VIP inspection tooling #4
101
src/vram.rs
101
src/vram.rs
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@ -40,12 +40,10 @@ impl VramProcessor {
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&self,
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renderer: R,
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) -> ([VramImageHandle; N], VramParams<R::Params>) {
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let handles = renderer.sizes().map(|[width, height]| {
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let data = Arc::new(Mutex::new(None));
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VramImageHandle {
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size: [width as f32, height as f32],
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data,
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}
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let states = renderer.sizes().map(VramRenderImageState::new);
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let handles = states.clone().map(|state| VramImageHandle {
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size: state.size.map(|i| i as f32),
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data: state.sink,
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});
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let images = renderer
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.sizes()
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@ -55,7 +53,7 @@ impl VramProcessor {
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renderer,
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params: Arc::downgrade(&sink),
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images,
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sinks: handles.clone().map(|i| i.data),
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states,
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}));
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let params = VramParams {
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value: R::Params::default(),
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@ -101,42 +99,35 @@ impl VramProcessorWorker {
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}
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}
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pub enum VramImage {
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Unchanged(Option<Arc<ColorImage>>),
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Changed(ColorImage),
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pub struct VramImage {
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size: [usize; 2],
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shades: Vec<u8>,
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}
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impl VramImage {
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pub fn new(width: usize, height: usize) -> Self {
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Self::Changed(ColorImage::new([width, height], Color32::BLACK))
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Self {
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size: [width, height],
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shades: vec![0; width * height],
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}
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}
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pub fn write(&mut self, coords: (usize, usize), shade: u8) {
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match self {
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Self::Unchanged(image) => {
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if image.as_ref().is_none_or(|i| i[coords].r() == shade) {
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return;
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}
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let Some(mut new_image) = image.take().map(Arc::unwrap_or_clone) else {
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return;
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};
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new_image[coords] = Color32::from_gray(shade);
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*self = Self::Changed(new_image);
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}
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Self::Changed(image) => {
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image[coords] = Color32::from_gray(shade);
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}
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}
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self.shades[coords.1 * self.size[0] + coords.0] = shade;
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}
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pub fn take(&mut self) -> Option<Arc<ColorImage>> {
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match self {
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Self::Unchanged(_) => None,
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Self::Changed(image) => {
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let arced = Arc::new(std::mem::take(image));
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*self = Self::Unchanged(Some(arced.clone()));
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Some(arced)
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pub fn changed(&self, image: &ColorImage) -> bool {
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image
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.pixels
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.iter()
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.map(|p| p.r())
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.zip(&self.shades)
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.any(|(a, b)| a != *b)
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}
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pub fn read(&self, image: &mut ColorImage) {
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for (pixel, shade) in image.pixels.iter_mut().zip(&self.shades) {
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*pixel = Color32::from_gray(*shade);
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}
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}
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}
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@ -181,11 +172,47 @@ pub trait VramRenderer<const N: usize>: Send {
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fn render(&mut self, params: &Self::Params, images: &mut [VramImage; N]);
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}
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#[derive(Clone)]
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struct VramRenderImageState {
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size: [usize; 2],
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buffers: [Arc<ColorImage>; 2],
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last_buffer: usize,
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sink: Arc<Mutex<Option<Arc<ColorImage>>>>,
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}
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impl VramRenderImageState {
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fn new(size: [usize; 2]) -> Self {
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let buffers = [
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Arc::new(ColorImage::new(size, Color32::BLACK)),
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Arc::new(ColorImage::new(size, Color32::BLACK)),
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];
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let sink = buffers[0].clone();
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Self {
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size,
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buffers,
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last_buffer: 0,
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sink: Arc::new(Mutex::new(Some(sink))),
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}
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}
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fn try_send_update(&mut self, image: &VramImage) {
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let last = &self.buffers[self.last_buffer];
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if !image.changed(last) {
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return;
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}
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let next_buffer = (self.last_buffer + 1) % self.buffers.len();
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let next = &mut self.buffers[next_buffer];
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image.read(Arc::make_mut(next));
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self.last_buffer = next_buffer;
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self.sink.lock().unwrap().replace(next.clone());
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}
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}
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struct VramRendererWrapper<const N: usize, R: VramRenderer<N>> {
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renderer: R,
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params: Weak<Mutex<R::Params>>,
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images: [VramImage; N],
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sinks: [Arc<Mutex<Option<Arc<ColorImage>>>>; N],
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states: [VramRenderImageState; N],
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}
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trait VramRendererImpl: Send {
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@ -203,10 +230,8 @@ impl<const N: usize, R: VramRenderer<N> + Send> VramRendererImpl for VramRendere
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};
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self.renderer.render(¶ms, &mut self.images);
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for (image, sink) in self.images.iter_mut().zip(&self.sinks) {
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if let Some(update) = image.take() {
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sink.lock().unwrap().replace(update);
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}
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for (state, image) in self.states.iter_mut().zip(&self.images) {
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state.try_send_update(image);
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}
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Ok(())
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}
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