Application {
|
||||
client: EmulatorClient,
|
||||
@@ -70,10 +91,12 @@ impl Application {
|
||||
pub fn new(
|
||||
client: EmulatorClient,
|
||||
proxy: EventLoopProxy<UserEvent>,
|
||||
handle: OwnedDisplayHandle,
|
||||
persistence: Persistence,
|
||||
args: CliArgs,
|
||||
config: AppConfig,
|
||||
) -> Self {
|
||||
let wgpu = WgpuState::new();
|
||||
let wgpu = WgpuState::new(handle, config);
|
||||
let icon = load_icon().ok().map(Arc::new);
|
||||
let mappings = MappingProvider::new(persistence.clone(), args.player2_controller);
|
||||
let shortcuts = ShortcutProvider::new(persistence.clone());
|
||||
@@ -131,20 +154,6 @@ impl Application {
|
||||
});
|
||||
}
|
||||
|
||||
let wgpu_config = egui_wgpu::WgpuConfiguration {
|
||||
present_mode: wgpu::PresentMode::AutoVsync,
|
||||
wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
|
||||
instance: wgpu.instance.clone(),
|
||||
adapter: wgpu.adapter.clone(),
|
||||
device: wgpu.device.clone(),
|
||||
queue: wgpu.queue.clone(),
|
||||
}),
|
||||
..egui_wgpu::WgpuConfiguration::default()
|
||||
};
|
||||
|
||||
let options = egui_wgpu::RendererOptions::default();
|
||||
let painter = pollster::block_on(Painter::new(ctx.clone(), wgpu_config, false, options));
|
||||
|
||||
let mut initial_windows = vec![];
|
||||
if let Some(port) = args.debug_port {
|
||||
initial_windows.push(ChildWindow::Debugger { port: Some(port) });
|
||||
@@ -184,7 +193,8 @@ impl Application {
|
||||
ctx,
|
||||
shared: SharedViewportState {
|
||||
viewport_info: ViewportIdMap::default(),
|
||||
painter,
|
||||
wgpu,
|
||||
painter: None,
|
||||
resized_viewport: None,
|
||||
},
|
||||
icon,
|
||||
@@ -247,7 +257,7 @@ impl Application {
|
||||
continue;
|
||||
}
|
||||
input.viewports = self.shared.viewport_info.clone();
|
||||
let output = self.ctx.run_ui(input, |ui| {
|
||||
let mut output = self.ctx.run_ui(input, |ui| {
|
||||
if viewport.id == ViewportId::ROOT {
|
||||
self.app.show(ui);
|
||||
} else if let Some(cb) = ui.viewport(|v| v.viewport_ui_cb.clone()) {
|
||||
@@ -288,15 +298,16 @@ impl Application {
|
||||
}
|
||||
}
|
||||
let clipped_primitives = self.ctx.tessellate(output.shapes, output.pixels_per_point);
|
||||
self.shared.painter.paint_and_update_textures(
|
||||
viewport.window.pre_present_notify();
|
||||
self.shared.get_painter().paint_and_update_textures(
|
||||
viewport.id,
|
||||
output.pixels_per_point,
|
||||
[0.0, 0.0, 0.0, 0.0],
|
||||
&clipped_primitives,
|
||||
&output.textures_delta,
|
||||
&mut output.textures_delta,
|
||||
vec![],
|
||||
&viewport.window,
|
||||
);
|
||||
viewport.window.pre_present_notify();
|
||||
}
|
||||
let mut active_viewports = ViewportIdSet::default();
|
||||
for (id, update) in updates {
|
||||
@@ -325,7 +336,11 @@ impl Application {
|
||||
id,
|
||||
InitArgs {
|
||||
window: &manager.window,
|
||||
render_state: &self.shared.painter.render_state().unwrap(),
|
||||
render_state: &self
|
||||
.shared
|
||||
.get_painter()
|
||||
.render_state()
|
||||
.unwrap(),
|
||||
},
|
||||
);
|
||||
manager
|
||||
@@ -341,7 +356,9 @@ impl Application {
|
||||
if !active_viewports.contains(&ViewportId::ROOT) {
|
||||
event_loop.exit();
|
||||
}
|
||||
self.shared.painter.gc_viewports(&active_viewports);
|
||||
if let Some(painter) = self.shared.painter.as_mut() {
|
||||
painter.gc_viewports(&active_viewports);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -359,7 +376,7 @@ impl ApplicationHandler<UserEvent> for Application {
|
||||
viewport_builder,
|
||||
&mut self.shared,
|
||||
);
|
||||
let render_state = self.shared.painter.render_state().unwrap();
|
||||
let render_state = self.shared.get_painter().render_state().unwrap();
|
||||
GameScreen::init_pipeline(&render_state);
|
||||
self.app.handle_init(
|
||||
ViewportId::ROOT,
|
||||
@@ -398,22 +415,28 @@ impl ApplicationHandler<UserEvent> for Application {
|
||||
if close_requested && viewport_id == ViewportId::ROOT {
|
||||
event_loop.exit();
|
||||
}
|
||||
if response.repaint {
|
||||
viewport.window.request_redraw();
|
||||
}
|
||||
if !response.consumed {
|
||||
match event {
|
||||
WindowEvent::KeyboardInput { event, .. } => {
|
||||
if !self.app.handle_key_event(viewport_id, &event) {
|
||||
WindowEvent::KeyboardInput { event, .. }
|
||||
if !self.app.handle_key_event(viewport_id, &event) =>
|
||||
{
|
||||
self.controllers.handle_key_event(&event);
|
||||
}
|
||||
WindowEvent::DroppedFile(path) => {
|
||||
self.app.handle_dropped_file(viewport_id, path);
|
||||
}
|
||||
WindowEvent::Focused(new_focused) => {
|
||||
self.focused = new_focused.then_some(viewport_id);
|
||||
}
|
||||
WindowEvent::RedrawRequested => {
|
||||
self.repaint_all(event_loop);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if response.repaint {
|
||||
self.repaint_all(event_loop);
|
||||
}
|
||||
self.check_repaint(event_loop);
|
||||
}
|
||||
|
||||
@@ -445,6 +468,9 @@ impl ApplicationHandler<UserEvent> for Application {
|
||||
self.controllers.handle_gamepad_event(&event);
|
||||
}
|
||||
}
|
||||
UserEvent::LowBattery(sim_id, pwr) => {
|
||||
self.controllers.handle_low_battery(sim_id, pwr);
|
||||
}
|
||||
UserEvent::Quit(sim_id) => match sim_id {
|
||||
SimId::Player1 => event_loop.exit(),
|
||||
SimId::Player2 => self.app.close(ChildWindow::Player2),
|
||||
@@ -477,47 +503,67 @@ impl ApplicationHandler<UserEvent> for Application {
|
||||
|
||||
struct WgpuState {
|
||||
instance: wgpu::Instance,
|
||||
adapter: wgpu::Adapter,
|
||||
device: wgpu::Device,
|
||||
queue: wgpu::Queue,
|
||||
device_descriptor: Arc<dyn Fn(&wgpu::Adapter) -> wgpu::DeviceDescriptor<'static> + Send + Sync>,
|
||||
config: AppConfig,
|
||||
}
|
||||
|
||||
impl WgpuState {
|
||||
fn new() -> Self {
|
||||
fn new(handle: OwnedDisplayHandle, config: AppConfig) -> Self {
|
||||
#[allow(unused_variables)]
|
||||
let egui_wgpu::WgpuConfiguration {
|
||||
wgpu_setup:
|
||||
egui_wgpu::WgpuSetup::CreateNew(egui_wgpu::WgpuSetupCreateNew {
|
||||
let egui_wgpu::WgpuSetupCreateNew {
|
||||
instance_descriptor: wgpu::InstanceDescriptor { backends, .. },
|
||||
device_descriptor,
|
||||
..
|
||||
}),
|
||||
..
|
||||
} = egui_wgpu::WgpuConfiguration::default()
|
||||
else {
|
||||
panic!("required fields not found")
|
||||
};
|
||||
} = egui_wgpu::WgpuSetupCreateNew::without_display_handle();
|
||||
#[cfg(windows)]
|
||||
let backends = wgpu::Backends::from_env()
|
||||
.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
|
||||
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
|
||||
backends,
|
||||
..wgpu::InstanceDescriptor::new_without_display_handle_from_env()
|
||||
..wgpu::InstanceDescriptor::new_with_display_handle_from_env(Box::new(handle))
|
||||
});
|
||||
|
||||
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
power_preference:
|
||||
wgpu::PowerPreference::from_env().unwrap_or(wgpu::PowerPreference::LowPower),
|
||||
compatible_surface: None,
|
||||
force_fallback_adapter: false,
|
||||
}))
|
||||
.expect("could not create adapter");
|
||||
|
||||
let (device, queue) =
|
||||
pollster::block_on(adapter.request_device(&(*device_descriptor)(&adapter)))
|
||||
.expect("could not request device");
|
||||
Self {
|
||||
instance,
|
||||
device_descriptor,
|
||||
config,
|
||||
}
|
||||
}
|
||||
|
||||
fn init(&mut self, window: &Window) -> egui_wgpu::WgpuSetupExisting {
|
||||
let power_preference =
|
||||
wgpu::PowerPreference::from_env().unwrap_or(self.config.power_preference);
|
||||
debug!("power preference: {power_preference:?}");
|
||||
|
||||
let force_fallback_adapter = std::env::var("WGPU_FORCE_FALLBACK")
|
||||
.map_or(self.config.force_fallback, |f| {
|
||||
f.eq_ignore_ascii_case("true") || f.eq_ignore_ascii_case("1")
|
||||
});
|
||||
debug!("force fallback: {force_fallback_adapter}");
|
||||
|
||||
let surface = self
|
||||
.instance
|
||||
.create_surface(window)
|
||||
.expect("could not create surface");
|
||||
|
||||
let adapter =
|
||||
pollster::block_on(self.instance.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
power_preference,
|
||||
compatible_surface: Some(&surface),
|
||||
force_fallback_adapter,
|
||||
apply_limit_buckets: false,
|
||||
}))
|
||||
.expect("could not create adapter");
|
||||
debug!("selected adapter: {:?}", adapter.get_info());
|
||||
|
||||
drop(surface);
|
||||
|
||||
let (device, queue) =
|
||||
pollster::block_on(adapter.request_device(&(*self.device_descriptor)(&adapter)))
|
||||
.expect("could not request device");
|
||||
|
||||
egui_wgpu::WgpuSetupExisting {
|
||||
instance: self.instance.clone(),
|
||||
adapter,
|
||||
device,
|
||||
queue,
|
||||
@@ -541,14 +587,15 @@ impl ViewportManager {
|
||||
shared: &mut SharedViewportState,
|
||||
) -> Self {
|
||||
let window = Arc::new(egui_winit::create_window(ctx, event_loop, &builder).unwrap());
|
||||
pollster::block_on(shared.painter.set_window(viewport_id, Some(window.clone()))).unwrap();
|
||||
let painter = shared.init_painter(ctx, &window);
|
||||
pollster::block_on(painter.set_window(viewport_id, Some(window.clone()))).unwrap();
|
||||
let state = egui_winit::State::new(
|
||||
ctx.clone(),
|
||||
viewport_id,
|
||||
event_loop,
|
||||
Some(window.scale_factor() as f32),
|
||||
event_loop.system_theme(),
|
||||
shared.painter.max_texture_side(),
|
||||
painter.max_texture_side(),
|
||||
);
|
||||
|
||||
let mut info = ViewportInfo {
|
||||
@@ -585,9 +632,13 @@ impl ViewportManager {
|
||||
{
|
||||
if shared.resized_viewport != Some(self.id) {
|
||||
shared.resized_viewport = Some(self.id);
|
||||
shared.painter.on_window_resize_state_change(self.id, true);
|
||||
shared
|
||||
.get_painter()
|
||||
.on_window_resize_state_change(self.id, true);
|
||||
}
|
||||
shared.painter.on_window_resized(self.id, width, height);
|
||||
shared
|
||||
.get_painter()
|
||||
.on_window_resized(self.id, width, height);
|
||||
}
|
||||
let response = self.state.on_window_event(&self.window, event);
|
||||
let info = shared.viewport_info.get_mut(&self.id).unwrap();
|
||||
@@ -627,6 +678,7 @@ impl ViewportManager {
|
||||
pub enum UserEvent {
|
||||
GamepadEvent(gilrs::Event),
|
||||
Quit(SimId),
|
||||
LowBattery(SimId, bool),
|
||||
RequestRedraw(ViewportId, Instant),
|
||||
}
|
||||
|
||||
|
||||
+162
-21
@@ -1,12 +1,16 @@
|
||||
use std::time::Duration;
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use anyhow::{Context, Result, bail};
|
||||
use audioadapter_buffers::direct::InterleavedSlice;
|
||||
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
|
||||
use rubato::Resampler;
|
||||
use tracing::error;
|
||||
use cpal::{
|
||||
Device, FromSample, Sample, SampleFormat, SizedSample, StreamConfig,
|
||||
traits::{DeviceTrait, HostTrait, StreamTrait},
|
||||
};
|
||||
use itertools::Itertools;
|
||||
use rubato::{Adjustable as _, Resampler};
|
||||
use tracing::warn;
|
||||
|
||||
pub struct Audio {
|
||||
struct CpalAudio {
|
||||
#[allow(unused)]
|
||||
stream: cpal::Stream,
|
||||
sampler: rubato::Async<f32>,
|
||||
@@ -17,20 +21,32 @@ pub struct Audio {
|
||||
|
||||
const VB_FREQUENCY: usize = 41700;
|
||||
|
||||
impl Audio {
|
||||
pub fn init() -> Result<Self> {
|
||||
impl CpalAudio {
|
||||
fn init() -> Result<Self> {
|
||||
let host = cpal::default_host();
|
||||
let Some(device) = host.default_output_device() else {
|
||||
bail!("No output device available");
|
||||
};
|
||||
let Some(config) = device
|
||||
let device = host
|
||||
.default_output_device()
|
||||
.context("no output device available")?;
|
||||
let default_rate = device.default_output_config()?.sample_rate();
|
||||
|
||||
let supported_config = device
|
||||
.supported_output_configs()?
|
||||
.find(|c| c.channels() == 2 && c.sample_format().is_float())
|
||||
else {
|
||||
bail!("No suitable output config available");
|
||||
};
|
||||
let mut config = config.with_max_sample_rate().config();
|
||||
let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
|
||||
.filter(|c| {
|
||||
c.contains_rate(default_rate)
|
||||
&& matches!(
|
||||
c.sample_format(),
|
||||
SampleFormat::F32
|
||||
| SampleFormat::F64
|
||||
| SampleFormat::I32
|
||||
| SampleFormat::I16
|
||||
)
|
||||
})
|
||||
.max_by(|a, b| a.cmp_default_heuristics(b))
|
||||
.context("no suitable output config available")?
|
||||
.with_sample_rate(default_rate);
|
||||
let mut config = supported_config.config();
|
||||
|
||||
let resample_ratio = config.sample_rate as f64 / VB_FREQUENCY as f64;
|
||||
let chunk_size = (834.0 * resample_ratio) as usize;
|
||||
let sampler = rubato::Async::new_poly(
|
||||
resample_ratio,
|
||||
@@ -42,13 +58,30 @@ impl Audio {
|
||||
)?;
|
||||
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
|
||||
|
||||
match supported_config.sample_format() {
|
||||
SampleFormat::F32 if config.channels == 2 => {
|
||||
Self::new_f32_stereo(device, config, sampler)
|
||||
}
|
||||
SampleFormat::F32 => Self::new::<f32>(device, config, sampler),
|
||||
SampleFormat::F64 => Self::new::<f64>(device, config, sampler),
|
||||
SampleFormat::I32 => Self::new::<i32>(device, config, sampler),
|
||||
SampleFormat::I16 => Self::new::<i16>(device, config, sampler),
|
||||
_ => bail!("unsupported sample format"),
|
||||
}
|
||||
}
|
||||
|
||||
fn new_f32_stereo(
|
||||
device: Device,
|
||||
config: StreamConfig,
|
||||
sampler: rubato::Async<f32>,
|
||||
) -> Result<Self> {
|
||||
let input_buffer = Vec::with_capacity(sampler.nbr_channels() * sampler.input_frames_max());
|
||||
let output_buffer = vec![0.0; sampler.nbr_channels() * sampler.output_frames_max()];
|
||||
let (sample_sink, mut sample_source) =
|
||||
rtrb::RingBuffer::new(sampler.output_frames_max() * 4);
|
||||
|
||||
let stream = device.build_output_stream(
|
||||
&config,
|
||||
config,
|
||||
move |data: &mut [f32], _| {
|
||||
let requested = data.len();
|
||||
let chunk = match sample_source.read_chunk(data.len()) {
|
||||
@@ -66,7 +99,7 @@ impl Audio {
|
||||
}
|
||||
chunk.commit_all();
|
||||
},
|
||||
move |error| error!(%error, "stream error"),
|
||||
move |error| warn!(%error, "stream error"),
|
||||
None,
|
||||
)?;
|
||||
stream.play()?;
|
||||
@@ -79,7 +112,60 @@ impl Audio {
|
||||
})
|
||||
}
|
||||
|
||||
pub fn update(&mut self, mut samples: &[f32]) {
|
||||
fn new<S: SizedSample + FromSample<f32>>(
|
||||
device: Device,
|
||||
config: StreamConfig,
|
||||
sampler: rubato::Async<f32>,
|
||||
) -> Result<Self> {
|
||||
let input_buffer = Vec::with_capacity(sampler.nbr_channels() * sampler.input_frames_max());
|
||||
let output_buffer = vec![0.0; sampler.nbr_channels() * sampler.output_frames_max()];
|
||||
let (sample_sink, mut sample_source) =
|
||||
rtrb::RingBuffer::new(sampler.output_frames_max() * 4);
|
||||
|
||||
let channels = config.channels as usize;
|
||||
|
||||
let stream = device.build_output_stream(
|
||||
config,
|
||||
move |data: &mut [S], _| {
|
||||
let requested = data.len() * 2 / channels;
|
||||
let chunk = match sample_source.read_chunk(requested) {
|
||||
Ok(c) => c,
|
||||
Err(rtrb::chunks::ChunkError::TooFewSlots(n)) => {
|
||||
sample_source.read_chunk(n).unwrap()
|
||||
}
|
||||
};
|
||||
let (first, second) = chunk.as_slices();
|
||||
|
||||
let new_samples = first
|
||||
.iter()
|
||||
.chain(second)
|
||||
.map(|s: &f32| (*s).to_sample())
|
||||
.chunks(2);
|
||||
let buffer = data.iter_mut().chunks(channels);
|
||||
for (dst, samples) in buffer.into_iter().zip(&new_samples) {
|
||||
// channels beyond the first two are zeroed
|
||||
let src = samples.chain(std::iter::repeat(S::EQUILIBRIUM));
|
||||
for (d, s) in dst.zip(src) {
|
||||
*d = s;
|
||||
}
|
||||
}
|
||||
|
||||
chunk.commit_all();
|
||||
},
|
||||
move |error| warn!(%error, "stream error"),
|
||||
None,
|
||||
)?;
|
||||
stream.play()?;
|
||||
Ok(Self {
|
||||
stream,
|
||||
sampler,
|
||||
input_buffer,
|
||||
output_buffer,
|
||||
sample_sink,
|
||||
})
|
||||
}
|
||||
|
||||
fn update(&mut self, mut samples: &[f32]) {
|
||||
while self.input_buffer.len() + samples.len() >= self.sampler.input_frames_next() * 2 {
|
||||
let samples_needed =
|
||||
(self.sampler.input_frames_next() * 2).saturating_sub(self.input_buffer.len());
|
||||
@@ -117,9 +203,64 @@ impl Audio {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_speed(&mut self, speed: f64) -> Result<()> {
|
||||
fn set_speed(&mut self, speed: f64) -> Result<()> {
|
||||
self.sampler
|
||||
.set_resample_ratio_relative(1.0 / speed, false)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
struct NoAudio {
|
||||
speed: f64,
|
||||
}
|
||||
|
||||
impl NoAudio {
|
||||
fn new() -> Self {
|
||||
Self { speed: 1.0 }
|
||||
}
|
||||
|
||||
fn update(&mut self, samples: &[f32]) {
|
||||
let samples = (samples.len() / 2) as f64;
|
||||
let elapsed = Duration::from_secs_f64(samples / (VB_FREQUENCY as f64 * self.speed));
|
||||
std::thread::sleep(elapsed);
|
||||
}
|
||||
|
||||
fn set_speed(&mut self, speed: f64) -> Result<()> {
|
||||
self.speed = speed;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(clippy::large_enum_variant)]
|
||||
enum AudioInner {
|
||||
Cpal(CpalAudio),
|
||||
None(NoAudio),
|
||||
}
|
||||
|
||||
pub struct Audio(AudioInner);
|
||||
|
||||
impl Audio {
|
||||
pub fn init() -> Self {
|
||||
match CpalAudio::init() {
|
||||
Ok(a) => Self(AudioInner::Cpal(a)),
|
||||
Err(e) => {
|
||||
warn!("could not play audio: {e}");
|
||||
Self(AudioInner::None(NoAudio::new()))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update(&mut self, samples: &[f32]) {
|
||||
match &mut self.0 {
|
||||
AudioInner::Cpal(a) => a.update(samples),
|
||||
AudioInner::None(a) => a.update(samples),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_speed(&mut self, speed: f64) -> Result<()> {
|
||||
match &mut self.0 {
|
||||
AudioInner::Cpal(a) => a.set_speed(speed),
|
||||
AudioInner::None(a) => a.set_speed(speed),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+104
-6
@@ -1,9 +1,10 @@
|
||||
use anyhow::Result;
|
||||
use clap::Parser;
|
||||
use egui::{Color32, Vec2};
|
||||
use bytemuck::NoUninit;
|
||||
use clap::{Parser, ValueEnum};
|
||||
use egui::{Color32, Pos2, Vec2};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::{emulator::SimId, persistence::Persistence, window::DisplayMode};
|
||||
use crate::{emulator::SimId, filesystem::Persistence, window::DisplayMode};
|
||||
use std::path::PathBuf;
|
||||
|
||||
#[derive(Parser)]
|
||||
@@ -47,6 +48,31 @@ pub struct CliArgs {
|
||||
/// Map the first connected controller to Player 2
|
||||
#[arg(long)]
|
||||
pub player2_controller: bool,
|
||||
/// Force the application to render with CPU, rather than GPU.
|
||||
#[arg(long)]
|
||||
pub wgpu_force_fallback: Option<bool>,
|
||||
/// Set a preference for whether to use a low-power or high-performance GPU adapter
|
||||
#[arg(long)]
|
||||
pub wgpu_power_preference: Option<PowerPreferenceWrapper>,
|
||||
/// Choose whether save files are kept in the rom or the data directory
|
||||
#[arg(long)]
|
||||
pub save_data_location: Option<SaveDataLocation>,
|
||||
}
|
||||
|
||||
#[derive(ValueEnum, Clone, Copy)]
|
||||
pub enum PowerPreferenceWrapper {
|
||||
Low,
|
||||
High,
|
||||
None,
|
||||
}
|
||||
impl From<PowerPreferenceWrapper> for wgpu::PowerPreference {
|
||||
fn from(value: PowerPreferenceWrapper) -> Self {
|
||||
match value {
|
||||
PowerPreferenceWrapper::Low => wgpu::PowerPreference::LowPower,
|
||||
PowerPreferenceWrapper::High => wgpu::PowerPreference::HighPerformance,
|
||||
PowerPreferenceWrapper::None => wgpu::PowerPreference::None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
||||
@@ -64,6 +90,69 @@ pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
||||
],
|
||||
];
|
||||
|
||||
const fn default_power_preference() -> wgpu::PowerPreference {
|
||||
wgpu::PowerPreference::LowPower
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Copy, PartialEq, Eq, ValueEnum, Debug, NoUninit)]
|
||||
#[repr(usize)]
|
||||
pub enum SaveDataLocation {
|
||||
/// The same directory as the ROM
|
||||
RomDirectory,
|
||||
/// This application's data directory
|
||||
DataDirectory,
|
||||
}
|
||||
|
||||
const fn default_save_data_location() -> SaveDataLocation {
|
||||
SaveDataLocation::RomDirectory
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq)]
|
||||
pub struct AppConfig {
|
||||
#[serde(default = "default_power_preference")]
|
||||
pub power_preference: wgpu::PowerPreference,
|
||||
#[serde(default)]
|
||||
pub force_fallback: bool,
|
||||
#[serde(default = "default_save_data_location")]
|
||||
pub save_data_location: SaveDataLocation,
|
||||
}
|
||||
|
||||
impl AppConfig {
|
||||
pub fn load(persistence: &Persistence) -> Self {
|
||||
if let Ok(config) = persistence.load_config(APP_CONFIG_FILENAME) {
|
||||
return config;
|
||||
}
|
||||
Self {
|
||||
power_preference: default_power_preference(),
|
||||
force_fallback: false,
|
||||
save_data_location: default_save_data_location(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn save(&self, persistence: &Persistence) -> Result<()> {
|
||||
persistence.save_config(APP_CONFIG_FILENAME, &self)
|
||||
}
|
||||
|
||||
pub fn update(&mut self, args: &CliArgs) -> bool {
|
||||
let mut updated = false;
|
||||
if let Some(pref) = args.wgpu_power_preference {
|
||||
self.power_preference = pref.into();
|
||||
updated = true;
|
||||
}
|
||||
if let Some(force_fallback) = args.wgpu_force_fallback {
|
||||
self.force_fallback = force_fallback;
|
||||
updated = true;
|
||||
}
|
||||
if let Some(save_data_location) = args.save_data_location {
|
||||
self.save_data_location = save_data_location;
|
||||
updated = true;
|
||||
}
|
||||
updated
|
||||
}
|
||||
}
|
||||
|
||||
const APP_CONFIG_FILENAME: &str = "config";
|
||||
|
||||
const fn default_audio_enabled() -> bool {
|
||||
true
|
||||
}
|
||||
@@ -75,11 +164,17 @@ pub struct SimConfig {
|
||||
pub dimensions: Vec2,
|
||||
#[serde(default = "default_audio_enabled")]
|
||||
pub audio_enabled: bool,
|
||||
#[serde(default)]
|
||||
pub low_battery: bool,
|
||||
#[serde(default)]
|
||||
pub watch_rom: bool,
|
||||
#[serde(default)]
|
||||
pub position: Option<Pos2>,
|
||||
}
|
||||
|
||||
impl SimConfig {
|
||||
pub fn load(persistence: &Persistence, sim_id: SimId) -> Self {
|
||||
if let Ok(config) = persistence.load_config(config_filename(sim_id)) {
|
||||
if let Ok(config) = persistence.load_config(sim_config_filename(sim_id)) {
|
||||
return config;
|
||||
}
|
||||
Self {
|
||||
@@ -87,15 +182,18 @@ impl SimConfig {
|
||||
colors: COLOR_PRESETS[0],
|
||||
dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0),
|
||||
audio_enabled: true,
|
||||
low_battery: false,
|
||||
watch_rom: false,
|
||||
position: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn save(&self, persistence: &Persistence, sim_id: SimId) -> Result<()> {
|
||||
persistence.save_config(config_filename(sim_id), self)
|
||||
persistence.save_config(sim_config_filename(sim_id), self)
|
||||
}
|
||||
}
|
||||
|
||||
fn config_filename(sim_id: SimId) -> &'static str {
|
||||
fn sim_config_filename(sim_id: SimId) -> &'static str {
|
||||
match sim_id {
|
||||
SimId::Player1 => "config_p1",
|
||||
SimId::Player2 => "config_p2",
|
||||
|
||||
+134
-17
@@ -1,4 +1,7 @@
|
||||
use std::sync::{Arc, RwLock};
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
sync::{Arc, RwLock},
|
||||
};
|
||||
|
||||
use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
|
||||
use winit::{
|
||||
@@ -8,12 +11,13 @@ use winit::{
|
||||
|
||||
use crate::{
|
||||
emulator::{EmulatorClient, EmulatorCommand, SimId, VBKey},
|
||||
input::{InputMapping, MappingProvider},
|
||||
input::{AxisMapping, InputMapping, MappingProvider},
|
||||
};
|
||||
|
||||
pub struct Controller {
|
||||
pub sim_id: SimId,
|
||||
state: VBKey,
|
||||
axis_values: HashMap<(GamepadId, Code), f32>,
|
||||
mapping: Arc<RwLock<InputMapping>>,
|
||||
}
|
||||
|
||||
@@ -22,6 +26,7 @@ impl Controller {
|
||||
Self {
|
||||
sim_id,
|
||||
state: VBKey::SGN,
|
||||
axis_values: HashMap::new(),
|
||||
mapping: mappings.for_sim(sim_id).clone(),
|
||||
}
|
||||
}
|
||||
@@ -45,20 +50,23 @@ impl Controller {
|
||||
(VBKey::empty(), mappings)
|
||||
}
|
||||
EventType::AxisChanged(_, value, code) => {
|
||||
let (neg, pos) = self.map_axis(&event.id, &code)?;
|
||||
let mut pressed = VBKey::empty();
|
||||
let mut released = VBKey::empty();
|
||||
if value < -0.75 {
|
||||
pressed = pressed.union(neg);
|
||||
}
|
||||
if value > 0.75 {
|
||||
pressed = pressed.union(pos);
|
||||
}
|
||||
if value > -0.65 {
|
||||
released = released.union(neg);
|
||||
}
|
||||
if value < 0.65 {
|
||||
released = released.union(pos);
|
||||
let mapping = self.map_axis(&event.id, &code)?;
|
||||
self.axis_values.insert((event.id, code), value);
|
||||
|
||||
let pair_value = mapping
|
||||
.pair
|
||||
.and_then(|p| self.axis_values.get(&(event.id, p)))
|
||||
.copied()
|
||||
.unwrap_or_default();
|
||||
let neg = mapping.neg;
|
||||
let pos = mapping.pos;
|
||||
|
||||
let (mut pressed, mut released) = axis_presses(value, pair_value, neg, pos);
|
||||
if let Some(other) = mapping.pair.and_then(|p| self.map_axis(&event.id, &p)) {
|
||||
let (other_pressed, other_released) =
|
||||
axis_presses(pair_value, value, other.neg, other.pos);
|
||||
pressed = pressed.union(other_pressed);
|
||||
released = released.union(other_released);
|
||||
}
|
||||
(pressed, released)
|
||||
}
|
||||
@@ -69,6 +77,15 @@ impl Controller {
|
||||
self.update_state(pressed, released)
|
||||
}
|
||||
|
||||
pub fn low_battery(&mut self, pwr: bool) -> Option<VBKey> {
|
||||
let (pressed, released) = if pwr {
|
||||
(VBKey::PWR, VBKey::empty())
|
||||
} else {
|
||||
(VBKey::empty(), VBKey::PWR)
|
||||
};
|
||||
self.update_state(pressed, released)
|
||||
}
|
||||
|
||||
fn update_state(&mut self, pressed: VBKey, released: VBKey) -> Option<VBKey> {
|
||||
let old_state = self.state;
|
||||
self.state = self.state.union(pressed).difference(released);
|
||||
@@ -87,7 +104,7 @@ impl Controller {
|
||||
self.mapping.read().unwrap().map_button(id, code)
|
||||
}
|
||||
|
||||
fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<(VBKey, VBKey)> {
|
||||
fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<AxisMapping> {
|
||||
self.mapping.read().unwrap().map_axis(id, code)
|
||||
}
|
||||
}
|
||||
@@ -125,4 +142,104 @@ impl ControllerManager {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn handle_low_battery(&mut self, sim_id: SimId, pwr: bool) {
|
||||
let controller = &mut self.controllers[sim_id.to_index()];
|
||||
if let Some(pressed) = controller.low_battery(pwr) {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::SetKeys(controller.sim_id, pressed));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn axis_presses(value: f32, pair_value: f32, neg: VBKey, pos: VBKey) -> (VBKey, VBKey) {
|
||||
use std::f32::consts::FRAC_PI_3;
|
||||
|
||||
let mut pressed = VBKey::empty();
|
||||
let mut released = VBKey::empty();
|
||||
|
||||
let magnitude = value.hypot(pair_value);
|
||||
let abs_angle = pair_value.atan2(value).abs();
|
||||
|
||||
if magnitude < 0.65 {
|
||||
released = released.union(neg).union(pos);
|
||||
} else if abs_angle <= FRAC_PI_3 {
|
||||
// stick tilted towards positive
|
||||
released = released.union(neg);
|
||||
|
||||
if magnitude >= 0.75 {
|
||||
pressed = pressed.union(pos);
|
||||
}
|
||||
} else if abs_angle >= 2.0 * FRAC_PI_3 {
|
||||
// stick tilted towards negative
|
||||
released = released.union(pos);
|
||||
|
||||
if magnitude >= 0.75 {
|
||||
pressed = pressed.union(neg);
|
||||
}
|
||||
} else {
|
||||
released = released.union(neg).union(pos);
|
||||
}
|
||||
|
||||
(pressed, released)
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::{VBKey, axis_presses};
|
||||
|
||||
const NEG: VBKey = VBKey::LL;
|
||||
const POS: VBKey = VBKey::LR;
|
||||
|
||||
const NONE: VBKey = VBKey::empty();
|
||||
const BOTH: VBKey = NEG.union(POS);
|
||||
|
||||
#[test]
|
||||
fn detects_no_input() {
|
||||
let (pressed, released) = axis_presses(0.0, 0.0, NEG, POS);
|
||||
assert_eq!(pressed, NONE);
|
||||
assert_eq!(released, BOTH);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn detects_pos_input() {
|
||||
let (pressed, released) = axis_presses(1.0, 0.0, NEG, POS);
|
||||
assert_eq!(pressed, POS);
|
||||
assert_eq!(released, NEG);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn detects_neg_input() {
|
||||
let (pressed, released) = axis_presses(-1.0, 0.0, NEG, POS);
|
||||
assert_eq!(pressed, NEG);
|
||||
assert_eq!(released, POS);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn respects_dead_zone() {
|
||||
let (pressed, released) = axis_presses(0.70, 0.0, NEG, POS);
|
||||
assert_eq!(pressed, NONE);
|
||||
assert_eq!(released, NEG);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn handles_diagonals_ok() {
|
||||
let (pressed, released) = axis_presses(0.6, 0.6, NEG, POS);
|
||||
assert_eq!(pressed, POS);
|
||||
assert_eq!(released, NEG);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn ignores_diagonal_noise() {
|
||||
let (pressed, released) = axis_presses(-1.0, -0.1484245, NEG, POS);
|
||||
assert_eq!(pressed, NEG);
|
||||
assert_eq!(released, POS);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn ignores_small_values() {
|
||||
let (pressed, released) = axis_presses(-0.1484245, -1.0, NEG, POS);
|
||||
assert_eq!(pressed, NONE);
|
||||
assert_eq!(released, BOTH);
|
||||
}
|
||||
}
|
||||
|
||||
+77
-45
@@ -18,6 +18,7 @@ use tracing::{error, warn};
|
||||
|
||||
use crate::{
|
||||
audio::Audio,
|
||||
config::SaveDataLocation,
|
||||
graphics::TextureSink,
|
||||
memory::{MemoryRange, MemoryRegion},
|
||||
};
|
||||
@@ -74,12 +75,13 @@ pub struct EmulatorBuilder {
|
||||
state: Arc<Atomic<EmulatorState>>,
|
||||
audio_on: Arc<[AtomicBool; 2]>,
|
||||
linked: Arc<AtomicBool>,
|
||||
save_data_location: Arc<Atomic<SaveDataLocation>>,
|
||||
start_paused: bool,
|
||||
watch_rom: Arc<[AtomicBool; 2]>,
|
||||
}
|
||||
|
||||
impl EmulatorBuilder {
|
||||
pub fn new() -> (Self, EmulatorClient) {
|
||||
pub fn new(save_data_location: SaveDataLocation) -> (Self, EmulatorClient) {
|
||||
let (queue, commands) = mpsc::channel();
|
||||
let builder = Self {
|
||||
rom: None,
|
||||
@@ -91,6 +93,7 @@ impl EmulatorBuilder {
|
||||
state: Arc::new(Atomic::new(EmulatorState::Paused)),
|
||||
audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]),
|
||||
linked: Arc::new(AtomicBool::new(false)),
|
||||
save_data_location: Arc::new(Atomic::new(save_data_location)),
|
||||
start_paused: false,
|
||||
watch_rom: Arc::new([AtomicBool::new(false), AtomicBool::new(false)]),
|
||||
};
|
||||
@@ -98,8 +101,9 @@ impl EmulatorBuilder {
|
||||
queue,
|
||||
sim_state: builder.sim_state.clone(),
|
||||
state: builder.state.clone(),
|
||||
watch_rom: builder.watch_rom.clone(),
|
||||
linked: builder.linked.clone(),
|
||||
save_data_location: builder.save_data_location.clone(),
|
||||
watch_rom: builder.watch_rom.clone(),
|
||||
};
|
||||
(builder, client)
|
||||
}
|
||||
@@ -131,18 +135,42 @@ impl EmulatorBuilder {
|
||||
}
|
||||
|
||||
pub fn build(self) -> Result<Emulator> {
|
||||
let mut emulator = Emulator::new(
|
||||
self.commands,
|
||||
self.sim_state,
|
||||
self.state,
|
||||
self.audio_on,
|
||||
self.watch_rom,
|
||||
self.linked,
|
||||
)?;
|
||||
if let Some(path) = self.rom {
|
||||
let Self {
|
||||
rom,
|
||||
commands,
|
||||
sim_state,
|
||||
state,
|
||||
audio_on,
|
||||
watch_rom,
|
||||
linked,
|
||||
save_data_location,
|
||||
start_paused,
|
||||
} = self;
|
||||
let mut emulator = Emulator {
|
||||
sims: vec![],
|
||||
carts: [None, None],
|
||||
audio: Audio::init(),
|
||||
commands,
|
||||
sim_state,
|
||||
state,
|
||||
audio_on,
|
||||
watch_rom,
|
||||
linked,
|
||||
save_data_location,
|
||||
profilers: [None, None],
|
||||
renderers: HashMap::new(),
|
||||
messages: HashMap::new(),
|
||||
debuggers: HashMap::new(),
|
||||
stdouts: HashMap::new(),
|
||||
watched_regions: HashMap::new(),
|
||||
eye_contents: [vec![0u8; 384 * 224 * 2], vec![0u8; 384 * 224 * 2]],
|
||||
audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE),
|
||||
buffer: vec![],
|
||||
};
|
||||
if let Some(path) = rom {
|
||||
emulator.load_cart(SimId::Player1, &path)?;
|
||||
}
|
||||
if self.start_paused {
|
||||
if start_paused {
|
||||
emulator.pause_sims()?;
|
||||
}
|
||||
Ok(emulator)
|
||||
@@ -159,6 +187,7 @@ pub struct Emulator {
|
||||
audio_on: Arc<[AtomicBool; 2]>,
|
||||
watch_rom: Arc<[AtomicBool; 2]>,
|
||||
linked: Arc<AtomicBool>,
|
||||
save_data_location: Arc<Atomic<SaveDataLocation>>,
|
||||
profilers: [Option<ProfileSender>; 2],
|
||||
renderers: HashMap<SimId, TextureSink>,
|
||||
messages: HashMap<SimId, mpsc::Sender<Toast>>,
|
||||
@@ -171,36 +200,6 @@ pub struct Emulator {
|
||||
}
|
||||
|
||||
impl Emulator {
|
||||
fn new(
|
||||
commands: mpsc::Receiver<EmulatorCommand>,
|
||||
sim_state: Arc<[Atomic<SimState>; 2]>,
|
||||
state: Arc<Atomic<EmulatorState>>,
|
||||
audio_on: Arc<[AtomicBool; 2]>,
|
||||
watch_rom: Arc<[AtomicBool; 2]>,
|
||||
linked: Arc<AtomicBool>,
|
||||
) -> Result<Self> {
|
||||
Ok(Self {
|
||||
sims: vec![],
|
||||
carts: [None, None],
|
||||
audio: Audio::init()?,
|
||||
commands,
|
||||
sim_state,
|
||||
state,
|
||||
audio_on,
|
||||
watch_rom,
|
||||
linked,
|
||||
profilers: [None, None],
|
||||
renderers: HashMap::new(),
|
||||
messages: HashMap::new(),
|
||||
debuggers: HashMap::new(),
|
||||
stdouts: HashMap::new(),
|
||||
watched_regions: HashMap::new(),
|
||||
eye_contents: [vec![0u8; 384 * 224 * 2], vec![0u8; 384 * 224 * 2]],
|
||||
audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE),
|
||||
buffer: vec![],
|
||||
})
|
||||
}
|
||||
|
||||
pub fn reload_cart(&mut self, sim_id: SimId) -> Result<()> {
|
||||
let Some(cart) = &self.carts[sim_id.to_index()] else {
|
||||
return Ok(());
|
||||
@@ -211,7 +210,12 @@ impl Emulator {
|
||||
|
||||
pub fn load_cart(&mut self, sim_id: SimId, path: &Path) -> Result<()> {
|
||||
let watch = self.watch_rom[sim_id.to_index()].load(Ordering::Acquire);
|
||||
let cart = Cart::load(path, sim_id, watch)?;
|
||||
let cart = Cart::load(
|
||||
path,
|
||||
sim_id,
|
||||
self.save_data_location.load(Ordering::Acquire),
|
||||
watch,
|
||||
)?;
|
||||
self.try_reset_sim(sim_id, Some(cart))?;
|
||||
Ok(())
|
||||
}
|
||||
@@ -224,7 +228,12 @@ impl Emulator {
|
||||
};
|
||||
let watch = self.watch_rom[SimId::Player2.to_index()].load(Ordering::Acquire);
|
||||
let cart = match file_path {
|
||||
Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2, watch)?),
|
||||
Some(rom_path) => Some(Cart::load(
|
||||
&rom_path,
|
||||
SimId::Player2,
|
||||
self.save_data_location.load(Ordering::Acquire),
|
||||
watch,
|
||||
)?),
|
||||
None => None,
|
||||
};
|
||||
self.try_reset_sim(SimId::Player2, cart)?;
|
||||
@@ -265,7 +274,8 @@ impl Emulator {
|
||||
} else if let Some(cart) = self.carts[index].as_mut()
|
||||
&& cart.is_watching()
|
||||
{
|
||||
cart.restart_watching();
|
||||
cart.reload()?;
|
||||
sim.load_cart(cart.rom.clone(), cart.sram.clone())?;
|
||||
}
|
||||
let mut profiling = false;
|
||||
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
|
||||
@@ -686,6 +696,20 @@ impl Emulator {
|
||||
cart.stop_watching();
|
||||
}
|
||||
}
|
||||
EmulatorCommand::SetSaveDataLocation(save_data_location) => {
|
||||
self.save_data_location
|
||||
.store(save_data_location, Ordering::Release);
|
||||
for sim_id in SimId::values() {
|
||||
if let Some(cart) = self.carts[sim_id.to_index()].as_mut()
|
||||
&& let Err(error) = cart.change_save_data_location(save_data_location)
|
||||
{
|
||||
self.report_error(
|
||||
sim_id,
|
||||
format!("Error changing save data location: {error}"),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
EmulatorCommand::StartSecondSim(path) => {
|
||||
if let Err(error) = self.start_second_sim(path) {
|
||||
self.report_error(
|
||||
@@ -853,6 +877,7 @@ pub enum EmulatorCommand {
|
||||
LoadGame(SimId, PathBuf),
|
||||
ReloadRom(SimId),
|
||||
WatchRom(SimId, bool),
|
||||
SetSaveDataLocation(SaveDataLocation),
|
||||
StartSecondSim(Option<PathBuf>),
|
||||
StopSecondSim,
|
||||
Pause,
|
||||
@@ -942,10 +967,14 @@ pub struct EmulatorClient {
|
||||
sim_state: Arc<[Atomic<SimState>; 2]>,
|
||||
state: Arc<Atomic<EmulatorState>>,
|
||||
linked: Arc<AtomicBool>,
|
||||
save_data_location: Arc<Atomic<SaveDataLocation>>,
|
||||
watch_rom: Arc<[AtomicBool; 2]>,
|
||||
}
|
||||
|
||||
impl EmulatorClient {
|
||||
pub fn has_player_2(&self) -> bool {
|
||||
self.sim_state(SimId::Player2) != SimState::Uninitialized
|
||||
}
|
||||
pub fn sim_state(&self, sim_id: SimId) -> SimState {
|
||||
self.sim_state[sim_id.to_index()].load(Ordering::Acquire)
|
||||
}
|
||||
@@ -955,6 +984,9 @@ impl EmulatorClient {
|
||||
pub fn are_sims_linked(&self) -> bool {
|
||||
self.linked.load(Ordering::Acquire)
|
||||
}
|
||||
pub fn save_data_location(&self) -> SaveDataLocation {
|
||||
self.save_data_location.load(Ordering::Acquire)
|
||||
}
|
||||
pub fn is_rom_watched(&self, sim_id: SimId) -> bool {
|
||||
self.watch_rom[sim_id.to_index()].load(Ordering::Acquire)
|
||||
}
|
||||
|
||||
+58
-11
@@ -8,10 +8,15 @@ use std::{
|
||||
sync::{Arc, atomic::AtomicBool},
|
||||
};
|
||||
|
||||
use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx};
|
||||
use crate::{
|
||||
config::SaveDataLocation,
|
||||
emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx},
|
||||
filesystem,
|
||||
};
|
||||
|
||||
pub struct Cart {
|
||||
pub file_path: PathBuf,
|
||||
sim_id: SimId,
|
||||
pub rom: Vec<u8>,
|
||||
sram_file: File,
|
||||
pub sram: Vec<u8>,
|
||||
@@ -21,18 +26,20 @@ pub struct Cart {
|
||||
}
|
||||
|
||||
impl Cart {
|
||||
pub fn load(file_path: &Path, sim_id: SimId, watch: bool) -> Result<Self> {
|
||||
let rom = fs::read(file_path)?;
|
||||
let (rom, info) = try_parse_isx(file_path, &rom)
|
||||
.or_else(|| try_parse_elf(file_path, &rom))
|
||||
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
|
||||
pub fn load(
|
||||
file_path: &Path,
|
||||
sim_id: SimId,
|
||||
save_data_location: SaveDataLocation,
|
||||
watch: bool,
|
||||
) -> Result<Self> {
|
||||
let (rom, info) = Self::read_rom(file_path)?;
|
||||
|
||||
let mut sram_file = File::options()
|
||||
.read(true)
|
||||
.write(true)
|
||||
.create(true)
|
||||
.truncate(false)
|
||||
.open(sram_path(file_path, sim_id))?;
|
||||
.open(sram_path(file_path, sim_id, save_data_location))?;
|
||||
|
||||
let sram = if sram_file.metadata()?.len() == 0 {
|
||||
// new SRAM file, randomize the contents
|
||||
@@ -57,6 +64,7 @@ impl Cart {
|
||||
|
||||
Ok(Cart {
|
||||
file_path: file_path.to_path_buf(),
|
||||
sim_id,
|
||||
rom,
|
||||
sram_file,
|
||||
sram,
|
||||
@@ -66,6 +74,29 @@ impl Cart {
|
||||
})
|
||||
}
|
||||
|
||||
pub fn reload(&mut self) -> Result<()> {
|
||||
let (rom, info) = Self::read_rom(&self.file_path)?;
|
||||
self.rom = rom;
|
||||
self.info = Arc::new(info);
|
||||
if self.is_watching() {
|
||||
self.restart_watching();
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn change_save_data_location(
|
||||
&mut self,
|
||||
save_data_location: SaveDataLocation,
|
||||
) -> Result<()> {
|
||||
self.sram_file = File::options()
|
||||
.read(true)
|
||||
.write(true)
|
||||
.create(true)
|
||||
.truncate(false)
|
||||
.open(sram_path(&self.file_path, self.sim_id, save_data_location))?;
|
||||
self.save_sram()
|
||||
}
|
||||
|
||||
pub fn save_sram(&mut self) -> Result<()> {
|
||||
self.sram_file.seek(SeekFrom::Start(0))?;
|
||||
self.sram_file.write_all(&self.sram)?;
|
||||
@@ -92,6 +123,14 @@ impl Cart {
|
||||
self.changed = Arc::new(AtomicBool::new(false));
|
||||
self.watcher = None;
|
||||
}
|
||||
|
||||
fn read_rom(file_path: &Path) -> Result<(Vec<u8>, GameInfo)> {
|
||||
let rom = fs::read(file_path)?;
|
||||
let (rom, info) = try_parse_isx(file_path, &rom)
|
||||
.or_else(|| try_parse_elf(file_path, &rom))
|
||||
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
|
||||
Ok((rom, info))
|
||||
}
|
||||
}
|
||||
|
||||
fn build_watcher(file_path: &Path, changed: Arc<AtomicBool>) -> Option<notify::RecommendedWatcher> {
|
||||
@@ -162,9 +201,17 @@ fn parse_elf_program<Elf: object::read::elf::FileHeader<Endian = object::Endiann
|
||||
Some(bytes)
|
||||
}
|
||||
|
||||
fn sram_path(file_path: &Path, sim_id: SimId) -> PathBuf {
|
||||
match sim_id {
|
||||
SimId::Player1 => file_path.with_extension("p1.sram"),
|
||||
SimId::Player2 => file_path.with_extension("p2.sram"),
|
||||
fn sram_path(file_path: &Path, sim_id: SimId, save_data_location: SaveDataLocation) -> PathBuf {
|
||||
let extension = match sim_id {
|
||||
SimId::Player1 => "p1.sram",
|
||||
SimId::Player2 => "p2.sram",
|
||||
};
|
||||
if let SaveDataLocation::DataDirectory = save_data_location
|
||||
&& let Some(data_dir) = filesystem::init_data_dir()
|
||||
&& let Some(rom_name) = file_path.file_name()
|
||||
{
|
||||
data_dir.join(rom_name).with_extension(extension)
|
||||
} else {
|
||||
file_path.with_extension(extension)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,103 @@
|
||||
#[cfg(target_os = "linux")]
|
||||
use std::fmt::Write as _;
|
||||
use std::{
|
||||
path::PathBuf,
|
||||
sync::{Arc, Weak},
|
||||
};
|
||||
|
||||
use winit::window::Window;
|
||||
|
||||
pub struct FilePicker {
|
||||
window: Option<Weak<Window>>,
|
||||
}
|
||||
|
||||
impl FilePicker {
|
||||
pub fn new() -> Self {
|
||||
Self { window: None }
|
||||
}
|
||||
|
||||
pub fn set_window(&mut self, window: &Arc<Window>) {
|
||||
self.window = Some(Arc::downgrade(window));
|
||||
}
|
||||
|
||||
pub fn pick_file_dialog(&self) -> FileDialogBuilder {
|
||||
self.new_dialog(FileDialogAction::PickFile, false)
|
||||
}
|
||||
|
||||
pub fn save_file_dialog(&self) -> FileDialogBuilder {
|
||||
self.new_dialog(FileDialogAction::SaveFile, cfg!(not(target_os = "windows")))
|
||||
}
|
||||
|
||||
fn new_dialog(&self, action: FileDialogAction, attach_window: bool) -> FileDialogBuilder {
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
let mut dialog = rfd::AsyncFileDialog::new();
|
||||
#[cfg(target_os = "macos")]
|
||||
let mut dialog = rfd::FileDialog::new();
|
||||
|
||||
if attach_window && let Some(window) = self.window.as_ref().and_then(|w| w.upgrade()) {
|
||||
dialog = dialog.set_parent(&window);
|
||||
}
|
||||
FileDialogBuilder { dialog, action }
|
||||
}
|
||||
}
|
||||
|
||||
pub struct FileDialogBuilder {
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
dialog: rfd::AsyncFileDialog,
|
||||
#[cfg(target_os = "macos")]
|
||||
dialog: rfd::FileDialog,
|
||||
action: FileDialogAction,
|
||||
}
|
||||
|
||||
impl FileDialogBuilder {
|
||||
pub fn add_filter(self, name: impl Into<String>, extensions: &[impl ToString]) -> Self {
|
||||
#[cfg(target_os = "linux")]
|
||||
let exts = extensions
|
||||
.iter()
|
||||
.map(|ext| {
|
||||
let mut normalized = String::new();
|
||||
for char in ext.to_string().chars() {
|
||||
if char.is_ascii_lowercase() {
|
||||
let _ = write!(&mut normalized, "[{char}{}]", char.to_ascii_uppercase());
|
||||
} else {
|
||||
normalized.push(char);
|
||||
}
|
||||
}
|
||||
normalized
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
#[cfg(target_os = "linux")]
|
||||
let extensions = &exts;
|
||||
Self {
|
||||
dialog: self.dialog.add_filter(name, extensions),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_file_name(self, file_name: impl Into<String>) -> Self {
|
||||
Self {
|
||||
dialog: self.dialog.set_file_name(file_name),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn open(self) -> Option<PathBuf> {
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
fn resolve(action: impl Future<Output = Option<rfd::FileHandle>>) -> Option<PathBuf> {
|
||||
pollster::block_on(action).map(Into::into)
|
||||
}
|
||||
#[cfg(target_os = "macos")]
|
||||
fn resolve(action: Option<PathBuf>) -> Option<PathBuf> {
|
||||
action
|
||||
}
|
||||
match self.action {
|
||||
FileDialogAction::PickFile => resolve(self.dialog.pick_file()),
|
||||
FileDialogAction::SaveFile => resolve(self.dialog.save_file()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
enum FileDialogAction {
|
||||
PickFile,
|
||||
SaveFile,
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
use std::{fs, path::PathBuf};
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use directories::ProjectDirs;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Persistence {
|
||||
config_dir: Option<PathBuf>,
|
||||
}
|
||||
|
||||
impl Persistence {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
config_dir: init_config_dir(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn save_config<T: Serialize>(&self, file: &str, data: &T) -> Result<()> {
|
||||
if let Some(config_dir) = self.config_dir.as_ref() {
|
||||
let bytes = serde_json::to_vec_pretty(data)?;
|
||||
let filename = config_dir.join(file).with_extension("json");
|
||||
fs::write(&filename, bytes)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn load_config<T: for<'a> Deserialize<'a>>(&self, file: &str) -> Result<T> {
|
||||
let Some(config_dir) = self.config_dir.as_ref() else {
|
||||
bail!("config directory not found");
|
||||
};
|
||||
let filename = config_dir.join(file).with_extension("json");
|
||||
let bytes = fs::read(filename)?;
|
||||
Ok(serde_json::from_slice(&bytes)?)
|
||||
}
|
||||
}
|
||||
|
||||
fn init_config_dir() -> Option<PathBuf> {
|
||||
let config_dir = project_dirs()?.config_dir().to_path_buf();
|
||||
fs::create_dir_all(&config_dir).ok()?;
|
||||
Some(config_dir)
|
||||
}
|
||||
|
||||
pub fn init_data_dir() -> Option<PathBuf> {
|
||||
let data_dir = project_dirs()?.data_dir().to_path_buf();
|
||||
fs::create_dir_all(&data_dir).ok()?;
|
||||
Some(data_dir)
|
||||
}
|
||||
|
||||
fn project_dirs() -> Option<ProjectDirs> {
|
||||
ProjectDirs::from("com", "virtual-boy", "Lemur")
|
||||
}
|
||||
+35
-24
@@ -14,7 +14,7 @@ use winit::keyboard::{KeyCode, PhysicalKey};
|
||||
|
||||
use crate::{
|
||||
emulator::{SimId, VBKey},
|
||||
persistence::Persistence,
|
||||
filesystem::Persistence,
|
||||
};
|
||||
|
||||
#[derive(Clone, PartialEq, Eq, Hash)]
|
||||
@@ -52,12 +52,28 @@ pub trait Mappings {
|
||||
fn use_default_mappings(&mut self);
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Serialize, Deserialize)]
|
||||
pub struct AxisMapping {
|
||||
pub neg: VBKey,
|
||||
pub pos: VBKey,
|
||||
pub pair: Option<Code>,
|
||||
}
|
||||
impl Default for AxisMapping {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
neg: VBKey::empty(),
|
||||
pos: VBKey::empty(),
|
||||
pair: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
pub struct GamepadMapping {
|
||||
buttons: HashMap<Code, VBKey>,
|
||||
axes: HashMap<Code, (VBKey, VBKey)>,
|
||||
axes: HashMap<Code, AxisMapping>,
|
||||
default_buttons: HashMap<Code, VBKey>,
|
||||
default_axes: HashMap<Code, (VBKey, VBKey)>,
|
||||
default_axes: HashMap<Code, AxisMapping>,
|
||||
}
|
||||
|
||||
impl GamepadMapping {
|
||||
@@ -78,7 +94,8 @@ impl GamepadMapping {
|
||||
let mut default_axes = HashMap::new();
|
||||
let mut default_axis = |axis: Axis, neg: VBKey, pos: VBKey| {
|
||||
if let Some(code) = gamepad.axis_code(axis) {
|
||||
default_axes.insert(code, (neg, pos));
|
||||
let pair = axis.second_axis().and_then(|a| gamepad.axis_code(a));
|
||||
default_axes.insert(code, AxisMapping { neg, pos, pair });
|
||||
}
|
||||
};
|
||||
default_axis(Axis::LeftStickX, VBKey::LL, VBKey::LR);
|
||||
@@ -102,19 +119,13 @@ impl GamepadMapping {
|
||||
}
|
||||
|
||||
pub fn add_axis_neg_mapping(&mut self, key: VBKey, code: Code) {
|
||||
let entry = self
|
||||
.axes
|
||||
.entry(code)
|
||||
.or_insert((VBKey::empty(), VBKey::empty()));
|
||||
entry.0 = entry.0.union(key);
|
||||
let entry = self.axes.entry(code).or_default();
|
||||
entry.neg = entry.neg.union(key);
|
||||
}
|
||||
|
||||
pub fn add_axis_pos_mapping(&mut self, key: VBKey, code: Code) {
|
||||
let entry = self
|
||||
.axes
|
||||
.entry(code)
|
||||
.or_insert((VBKey::empty(), VBKey::empty()));
|
||||
entry.1 = entry.1.union(key);
|
||||
let entry = self.axes.entry(code).or_default();
|
||||
entry.pos = entry.pos.union(key);
|
||||
}
|
||||
|
||||
fn save_mappings(&self) -> PersistedGamepadMapping {
|
||||
@@ -145,11 +156,11 @@ impl GamepadMapping {
|
||||
impl Mappings for GamepadMapping {
|
||||
fn mapping_names(&self) -> HashMap<VBKey, Vec<String>> {
|
||||
let mut results: HashMap<VBKey, Vec<String>> = HashMap::new();
|
||||
for (axis, (left_keys, right_keys)) in &self.axes {
|
||||
for key in left_keys.iter() {
|
||||
for (axis, mapping) in &self.axes {
|
||||
for key in mapping.neg.iter() {
|
||||
results.entry(key).or_default().push(format!("-{axis}"));
|
||||
}
|
||||
for key in right_keys.iter() {
|
||||
for key in mapping.pos.iter() {
|
||||
results.entry(key).or_default().push(format!("+{axis}"));
|
||||
}
|
||||
}
|
||||
@@ -162,10 +173,10 @@ impl Mappings for GamepadMapping {
|
||||
}
|
||||
|
||||
fn clear_mappings(&mut self, key: VBKey) {
|
||||
self.axes.retain(|_, (left, right)| {
|
||||
*left = left.difference(key);
|
||||
*right = right.difference(key);
|
||||
!(left.is_empty() && right.is_empty())
|
||||
self.axes.retain(|_, mapping| {
|
||||
mapping.neg = mapping.neg.difference(key);
|
||||
mapping.pos = mapping.pos.difference(key);
|
||||
!(mapping.neg.is_empty() && mapping.pos.is_empty())
|
||||
});
|
||||
self.buttons.retain(|_, keys| {
|
||||
*keys = keys.difference(key);
|
||||
@@ -200,7 +211,7 @@ impl InputMapping {
|
||||
mappings.buttons.get(code).copied()
|
||||
}
|
||||
|
||||
pub fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<(VBKey, VBKey)> {
|
||||
pub fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<AxisMapping> {
|
||||
let mappings = self.gamepads.get(id)?.read().unwrap();
|
||||
mappings.axes.get(code).copied()
|
||||
}
|
||||
@@ -459,9 +470,9 @@ struct PersistedKeyboardMapping {
|
||||
#[derive(Serialize, Deserialize)]
|
||||
struct PersistedGamepadMapping {
|
||||
buttons: Vec<(Code, VBKey)>,
|
||||
axes: Vec<(Code, (VBKey, VBKey))>,
|
||||
axes: Vec<(Code, AxisMapping)>,
|
||||
default_buttons: Vec<(Code, VBKey)>,
|
||||
default_axes: Vec<(Code, (VBKey, VBKey))>,
|
||||
default_axes: Vec<(Code, AxisMapping)>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
|
||||
|
||||
+22
-13
@@ -13,9 +13,9 @@ use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::Subscribe
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
|
||||
use crate::{
|
||||
config::{CliArgs, SimConfig},
|
||||
config::{AppConfig, CliArgs, SimConfig},
|
||||
emulator::SimId,
|
||||
persistence::Persistence,
|
||||
filesystem::Persistence,
|
||||
};
|
||||
|
||||
mod app;
|
||||
@@ -23,12 +23,13 @@ mod audio;
|
||||
mod config;
|
||||
mod controller;
|
||||
mod emulator;
|
||||
mod filepicker;
|
||||
mod filesystem;
|
||||
mod gdbserver;
|
||||
mod graphics;
|
||||
mod images;
|
||||
mod input;
|
||||
mod memory;
|
||||
mod persistence;
|
||||
mod profiler;
|
||||
mod window;
|
||||
|
||||
@@ -59,14 +60,9 @@ fn set_panic_handler() {
|
||||
|
||||
eprint!("{message}");
|
||||
|
||||
let Some(project_dirs) = directories::ProjectDirs::from("com", "virtual-boy", "Lemur")
|
||||
else {
|
||||
let Some(data_dir) = filesystem::init_data_dir() else {
|
||||
return;
|
||||
};
|
||||
let data_dir = project_dirs.data_dir();
|
||||
if std::fs::create_dir_all(data_dir).is_err() {
|
||||
return;
|
||||
}
|
||||
let timestamp = SystemTime::now()
|
||||
.duration_since(SystemTime::UNIX_EPOCH)
|
||||
.unwrap()
|
||||
@@ -97,7 +93,14 @@ fn main() -> Result<()> {
|
||||
|
||||
let persistence = Persistence::new();
|
||||
|
||||
let (mut builder, client) = EmulatorBuilder::new();
|
||||
let mut config = AppConfig::load(&persistence);
|
||||
if config.update(&args) {
|
||||
let _ = config.save(&persistence);
|
||||
}
|
||||
let p1 = SimConfig::load(&persistence, SimId::Player1);
|
||||
let p2 = SimConfig::load(&persistence, SimId::Player2);
|
||||
|
||||
let (mut builder, client) = EmulatorBuilder::new(config.save_data_location);
|
||||
if let Some(path) = &args.rom {
|
||||
builder = builder.with_rom(path);
|
||||
}
|
||||
@@ -110,8 +113,6 @@ fn main() -> Result<()> {
|
||||
if args.profile {
|
||||
builder = builder.start_paused(true)
|
||||
}
|
||||
let p1 = SimConfig::load(&persistence, SimId::Player1);
|
||||
let p2 = SimConfig::load(&persistence, SimId::Player2);
|
||||
|
||||
let watch = args.watch;
|
||||
|
||||
@@ -136,6 +137,14 @@ fn main() -> Result<()> {
|
||||
let event_loop = EventLoop::with_user_event().build().unwrap();
|
||||
event_loop.set_control_flow(ControlFlow::Poll);
|
||||
let proxy = event_loop.create_proxy();
|
||||
event_loop.run_app(&mut Application::new(client, proxy, persistence, args))?;
|
||||
let handle = event_loop.owned_display_handle();
|
||||
event_loop.run_app(&mut Application::new(
|
||||
client,
|
||||
proxy,
|
||||
handle,
|
||||
persistence,
|
||||
args,
|
||||
config,
|
||||
))?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
@@ -1,46 +0,0 @@
|
||||
use std::{fs, path::PathBuf};
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use directories::ProjectDirs;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Persistence {
|
||||
dirs: Option<Dirs>,
|
||||
}
|
||||
|
||||
impl Persistence {
|
||||
pub fn new() -> Self {
|
||||
Self { dirs: init_dirs() }
|
||||
}
|
||||
|
||||
pub fn save_config<T: Serialize>(&self, file: &str, data: &T) -> Result<()> {
|
||||
if let Some(dirs) = self.dirs.as_ref() {
|
||||
let bytes = serde_json::to_vec_pretty(data)?;
|
||||
let filename = dirs.config_dir.join(file).with_extension("json");
|
||||
fs::write(&filename, bytes)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn load_config<T: for<'a> Deserialize<'a>>(&self, file: &str) -> Result<T> {
|
||||
let Some(dirs) = self.dirs.as_ref() else {
|
||||
bail!("config directory not found");
|
||||
};
|
||||
let filename = dirs.config_dir.join(file).with_extension("json");
|
||||
let bytes = fs::read(filename)?;
|
||||
Ok(serde_json::from_slice(&bytes)?)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
struct Dirs {
|
||||
config_dir: PathBuf,
|
||||
}
|
||||
|
||||
fn init_dirs() -> Option<Dirs> {
|
||||
let dirs = ProjectDirs::from("com", "virtual-boy", "Lemur")?;
|
||||
let config_dir = dirs.config_dir().to_path_buf();
|
||||
fs::create_dir_all(&config_dir).ok()?;
|
||||
Some(Dirs { config_dir })
|
||||
}
|
||||
+8
-4
@@ -1,4 +1,4 @@
|
||||
use std::sync::Arc;
|
||||
use std::{path::PathBuf, sync::Arc};
|
||||
|
||||
pub use about::AboutWindow;
|
||||
use egui::{Ui, ViewportBuilder};
|
||||
@@ -28,11 +28,11 @@ mod utils;
|
||||
mod vip;
|
||||
|
||||
pub trait AppWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
SimId::Player1
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
None
|
||||
}
|
||||
fn image_url(&self, name: &str) -> String {
|
||||
format!("vip://{}/{name}", self.sim_id())
|
||||
format!("vip://{}/{name}", self.sim_id().unwrap_or(SimId::Player1))
|
||||
}
|
||||
fn initial_viewport(&self) -> ViewportBuilder;
|
||||
fn show(&mut self, ui: &mut Ui);
|
||||
@@ -47,6 +47,10 @@ pub trait AppWindow {
|
||||
let _ = event;
|
||||
false
|
||||
}
|
||||
fn handle_dropped_file(&mut self, path: PathBuf) -> bool {
|
||||
let _ = path;
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
pub struct InitArgs<'a> {
|
||||
|
||||
+1
-1
@@ -12,7 +12,7 @@ impl AppWindow for AboutWindow {
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut Ui) {
|
||||
CentralPanel::default().show_inside(ui, |ui| {
|
||||
CentralPanel::default().show(ui, |ui| {
|
||||
ui.vertical_centered(|ui| {
|
||||
ui.label("Lemur Virtual Boy Emulator");
|
||||
ui.label(format!("Version {}", env!("CARGO_PKG_VERSION")));
|
||||
|
||||
+153
-34
@@ -1,17 +1,19 @@
|
||||
use std::{
|
||||
ops::{Deref, DerefMut},
|
||||
path::PathBuf,
|
||||
sync::{Arc, Mutex, atomic::AtomicBool, mpsc},
|
||||
time::Duration,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
app::UserEvent,
|
||||
config::{COLOR_PRESETS, SimConfig},
|
||||
config::{AppConfig, COLOR_PRESETS, SaveDataLocation, SimConfig},
|
||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
|
||||
filepicker::FilePicker,
|
||||
filesystem::Persistence,
|
||||
images::ImageTextureLoader,
|
||||
input::{Command, MappingProvider, ShortcutProvider},
|
||||
memory::MemoryClient,
|
||||
persistence::Persistence,
|
||||
window::{
|
||||
AboutWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GdbServerWindow,
|
||||
HotkeysWindow, InitArgs, InputWindow, ObjectWindow, ProfileWindow, RegisterWindow,
|
||||
@@ -20,10 +22,11 @@ use crate::{
|
||||
};
|
||||
use anyhow::Context as _;
|
||||
use egui::{
|
||||
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, Panel, Ui, Vec2,
|
||||
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, Panel, Pos2, Ui, Vec2,
|
||||
ViewportBuilder, ViewportCommand, ViewportId, ViewportIdMap, Window,
|
||||
};
|
||||
use egui_notify::{Anchor, Toast, Toasts};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use winit::{event::KeyEvent, event_loop::EventLoopProxy};
|
||||
|
||||
use super::{
|
||||
@@ -45,13 +48,14 @@ pub struct GameWindow {
|
||||
messages: mpsc::Receiver<Toast>,
|
||||
message_sink: mpsc::Sender<Toast>,
|
||||
color_picker: Option<ColorPickerState>,
|
||||
window: Option<Arc<winit::window::Window>>,
|
||||
file_picker: FilePicker,
|
||||
memory: Arc<MemoryClient>,
|
||||
images: Arc<ImageTextureLoader>,
|
||||
mappings: MappingProvider,
|
||||
children: ViewportIdMap<ChildWindowWrapper>,
|
||||
child_sizes: UiData<ViewportIdMap<Vec2>>,
|
||||
child_states: UiData<ViewportIdMap<ChildState>>,
|
||||
queued_children: Vec<ChildWindow>,
|
||||
show_player_name: bool,
|
||||
}
|
||||
|
||||
impl GameWindow {
|
||||
@@ -68,6 +72,8 @@ impl GameWindow {
|
||||
sim_id: SimId,
|
||||
) -> Self {
|
||||
let config = SimConfig::load(&persistence, sim_id);
|
||||
let _ = proxy.send_event(UserEvent::LowBattery(sim_id, config.low_battery));
|
||||
client.send_command(EmulatorCommand::WatchRom(sim_id, config.watch_rom));
|
||||
let toasts = Toasts::new()
|
||||
.with_anchor(Anchor::BottomLeft)
|
||||
.with_margin((10.0, 10.0).into())
|
||||
@@ -86,13 +92,14 @@ impl GameWindow {
|
||||
messages,
|
||||
message_sink,
|
||||
color_picker: None,
|
||||
window: None,
|
||||
file_picker: FilePicker::new(),
|
||||
memory: memory.clone(),
|
||||
images: images.clone(),
|
||||
mappings: mappings.clone(),
|
||||
children: ViewportIdMap::default(),
|
||||
child_sizes: UiData::new(),
|
||||
child_states: UiData::new(),
|
||||
queued_children: vec![],
|
||||
show_player_name: false,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -175,13 +182,23 @@ impl GameWindow {
|
||||
};
|
||||
|
||||
let mut viewport = child.initial_viewport();
|
||||
if let Some(size) = self.child_sizes.get(&viewport_id) {
|
||||
viewport.inner_size = Some(*size);
|
||||
let title = viewport.title.clone().unwrap();
|
||||
let sim_id = child.sim_id();
|
||||
if let Some(sim_id) = sim_id
|
||||
&& self.show_player_name
|
||||
{
|
||||
viewport.title = Some(format!("{title} ({sim_id})"));
|
||||
}
|
||||
if let Some(state) = self.child_states.get(&viewport_id) {
|
||||
viewport.position = Some(state.position);
|
||||
viewport.inner_size = Some(state.size);
|
||||
}
|
||||
self.children.insert(
|
||||
viewport_id,
|
||||
ChildWindowWrapper {
|
||||
app: Arc::new(Mutex::new(child)),
|
||||
title,
|
||||
sim_id,
|
||||
updates: Some(viewport),
|
||||
close_requested: Arc::new(AtomicBool::new(false)),
|
||||
},
|
||||
@@ -200,6 +217,10 @@ impl GameWindow {
|
||||
self.handle_event(viewport_id, |window| window.handle_gamepad_event(event))
|
||||
}
|
||||
|
||||
pub fn handle_dropped_file(&mut self, viewport_id: ViewportId, path: PathBuf) -> bool {
|
||||
self.handle_event(viewport_id, |window| window.handle_dropped_file(path))
|
||||
}
|
||||
|
||||
fn handle_event<F, R>(&mut self, viewport_id: ViewportId, cb: F) -> R
|
||||
where
|
||||
F: FnOnce(&mut dyn AppWindow) -> R,
|
||||
@@ -236,9 +257,11 @@ impl GameWindow {
|
||||
for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
|
||||
match command {
|
||||
Command::OpenRom => {
|
||||
let rom = rfd::FileDialog::new()
|
||||
let rom = self
|
||||
.file_picker
|
||||
.pick_file_dialog()
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
|
||||
.pick_file();
|
||||
.open();
|
||||
if let Some(path) = rom {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||
@@ -292,9 +315,11 @@ impl GameWindow {
|
||||
.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
|
||||
.clicked()
|
||||
{
|
||||
let rom = rfd::FileDialog::new()
|
||||
let rom = self
|
||||
.file_picker
|
||||
.pick_file_dialog()
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
|
||||
.pick_file();
|
||||
.open();
|
||||
if let Some(path) = rom {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||
@@ -309,6 +334,7 @@ impl GameWindow {
|
||||
}
|
||||
let watch_rom = self.client.is_rom_watched(self.sim_id);
|
||||
if ui.selectable_button(watch_rom, "Watch ROM").clicked() {
|
||||
self.update_config(|c| c.watch_rom = !watch_rom);
|
||||
self.client
|
||||
.send_command(EmulatorCommand::WatchRom(self.sim_id, !watch_rom));
|
||||
}
|
||||
@@ -366,10 +392,18 @@ impl GameWindow {
|
||||
{
|
||||
pollster::block_on(self.take_screenshot());
|
||||
}
|
||||
ui.separator();
|
||||
let low_battery = self.config.low_battery;
|
||||
if ui.selectable_button(low_battery, "Low Battery").clicked() {
|
||||
self.update_config(|c| c.low_battery = !low_battery);
|
||||
let _ = self
|
||||
.proxy
|
||||
.send_event(UserEvent::LowBattery(self.sim_id, !low_battery));
|
||||
}
|
||||
});
|
||||
ui.menu_button("Options", |ui| self.show_options_menu(ui));
|
||||
ui.menu_button("Multiplayer", |ui| {
|
||||
let has_player_2 = self.client.sim_state(SimId::Player2) != SimState::Uninitialized;
|
||||
let has_player_2 = self.client.has_player_2();
|
||||
if self.sim_id == SimId::Player1
|
||||
&& !has_player_2
|
||||
&& ui.button("Open Player 2").clicked()
|
||||
@@ -446,13 +480,12 @@ impl GameWindow {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
|
||||
let bytes = rx.await.context("Could not take screenshot")?;
|
||||
let mut file_dialog = rfd::FileDialog::new()
|
||||
let file = self
|
||||
.file_picker
|
||||
.save_file_dialog()
|
||||
.add_filter("PNG images", &["png"])
|
||||
.set_file_name("screenshot.png");
|
||||
if let Some(window) = self.window.as_ref() {
|
||||
file_dialog = file_dialog.set_parent(window);
|
||||
}
|
||||
let file = file_dialog.save_file();
|
||||
.set_file_name("screenshot.png")
|
||||
.open();
|
||||
let Some(path) = file else {
|
||||
return Ok(None);
|
||||
};
|
||||
@@ -571,6 +604,37 @@ impl GameWindow {
|
||||
if ui.button("Hotkeys").clicked() {
|
||||
self.open(ChildWindow::Hotkeys);
|
||||
}
|
||||
ui.menu_button("Save Data Location", |ui| {
|
||||
let save_data_location = self.client.save_data_location();
|
||||
let update_save_data_location = |new_location: SaveDataLocation| {
|
||||
if new_location == save_data_location {
|
||||
return;
|
||||
};
|
||||
let mut app_config = AppConfig::load(&self.persistence);
|
||||
app_config.save_data_location = new_location;
|
||||
let _ = app_config.save(&self.persistence);
|
||||
self.client
|
||||
.send_command(EmulatorCommand::SetSaveDataLocation(new_location));
|
||||
};
|
||||
if ui
|
||||
.selectable_button(
|
||||
save_data_location == SaveDataLocation::RomDirectory,
|
||||
"Same Directory as ROM",
|
||||
)
|
||||
.clicked()
|
||||
{
|
||||
update_save_data_location(SaveDataLocation::RomDirectory);
|
||||
}
|
||||
if ui
|
||||
.selectable_button(
|
||||
save_data_location == SaveDataLocation::DataDirectory,
|
||||
"App Data Directory",
|
||||
)
|
||||
.clicked()
|
||||
{
|
||||
update_save_data_location(SaveDataLocation::DataDirectory);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
fn show_color_picker(&mut self, ui: &mut Ui) {
|
||||
@@ -621,30 +685,61 @@ impl GameWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for GameWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
let builder = ViewportBuilder::default()
|
||||
.with_title("Lemur")
|
||||
.with_inner_size(self.config.dimensions)
|
||||
.with_inner_size(self.config.dimensions);
|
||||
if let Some(position) = self.config.position {
|
||||
builder.with_position(position)
|
||||
} else {
|
||||
builder
|
||||
}
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut Ui) {
|
||||
self.child_sizes.load(ui);
|
||||
let has_player_2 = self.client.has_player_2();
|
||||
if !self.show_player_name && has_player_2 {
|
||||
ui.send_viewport_cmd(ViewportCommand::Title(format!("Lemur ({})", self.sim_id)));
|
||||
for (viewport_id, child) in &self.children {
|
||||
if let Some(sim_id) = child.sim_id {
|
||||
ui.send_viewport_cmd_to(
|
||||
*viewport_id,
|
||||
ViewportCommand::Title(format!("{} ({sim_id})", child.title)),
|
||||
);
|
||||
}
|
||||
}
|
||||
self.show_player_name = true;
|
||||
} else if self.show_player_name && !has_player_2 {
|
||||
ui.send_viewport_cmd(ViewportCommand::Title("Lemur".to_string()));
|
||||
for (viewport_id, child) in &self.children {
|
||||
if child.sim_id.is_some() {
|
||||
ui.send_viewport_cmd_to(
|
||||
*viewport_id,
|
||||
ViewportCommand::Title(child.title.clone()),
|
||||
);
|
||||
}
|
||||
}
|
||||
self.show_player_name = false;
|
||||
}
|
||||
self.child_states.load(ui);
|
||||
let dimensions = {
|
||||
let bounds = ui.content_rect();
|
||||
bounds.max - bounds.min
|
||||
};
|
||||
self.update_config(|c| c.dimensions = dimensions);
|
||||
let position = ui.input(|i| i.viewport().outer_rect.map(|r| r.min));
|
||||
self.update_config(|c| {
|
||||
c.dimensions = dimensions;
|
||||
c.position = position;
|
||||
});
|
||||
|
||||
while let Ok(toast) = self.messages.try_recv() {
|
||||
self.toasts.add(toast);
|
||||
}
|
||||
Panel::top("menubar")
|
||||
.exact_size(22.0)
|
||||
.show_inside(ui, |ui| {
|
||||
Panel::top("menubar").exact_size(22.0).show(ui, |ui| {
|
||||
MenuBar::new().ui(ui, |ui| {
|
||||
self.show_menu(ui);
|
||||
});
|
||||
@@ -659,7 +754,7 @@ impl AppWindow for GameWindow {
|
||||
});
|
||||
}
|
||||
let frame = Frame::central_panel(ui.style()).fill(Color32::BLACK);
|
||||
CentralPanel::default().frame(frame).show_inside(ui, |ui| {
|
||||
CentralPanel::default().frame(frame).show(ui, |ui| {
|
||||
if let Some(screen) = self.screen.as_mut() {
|
||||
screen.update(self.config.display_mode, self.config.colors);
|
||||
ui.add(screen);
|
||||
@@ -679,8 +774,18 @@ impl AppWindow for GameWindow {
|
||||
let app = child.app.clone();
|
||||
let viewport_builder = child.updates.take().unwrap_or_default();
|
||||
let close_requested = child.close_requested.clone();
|
||||
let size = ui.input_for(*id, |v| v.viewport_rect().size());
|
||||
self.child_sizes.insert(*id, size);
|
||||
if let (Some(outer), Some(inner)) = ui.input_for(*id, |inp| {
|
||||
let viewport = inp.viewport();
|
||||
(viewport.outer_rect, viewport.inner_rect)
|
||||
}) {
|
||||
self.child_states.insert(
|
||||
*id,
|
||||
ChildState {
|
||||
position: outer.min,
|
||||
size: inner.size(),
|
||||
},
|
||||
);
|
||||
}
|
||||
ui.show_viewport_deferred(*id, viewport_builder, move |ui, _| {
|
||||
app.lock().unwrap().show(ui);
|
||||
if ui.input(|s| s.viewport().close_requested()) {
|
||||
@@ -689,7 +794,7 @@ impl AppWindow for GameWindow {
|
||||
});
|
||||
true
|
||||
});
|
||||
self.child_sizes.save(ui);
|
||||
self.child_states.save(ui);
|
||||
ui.request_repaint_after(Duration::from_millis(10));
|
||||
}
|
||||
|
||||
@@ -703,7 +808,13 @@ impl AppWindow for GameWindow {
|
||||
));
|
||||
self.screen = Some(screen);
|
||||
}
|
||||
self.window = Some(args.window.clone());
|
||||
self.file_picker.set_window(args.window);
|
||||
}
|
||||
|
||||
fn handle_dropped_file(&mut self, path: PathBuf) -> bool {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
@@ -724,6 +835,8 @@ struct ColorPickerState {
|
||||
|
||||
struct ChildWindowWrapper {
|
||||
app: Arc<Mutex<AppWrapper>>,
|
||||
title: String,
|
||||
sim_id: Option<SimId>,
|
||||
updates: Option<ViewportBuilder>,
|
||||
close_requested: Arc<AtomicBool>,
|
||||
}
|
||||
@@ -795,3 +908,9 @@ impl ChildWindow {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
|
||||
struct ChildState {
|
||||
position: Pos2,
|
||||
size: Vec2,
|
||||
}
|
||||
|
||||
+4
-4
@@ -42,20 +42,20 @@ impl GdbServerWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for GdbServerWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("GDB Server ({})", self.sim_id))
|
||||
.with_title("GDB Server")
|
||||
.with_inner_size((300.0, 200.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut egui::Ui) {
|
||||
let port_num: Option<u16> = self.port_str.parse().ok();
|
||||
let status = self.server.status();
|
||||
CentralPanel::default().show_inside(ui, |ui| {
|
||||
CentralPanel::default().show(ui, |ui| {
|
||||
ui.horizontal(|ui| {
|
||||
if port_num.is_none() {
|
||||
let style = ui.style_mut();
|
||||
|
||||
@@ -131,7 +131,7 @@ impl AppWindow for HotkeysWindow {
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut Ui) {
|
||||
CentralPanel::default().show_inside(ui, |ui| {
|
||||
CentralPanel::default().show(ui, |ui| {
|
||||
ui.horizontal(|ui| {
|
||||
if ui.button("Use defaults").clicked() {
|
||||
self.shortcuts.reset();
|
||||
|
||||
+3
-3
@@ -70,7 +70,7 @@ impl InputWindow {
|
||||
.column(Column::remainder())
|
||||
.cell_layout(Layout::left_to_right(egui::Align::Center))
|
||||
.body(|mut body| {
|
||||
for keys in KEY_NAMES.chunks_exact(2) {
|
||||
for keys in KEY_NAMES.as_chunks::<2>().0 {
|
||||
body.row(20.0, |mut row| {
|
||||
for (key, name) in keys {
|
||||
let binding = names.remove(key).map(|mut s| {
|
||||
@@ -167,7 +167,7 @@ impl AppWindow for InputWindow {
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut Ui) {
|
||||
Panel::top("options").show_inside(ui, |ui| {
|
||||
Panel::top("options").show(ui, |ui| {
|
||||
ui.horizontal(|ui| {
|
||||
let old_active_tab = self.active_tab;
|
||||
ui.selectable_value(&mut self.active_tab, InputTab::Player1, "Player 1");
|
||||
@@ -182,7 +182,7 @@ impl AppWindow for InputWindow {
|
||||
}
|
||||
});
|
||||
});
|
||||
CentralPanel::default().show_inside(ui, |ui| {
|
||||
CentralPanel::default().show(ui, |ui| {
|
||||
match self.active_tab {
|
||||
InputTab::Player1 => self.show_key_bindings(ui, SimId::Player1),
|
||||
InputTab::Player2 => self.show_key_bindings(ui, SimId::Player2),
|
||||
|
||||
+14
-15
@@ -1,12 +1,12 @@
|
||||
use std::{fs, sync::Arc, time::Duration};
|
||||
use std::{fs, time::Duration};
|
||||
|
||||
use anyhow::Result;
|
||||
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder};
|
||||
use egui_notify::{Anchor, Toast, Toasts};
|
||||
use winit::window::Window;
|
||||
|
||||
use crate::{
|
||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
|
||||
filepicker::FilePicker,
|
||||
profiler::{Profiler, ProfilerStatus},
|
||||
window::{AppWindow, InitArgs},
|
||||
};
|
||||
@@ -16,7 +16,7 @@ pub struct ProfileWindow {
|
||||
client: EmulatorClient,
|
||||
profiler: Profiler,
|
||||
toasts: Toasts,
|
||||
window: Option<Arc<Window>>,
|
||||
file_picker: FilePicker,
|
||||
}
|
||||
|
||||
impl ProfileWindow {
|
||||
@@ -29,7 +29,7 @@ impl ProfileWindow {
|
||||
.with_anchor(Anchor::BottomLeft)
|
||||
.with_margin((10.0, 10.0).into())
|
||||
.reverse(true),
|
||||
window: None,
|
||||
file_picker: FilePicker::new(),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -62,13 +62,12 @@ impl ProfileWindow {
|
||||
|
||||
fn try_finish_recording(&mut self) -> Result<Option<String>> {
|
||||
let bytes_receiver = self.profiler.finish_recording();
|
||||
let mut file_dialog = rfd::FileDialog::new()
|
||||
let file = self
|
||||
.file_picker
|
||||
.save_file_dialog()
|
||||
.add_filter("Profiler files", &["json"])
|
||||
.set_file_name("profile.json");
|
||||
if let Some(window) = self.window.as_ref() {
|
||||
file_dialog = file_dialog.set_parent(window);
|
||||
}
|
||||
let file = file_dialog.save_file();
|
||||
.set_file_name("profile.json")
|
||||
.open();
|
||||
if let Some(path) = file {
|
||||
let bytes = pollster::block_on(bytes_receiver)?;
|
||||
let _ = fs::remove_file(&path);
|
||||
@@ -82,20 +81,20 @@ impl ProfileWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for ProfileWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Profiler ({})", self.sim_id))
|
||||
.with_title("Profiler")
|
||||
.with_inner_size((300.0, 200.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut egui::Ui) {
|
||||
let status = self.profiler.status();
|
||||
let recording = matches!(status, ProfilerStatus::Recording);
|
||||
CentralPanel::default().show_inside(ui, |ui| {
|
||||
CentralPanel::default().show(ui, |ui| {
|
||||
ui.horizontal_wrapped(|ui| {
|
||||
ui.spacing_mut().item_spacing.x = 0.0;
|
||||
ui.add(
|
||||
@@ -164,6 +163,6 @@ impl AppWindow for ProfileWindow {
|
||||
}
|
||||
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
self.window = Some(args.window.clone());
|
||||
self.file_picker.set_window(args.window);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,13 +29,13 @@ impl TerminalWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for TerminalWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Terminal ({})", self.sim_id))
|
||||
.with_title("Terminal")
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ impl AppWindow for TerminalWindow {
|
||||
}
|
||||
self.lines.back_mut().unwrap().push_str(rest);
|
||||
}
|
||||
CentralPanel::default().show_inside(ui, |ui| {
|
||||
CentralPanel::default().show(ui, |ui| {
|
||||
ScrollArea::vertical()
|
||||
.stick_to_bottom(true)
|
||||
.auto_shrink([false, false])
|
||||
|
||||
+10
-6
@@ -1,6 +1,6 @@
|
||||
use std::{
|
||||
fmt::{Display, UpperHex},
|
||||
ops::{Bound, Deref, DerefMut, RangeBounds},
|
||||
ops::{AddAssign, Bound, Deref, DerefMut, MulAssign, RangeBounds},
|
||||
str::FromStr,
|
||||
};
|
||||
|
||||
@@ -10,7 +10,7 @@ use egui::{
|
||||
RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
|
||||
ecolor::HexColor, util::id_type_map::SerializableAny,
|
||||
};
|
||||
use num_traits::{CheckedAdd, CheckedSub, One};
|
||||
use num_traits::{CheckedAdd, CheckedSub, One, Zero};
|
||||
|
||||
pub trait UiExt {
|
||||
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui));
|
||||
@@ -105,14 +105,16 @@ enum Direction {
|
||||
|
||||
pub trait Number:
|
||||
Copy
|
||||
+ Zero
|
||||
+ One
|
||||
+ AddAssign
|
||||
+ MulAssign
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
@@ -121,14 +123,16 @@ pub trait Number:
|
||||
}
|
||||
impl<
|
||||
T: Copy
|
||||
+ Zero
|
||||
+ One
|
||||
+ AddAssign
|
||||
+ MulAssign
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
@@ -209,8 +213,8 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
||||
let from_string = |val: &str| {
|
||||
if self.hex {
|
||||
let bytes = val.as_bytes();
|
||||
let (result, consumed) = T::from_radix_16(bytes);
|
||||
(consumed == bytes.len()).then_some(result)
|
||||
let (result, consumed) = atoi::Integer::<T>::from_radix_16(bytes);
|
||||
(consumed == bytes.len()).then_some(result.0)
|
||||
} else {
|
||||
val.parse::<T>().ok()
|
||||
}
|
||||
|
||||
@@ -191,19 +191,19 @@ impl BgMapWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for BgMapWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("BG Map Data ({})", self.sim_id))
|
||||
.with_title("BG Map Data")
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut Ui) {
|
||||
self.state.load(ui);
|
||||
CentralPanel::default().show_inside(ui, |ui| {
|
||||
CentralPanel::default().show(ui, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
|
||||
@@ -251,19 +251,19 @@ impl CharacterDataWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for CharacterDataWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Character Data ({})", self.sim_id))
|
||||
.with_title("Character Data")
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut Ui) {
|
||||
self.state.load(ui);
|
||||
CentralPanel::default().show_inside(ui, |ui| {
|
||||
CentralPanel::default().show(ui, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
|
||||
@@ -151,19 +151,19 @@ impl FrameBufferWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for FrameBufferWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Frame Buffers ({})", self.sim_id))
|
||||
.with_title("Frame Buffers")
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut Ui) {
|
||||
self.state.load(ui);
|
||||
CentralPanel::default().show_inside(ui, |ui| {
|
||||
CentralPanel::default().show(ui, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
|
||||
@@ -207,19 +207,19 @@ impl ObjectWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for ObjectWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Object Data ({})", self.sim_id))
|
||||
.with_title("Object Data")
|
||||
.with_inner_size((640.0, 500.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut Ui) {
|
||||
self.state.load(ui);
|
||||
CentralPanel::default().show_inside(ui, |ui| {
|
||||
CentralPanel::default().show(ui, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
|
||||
@@ -630,18 +630,18 @@ fn read_address<T: MemoryValue>(registers: &MemoryRef, address: usize) -> T {
|
||||
}
|
||||
|
||||
impl AppWindow for RegisterWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Registers ({})", self.sim_id))
|
||||
.with_title("Registers")
|
||||
.with_inner_size((800.0, 480.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut Ui) {
|
||||
CentralPanel::default().show_inside(ui, |ui| {
|
||||
CentralPanel::default().show(ui, |ui| {
|
||||
ScrollArea::vertical().show(ui, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
let width = ui.available_width();
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Widget};
|
||||
|
||||
pub const GENERIC_PALETTE: [u8; 4] = [0, 32, 64, 128];
|
||||
const COLOR_TRANSPARENT: Color32 = Color32::from_rgb(0x25, 0x25, 0x25);
|
||||
|
||||
pub fn shade(brt: u8, color: Color32) -> Color32 {
|
||||
let corrected = if brt > 132 {
|
||||
@@ -44,7 +45,9 @@ pub fn parse_brts(brts: &[u16; 3], color: Color32) -> [Color32; 4] {
|
||||
|
||||
pub fn palette_colors(palette: u8, brts: &[u8; 8], color: Color32) -> [Color32; 4] {
|
||||
let colors = parse_shades(brts).map(|s| shade(s, color));
|
||||
parse_palette(palette).map(|p| colors[p as usize])
|
||||
let mut palette_colors = parse_palette(palette).map(|p| colors[p as usize]);
|
||||
palette_colors[0] = COLOR_TRANSPARENT;
|
||||
palette_colors
|
||||
}
|
||||
|
||||
pub struct Object {
|
||||
|
||||
@@ -527,19 +527,19 @@ impl WorldWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for WorldWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Worlds ({})", self.sim_id))
|
||||
.with_title("Worlds")
|
||||
.with_inner_size((640.0, 520.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut Ui) {
|
||||
self.state.load(ui);
|
||||
CentralPanel::default().show_inside(ui, |ui| {
|
||||
CentralPanel::default().show(ui, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
@@ -1081,8 +1081,8 @@ impl<'a> SourceCoordCalculator<'a> {
|
||||
(sx, sy)
|
||||
}
|
||||
SourceParam::Affine(affine) => {
|
||||
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.min(0));
|
||||
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.min(0));
|
||||
let sx = affine_coord(affine.src_x, x, affine.dx, -(affine.src_parallax.min(0)));
|
||||
let sy = affine_coord(affine.src_y, x, affine.dy, -(affine.src_parallax.min(0)));
|
||||
(sx, sy)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user