Simon Gellis
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ad994f8851
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Fix typo in macro
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2025-02-23 22:59:14 -05:00 |
Simon Gellis
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49343b6903
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Separate VIP tools from CPU
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2025-02-23 22:48:30 -05:00 |
Simon Gellis
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6ab9d2ee53
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Rename vram to vip internally
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2025-02-23 22:44:11 -05:00 |
Simon Gellis
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0ae2a2f54f
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More visual fixes
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2025-02-23 22:30:23 -05:00 |
Simon Gellis
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f7408ac9b7
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Fix layouts and colors
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2025-02-23 21:18:21 -05:00 |
Simon Gellis
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d6957ecd09
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Add other miscellanii to register view
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2025-02-23 01:02:08 -05:00 |
Simon Gellis
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4a6288147d
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Add colors to register view
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2025-02-23 00:15:05 -05:00 |
Simon Gellis
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892d48e321
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Add dpctrl+xpctrl to register view
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2025-02-19 19:52:31 -05:00 |
Simon Gellis
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a737cd39b7
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Add register view with interrupts
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2025-02-18 23:59:25 -05:00 |
Simon Gellis
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2966a7c407
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View framebuffers
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2025-02-17 23:21:16 -05:00 |
Simon Gellis
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6142179e31
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Avoid unnecessary allocation
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2025-02-17 22:32:42 -05:00 |
Simon Gellis
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2c71c20f20
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Edit worlds
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2025-02-17 22:19:56 -05:00 |
Simon Gellis
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802da8f93e
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View affine worlds
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2025-02-17 21:19:34 -05:00 |
Simon Gellis
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3cdc0583a6
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View hbias worlds
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2025-02-17 13:52:04 -05:00 |
Simon Gellis
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2a4599756c
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View normal worlds
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2025-02-17 00:24:18 -05:00 |
Simon Gellis
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cfc08032e6
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Implement world viewer with support for OBJ worlds
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2025-02-16 15:55:21 -05:00 |
Simon Gellis
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f7cf960b62
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Support hypothetical big-endian users
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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b888d1140a
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Make properties editable
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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7356287030
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Finish object view
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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b5e1711a56
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Support signed numbers in number picker
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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92ccc482ae
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Fix keyboard navigation for numberedit
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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c4f17bfc13
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Start drawing objects
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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dfcfd17bfc
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Optimize image updates
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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d16c5363da
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Move about into a button
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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a5676c20d1
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Add a number editor widget
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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ba15dc77ae
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When the UI consumes an input, don't send it to the game
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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ebe444870f
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Sync memory between emulator thread and UI
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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a461faf89d
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Render images on background thread to keep UI responsive
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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a82389224f
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Avoid unnecessary computation/cloning in renderer
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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600148c781
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Rerender VRAM graphics every frame (slow in debug)
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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4601f1b52f
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Flesh out bgmap viewer
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2025-02-15 18:33:18 -05:00 |
Simon Gellis
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57eebb5874
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New implementation for reading/showing vram
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2025-02-15 18:33:17 -05:00 |
Simon Gellis
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75779f2b24
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Dummy second window
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2025-02-15 18:29:35 -05:00 |
Simon Gellis
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6c9265cb78
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First pass of character data viewer
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2025-02-15 18:29:33 -05:00 |