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7 Commits
Author | SHA1 | Date |
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316d297c91 | |
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273b3f3409 | |
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Load Diff
10
Cargo.toml
10
Cargo.toml
|
@ -4,8 +4,8 @@ description = "An emulator for the Virtual Boy."
|
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repository = "https://git.virtual-boy.com/PVB/lemur"
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publish = false
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license = "MIT"
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version = "0.4.4"
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edition = "2021"
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version = "0.4.6"
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edition = "2024"
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[dependencies]
|
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anyhow = "1"
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|
@ -15,7 +15,7 @@ bitflags = { version = "2", features = ["serde"] }
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bytemuck = { version = "1", features = ["derive"] }
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clap = { version = "4", features = ["derive"] }
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cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
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directories = "5"
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directories = "6"
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egui = { version = "0.30", features = ["serde"] }
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egui_extras = { version = "0.30", features = ["image"] }
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egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
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|
@ -30,7 +30,7 @@ num-derive = "0.4"
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num-traits = "0.2"
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oneshot = "0.1"
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pollster = "0.4"
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rfd = "0.15"
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rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "tokio"]}
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rtrb = "0.3"
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rubato = "0.16"
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serde = { version = "1", features = ["derive"] }
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|
@ -43,7 +43,7 @@ wgpu = "23"
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winit = { version = "0.30", features = ["serde"] }
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[target.'cfg(windows)'.dependencies]
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windows = { version = "0.58", features = ["Win32_System_Threading"] }
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windows = { version = "0.59", features = ["Win32_System_Threading"] }
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[build-dependencies]
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cc = "1"
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|
|
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@ -6,6 +6,8 @@ A Virtual Boy emulator built around the shrooms-vb core. Written in Rust, using
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Install the following dependencies:
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- `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old)
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- a C compiler (any will do, [the build script](https://docs.rs/cc/latest/cc/#compile-time-requirements) will find it automatically)
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- (on linux) `libasound2-dev` and `libudev-dev`
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Run
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```sh
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|
|
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@ -1 +1 @@
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Subproject commit b2412d94873222f2060de7a29e195aba6ef02f29
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Subproject commit ecbd103917315e3aa24fd2a682208f5548ec5d1b
|
|
@ -1,9 +1,9 @@
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use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
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use egui::{
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ahash::{HashMap, HashMapExt},
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Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder,
|
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ViewportCommand, ViewportId, ViewportInfo,
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ahash::{HashMap, HashMapExt},
|
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};
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use gilrs::{EventType, Gilrs};
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use tracing::{error, warn};
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|
@ -92,7 +92,8 @@ impl Application {
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fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
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let viewport_id = window.viewport_id();
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if self.viewports.contains_key(&viewport_id) {
|
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if let Some(viewport) = self.viewports.get(&viewport_id) {
|
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viewport.window.focus_window();
|
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return;
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}
|
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self.viewports.insert(
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|
|
|
@ -1,6 +1,6 @@
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use std::time::Duration;
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use anyhow::{bail, Result};
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use anyhow::{Result, bail};
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use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
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use itertools::Itertools;
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use rubato::{FftFixedInOut, Resampler};
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|
|
|
@ -1,6 +1,6 @@
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use std::sync::{Arc, RwLock};
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||||
|
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use gilrs::{ev::Code, Event as GamepadEvent, EventType, GamepadId};
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use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
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use winit::{
|
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event::{ElementState, KeyEvent},
|
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keyboard::PhysicalKey,
|
||||
|
|
|
@ -5,9 +5,9 @@ use std::{
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|||
io::{Read, Seek, SeekFrom, Write},
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path::{Path, PathBuf},
|
||||
sync::{
|
||||
Arc, Weak,
|
||||
atomic::{AtomicBool, Ordering},
|
||||
mpsc::{self, RecvError, TryRecvError},
|
||||
Arc, Weak,
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -22,7 +22,7 @@ use crate::{
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|||
graphics::TextureSink,
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memory::{MemoryRange, MemoryRegion},
|
||||
};
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use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE};
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use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
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pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
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mod address_set;
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|
|
|
@ -1,6 +1,6 @@
|
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use std::{ffi::c_void, ptr, slice};
|
||||
|
||||
use anyhow::{anyhow, Result};
|
||||
use anyhow::{Result, anyhow};
|
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use bitflags::bitflags;
|
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use num_derive::{FromPrimitive, ToPrimitive};
|
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use serde::{Deserialize, Serialize};
|
||||
|
@ -91,7 +91,7 @@ type OnWrite = extern "C" fn(
|
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) -> c_int;
|
||||
|
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#[link(name = "vb")]
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extern "C" {
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unsafe extern "C" {
|
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#[link_name = "vbEmulate"]
|
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fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int;
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#[link_name = "vbEmulateEx"]
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|
@ -170,7 +170,7 @@ extern "C" {
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fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32;
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}
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#[no_mangle]
|
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#[unsafe(no_mangle)]
|
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extern "C" fn on_frame(sim: *mut VB) -> c_int {
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// SAFETY: the *mut VB owns its userdata.
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// There is no way for the userdata to be null or otherwise invalid.
|
||||
|
@ -179,7 +179,7 @@ extern "C" fn on_frame(sim: *mut VB) -> c_int {
|
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1
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
#[unsafe(no_mangle)]
|
||||
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
|
@ -196,14 +196,10 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length:
|
|||
stopped = true;
|
||||
}
|
||||
|
||||
if stopped {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
if stopped { 1 } else { 0 }
|
||||
}
|
||||
|
||||
#[no_mangle]
|
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#[unsafe(no_mangle)]
|
||||
extern "C" fn on_read(
|
||||
sim: *mut VB,
|
||||
address: u32,
|
||||
|
@ -229,7 +225,7 @@ extern "C" fn on_read(
|
|||
0
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
#[unsafe(no_mangle)]
|
||||
extern "C" fn on_write(
|
||||
sim: *mut VB,
|
||||
address: u32,
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
use registers::REGISTERS;
|
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use request::{Request, RequestKind, RequestSource};
|
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use response::Response;
|
||||
|
@ -12,7 +12,7 @@ use tokio::{
|
|||
pin, select,
|
||||
sync::{mpsc, oneshot},
|
||||
};
|
||||
use tracing::{debug, enabled, error, info, Level};
|
||||
use tracing::{Level, debug, enabled, error, info};
|
||||
|
||||
use crate::emulator::{
|
||||
DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType,
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
use atoi::FromRadix16;
|
||||
use tokio::io::{AsyncRead, AsyncReadExt as _};
|
||||
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
use std::{
|
||||
sync::{
|
||||
Arc, Mutex, MutexGuard,
|
||||
atomic::{AtomicU64, Ordering},
|
||||
mpsc, Arc, Mutex, MutexGuard,
|
||||
mpsc,
|
||||
},
|
||||
thread,
|
||||
};
|
||||
|
||||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
use itertools::Itertools as _;
|
||||
use wgpu::{
|
||||
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
|
||||
|
|
|
@ -7,9 +7,9 @@ use std::{
|
|||
};
|
||||
|
||||
use egui::{
|
||||
Color32, ColorImage, TextureHandle, TextureOptions,
|
||||
epaint::ImageDelta,
|
||||
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
|
||||
Color32, ColorImage, TextureHandle, TextureOptions,
|
||||
};
|
||||
use tokio::{sync::mpsc, time::timeout};
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use std::{
|
||||
cmp::Ordering,
|
||||
collections::{hash_map::Entry, HashMap, HashSet},
|
||||
collections::{HashMap, HashSet, hash_map::Entry},
|
||||
fmt::Display,
|
||||
str::FromStr,
|
||||
sync::{Arc, Mutex, RwLock},
|
||||
|
@ -8,7 +8,7 @@ use std::{
|
|||
|
||||
use anyhow::anyhow;
|
||||
use egui::{Key, KeyboardShortcut, Modifiers};
|
||||
use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId};
|
||||
use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use winit::keyboard::{KeyCode, PhysicalKey};
|
||||
|
||||
|
|
|
@ -3,13 +3,13 @@
|
|||
|
||||
use std::{path::PathBuf, process, time::SystemTime};
|
||||
|
||||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
use app::Application;
|
||||
use clap::Parser;
|
||||
use emulator::EmulatorBuilder;
|
||||
use thread_priority::{ThreadBuilder, ThreadPriority};
|
||||
use tracing::error;
|
||||
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer};
|
||||
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
|
||||
mod app;
|
||||
|
|
|
@ -2,7 +2,7 @@ use std::{
|
|||
collections::HashMap,
|
||||
fmt::Debug,
|
||||
iter::FusedIterator,
|
||||
sync::{atomic::AtomicU64, Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak},
|
||||
sync::{Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak, atomic::AtomicU64},
|
||||
};
|
||||
|
||||
use bytemuck::BoxBytes;
|
||||
|
@ -223,7 +223,7 @@ impl MemoryRegion {
|
|||
.iter()
|
||||
.map(|i| i.load(std::sync::atomic::Ordering::Acquire))
|
||||
.enumerate()
|
||||
.max_by_key(|(_, gen)| *gen)
|
||||
.max_by_key(|(_, g)| *g)
|
||||
.map(|(i, _)| i)
|
||||
.unwrap();
|
||||
let inner = match self.bufs[newest_index].try_read() {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use std::{fs, path::PathBuf};
|
||||
|
||||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
use directories::ProjectDirs;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
|
|
|
@ -7,17 +7,17 @@ use crate::{
|
|||
persistence::Persistence,
|
||||
};
|
||||
use egui::{
|
||||
menu, Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui,
|
||||
Vec2, ViewportBuilder, ViewportCommand, ViewportId, Window,
|
||||
Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2,
|
||||
ViewportBuilder, ViewportCommand, ViewportId, Window, menu,
|
||||
};
|
||||
use egui_toast::{Toast, Toasts};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use winit::event_loop::EventLoopProxy;
|
||||
|
||||
use super::{
|
||||
AppWindow,
|
||||
game_screen::{DisplayMode, GameScreen},
|
||||
utils::UiExt as _,
|
||||
AppWindow,
|
||||
};
|
||||
|
||||
const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
||||
|
|
|
@ -2,7 +2,7 @@ use std::{collections::HashMap, sync::Arc};
|
|||
|
||||
use egui::{Color32, Rgba, Vec2, Widget};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use wgpu::{util::DeviceExt as _, BindGroup, BindGroupLayout, Buffer, RenderPipeline};
|
||||
use wgpu::{BindGroup, BindGroupLayout, Buffer, RenderPipeline, util::DeviceExt as _};
|
||||
|
||||
use crate::graphics::TextureSink;
|
||||
|
||||
|
|
|
@ -6,9 +6,9 @@ use std::{
|
|||
|
||||
use atoi::FromRadix16;
|
||||
use egui::{
|
||||
ecolor::HexColor, Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect,
|
||||
Response, RichText, Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget,
|
||||
WidgetText,
|
||||
Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText,
|
||||
Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
|
||||
ecolor::HexColor,
|
||||
};
|
||||
use num_traits::{CheckedAdd, CheckedSub, One};
|
||||
|
||||
|
@ -119,20 +119,20 @@ pub trait Number:
|
|||
{
|
||||
}
|
||||
impl<
|
||||
T: Copy
|
||||
+ One
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
> Number for T
|
||||
T: Copy
|
||||
+ One
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
> Number for T
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -11,8 +11,8 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
utils::{NumberEdit, UiExt},
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt},
|
||||
},
|
||||
};
|
||||
|
||||
|
|
|
@ -12,8 +12,8 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
},
|
||||
};
|
||||
|
||||
|
|
|
@ -11,8 +11,8 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
},
|
||||
};
|
||||
|
||||
|
|
|
@ -11,8 +11,8 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
},
|
||||
};
|
||||
|
||||
|
|
|
@ -10,8 +10,8 @@ use crate::{
|
|||
emulator::SimId,
|
||||
memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
|
||||
window::{
|
||||
utils::{NumberEdit, UiExt},
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt},
|
||||
},
|
||||
};
|
||||
|
||||
|
|
|
@ -124,7 +124,7 @@ impl CellData {
|
|||
}
|
||||
|
||||
pub fn update(&self, source: &mut u16) -> bool {
|
||||
let new_value = (self.palette_index as u16) << 14
|
||||
let new_value = ((self.palette_index as u16) << 14)
|
||||
| if self.hflip { 0x2000 } else { 0x0000 }
|
||||
| if self.vflip { 0x1000 } else { 0x0000 }
|
||||
| (self.char_index as u16 & 0x07ff)
|
||||
|
@ -222,12 +222,12 @@ impl Widget for CharacterGrid<'_> {
|
|||
for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
|
||||
let p1 = (res.rect.min.x + x, res.rect.min.y).into();
|
||||
let p2 = (res.rect.min.x + x, res.rect.max.y).into();
|
||||
painter.line(vec![p1, p2], stroke);
|
||||
painter.line_segment([p1, p2], stroke);
|
||||
}
|
||||
for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
|
||||
let p1 = (res.rect.min.x, res.rect.min.y + y).into();
|
||||
let p2 = (res.rect.max.x, res.rect.min.y + y).into();
|
||||
painter.line(vec![p1, p2], stroke);
|
||||
painter.line_segment([p1, p2], stroke);
|
||||
}
|
||||
}
|
||||
if let Some(selected) = self.selected {
|
||||
|
|
|
@ -6,8 +6,8 @@ use egui::{
|
|||
};
|
||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||
use fixed::{
|
||||
types::extra::{U3, U9},
|
||||
FixedI32,
|
||||
types::extra::{U3, U9},
|
||||
};
|
||||
use num_derive::{FromPrimitive, ToPrimitive};
|
||||
use num_traits::{FromPrimitive, ToPrimitive};
|
||||
|
@ -17,12 +17,12 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryRef, MemoryView},
|
||||
window::{
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
},
|
||||
};
|
||||
|
||||
use super::utils::{self, shade, CellData, Object};
|
||||
use super::utils::{self, CellData, Object, shade};
|
||||
|
||||
pub struct WorldWindow {
|
||||
sim_id: SimId,
|
||||
|
@ -33,6 +33,7 @@ pub struct WorldWindow {
|
|||
index: usize,
|
||||
param_index: usize,
|
||||
generic_palette: bool,
|
||||
show_extents: bool,
|
||||
params: ImageParams<WorldParams>,
|
||||
scale: f32,
|
||||
}
|
||||
|
@ -57,6 +58,7 @@ impl WorldWindow {
|
|||
index: params.index,
|
||||
param_index: 0,
|
||||
generic_palette: params.generic_palette,
|
||||
show_extents: false,
|
||||
params,
|
||||
scale: 1.0,
|
||||
}
|
||||
|
@ -413,6 +415,7 @@ impl WorldWindow {
|
|||
ui.add(slider);
|
||||
});
|
||||
ui.checkbox(&mut self.generic_palette, "Generic palette");
|
||||
ui.checkbox(&mut self.show_extents, "Show extents");
|
||||
});
|
||||
});
|
||||
self.params.write(WorldParams {
|
||||
|
@ -426,7 +429,82 @@ impl WorldWindow {
|
|||
let image = Image::new("vip://world")
|
||||
.fit_to_original_size(self.scale)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
ui.add(image);
|
||||
let res = ui.add(image);
|
||||
if self.show_extents {
|
||||
let world = {
|
||||
let worlds = self.worlds.borrow();
|
||||
let data = worlds.read(self.index);
|
||||
World::parse(&data)
|
||||
};
|
||||
if world.header.mode == WorldMode::Object {
|
||||
return;
|
||||
}
|
||||
|
||||
let lx1 = (world.dst_x - world.dst_parallax) as f32 * self.scale;
|
||||
let lx2 = lx1 + world.width as f32 * self.scale;
|
||||
let rx1 = (world.dst_x + world.dst_parallax) as f32 * self.scale;
|
||||
let rx2 = rx1 + world.width as f32 * self.scale;
|
||||
let y1 = world.dst_y as f32 * self.scale;
|
||||
let y2 = y1 + world.height as f32 * self.scale;
|
||||
|
||||
let left_color = self.params.left_color;
|
||||
let right_color = self.params.right_color;
|
||||
let both_color = Color32::from_rgb(
|
||||
left_color.r() + right_color.r(),
|
||||
left_color.g() + right_color.g(),
|
||||
left_color.b() + right_color.b(),
|
||||
);
|
||||
|
||||
let painter = ui.painter();
|
||||
let draw_rect = |x1: f32, x2: f32, color: Color32| {
|
||||
painter.line(
|
||||
vec![
|
||||
res.rect.min + (x1, y1).into(),
|
||||
res.rect.min + (x2, y1).into(),
|
||||
res.rect.min + (x2, y2).into(),
|
||||
res.rect.min + (x1, y2).into(),
|
||||
res.rect.min + (x1, y1).into(),
|
||||
],
|
||||
(2.0, color),
|
||||
)
|
||||
};
|
||||
|
||||
match (world.header.lon, world.header.ron) {
|
||||
(false, false) => {}
|
||||
(true, false) => {
|
||||
draw_rect(lx1, lx2, left_color);
|
||||
}
|
||||
(false, true) => {
|
||||
draw_rect(rx1, rx2, right_color);
|
||||
}
|
||||
(true, true) if world.dst_parallax == 0 => {
|
||||
draw_rect(lx1, lx2, both_color);
|
||||
}
|
||||
(true, true) => {
|
||||
draw_rect(lx1, lx2, left_color);
|
||||
draw_rect(rx1, rx2, right_color);
|
||||
let (x1, x2) = if world.dst_parallax < 0 {
|
||||
(lx1, rx2)
|
||||
} else {
|
||||
(rx1, lx2)
|
||||
};
|
||||
painter.line_segment(
|
||||
[
|
||||
res.rect.min + (x1, y1).into(),
|
||||
res.rect.min + (x2 + 1.0, y1).into(),
|
||||
],
|
||||
(2.0, both_color),
|
||||
);
|
||||
painter.line_segment(
|
||||
[
|
||||
res.rect.min + (x1, y2).into(),
|
||||
res.rect.min + (x2 + 1.0, y2).into(),
|
||||
],
|
||||
(2.0, both_color),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -442,7 +520,7 @@ impl AppWindow for WorldWindow {
|
|||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Worlds ({})", self.sim_id))
|
||||
.with_inner_size((640.0, 500.0))
|
||||
.with_inner_size((640.0, 520.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
|
@ -870,7 +948,7 @@ impl WorldHeader {
|
|||
let new_value = (*source & 0x0030)
|
||||
| if self.lon { 0x8000 } else { 0x0000 }
|
||||
| if self.ron { 0x4000 } else { 0x0000 }
|
||||
| self.mode.to_u16().unwrap() << 12
|
||||
| (self.mode.to_u16().unwrap() << 12)
|
||||
| ((self.scx as u16) << 10)
|
||||
| ((self.scy as u16) << 8)
|
||||
| if self.over { 0x0080 } else { 0x0000 }
|
||||
|
|
Loading…
Reference in New Issue