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19 Commits
Author SHA1 Message Date
SonicSwordcane 6272f6cc21 chore: Release lemur version 0.7.3 2025-08-24 22:29:04 -04:00
SonicSwordcane bc6cc6cabc Fix build 2025-08-24 22:28:44 -04:00
SonicSwordcane f732720c31 Update rust version (required many build changes) 2025-08-24 21:02:48 -04:00
SonicSwordcane b988571674 Update shrooms-vb-core with fix for Virtual Lab 2025-08-24 12:17:42 -04:00
SonicSwordcane c52c33ce67 chore: Release lemur version 0.7.2 2025-08-22 23:39:57 -04:00
SonicSwordcane 7ecb248407 Update shrooms-vb-core with emulation fixes 2025-08-22 23:38:55 -04:00
SonicSwordcane fdd71f582b Update deps again 2025-08-22 23:37:36 -04:00
SonicSwordcane 83b567cfd4 Fix NumberEdit taking too much space 2025-08-22 23:37:02 -04:00
SonicSwordcane 6687b1f12f Fix SRAM addressable range 2025-08-07 21:09:16 -04:00
SonicSwordcane af2df78809 Move cart to separate file 2025-08-06 23:31:32 -04:00
SonicSwordcane 89dfeeeb2d Randomize SRAM when first created 2025-08-03 18:42:19 -04:00
SonicSwordcane d4844a303a Merge pull request 'Upgrade deps' (#6) from upgrade-deps into main
Reviewed-on: #6
2025-08-03 21:42:34 +00:00
SonicSwordcane 74ce44db8b Remove cruft 2025-08-03 17:38:06 -04:00
SonicSwordcane 5c0f4c2df4 Update remaining dependencies 2025-08-03 17:33:16 -04:00
SonicSwordcane 110a31870f Update egui/wgpu another major version 2025-08-03 17:29:46 -04:00
SonicSwordcane 43288fc71f Update egui/wgpu one major version 2025-08-03 14:11:33 -04:00
SonicSwordcane 052e3e5c03 Update simple deps 2025-08-03 13:48:25 -04:00
SonicSwordcane dc072cc2ba chore: Release lemur version 0.7.1 2025-07-14 19:34:16 -04:00
SonicSwordcane 3ac13d0cf2 Use sync file dialog for screenshots 2025-07-14 19:33:36 -04:00
16 changed files with 1075 additions and 883 deletions
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@@ -4,7 +4,7 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur" repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false publish = false
license = "MIT" license = "MIT"
version = "0.7.0" version = "0.7.3"
edition = "2024" edition = "2024"
[dependencies] [dependencies]
@@ -16,11 +16,11 @@ bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] } clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" } cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "6" directories = "6"
egui = { version = "0.30", features = ["serde"] } egui = { version = "0.32", features = ["serde"] }
egui_extras = { version = "0.30", features = ["image"] } egui_extras = { version = "0.32", features = ["image"] }
egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" } egui-notify = "0.20"
egui-winit = "0.30" egui-winit = "0.32"
egui-wgpu = { version = "0.30", features = ["winit"] } egui-wgpu = { version = "0.32", features = ["winit"] }
fixed = { version = "1.28", features = ["num-traits"] } fixed = { version = "1.28", features = ["num-traits"] }
gilrs = { version = "0.11", features = ["serde-serialize"] } gilrs = { version = "0.11", features = ["serde-serialize"] }
hex = "0.4" hex = "0.4"
@@ -30,20 +30,21 @@ num-derive = "0.4"
num-traits = "0.2" num-traits = "0.2"
oneshot = "0.1" oneshot = "0.1"
pollster = "0.4" pollster = "0.4"
rand = "0.9"
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]} rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
rtrb = "0.3" rtrb = "0.3"
rubato = "0.16" rubato = "0.16"
serde = { version = "1", features = ["derive"] } serde = { version = "1", features = ["derive"] }
serde_json = "1" serde_json = "1"
thread-priority = "1" thread-priority = "2"
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] } tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
tracing = { version = "0.1", features = ["release_max_level_info"] } tracing = { version = "0.1", features = ["release_max_level_info"] }
tracing-subscriber = { version = "0.3", features = ["env-filter"] } tracing-subscriber = { version = "0.3", features = ["env-filter"] }
wgpu = "23" wgpu = "25"
winit = { version = "0.30", features = ["serde"] } winit = { version = "0.30", features = ["serde"] }
[target.'cfg(windows)'.dependencies] [target.'cfg(windows)'.dependencies]
windows = { version = "0.59", features = ["Win32_System_Threading"] } windows = { version = "0.61", features = ["Win32_System_Threading"] }
[build-dependencies] [build-dependencies]
cc = "1" cc = "1"
+26 -10
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@@ -1,24 +1,39 @@
# This Dockerfile produces a base image for builds. # This Dockerfile produces a base image for builds.
# It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux. # It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux.
FROM crazymax/osxcross:latest-ubuntu AS osxcross FROM debian:bookworm AS osxcross
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
WORKDIR /build/osxcross
ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" .
ADD "https://github.com/joseluisq/macosx-sdks/releases/download/14.5/MacOSX14.5.sdk.tar.xz" ./tarballs/MacOSX14.5.sdk.tar.xz
RUN apt-get update && \
apt-get install -y ca-certificates
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN apt-get update && \
apt-get install -y bash bzip2 clang-20 git lld-20 llvm-20 make patch xz-utils && \
ln -s $(which clang-20) /usr/bin/clang && \
ln -s $(which clang++-20) /usr/bin/clang++ && \
ln -s $(which ld64.lld-20) /usr/bin/ld64.lld && \
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
FROM rust:latest FROM rust:1.89-bookworm
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN rustup target add x86_64-pc-windows-msvc && \ RUN rustup target add x86_64-pc-windows-msvc && \
rustup target add x86_64-apple-darwin && \ rustup target add x86_64-apple-darwin && \
rustup target add aarch64-apple-darwin && \ rustup target add aarch64-apple-darwin && \
apt-get update && \ apt-get update && \
apt-get install -y clang-19 lld-19 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \ apt-get install -y clang-20 lld-20 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
cargo install cargo-bundle xwin && \ cargo install cargo-bundle xwin && \
xwin --accept-license splat --output xwin && \ xwin --accept-license splat --output xwin && \
rm -rf .xwin-cache && \ rm -rf .xwin-cache && \
ln -s $(which clang-19) /usr/bin/clang && \ ln -s $(which clang-20) /usr/bin/clang && \
ln -s $(which clang++-19) /usr/bin/clang++ ln -s $(which clang++-20) /usr/bin/clang++
COPY --from=osxcross /osxcross /osxcross COPY --from=osxcross /osxcross /osxcross
ENV PATH="/osxcross/bin:$PATH" \ ENV PATH="/osxcross/bin:$PATH" \
LD_LIBRARY_PATH="/osxcross/lib" \ LD_LIBRARY_PATH="/osxcross/lib" \
CC="clang-19" CXX="clang++-19" AR="llvm-ar-19" \ CC="clang-20" CXX="clang++-20" AR="llvm-ar-20" \
CC_x86_64-apple-darwin="o64-clang" \ CC_x86_64-apple-darwin="o64-clang" \
CXX_x86_64-apple-darwin="o64-clang++" \ CXX_x86_64-apple-darwin="o64-clang++" \
CC_aarch64-apple-darwin="oa64-clang" \ CC_aarch64-apple-darwin="oa64-clang" \
@@ -27,10 +42,11 @@ ENV PATH="/osxcross/bin:$PATH" \
CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \ CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \ SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-19" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-20" \
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \ CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \ CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-20" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-20" \
RC_PATH="llvm-rc-19" \ RC_PATH="llvm-rc-20" \
MACOSX_DEPLOYMENT_TARGET="14.5" MACOSX_DEPLOYMENT_TARGET="14.5"
ENTRYPOINT ["bash"]
+4
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@@ -0,0 +1,4 @@
Types: deb deb-src
URIs: http://apt.llvm.org/bookworm/
Suites: llvm-toolchain-bookworm-20
Components: main
+4
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@@ -0,0 +1,4 @@
set -e
docker build --pull -f build.Dockerfile -t lemur-build .
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app lemur-build /app/scripts/do-bundle.sh
+1 -2
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@@ -24,8 +24,7 @@ if ! command -v docker 2>&1 >/dev/null; then
exit 1 exit 1
fi fi
docker build -f build.Dockerfile -t lemur-build . ./scripts/bundle.sh
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app --entrypoint bash lemur-build /app/scripts/do-bundle.sh
body=$(cat <<EOF body=$(cat <<EOF
## How to install ## How to install
+34 -32
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@@ -209,10 +209,9 @@ impl ApplicationHandler<UserEvent> for Application {
.focused .focused
.as_ref() .as_ref()
.and_then(|id| self.viewports.get_mut(id)) .and_then(|id| self.viewports.get_mut(id))
&& viewport.app.handle_gamepad_event(&event)
{ {
if viewport.app.handle_gamepad_event(&event) { return;
return;
}
} }
self.controllers.handle_gamepad_event(&event); self.controllers.handle_gamepad_event(&event);
} }
@@ -289,19 +288,19 @@ impl ApplicationHandler<UserEvent> for Application {
fn exiting(&mut self, _event_loop: &ActiveEventLoop) { fn exiting(&mut self, _event_loop: &ActiveEventLoop) {
let (sender, receiver) = oneshot::channel(); let (sender, receiver) = oneshot::channel();
if self.client.send_command(EmulatorCommand::Exit(sender)) { if self.client.send_command(EmulatorCommand::Exit(sender))
if let Err(error) = receiver.recv_timeout(Duration::from_secs(5)) { && let Err(error) = receiver.recv_timeout(Duration::from_secs(5))
error!(%error, "could not gracefully exit."); {
} error!(%error, "could not gracefully exit.");
} }
} }
} }
struct WgpuState { struct WgpuState {
instance: Arc<wgpu::Instance>, instance: wgpu::Instance,
adapter: Arc<wgpu::Adapter>, adapter: wgpu::Adapter,
device: Arc<wgpu::Device>, device: wgpu::Device,
queue: Arc<wgpu::Queue>, queue: wgpu::Queue,
} }
impl WgpuState { impl WgpuState {
@@ -309,21 +308,21 @@ impl WgpuState {
#[allow(unused_variables)] #[allow(unused_variables)]
let egui_wgpu::WgpuConfiguration { let egui_wgpu::WgpuConfiguration {
wgpu_setup: wgpu_setup:
egui_wgpu::WgpuSetup::CreateNew { egui_wgpu::WgpuSetup::CreateNew(egui_wgpu::WgpuSetupCreateNew {
supported_backends, instance_descriptor: wgpu::InstanceDescriptor { backends, .. },
device_descriptor, device_descriptor,
.. ..
}, }),
.. ..
} = egui_wgpu::WgpuConfiguration::default() } = egui_wgpu::WgpuConfiguration::default()
else { else {
panic!("required fields not found") panic!("required fields not found")
}; };
#[cfg(windows)] #[cfg(windows)]
let supported_backends = wgpu::util::backend_bits_from_env() let backends = wgpu::Backends::from_env()
.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN); .unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor { let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
backends: supported_backends, backends,
..wgpu::InstanceDescriptor::default() ..wgpu::InstanceDescriptor::default()
}); });
@@ -334,17 +333,14 @@ impl WgpuState {
})) }))
.expect("could not create adapter"); .expect("could not create adapter");
let trace_path = std::env::var("WGPU_TRACE"); let (device, queue) =
let (device, queue) = pollster::block_on(adapter.request_device( pollster::block_on(adapter.request_device(&(*device_descriptor)(&adapter)))
&(*device_descriptor)(&adapter), .expect("could not request device");
trace_path.ok().as_ref().map(std::path::Path::new),
))
.expect("could not request device");
Self { Self {
instance: Arc::new(instance), instance,
adapter: Arc::new(adapter), adapter,
device: Arc::new(device), device,
queue: Arc::new(queue), queue,
} }
} }
} }
@@ -382,24 +378,30 @@ impl Viewport {
ctx.set_fonts(fonts); ctx.set_fonts(fonts);
ctx.style_mut(|s| { ctx.style_mut(|s| {
s.wrap_mode = Some(TextWrapMode::Extend); s.wrap_mode = Some(TextWrapMode::Extend);
s.visuals.menu_rounding = Default::default(); s.visuals.menu_corner_radius = Default::default();
s.spacing.scroll = ScrollStyle::thin(); s.spacing.scroll = ScrollStyle::thin();
}); });
egui_extras::install_image_loaders(&ctx); egui_extras::install_image_loaders(&ctx);
let wgpu_config = egui_wgpu::WgpuConfiguration { let wgpu_config = egui_wgpu::WgpuConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync, present_mode: wgpu::PresentMode::AutoNoVsync,
wgpu_setup: egui_wgpu::WgpuSetup::Existing { wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
instance: wgpu.instance.clone(), instance: wgpu.instance.clone(),
adapter: wgpu.adapter.clone(), adapter: wgpu.adapter.clone(),
device: wgpu.device.clone(), device: wgpu.device.clone(),
queue: wgpu.queue.clone(), queue: wgpu.queue.clone(),
}, }),
..egui_wgpu::WgpuConfiguration::default() ..egui_wgpu::WgpuConfiguration::default()
}; };
let mut painter = let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new(
egui_wgpu::winit::Painter::new(ctx.clone(), wgpu_config, 1, None, false, true); ctx.clone(),
wgpu_config,
1,
None,
false,
true,
));
let mut info = ViewportInfo::default(); let mut info = ViewportInfo::default();
let mut builder = app.initial_viewport(); let mut builder = app.initial_viewport();
+15 -54
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@@ -1,24 +1,24 @@
use std::{ use std::{
collections::HashMap, collections::HashMap,
fmt::Display, fmt::Display,
fs::{self, File},
io::{Read, Seek, SeekFrom, Write},
path::{Path, PathBuf}, path::{Path, PathBuf},
sync::{ sync::{
Arc, Weak, Arc, Weak,
atomic::{AtomicBool, Ordering}, atomic::{AtomicBool, Ordering},
mpsc::{self, RecvError, TryRecvError}, mpsc::{self, RecvError, TryRecvError},
}, },
time::Duration,
}; };
use anyhow::Result; use anyhow::Result;
use atomic::Atomic; use atomic::Atomic;
use bytemuck::NoUninit; use bytemuck::NoUninit;
use egui_toast::{Toast, ToastKind, ToastOptions}; use egui_notify::Toast;
use tracing::{error, warn}; use tracing::{error, warn};
use crate::{ use crate::{
audio::Audio, audio::Audio,
emulator::cart::Cart,
graphics::TextureSink, graphics::TextureSink,
memory::{MemoryRange, MemoryRegion}, memory::{MemoryRange, MemoryRegion},
}; };
@@ -26,6 +26,7 @@ use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType}; pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
mod address_set; mod address_set;
mod cart;
mod shrooms_vb_core; mod shrooms_vb_core;
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)] #[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
@@ -60,43 +61,6 @@ impl Display for SimId {
} }
} }
struct Cart {
rom_path: PathBuf,
rom: Vec<u8>,
sram_file: File,
sram: Vec<u8>,
}
impl Cart {
fn load(rom_path: &Path, sim_id: SimId) -> Result<Self> {
let rom = fs::read(rom_path)?;
let mut sram_file = File::options()
.read(true)
.write(true)
.create(true)
.truncate(false)
.open(sram_path(rom_path, sim_id))?;
sram_file.set_len(8 * 1024)?;
let mut sram = vec![];
sram_file.read_to_end(&mut sram)?;
Ok(Cart {
rom_path: rom_path.to_path_buf(),
rom,
sram_file,
sram,
})
}
}
fn sram_path(rom_path: &Path, sim_id: SimId) -> PathBuf {
match sim_id {
SimId::Player1 => rom_path.with_extension("p1.sram"),
SimId::Player2 => rom_path.with_extension("p2.sram"),
}
}
pub struct EmulatorBuilder { pub struct EmulatorBuilder {
rom: Option<PathBuf>, rom: Option<PathBuf>,
commands: mpsc::Receiver<EmulatorCommand>, commands: mpsc::Receiver<EmulatorCommand>,
@@ -218,12 +182,12 @@ impl Emulator {
} }
pub fn start_second_sim(&mut self, rom: Option<PathBuf>) -> Result<()> { pub fn start_second_sim(&mut self, rom: Option<PathBuf>) -> Result<()> {
let rom_path = if let Some(path) = rom { let file_path = if let Some(path) = rom {
Some(path) Some(path)
} else { } else {
self.carts[0].as_ref().map(|c| c.rom_path.clone()) self.carts[0].as_ref().map(|c| c.file_path.clone())
}; };
let cart = match rom_path { let cart = match file_path {
Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2)?), Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2)?),
None => None, None => None,
}; };
@@ -336,8 +300,7 @@ impl Emulator {
let cart = self.carts[sim_id.to_index()].as_mut(); let cart = self.carts[sim_id.to_index()].as_mut();
if let (Some(sim), Some(cart)) = (sim, cart) { if let (Some(sim), Some(cart)) = (sim, cart) {
sim.read_sram(&mut cart.sram); sim.read_sram(&mut cart.sram);
cart.sram_file.seek(SeekFrom::Start(0))?; cart.save_sram()?;
cart.sram_file.write_all(&cart.sram)?;
} }
Ok(()) Ok(())
} }
@@ -492,11 +455,11 @@ impl Emulator {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else { let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return true; return true;
}; };
if let Some(text) = sim.take_stdout() { if let Some(text) = sim.take_stdout()
if stdout.send(text).is_err() { && stdout.send(text).is_err()
sim.watch_stdout(false); {
return false; sim.watch_stdout(false);
} return false;
} }
true true
}); });
@@ -726,10 +689,8 @@ impl Emulator {
.get(&sim_id) .get(&sim_id)
.or_else(|| self.messages.get(&SimId::Player1)); .or_else(|| self.messages.get(&SimId::Player1));
if let Some(msg) = messages { if let Some(msg) = messages {
let toast = Toast::new() let mut toast = Toast::error(&message);
.kind(ToastKind::Error) toast.duration(Some(Duration::from_secs(5)));
.options(ToastOptions::default().duration_in_seconds(5.0))
.text(&message);
if msg.send(toast).is_ok() { if msg.send(toast).is_ok() {
return; return;
} }
+63
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@@ -0,0 +1,63 @@
use anyhow::Result;
use rand::Rng;
use std::{
fs::{self, File},
io::{Read, Seek as _, SeekFrom, Write as _},
path::{Path, PathBuf},
};
use crate::emulator::SimId;
pub struct Cart {
pub file_path: PathBuf,
pub rom: Vec<u8>,
sram_file: File,
pub sram: Vec<u8>,
}
impl Cart {
pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> {
let rom = fs::read(file_path)?;
let mut sram_file = File::options()
.read(true)
.write(true)
.create(true)
.truncate(false)
.open(sram_path(file_path, sim_id))?;
let sram = if sram_file.metadata()?.len() == 0 {
// new SRAM file, randomize the contents
let mut sram = vec![0; 16 * 1024];
let mut rng = rand::rng();
for dst in sram.iter_mut().step_by(2) {
*dst = rng.random();
}
sram
} else {
let mut sram = Vec::with_capacity(16 * 1024);
sram_file.read_to_end(&mut sram)?;
sram
};
Ok(Cart {
file_path: file_path.to_path_buf(),
rom,
sram_file,
sram,
})
}
pub fn save_sram(&mut self) -> Result<()> {
self.sram_file.seek(SeekFrom::Start(0))?;
self.sram_file.write_all(&self.sram)?;
Ok(())
}
}
fn sram_path(file_path: &Path, sim_id: SimId) -> PathBuf {
match sim_id {
SimId::Player1 => file_path.with_extension("p1.sram"),
SimId::Player2 => file_path.with_extension("p2.sram"),
}
}
+4 -4
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@@ -10,7 +10,7 @@ use std::{
use anyhow::{Result, bail}; use anyhow::{Result, bail};
use itertools::Itertools as _; use itertools::Itertools as _;
use wgpu::{ use wgpu::{
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture, Device, Extent3d, Origin3d, Queue, TexelCopyBufferLayout, TexelCopyTextureInfo, Texture,
TextureDescriptor, TextureFormat, TextureUsages, TextureView, TextureViewDescriptor, TextureDescriptor, TextureFormat, TextureUsages, TextureView, TextureViewDescriptor,
}; };
@@ -21,7 +21,7 @@ pub struct TextureSink {
} }
impl TextureSink { impl TextureSink {
pub fn new(device: &Device, queue: Arc<Queue>) -> (Self, TextureView) { pub fn new(device: &Device, queue: Queue) -> (Self, TextureView) {
let texture = Self::create_texture(device); let texture = Self::create_texture(device);
let view = texture.create_view(&TextureViewDescriptor::default()); let view = texture.create_view(&TextureViewDescriptor::default());
let buffers = Arc::new(BufferPool::new()); let buffers = Arc::new(BufferPool::new());
@@ -72,7 +72,7 @@ impl TextureSink {
} }
fn write_texture(queue: &Queue, texture: &Texture, bytes: &[u8]) { fn write_texture(queue: &Queue, texture: &Texture, bytes: &[u8]) {
let texture = ImageCopyTexture { let texture = TexelCopyTextureInfo {
texture, texture,
mip_level: 0, mip_level: 0,
origin: Origin3d::ZERO, origin: Origin3d::ZERO,
@@ -83,7 +83,7 @@ impl TextureSink {
height: 224, height: 224,
depth_or_array_layers: 1, depth_or_array_layers: 1,
}; };
let data_layout = ImageDataLayout { let data_layout = TexelCopyBufferLayout {
offset: 0, offset: 0,
bytes_per_row: Some(384 * 2), bytes_per_row: Some(384 * 2),
rows_per_image: Some(224), rows_per_image: Some(224),
+2 -2
View File
@@ -193,8 +193,8 @@ struct ImageState {
impl ImageState { impl ImageState {
fn new(size: [usize; 2]) -> Self { fn new(size: [usize; 2]) -> Self {
let buffers = [ let buffers = [
Arc::new(ColorImage::new(size, Color32::BLACK)), Arc::new(ColorImage::filled(size, Color32::BLACK)),
Arc::new(ColorImage::new(size, Color32::BLACK)), Arc::new(ColorImage::filled(size, Color32::BLACK)),
]; ];
let sink = buffers[0].clone(); let sink = buffers[0].clone();
Self { Self {
+1 -1
View File
@@ -169,7 +169,7 @@ impl MemoryRef<'_> {
T::from_bytes(&self.inner[from..to]) T::from_bytes(&self.inner[from..to])
} }
pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<T> { pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<'_, T> {
let from = start * size_of::<T>(); let from = start * size_of::<T>();
let to = from + (count * size_of::<T>()); let to = from + (count * size_of::<T>());
MemoryIter::new(&self.inner[from..to]) MemoryIter::new(&self.inner[from..to])
+30 -62
View File
@@ -1,4 +1,4 @@
use std::sync::mpsc; use std::{sync::mpsc, time::Duration};
use crate::{ use crate::{
app::UserEvent, app::UserEvent,
@@ -8,10 +8,10 @@ use crate::{
}; };
use anyhow::Context as _; use anyhow::Context as _;
use egui::{ use egui::{
Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2, Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2,
ViewportBuilder, ViewportCommand, ViewportId, Window, menu, ViewportBuilder, ViewportCommand, ViewportId, Window,
}; };
use egui_toast::{Toast, ToastKind, ToastOptions, Toasts}; use egui_notify::{Anchor, Toast, Toasts};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy; use winit::event_loop::EventLoopProxy;
@@ -43,6 +43,7 @@ pub struct GameWindow {
shortcuts: ShortcutProvider, shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
config: GameConfig, config: GameConfig,
toasts: Toasts,
screen: Option<GameScreen>, screen: Option<GameScreen>,
messages: Option<mpsc::Receiver<Toast>>, messages: Option<mpsc::Receiver<Toast>>,
color_picker: Option<ColorPickerState>, color_picker: Option<ColorPickerState>,
@@ -57,6 +58,10 @@ impl GameWindow {
sim_id: SimId, sim_id: SimId,
) -> Self { ) -> Self {
let config = load_config(&persistence, sim_id); let config = load_config(&persistence, sim_id);
let toasts = Toasts::new()
.with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into())
.reverse(true);
Self { Self {
client, client,
proxy, proxy,
@@ -64,13 +69,14 @@ impl GameWindow {
shortcuts, shortcuts,
sim_id, sim_id,
config, config,
toasts,
screen: None, screen: None,
messages: None, messages: None,
color_picker: None, color_picker: None,
} }
} }
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui, toasts: &mut Toasts) { fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
let state = self.client.emulator_state(); let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready; let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running; let can_pause = is_ready && state == EmulatorState::Running;
@@ -119,7 +125,7 @@ impl GameWindow {
if autopause { if autopause {
self.client.send_command(EmulatorCommand::Pause); self.client.send_command(EmulatorCommand::Pause);
} }
pollster::block_on(self.take_screenshot(toasts)); pollster::block_on(self.take_screenshot());
if autopause { if autopause {
self.client.send_command(EmulatorCommand::Resume); self.client.send_command(EmulatorCommand::Resume);
} }
@@ -139,7 +145,6 @@ impl GameWindow {
self.client self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path)); .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
} }
ui.close_menu();
} }
if ui if ui
.add(self.button_for(ui.ctx(), "Quit", Command::Quit)) .add(self.button_for(ui.ctx(), "Quit", Command::Quit))
@@ -158,7 +163,6 @@ impl GameWindow {
.clicked() .clicked()
{ {
self.client.send_command(EmulatorCommand::Pause); self.client.send_command(EmulatorCommand::Pause);
ui.close_menu();
} }
} else if ui } else if ui
.add_enabled( .add_enabled(
@@ -168,7 +172,6 @@ impl GameWindow {
.clicked() .clicked()
{ {
self.client.send_command(EmulatorCommand::Resume); self.client.send_command(EmulatorCommand::Resume);
ui.close_menu();
} }
if ui if ui
.add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset)) .add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
@@ -176,7 +179,6 @@ impl GameWindow {
{ {
self.client self.client
.send_command(EmulatorCommand::Reset(self.sim_id)); .send_command(EmulatorCommand::Reset(self.sim_id));
ui.close_menu();
} }
ui.separator(); ui.separator();
if ui if ui
@@ -187,7 +189,6 @@ impl GameWindow {
.clicked() .clicked()
{ {
self.client.send_command(EmulatorCommand::FrameAdvance); self.client.send_command(EmulatorCommand::FrameAdvance);
ui.close_menu();
} }
ui.separator(); ui.separator();
if ui if ui
@@ -197,8 +198,7 @@ impl GameWindow {
) )
.clicked() .clicked()
{ {
pollster::block_on(self.take_screenshot(toasts)); pollster::block_on(self.take_screenshot());
ui.close_menu();
} }
}); });
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui)); ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
@@ -211,17 +211,14 @@ impl GameWindow {
self.client self.client
.send_command(EmulatorCommand::StartSecondSim(None)); .send_command(EmulatorCommand::StartSecondSim(None));
self.proxy.send_event(UserEvent::OpenPlayer2).unwrap(); self.proxy.send_event(UserEvent::OpenPlayer2).unwrap();
ui.close_menu();
} }
if has_player_2 { if has_player_2 {
let linked = self.client.are_sims_linked(); let linked = self.client.are_sims_linked();
if linked && ui.button("Unlink").clicked() { if linked && ui.button("Unlink").clicked() {
self.client.send_command(EmulatorCommand::Unlink); self.client.send_command(EmulatorCommand::Unlink);
ui.close_menu();
} }
if !linked && ui.button("Link").clicked() { if !linked && ui.button("Link").clicked() {
self.client.send_command(EmulatorCommand::Link); self.client.send_command(EmulatorCommand::Link);
ui.close_menu();
} }
} }
}); });
@@ -230,78 +227,63 @@ impl GameWindow {
self.proxy self.proxy
.send_event(UserEvent::OpenTerminal(self.sim_id)) .send_event(UserEvent::OpenTerminal(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
if ui.button("GDB Server").clicked() { if ui.button("GDB Server").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenDebugger(self.sim_id)) .send_event(UserEvent::OpenDebugger(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
ui.separator(); ui.separator();
if ui.button("Character Data").clicked() { if ui.button("Character Data").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenCharacterData(self.sim_id)) .send_event(UserEvent::OpenCharacterData(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
if ui.button("Background Maps").clicked() { if ui.button("Background Maps").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenBgMap(self.sim_id)) .send_event(UserEvent::OpenBgMap(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
if ui.button("Objects").clicked() { if ui.button("Objects").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenObjects(self.sim_id)) .send_event(UserEvent::OpenObjects(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
if ui.button("Worlds").clicked() { if ui.button("Worlds").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenWorlds(self.sim_id)) .send_event(UserEvent::OpenWorlds(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
if ui.button("Frame Buffers").clicked() { if ui.button("Frame Buffers").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenFrameBuffers(self.sim_id)) .send_event(UserEvent::OpenFrameBuffers(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
if ui.button("Registers").clicked() { if ui.button("Registers").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenRegisters(self.sim_id)) .send_event(UserEvent::OpenRegisters(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
}); });
ui.menu_button("Help", |ui| { ui.menu_button("Help", |ui| {
if ui.button("About").clicked() { if ui.button("About").clicked() {
self.proxy.send_event(UserEvent::OpenAbout).unwrap(); self.proxy.send_event(UserEvent::OpenAbout).unwrap();
ui.close_menu();
} }
}); });
} }
async fn take_screenshot(&self, toasts: &mut Toasts) { async fn take_screenshot(&mut self) {
match self.try_take_screenshot().await { match self.try_take_screenshot().await {
Ok(Some(path)) => { Ok(Some(path)) => {
toasts.add( let mut toast = Toast::info(format!("Saved to {path}"));
Toast::new() toast.duration(Some(Duration::from_secs(5)));
.kind(ToastKind::Info) self.toasts.add(toast);
.options(ToastOptions::default().duration_in_seconds(5.0))
.text(format!("Saved to {path}")),
);
} }
Ok(None) => {} Ok(None) => {}
Err(error) => { Err(error) => {
toasts.add( let mut toast = Toast::error(format!("{error:#}"));
Toast::new() toast.duration(Some(Duration::from_secs(5)));
.kind(ToastKind::Error) self.toasts.add(toast);
.options(ToastOptions::default().duration_in_seconds(5.0))
.text(format!("{error:#}")),
);
} }
} }
} }
@@ -311,12 +293,11 @@ impl GameWindow {
self.client self.client
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx)); .send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
let bytes = rx.await.context("Could not take screenshot")?; let bytes = rx.await.context("Could not take screenshot")?;
let file = rfd::AsyncFileDialog::new() let file = rfd::FileDialog::new()
.add_filter("PNG images", &["png"]) .add_filter("PNG images", &["png"])
.set_file_name("screenshot.png") .set_file_name("screenshot.png")
.save_file() .save_file();
.await; let Some(path) = file else {
let Some(file) = file else {
return Ok(None); return Ok(None);
}; };
if bytes.len() != 384 * 224 * 2 { if bytes.len() != 384 * 224 * 2 {
@@ -328,10 +309,8 @@ impl GameWindow {
let y = (index / 2) / 384; let y = (index / 2) / 384;
screencap.put_pixel(x as u32, y as u32, image::Luma([pixel])); screencap.put_pixel(x as u32, y as u32, image::Luma([pixel]));
} }
screencap screencap.save(&path).context("Could not save screenshot")?;
.save(&file.path()) Ok(Some(path.display().to_string()))
.context("Could not save screenshot")?;
Ok(Some(file.path().display().to_string()))
} }
fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) { fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) {
@@ -351,7 +330,6 @@ impl GameWindow {
.clicked() .clicked()
{ {
ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims)); ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims));
ui.close_menu();
} }
} }
}); });
@@ -388,13 +366,11 @@ impl GameWindow {
c.display_mode = display_mode; c.display_mode = display_mode;
c.dimensions = current_dims * scale; c.dimensions = current_dims * scale;
}); });
ui.close_menu();
}); });
ui.menu_button("Colors", |ui| { ui.menu_button("Colors", |ui| {
for preset in COLOR_PRESETS { for preset in COLOR_PRESETS {
if ui.color_pair_button(preset[0], preset[1]).clicked() { if ui.color_pair_button(preset[0], preset[1]).clicked() {
self.update_config(|c| c.colors = preset); self.update_config(|c| c.colors = preset);
ui.close_menu();
} }
} }
ui.with_layout(ui.layout().with_cross_align(egui::Align::Center), |ui| { ui.with_layout(ui.layout().with_cross_align(egui::Align::Center), |ui| {
@@ -415,7 +391,6 @@ impl GameWindow {
just_opened: true, just_opened: true,
unpause_on_close: is_running, unpause_on_close: is_running,
}); });
ui.close_menu();
} }
}); });
}); });
@@ -426,23 +401,19 @@ impl GameWindow {
if ui.selectable_button(p1_enabled, "Player 1").clicked() { if ui.selectable_button(p1_enabled, "Player 1").clicked() {
self.client self.client
.send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled)); .send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled));
ui.close_menu();
} }
if ui.selectable_button(p2_enabled, "Player 2").clicked() { if ui.selectable_button(p2_enabled, "Player 2").clicked() {
self.client self.client
.send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled)); .send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled));
ui.close_menu();
} }
}); });
ui.menu_button("Input", |ui| { ui.menu_button("Input", |ui| {
if ui.button("Bind Inputs").clicked() { if ui.button("Bind Inputs").clicked() {
self.proxy.send_event(UserEvent::OpenInput).unwrap(); self.proxy.send_event(UserEvent::OpenInput).unwrap();
ui.close_menu();
} }
}); });
if ui.button("Hotkeys").clicked() { if ui.button("Hotkeys").clicked() {
self.proxy.send_event(UserEvent::OpenHotkeys).unwrap(); self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
ui.close_menu();
} }
} }
@@ -486,7 +457,7 @@ impl GameWindow {
self.config = new_config; self.config = new_config;
} }
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button { fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button<'_> {
let button = Button::new(text); let button = Button::new(text);
match self.shortcuts.shortcut_for(command) { match self.shortcuts.shortcut_for(command) {
Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)), Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)),
@@ -538,19 +509,16 @@ impl AppWindow for GameWindow {
}; };
self.update_config(|c| c.dimensions = dimensions); self.update_config(|c| c.dimensions = dimensions);
let mut toasts = Toasts::new()
.anchor(Align2::LEFT_BOTTOM, (10.0, 10.0))
.direction(Direction::BottomUp);
if let Some(messages) = self.messages.as_mut() { if let Some(messages) = self.messages.as_mut() {
while let Ok(toast) = messages.try_recv() { while let Ok(toast) = messages.try_recv() {
toasts.add(toast); self.toasts.add(toast);
} }
} }
TopBottomPanel::top("menubar") TopBottomPanel::top("menubar")
.exact_height(22.0) .exact_height(22.0)
.show(ctx, |ui| { .show(ctx, |ui| {
menu::bar(ui, |ui| { MenuBar::new().ui(ui, |ui| {
self.show_menu(ctx, ui, &mut toasts); self.show_menu(ctx, ui);
}); });
}); });
if self.color_picker.is_some() { if self.color_picker.is_some() {
@@ -569,7 +537,7 @@ impl AppWindow for GameWindow {
ui.add(screen); ui.add(screen);
} }
}); });
toasts.show(ctx); self.toasts.show(ctx);
} }
fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) {
+6 -6
View File
@@ -62,8 +62,8 @@ impl HotkeysWindow {
} }
}); });
}); });
if let Some(command) = self.now_binding { if let Some(command) = self.now_binding
if let Some(shortcut) = ui.input_mut(|i| { && let Some(shortcut) = ui.input_mut(|i| {
i.events.iter().find_map(|event| match event { i.events.iter().find_map(|event| match event {
Event::Key { Event::Key {
key, key,
@@ -73,10 +73,10 @@ impl HotkeysWindow {
} => Some(KeyboardShortcut::new(*modifiers, *key)), } => Some(KeyboardShortcut::new(*modifiers, *key)),
_ => None, _ => None,
}) })
}) { })
self.shortcuts.set(command, shortcut); {
self.now_binding = None; self.shortcuts.set(command, shortcut);
} self.now_binding = None;
} }
} }
+27 -33
View File
@@ -6,8 +6,8 @@ use std::{
use atoi::FromRadix16; use atoi::FromRadix16;
use egui::{ use egui::{
Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText, Align, Color32, CornerRadius, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response,
Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText, RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
ecolor::HexColor, ecolor::HexColor,
}; };
use num_traits::{CheckedAdd, CheckedSub, One}; use num_traits::{CheckedAdd, CheckedSub, One};
@@ -37,8 +37,8 @@ impl UiExt for Ui {
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) { fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) {
let title: String = title.into(); let title: String = title.into();
let mut frame = Frame::group(self.style()); let mut frame = Frame::group(self.style());
frame.outer_margin.top += 10.0; frame.outer_margin.top += 10;
frame.inner_margin.top += 2.0; frame.inner_margin.top += 2;
let res = self.push_id(&title, |ui| { let res = self.push_id(&title, |ui| {
frame.show(ui, |ui| { frame.show(ui, |ui| {
ui.set_max_width(ui.available_width()); ui.set_max_width(ui.available_width());
@@ -49,7 +49,7 @@ impl UiExt for Ui {
let old_rect = res.response.rect; let old_rect = res.response.rect;
let mut text_rect = old_rect; let mut text_rect = old_rect;
text_rect.min.x += 6.0; text_rect.min.x += 6.0;
self.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text)); self.scope_builder(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
if old_rect.width() > 0.0 { if old_rect.width() > 0.0 {
self.advance_cursor_after_rect(old_rect); self.advance_cursor_after_rect(old_rect);
} }
@@ -73,7 +73,8 @@ impl UiExt for Ui {
self.painter().rect_filled(right_rect, 0.0, right); self.painter().rect_filled(right_rect, 0.0, right);
let style = self.style().interact(&response); let style = self.style().interact(&response);
self.painter().rect_stroke(rect, 0.0, style.fg_stroke); self.painter()
.rect_stroke(rect, 0.0, style.fg_stroke, StrokeKind::Inside);
response response
} }
@@ -85,10 +86,10 @@ impl UiExt for Ui {
let (rect, _) = ui.allocate_at_least(Vec2::new(100.0, 100.0), Sense::hover()); let (rect, _) = ui.allocate_at_least(Vec2::new(100.0, 100.0), Sense::hover());
ui.painter().rect_filled(rect, 0.0, *color); ui.painter().rect_filled(rect, 0.0, *color);
let resp = ui.text_edit_singleline(hex); let resp = ui.text_edit_singleline(hex);
if resp.changed() { if resp.changed()
if let Ok(new_color) = HexColor::from_str_without_hash(hex) { && let Ok(new_color) = HexColor::from_str_without_hash(hex)
*color = new_color.color(); {
} *color = new_color.color();
} }
resp resp
}, },
@@ -265,10 +266,10 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
.id(id) .id(id)
.desired_width(desired_width) .desired_width(desired_width)
.margin(Margin { .margin(Margin {
left: 4.0, left: 4,
right: if self.arrows { 20.0 } else { 4.0 }, right: if self.arrows { 20 } else { 4 },
top: 2.0, top: 2,
bottom: 2.0, bottom: 2,
}); });
let mut res = if valid { let mut res = if valid {
ui.add(text) ui.add(text)
@@ -300,11 +301,11 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
let mut delta = None; let mut delta = None;
if self.arrows { if self.arrows {
let arrow_left = res.rect.max.x + 4.0; let arrow_left = res.rect.max.x - 16.0;
let arrow_right = res.rect.max.x + 20.0; let arrow_right = res.rect.max.x;
let arrow_top = res.rect.min.y - 2.0; let arrow_top = res.rect.min.y;
let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0; let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
let arrow_bottom = res.rect.max.y + 2.0; let arrow_bottom = res.rect.max.y;
let top_arrow_rect = Rect { let top_arrow_rect = Rect {
min: (arrow_left, arrow_top).into(), min: (arrow_left, arrow_top).into(),
@@ -337,7 +338,7 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
} }
str = to_string(self.value); str = to_string(self.value);
stale = true; stale = true;
} else if res.changed { } else if res.changed() {
if let Some(new_value) = from_string(&str).filter(in_range) { if let Some(new_value) = from_string(&str).filter(in_range) {
if *self.value != new_value { if *self.value != new_value {
res.mark_changed(); res.mark_changed();
@@ -355,27 +356,20 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
fn draw_arrow(ui: &mut Ui, rect: Rect, up: bool) -> Response { fn draw_arrow(ui: &mut Ui, rect: Rect, up: bool) -> Response {
let arrow_res = ui let arrow_res = ui
.allocate_rect( .allocate_rect(rect, Sense::all())
rect,
Sense {
click: true,
drag: true,
focusable: false,
},
)
.on_hover_cursor(CursorIcon::Default); .on_hover_cursor(CursorIcon::Default);
let visuals = ui.style().visuals.widgets.style(&arrow_res); let visuals = ui.style().visuals.widgets.style(&arrow_res);
let painter = ui.painter_at(arrow_res.rect); let painter = ui.painter_at(arrow_res.rect);
let rounding = if up { let rounding = if up {
Rounding { CornerRadius {
ne: 2.0, ne: 2,
..Rounding::ZERO ..CornerRadius::ZERO
} }
} else { } else {
Rounding { CornerRadius {
se: 2.0, se: 2,
..Rounding::ZERO ..CornerRadius::ZERO
} }
}; };
painter.rect_filled(arrow_res.rect, rounding, visuals.bg_fill); painter.rect_filled(arrow_res.rect, rounding, visuals.bg_fill);