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17 Commits
Author SHA1 Message Date
SonicSwordcane 6272f6cc21 chore: Release lemur version 0.7.3 2025-08-24 22:29:04 -04:00
SonicSwordcane bc6cc6cabc Fix build 2025-08-24 22:28:44 -04:00
SonicSwordcane f732720c31 Update rust version (required many build changes) 2025-08-24 21:02:48 -04:00
SonicSwordcane b988571674 Update shrooms-vb-core with fix for Virtual Lab 2025-08-24 12:17:42 -04:00
SonicSwordcane c52c33ce67 chore: Release lemur version 0.7.2 2025-08-22 23:39:57 -04:00
SonicSwordcane 7ecb248407 Update shrooms-vb-core with emulation fixes 2025-08-22 23:38:55 -04:00
SonicSwordcane fdd71f582b Update deps again 2025-08-22 23:37:36 -04:00
SonicSwordcane 83b567cfd4 Fix NumberEdit taking too much space 2025-08-22 23:37:02 -04:00
SonicSwordcane 6687b1f12f Fix SRAM addressable range 2025-08-07 21:09:16 -04:00
SonicSwordcane af2df78809 Move cart to separate file 2025-08-06 23:31:32 -04:00
SonicSwordcane 89dfeeeb2d Randomize SRAM when first created 2025-08-03 18:42:19 -04:00
SonicSwordcane d4844a303a Merge pull request 'Upgrade deps' (#6) from upgrade-deps into main
Reviewed-on: #6
2025-08-03 21:42:34 +00:00
SonicSwordcane 74ce44db8b Remove cruft 2025-08-03 17:38:06 -04:00
SonicSwordcane 5c0f4c2df4 Update remaining dependencies 2025-08-03 17:33:16 -04:00
SonicSwordcane 110a31870f Update egui/wgpu another major version 2025-08-03 17:29:46 -04:00
SonicSwordcane 43288fc71f Update egui/wgpu one major version 2025-08-03 14:11:33 -04:00
SonicSwordcane 052e3e5c03 Update simple deps 2025-08-03 13:48:25 -04:00
16 changed files with 1070 additions and 875 deletions
Generated
+847 -667
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+10 -9
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@@ -4,7 +4,7 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false
license = "MIT"
version = "0.7.1"
version = "0.7.3"
edition = "2024"
[dependencies]
@@ -16,11 +16,11 @@ bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "6"
egui = { version = "0.30", features = ["serde"] }
egui_extras = { version = "0.30", features = ["image"] }
egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
egui-winit = "0.30"
egui-wgpu = { version = "0.30", features = ["winit"] }
egui = { version = "0.32", features = ["serde"] }
egui_extras = { version = "0.32", features = ["image"] }
egui-notify = "0.20"
egui-winit = "0.32"
egui-wgpu = { version = "0.32", features = ["winit"] }
fixed = { version = "1.28", features = ["num-traits"] }
gilrs = { version = "0.11", features = ["serde-serialize"] }
hex = "0.4"
@@ -30,20 +30,21 @@ num-derive = "0.4"
num-traits = "0.2"
oneshot = "0.1"
pollster = "0.4"
rand = "0.9"
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
rtrb = "0.3"
rubato = "0.16"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
thread-priority = "1"
thread-priority = "2"
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
tracing = { version = "0.1", features = ["release_max_level_info"] }
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
wgpu = "23"
wgpu = "25"
winit = { version = "0.30", features = ["serde"] }
[target.'cfg(windows)'.dependencies]
windows = { version = "0.59", features = ["Win32_System_Threading"] }
windows = { version = "0.61", features = ["Win32_System_Threading"] }
[build-dependencies]
cc = "1"
+26 -10
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@@ -1,24 +1,39 @@
# This Dockerfile produces a base image for builds.
# It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux.
FROM crazymax/osxcross:latest-ubuntu AS osxcross
FROM debian:bookworm AS osxcross
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
WORKDIR /build/osxcross
ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" .
ADD "https://github.com/joseluisq/macosx-sdks/releases/download/14.5/MacOSX14.5.sdk.tar.xz" ./tarballs/MacOSX14.5.sdk.tar.xz
RUN apt-get update && \
apt-get install -y ca-certificates
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN apt-get update && \
apt-get install -y bash bzip2 clang-20 git lld-20 llvm-20 make patch xz-utils && \
ln -s $(which clang-20) /usr/bin/clang && \
ln -s $(which clang++-20) /usr/bin/clang++ && \
ln -s $(which ld64.lld-20) /usr/bin/ld64.lld && \
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
FROM rust:latest
FROM rust:1.89-bookworm
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN rustup target add x86_64-pc-windows-msvc && \
rustup target add x86_64-apple-darwin && \
rustup target add aarch64-apple-darwin && \
apt-get update && \
apt-get install -y clang-19 lld-19 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
apt-get install -y clang-20 lld-20 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
cargo install cargo-bundle xwin && \
xwin --accept-license splat --output xwin && \
rm -rf .xwin-cache && \
ln -s $(which clang-19) /usr/bin/clang && \
ln -s $(which clang++-19) /usr/bin/clang++
ln -s $(which clang-20) /usr/bin/clang && \
ln -s $(which clang++-20) /usr/bin/clang++
COPY --from=osxcross /osxcross /osxcross
ENV PATH="/osxcross/bin:$PATH" \
LD_LIBRARY_PATH="/osxcross/lib" \
CC="clang-19" CXX="clang++-19" AR="llvm-ar-19" \
CC="clang-20" CXX="clang++-20" AR="llvm-ar-20" \
CC_x86_64-apple-darwin="o64-clang" \
CXX_x86_64-apple-darwin="o64-clang++" \
CC_aarch64-apple-darwin="oa64-clang" \
@@ -27,10 +42,11 @@ ENV PATH="/osxcross/bin:$PATH" \
CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-19" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-20" \
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-20" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \
RC_PATH="llvm-rc-19" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-20" \
RC_PATH="llvm-rc-20" \
MACOSX_DEPLOYMENT_TARGET="14.5"
ENTRYPOINT ["bash"]
+4
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@@ -0,0 +1,4 @@
Types: deb deb-src
URIs: http://apt.llvm.org/bookworm/
Suites: llvm-toolchain-bookworm-20
Components: main
+4
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@@ -0,0 +1,4 @@
set -e
docker build --pull -f build.Dockerfile -t lemur-build .
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app lemur-build /app/scripts/do-bundle.sh
+1 -2
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@@ -24,8 +24,7 @@ if ! command -v docker 2>&1 >/dev/null; then
exit 1
fi
docker build -f build.Dockerfile -t lemur-build .
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app --entrypoint bash lemur-build /app/scripts/do-bundle.sh
./scripts/bundle.sh
body=$(cat <<EOF
## How to install
+31 -29
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@@ -209,11 +209,10 @@ impl ApplicationHandler<UserEvent> for Application {
.focused
.as_ref()
.and_then(|id| self.viewports.get_mut(id))
&& viewport.app.handle_gamepad_event(&event)
{
if viewport.app.handle_gamepad_event(&event) {
return;
}
}
self.controllers.handle_gamepad_event(&event);
}
UserEvent::OpenAbout => {
@@ -289,19 +288,19 @@ impl ApplicationHandler<UserEvent> for Application {
fn exiting(&mut self, _event_loop: &ActiveEventLoop) {
let (sender, receiver) = oneshot::channel();
if self.client.send_command(EmulatorCommand::Exit(sender)) {
if let Err(error) = receiver.recv_timeout(Duration::from_secs(5)) {
if self.client.send_command(EmulatorCommand::Exit(sender))
&& let Err(error) = receiver.recv_timeout(Duration::from_secs(5))
{
error!(%error, "could not gracefully exit.");
}
}
}
}
struct WgpuState {
instance: Arc<wgpu::Instance>,
adapter: Arc<wgpu::Adapter>,
device: Arc<wgpu::Device>,
queue: Arc<wgpu::Queue>,
instance: wgpu::Instance,
adapter: wgpu::Adapter,
device: wgpu::Device,
queue: wgpu::Queue,
}
impl WgpuState {
@@ -309,21 +308,21 @@ impl WgpuState {
#[allow(unused_variables)]
let egui_wgpu::WgpuConfiguration {
wgpu_setup:
egui_wgpu::WgpuSetup::CreateNew {
supported_backends,
egui_wgpu::WgpuSetup::CreateNew(egui_wgpu::WgpuSetupCreateNew {
instance_descriptor: wgpu::InstanceDescriptor { backends, .. },
device_descriptor,
..
},
}),
..
} = egui_wgpu::WgpuConfiguration::default()
else {
panic!("required fields not found")
};
#[cfg(windows)]
let supported_backends = wgpu::util::backend_bits_from_env()
let backends = wgpu::Backends::from_env()
.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
backends: supported_backends,
let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
backends,
..wgpu::InstanceDescriptor::default()
});
@@ -334,17 +333,14 @@ impl WgpuState {
}))
.expect("could not create adapter");
let trace_path = std::env::var("WGPU_TRACE");
let (device, queue) = pollster::block_on(adapter.request_device(
&(*device_descriptor)(&adapter),
trace_path.ok().as_ref().map(std::path::Path::new),
))
let (device, queue) =
pollster::block_on(adapter.request_device(&(*device_descriptor)(&adapter)))
.expect("could not request device");
Self {
instance: Arc::new(instance),
adapter: Arc::new(adapter),
device: Arc::new(device),
queue: Arc::new(queue),
instance,
adapter,
device,
queue,
}
}
}
@@ -382,24 +378,30 @@ impl Viewport {
ctx.set_fonts(fonts);
ctx.style_mut(|s| {
s.wrap_mode = Some(TextWrapMode::Extend);
s.visuals.menu_rounding = Default::default();
s.visuals.menu_corner_radius = Default::default();
s.spacing.scroll = ScrollStyle::thin();
});
egui_extras::install_image_loaders(&ctx);
let wgpu_config = egui_wgpu::WgpuConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync,
wgpu_setup: egui_wgpu::WgpuSetup::Existing {
wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
instance: wgpu.instance.clone(),
adapter: wgpu.adapter.clone(),
device: wgpu.device.clone(),
queue: wgpu.queue.clone(),
},
}),
..egui_wgpu::WgpuConfiguration::default()
};
let mut painter =
egui_wgpu::winit::Painter::new(ctx.clone(), wgpu_config, 1, None, false, true);
let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new(
ctx.clone(),
wgpu_config,
1,
None,
false,
true,
));
let mut info = ViewportInfo::default();
let mut builder = app.initial_viewport();
+13 -52
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@@ -1,24 +1,24 @@
use std::{
collections::HashMap,
fmt::Display,
fs::{self, File},
io::{Read, Seek, SeekFrom, Write},
path::{Path, PathBuf},
sync::{
Arc, Weak,
atomic::{AtomicBool, Ordering},
mpsc::{self, RecvError, TryRecvError},
},
time::Duration,
};
use anyhow::Result;
use atomic::Atomic;
use bytemuck::NoUninit;
use egui_toast::{Toast, ToastKind, ToastOptions};
use egui_notify::Toast;
use tracing::{error, warn};
use crate::{
audio::Audio,
emulator::cart::Cart,
graphics::TextureSink,
memory::{MemoryRange, MemoryRegion},
};
@@ -26,6 +26,7 @@ use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
mod address_set;
mod cart;
mod shrooms_vb_core;
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
@@ -60,43 +61,6 @@ impl Display for SimId {
}
}
struct Cart {
rom_path: PathBuf,
rom: Vec<u8>,
sram_file: File,
sram: Vec<u8>,
}
impl Cart {
fn load(rom_path: &Path, sim_id: SimId) -> Result<Self> {
let rom = fs::read(rom_path)?;
let mut sram_file = File::options()
.read(true)
.write(true)
.create(true)
.truncate(false)
.open(sram_path(rom_path, sim_id))?;
sram_file.set_len(8 * 1024)?;
let mut sram = vec![];
sram_file.read_to_end(&mut sram)?;
Ok(Cart {
rom_path: rom_path.to_path_buf(),
rom,
sram_file,
sram,
})
}
}
fn sram_path(rom_path: &Path, sim_id: SimId) -> PathBuf {
match sim_id {
SimId::Player1 => rom_path.with_extension("p1.sram"),
SimId::Player2 => rom_path.with_extension("p2.sram"),
}
}
pub struct EmulatorBuilder {
rom: Option<PathBuf>,
commands: mpsc::Receiver<EmulatorCommand>,
@@ -218,12 +182,12 @@ impl Emulator {
}
pub fn start_second_sim(&mut self, rom: Option<PathBuf>) -> Result<()> {
let rom_path = if let Some(path) = rom {
let file_path = if let Some(path) = rom {
Some(path)
} else {
self.carts[0].as_ref().map(|c| c.rom_path.clone())
self.carts[0].as_ref().map(|c| c.file_path.clone())
};
let cart = match rom_path {
let cart = match file_path {
Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2)?),
None => None,
};
@@ -336,8 +300,7 @@ impl Emulator {
let cart = self.carts[sim_id.to_index()].as_mut();
if let (Some(sim), Some(cart)) = (sim, cart) {
sim.read_sram(&mut cart.sram);
cart.sram_file.seek(SeekFrom::Start(0))?;
cart.sram_file.write_all(&cart.sram)?;
cart.save_sram()?;
}
Ok(())
}
@@ -492,12 +455,12 @@ impl Emulator {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return true;
};
if let Some(text) = sim.take_stdout() {
if stdout.send(text).is_err() {
if let Some(text) = sim.take_stdout()
&& stdout.send(text).is_err()
{
sim.watch_stdout(false);
return false;
}
}
true
});
@@ -726,10 +689,8 @@ impl Emulator {
.get(&sim_id)
.or_else(|| self.messages.get(&SimId::Player1));
if let Some(msg) = messages {
let toast = Toast::new()
.kind(ToastKind::Error)
.options(ToastOptions::default().duration_in_seconds(5.0))
.text(&message);
let mut toast = Toast::error(&message);
toast.duration(Some(Duration::from_secs(5)));
if msg.send(toast).is_ok() {
return;
}
+63
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@@ -0,0 +1,63 @@
use anyhow::Result;
use rand::Rng;
use std::{
fs::{self, File},
io::{Read, Seek as _, SeekFrom, Write as _},
path::{Path, PathBuf},
};
use crate::emulator::SimId;
pub struct Cart {
pub file_path: PathBuf,
pub rom: Vec<u8>,
sram_file: File,
pub sram: Vec<u8>,
}
impl Cart {
pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> {
let rom = fs::read(file_path)?;
let mut sram_file = File::options()
.read(true)
.write(true)
.create(true)
.truncate(false)
.open(sram_path(file_path, sim_id))?;
let sram = if sram_file.metadata()?.len() == 0 {
// new SRAM file, randomize the contents
let mut sram = vec![0; 16 * 1024];
let mut rng = rand::rng();
for dst in sram.iter_mut().step_by(2) {
*dst = rng.random();
}
sram
} else {
let mut sram = Vec::with_capacity(16 * 1024);
sram_file.read_to_end(&mut sram)?;
sram
};
Ok(Cart {
file_path: file_path.to_path_buf(),
rom,
sram_file,
sram,
})
}
pub fn save_sram(&mut self) -> Result<()> {
self.sram_file.seek(SeekFrom::Start(0))?;
self.sram_file.write_all(&self.sram)?;
Ok(())
}
}
fn sram_path(file_path: &Path, sim_id: SimId) -> PathBuf {
match sim_id {
SimId::Player1 => file_path.with_extension("p1.sram"),
SimId::Player2 => file_path.with_extension("p2.sram"),
}
}
+4 -4
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@@ -10,7 +10,7 @@ use std::{
use anyhow::{Result, bail};
use itertools::Itertools as _;
use wgpu::{
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
Device, Extent3d, Origin3d, Queue, TexelCopyBufferLayout, TexelCopyTextureInfo, Texture,
TextureDescriptor, TextureFormat, TextureUsages, TextureView, TextureViewDescriptor,
};
@@ -21,7 +21,7 @@ pub struct TextureSink {
}
impl TextureSink {
pub fn new(device: &Device, queue: Arc<Queue>) -> (Self, TextureView) {
pub fn new(device: &Device, queue: Queue) -> (Self, TextureView) {
let texture = Self::create_texture(device);
let view = texture.create_view(&TextureViewDescriptor::default());
let buffers = Arc::new(BufferPool::new());
@@ -72,7 +72,7 @@ impl TextureSink {
}
fn write_texture(queue: &Queue, texture: &Texture, bytes: &[u8]) {
let texture = ImageCopyTexture {
let texture = TexelCopyTextureInfo {
texture,
mip_level: 0,
origin: Origin3d::ZERO,
@@ -83,7 +83,7 @@ impl TextureSink {
height: 224,
depth_or_array_layers: 1,
};
let data_layout = ImageDataLayout {
let data_layout = TexelCopyBufferLayout {
offset: 0,
bytes_per_row: Some(384 * 2),
rows_per_image: Some(224),
+2 -2
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@@ -193,8 +193,8 @@ struct ImageState {
impl ImageState {
fn new(size: [usize; 2]) -> Self {
let buffers = [
Arc::new(ColorImage::new(size, Color32::BLACK)),
Arc::new(ColorImage::new(size, Color32::BLACK)),
Arc::new(ColorImage::filled(size, Color32::BLACK)),
Arc::new(ColorImage::filled(size, Color32::BLACK)),
];
let sink = buffers[0].clone();
Self {
+1 -1
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@@ -169,7 +169,7 @@ impl MemoryRef<'_> {
T::from_bytes(&self.inner[from..to])
}
pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<T> {
pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<'_, T> {
let from = start * size_of::<T>();
let to = from + (count * size_of::<T>());
MemoryIter::new(&self.inner[from..to])
+25 -54
View File
@@ -1,4 +1,4 @@
use std::sync::mpsc;
use std::{sync::mpsc, time::Duration};
use crate::{
app::UserEvent,
@@ -8,10 +8,10 @@ use crate::{
};
use anyhow::Context as _;
use egui::{
Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2,
ViewportBuilder, ViewportCommand, ViewportId, Window, menu,
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2,
ViewportBuilder, ViewportCommand, ViewportId, Window,
};
use egui_toast::{Toast, ToastKind, ToastOptions, Toasts};
use egui_notify::{Anchor, Toast, Toasts};
use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy;
@@ -43,6 +43,7 @@ pub struct GameWindow {
shortcuts: ShortcutProvider,
sim_id: SimId,
config: GameConfig,
toasts: Toasts,
screen: Option<GameScreen>,
messages: Option<mpsc::Receiver<Toast>>,
color_picker: Option<ColorPickerState>,
@@ -57,6 +58,10 @@ impl GameWindow {
sim_id: SimId,
) -> Self {
let config = load_config(&persistence, sim_id);
let toasts = Toasts::new()
.with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into())
.reverse(true);
Self {
client,
proxy,
@@ -64,13 +69,14 @@ impl GameWindow {
shortcuts,
sim_id,
config,
toasts,
screen: None,
messages: None,
color_picker: None,
}
}
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui, toasts: &mut Toasts) {
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running;
@@ -119,7 +125,7 @@ impl GameWindow {
if autopause {
self.client.send_command(EmulatorCommand::Pause);
}
pollster::block_on(self.take_screenshot(toasts));
pollster::block_on(self.take_screenshot());
if autopause {
self.client.send_command(EmulatorCommand::Resume);
}
@@ -139,7 +145,6 @@ impl GameWindow {
self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
}
ui.close_menu();
}
if ui
.add(self.button_for(ui.ctx(), "Quit", Command::Quit))
@@ -158,7 +163,6 @@ impl GameWindow {
.clicked()
{
self.client.send_command(EmulatorCommand::Pause);
ui.close_menu();
}
} else if ui
.add_enabled(
@@ -168,7 +172,6 @@ impl GameWindow {
.clicked()
{
self.client.send_command(EmulatorCommand::Resume);
ui.close_menu();
}
if ui
.add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
@@ -176,7 +179,6 @@ impl GameWindow {
{
self.client
.send_command(EmulatorCommand::Reset(self.sim_id));
ui.close_menu();
}
ui.separator();
if ui
@@ -187,7 +189,6 @@ impl GameWindow {
.clicked()
{
self.client.send_command(EmulatorCommand::FrameAdvance);
ui.close_menu();
}
ui.separator();
if ui
@@ -197,8 +198,7 @@ impl GameWindow {
)
.clicked()
{
pollster::block_on(self.take_screenshot(toasts));
ui.close_menu();
pollster::block_on(self.take_screenshot());
}
});
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
@@ -211,17 +211,14 @@ impl GameWindow {
self.client
.send_command(EmulatorCommand::StartSecondSim(None));
self.proxy.send_event(UserEvent::OpenPlayer2).unwrap();
ui.close_menu();
}
if has_player_2 {
let linked = self.client.are_sims_linked();
if linked && ui.button("Unlink").clicked() {
self.client.send_command(EmulatorCommand::Unlink);
ui.close_menu();
}
if !linked && ui.button("Link").clicked() {
self.client.send_command(EmulatorCommand::Link);
ui.close_menu();
}
}
});
@@ -230,78 +227,63 @@ impl GameWindow {
self.proxy
.send_event(UserEvent::OpenTerminal(self.sim_id))
.unwrap();
ui.close_menu();
}
if ui.button("GDB Server").clicked() {
self.proxy
.send_event(UserEvent::OpenDebugger(self.sim_id))
.unwrap();
ui.close_menu();
}
ui.separator();
if ui.button("Character Data").clicked() {
self.proxy
.send_event(UserEvent::OpenCharacterData(self.sim_id))
.unwrap();
ui.close_menu();
}
if ui.button("Background Maps").clicked() {
self.proxy
.send_event(UserEvent::OpenBgMap(self.sim_id))
.unwrap();
ui.close_menu();
}
if ui.button("Objects").clicked() {
self.proxy
.send_event(UserEvent::OpenObjects(self.sim_id))
.unwrap();
ui.close_menu();
}
if ui.button("Worlds").clicked() {
self.proxy
.send_event(UserEvent::OpenWorlds(self.sim_id))
.unwrap();
ui.close_menu();
}
if ui.button("Frame Buffers").clicked() {
self.proxy
.send_event(UserEvent::OpenFrameBuffers(self.sim_id))
.unwrap();
ui.close_menu();
}
if ui.button("Registers").clicked() {
self.proxy
.send_event(UserEvent::OpenRegisters(self.sim_id))
.unwrap();
ui.close_menu();
}
});
ui.menu_button("Help", |ui| {
if ui.button("About").clicked() {
self.proxy.send_event(UserEvent::OpenAbout).unwrap();
ui.close_menu();
}
});
}
async fn take_screenshot(&self, toasts: &mut Toasts) {
async fn take_screenshot(&mut self) {
match self.try_take_screenshot().await {
Ok(Some(path)) => {
toasts.add(
Toast::new()
.kind(ToastKind::Info)
.options(ToastOptions::default().duration_in_seconds(5.0))
.text(format!("Saved to {path}")),
);
let mut toast = Toast::info(format!("Saved to {path}"));
toast.duration(Some(Duration::from_secs(5)));
self.toasts.add(toast);
}
Ok(None) => {}
Err(error) => {
toasts.add(
Toast::new()
.kind(ToastKind::Error)
.options(ToastOptions::default().duration_in_seconds(5.0))
.text(format!("{error:#}")),
);
let mut toast = Toast::error(format!("{error:#}"));
toast.duration(Some(Duration::from_secs(5)));
self.toasts.add(toast);
}
}
}
@@ -348,7 +330,6 @@ impl GameWindow {
.clicked()
{
ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims));
ui.close_menu();
}
}
});
@@ -385,13 +366,11 @@ impl GameWindow {
c.display_mode = display_mode;
c.dimensions = current_dims * scale;
});
ui.close_menu();
});
ui.menu_button("Colors", |ui| {
for preset in COLOR_PRESETS {
if ui.color_pair_button(preset[0], preset[1]).clicked() {
self.update_config(|c| c.colors = preset);
ui.close_menu();
}
}
ui.with_layout(ui.layout().with_cross_align(egui::Align::Center), |ui| {
@@ -412,7 +391,6 @@ impl GameWindow {
just_opened: true,
unpause_on_close: is_running,
});
ui.close_menu();
}
});
});
@@ -423,23 +401,19 @@ impl GameWindow {
if ui.selectable_button(p1_enabled, "Player 1").clicked() {
self.client
.send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled));
ui.close_menu();
}
if ui.selectable_button(p2_enabled, "Player 2").clicked() {
self.client
.send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled));
ui.close_menu();
}
});
ui.menu_button("Input", |ui| {
if ui.button("Bind Inputs").clicked() {
self.proxy.send_event(UserEvent::OpenInput).unwrap();
ui.close_menu();
}
});
if ui.button("Hotkeys").clicked() {
self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
ui.close_menu();
}
}
@@ -483,7 +457,7 @@ impl GameWindow {
self.config = new_config;
}
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button {
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button<'_> {
let button = Button::new(text);
match self.shortcuts.shortcut_for(command) {
Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)),
@@ -535,19 +509,16 @@ impl AppWindow for GameWindow {
};
self.update_config(|c| c.dimensions = dimensions);
let mut toasts = Toasts::new()
.anchor(Align2::LEFT_BOTTOM, (10.0, 10.0))
.direction(Direction::BottomUp);
if let Some(messages) = self.messages.as_mut() {
while let Ok(toast) = messages.try_recv() {
toasts.add(toast);
self.toasts.add(toast);
}
}
TopBottomPanel::top("menubar")
.exact_height(22.0)
.show(ctx, |ui| {
menu::bar(ui, |ui| {
self.show_menu(ctx, ui, &mut toasts);
MenuBar::new().ui(ui, |ui| {
self.show_menu(ctx, ui);
});
});
if self.color_picker.is_some() {
@@ -566,7 +537,7 @@ impl AppWindow for GameWindow {
ui.add(screen);
}
});
toasts.show(ctx);
self.toasts.show(ctx);
}
fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) {
+4 -4
View File
@@ -62,8 +62,8 @@ impl HotkeysWindow {
}
});
});
if let Some(command) = self.now_binding {
if let Some(shortcut) = ui.input_mut(|i| {
if let Some(command) = self.now_binding
&& let Some(shortcut) = ui.input_mut(|i| {
i.events.iter().find_map(|event| match event {
Event::Key {
key,
@@ -73,12 +73,12 @@ impl HotkeysWindow {
} => Some(KeyboardShortcut::new(*modifiers, *key)),
_ => None,
})
}) {
})
{
self.shortcuts.set(command, shortcut);
self.now_binding = None;
}
}
}
fn show_ff_settings(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
+26 -32
View File
@@ -6,8 +6,8 @@ use std::{
use atoi::FromRadix16;
use egui::{
Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText,
Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
Align, Color32, CornerRadius, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response,
RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
ecolor::HexColor,
};
use num_traits::{CheckedAdd, CheckedSub, One};
@@ -37,8 +37,8 @@ impl UiExt for Ui {
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) {
let title: String = title.into();
let mut frame = Frame::group(self.style());
frame.outer_margin.top += 10.0;
frame.inner_margin.top += 2.0;
frame.outer_margin.top += 10;
frame.inner_margin.top += 2;
let res = self.push_id(&title, |ui| {
frame.show(ui, |ui| {
ui.set_max_width(ui.available_width());
@@ -49,7 +49,7 @@ impl UiExt for Ui {
let old_rect = res.response.rect;
let mut text_rect = old_rect;
text_rect.min.x += 6.0;
self.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
self.scope_builder(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
if old_rect.width() > 0.0 {
self.advance_cursor_after_rect(old_rect);
}
@@ -73,7 +73,8 @@ impl UiExt for Ui {
self.painter().rect_filled(right_rect, 0.0, right);
let style = self.style().interact(&response);
self.painter().rect_stroke(rect, 0.0, style.fg_stroke);
self.painter()
.rect_stroke(rect, 0.0, style.fg_stroke, StrokeKind::Inside);
response
}
@@ -85,11 +86,11 @@ impl UiExt for Ui {
let (rect, _) = ui.allocate_at_least(Vec2::new(100.0, 100.0), Sense::hover());
ui.painter().rect_filled(rect, 0.0, *color);
let resp = ui.text_edit_singleline(hex);
if resp.changed() {
if let Ok(new_color) = HexColor::from_str_without_hash(hex) {
if resp.changed()
&& let Ok(new_color) = HexColor::from_str_without_hash(hex)
{
*color = new_color.color();
}
}
resp
},
)
@@ -265,10 +266,10 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
.id(id)
.desired_width(desired_width)
.margin(Margin {
left: 4.0,
right: if self.arrows { 20.0 } else { 4.0 },
top: 2.0,
bottom: 2.0,
left: 4,
right: if self.arrows { 20 } else { 4 },
top: 2,
bottom: 2,
});
let mut res = if valid {
ui.add(text)
@@ -300,11 +301,11 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
let mut delta = None;
if self.arrows {
let arrow_left = res.rect.max.x + 4.0;
let arrow_right = res.rect.max.x + 20.0;
let arrow_top = res.rect.min.y - 2.0;
let arrow_left = res.rect.max.x - 16.0;
let arrow_right = res.rect.max.x;
let arrow_top = res.rect.min.y;
let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
let arrow_bottom = res.rect.max.y + 2.0;
let arrow_bottom = res.rect.max.y;
let top_arrow_rect = Rect {
min: (arrow_left, arrow_top).into(),
@@ -337,7 +338,7 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
}
str = to_string(self.value);
stale = true;
} else if res.changed {
} else if res.changed() {
if let Some(new_value) = from_string(&str).filter(in_range) {
if *self.value != new_value {
res.mark_changed();
@@ -355,27 +356,20 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
fn draw_arrow(ui: &mut Ui, rect: Rect, up: bool) -> Response {
let arrow_res = ui
.allocate_rect(
rect,
Sense {
click: true,
drag: true,
focusable: false,
},
)
.allocate_rect(rect, Sense::all())
.on_hover_cursor(CursorIcon::Default);
let visuals = ui.style().visuals.widgets.style(&arrow_res);
let painter = ui.painter_at(arrow_res.rect);
let rounding = if up {
Rounding {
ne: 2.0,
..Rounding::ZERO
CornerRadius {
ne: 2,
..CornerRadius::ZERO
}
} else {
Rounding {
se: 2.0,
..Rounding::ZERO
CornerRadius {
se: 2,
..CornerRadius::ZERO
}
};
painter.rect_filled(arrow_res.rect, rounding, visuals.bg_fill);