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10 Commits
Author SHA1 Message Date
GuyPerfect 57dcd8370a Frame buffer management fixes 2025-01-05 20:54:37 -06:00
GuyPerfect 06849b54ba Fix TRAP restore PC, but better 2024-12-29 09:52:07 -06:00
GuyPerfect eef255b507 Fix TRAP restore PC 2024-12-29 09:22:14 -06:00
GuyPerfect db966c8cb8 Fix memory growth handling 2024-12-26 14:13:13 -06:00
GuyPerfect b4feff41f0 Fix broken timer fix bug fixes 2024-12-26 13:23:56 -06:00
GuyPerfect 4449acada0 Fix timer clock computation 2024-12-26 12:57:44 -06:00
GuyPerfect 799ac9f51a Fix style check error 2024-12-26 12:28:10 -06:00
GuyPerfect b83b49221d Timer accuracy adjustments 2024-12-26 12:23:00 -06:00
GuyPerfect 27e926bd58 Fix byte writes to VIP cells, objects and worlds 2024-12-25 13:48:39 -06:00
GuyPerfect d802d39d8d Prevent non-debug writes to CTA 2024-12-23 09:56:54 -06:00
7 changed files with 92 additions and 38 deletions
+1
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@@ -1637,6 +1637,7 @@ static void cpuSUBF_S(VB *sim) {
/* TRAP */
static void cpuTRAP(VB *sim) {
sim->cpu.clocks += cpuClocks(15);
sim->cpu.pc += 2;
cpuThrow(sim, 0xFFA0 + cpuGetImm5U(sim));
}
+39 -12
View File
@@ -5,6 +5,15 @@
/***************************** Module Functions ******************************/
/* Compute clocks until the next decrement to zero */
static uint32_t tmrGetUntil(VB *sim) {
uint32_t fullTick = sim->tmr.t_clk_sel ? 400 : 2000;
uint32_t thisTick = sim->tmr.clocks +
(sim->tmr.t_clk_sel ? 0 : 400 * (4 - sim->tmr.tick20));
return thisTick + fullTick *
(sim->tmr.counter == 0 ? sim->tmr.reload : sim->tmr.counter - 1);
}
/* Update the counter to a new value */
static void tmrUpdate(VB *sim, uint16_t value) {
if (value == 0 && sim->tmr.counter != 0) {
@@ -23,10 +32,6 @@ static void tmrUpdate(VB *sim, uint16_t value) {
/* Process component */
static void tmrEmulate(VB *sim, uint32_t clocks) {
/* Timer is disabled */
if (!sim->tmr.t_enb)
return;
/* Process all clocks */
for (;;) {
@@ -40,13 +45,20 @@ static void tmrEmulate(VB *sim, uint32_t clocks) {
/* Advance forward the component's number of clocks */
clocks -= sim->tmr.clocks;
sim->tmr.until -= sim->tmr.clocks;
sim->tmr.clocks = sim->tmr.t_clk_sel ? 400 : 2000;
sim->tmr.clocks = 400;
sim->tmr.tick20 += sim->tmr.tick20 == 4 ? -4 : 1;
/* Do not decrement counter */
if (
!sim->tmr.t_enb ||
(!sim->tmr.t_clk_sel && sim->tmr.tick20 != 0)
) continue;
/* Advance to the next counter value */
tmrUpdate(sim, sim->tmr.counter == 0 ?
sim->tmr.reload : sim->tmr.counter - 1);
if (sim->tmr.counter == 0)
sim->tmr.until = sim->tmr.clocks * ((uint32_t)sim->tmr.reload + 1);
sim->tmr.until = tmrGetUntil(sim);
}
}
@@ -71,8 +83,10 @@ static void tmrReset(VB *sim) {
sim->tmr.z_stat = 0;
/* Other */
sim->tmr.clocks = 400;
sim->tmr.counter = 0xFFFF;
sim->tmr.reload = 0x0000;
sim->tmr.tick20 = 0;
}
/* Determine how many clocks are guaranteed to process */
@@ -88,14 +102,27 @@ static void tmrWriteControl(VB *sim, uint8_t value) {
if (
(value & 0x04) && /* Z-Stat-Clr */
(
sim->tmr.counter != 0 ||
!sim->tmr.t_enb
!sim->tmr.t_enb ||
(
sim->tmr.counter != 0 &&
!(value & 0x01) /* T-Enb */
)
)
) {
sim->tmr.z_stat = sim->tmr.counter != 0;
sim->cpu.irq &= ~0x0002;
}
/* Hardware bug: decrement on switch to 20us mode */
if (
!sim->tmr.t_clk_sel &&
(value & 0x10) && /* T-Clk-Sel */
sim->tmr.tick20 != 0
) {
tmrUpdate(sim, sim->tmr.counter == 0 ?
sim->tmr.reload : sim->tmr.counter - 1);
}
/* Parse fields */
sim->tmr.t_clk_sel = value >> 4 & 1;
sim->tmr.tim_z_int = value >> 3 & 1;
@@ -105,10 +132,8 @@ static void tmrWriteControl(VB *sim, uint8_t value) {
if (!sim->tmr.tim_z_int)
sim->cpu.irq &= ~0x0002;
/* Configure countdowns */
sim->tmr.clocks = sim->tmr.t_clk_sel ? 400 : 2000;
sim->tmr.until = sim->tmr.clocks * (sim->tmr.counter == 0 ?
(uint32_t) sim->tmr.reload + 1 : sim->tmr.counter);
/* Configure state */
sim->tmr.until = tmrGetUntil(sim);
/* TODO: Will Z-Stat raise an interrupt when Tim-Z-Int is set? */
}
@@ -117,12 +142,14 @@ static void tmrWriteControl(VB *sim, uint8_t value) {
static void tmrWriteHigh(VB *sim, uint8_t value) {
sim->tmr.reload = (uint16_t) value << 8 | (sim->tmr.reload & 0x00FF);
tmrUpdate(sim, sim->tmr.reload);
sim->tmr.until = tmrGetUntil(sim);
}
/* Write to the low data register */
static void tmrWriteLow(VB *sim, uint8_t value) {
sim->tmr.reload = (sim->tmr.reload & 0xFF00) | value;
tmrUpdate(sim, sim->tmr.reload);
sim->tmr.until = tmrGetUntil(sim);
}
+4 -1
View File
@@ -251,6 +251,7 @@ struct VB {
uint32_t clocks; /* Master clocks to wait */
uint16_t counter; /* Current counter value */
uint16_t reload; /* Reload counter value */
uint8_t tick20; /* Current 20-microsecond tick */
uint32_t until; /* Clocks until interrupt condition */
} tmr;
@@ -311,6 +312,7 @@ struct VB {
int frame; /* FRMCYC counter */
int32_t halfword; /* Current output halfword offset */
int step; /* Processing phase */
uint8_t toggle; /* Switch frame buffers next frame */
uint32_t until; /* Clocks until interrupt condition */
} xp;
@@ -325,6 +327,7 @@ struct VB {
uint16_t spt[4]; /* Object control */
/* Rendering shadow memory */
uint8_t buffer; /* Output buffer */
uint16_t halfwords[384*28]; /* Output timing by 1x8 halfword */
Pixels output[2]; /* Output images, row-major */
Pixels shadow; /* Drawing shadow image, column-major */
@@ -631,7 +634,7 @@ VBAPI void vbGetPixels(VB *sim, void *left, int leftStrideX, int leftStrideY,
continue;
/* Transfer pixels to the destination */
src = sim->vip.output[sim->vip.dp.buffer ^ 1][i];
src = sim->vip.output[sim->vip.buffer][i];
for (y = 0; y < 224; y++, dest += yStride)
for (x = offset = 0; x < 384; x++, offset += xStride)
dest[offset] = *src++;
-1
View File
@@ -126,7 +126,6 @@ typedef int (*vbOnWrite )(VB *sim, uint32_t address, int type, int32_t *valu
VBAPI int vbEmulate (VB *sim, uint32_t *clocks);
VBAPI int vbEmulateEx (VB **sims, unsigned count, uint32_t *clocks);
VBAPI void* vbGetCallback (VB *sim, int id);
VBAPI void* vbGetCartRAM (VB *sim, uint32_t *size);
VBAPI void* vbGetCartROM (VB *sim, uint32_t *size);
VBAPI vbOnException vbGetExceptionCallback(VB *sim);
+19 -6
View File
@@ -234,7 +234,7 @@ static void vipWriteCell(VB *sim, uint32_t offset, int type, int32_t value) {
case VB_S8:
case VB_U8:
value = offset & 1 ?
value << 8 | sim->vip.ram[0x20000 | offset] :
value << 8 | sim->vip.ram[0x20001 ^ offset] :
value | (int32_t) sim->vip.ram[0x20001 | offset] << 8
;
break;
@@ -284,7 +284,7 @@ static void vipWriteObject(VB *sim, uint32_t offset, int type, int32_t value) {
case VB_S8:
case VB_U8:
value = offset & 1 ?
value << 8 | sim->vip.ram[0x3E000 | offset] :
value << 8 | sim->vip.ram[0x3E001 ^ offset] :
value | (int32_t) sim->vip.ram[0x3E001 | offset] << 8
;
break;
@@ -326,7 +326,7 @@ static void vipWriteWorld(VB *sim, uint32_t offset, int type, int32_t value) {
case VB_S8:
case VB_U8:
value = offset & 1 ?
value << 8 | sim->vip.ram[0x3D800 | offset] :
value << 8 | sim->vip.ram[0x3D801 ^ offset] :
value | (int32_t) sim->vip.ram[0x3D801 | offset] << 8
;
break;
@@ -481,10 +481,12 @@ static void vipWriteIO(
break;
case 0x5F830>>1: /* CTA */
if (debug) {
if ((mask & 0xFF00) == 0)
sim->vip.cta.cta_r = value >> 8;
if ((mask & 0x00FF) == 0)
sim->vip.cta.cta_l = value;
}
break;
case 0x5F842>>1: /* XPCTRL */
@@ -596,7 +598,7 @@ static void vipTransferColumn(VB *sim, int32_t eye) {
/* Select destination address in host memory */
dest = &sim->vip.output
[sim->vip.dp.buffer][eye][sim->vip.dp.column];
[sim->vip.buffer ^ 1][eye][sim->vip.dp.column];
/* Output is disabled */
if (!sim->vip.dp.enabled) {
@@ -654,11 +656,12 @@ static int vipEmulateDisplay(VB *sim, uint32_t clocks) {
/* Game frame */
if (sim->vip.xp.xpen) {
if (sim->vip.xp.frame >= sim->vip.frmcyc) {
sim->vip.dp.buffer ^= sim->vip.xp.toggle;
sim->vip.xp.frame = 0;
sim->vip.xp.toggle = 0;
/* Initiate drawing procedure */
if (sim->vip.xp.step == 0) {
sim->vip.dp.buffer ^= 1;
sim->vip.xp.enabled = 1;
sim->vip.xp.overtime = 0;
sim->vip.xp.step = 1;
@@ -765,6 +768,7 @@ static int vipEmulateDisplay(VB *sim, uint32_t clocks) {
/* 18ms-20ms - Idle */
case 8: /* 20ms - Display interval complete */
sim->vip.buffer ^= 1;
sim->vip.dp.step = 0;
if (vipOnFrame(sim))
return 1;
@@ -1262,6 +1266,7 @@ static void vipEmulateDrawing(VB *sim, uint32_t clocks) {
case 4: /* Drawing complete */
sim->vip.xp.enabled = 0;
sim->vip.xp.step = 0;
sim->vip.xp.toggle = 1;
if (sim->vip.dp.buffer == 0)
sim->vip.xp.f1bsy = 0;
else sim->vip.xp.f0bsy = 0;
@@ -1332,7 +1337,7 @@ static void vipReset(VB *sim) {
Character *chr; /* Character state */
Object *obj; /* Object state */
World *world; /* World state */
int x, y; /* Iterators */
int x, y, z; /* Iterators */
/* Normal */
sim->vip.intenb = 0x0000;
@@ -1422,6 +1427,13 @@ static void vipReset(VB *sim) {
sim->vip.xp.sbcount = 0;
sim->vip.xp.sbout = 0;
/* Other */
sim->vip.buffer = 0;
for (x = 0; x < 2; x++)
for (y = 0; y < 2; y++)
for (z = 0; z < 384*224; z++)
sim->vip.output[x][y][z] = 0;
/* Display processor other */
sim->vip.dp.brt[0] = 0;
sim->vip.dp.buffer = 0; /* TODO: Hardware might actually do this */
@@ -1432,6 +1444,7 @@ static void vipReset(VB *sim) {
/* Pixel processor other */
sim->vip.xp.clocks = 0;
sim->vip.xp.step = 0;
sim->vip.xp.toggle = 0;
sim->vip.xp.until = 0;
}
+4
View File
@@ -513,6 +513,8 @@ static int dasmLine(VB *sim, uint32_t *address, uint32_t pc,
line->isPC = *address == pc;
for (x = 0; x < line->codeLength; x++)
line->code[x] = vbRead(sim, *address + x, VB_U8);
/* Advance to the next instruction or PC, whichever is sooner */
*address += pc != *address && pc - *address < line->codeLength ?
pc - *address : line->codeLength;
@@ -657,6 +659,8 @@ static VBU_DasmLine* dasmDisassemble(VB *sim, uint32_t address,
size = vbuCodeSize(sim, addr);
if (address - addr < size)
break;
/* Advance to the next instruction or PC, whichever is sooner */
addr += addr != pc && pc - addr < size ? pc - addr : size;
}
+12 -5
View File
@@ -87,10 +87,7 @@ new class Core {
this.sims.set(sim.pointer, sim);
// Video
sim.pixels = this.#noalloc(
this.GetExtPixels(sim.pointer),
384*224*4, sim, "pixels", Uint8ClampedArray
);
sim.pixels = this.#getPixels(sim);
sim.image = new ImageData(sim.pixels, 384, 224);
// Audio
@@ -364,9 +361,11 @@ new class Core {
this.mallocs.set(buffer.pointer, buffer);
this.#updateTarget(buffer);
}
for (let sim of this.sims)
for (let sim of this.sims.values()) {
sim.pixels = this.#getPixels(sim);
sim.image = new ImageData(sim.pixels, 384, 224);
}
}
@@ -436,6 +435,14 @@ new class Core {
this.Realloc(buffer.pointer, 0);
}
// Register a sim's pixel buffer
#getPixels(sim) {
return this.#noalloc(
this.GetExtPixels(sim.pointer),
384*224*4, sim, "pixels", Uint8ClampedArray
);
}
// Allocate memory in WebAssembly and register the buffer
#malloc(count, target = null, assign = null, type = Uint8ClampedArray) {
return this.#noalloc(