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36 Commits
Author SHA1 Message Date
SonicSwordcane 4f681d883e chore: Release lemur version 0.8.0 2025-09-01 17:52:04 -04:00
SonicSwordcane a00d89bc36 Merge pull request 'Profiling' (#7) from profiling into main
Reviewed-on: #7
2025-09-01 21:51:34 +00:00
SonicSwordcane 6e89a0c988 Improve profiler interface 2025-09-01 17:38:00 -04:00
SonicSwordcane 8f9922473e Support arbitrary markers 2025-09-01 00:07:55 -04:00
SonicSwordcane 841ded3bee Include inline functions when profiling 2025-08-31 23:01:50 -04:00
SonicSwordcane 04c92c1454 Parse ELF exclusively on emulation thread 2025-08-30 13:02:38 -04:00
SonicSwordcane e5abd48337 Update deps 2025-08-27 23:02:04 -04:00
SonicSwordcane 4785e5e11b Profile without ELF data 2025-08-27 22:49:44 -04:00
SonicSwordcane 2936960cc9 Restart recording when restarting game 2025-08-27 22:49:44 -04:00
SonicSwordcane 5e23df4723 Add markers to event stream 2025-08-27 22:49:44 -04:00
SonicSwordcane ed06004a60 Actually produce profiler files 2025-08-27 22:49:44 -04:00
SonicSwordcane ce15d22ab1 UI for recording 2025-08-27 22:49:44 -04:00
SonicSwordcane 8aab90f024 Track HALT 2025-08-27 22:49:44 -04:00
SonicSwordcane 7f819d080f Begin implementing profiling sessions 2025-08-27 22:49:44 -04:00
SonicSwordcane 3bfdcc9366 Start profiler UI/thread 2025-08-27 22:49:44 -04:00
SonicSwordcane 38b34c9cf9 Run elf files 2025-08-27 22:49:44 -04:00
SonicSwordcane 11c17cb246 Start implementing profiling 2025-08-27 22:49:44 -04:00
SonicSwordcane 6272f6cc21 chore: Release lemur version 0.7.3 2025-08-24 22:29:04 -04:00
SonicSwordcane bc6cc6cabc Fix build 2025-08-24 22:28:44 -04:00
SonicSwordcane f732720c31 Update rust version (required many build changes) 2025-08-24 21:02:48 -04:00
SonicSwordcane b988571674 Update shrooms-vb-core with fix for Virtual Lab 2025-08-24 12:17:42 -04:00
SonicSwordcane c52c33ce67 chore: Release lemur version 0.7.2 2025-08-22 23:39:57 -04:00
SonicSwordcane 7ecb248407 Update shrooms-vb-core with emulation fixes 2025-08-22 23:38:55 -04:00
SonicSwordcane fdd71f582b Update deps again 2025-08-22 23:37:36 -04:00
SonicSwordcane 83b567cfd4 Fix NumberEdit taking too much space 2025-08-22 23:37:02 -04:00
SonicSwordcane 6687b1f12f Fix SRAM addressable range 2025-08-07 21:09:16 -04:00
SonicSwordcane af2df78809 Move cart to separate file 2025-08-06 23:31:32 -04:00
SonicSwordcane 89dfeeeb2d Randomize SRAM when first created 2025-08-03 18:42:19 -04:00
SonicSwordcane d4844a303a Merge pull request 'Upgrade deps' (#6) from upgrade-deps into main
Reviewed-on: #6
2025-08-03 21:42:34 +00:00
SonicSwordcane 74ce44db8b Remove cruft 2025-08-03 17:38:06 -04:00
SonicSwordcane 5c0f4c2df4 Update remaining dependencies 2025-08-03 17:33:16 -04:00
SonicSwordcane 110a31870f Update egui/wgpu another major version 2025-08-03 17:29:46 -04:00
SonicSwordcane 43288fc71f Update egui/wgpu one major version 2025-08-03 14:11:33 -04:00
SonicSwordcane 052e3e5c03 Update simple deps 2025-08-03 13:48:25 -04:00
SonicSwordcane dc072cc2ba chore: Release lemur version 0.7.1 2025-07-14 19:34:16 -04:00
SonicSwordcane 3ac13d0cf2 Use sync file dialog for screenshots 2025-07-14 19:33:36 -04:00
26 changed files with 3553 additions and 934 deletions
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@@ -4,7 +4,7 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur" repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false publish = false
license = "MIT" license = "MIT"
version = "0.7.0" version = "0.8.0"
edition = "2024" edition = "2024"
[dependencies] [dependencies]
@@ -16,34 +16,40 @@ bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] } clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" } cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "6" directories = "6"
egui = { version = "0.30", features = ["serde"] } egui = { version = "0.32", features = ["serde"] }
egui_extras = { version = "0.30", features = ["image"] } egui_extras = { version = "0.32", features = ["image"] }
egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" } egui-notify = "0.20"
egui-winit = "0.30" egui-winit = "0.32"
egui-wgpu = { version = "0.30", features = ["winit"] } egui-wgpu = { version = "0.32", features = ["winit"] }
fxprof-processed-profile = "0.8"
fixed = { version = "1.28", features = ["num-traits"] } fixed = { version = "1.28", features = ["num-traits"] }
gilrs = { version = "0.11", features = ["serde-serialize"] } gilrs = { version = "0.11", features = ["serde-serialize"] }
gimli = "0.32"
hex = "0.4" hex = "0.4"
image = { version = "0.25", default-features = false, features = ["png"] } image = { version = "0.25", default-features = false, features = ["png"] }
itertools = "0.14" itertools = "0.14"
normpath = "1"
num-derive = "0.4" num-derive = "0.4"
num-traits = "0.2" num-traits = "0.2"
object = "0.37"
oneshot = "0.1" oneshot = "0.1"
pollster = "0.4" pollster = "0.4"
rand = "0.9"
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]} rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
rtrb = "0.3" rtrb = "0.3"
rubato = "0.16" rubato = "0.16"
serde = { version = "1", features = ["derive"] } serde = { version = "1", features = ["derive"] }
serde_json = "1" serde_json = "1"
thread-priority = "1" thread-priority = "2"
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] } tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
tracing = { version = "0.1", features = ["release_max_level_info"] } tracing = { version = "0.1", features = ["release_max_level_info"] }
tracing-subscriber = { version = "0.3", features = ["env-filter"] } tracing-subscriber = { version = "0.3", features = ["env-filter"] }
wgpu = "23" wgpu = "25"
wholesym = "0.8"
winit = { version = "0.30", features = ["serde"] } winit = { version = "0.30", features = ["serde"] }
[target.'cfg(windows)'.dependencies] [target.'cfg(windows)'.dependencies]
windows = { version = "0.59", features = ["Win32_System_Threading"] } windows = { version = "0.61", features = ["Win32_System_Threading"] }
[build-dependencies] [build-dependencies]
cc = "1" cc = "1"
+26 -10
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@@ -1,24 +1,39 @@
# This Dockerfile produces a base image for builds. # This Dockerfile produces a base image for builds.
# It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux. # It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux.
FROM crazymax/osxcross:latest-ubuntu AS osxcross FROM debian:bookworm AS osxcross
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
WORKDIR /build/osxcross
ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" .
ADD "https://github.com/joseluisq/macosx-sdks/releases/download/14.5/MacOSX14.5.sdk.tar.xz" ./tarballs/MacOSX14.5.sdk.tar.xz
RUN apt-get update && \
apt-get install -y ca-certificates
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN apt-get update && \
apt-get install -y bash bzip2 clang-20 git lld-20 llvm-20 make patch xz-utils && \
ln -s $(which clang-20) /usr/bin/clang && \
ln -s $(which clang++-20) /usr/bin/clang++ && \
ln -s $(which ld64.lld-20) /usr/bin/ld64.lld && \
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
FROM rust:latest FROM rust:1.89-bookworm
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN rustup target add x86_64-pc-windows-msvc && \ RUN rustup target add x86_64-pc-windows-msvc && \
rustup target add x86_64-apple-darwin && \ rustup target add x86_64-apple-darwin && \
rustup target add aarch64-apple-darwin && \ rustup target add aarch64-apple-darwin && \
apt-get update && \ apt-get update && \
apt-get install -y clang-19 lld-19 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \ apt-get install -y clang-20 lld-20 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
cargo install cargo-bundle xwin && \ cargo install cargo-bundle xwin && \
xwin --accept-license splat --output xwin && \ xwin --accept-license splat --output xwin && \
rm -rf .xwin-cache && \ rm -rf .xwin-cache && \
ln -s $(which clang-19) /usr/bin/clang && \ ln -s $(which clang-20) /usr/bin/clang && \
ln -s $(which clang++-19) /usr/bin/clang++ ln -s $(which clang++-20) /usr/bin/clang++
COPY --from=osxcross /osxcross /osxcross COPY --from=osxcross /osxcross /osxcross
ENV PATH="/osxcross/bin:$PATH" \ ENV PATH="/osxcross/bin:$PATH" \
LD_LIBRARY_PATH="/osxcross/lib" \ LD_LIBRARY_PATH="/osxcross/lib" \
CC="clang-19" CXX="clang++-19" AR="llvm-ar-19" \ CC="clang-20" CXX="clang++-20" AR="llvm-ar-20" \
CC_x86_64-apple-darwin="o64-clang" \ CC_x86_64-apple-darwin="o64-clang" \
CXX_x86_64-apple-darwin="o64-clang++" \ CXX_x86_64-apple-darwin="o64-clang++" \
CC_aarch64-apple-darwin="oa64-clang" \ CC_aarch64-apple-darwin="oa64-clang" \
@@ -27,10 +42,11 @@ ENV PATH="/osxcross/bin:$PATH" \
CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \ CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \ SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-19" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-20" \
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \ CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \ CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-20" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-20" \
RC_PATH="llvm-rc-19" \ RC_PATH="llvm-rc-20" \
MACOSX_DEPLOYMENT_TARGET="14.5" MACOSX_DEPLOYMENT_TARGET="14.5"
ENTRYPOINT ["bash"]
+2
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@@ -23,7 +23,9 @@ fn main() -> Result<(), Box<dyn Error>> {
.define("VB_LITTLE_ENDIAN", None) .define("VB_LITTLE_ENDIAN", None)
.define("VB_SIGNED_PROPAGATE", None) .define("VB_SIGNED_PROPAGATE", None)
.define("VB_DIV_GENERIC", None) .define("VB_DIV_GENERIC", None)
.define("VB_DIRECT_EXCEPTION", "on_exception")
.define("VB_DIRECT_EXECUTE", "on_execute") .define("VB_DIRECT_EXECUTE", "on_execute")
.define("VB_DIRECT_FETCH", "on_fetch")
.define("VB_DIRECT_FRAME", "on_frame") .define("VB_DIRECT_FRAME", "on_frame")
.define("VB_DIRECT_READ", "on_read") .define("VB_DIRECT_READ", "on_read")
.define("VB_DIRECT_WRITE", "on_write") .define("VB_DIRECT_WRITE", "on_write")
+4
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@@ -0,0 +1,4 @@
Types: deb deb-src
URIs: http://apt.llvm.org/bookworm/
Suites: llvm-toolchain-bookworm-20
Components: main
+4
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@@ -0,0 +1,4 @@
set -e
docker build --pull -f build.Dockerfile -t lemur-build .
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app lemur-build /app/scripts/do-bundle.sh
+1 -2
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@@ -24,8 +24,7 @@ if ! command -v docker 2>&1 >/dev/null; then
exit 1 exit 1
fi fi
docker build -f build.Dockerfile -t lemur-build . ./scripts/bundle.sh
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app --entrypoint bash lemur-build /app/scripts/do-bundle.sh
body=$(cat <<EOF body=$(cat <<EOF
## How to install ## How to install
+49 -34
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@@ -24,8 +24,8 @@ use crate::{
persistence::Persistence, persistence::Persistence,
window::{ window::{
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow, AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, RegisterWindow, TerminalWindow, GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, ProfileWindow, RegisterWindow,
WorldWindow, TerminalWindow, WorldWindow,
}, },
}; };
@@ -54,6 +54,7 @@ pub struct Application {
viewports: HashMap<ViewportId, Viewport>, viewports: HashMap<ViewportId, Viewport>,
focused: Option<ViewportId>, focused: Option<ViewportId>,
init_debug_port: Option<u16>, init_debug_port: Option<u16>,
init_profiling: bool,
} }
impl Application { impl Application {
@@ -61,6 +62,7 @@ impl Application {
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
debug_port: Option<u16>, debug_port: Option<u16>,
profiling: bool,
) -> Self { ) -> Self {
let wgpu = WgpuState::new(); let wgpu = WgpuState::new();
let icon = load_icon().ok().map(Arc::new); let icon = load_icon().ok().map(Arc::new);
@@ -89,6 +91,7 @@ impl Application {
viewports: HashMap::new(), viewports: HashMap::new(),
focused: None, focused: None,
init_debug_port: debug_port, init_debug_port: debug_port,
init_profiling: profiling,
} }
} }
@@ -121,6 +124,11 @@ impl ApplicationHandler<UserEvent> for Application {
SimId::Player1, SimId::Player1,
); );
self.open(event_loop, Box::new(app)); self.open(event_loop, Box::new(app));
if self.init_profiling {
let mut profiler = ProfileWindow::new(SimId::Player1, self.client.clone());
profiler.launch();
self.open(event_loop, Box::new(profiler));
}
} }
fn window_event( fn window_event(
@@ -209,10 +217,9 @@ impl ApplicationHandler<UserEvent> for Application {
.focused .focused
.as_ref() .as_ref()
.and_then(|id| self.viewports.get_mut(id)) .and_then(|id| self.viewports.get_mut(id))
&& viewport.app.handle_gamepad_event(&event)
{ {
if viewport.app.handle_gamepad_event(&event) { return;
return;
}
} }
self.controllers.handle_gamepad_event(&event); self.controllers.handle_gamepad_event(&event);
} }
@@ -248,6 +255,10 @@ impl ApplicationHandler<UserEvent> for Application {
let terminal = TerminalWindow::new(sim_id, &self.client); let terminal = TerminalWindow::new(sim_id, &self.client);
self.open(event_loop, Box::new(terminal)); self.open(event_loop, Box::new(terminal));
} }
UserEvent::OpenProfiler(sim_id) => {
let profile = ProfileWindow::new(sim_id, self.client.clone());
self.open(event_loop, Box::new(profile));
}
UserEvent::OpenDebugger(sim_id) => { UserEvent::OpenDebugger(sim_id) => {
let debugger = let debugger =
GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone()); GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
@@ -289,19 +300,19 @@ impl ApplicationHandler<UserEvent> for Application {
fn exiting(&mut self, _event_loop: &ActiveEventLoop) { fn exiting(&mut self, _event_loop: &ActiveEventLoop) {
let (sender, receiver) = oneshot::channel(); let (sender, receiver) = oneshot::channel();
if self.client.send_command(EmulatorCommand::Exit(sender)) { if self.client.send_command(EmulatorCommand::Exit(sender))
if let Err(error) = receiver.recv_timeout(Duration::from_secs(5)) { && let Err(error) = receiver.recv_timeout(Duration::from_secs(5))
error!(%error, "could not gracefully exit."); {
} error!(%error, "could not gracefully exit.");
} }
} }
} }
struct WgpuState { struct WgpuState {
instance: Arc<wgpu::Instance>, instance: wgpu::Instance,
adapter: Arc<wgpu::Adapter>, adapter: wgpu::Adapter,
device: Arc<wgpu::Device>, device: wgpu::Device,
queue: Arc<wgpu::Queue>, queue: wgpu::Queue,
} }
impl WgpuState { impl WgpuState {
@@ -309,21 +320,21 @@ impl WgpuState {
#[allow(unused_variables)] #[allow(unused_variables)]
let egui_wgpu::WgpuConfiguration { let egui_wgpu::WgpuConfiguration {
wgpu_setup: wgpu_setup:
egui_wgpu::WgpuSetup::CreateNew { egui_wgpu::WgpuSetup::CreateNew(egui_wgpu::WgpuSetupCreateNew {
supported_backends, instance_descriptor: wgpu::InstanceDescriptor { backends, .. },
device_descriptor, device_descriptor,
.. ..
}, }),
.. ..
} = egui_wgpu::WgpuConfiguration::default() } = egui_wgpu::WgpuConfiguration::default()
else { else {
panic!("required fields not found") panic!("required fields not found")
}; };
#[cfg(windows)] #[cfg(windows)]
let supported_backends = wgpu::util::backend_bits_from_env() let backends = wgpu::Backends::from_env()
.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN); .unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor { let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
backends: supported_backends, backends,
..wgpu::InstanceDescriptor::default() ..wgpu::InstanceDescriptor::default()
}); });
@@ -334,17 +345,14 @@ impl WgpuState {
})) }))
.expect("could not create adapter"); .expect("could not create adapter");
let trace_path = std::env::var("WGPU_TRACE"); let (device, queue) =
let (device, queue) = pollster::block_on(adapter.request_device( pollster::block_on(adapter.request_device(&(*device_descriptor)(&adapter)))
&(*device_descriptor)(&adapter), .expect("could not request device");
trace_path.ok().as_ref().map(std::path::Path::new),
))
.expect("could not request device");
Self { Self {
instance: Arc::new(instance), instance,
adapter: Arc::new(adapter), adapter,
device: Arc::new(device), device,
queue: Arc::new(queue), queue,
} }
} }
} }
@@ -382,24 +390,30 @@ impl Viewport {
ctx.set_fonts(fonts); ctx.set_fonts(fonts);
ctx.style_mut(|s| { ctx.style_mut(|s| {
s.wrap_mode = Some(TextWrapMode::Extend); s.wrap_mode = Some(TextWrapMode::Extend);
s.visuals.menu_rounding = Default::default(); s.visuals.menu_corner_radius = Default::default();
s.spacing.scroll = ScrollStyle::thin(); s.spacing.scroll = ScrollStyle::thin();
}); });
egui_extras::install_image_loaders(&ctx); egui_extras::install_image_loaders(&ctx);
let wgpu_config = egui_wgpu::WgpuConfiguration { let wgpu_config = egui_wgpu::WgpuConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync, present_mode: wgpu::PresentMode::AutoNoVsync,
wgpu_setup: egui_wgpu::WgpuSetup::Existing { wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
instance: wgpu.instance.clone(), instance: wgpu.instance.clone(),
adapter: wgpu.adapter.clone(), adapter: wgpu.adapter.clone(),
device: wgpu.device.clone(), device: wgpu.device.clone(),
queue: wgpu.queue.clone(), queue: wgpu.queue.clone(),
}, }),
..egui_wgpu::WgpuConfiguration::default() ..egui_wgpu::WgpuConfiguration::default()
}; };
let mut painter = let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new(
egui_wgpu::winit::Painter::new(ctx.clone(), wgpu_config, 1, None, false, true); ctx.clone(),
wgpu_config,
1,
None,
false,
true,
));
let mut info = ViewportInfo::default(); let mut info = ViewportInfo::default();
let mut builder = app.initial_viewport(); let mut builder = app.initial_viewport();
@@ -519,6 +533,7 @@ pub enum UserEvent {
OpenFrameBuffers(SimId), OpenFrameBuffers(SimId),
OpenRegisters(SimId), OpenRegisters(SimId),
OpenTerminal(SimId), OpenTerminal(SimId),
OpenProfiler(SimId),
OpenDebugger(SimId), OpenDebugger(SimId),
OpenInput, OpenInput,
OpenHotkeys, OpenHotkeys,
+102 -62
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@@ -1,20 +1,19 @@
use std::{ use std::{
collections::HashMap, collections::HashMap,
fmt::Display, fmt::Display,
fs::{self, File},
io::{Read, Seek, SeekFrom, Write},
path::{Path, PathBuf}, path::{Path, PathBuf},
sync::{ sync::{
Arc, Weak, Arc, Weak,
atomic::{AtomicBool, Ordering}, atomic::{AtomicBool, Ordering},
mpsc::{self, RecvError, TryRecvError}, mpsc::{self, RecvError, TryRecvError},
}, },
time::Duration,
}; };
use anyhow::Result; use anyhow::Result;
use atomic::Atomic; use atomic::Atomic;
use bytemuck::NoUninit; use bytemuck::NoUninit;
use egui_toast::{Toast, ToastKind, ToastOptions}; use egui_notify::Toast;
use tracing::{error, warn}; use tracing::{error, warn};
use crate::{ use crate::{
@@ -22,10 +21,17 @@ use crate::{
graphics::TextureSink, graphics::TextureSink,
memory::{MemoryRange, MemoryRegion}, memory::{MemoryRange, MemoryRegion},
}; };
use cart::Cart;
pub use game_info::GameInfo;
pub use inline_stack_map::InlineStack;
use inline_stack_map::InlineStackMap;
use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason}; use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType}; pub use shrooms_vb_core::{SimEvent, VBKey, VBRegister, VBWatchpointType};
mod address_set; mod address_set;
mod cart;
mod game_info;
mod inline_stack_map;
mod shrooms_vb_core; mod shrooms_vb_core;
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)] #[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
@@ -60,43 +66,6 @@ impl Display for SimId {
} }
} }
struct Cart {
rom_path: PathBuf,
rom: Vec<u8>,
sram_file: File,
sram: Vec<u8>,
}
impl Cart {
fn load(rom_path: &Path, sim_id: SimId) -> Result<Self> {
let rom = fs::read(rom_path)?;
let mut sram_file = File::options()
.read(true)
.write(true)
.create(true)
.truncate(false)
.open(sram_path(rom_path, sim_id))?;
sram_file.set_len(8 * 1024)?;
let mut sram = vec![];
sram_file.read_to_end(&mut sram)?;
Ok(Cart {
rom_path: rom_path.to_path_buf(),
rom,
sram_file,
sram,
})
}
}
fn sram_path(rom_path: &Path, sim_id: SimId) -> PathBuf {
match sim_id {
SimId::Player1 => rom_path.with_extension("p1.sram"),
SimId::Player2 => rom_path.with_extension("p2.sram"),
}
}
pub struct EmulatorBuilder { pub struct EmulatorBuilder {
rom: Option<PathBuf>, rom: Option<PathBuf>,
commands: mpsc::Receiver<EmulatorCommand>, commands: mpsc::Receiver<EmulatorCommand>,
@@ -173,6 +142,7 @@ pub struct Emulator {
state: Arc<Atomic<EmulatorState>>, state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
profilers: [Option<ProfileSender>; 2],
renderers: HashMap<SimId, TextureSink>, renderers: HashMap<SimId, TextureSink>,
messages: HashMap<SimId, mpsc::Sender<Toast>>, messages: HashMap<SimId, mpsc::Sender<Toast>>,
debuggers: HashMap<SimId, DebugInfo>, debuggers: HashMap<SimId, DebugInfo>,
@@ -200,6 +170,7 @@ impl Emulator {
state, state,
audio_on, audio_on,
linked, linked,
profilers: [None, None],
renderers: HashMap::new(), renderers: HashMap::new(),
messages: HashMap::new(), messages: HashMap::new(),
debuggers: HashMap::new(), debuggers: HashMap::new(),
@@ -218,12 +189,12 @@ impl Emulator {
} }
pub fn start_second_sim(&mut self, rom: Option<PathBuf>) -> Result<()> { pub fn start_second_sim(&mut self, rom: Option<PathBuf>) -> Result<()> {
let rom_path = if let Some(path) = rom { let file_path = if let Some(path) = rom {
Some(path) Some(path)
} else { } else {
self.carts[0].as_ref().map(|c| c.rom_path.clone()) self.carts[0].as_ref().map(|c| c.file_path.clone())
}; };
let cart = match rom_path { let cart = match file_path {
Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2)?), Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2)?),
None => None, None => None,
}; };
@@ -254,6 +225,22 @@ impl Emulator {
self.carts[index] = Some(cart); self.carts[index] = Some(cart);
self.sim_state[index].store(SimState::Ready, Ordering::Release); self.sim_state[index].store(SimState::Ready, Ordering::Release);
} }
let mut profiling = false;
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
&& let Some(cart) = self.carts[index].as_ref()
&& profiler
.send(ProfileEvent::Start {
info: cart.info.clone(),
})
.is_ok()
{
sim.monitor_events(true, cart.info.inline_stack_map().clone());
profiling = true;
}
if !profiling {
sim.monitor_events(false, InlineStackMap::empty());
}
if self.sim_state[index].load(Ordering::Acquire) == SimState::Ready { if self.sim_state[index].load(Ordering::Acquire) == SimState::Ready {
self.resume_sims(); self.resume_sims();
} }
@@ -336,8 +323,7 @@ impl Emulator {
let cart = self.carts[sim_id.to_index()].as_mut(); let cart = self.carts[sim_id.to_index()].as_mut();
if let (Some(sim), Some(cart)) = (sim, cart) { if let (Some(sim), Some(cart)) = (sim, cart) {
sim.read_sram(&mut cart.sram); sim.read_sram(&mut cart.sram);
cart.sram_file.seek(SeekFrom::Start(0))?; cart.save_sram()?;
cart.sram_file.write_all(&cart.sram)?;
} }
Ok(()) Ok(())
} }
@@ -352,6 +338,11 @@ impl Emulator {
Ok(()) Ok(())
} }
fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> {
self.profilers[sim_id.to_index()] = Some(sender);
self.reset_sim(sim_id, None)
}
fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) { fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) {
if self.sim_state[sim_id.to_index()].load(Ordering::Acquire) != SimState::Ready { if self.sim_state[sim_id.to_index()].load(Ordering::Acquire) != SimState::Ready {
// Can't debug unless a game is connected // Can't debug unless a game is connected
@@ -475,12 +466,32 @@ impl Emulator {
let p1_running = running && p1_state == SimState::Ready; let p1_running = running && p1_state == SimState::Ready;
let p2_running = running && p2_state == SimState::Ready; let p2_running = running && p2_state == SimState::Ready;
let mut idle = !p1_running && !p2_running; let mut idle = !p1_running && !p2_running;
if p1_running && p2_running {
Sim::emulate_many(&mut self.sims); let cycles = self.emulate(p1_running, p2_running);
} else if p1_running {
self.sims[SimId::Player1.to_index()].emulate(); // if we're profiling, track events
} else if p2_running { for ((sim, profiler), running) in self
self.sims[SimId::Player2.to_index()].emulate(); .sims
.iter_mut()
.zip(self.profilers.iter_mut())
.zip([p1_running, p2_running])
{
if !running {
continue;
}
if let Some(p) = profiler {
let (event, inline_stack) = sim.take_profiler_updates();
if p.send(ProfileEvent::Update {
cycles,
event,
inline_stack,
})
.is_err()
{
sim.monitor_events(false, InlineStackMap::empty());
*profiler = None;
}
}
} }
if state == EmulatorState::Stepping { if state == EmulatorState::Stepping {
@@ -492,11 +503,11 @@ impl Emulator {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else { let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return true; return true;
}; };
if let Some(text) = sim.take_stdout() { if let Some(text) = sim.take_stdout()
if stdout.send(text).is_err() { && stdout.send(text).is_err()
sim.watch_stdout(false); {
return false; sim.watch_stdout(false);
} return false;
} }
true true
}); });
@@ -507,7 +518,7 @@ impl Emulator {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else { let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
continue; continue;
}; };
if let Some(reason) = sim.stop_reason() { if let Some(reason) = sim.take_stop_reason() {
let stop_reason = match reason { let stop_reason = match reason {
StopReason::Stepped => DebugStopReason::Trace, StopReason::Stepped => DebugStopReason::Trace,
StopReason::Watchpoint(watch, address) => { StopReason::Watchpoint(watch, address) => {
@@ -566,6 +577,19 @@ impl Emulator {
idle idle
} }
fn emulate(&mut self, p1_running: bool, p2_running: bool) -> u32 {
const MAX_CYCLES: u32 = 20_000_000;
let mut cycles = MAX_CYCLES;
if p1_running && p2_running {
Sim::emulate_many(&mut self.sims, &mut cycles);
} else if p1_running {
self.sims[SimId::Player1.to_index()].emulate(&mut cycles);
} else if p2_running {
self.sims[SimId::Player2.to_index()].emulate(&mut cycles);
}
MAX_CYCLES - cycles
}
fn handle_command(&mut self, command: EmulatorCommand) { fn handle_command(&mut self, command: EmulatorCommand) {
match command { match command {
EmulatorCommand::ConnectToSim(sim_id, renderer, messages) => { EmulatorCommand::ConnectToSim(sim_id, renderer, messages) => {
@@ -609,6 +633,11 @@ impl Emulator {
self.report_error(SimId::Player1, format!("Error setting speed: {error}")); self.report_error(SimId::Player1, format!("Error setting speed: {error}"));
} }
} }
EmulatorCommand::StartProfiling(sim_id, profiler) => {
if let Err(error) = self.start_profiling(sim_id, profiler) {
self.report_error(SimId::Player1, format!("Error enaling profiler: {error}"));
}
}
EmulatorCommand::StartDebugging(sim_id, debugger) => { EmulatorCommand::StartDebugging(sim_id, debugger) => {
self.start_debugging(sim_id, debugger); self.start_debugging(sim_id, debugger);
} }
@@ -726,10 +755,8 @@ impl Emulator {
.get(&sim_id) .get(&sim_id)
.or_else(|| self.messages.get(&SimId::Player1)); .or_else(|| self.messages.get(&SimId::Player1));
if let Some(msg) = messages { if let Some(msg) = messages {
let toast = Toast::new() let mut toast = Toast::error(&message);
.kind(ToastKind::Error) toast.duration(Some(Duration::from_secs(5)));
.options(ToastOptions::default().duration_in_seconds(5.0))
.text(&message);
if msg.send(toast).is_ok() { if msg.send(toast).is_ok() {
return; return;
} }
@@ -748,6 +775,7 @@ pub enum EmulatorCommand {
Resume, Resume,
FrameAdvance, FrameAdvance,
SetSpeed(f64), SetSpeed(f64),
StartProfiling(SimId, ProfileSender),
StartDebugging(SimId, DebugSender), StartDebugging(SimId, DebugSender),
StopDebugging(SimId), StopDebugging(SimId),
DebugInterrupt(SimId), DebugInterrupt(SimId),
@@ -789,6 +817,7 @@ pub enum EmulatorState {
Debugging, Debugging,
} }
type ProfileSender = tokio::sync::mpsc::UnboundedSender<ProfileEvent>;
type DebugSender = tokio::sync::mpsc::UnboundedSender<DebugEvent>; type DebugSender = tokio::sync::mpsc::UnboundedSender<DebugEvent>;
#[derive(Clone, Copy, Debug, PartialEq, Eq)] #[derive(Clone, Copy, Debug, PartialEq, Eq)]
@@ -812,6 +841,17 @@ pub enum DebugEvent {
Stopped(DebugStopReason), Stopped(DebugStopReason),
} }
pub enum ProfileEvent {
Start {
info: Arc<GameInfo>,
},
Update {
cycles: u32,
event: Option<SimEvent>,
inline_stack: Option<InlineStack>,
},
}
#[derive(Clone)] #[derive(Clone)]
pub struct EmulatorClient { pub struct EmulatorClient {
queue: mpsc::Sender<EmulatorCommand>, queue: mpsc::Sender<EmulatorCommand>,
+106
View File
@@ -0,0 +1,106 @@
use anyhow::Result;
use rand::Rng;
use std::{
fs::{self, File},
io::{Read, Seek as _, SeekFrom, Write as _},
path::{Path, PathBuf},
sync::Arc,
};
use crate::emulator::{SimId, game_info::GameInfo};
pub struct Cart {
pub file_path: PathBuf,
pub rom: Vec<u8>,
sram_file: File,
pub sram: Vec<u8>,
pub info: Arc<GameInfo>,
}
impl Cart {
pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> {
let rom = fs::read(file_path)?;
let (rom, info) =
try_parse_elf(file_path, &rom).unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
let mut sram_file = File::options()
.read(true)
.write(true)
.create(true)
.truncate(false)
.open(sram_path(file_path, sim_id))?;
let sram = if sram_file.metadata()?.len() == 0 {
// new SRAM file, randomize the contents
let mut sram = vec![0; 16 * 1024];
let mut rng = rand::rng();
for dst in sram.iter_mut().step_by(2) {
*dst = rng.random();
}
sram
} else {
let mut sram = Vec::with_capacity(16 * 1024);
sram_file.read_to_end(&mut sram)?;
sram
};
Ok(Cart {
file_path: file_path.to_path_buf(),
rom,
sram_file,
sram,
info: Arc::new(info),
})
}
pub fn save_sram(&mut self) -> Result<()> {
self.sram_file.seek(SeekFrom::Start(0))?;
self.sram_file.write_all(&self.sram)?;
Ok(())
}
}
fn try_parse_elf(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
use object::read::elf::FileHeader;
let program = match object::FileKind::parse(data).ok()? {
object::FileKind::Elf32 => {
let header = object::elf::FileHeader32::parse(data).ok()?;
parse_elf_program(header, data)?
}
object::FileKind::Elf64 => {
let header = object::elf::FileHeader64::parse(data).ok()?;
parse_elf_program(header, data)?
}
_ => return None,
};
let info = GameInfo::new(file_path, data).unwrap_or_else(|_| GameInfo::empty(file_path));
Some((program, info))
}
fn parse_elf_program<Elf: object::read::elf::FileHeader<Endian = object::Endianness>>(
header: &Elf,
data: &[u8],
) -> Option<Vec<u8>> {
use object::read::elf::ProgramHeader;
let endian = header.endian().ok()?;
let mut bytes = vec![];
let mut pstart = None;
for phdr in header.program_headers(endian, data).ok()? {
if phdr.p_filesz(endian).into() == 0 {
continue;
}
let start = pstart.unwrap_or(phdr.p_paddr(endian).into());
pstart = Some(start);
bytes.resize((phdr.p_paddr(endian).into() - start) as usize, 0);
let data = phdr.data(endian, data).ok()?;
bytes.extend_from_slice(data);
}
Some(bytes)
}
fn sram_path(file_path: &Path, sim_id: SimId) -> PathBuf {
match sim_id {
SimId::Player1 => file_path.with_extension("p1.sram"),
SimId::Player2 => file_path.with_extension("p2.sram"),
}
}
+201
View File
@@ -0,0 +1,201 @@
use std::{borrow::Cow, path::Path, sync::Arc};
use anyhow::{Result, bail};
use fxprof_processed_profile::{LibraryInfo, Symbol, SymbolTable, debugid::DebugId};
use object::{Object, ObjectSection, ObjectSymbol};
use wholesym::samply_symbols::{DebugIdExt, demangle_any};
use crate::emulator::inline_stack_map::{InlineStackMap, InlineStackMapBuilder};
#[derive(Debug)]
pub struct GameInfo {
library_info: LibraryInfo,
inline_stack_map: InlineStackMap,
}
impl GameInfo {
pub fn new(file_path: &Path, input: &[u8]) -> Result<Self> {
let file = object::File::parse(input)?;
let (name, path) = name_and_path(file_path);
let debug_id = file
.build_id()?
.map(|id| DebugId::from_identifier(id, true))
.unwrap_or_default();
let code_id = file.build_id()?.map(hex::encode);
let mut symbols = vec![];
for sym in file.symbols() {
symbols.push(Symbol {
address: sym.address() as u32,
size: Some(sym.size() as u32),
name: demangle_any(sym.name()?),
});
}
let inline_stack_map =
build_inline_stack_map(file).unwrap_or_else(|_| InlineStackMap::empty());
let library_info = LibraryInfo {
name: name.clone(),
debug_name: name,
path: path.clone(),
debug_path: path,
debug_id,
code_id,
arch: None,
symbol_table: Some(Arc::new(SymbolTable::new(symbols))),
};
Ok(Self {
library_info,
inline_stack_map,
})
}
pub fn empty(file_path: &Path) -> Self {
let (name, path) = name_and_path(file_path);
let library_info = LibraryInfo {
name: name.clone(),
debug_name: name,
path: path.clone(),
debug_path: path,
debug_id: DebugId::default(),
code_id: None,
arch: None,
symbol_table: None,
};
let inline_stack_map = InlineStackMap::empty();
Self {
library_info,
inline_stack_map,
}
}
pub fn name(&self) -> &str {
&self.library_info.name
}
pub fn library_info(&self) -> &LibraryInfo {
&self.library_info
}
pub fn inline_stack_map(&self) -> &InlineStackMap {
&self.inline_stack_map
}
}
fn build_inline_stack_map(file: object::File) -> Result<InlineStackMap> {
let endian = if file.is_little_endian() {
gimli::RunTimeEndian::Little
} else {
gimli::RunTimeEndian::Big
};
fn load_section<'a>(file: &'a object::File, id: gimli::SectionId) -> Result<Cow<'a, [u8]>> {
let input = match file.section_by_name(id.name()) {
Some(section) => section.uncompressed_data()?,
None => Cow::Owned(vec![]),
};
Ok(input)
}
let dorf = gimli::DwarfSections::load(|id| load_section(&file, id))?;
let dorf = dorf.borrow(|sec| gimli::EndianSlice::new(sec, endian));
let mut units = dorf.units();
let mut frames = InlineStackMap::builder();
while let Some(header) = units.next()? {
let unit = dorf.unit(header)?;
let mut entree = unit.entries_tree(None)?;
let root = entree.root()?;
let mut ctx = ParseContext {
dorf: &dorf,
unit: &unit,
frames: &mut frames,
};
parse_inline(&mut ctx, root)?;
}
Ok(frames.build())
}
type Reader<'a> = gimli::EndianSlice<'a, gimli::RunTimeEndian>;
struct ParseContext<'a> {
dorf: &'a gimli::Dwarf<Reader<'a>>,
unit: &'a gimli::Unit<Reader<'a>>,
frames: &'a mut InlineStackMapBuilder,
}
impl ParseContext<'_> {
fn name_attr(&self, attr: gimli::AttributeValue<Reader>) -> Result<Option<String>> {
match attr {
gimli::AttributeValue::DebugInfoRef(offset) => {
let mut units = self.dorf.units();
while let Some(header) = units.next()? {
if let Some(offset) = offset.to_unit_offset(&header) {
let unit = self.dorf.unit(header)?;
return self.name_entry(&unit, offset);
}
}
Ok(None)
}
gimli::AttributeValue::UnitRef(offset) => self.name_entry(self.unit, offset),
other => {
bail!("unrecognized attr {other:?}");
}
}
}
fn name_entry(
&self,
unit: &gimli::Unit<Reader>,
offset: gimli::UnitOffset,
) -> Result<Option<String>> {
let abbreviations = self.dorf.abbreviations(&unit.header)?;
let mut entries = unit.header.entries_raw(&abbreviations, Some(offset))?;
let Some(abbrev) = entries.read_abbreviation()? else {
return Ok(None);
};
let mut name = None;
for spec in abbrev.attributes() {
let attr = entries.read_attribute(*spec)?;
if attr.name() == gimli::DW_AT_linkage_name
|| (attr.name() == gimli::DW_AT_name && name.is_none())
{
name = Some(self.dorf.attr_string(unit, attr.value())?)
}
}
Ok(name.map(|n| demangle_any(&String::from_utf8_lossy(&n))))
}
}
fn parse_inline(ctx: &mut ParseContext, node: gimli::EntriesTreeNode<Reader>) -> Result<()> {
if node.entry().tag() == gimli::DW_TAG_inlined_subroutine
&& let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)?
&& let Some(name) = ctx.name_attr(attr)?
{
let name = Arc::new(name);
let mut ranges = ctx.dorf.die_ranges(ctx.unit, node.entry())?;
while let Some(range) = ranges.next()? {
let start = range.begin as u32;
let end = range.end as u32;
ctx.frames.add(start, end, name.clone());
}
}
let mut children = node.children();
while let Some(child) = children.next()? {
parse_inline(ctx, child)?;
}
Ok(())
}
fn name_and_path(file_path: &Path) -> (String, String) {
let normalized = normpath::PathExt::normalize(file_path);
let path = normalized
.as_ref()
.map(|n| n.as_path())
.unwrap_or(file_path);
let name = match path.file_stem() {
Some(s) => s.to_string_lossy().into_owned(),
None => "game".to_string(),
};
let path = path.to_string_lossy().into_owned();
(name, path)
}
+87
View File
@@ -0,0 +1,87 @@
use std::{
collections::{BTreeMap, HashMap},
sync::Arc,
};
pub type InlineStack = Arc<Vec<Arc<String>>>;
#[derive(Debug, Clone)]
pub struct InlineStackMap {
entries: Vec<(u32, InlineStack)>,
empty: InlineStack,
}
impl InlineStackMap {
pub fn empty() -> Self {
Self {
entries: vec![],
empty: Arc::new(vec![]),
}
}
pub fn builder() -> InlineStackMapBuilder {
InlineStackMapBuilder {
events: BTreeMap::new(),
}
}
pub fn get(&self, address: u32) -> &InlineStack {
match self.entries.binary_search_by_key(&address, |(a, _)| *a) {
Ok(index) => self.entries.get(index),
Err(after) => after.checked_sub(1).and_then(|i| self.entries.get(i)),
}
.map(|(_, s)| s)
.unwrap_or(&self.empty)
}
}
#[derive(Default)]
struct Event {
end: usize,
start: Vec<Arc<String>>,
}
pub struct InlineStackMapBuilder {
events: BTreeMap<u32, Event>,
}
impl InlineStackMapBuilder {
pub fn add(&mut self, start: u32, end: u32, name: Arc<String>) {
self.events.entry(start).or_default().start.push(name);
self.events.entry(end).or_default().end += 1;
}
pub fn build(self) -> InlineStackMap {
let empty = Arc::new(vec![]);
let mut entries = vec![];
let mut stack_indexes = vec![];
let mut stack = vec![];
let mut string_dedup = HashMap::new();
let mut stack_dedup = BTreeMap::new();
stack_dedup.insert(vec![], empty.clone());
for (address, event) in self.events {
for _ in 0..event.end {
stack.pop();
stack_indexes.pop();
}
for call in event.start {
if let Some(index) = string_dedup.get(&call) {
stack.push(call);
stack_indexes.push(*index);
} else {
let index = string_dedup.len();
string_dedup.insert(call.clone(), index);
stack.push(call);
stack_indexes.push(index);
}
}
if let Some(stack) = stack_dedup.get(&stack_indexes) {
entries.push((address, stack.clone()));
} else {
let stack = Arc::new(stack.clone());
stack_dedup.insert(stack_indexes.clone(), stack.clone());
entries.push((address, stack));
}
}
InlineStackMap { entries, empty }
}
}
+263 -15
View File
@@ -1,10 +1,12 @@
use std::{ffi::c_void, ptr, slice}; use std::{borrow::Cow, ffi::c_void, ptr, slice, sync::Arc};
use anyhow::{Result, anyhow}; use anyhow::{Result, anyhow};
use bitflags::bitflags; use bitflags::bitflags;
use num_derive::{FromPrimitive, ToPrimitive}; use num_derive::{FromPrimitive, ToPrimitive};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use crate::emulator::inline_stack_map::{InlineStack, InlineStackMap};
use super::address_set::AddressSet; use super::address_set::AddressSet;
#[repr(C)] #[repr(C)]
@@ -71,8 +73,16 @@ pub enum VBWatchpointType {
Access, Access,
} }
type OnException = extern "C" fn(sim: *mut VB, cause: *mut u16) -> c_int;
type OnExecute = type OnExecute =
extern "C" fn(sim: *mut VB, address: u32, code: *const u16, length: c_int) -> c_int; extern "C" fn(sim: *mut VB, address: u32, code: *const u16, length: c_int) -> c_int;
type OnFetch = extern "C" fn(
sim: *mut VB,
fetch: c_int,
address: u32,
value: *mut i32,
cycles: *mut u32,
) -> c_int;
type OnFrame = extern "C" fn(sim: *mut VB) -> c_int; type OnFrame = extern "C" fn(sim: *mut VB) -> c_int;
type OnRead = extern "C" fn( type OnRead = extern "C" fn(
sim: *mut VB, sim: *mut VB,
@@ -135,8 +145,15 @@ unsafe extern "C" {
fn vb_set_cart_ram(sim: *mut VB, sram: *mut c_void, size: u32) -> c_int; fn vb_set_cart_ram(sim: *mut VB, sram: *mut c_void, size: u32) -> c_int;
#[link_name = "vbSetCartROM"] #[link_name = "vbSetCartROM"]
fn vb_set_cart_rom(sim: *mut VB, rom: *mut c_void, size: u32) -> c_int; fn vb_set_cart_rom(sim: *mut VB, rom: *mut c_void, size: u32) -> c_int;
#[link_name = "vbSetExceptionCallback"]
fn vb_set_exception_callback(
sim: *mut VB,
callback: Option<OnException>,
) -> Option<OnException>;
#[link_name = "vbSetExecuteCallback"] #[link_name = "vbSetExecuteCallback"]
fn vb_set_execute_callback(sim: *mut VB, callback: Option<OnExecute>) -> Option<OnExecute>; fn vb_set_execute_callback(sim: *mut VB, callback: Option<OnExecute>) -> Option<OnExecute>;
#[link_name = "vbSetFetchCallback"]
fn vb_set_fetch_callback(sim: *mut VB, callback: Option<OnFetch>) -> Option<OnFetch>;
#[link_name = "vbSetFrameCallback"] #[link_name = "vbSetFrameCallback"]
fn vb_set_frame_callback(sim: *mut VB, callback: Option<OnFrame>) -> Option<OnFrame>; fn vb_set_frame_callback(sim: *mut VB, callback: Option<OnFrame>) -> Option<OnFrame>;
#[link_name = "vbSetKeys"] #[link_name = "vbSetKeys"]
@@ -176,16 +193,27 @@ extern "C" fn on_frame(sim: *mut VB) -> c_int {
// There is no way for the userdata to be null or otherwise invalid. // There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() }; let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
data.frame_seen = true; data.frame_seen = true;
if data.monitor.enabled {
data.monitor.event = Some(SimEvent::Marker(Cow::Borrowed("Frame Drawn")));
}
1 1
} }
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int { extern "C" fn on_execute(sim: *mut VB, address: u32, code: *const u16, length: c_int) -> c_int {
// SAFETY: the *mut VB owns its userdata. // SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid. // There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() }; let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
let mut stopped = data.stop_reason.is_some(); if data.monitor.enabled {
// SAFETY: length is the length of code, in elements
let code = unsafe { slice::from_raw_parts(code, length as usize) };
data.monitor.detect_event(sim, address, code);
// Something interesting will happen after this instruction is run.
// We'll react in the on_fetch callback it does.
}
let mut stopped = data.stop_reason.is_some() || data.monitor.event.is_some();
if data.step_from.is_some_and(|s| s != address) { if data.step_from.is_some_and(|s| s != address) {
data.step_from = None; data.step_from = None;
data.stop_reason = Some(StopReason::Stepped); data.stop_reason = Some(StopReason::Stepped);
@@ -199,6 +227,49 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length:
if stopped { 1 } else { 0 } if stopped { 1 } else { 0 }
} }
#[unsafe(no_mangle)]
extern "C" fn on_fetch(
sim: *mut VB,
_fetch: c_int,
address: u32,
_value: *mut i32,
_cycles: *mut u32,
) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
data.monitor.event = data.monitor.queued_event.take();
data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(address);
unsafe { vb_set_exception_callback(sim, Some(on_exception)) };
if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() {
1
} else {
0
}
}
#[unsafe(no_mangle)]
extern "C" fn on_exception(sim: *mut VB, cause: *mut u16) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
let cause = unsafe { *cause };
let pc = if cause == 0xff70 {
0xffffff60
} else {
(cause & 0xfff0) as u32 | 0xffff0000
};
data.monitor.event = data.monitor.queued_event.take();
data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(pc);
data.monitor.queued_event = Some(SimEvent::Interrupt(cause, pc));
unsafe { vb_set_exception_callback(sim, None) };
if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() {
1
} else {
0
}
}
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
extern "C" fn on_read( extern "C" fn on_read(
sim: *mut VB, sim: *mut VB,
@@ -229,7 +300,7 @@ extern "C" fn on_read(
extern "C" fn on_write( extern "C" fn on_write(
sim: *mut VB, sim: *mut VB,
address: u32, address: u32,
_type: VBDataType, typ_: VBDataType,
value: *mut i32, value: *mut i32,
_cycles: *mut u32, _cycles: *mut u32,
_cancel: *mut c_int, _cancel: *mut c_int,
@@ -246,6 +317,29 @@ extern "C" fn on_write(
} }
} }
// If we have profiling enabled, track custom markers
if data.monitor.enabled {
let normalized_hw_address = address & 0x0700003f;
if normalized_hw_address == 0x02000038 && matches!(typ_, VBDataType::S32) {
assert!(data.monitor.queued_event.is_none());
// The game has written the address of a null-terminated string
// (whose length is at most 64 bytes). Read that string.
let str_address = unsafe { *value } as u32;
let mut bytes = [0u8; 64];
let mut len = 0;
for (dst, src_address) in bytes.iter_mut().zip(str_address..str_address + 64) {
let char = unsafe { vb_read(sim, src_address, VBDataType::U8) } as u8;
if char == 0 {
break;
}
*dst = char;
len += 1;
}
let name = String::from_utf8_lossy(&bytes[..len]).into_owned();
data.monitor.queued_event = Some(SimEvent::Marker(Cow::Owned(name)));
}
}
if let Some(start) = data.write_watchpoints.start_of_range_containing(address) { if let Some(start) = data.write_watchpoints.start_of_range_containing(address) {
let watch = if data.read_watchpoints.contains(address) { let watch = if data.read_watchpoints.contains(address) {
VBWatchpointType::Access VBWatchpointType::Access
@@ -260,6 +354,117 @@ extern "C" fn on_write(
0 0
} }
#[allow(dead_code)]
#[derive(Debug)]
pub enum SimEvent {
Call(u32),
Return,
Halt,
Interrupt(u16, u32),
Reti,
Marker(Cow<'static, str>),
}
struct EventMonitor {
enabled: bool,
event: Option<SimEvent>,
queued_event: Option<SimEvent>,
just_halted: bool,
inline_stack_map: InlineStackMap,
new_inline_stack: Option<InlineStack>,
last_inline_stack: InlineStack,
}
impl EventMonitor {
fn new() -> Self {
let inline_stack_map = InlineStackMap::empty();
let last_inline_stack = inline_stack_map.get(0).clone();
Self {
enabled: false,
event: None,
queued_event: None,
just_halted: false,
inline_stack_map,
new_inline_stack: None,
last_inline_stack,
}
}
fn detect_new_inline_stack(&mut self, address: u32) -> Option<InlineStack> {
let stack = self.inline_stack_map.get(address);
if Arc::ptr_eq(stack, &self.last_inline_stack) {
return None;
}
self.last_inline_stack = stack.clone();
Some(stack.clone())
}
fn detect_event(&mut self, sim: *mut VB, address: u32, code: &[u16]) -> bool {
self.queued_event = self.do_detect_event(sim, address, code);
self.queued_event.is_some()
}
fn do_detect_event(&mut self, sim: *mut VB, address: u32, code: &[u16]) -> Option<SimEvent> {
const HALT_OPCODE: u16 = 0b011010;
const JAL_OPCODE: u16 = 0b101011;
const JMP_OPCODE: u16 = 0b000110;
const RETI_OPCODE: u16 = 0b011001;
const fn format_i_reg_1(code: &[u16]) -> u8 {
(code[0] & 0x1f) as u8
}
const fn format_iv_disp(code: &[u16]) -> i32 {
let value = ((code[0] & 0x3ff) as i32) << 16 | (code[1] as i32);
value << 6 >> 6
}
let opcode = code[0] >> 10;
if opcode == HALT_OPCODE {
if !self.just_halted {
self.just_halted = true;
self.event = Some(SimEvent::Halt);
} else {
self.just_halted = false;
}
// Don't _return_ an event, we want to emit this right away.
// If the CPU is halting, no other callbacks will run for a long time.
return None;
}
if opcode == JAL_OPCODE {
let disp = format_iv_disp(code);
if disp != 4 {
// JAL .+4 is how programs get r31 to a known value for indirect calls
// (which we detect later.)
// Any other JAL is a function call.
return Some(SimEvent::Call(address.wrapping_add_signed(disp)));
}
}
if opcode == JMP_OPCODE {
let jmp_reg = format_i_reg_1(code);
if jmp_reg == 31 {
// JMP[r31] is a return
return Some(SimEvent::Return);
}
let r31 = unsafe { vb_get_program_register(sim, 31) };
if r31 as u32 == address.wrapping_add(2) {
// JMP anywhere else, if r31 points to after the JMP, is an indirect call
let target = unsafe { vb_get_program_register(sim, jmp_reg as u32) };
return Some(SimEvent::Call(target as u32));
}
}
if opcode == RETI_OPCODE {
return Some(SimEvent::Reti);
}
None
}
}
const AUDIO_CAPACITY_SAMPLES: usize = 834 * 4; const AUDIO_CAPACITY_SAMPLES: usize = 834 * 4;
const AUDIO_CAPACITY_FLOATS: usize = AUDIO_CAPACITY_SAMPLES * 2; const AUDIO_CAPACITY_FLOATS: usize = AUDIO_CAPACITY_SAMPLES * 2;
pub const EXPECTED_FRAME_SIZE: usize = 834 * 2; pub const EXPECTED_FRAME_SIZE: usize = 834 * 2;
@@ -267,6 +472,7 @@ pub const EXPECTED_FRAME_SIZE: usize = 834 * 2;
struct VBState { struct VBState {
frame_seen: bool, frame_seen: bool,
stop_reason: Option<StopReason>, stop_reason: Option<StopReason>,
monitor: EventMonitor,
step_from: Option<u32>, step_from: Option<u32>,
breakpoints: Vec<u32>, breakpoints: Vec<u32>,
read_watchpoints: AddressSet, read_watchpoints: AddressSet,
@@ -277,10 +483,15 @@ struct VBState {
impl VBState { impl VBState {
fn needs_execute_callback(&self) -> bool { fn needs_execute_callback(&self) -> bool {
self.step_from.is_some() self.step_from.is_some()
|| self.monitor.enabled
|| !self.breakpoints.is_empty() || !self.breakpoints.is_empty()
|| !self.read_watchpoints.is_empty() || !self.read_watchpoints.is_empty()
|| !self.write_watchpoints.is_empty() || !self.write_watchpoints.is_empty()
} }
fn needs_write_callback(&self) -> bool {
self.stdout.is_some() || self.monitor.enabled || !self.write_watchpoints.is_empty()
}
} }
pub enum StopReason { pub enum StopReason {
@@ -311,6 +522,7 @@ impl Sim {
let state = VBState { let state = VBState {
frame_seen: false, frame_seen: false,
stop_reason: None, stop_reason: None,
monitor: EventMonitor::new(),
step_from: None, step_from: None,
breakpoints: vec![], breakpoints: vec![],
read_watchpoints: AddressSet::new(), read_watchpoints: AddressSet::new(),
@@ -332,6 +544,33 @@ impl Sim {
unsafe { vb_reset(self.sim) }; unsafe { vb_reset(self.sim) };
} }
pub fn monitor_events(&mut self, enabled: bool, inline_stack_map: InlineStackMap) {
let state = self.get_state();
state.monitor.enabled = enabled;
state.monitor.event = None;
state.monitor.queued_event = None;
state.monitor.new_inline_stack = None;
state.monitor.last_inline_stack = inline_stack_map.get(0).clone();
state.monitor.inline_stack_map = inline_stack_map;
if enabled {
unsafe { vb_set_execute_callback(self.sim, Some(on_execute)) };
unsafe { vb_set_exception_callback(self.sim, Some(on_exception)) };
unsafe { vb_set_fetch_callback(self.sim, Some(on_fetch)) };
unsafe { vb_set_write_callback(self.sim, Some(on_write)) };
} else {
let needs_execute = state.needs_execute_callback();
let needs_write = state.needs_write_callback();
if !needs_execute {
unsafe { vb_set_execute_callback(self.sim, None) };
}
unsafe { vb_set_exception_callback(self.sim, None) };
unsafe { vb_set_fetch_callback(self.sim, None) };
if !needs_write {
unsafe { vb_set_write_callback(self.sim, None) };
}
}
}
pub fn load_cart(&mut self, mut rom: Vec<u8>, mut sram: Vec<u8>) -> Result<()> { pub fn load_cart(&mut self, mut rom: Vec<u8>, mut sram: Vec<u8>) -> Result<()> {
self.unload_cart(); self.unload_cart();
@@ -394,16 +633,14 @@ impl Sim {
unsafe { vb_set_peer(self.sim, ptr::null_mut()) }; unsafe { vb_set_peer(self.sim, ptr::null_mut()) };
} }
pub fn emulate(&mut self) { pub fn emulate(&mut self, cycles: &mut u32) {
let mut cycles = 20_000_000; unsafe { vb_emulate(self.sim, cycles) };
unsafe { vb_emulate(self.sim, &mut cycles) };
} }
pub fn emulate_many(sims: &mut [Sim]) { pub fn emulate_many(sims: &mut [Sim], cycles: &mut u32) {
let mut cycles = 20_000_000;
let count = sims.len() as c_uint; let count = sims.len() as c_uint;
let sims = sims.as_mut_ptr().cast(); let sims = sims.as_mut_ptr().cast();
unsafe { vb_emulate_ex(sims, count, &mut cycles) }; unsafe { vb_emulate_ex(sims, count, cycles) };
} }
pub fn read_pixels(&mut self, buffers: &mut [u8]) -> bool { pub fn read_pixels(&mut self, buffers: &mut [u8]) -> bool {
@@ -572,9 +809,10 @@ impl Sim {
fn remove_write_watchpoint(&mut self, address: u32, length: usize) { fn remove_write_watchpoint(&mut self, address: u32, length: usize) {
let state = self.get_state(); let state = self.get_state();
state.write_watchpoints.remove(address, length); state.write_watchpoints.remove(address, length);
let needs_write = state.needs_write_callback();
let needs_execute = state.needs_execute_callback(); let needs_execute = state.needs_execute_callback();
if state.write_watchpoints.is_empty() { if state.write_watchpoints.is_empty() {
if state.stdout.is_none() { if !needs_write {
unsafe { vb_set_write_callback(self.sim, None) }; unsafe { vb_set_write_callback(self.sim, None) };
} }
if !needs_execute { if !needs_execute {
@@ -598,12 +836,15 @@ impl Sim {
data.breakpoints.clear(); data.breakpoints.clear();
data.read_watchpoints.clear(); data.read_watchpoints.clear();
data.write_watchpoints.clear(); data.write_watchpoints.clear();
let needs_write = data.stdout.is_some(); let needs_write = data.needs_write_callback();
let needs_execute = data.needs_execute_callback();
unsafe { vb_set_read_callback(self.sim, None) }; unsafe { vb_set_read_callback(self.sim, None) };
if !needs_write { if !needs_write {
unsafe { vb_set_write_callback(self.sim, None) }; unsafe { vb_set_write_callback(self.sim, None) };
} }
unsafe { vb_set_execute_callback(self.sim, None) }; if !needs_execute {
unsafe { vb_set_execute_callback(self.sim, None) };
}
} }
pub fn watch_stdout(&mut self, watch: bool) { pub fn watch_stdout(&mut self, watch: bool) {
@@ -615,7 +856,7 @@ impl Sim {
} }
} else { } else {
data.stdout.take(); data.stdout.take();
if data.write_watchpoints.is_empty() { if !data.needs_write_callback() {
unsafe { vb_set_write_callback(self.sim, None) }; unsafe { vb_set_write_callback(self.sim, None) };
} }
} }
@@ -632,7 +873,7 @@ impl Sim {
Some(string) Some(string)
} }
pub fn stop_reason(&mut self) -> Option<StopReason> { pub fn take_stop_reason(&mut self) -> Option<StopReason> {
let data = self.get_state(); let data = self.get_state();
let reason = data.stop_reason.take(); let reason = data.stop_reason.take();
if !data.needs_execute_callback() { if !data.needs_execute_callback() {
@@ -641,6 +882,13 @@ impl Sim {
reason reason
} }
pub fn take_profiler_updates(&mut self) -> (Option<SimEvent>, Option<InlineStack>) {
let data = self.get_state();
let event = data.monitor.event.take();
let inline_stack = data.monitor.new_inline_stack.take();
(event, inline_stack)
}
fn get_state(&mut self) -> &mut VBState { fn get_state(&mut self) -> &mut VBState {
// SAFETY: the *mut VB owns its userdata. // SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid. // There is no way for the userdata to be null or otherwise invalid.
+4 -4
View File
@@ -10,7 +10,7 @@ use std::{
use anyhow::{Result, bail}; use anyhow::{Result, bail};
use itertools::Itertools as _; use itertools::Itertools as _;
use wgpu::{ use wgpu::{
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture, Device, Extent3d, Origin3d, Queue, TexelCopyBufferLayout, TexelCopyTextureInfo, Texture,
TextureDescriptor, TextureFormat, TextureUsages, TextureView, TextureViewDescriptor, TextureDescriptor, TextureFormat, TextureUsages, TextureView, TextureViewDescriptor,
}; };
@@ -21,7 +21,7 @@ pub struct TextureSink {
} }
impl TextureSink { impl TextureSink {
pub fn new(device: &Device, queue: Arc<Queue>) -> (Self, TextureView) { pub fn new(device: &Device, queue: Queue) -> (Self, TextureView) {
let texture = Self::create_texture(device); let texture = Self::create_texture(device);
let view = texture.create_view(&TextureViewDescriptor::default()); let view = texture.create_view(&TextureViewDescriptor::default());
let buffers = Arc::new(BufferPool::new()); let buffers = Arc::new(BufferPool::new());
@@ -72,7 +72,7 @@ impl TextureSink {
} }
fn write_texture(queue: &Queue, texture: &Texture, bytes: &[u8]) { fn write_texture(queue: &Queue, texture: &Texture, bytes: &[u8]) {
let texture = ImageCopyTexture { let texture = TexelCopyTextureInfo {
texture, texture,
mip_level: 0, mip_level: 0,
origin: Origin3d::ZERO, origin: Origin3d::ZERO,
@@ -83,7 +83,7 @@ impl TextureSink {
height: 224, height: 224,
depth_or_array_layers: 1, depth_or_array_layers: 1,
}; };
let data_layout = ImageDataLayout { let data_layout = TexelCopyBufferLayout {
offset: 0, offset: 0,
bytes_per_row: Some(384 * 2), bytes_per_row: Some(384 * 2),
rows_per_image: Some(224), rows_per_image: Some(224),
+2 -2
View File
@@ -193,8 +193,8 @@ struct ImageState {
impl ImageState { impl ImageState {
fn new(size: [usize; 2]) -> Self { fn new(size: [usize; 2]) -> Self {
let buffers = [ let buffers = [
Arc::new(ColorImage::new(size, Color32::BLACK)), Arc::new(ColorImage::filled(size, Color32::BLACK)),
Arc::new(ColorImage::new(size, Color32::BLACK)), Arc::new(ColorImage::filled(size, Color32::BLACK)),
]; ];
let sink = buffers[0].clone(); let sink = buffers[0].clone();
Self { Self {
+13 -1
View File
@@ -22,6 +22,7 @@ mod images;
mod input; mod input;
mod memory; mod memory;
mod persistence; mod persistence;
mod profiler;
mod window; mod window;
#[derive(Parser)] #[derive(Parser)]
@@ -31,6 +32,9 @@ struct Args {
/// Start a GDB/LLDB debug server on this port. /// Start a GDB/LLDB debug server on this port.
#[arg(short, long)] #[arg(short, long)]
debug_port: Option<u16>, debug_port: Option<u16>,
/// Enable profiling a game
#[arg(short, long)]
profile: bool,
} }
fn init_logger() { fn init_logger() {
@@ -106,6 +110,9 @@ fn main() -> Result<()> {
} }
builder = builder.start_paused(true); builder = builder.start_paused(true);
} }
if args.profile {
builder = builder.start_paused(true)
}
ThreadBuilder::default() ThreadBuilder::default()
.name("Emulator".to_owned()) .name("Emulator".to_owned())
@@ -124,6 +131,11 @@ fn main() -> Result<()> {
let event_loop = EventLoop::with_user_event().build().unwrap(); let event_loop = EventLoop::with_user_event().build().unwrap();
event_loop.set_control_flow(ControlFlow::Poll); event_loop.set_control_flow(ControlFlow::Poll);
let proxy = event_loop.create_proxy(); let proxy = event_loop.create_proxy();
event_loop.run_app(&mut Application::new(client, proxy, args.debug_port))?; event_loop.run_app(&mut Application::new(
client,
proxy,
args.debug_port,
args.profile,
))?;
Ok(()) Ok(())
} }
+1 -1
View File
@@ -169,7 +169,7 @@ impl MemoryRef<'_> {
T::from_bytes(&self.inner[from..to]) T::from_bytes(&self.inner[from..to])
} }
pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<T> { pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<'_, T> {
let from = start * size_of::<T>(); let from = start * size_of::<T>();
let to = from + (count * size_of::<T>()); let to = from + (count * size_of::<T>());
MemoryIter::new(&self.inner[from..to]) MemoryIter::new(&self.inner[from..to])
+264
View File
@@ -0,0 +1,264 @@
use std::{
sync::{Arc, Mutex},
thread,
};
use anyhow::Result;
use tokio::{select, sync::mpsc};
use crate::emulator::{
EmulatorClient, EmulatorCommand, GameInfo, InlineStack, ProfileEvent, SimEvent, SimId,
};
use recording::Recording;
use state::ProgramState;
mod recording;
mod state;
pub struct Profiler {
sim_id: SimId,
client: EmulatorClient,
status: Arc<Mutex<ProfilerStatus>>,
action: Option<mpsc::UnboundedSender<RecordingAction>>,
killer: Option<oneshot::Sender<()>>,
}
impl Profiler {
pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
Self {
sim_id,
client,
status: Arc::new(Mutex::new(ProfilerStatus::Disabled)),
action: None,
killer: None,
}
}
pub fn status(&self) -> ProfilerStatus {
self.status.lock().unwrap().clone()
}
pub fn enable(&mut self) {
let sim_id = self.sim_id;
let client = self.client.clone();
let status = self.status.clone();
let (action_tx, action_rx) = mpsc::unbounded_channel();
self.action = Some(action_tx);
let (killer_tx, killer_rx) = oneshot::channel();
self.killer = Some(killer_tx);
thread::spawn(move || {
tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
.unwrap()
.block_on(async move {
select! {
_ = run_profile(sim_id, client, status.clone(), action_rx) => {}
_ = killer_rx => {
*status.lock().unwrap() = ProfilerStatus::Disabled;
}
}
})
});
}
pub fn disable(&mut self) {
if let Some(killer) = self.killer.take() {
let _ = killer.send(());
}
}
pub fn start_recording(&mut self) {
if let Some(action) = &self.action {
let _ = action.send(RecordingAction::Start);
}
}
pub fn finish_recording(&mut self) -> oneshot::Receiver<Vec<u8>> {
let (tx, rx) = oneshot::channel();
if let Some(action) = &self.action {
let _ = action.send(RecordingAction::Finish(tx));
}
rx
}
pub fn cancel_recording(&mut self) {
if let Some(action) = &self.action {
let _ = action.send(RecordingAction::Cancel);
}
}
}
impl Drop for Profiler {
fn drop(&mut self) {
self.disable();
}
}
async fn run_profile(
sim_id: SimId,
client: EmulatorClient,
status: Arc<Mutex<ProfilerStatus>>,
mut action_source: mpsc::UnboundedReceiver<RecordingAction>,
) {
let (profile_sync, mut profile_source) = mpsc::unbounded_channel();
client.send_command(EmulatorCommand::StartProfiling(sim_id, profile_sync));
*status.lock().unwrap() = ProfilerStatus::Enabled;
let mut session = ProfilerSession::new();
loop {
select! {
maybe_event = profile_source.recv() => {
let Some(event) = maybe_event else {
break; // emulator thread disconnected
};
if let Err(error) = handle_event(event, &mut session).await {
*status.lock().unwrap() = ProfilerStatus::Error(error.to_string());
return;
}
}
maybe_action = action_source.recv() => {
let Some(action) = maybe_action else {
break; // ui thread disconnected
};
handle_action(action, &mut session, &status);
}
}
}
*status.lock().unwrap() = ProfilerStatus::Disabled;
}
async fn handle_event(event: ProfileEvent, session: &mut ProfilerSession) -> Result<()> {
match event {
ProfileEvent::Start { info } => session.start_profiling(info).await,
ProfileEvent::Update {
cycles,
event,
inline_stack,
} => {
session.track_elapsed_cycles(cycles);
if let Some(event) = event {
session.track_event(event)?;
}
if let Some(stack) = inline_stack {
session.track_inline_stack(stack);
}
}
}
Ok(())
}
fn handle_action(
action: RecordingAction,
session: &mut ProfilerSession,
status: &Mutex<ProfilerStatus>,
) {
match action {
RecordingAction::Start => {
session.start_recording();
*status.lock().unwrap() = ProfilerStatus::Recording;
}
RecordingAction::Finish(rx) => {
if let Some(bytes) = session.finish_recording() {
let _ = rx.send(bytes);
}
*status.lock().unwrap() = ProfilerStatus::Enabled;
}
RecordingAction::Cancel => {
session.cancel_recording();
*status.lock().unwrap() = ProfilerStatus::Enabled;
}
}
}
#[derive(Clone)]
pub enum ProfilerStatus {
Disabled,
Enabled,
Recording,
Error(String),
}
impl ProfilerStatus {
pub fn enabled(&self) -> bool {
matches!(self, Self::Enabled | Self::Recording)
}
}
enum RecordingAction {
Start,
Finish(oneshot::Sender<Vec<u8>>),
Cancel,
}
struct ProfilerSession {
program: Option<ProgramState>,
recording: Option<Recording>,
}
impl ProfilerSession {
fn new() -> Self {
Self {
program: None,
recording: None,
}
}
async fn start_profiling(&mut self, info: Arc<GameInfo>) {
let program = ProgramState::new(info).await;
let recording = if self.recording.is_some() {
Some(Recording::new(&program))
} else {
None
};
self.program = Some(program);
self.recording = recording;
}
fn track_elapsed_cycles(&mut self, cycles: u32) {
if let (Some(state), Some(recording)) = (&self.program, &mut self.recording) {
recording.track_elapsed_cycles(state, cycles);
}
}
fn track_event(&mut self, event: SimEvent) -> Result<()> {
let Some(program) = &mut self.program else {
return Ok(());
};
match event {
SimEvent::Call(address) => program.track_call(address),
SimEvent::Return => program.track_return(),
SimEvent::Halt => program.track_halt(),
SimEvent::Interrupt(code, address) => program.track_interrupt(code, address),
SimEvent::Reti => program.track_reti(),
SimEvent::Marker(name) => {
if let Some(recording) = &mut self.recording {
recording.track_marker(name);
};
Ok(())
}
}
}
fn track_inline_stack(&mut self, inline_stack: InlineStack) {
if let Some(program) = &mut self.program {
program.track_inline_stack(inline_stack);
}
}
fn start_recording(&mut self) {
if let Some(program) = &self.program {
self.recording = Some(Recording::new(program));
}
}
fn finish_recording(&mut self) -> Option<Vec<u8>> {
self.recording.take().map(|r| r.finish())
}
fn cancel_recording(&mut self) {
self.recording.take();
}
}
+152
View File
@@ -0,0 +1,152 @@
use std::{borrow::Cow, collections::HashMap};
use fxprof_processed_profile::{
CategoryHandle, CpuDelta, Frame, FrameFlags, FrameInfo, MarkerTiming, ProcessHandle, Profile,
ReferenceTimestamp, SamplingInterval, StackHandle, StaticSchemaMarker, StringHandle,
ThreadHandle, Timestamp,
};
use crate::profiler::state::{ProgramState, RESET_CODE, StackFrame};
pub struct Recording {
profile: Profile,
process: ProcessHandle,
threads: HashMap<u16, ThreadHandle>,
now: u64,
}
impl Recording {
pub fn new(state: &ProgramState) -> Self {
let reference_timestamp = ReferenceTimestamp::from_millis_since_unix_epoch(0.0);
let interval = SamplingInterval::from_hz(20_000_000.0);
let mut profile = Profile::new(state.name(), reference_timestamp, interval);
let process =
profile.add_process(state.name(), 1, Timestamp::from_nanos_since_reference(0));
let lib = profile.add_lib(state.library_info().clone());
profile.add_lib_mapping(process, lib, 0x00000000, 0xffffffff, 0);
let mut me = Self {
profile,
process,
threads: HashMap::new(),
now: 0,
};
me.track_elapsed_cycles(state, 0);
me
}
pub fn track_elapsed_cycles(&mut self, state: &ProgramState, cycles: u32) {
self.now += cycles as u64;
let timestamp = Timestamp::from_nanos_since_reference(self.now * 50);
let weight = 1;
let active_code = if let Some((code, frames)) = state.current_stack() {
let thread = *self.threads.entry(code).or_insert_with(|| {
let process = self.process;
let tid = code as u32;
let start_time = Timestamp::from_nanos_since_reference(self.now * 50);
let is_main = code == RESET_CODE;
let thread = self.profile.add_thread(process, tid, start_time, is_main);
self.profile
.set_thread_name(thread, &thread_name_for_code(code));
thread
});
let stack = self.handle_for_stack(thread, frames);
let cpu_delta = CpuDelta::from_nanos((self.now - cycles as u64) * 50);
self.profile
.add_sample(thread, timestamp, stack, cpu_delta, weight);
Some(code)
} else {
None
};
for (code, thread) in &self.threads {
if active_code == Some(*code) {
continue;
}
self.profile
.add_sample_same_stack_zero_cpu(*thread, timestamp, weight);
}
}
pub fn track_marker(&mut self, name: Cow<'static, str>) {
let Some(thread) = self.threads.get(&RESET_CODE) else {
return;
};
let timing = MarkerTiming::Instant(Timestamp::from_nanos_since_reference(self.now * 50));
let marker = SimpleMarker(name);
self.profile.add_marker(*thread, timing, marker);
}
pub fn finish(self) -> Vec<u8> {
serde_json::to_vec(&self.profile).expect("could not serialize profile")
}
fn handle_for_stack(
&mut self,
thread: ThreadHandle,
frames: &[StackFrame],
) -> Option<StackHandle> {
let frames = frames
.iter()
.map(|f| {
let frame = match f {
StackFrame::Address(address) => Frame::InstructionPointer(*address as u64),
StackFrame::Label(label) => Frame::Label(self.profile.intern_string(label)),
};
FrameInfo {
frame,
category_pair: CategoryHandle::OTHER.into(),
flags: FrameFlags::empty(),
}
})
.collect::<Vec<_>>();
self.profile.intern_stack_frames(thread, frames.into_iter())
}
}
struct SimpleMarker(Cow<'static, str>);
impl StaticSchemaMarker for SimpleMarker {
const UNIQUE_MARKER_TYPE_NAME: &'static str = "Simple";
const FIELDS: &'static [fxprof_processed_profile::StaticSchemaMarkerField] = &[];
fn name(&self, profile: &mut Profile) -> StringHandle {
profile.intern_string(&self.0)
}
fn category(&self, _profile: &mut Profile) -> CategoryHandle {
CategoryHandle::OTHER
}
fn string_field_value(&self, _field_index: u32) -> StringHandle {
unreachable!()
}
fn number_field_value(&self, _field_index: u32) -> f64 {
unreachable!()
}
}
fn thread_name_for_code(code: u16) -> std::borrow::Cow<'static, str> {
match code {
RESET_CODE => "Main".into(),
0xffd0 => "Duplexed exception".into(),
0xfe40 => "VIP interrupt".into(),
0xfe30 => "Communication interrupt".into(),
0xfe20 => "Game pak interrupt".into(),
0xfe10 => "Timer interrupt".into(),
0xfe00 => "Game pad interrupt".into(),
0xffc0 => "Address trap".into(),
0xffa0..0xffc0 => format!("Trap (vector {})", code - 0xffa0).into(),
0xff90 => "Illegal opcode exception".into(),
0xff80 => "Zero division exception".into(),
0xff60 => "Floating-point reserved operand exception".into(),
0xff70 => "Floating-point invalid operation exception".into(),
0xff68 => "Floating-point zero division exception".into(),
0xff64 => "Floating-point overflow exception".into(),
other => format!("Unrecognized handler (0x{other:04x})").into(),
}
}
+124
View File
@@ -0,0 +1,124 @@
use std::{collections::HashMap, sync::Arc};
use anyhow::{Result, bail};
use fxprof_processed_profile::LibraryInfo;
use crate::emulator::{GameInfo, InlineStack};
pub struct ProgramState {
info: Arc<GameInfo>,
call_stacks: HashMap<u16, Vec<StackFrame>>,
context_stack: Vec<u16>,
}
pub enum StackFrame {
Address(u32),
Label(Arc<String>),
}
pub const RESET_CODE: u16 = 0xfff0;
impl ProgramState {
pub async fn new(info: Arc<GameInfo>) -> Self {
let mut call_stacks = HashMap::new();
call_stacks.insert(RESET_CODE, vec![StackFrame::Address(0xfffffff0)]);
Self {
info,
call_stacks,
context_stack: vec![RESET_CODE],
}
}
pub fn name(&self) -> &str {
self.info.name()
}
pub fn library_info(&self) -> &LibraryInfo {
self.info.library_info()
}
pub fn current_stack(&self) -> Option<(u16, &[StackFrame])> {
let code = self.context_stack.last()?;
let call_stack = self.call_stacks.get(code)?;
Some((*code, call_stack))
}
pub fn track_call(&mut self, address: u32) -> Result<()> {
let Some(code) = self.context_stack.last() else {
bail!("How did we call anything when we're halted?");
};
let Some(stack) = self.call_stacks.get_mut(code) else {
bail!("missing stack {code:04x}");
};
stack.push(StackFrame::Address(address));
Ok(())
}
pub fn track_return(&mut self) -> Result<()> {
let Some(code) = self.context_stack.last() else {
bail!("how did we return when we're halted?");
};
let Some(stack) = self.call_stacks.get_mut(code) else {
bail!("missing stack {code:04x}");
};
if stack.pop().is_none() {
bail!("returned from {code:04x} but stack was empty");
}
if stack.is_empty() {
bail!("returned to oblivion");
}
Ok(())
}
pub fn track_halt(&mut self) -> Result<()> {
let Some(RESET_CODE) = self.context_stack.pop() else {
bail!("halted when not in an interrupt");
};
Ok(())
}
pub fn track_interrupt(&mut self, code: u16, address: u32) -> Result<()> {
// if the CPU was halted before, wake it up now
if self.context_stack.is_empty() {
self.context_stack.push(RESET_CODE);
}
self.context_stack.push(code);
if self
.call_stacks
.insert(code, vec![StackFrame::Address(address)])
.is_some()
{
bail!("{code:04x} fired twice");
}
Ok(())
}
pub fn track_reti(&mut self) -> Result<()> {
let Some(code) = self.context_stack.pop() else {
bail!("RETI when halted");
};
if code == RESET_CODE {
bail!("RETI when not in interrupt");
}
if self.call_stacks.remove(&code).is_none() {
bail!("{code:04x} popped but never called");
}
Ok(())
}
pub fn track_inline_stack(&mut self, inline_stack: InlineStack) {
let Some(code) = self.context_stack.last() else {
return;
};
let Some(call_stack) = self.call_stacks.get_mut(code) else {
return;
};
while call_stack
.pop_if(|f| matches!(f, StackFrame::Label(_)))
.is_some()
{}
for label in inline_stack.iter() {
call_stack.push(StackFrame::Label(label.clone()));
}
}
}
+2
View File
@@ -4,6 +4,7 @@ pub use game::GameWindow;
pub use gdb::GdbServerWindow; pub use gdb::GdbServerWindow;
pub use hotkeys::HotkeysWindow; pub use hotkeys::HotkeysWindow;
pub use input::InputWindow; pub use input::InputWindow;
pub use profile::ProfileWindow;
pub use terminal::TerminalWindow; pub use terminal::TerminalWindow;
pub use vip::{ pub use vip::{
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
@@ -18,6 +19,7 @@ mod game_screen;
mod gdb; mod gdb;
mod hotkeys; mod hotkeys;
mod input; mod input;
mod profile;
mod terminal; mod terminal;
mod utils; mod utils;
mod vip; mod vip;
+35 -62
View File
@@ -1,4 +1,4 @@
use std::sync::mpsc; use std::{sync::mpsc, time::Duration};
use crate::{ use crate::{
app::UserEvent, app::UserEvent,
@@ -8,10 +8,10 @@ use crate::{
}; };
use anyhow::Context as _; use anyhow::Context as _;
use egui::{ use egui::{
Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2, Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2,
ViewportBuilder, ViewportCommand, ViewportId, Window, menu, ViewportBuilder, ViewportCommand, ViewportId, Window,
}; };
use egui_toast::{Toast, ToastKind, ToastOptions, Toasts}; use egui_notify::{Anchor, Toast, Toasts};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy; use winit::event_loop::EventLoopProxy;
@@ -43,6 +43,7 @@ pub struct GameWindow {
shortcuts: ShortcutProvider, shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
config: GameConfig, config: GameConfig,
toasts: Toasts,
screen: Option<GameScreen>, screen: Option<GameScreen>,
messages: Option<mpsc::Receiver<Toast>>, messages: Option<mpsc::Receiver<Toast>>,
color_picker: Option<ColorPickerState>, color_picker: Option<ColorPickerState>,
@@ -57,6 +58,10 @@ impl GameWindow {
sim_id: SimId, sim_id: SimId,
) -> Self { ) -> Self {
let config = load_config(&persistence, sim_id); let config = load_config(&persistence, sim_id);
let toasts = Toasts::new()
.with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into())
.reverse(true);
Self { Self {
client, client,
proxy, proxy,
@@ -64,13 +69,14 @@ impl GameWindow {
shortcuts, shortcuts,
sim_id, sim_id,
config, config,
toasts,
screen: None, screen: None,
messages: None, messages: None,
color_picker: None, color_picker: None,
} }
} }
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui, toasts: &mut Toasts) { fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
let state = self.client.emulator_state(); let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready; let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running; let can_pause = is_ready && state == EmulatorState::Running;
@@ -119,7 +125,7 @@ impl GameWindow {
if autopause { if autopause {
self.client.send_command(EmulatorCommand::Pause); self.client.send_command(EmulatorCommand::Pause);
} }
pollster::block_on(self.take_screenshot(toasts)); pollster::block_on(self.take_screenshot());
if autopause { if autopause {
self.client.send_command(EmulatorCommand::Resume); self.client.send_command(EmulatorCommand::Resume);
} }
@@ -139,7 +145,6 @@ impl GameWindow {
self.client self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path)); .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
} }
ui.close_menu();
} }
if ui if ui
.add(self.button_for(ui.ctx(), "Quit", Command::Quit)) .add(self.button_for(ui.ctx(), "Quit", Command::Quit))
@@ -158,7 +163,6 @@ impl GameWindow {
.clicked() .clicked()
{ {
self.client.send_command(EmulatorCommand::Pause); self.client.send_command(EmulatorCommand::Pause);
ui.close_menu();
} }
} else if ui } else if ui
.add_enabled( .add_enabled(
@@ -168,7 +172,6 @@ impl GameWindow {
.clicked() .clicked()
{ {
self.client.send_command(EmulatorCommand::Resume); self.client.send_command(EmulatorCommand::Resume);
ui.close_menu();
} }
if ui if ui
.add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset)) .add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
@@ -176,7 +179,6 @@ impl GameWindow {
{ {
self.client self.client
.send_command(EmulatorCommand::Reset(self.sim_id)); .send_command(EmulatorCommand::Reset(self.sim_id));
ui.close_menu();
} }
ui.separator(); ui.separator();
if ui if ui
@@ -187,7 +189,6 @@ impl GameWindow {
.clicked() .clicked()
{ {
self.client.send_command(EmulatorCommand::FrameAdvance); self.client.send_command(EmulatorCommand::FrameAdvance);
ui.close_menu();
} }
ui.separator(); ui.separator();
if ui if ui
@@ -197,8 +198,7 @@ impl GameWindow {
) )
.clicked() .clicked()
{ {
pollster::block_on(self.take_screenshot(toasts)); pollster::block_on(self.take_screenshot());
ui.close_menu();
} }
}); });
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui)); ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
@@ -211,17 +211,14 @@ impl GameWindow {
self.client self.client
.send_command(EmulatorCommand::StartSecondSim(None)); .send_command(EmulatorCommand::StartSecondSim(None));
self.proxy.send_event(UserEvent::OpenPlayer2).unwrap(); self.proxy.send_event(UserEvent::OpenPlayer2).unwrap();
ui.close_menu();
} }
if has_player_2 { if has_player_2 {
let linked = self.client.are_sims_linked(); let linked = self.client.are_sims_linked();
if linked && ui.button("Unlink").clicked() { if linked && ui.button("Unlink").clicked() {
self.client.send_command(EmulatorCommand::Unlink); self.client.send_command(EmulatorCommand::Unlink);
ui.close_menu();
} }
if !linked && ui.button("Link").clicked() { if !linked && ui.button("Link").clicked() {
self.client.send_command(EmulatorCommand::Link); self.client.send_command(EmulatorCommand::Link);
ui.close_menu();
} }
} }
}); });
@@ -230,78 +227,68 @@ impl GameWindow {
self.proxy self.proxy
.send_event(UserEvent::OpenTerminal(self.sim_id)) .send_event(UserEvent::OpenTerminal(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu(); }
if ui.button("Profiler").clicked() {
self.proxy
.send_event(UserEvent::OpenProfiler(self.sim_id))
.unwrap();
} }
if ui.button("GDB Server").clicked() { if ui.button("GDB Server").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenDebugger(self.sim_id)) .send_event(UserEvent::OpenDebugger(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
ui.separator(); ui.separator();
if ui.button("Character Data").clicked() { if ui.button("Character Data").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenCharacterData(self.sim_id)) .send_event(UserEvent::OpenCharacterData(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
if ui.button("Background Maps").clicked() { if ui.button("Background Maps").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenBgMap(self.sim_id)) .send_event(UserEvent::OpenBgMap(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
if ui.button("Objects").clicked() { if ui.button("Objects").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenObjects(self.sim_id)) .send_event(UserEvent::OpenObjects(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
if ui.button("Worlds").clicked() { if ui.button("Worlds").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenWorlds(self.sim_id)) .send_event(UserEvent::OpenWorlds(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
if ui.button("Frame Buffers").clicked() { if ui.button("Frame Buffers").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenFrameBuffers(self.sim_id)) .send_event(UserEvent::OpenFrameBuffers(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
if ui.button("Registers").clicked() { if ui.button("Registers").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenRegisters(self.sim_id)) .send_event(UserEvent::OpenRegisters(self.sim_id))
.unwrap(); .unwrap();
ui.close_menu();
} }
}); });
ui.menu_button("Help", |ui| { ui.menu_button("Help", |ui| {
if ui.button("About").clicked() { if ui.button("About").clicked() {
self.proxy.send_event(UserEvent::OpenAbout).unwrap(); self.proxy.send_event(UserEvent::OpenAbout).unwrap();
ui.close_menu();
} }
}); });
} }
async fn take_screenshot(&self, toasts: &mut Toasts) { async fn take_screenshot(&mut self) {
match self.try_take_screenshot().await { match self.try_take_screenshot().await {
Ok(Some(path)) => { Ok(Some(path)) => {
toasts.add( let mut toast = Toast::info(format!("Saved to {path}"));
Toast::new() toast.duration(Some(Duration::from_secs(5)));
.kind(ToastKind::Info) self.toasts.add(toast);
.options(ToastOptions::default().duration_in_seconds(5.0))
.text(format!("Saved to {path}")),
);
} }
Ok(None) => {} Ok(None) => {}
Err(error) => { Err(error) => {
toasts.add( let mut toast = Toast::error(format!("{error:#}"));
Toast::new() toast.duration(Some(Duration::from_secs(5)));
.kind(ToastKind::Error) self.toasts.add(toast);
.options(ToastOptions::default().duration_in_seconds(5.0))
.text(format!("{error:#}")),
);
} }
} }
} }
@@ -311,12 +298,11 @@ impl GameWindow {
self.client self.client
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx)); .send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
let bytes = rx.await.context("Could not take screenshot")?; let bytes = rx.await.context("Could not take screenshot")?;
let file = rfd::AsyncFileDialog::new() let file = rfd::FileDialog::new()
.add_filter("PNG images", &["png"]) .add_filter("PNG images", &["png"])
.set_file_name("screenshot.png") .set_file_name("screenshot.png")
.save_file() .save_file();
.await; let Some(path) = file else {
let Some(file) = file else {
return Ok(None); return Ok(None);
}; };
if bytes.len() != 384 * 224 * 2 { if bytes.len() != 384 * 224 * 2 {
@@ -328,10 +314,8 @@ impl GameWindow {
let y = (index / 2) / 384; let y = (index / 2) / 384;
screencap.put_pixel(x as u32, y as u32, image::Luma([pixel])); screencap.put_pixel(x as u32, y as u32, image::Luma([pixel]));
} }
screencap screencap.save(&path).context("Could not save screenshot")?;
.save(&file.path()) Ok(Some(path.display().to_string()))
.context("Could not save screenshot")?;
Ok(Some(file.path().display().to_string()))
} }
fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) { fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) {
@@ -351,7 +335,6 @@ impl GameWindow {
.clicked() .clicked()
{ {
ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims)); ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims));
ui.close_menu();
} }
} }
}); });
@@ -388,13 +371,11 @@ impl GameWindow {
c.display_mode = display_mode; c.display_mode = display_mode;
c.dimensions = current_dims * scale; c.dimensions = current_dims * scale;
}); });
ui.close_menu();
}); });
ui.menu_button("Colors", |ui| { ui.menu_button("Colors", |ui| {
for preset in COLOR_PRESETS { for preset in COLOR_PRESETS {
if ui.color_pair_button(preset[0], preset[1]).clicked() { if ui.color_pair_button(preset[0], preset[1]).clicked() {
self.update_config(|c| c.colors = preset); self.update_config(|c| c.colors = preset);
ui.close_menu();
} }
} }
ui.with_layout(ui.layout().with_cross_align(egui::Align::Center), |ui| { ui.with_layout(ui.layout().with_cross_align(egui::Align::Center), |ui| {
@@ -415,7 +396,6 @@ impl GameWindow {
just_opened: true, just_opened: true,
unpause_on_close: is_running, unpause_on_close: is_running,
}); });
ui.close_menu();
} }
}); });
}); });
@@ -426,23 +406,19 @@ impl GameWindow {
if ui.selectable_button(p1_enabled, "Player 1").clicked() { if ui.selectable_button(p1_enabled, "Player 1").clicked() {
self.client self.client
.send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled)); .send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled));
ui.close_menu();
} }
if ui.selectable_button(p2_enabled, "Player 2").clicked() { if ui.selectable_button(p2_enabled, "Player 2").clicked() {
self.client self.client
.send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled)); .send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled));
ui.close_menu();
} }
}); });
ui.menu_button("Input", |ui| { ui.menu_button("Input", |ui| {
if ui.button("Bind Inputs").clicked() { if ui.button("Bind Inputs").clicked() {
self.proxy.send_event(UserEvent::OpenInput).unwrap(); self.proxy.send_event(UserEvent::OpenInput).unwrap();
ui.close_menu();
} }
}); });
if ui.button("Hotkeys").clicked() { if ui.button("Hotkeys").clicked() {
self.proxy.send_event(UserEvent::OpenHotkeys).unwrap(); self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
ui.close_menu();
} }
} }
@@ -486,7 +462,7 @@ impl GameWindow {
self.config = new_config; self.config = new_config;
} }
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button { fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button<'_> {
let button = Button::new(text); let button = Button::new(text);
match self.shortcuts.shortcut_for(command) { match self.shortcuts.shortcut_for(command) {
Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)), Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)),
@@ -538,19 +514,16 @@ impl AppWindow for GameWindow {
}; };
self.update_config(|c| c.dimensions = dimensions); self.update_config(|c| c.dimensions = dimensions);
let mut toasts = Toasts::new()
.anchor(Align2::LEFT_BOTTOM, (10.0, 10.0))
.direction(Direction::BottomUp);
if let Some(messages) = self.messages.as_mut() { if let Some(messages) = self.messages.as_mut() {
while let Ok(toast) = messages.try_recv() { while let Ok(toast) = messages.try_recv() {
toasts.add(toast); self.toasts.add(toast);
} }
} }
TopBottomPanel::top("menubar") TopBottomPanel::top("menubar")
.exact_height(22.0) .exact_height(22.0)
.show(ctx, |ui| { .show(ctx, |ui| {
menu::bar(ui, |ui| { MenuBar::new().ui(ui, |ui| {
self.show_menu(ctx, ui, &mut toasts); self.show_menu(ctx, ui);
}); });
}); });
if self.color_picker.is_some() { if self.color_picker.is_some() {
@@ -569,7 +542,7 @@ impl AppWindow for GameWindow {
ui.add(screen); ui.add(screen);
} }
}); });
toasts.show(ctx); self.toasts.show(ctx);
} }
fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) {
+6 -6
View File
@@ -62,8 +62,8 @@ impl HotkeysWindow {
} }
}); });
}); });
if let Some(command) = self.now_binding { if let Some(command) = self.now_binding
if let Some(shortcut) = ui.input_mut(|i| { && let Some(shortcut) = ui.input_mut(|i| {
i.events.iter().find_map(|event| match event { i.events.iter().find_map(|event| match event {
Event::Key { Event::Key {
key, key,
@@ -73,10 +73,10 @@ impl HotkeysWindow {
} => Some(KeyboardShortcut::new(*modifiers, *key)), } => Some(KeyboardShortcut::new(*modifiers, *key)),
_ => None, _ => None,
}) })
}) { })
self.shortcuts.set(command, shortcut); {
self.now_binding = None; self.shortcuts.set(command, shortcut);
} self.now_binding = None;
} }
} }
+162
View File
@@ -0,0 +1,162 @@
use std::{fs, time::Duration};
use anyhow::Result;
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId};
use egui_notify::{Anchor, Toast, Toasts};
use crate::{
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
profiler::{Profiler, ProfilerStatus},
window::AppWindow,
};
pub struct ProfileWindow {
sim_id: SimId,
client: EmulatorClient,
profiler: Profiler,
toasts: Toasts,
}
impl ProfileWindow {
pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
Self {
sim_id,
client: client.clone(),
profiler: Profiler::new(sim_id, client),
toasts: Toasts::new()
.with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into())
.reverse(true),
}
}
pub fn launch(&mut self) {
self.profiler.enable();
}
fn finish_recording(&mut self) {
let pause = matches!(self.client.emulator_state(), EmulatorState::Running);
if pause {
self.client.send_command(EmulatorCommand::Pause);
}
match self.try_finish_recording() {
Ok(Some(path)) => {
let mut toast = Toast::info(format!("Saved to {path}"));
toast.duration(Some(Duration::from_secs(5)));
self.toasts.add(toast);
}
Ok(None) => {}
Err(error) => {
let mut toast = Toast::error(format!("{error:#}"));
toast.duration(Some(Duration::from_secs(5)));
self.toasts.add(toast);
}
}
if pause {
self.client.send_command(EmulatorCommand::Resume);
}
}
fn try_finish_recording(&mut self) -> Result<Option<String>> {
let bytes_receiver = self.profiler.finish_recording();
let file = rfd::FileDialog::new()
.add_filter("Profiler files", &["json"])
.set_file_name("profile.json")
.save_file();
if let Some(path) = file {
let bytes = pollster::block_on(bytes_receiver)?;
fs::write(&path, bytes)?;
Ok(Some(path.display().to_string()))
} else {
self.profiler.cancel_recording();
Ok(None)
}
}
}
impl AppWindow for ProfileWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("Profile-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Profiler ({})", self.sim_id))
.with_inner_size((300.0, 200.0))
}
fn show(&mut self, ctx: &egui::Context) {
let status = self.profiler.status();
let recording = matches!(status, ProfilerStatus::Recording);
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_wrapped(|ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.add(
Label::new(
"Use this tool to record performance profiles of your game, for use in ",
)
.wrap_mode(egui::TextWrapMode::Wrap),
);
ui.hyperlink("https://profiler.firefox.com");
ui.label(".");
});
ui.horizontal_wrapped(|ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.add(
Label::new("For more instructions, see ").wrap_mode(egui::TextWrapMode::Wrap),
);
ui.hyperlink_to(
"the Lemur wiki",
"https://git.virtual-boy.com/PVB/lemur/wiki/Profiling-with-Lemur",
);
ui.label(".");
});
ui.separator();
let mut enabled = status.enabled();
let enabled_checkbox = Checkbox::new(&mut enabled, "Enable profiling");
if ui.add_enabled(!recording, enabled_checkbox).changed() {
if enabled {
self.profiler.enable();
} else {
self.profiler.disable();
}
}
if !enabled {
ui.label("Enabling profiling will restart your current game.");
} else {
ui.horizontal(|ui| {
if !recording {
let record_button = Button::new("Record");
let can_record = matches!(status, ProfilerStatus::Enabled);
if ui.add_enabled(can_record, record_button).clicked() {
self.profiler.start_recording();
}
} else {
if ui.button("Finish recording").clicked() {
self.finish_recording();
}
if ui.button("Cancel recording").clicked() {
self.profiler.cancel_recording();
}
}
});
}
match &status {
ProfilerStatus::Recording => {
ui.label("Recording...");
}
ProfilerStatus::Error(message) => {
ui.label(message);
}
_ => {}
}
});
self.toasts.show(ctx);
}
}
+27 -33
View File
@@ -6,8 +6,8 @@ use std::{
use atoi::FromRadix16; use atoi::FromRadix16;
use egui::{ use egui::{
Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText, Align, Color32, CornerRadius, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response,
Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText, RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
ecolor::HexColor, ecolor::HexColor,
}; };
use num_traits::{CheckedAdd, CheckedSub, One}; use num_traits::{CheckedAdd, CheckedSub, One};
@@ -37,8 +37,8 @@ impl UiExt for Ui {
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) { fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) {
let title: String = title.into(); let title: String = title.into();
let mut frame = Frame::group(self.style()); let mut frame = Frame::group(self.style());
frame.outer_margin.top += 10.0; frame.outer_margin.top += 10;
frame.inner_margin.top += 2.0; frame.inner_margin.top += 2;
let res = self.push_id(&title, |ui| { let res = self.push_id(&title, |ui| {
frame.show(ui, |ui| { frame.show(ui, |ui| {
ui.set_max_width(ui.available_width()); ui.set_max_width(ui.available_width());
@@ -49,7 +49,7 @@ impl UiExt for Ui {
let old_rect = res.response.rect; let old_rect = res.response.rect;
let mut text_rect = old_rect; let mut text_rect = old_rect;
text_rect.min.x += 6.0; text_rect.min.x += 6.0;
self.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text)); self.scope_builder(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
if old_rect.width() > 0.0 { if old_rect.width() > 0.0 {
self.advance_cursor_after_rect(old_rect); self.advance_cursor_after_rect(old_rect);
} }
@@ -73,7 +73,8 @@ impl UiExt for Ui {
self.painter().rect_filled(right_rect, 0.0, right); self.painter().rect_filled(right_rect, 0.0, right);
let style = self.style().interact(&response); let style = self.style().interact(&response);
self.painter().rect_stroke(rect, 0.0, style.fg_stroke); self.painter()
.rect_stroke(rect, 0.0, style.fg_stroke, StrokeKind::Inside);
response response
} }
@@ -85,10 +86,10 @@ impl UiExt for Ui {
let (rect, _) = ui.allocate_at_least(Vec2::new(100.0, 100.0), Sense::hover()); let (rect, _) = ui.allocate_at_least(Vec2::new(100.0, 100.0), Sense::hover());
ui.painter().rect_filled(rect, 0.0, *color); ui.painter().rect_filled(rect, 0.0, *color);
let resp = ui.text_edit_singleline(hex); let resp = ui.text_edit_singleline(hex);
if resp.changed() { if resp.changed()
if let Ok(new_color) = HexColor::from_str_without_hash(hex) { && let Ok(new_color) = HexColor::from_str_without_hash(hex)
*color = new_color.color(); {
} *color = new_color.color();
} }
resp resp
}, },
@@ -265,10 +266,10 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
.id(id) .id(id)
.desired_width(desired_width) .desired_width(desired_width)
.margin(Margin { .margin(Margin {
left: 4.0, left: 4,
right: if self.arrows { 20.0 } else { 4.0 }, right: if self.arrows { 20 } else { 4 },
top: 2.0, top: 2,
bottom: 2.0, bottom: 2,
}); });
let mut res = if valid { let mut res = if valid {
ui.add(text) ui.add(text)
@@ -300,11 +301,11 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
let mut delta = None; let mut delta = None;
if self.arrows { if self.arrows {
let arrow_left = res.rect.max.x + 4.0; let arrow_left = res.rect.max.x - 16.0;
let arrow_right = res.rect.max.x + 20.0; let arrow_right = res.rect.max.x;
let arrow_top = res.rect.min.y - 2.0; let arrow_top = res.rect.min.y;
let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0; let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
let arrow_bottom = res.rect.max.y + 2.0; let arrow_bottom = res.rect.max.y;
let top_arrow_rect = Rect { let top_arrow_rect = Rect {
min: (arrow_left, arrow_top).into(), min: (arrow_left, arrow_top).into(),
@@ -337,7 +338,7 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
} }
str = to_string(self.value); str = to_string(self.value);
stale = true; stale = true;
} else if res.changed { } else if res.changed() {
if let Some(new_value) = from_string(&str).filter(in_range) { if let Some(new_value) = from_string(&str).filter(in_range) {
if *self.value != new_value { if *self.value != new_value {
res.mark_changed(); res.mark_changed();
@@ -355,27 +356,20 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
fn draw_arrow(ui: &mut Ui, rect: Rect, up: bool) -> Response { fn draw_arrow(ui: &mut Ui, rect: Rect, up: bool) -> Response {
let arrow_res = ui let arrow_res = ui
.allocate_rect( .allocate_rect(rect, Sense::all())
rect,
Sense {
click: true,
drag: true,
focusable: false,
},
)
.on_hover_cursor(CursorIcon::Default); .on_hover_cursor(CursorIcon::Default);
let visuals = ui.style().visuals.widgets.style(&arrow_res); let visuals = ui.style().visuals.widgets.style(&arrow_res);
let painter = ui.painter_at(arrow_res.rect); let painter = ui.painter_at(arrow_res.rect);
let rounding = if up { let rounding = if up {
Rounding { CornerRadius {
ne: 2.0, ne: 2,
..Rounding::ZERO ..CornerRadius::ZERO
} }
} else { } else {
Rounding { CornerRadius {
se: 2.0, se: 2,
..Rounding::ZERO ..CornerRadius::ZERO
} }
}; };
painter.rect_filled(arrow_res.rect, rounding, visuals.bg_fill); painter.rect_filled(arrow_res.rect, rounding, visuals.bg_fill);