VIP inspection tooling #4
12
src/app.rs
12
src/app.rs
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@ -18,7 +18,7 @@ use crate::{
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controller::ControllerManager,
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emulator::{EmulatorClient, EmulatorCommand, SimId},
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input::MappingProvider,
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memory::MemoryMonitor,
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memory::MemoryClient,
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persistence::Persistence,
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vram::VramProcessor,
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window::{
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@ -45,7 +45,7 @@ pub struct Application {
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proxy: EventLoopProxy<UserEvent>,
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mappings: MappingProvider,
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controllers: ControllerManager,
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memory: MemoryMonitor,
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memory: Arc<MemoryClient>,
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vram: VramProcessor,
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persistence: Persistence,
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viewports: HashMap<ViewportId, Viewport>,
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@ -64,7 +64,7 @@ impl Application {
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let persistence = Persistence::new();
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let mappings = MappingProvider::new(persistence.clone());
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let controllers = ControllerManager::new(client.clone(), &mappings);
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let memory = MemoryMonitor::new(client.clone());
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let memory = Arc::new(MemoryClient::new(client.clone()));
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let vram = VramProcessor::new();
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{
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let mappings = mappings.clone();
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@ -214,15 +214,15 @@ impl ApplicationHandler<UserEvent> for Application {
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self.open(event_loop, Box::new(about));
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}
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UserEvent::OpenCharacterData(sim_id) => {
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let vram = CharacterDataWindow::new(sim_id, &mut self.memory, &mut self.vram);
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let vram = CharacterDataWindow::new(sim_id, &self.memory, &mut self.vram);
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self.open(event_loop, Box::new(vram));
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}
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UserEvent::OpenBgMap(sim_id) => {
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let bgmap = BgMapWindow::new(sim_id, &mut self.memory, &mut self.vram);
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let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.vram);
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self.open(event_loop, Box::new(bgmap));
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}
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UserEvent::OpenObjects(sim_id) => {
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let objects = ObjectWindow::new(sim_id, &mut self.memory, &mut self.vram);
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let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.vram);
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self.open(event_loop, Box::new(objects));
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}
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UserEvent::OpenDebugger(sim_id) => {
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@ -1,7 +1,7 @@
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use std::{
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collections::HashMap,
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fmt::Debug,
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sync::{atomic::AtomicU64, Arc, RwLock, RwLockReadGuard, TryLockError, Weak},
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sync::{atomic::AtomicU64, Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak},
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};
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use bytemuck::BoxBytes;
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@ -10,34 +10,41 @@ use tracing::warn;
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use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
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pub struct MemoryMonitor {
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pub struct MemoryClient {
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client: EmulatorClient,
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regions: HashMap<MemoryRange, Weak<MemoryRegion>>,
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regions: Mutex<HashMap<MemoryRange, Weak<MemoryRegion>>>,
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}
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impl MemoryMonitor {
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impl MemoryClient {
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pub fn new(client: EmulatorClient) -> Self {
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Self {
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client,
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regions: HashMap::new(),
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regions: Mutex::new(HashMap::new()),
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}
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}
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pub fn view(&mut self, sim: SimId, start: u32, length: usize) -> MemoryView {
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pub fn watch(&self, sim: SimId, start: u32, length: usize) -> MemoryView {
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let range = MemoryRange { sim, start, length };
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let region = self
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.regions
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let mut regions = self.regions.lock().unwrap_or_else(|e| e.into_inner());
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let region = regions
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.get(&range)
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.and_then(|r| r.upgrade())
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.unwrap_or_else(|| {
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let region = Arc::new(MemoryRegion::new(start, length));
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self.regions.insert(range, Arc::downgrade(®ion));
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regions.insert(range, Arc::downgrade(®ion));
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self.client
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.send_command(EmulatorCommand::WatchMemory(range, Arc::downgrade(®ion)));
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region
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});
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MemoryView { region }
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}
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pub fn write<T: bytemuck::NoUninit>(&self, sim: SimId, address: u32, data: &T) {
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let data = bytemuck::bytes_of(data).to_vec();
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let (tx, _) = oneshot::channel();
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self.client
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.send_command(EmulatorCommand::WriteMemory(sim, address, data, tx));
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}
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}
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fn aligned_memory(start: u32, length: usize) -> BoxBytes {
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@ -1,14 +1,14 @@
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use std::sync::Arc;
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use egui::{
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Align, CentralPanel, Checkbox, Color32, Context, Image, ScrollArea, Slider, TextEdit,
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Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
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TextureOptions, Ui, ViewportBuilder, ViewportId,
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};
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use egui_extras::{Column, Size, StripBuilder, TableBuilder};
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use crate::{
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emulator::SimId,
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memory::{MemoryMonitor, MemoryView},
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memory::{MemoryClient, MemoryView},
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vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
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window::{
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utils::{NumberEdit, UiExt},
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@ -21,6 +21,7 @@ use super::utils::{self, CellData, CharacterGrid};
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pub struct BgMapWindow {
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sim_id: SimId,
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loader: Arc<VramTextureLoader>,
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memory: Arc<MemoryClient>,
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bgmaps: MemoryView,
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cell_index: usize,
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generic_palette: bool,
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@ -30,7 +31,7 @@ pub struct BgMapWindow {
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}
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impl BgMapWindow {
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pub fn new(sim_id: SimId, memory: &mut MemoryMonitor, vram: &mut VramProcessor) -> Self {
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pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, vram: &mut VramProcessor) -> Self {
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let renderer = BgMapRenderer::new(sim_id, memory);
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let ([cell, bgmap], params) = vram.add(renderer);
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let loader =
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@ -38,7 +39,8 @@ impl BgMapWindow {
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Self {
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sim_id,
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loader: Arc::new(loader),
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bgmaps: memory.view(sim_id, 0x00020000, 0x1d800),
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memory: memory.clone(),
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bgmaps: memory.watch(sim_id, 0x00020000, 0x1d800),
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cell_index: 0,
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generic_palette: false,
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params,
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@ -93,13 +95,8 @@ impl BgMapWindow {
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.texture_options(TextureOptions::NEAREST);
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ui.add(image);
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ui.section("Cell", |ui| {
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let cell = self.bgmaps.borrow().read::<u16>(self.cell_index);
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let CellData {
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char_index,
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mut vflip,
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mut hflip,
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palette_index,
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} = CellData::parse(cell);
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let mut data = self.bgmaps.borrow().read::<u16>(self.cell_index);
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let mut cell = CellData::parse(data);
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TableBuilder::new(ui)
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.column(Column::remainder())
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.column(Column::remainder())
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@ -109,12 +106,7 @@ impl BgMapWindow {
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ui.label("Character");
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});
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row.col(|ui| {
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let mut character_str = char_index.to_string();
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ui.add_enabled(
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false,
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TextEdit::singleline(&mut character_str)
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.horizontal_align(Align::Max),
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);
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ui.add(NumberEdit::new(&mut cell.char_index).range(0..2048));
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});
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});
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body.row(row_height, |mut row| {
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@ -122,24 +114,33 @@ impl BgMapWindow {
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ui.label("Palette");
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});
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row.col(|ui| {
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let mut palette = format!("BG {}", palette_index);
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ui.add_enabled(
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false,
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TextEdit::singleline(&mut palette).horizontal_align(Align::Max),
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ComboBox::from_id_salt("palette")
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.selected_text(format!("BG {}", cell.palette_index))
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.width(ui.available_width())
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.show_ui(ui, |ui| {
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for palette in 0..4 {
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ui.selectable_value(
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&mut cell.palette_index,
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palette,
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format!("BG {palette}"),
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);
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}
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});
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});
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});
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body.row(row_height, |mut row| {
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row.col(|ui| {
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let checkbox = Checkbox::new(&mut hflip, "H-flip");
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ui.add_enabled(false, checkbox);
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ui.add(Checkbox::new(&mut cell.hflip, "H-flip"));
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});
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row.col(|ui| {
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let checkbox = Checkbox::new(&mut vflip, "V-flip");
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ui.add_enabled(false, checkbox);
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ui.add(Checkbox::new(&mut cell.vflip, "V-flip"));
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});
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});
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});
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if cell.update(&mut data) {
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let address = 0x00020000 + (self.cell_index * 2);
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self.memory.write(self.sim_id, address as u32, &data);
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}
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});
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ui.section("Display", |ui| {
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ui.horizontal(|ui| {
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@ -223,12 +224,12 @@ struct BgMapRenderer {
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}
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impl BgMapRenderer {
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pub fn new(sim_id: SimId, memory: &mut MemoryMonitor) -> Self {
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pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
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Self {
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chardata: memory.view(sim_id, 0x00078000, 0x8000),
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bgmaps: memory.view(sim_id, 0x00020000, 0x1d800),
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brightness: memory.view(sim_id, 0x0005f824, 8),
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palettes: memory.view(sim_id, 0x0005f860, 16),
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chardata: memory.watch(sim_id, 0x00078000, 0x8000),
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bgmaps: memory.watch(sim_id, 0x00020000, 0x1d800),
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brightness: memory.watch(sim_id, 0x0005f824, 8),
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palettes: memory.watch(sim_id, 0x0005f860, 16),
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}
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}
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@ -9,7 +9,7 @@ use serde::{Deserialize, Serialize};
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use crate::{
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emulator::SimId,
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memory::{MemoryMonitor, MemoryView},
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memory::{MemoryClient, MemoryView},
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vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
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window::{
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utils::{NumberEdit, UiExt as _},
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@ -92,7 +92,7 @@ pub struct CharacterDataWindow {
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}
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impl CharacterDataWindow {
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pub fn new(sim_id: SimId, memory: &mut MemoryMonitor, vram: &mut VramProcessor) -> Self {
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pub fn new(sim_id: SimId, memory: &MemoryClient, vram: &mut VramProcessor) -> Self {
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let renderer = CharDataRenderer::new(sim_id, memory);
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let ([char, chardata], params) = vram.add(renderer);
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let loader = VramTextureLoader::new([
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@ -102,8 +102,8 @@ impl CharacterDataWindow {
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Self {
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sim_id,
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loader: Arc::new(loader),
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brightness: memory.view(sim_id, 0x0005f824, 8),
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palettes: memory.view(sim_id, 0x0005f860, 16),
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brightness: memory.watch(sim_id, 0x0005f824, 8),
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palettes: memory.watch(sim_id, 0x0005f860, 16),
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palette: params.palette,
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index: params.index,
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params,
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@ -306,11 +306,11 @@ impl VramRenderer<2> for CharDataRenderer {
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}
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impl CharDataRenderer {
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pub fn new(sim_id: SimId, memory: &mut MemoryMonitor) -> Self {
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pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
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Self {
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chardata: memory.view(sim_id, 0x00078000, 0x8000),
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brightness: memory.view(sim_id, 0x0005f824, 8),
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palettes: memory.view(sim_id, 0x0005f860, 16),
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chardata: memory.watch(sim_id, 0x00078000, 0x8000),
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brightness: memory.watch(sim_id, 0x0005f824, 8),
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palettes: memory.watch(sim_id, 0x0005f860, 16),
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}
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}
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@ -1,14 +1,14 @@
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use std::sync::Arc;
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use egui::{
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Align, CentralPanel, Checkbox, Color32, Context, Image, ScrollArea, Slider, TextEdit,
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Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
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TextureOptions, Ui, ViewportBuilder, ViewportId,
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};
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use egui_extras::{Column, Size, StripBuilder, TableBuilder};
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use crate::{
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emulator::SimId,
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memory::{MemoryMonitor, MemoryView},
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memory::{MemoryClient, MemoryView},
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vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
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window::{
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utils::{NumberEdit, UiExt as _},
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@ -21,6 +21,7 @@ use super::utils::{self, Object};
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pub struct ObjectWindow {
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sim_id: SimId,
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loader: Arc<VramTextureLoader>,
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memory: Arc<MemoryClient>,
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objects: MemoryView,
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index: usize,
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generic_palette: bool,
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@ -29,7 +30,7 @@ pub struct ObjectWindow {
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}
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impl ObjectWindow {
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pub fn new(sim_id: SimId, memory: &mut MemoryMonitor, vram: &mut VramProcessor) -> Self {
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pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, vram: &mut VramProcessor) -> Self {
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let renderer = ObjectRenderer::new(sim_id, memory);
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let ([zoom, full], params) = vram.add(renderer);
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let loader =
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@ -37,7 +38,8 @@ impl ObjectWindow {
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Self {
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sim_id,
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loader: Arc::new(loader),
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objects: memory.view(sim_id, 0x0003e000, 0x2000),
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memory: memory.clone(),
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objects: memory.watch(sim_id, 0x0003e000, 0x2000),
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index: 0,
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generic_palette: false,
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params,
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@ -79,7 +81,7 @@ impl ObjectWindow {
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.texture_options(TextureOptions::NEAREST);
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ui.add(image);
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ui.section("Properties", |ui| {
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let object = self.objects.borrow().read::<[u16; 4]>(self.index);
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let mut object = self.objects.borrow().read::<[u16; 4]>(self.index);
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let mut obj = Object::parse(object);
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TableBuilder::new(ui)
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.column(Column::remainder())
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|
@ -90,10 +92,7 @@ impl ObjectWindow {
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ui.label("Character");
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});
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row.col(|ui| {
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ui.add_enabled(
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false,
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NumberEdit::new(&mut obj.data.char_index).range(0..2048),
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);
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ui.add(NumberEdit::new(&mut obj.data.char_index).range(0..2048));
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});
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});
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body.row(row_height, |mut row| {
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|
@ -101,11 +100,18 @@ impl ObjectWindow {
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ui.label("Palette");
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});
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row.col(|ui| {
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let mut palette = format!("OBJ {}", obj.data.palette_index);
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ui.add_enabled(
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false,
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TextEdit::singleline(&mut palette).horizontal_align(Align::Max),
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ComboBox::from_id_salt("palette")
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.selected_text(format!("OBJ {}", obj.data.palette_index))
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.width(ui.available_width())
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.show_ui(ui, |ui| {
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for palette in 0..4 {
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ui.selectable_value(
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&mut obj.data.palette_index,
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palette,
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format!("OBJ {palette}"),
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);
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}
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});
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});
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});
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body.row(row_height, |mut row| {
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|
@ -113,7 +119,7 @@ impl ObjectWindow {
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ui.label("X");
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});
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row.col(|ui| {
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ui.add_enabled(false, NumberEdit::new(&mut obj.x).range(-512..512));
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ui.add(NumberEdit::new(&mut obj.x).range(-512..512));
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});
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});
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body.row(row_height, |mut row| {
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|
@ -121,7 +127,7 @@ impl ObjectWindow {
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ui.label("Y");
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});
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row.col(|ui| {
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ui.add_enabled(false, NumberEdit::new(&mut obj.y).range(-8..=224));
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ui.add(NumberEdit::new(&mut obj.y).range(-8..=224));
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});
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});
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body.row(row_height, |mut row| {
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|
@ -129,33 +135,30 @@ impl ObjectWindow {
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ui.label("Parallax");
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});
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row.col(|ui| {
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ui.add_enabled(
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false,
|
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NumberEdit::new(&mut obj.parallax).range(-512..512),
|
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);
|
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ui.add(NumberEdit::new(&mut obj.parallax).range(-512..512));
|
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});
|
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});
|
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body.row(row_height, |mut row| {
|
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row.col(|ui| {
|
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let checkbox = Checkbox::new(&mut obj.data.hflip, "H-flip");
|
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ui.add_enabled(false, checkbox);
|
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ui.add(Checkbox::new(&mut obj.data.hflip, "H-flip"));
|
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});
|
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row.col(|ui| {
|
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let checkbox = Checkbox::new(&mut obj.data.vflip, "V-flip");
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ui.add_enabled(false, checkbox);
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ui.add(Checkbox::new(&mut obj.data.vflip, "V-flip"));
|
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});
|
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});
|
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body.row(row_height, |mut row| {
|
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row.col(|ui| {
|
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let checkbox = Checkbox::new(&mut obj.lon, "Left");
|
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ui.add_enabled(false, checkbox);
|
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ui.add(Checkbox::new(&mut obj.lon, "Left"));
|
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});
|
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row.col(|ui| {
|
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let checkbox = Checkbox::new(&mut obj.ron, "Right");
|
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ui.add_enabled(false, checkbox);
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ui.add(Checkbox::new(&mut obj.ron, "Right"));
|
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});
|
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});
|
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});
|
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if obj.update(&mut object) {
|
||||
let address = 0x3e000 + self.index * 8;
|
||||
self.memory.write(self.sim_id, address as u32, &object);
|
||||
}
|
||||
});
|
||||
ui.section("Display", |ui| {
|
||||
ui.horizontal(|ui| {
|
||||
|
@ -254,12 +257,12 @@ struct ObjectRenderer {
|
|||
}
|
||||
|
||||
impl ObjectRenderer {
|
||||
pub fn new(sim_id: SimId, memory: &mut MemoryMonitor) -> Self {
|
||||
pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
|
||||
Self {
|
||||
chardata: memory.view(sim_id, 0x00078000, 0x8000),
|
||||
objects: memory.view(sim_id, 0x0003e000, 0x2000),
|
||||
brightness: memory.view(sim_id, 0x0005f824, 8),
|
||||
palettes: memory.view(sim_id, 0x0005f860, 16),
|
||||
chardata: memory.watch(sim_id, 0x00078000, 0x8000),
|
||||
objects: memory.watch(sim_id, 0x0003e000, 0x2000),
|
||||
brightness: memory.watch(sim_id, 0x0005f824, 8),
|
||||
palettes: memory.watch(sim_id, 0x0005f860, 16),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -39,11 +39,11 @@ pub struct Object {
|
|||
|
||||
impl Object {
|
||||
pub fn parse(object: [u16; 4]) -> Self {
|
||||
let x = ((object[0] & 0x3ff) << 6 >> 6) as i16;
|
||||
let parallax = ((object[1] & 0x3ff) << 6 >> 6) as i16;
|
||||
let x = ((object[0] & 0x03ff) << 6 >> 6) as i16;
|
||||
let parallax = ((object[1] & 0x03ff) << 6 >> 6) as i16;
|
||||
let lon = object[1] & 0x8000 != 0;
|
||||
let ron = object[1] & 0x4000 != 0;
|
||||
let y = (object[2] & 0x0ff) as i16;
|
||||
let y = (object[2] & 0x00ff) as i16;
|
||||
// Y is stored as the bottom 8 bits of an i16,
|
||||
// so only sign extend if it's out of range.
|
||||
let y = if y > 224 { y << 8 >> 8 } else { y };
|
||||
|
@ -57,6 +57,30 @@ impl Object {
|
|||
data,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update(&self, source: &mut [u16; 4]) -> bool {
|
||||
let mut changed = false;
|
||||
|
||||
let new_x = (self.x as u16 & 0x03ff) | (source[0] & 0xfc00);
|
||||
changed |= source[0] != new_x;
|
||||
source[0] = new_x;
|
||||
|
||||
let new_p = if self.lon { 0x8000 } else { 0x0000 }
|
||||
| if self.ron { 0x4000 } else { 0x0000 }
|
||||
| (self.parallax as u16 & 0x3ff)
|
||||
| (source[1] & 0x3c00);
|
||||
changed |= source[1] != new_p;
|
||||
source[1] = new_p;
|
||||
|
||||
let new_y = (self.y as u16 & 0x00ff) | (source[2] & 0xff00);
|
||||
changed |= source[2] != new_y;
|
||||
source[2] = new_y;
|
||||
|
||||
if self.data.update(&mut source[3]) {
|
||||
changed = true;
|
||||
}
|
||||
changed
|
||||
}
|
||||
}
|
||||
|
||||
pub struct CellData {
|
||||
|
@ -79,6 +103,17 @@ impl CellData {
|
|||
palette_index,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update(&self, source: &mut u16) -> bool {
|
||||
let new_value = (self.palette_index as u16) << 14
|
||||
| if self.hflip { 0x2000 } else { 0x0000 }
|
||||
| if self.vflip { 0x1000 } else { 0x0000 }
|
||||
| (self.char_index as u16 & 0x07ff)
|
||||
| (*source & 0x0800);
|
||||
let changed = *source != new_value;
|
||||
*source = new_value;
|
||||
changed
|
||||
}
|
||||
}
|
||||
|
||||
pub fn read_char_row(
|
||||
|
|
Loading…
Reference in New Issue