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v0.4.4 ... main

27 changed files with 599 additions and 496 deletions

875
Cargo.lock generated

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@ -4,8 +4,8 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false
license = "MIT"
version = "0.4.4"
edition = "2021"
version = "0.4.6"
edition = "2024"
[dependencies]
anyhow = "1"
@ -15,7 +15,7 @@ bitflags = { version = "2", features = ["serde"] }
bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "5"
directories = "6"
egui = { version = "0.30", features = ["serde"] }
egui_extras = { version = "0.30", features = ["image"] }
egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
@ -30,7 +30,7 @@ num-derive = "0.4"
num-traits = "0.2"
oneshot = "0.1"
pollster = "0.4"
rfd = "0.15"
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "tokio"]}
rtrb = "0.3"
rubato = "0.16"
serde = { version = "1", features = ["derive"] }
@ -43,7 +43,7 @@ wgpu = "23"
winit = { version = "0.30", features = ["serde"] }
[target.'cfg(windows)'.dependencies]
windows = { version = "0.58", features = ["Win32_System_Threading"] }
windows = { version = "0.59", features = ["Win32_System_Threading"] }
[build-dependencies]
cc = "1"

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@ -6,6 +6,8 @@ A Virtual Boy emulator built around the shrooms-vb core. Written in Rust, using
Install the following dependencies:
- `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old)
- a C compiler (any will do, [the build script](https://docs.rs/cc/latest/cc/#compile-time-requirements) will find it automatically)
- (on linux) `libasound2-dev` and `libudev-dev`
Run
```sh

@ -1 +1 @@
Subproject commit b2412d94873222f2060de7a29e195aba6ef02f29
Subproject commit ecbd103917315e3aa24fd2a682208f5548ec5d1b

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@ -1,9 +1,9 @@
use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
use egui::{
ahash::{HashMap, HashMapExt},
Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder,
ViewportCommand, ViewportId, ViewportInfo,
ahash::{HashMap, HashMapExt},
};
use gilrs::{EventType, Gilrs};
use tracing::{error, warn};
@ -92,7 +92,8 @@ impl Application {
fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
let viewport_id = window.viewport_id();
if self.viewports.contains_key(&viewport_id) {
if let Some(viewport) = self.viewports.get(&viewport_id) {
viewport.window.focus_window();
return;
}
self.viewports.insert(

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@ -1,6 +1,6 @@
use std::time::Duration;
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use itertools::Itertools;
use rubato::{FftFixedInOut, Resampler};

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@ -1,6 +1,6 @@
use std::sync::{Arc, RwLock};
use gilrs::{ev::Code, Event as GamepadEvent, EventType, GamepadId};
use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
use winit::{
event::{ElementState, KeyEvent},
keyboard::PhysicalKey,

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@ -5,9 +5,9 @@ use std::{
io::{Read, Seek, SeekFrom, Write},
path::{Path, PathBuf},
sync::{
Arc, Weak,
atomic::{AtomicBool, Ordering},
mpsc::{self, RecvError, TryRecvError},
Arc, Weak,
},
};
@ -22,7 +22,7 @@ use crate::{
graphics::TextureSink,
memory::{MemoryRange, MemoryRegion},
};
use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE};
use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
mod address_set;

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@ -1,6 +1,6 @@
use std::{ffi::c_void, ptr, slice};
use anyhow::{anyhow, Result};
use anyhow::{Result, anyhow};
use bitflags::bitflags;
use num_derive::{FromPrimitive, ToPrimitive};
use serde::{Deserialize, Serialize};
@ -91,7 +91,7 @@ type OnWrite = extern "C" fn(
) -> c_int;
#[link(name = "vb")]
extern "C" {
unsafe extern "C" {
#[link_name = "vbEmulate"]
fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int;
#[link_name = "vbEmulateEx"]
@ -170,7 +170,7 @@ extern "C" {
fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32;
}
#[no_mangle]
#[unsafe(no_mangle)]
extern "C" fn on_frame(sim: *mut VB) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
@ -179,7 +179,7 @@ extern "C" fn on_frame(sim: *mut VB) -> c_int {
1
}
#[no_mangle]
#[unsafe(no_mangle)]
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
@ -196,14 +196,10 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length:
stopped = true;
}
if stopped {
1
} else {
0
}
if stopped { 1 } else { 0 }
}
#[no_mangle]
#[unsafe(no_mangle)]
extern "C" fn on_read(
sim: *mut VB,
address: u32,
@ -229,7 +225,7 @@ extern "C" fn on_read(
0
}
#[no_mangle]
#[unsafe(no_mangle)]
extern "C" fn on_write(
sim: *mut VB,
address: u32,

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@ -1,4 +1,4 @@
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use registers::REGISTERS;
use request::{Request, RequestKind, RequestSource};
use response::Response;
@ -12,7 +12,7 @@ use tokio::{
pin, select,
sync::{mpsc, oneshot},
};
use tracing::{debug, enabled, error, info, Level};
use tracing::{Level, debug, enabled, error, info};
use crate::emulator::{
DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType,

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@ -1,4 +1,4 @@
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use atoi::FromRadix16;
use tokio::io::{AsyncRead, AsyncReadExt as _};

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@ -1,12 +1,13 @@
use std::{
sync::{
Arc, Mutex, MutexGuard,
atomic::{AtomicU64, Ordering},
mpsc, Arc, Mutex, MutexGuard,
mpsc,
},
thread,
};
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use itertools::Itertools as _;
use wgpu::{
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,

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@ -7,9 +7,9 @@ use std::{
};
use egui::{
Color32, ColorImage, TextureHandle, TextureOptions,
epaint::ImageDelta,
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
Color32, ColorImage, TextureHandle, TextureOptions,
};
use tokio::{sync::mpsc, time::timeout};

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@ -1,6 +1,6 @@
use std::{
cmp::Ordering,
collections::{hash_map::Entry, HashMap, HashSet},
collections::{HashMap, HashSet, hash_map::Entry},
fmt::Display,
str::FromStr,
sync::{Arc, Mutex, RwLock},
@ -8,7 +8,7 @@ use std::{
use anyhow::anyhow;
use egui::{Key, KeyboardShortcut, Modifiers};
use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId};
use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
use serde::{Deserialize, Serialize};
use winit::keyboard::{KeyCode, PhysicalKey};

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@ -3,13 +3,13 @@
use std::{path::PathBuf, process, time::SystemTime};
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use app::Application;
use clap::Parser;
use emulator::EmulatorBuilder;
use thread_priority::{ThreadBuilder, ThreadPriority};
use tracing::error;
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer};
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
use winit::event_loop::{ControlFlow, EventLoop};
mod app;

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@ -2,7 +2,7 @@ use std::{
collections::HashMap,
fmt::Debug,
iter::FusedIterator,
sync::{atomic::AtomicU64, Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak},
sync::{Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak, atomic::AtomicU64},
};
use bytemuck::BoxBytes;
@ -223,7 +223,7 @@ impl MemoryRegion {
.iter()
.map(|i| i.load(std::sync::atomic::Ordering::Acquire))
.enumerate()
.max_by_key(|(_, gen)| *gen)
.max_by_key(|(_, g)| *g)
.map(|(i, _)| i)
.unwrap();
let inner = match self.bufs[newest_index].try_read() {

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@ -1,6 +1,6 @@
use std::{fs, path::PathBuf};
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use directories::ProjectDirs;
use serde::{Deserialize, Serialize};

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@ -7,17 +7,17 @@ use crate::{
persistence::Persistence,
};
use egui::{
menu, Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui,
Vec2, ViewportBuilder, ViewportCommand, ViewportId, Window,
Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2,
ViewportBuilder, ViewportCommand, ViewportId, Window, menu,
};
use egui_toast::{Toast, Toasts};
use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy;
use super::{
AppWindow,
game_screen::{DisplayMode, GameScreen},
utils::UiExt as _,
AppWindow,
};
const COLOR_PRESETS: [[Color32; 2]; 3] = [

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@ -2,7 +2,7 @@ use std::{collections::HashMap, sync::Arc};
use egui::{Color32, Rgba, Vec2, Widget};
use serde::{Deserialize, Serialize};
use wgpu::{util::DeviceExt as _, BindGroup, BindGroupLayout, Buffer, RenderPipeline};
use wgpu::{BindGroup, BindGroupLayout, Buffer, RenderPipeline, util::DeviceExt as _};
use crate::graphics::TextureSink;

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@ -6,9 +6,9 @@ use std::{
use atoi::FromRadix16;
use egui::{
ecolor::HexColor, Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect,
Response, RichText, Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget,
WidgetText,
Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText,
Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
ecolor::HexColor,
};
use num_traits::{CheckedAdd, CheckedSub, One};
@ -119,20 +119,20 @@ pub trait Number:
{
}
impl<
T: Copy
+ One
+ CheckedAdd
+ CheckedSub
+ Eq
+ Ord
+ Display
+ FromStr
+ FromRadix16
+ UpperHex
+ Send
+ Sync
+ 'static,
> Number for T
T: Copy
+ One
+ CheckedAdd
+ CheckedSub
+ Eq
+ Ord
+ Display
+ FromStr
+ FromRadix16
+ UpperHex
+ Send
+ Sync
+ 'static,
> Number for T
{
}

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@ -11,8 +11,8 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
utils::{NumberEdit, UiExt},
AppWindow,
utils::{NumberEdit, UiExt},
},
};

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@ -12,8 +12,8 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
utils::{NumberEdit, UiExt as _},
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};

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@ -11,8 +11,8 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
utils::{NumberEdit, UiExt as _},
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};

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@ -11,8 +11,8 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
utils::{NumberEdit, UiExt as _},
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};

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@ -10,8 +10,8 @@ use crate::{
emulator::SimId,
memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
window::{
utils::{NumberEdit, UiExt},
AppWindow,
utils::{NumberEdit, UiExt},
},
};

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@ -124,7 +124,7 @@ impl CellData {
}
pub fn update(&self, source: &mut u16) -> bool {
let new_value = (self.palette_index as u16) << 14
let new_value = ((self.palette_index as u16) << 14)
| if self.hflip { 0x2000 } else { 0x0000 }
| if self.vflip { 0x1000 } else { 0x0000 }
| (self.char_index as u16 & 0x07ff)
@ -222,12 +222,12 @@ impl Widget for CharacterGrid<'_> {
for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
let p1 = (res.rect.min.x + x, res.rect.min.y).into();
let p2 = (res.rect.min.x + x, res.rect.max.y).into();
painter.line(vec![p1, p2], stroke);
painter.line_segment([p1, p2], stroke);
}
for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
let p1 = (res.rect.min.x, res.rect.min.y + y).into();
let p2 = (res.rect.max.x, res.rect.min.y + y).into();
painter.line(vec![p1, p2], stroke);
painter.line_segment([p1, p2], stroke);
}
}
if let Some(selected) = self.selected {

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@ -6,8 +6,8 @@ use egui::{
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use fixed::{
types::extra::{U3, U9},
FixedI32,
types::extra::{U3, U9},
};
use num_derive::{FromPrimitive, ToPrimitive};
use num_traits::{FromPrimitive, ToPrimitive};
@ -17,12 +17,12 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryRef, MemoryView},
window::{
utils::{NumberEdit, UiExt as _},
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
use super::utils::{self, shade, CellData, Object};
use super::utils::{self, CellData, Object, shade};
pub struct WorldWindow {
sim_id: SimId,
@ -33,6 +33,7 @@ pub struct WorldWindow {
index: usize,
param_index: usize,
generic_palette: bool,
show_extents: bool,
params: ImageParams<WorldParams>,
scale: f32,
}
@ -57,6 +58,7 @@ impl WorldWindow {
index: params.index,
param_index: 0,
generic_palette: params.generic_palette,
show_extents: false,
params,
scale: 1.0,
}
@ -413,6 +415,7 @@ impl WorldWindow {
ui.add(slider);
});
ui.checkbox(&mut self.generic_palette, "Generic palette");
ui.checkbox(&mut self.show_extents, "Show extents");
});
});
self.params.write(WorldParams {
@ -426,7 +429,82 @@ impl WorldWindow {
let image = Image::new("vip://world")
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
let res = ui.add(image);
if self.show_extents {
let world = {
let worlds = self.worlds.borrow();
let data = worlds.read(self.index);
World::parse(&data)
};
if world.header.mode == WorldMode::Object {
return;
}
let lx1 = (world.dst_x - world.dst_parallax) as f32 * self.scale;
let lx2 = lx1 + world.width as f32 * self.scale;
let rx1 = (world.dst_x + world.dst_parallax) as f32 * self.scale;
let rx2 = rx1 + world.width as f32 * self.scale;
let y1 = world.dst_y as f32 * self.scale;
let y2 = y1 + world.height as f32 * self.scale;
let left_color = self.params.left_color;
let right_color = self.params.right_color;
let both_color = Color32::from_rgb(
left_color.r() + right_color.r(),
left_color.g() + right_color.g(),
left_color.b() + right_color.b(),
);
let painter = ui.painter();
let draw_rect = |x1: f32, x2: f32, color: Color32| {
painter.line(
vec![
res.rect.min + (x1, y1).into(),
res.rect.min + (x2, y1).into(),
res.rect.min + (x2, y2).into(),
res.rect.min + (x1, y2).into(),
res.rect.min + (x1, y1).into(),
],
(2.0, color),
)
};
match (world.header.lon, world.header.ron) {
(false, false) => {}
(true, false) => {
draw_rect(lx1, lx2, left_color);
}
(false, true) => {
draw_rect(rx1, rx2, right_color);
}
(true, true) if world.dst_parallax == 0 => {
draw_rect(lx1, lx2, both_color);
}
(true, true) => {
draw_rect(lx1, lx2, left_color);
draw_rect(rx1, rx2, right_color);
let (x1, x2) = if world.dst_parallax < 0 {
(lx1, rx2)
} else {
(rx1, lx2)
};
painter.line_segment(
[
res.rect.min + (x1, y1).into(),
res.rect.min + (x2 + 1.0, y1).into(),
],
(2.0, both_color),
);
painter.line_segment(
[
res.rect.min + (x1, y2).into(),
res.rect.min + (x2 + 1.0, y2).into(),
],
(2.0, both_color),
);
}
}
}
}
}
@ -442,7 +520,7 @@ impl AppWindow for WorldWindow {
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Worlds ({})", self.sim_id))
.with_inner_size((640.0, 500.0))
.with_inner_size((640.0, 520.0))
}
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
@ -870,7 +948,7 @@ impl WorldHeader {
let new_value = (*source & 0x0030)
| if self.lon { 0x8000 } else { 0x0000 }
| if self.ron { 0x4000 } else { 0x0000 }
| self.mode.to_u16().unwrap() << 12
| (self.mode.to_u16().unwrap() << 12)
| ((self.scx as u16) << 10)
| ((self.scy as u16) << 8)
| if self.over { 0x0080 } else { 0x0000 }