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16 Commits
14 changed files with 569 additions and 93 deletions
+2
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@@ -159,6 +159,8 @@ static void busRead(VB *sim, uint32_t address, int type, int32_t *value) {
case 2: /* Misc. I/O */
*value = busReadMisc(sim, address, type);
if (type == VB_S8)
*value = (int8_t) *value;
break;
case 3: break; /* Unmapped */
+1
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@@ -1637,6 +1637,7 @@ static void cpuSUBF_S(VB *sim) {
/* TRAP */
static void cpuTRAP(VB *sim) {
sim->cpu.clocks += cpuClocks(15);
sim->cpu.pc += 2;
cpuThrow(sim, 0xFFA0 + cpuGetImm5U(sim));
}
+41 -14
View File
@@ -5,6 +5,15 @@
/***************************** Module Functions ******************************/
/* Compute clocks until the next decrement to zero */
static uint32_t tmrGetUntil(VB *sim) {
uint32_t fullTick = sim->tmr.t_clk_sel ? 400 : 2000;
uint32_t thisTick = sim->tmr.clocks +
(sim->tmr.t_clk_sel ? 0 : 400 * (4 - sim->tmr.tick20));
return thisTick + fullTick *
(sim->tmr.counter == 0 ? sim->tmr.reload : sim->tmr.counter - 1);
}
/* Update the counter to a new value */
static void tmrUpdate(VB *sim, uint16_t value) {
if (value == 0 && sim->tmr.counter != 0) {
@@ -23,10 +32,6 @@ static void tmrUpdate(VB *sim, uint16_t value) {
/* Process component */
static void tmrEmulate(VB *sim, uint32_t clocks) {
/* Timer is disabled */
if (!sim->tmr.t_enb)
return;
/* Process all clocks */
for (;;) {
@@ -38,15 +43,22 @@ static void tmrEmulate(VB *sim, uint32_t clocks) {
}
/* Advance forward the component's number of clocks */
clocks -= sim->tmr.clocks;
sim->tmr.until -= sim->tmr.clocks;
sim->tmr.clocks = sim->tmr.t_clk_sel ? 400 : 2000;
clocks -= sim->tmr.clocks;
sim->tmr.until -= sim->tmr.clocks;
sim->tmr.clocks = 400;
sim->tmr.tick20 += sim->tmr.tick20 == 4 ? -4 : 1;
/* Do not decrement counter */
if (
!sim->tmr.t_enb ||
(!sim->tmr.t_clk_sel && sim->tmr.tick20 != 0)
) continue;
/* Advance to the next counter value */
tmrUpdate(sim, sim->tmr.counter == 0 ?
sim->tmr.reload : sim->tmr.counter - 1);
if (sim->tmr.counter == 0)
sim->tmr.until = sim->tmr.clocks * ((uint32_t)sim->tmr.reload + 1);
sim->tmr.until = tmrGetUntil(sim);
}
}
@@ -71,8 +83,10 @@ static void tmrReset(VB *sim) {
sim->tmr.z_stat = 0;
/* Other */
sim->tmr.clocks = 400;
sim->tmr.counter = 0xFFFF;
sim->tmr.reload = 0x0000;
sim->tmr.tick20 = 0;
}
/* Determine how many clocks are guaranteed to process */
@@ -88,14 +102,27 @@ static void tmrWriteControl(VB *sim, uint8_t value) {
if (
(value & 0x04) && /* Z-Stat-Clr */
(
sim->tmr.counter != 0 ||
!sim->tmr.t_enb
!sim->tmr.t_enb ||
(
sim->tmr.counter != 0 &&
!(value & 0x01) /* T-Enb */
)
)
) {
sim->tmr.z_stat = sim->tmr.counter != 0;
sim->cpu.irq &= ~0x0002;
}
/* Hardware bug: decrement on switch to 20us mode */
if (
!sim->tmr.t_clk_sel &&
(value & 0x10) && /* T-Clk-Sel */
sim->tmr.tick20 != 0
) {
tmrUpdate(sim, sim->tmr.counter == 0 ?
sim->tmr.reload : sim->tmr.counter - 1);
}
/* Parse fields */
sim->tmr.t_clk_sel = value >> 4 & 1;
sim->tmr.tim_z_int = value >> 3 & 1;
@@ -105,10 +132,8 @@ static void tmrWriteControl(VB *sim, uint8_t value) {
if (!sim->tmr.tim_z_int)
sim->cpu.irq &= ~0x0002;
/* Configure countdowns */
sim->tmr.clocks = sim->tmr.t_clk_sel ? 400 : 2000;
sim->tmr.until = sim->tmr.clocks * (sim->tmr.counter == 0 ?
(uint32_t) sim->tmr.reload + 1 : sim->tmr.counter);
/* Configure state */
sim->tmr.until = tmrGetUntil(sim);
/* TODO: Will Z-Stat raise an interrupt when Tim-Z-Int is set? */
}
@@ -117,12 +142,14 @@ static void tmrWriteControl(VB *sim, uint8_t value) {
static void tmrWriteHigh(VB *sim, uint8_t value) {
sim->tmr.reload = (uint16_t) value << 8 | (sim->tmr.reload & 0x00FF);
tmrUpdate(sim, sim->tmr.reload);
sim->tmr.until = tmrGetUntil(sim);
}
/* Write to the low data register */
static void tmrWriteLow(VB *sim, uint8_t value) {
sim->tmr.reload = (sim->tmr.reload & 0xFF00) | value;
tmrUpdate(sim, sim->tmr.reload);
sim->tmr.until = tmrGetUntil(sim);
}
+11 -6
View File
@@ -28,8 +28,9 @@ typedef struct {
uint8_t value; /* Master output level */
/* Other state */
uint32_t clocks; /* Clocks until modification */
uint8_t reload; /* Automatic reload value */
uint32_t clocks; /* Clocks until modification */
uint8_t modmask; /* Modifications masked */
uint8_t reload; /* Automatic reload value */
} env;
/* Frequency */
@@ -251,6 +252,7 @@ struct VB {
uint32_t clocks; /* Master clocks to wait */
uint16_t counter; /* Current counter value */
uint16_t reload; /* Reload counter value */
uint8_t tick20; /* Current 20-microsecond tick */
uint32_t until; /* Clocks until interrupt condition */
} tmr;
@@ -311,6 +313,7 @@ struct VB {
int frame; /* FRMCYC counter */
int32_t halfword; /* Current output halfword offset */
int step; /* Processing phase */
uint8_t toggle; /* Switch frame buffers next frame */
uint32_t until; /* Clocks until interrupt condition */
} xp;
@@ -325,6 +328,7 @@ struct VB {
uint16_t spt[4]; /* Object control */
/* Rendering shadow memory */
uint8_t buffer; /* Output buffer */
uint16_t halfwords[384*28]; /* Output timing by 1x8 halfword */
Pixels output[2]; /* Output images, row-major */
Pixels shadow; /* Drawing shadow image, column-major */
@@ -356,9 +360,10 @@ struct VB {
uint8_t shift; /* Sweep shift amount */
/* Other state */
uint32_t clocks; /* Clocks until modification */
uint16_t next; /* Next frequency value */
int sample; /* Current sample index */
uint32_t clocks; /* Clocks until modification */
uint8_t modmask; /* Modifications masked */
uint16_t next; /* Next frequency value */
int sample; /* Current sample index */
} freqmod;
/* Channel 6 noise generator */
@@ -631,7 +636,7 @@ VBAPI void vbGetPixels(VB *sim, void *left, int leftStrideX, int leftStrideY,
continue;
/* Transfer pixels to the destination */
src = sim->vip.output[sim->vip.dp.buffer ^ 1][i];
src = sim->vip.output[sim->vip.buffer][i];
for (y = 0; y < 224; y++, dest += yStride)
for (x = offset = 0; x < 384; x++, offset += xStride)
dest[offset] = *src++;
-1
View File
@@ -126,7 +126,6 @@ typedef int (*vbOnWrite )(VB *sim, uint32_t address, int type, int32_t *valu
VBAPI int vbEmulate (VB *sim, uint32_t *clocks);
VBAPI int vbEmulateEx (VB **sims, unsigned count, uint32_t *clocks);
VBAPI void* vbGetCallback (VB *sim, int id);
VBAPI void* vbGetCartRAM (VB *sim, uint32_t *size);
VBAPI void* vbGetCartROM (VB *sim, uint32_t *size);
VBAPI vbOnException vbGetExceptionCallback(VB *sim);
+44 -28
View File
@@ -234,7 +234,7 @@ static void vipWriteCell(VB *sim, uint32_t offset, int type, int32_t value) {
case VB_S8:
case VB_U8:
value = offset & 1 ?
value << 8 | sim->vip.ram[0x20000 | offset] :
value << 8 | sim->vip.ram[0x20001 ^ offset] :
value | (int32_t) sim->vip.ram[0x20001 | offset] << 8
;
break;
@@ -284,7 +284,7 @@ static void vipWriteObject(VB *sim, uint32_t offset, int type, int32_t value) {
case VB_S8:
case VB_U8:
value = offset & 1 ?
value << 8 | sim->vip.ram[0x3E000 | offset] :
value << 8 | sim->vip.ram[0x3E001 ^ offset] :
value | (int32_t) sim->vip.ram[0x3E001 | offset] << 8
;
break;
@@ -326,7 +326,7 @@ static void vipWriteWorld(VB *sim, uint32_t offset, int type, int32_t value) {
case VB_S8:
case VB_U8:
value = offset & 1 ?
value << 8 | sim->vip.ram[0x3D800 | offset] :
value << 8 | sim->vip.ram[0x3D801 ^ offset] :
value | (int32_t) sim->vip.ram[0x3D801 | offset] << 8
;
break;
@@ -546,7 +546,7 @@ static void vipWriteIO(
break;
case 0x5F870>>1: /* BKCOL */
sim->vip.bkcol = (sim->vip.bkcol & mask) | (value & 3 * ~mask);
sim->vip.bkcol = (sim->vip.bkcol & mask) | (value & 3 & ~mask);
break;
}
@@ -598,7 +598,7 @@ static void vipTransferColumn(VB *sim, int32_t eye) {
/* Select destination address in host memory */
dest = &sim->vip.output
[sim->vip.dp.buffer][eye][sim->vip.dp.column];
[sim->vip.buffer ^ 1][eye][sim->vip.dp.column];
/* Output is disabled */
if (!sim->vip.dp.enabled) {
@@ -654,28 +654,29 @@ static int vipEmulateDisplay(VB *sim, uint32_t clocks) {
vipThrow(sim, 0x0010); /* FRAMESTART */
/* Game frame */
if (sim->vip.xp.xpen) {
if (sim->vip.xp.frame >= sim->vip.frmcyc) {
sim->vip.xp.frame = 0;
if (sim->vip.xp.frame >= sim->vip.frmcyc) {
sim->vip.xp.frame = 0;
/* Initiate drawing procedure */
if (sim->vip.xp.step == 0) {
sim->vip.dp.buffer ^= 1;
sim->vip.xp.enabled = 1;
sim->vip.xp.overtime = 0;
sim->vip.xp.step = 1;
vipThrow(sim, 0x0008); /* GAMESTART */
}
vipThrow(sim, 0x0008); /* GAMESTART */
if (sim->vip.xp.step != 0) {
sim->vip.xp.overtime = 1;
vipThrow(sim, 0x8000); /* TIMEERR */
}
/* Drawing procedure has run into overtime */
else {
sim->vip.xp.overtime = 1;
vipThrow(sim, 0x8000); /* TIMEERR */
}
/* Initiate drawing procedure */
else if (sim->vip.xp.xpen) {
sim->vip.dp.buffer ^= sim->vip.xp.toggle;
sim->vip.xp.enabled = 1;
sim->vip.xp.overtime = 0;
sim->vip.xp.step = 1;
sim->vip.xp.toggle = 0;
}
} else sim->vip.xp.frame++;
}
/* Not a game frame */
else sim->vip.xp.frame++;
break;
/* 0ms-3ms - Idle */
@@ -767,6 +768,7 @@ static int vipEmulateDisplay(VB *sim, uint32_t clocks) {
/* 18ms-20ms - Idle */
case 8: /* 20ms - Display interval complete */
sim->vip.buffer ^= 1;
sim->vip.dp.step = 0;
if (vipOnFrame(sim))
return 1;
@@ -1264,6 +1266,7 @@ static void vipEmulateDrawing(VB *sim, uint32_t clocks) {
case 4: /* Drawing complete */
sim->vip.xp.enabled = 0;
sim->vip.xp.step = 0;
sim->vip.xp.toggle = 1;
if (sim->vip.dp.buffer == 0)
sim->vip.xp.f1bsy = 0;
else sim->vip.xp.f0bsy = 0;
@@ -1313,8 +1316,13 @@ static void vipRead(VB *sim, uint32_t address, int type, int32_t *value) {
*value = 0;
/* I/O register */
else if (address < 0x60000)
else if (address < 0x60000) {
*value = vipReadIO(sim, address, type);
switch (type) {
case VB_S8 : *value = (int8_t ) *value; break;
case VB_S16: *value = (int16_t) *value; break;
}
}
/* Unmapped */
else if (address < 0x78000)
@@ -1330,11 +1338,11 @@ static void vipRead(VB *sim, uint32_t address, int type, int32_t *value) {
/* Simulate a hardware reset */
static void vipReset(VB *sim) {
Cell *cell; /* BG map cell state */
Character *chr; /* Character state */
Object *obj; /* Object state */
World *world; /* World state */
int x, y; /* Iterators */
Cell *cell; /* BG map cell state */
Character *chr; /* Character state */
Object *obj; /* Object state */
World *world; /* World state */
int x, y, z; /* Iterators */
/* Normal */
sim->vip.intenb = 0x0000;
@@ -1424,6 +1432,13 @@ static void vipReset(VB *sim) {
sim->vip.xp.sbcount = 0;
sim->vip.xp.sbout = 0;
/* Other */
sim->vip.buffer = 0;
for (x = 0; x < 2; x++)
for (y = 0; y < 2; y++)
for (z = 0; z < 384*224; z++)
sim->vip.output[x][y][z] = 0;
/* Display processor other */
sim->vip.dp.brt[0] = 0;
sim->vip.dp.buffer = 0; /* TODO: Hardware might actually do this */
@@ -1434,6 +1449,7 @@ static void vipReset(VB *sim) {
/* Pixel processor other */
sim->vip.xp.clocks = 0;
sim->vip.xp.step = 0;
sim->vip.xp.toggle = 0;
sim->vip.xp.until = 0;
}
+90 -29
View File
@@ -45,9 +45,28 @@ static void vsuOnSamples(VB *sim) {
/***************************** Module Functions ******************************/
/* Determine while frequency modifications should be processed */
static uint8_t vsuCheckFreqMod(VB *sim) {
return
sim->vsu.freqmod.enb &&
sim->vsu.freqmod.interval != 0 && (
sim->vsu.freqmod.modmask != 2 || (
sim->vsu.freqmod.func == 1 &&
sim->vsu.freqmod.rep
)
)
;
}
/* Stage the next frequency modification value */
static void vsuNextFreqMod(VB *sim, Channel *chan) {
uint16_t next;
int32_t next;
/* Modulation mask control */
if (sim->vsu.freqmod.modmask == 1 && sim->vsu.freqmod.func == 1) {
sim->vsu.freqmod.modmask = 2;
chan->freqmod = vsuCheckFreqMod(sim);
}
/* Sweep */
if (sim->vsu.freqmod.func == 0) {
@@ -57,25 +76,37 @@ static void vsuNextFreqMod(VB *sim, Channel *chan) {
else next = chan->freq.current + next;
if (next > 2047)
chan->int_.enb = 0;
if (next < 0)
next = 0;
}
/* Modulation */
else {
next = (chan->freq.written +
sim->vsu.modulation[sim->vsu.freqmod.sample]) & 2047;
if (sim->vsu.freqmod.sample != 31)
sim->vsu.freqmod.sample++;
else if (sim->vsu.freqmod.rep)
sim->vsu.freqmod.sample = 0;
next = (int32_t) chan->freq.written +
sim->vsu.modulation[sim->vsu.freqmod.sample];
if (next < 0)
next = 0;
if (next > 2047)
next = 2047;
}
/* Configure state */
sim->vsu.freqmod.next = next;
if (chan->freqmod)
sim->vsu.freqmod.next = next;
}
/* Advance the noise channel's shift register */
static void vsuNextNoise(VB *sim) {
uint32_t bit = ((
sim->vsu.noise.register_ >> NOISE_TAPS[sim->vsu.noise.tap] ^
sim->vsu.noise.register_ >> 7
) & 1) ^ 1;
sim->vsu.noise.register_ = bit |
(sim->vsu.noise.register_ << 1 & 0x7FFE);
}
/* Process one channel */
static void vsuEmulateChannel(VB *sim, Channel *chan) {
uint32_t bit; /* Pseudorandom bit */
/* Automatic shutoff */
if (chan->int_.auto_ && chan->int_.clocks == 0) {
@@ -95,35 +126,55 @@ static void vsuEmulateChannel(VB *sim, Channel *chan) {
/* Noise */
else {
chan->clocks = 40 * (2048 - (uint32_t) chan->freq.current);
bit = ((
sim->vsu.noise.register_ >> NOISE_TAPS[sim->vsu.noise.tap]^
sim->vsu.noise.register_ >> 7
) & 1) ^ 1;
sim->vsu.noise.register_ = bit |
(sim->vsu.noise.register_ << 1 & 0x7FFE);
vsuNextNoise(sim);
}
}
/* Envelope modification */
if (chan->env.enb && chan->env.clocks == 0) {
if (chan->env.enb && !chan->env.modmask && chan->env.clocks == 0) {
if (chan->env.dir == 0 && chan->env.value != 0)
chan->env.value--;
else if (chan->env.dir == 1 && chan->env.value != 15)
chan->env.value++;
else if (chan->env.rep)
chan->env.value = chan->env.reload;
else chan->env.modmask = 1;
chan->env.clocks = ((uint32_t) chan->env.interval + 1) * 307220;
}
/* Frequency modification */
if (chan->freqmod && sim->vsu.freqmod.clocks == 0) {
chan->freq.current = sim->vsu.freqmod.next;
vsuNextFreqMod(sim, chan);
if (chan == &sim->vsu.channels[4] && sim->vsu.freqmod.clocks == 0) {
/* Apply previously computed frequency modification */
if (chan->freqmod)
chan->freq.current = sim->vsu.freqmod.next;
/* Channel itself is disabled */
if (!chan->int_.enb)
return;
sim->vsu.freqmod.clocks = (uint32_t) sim->vsu.freqmod.interval *
(sim->vsu.freqmod.clk == 0 ? 19200 : 153600);
/* Frequency modifications are enabled */
if (chan->freqmod) {
/* Not the final modulation sample */
if (sim->vsu.freqmod.sample != 31)
sim->vsu.freqmod.sample++;
/* Last modulation sample processed */
else {
sim->vsu.freqmod.modmask = 1;
if (sim->vsu.freqmod.rep)
sim->vsu.freqmod.sample = 0;
}
/* Schedule next modification */
sim->vsu.freqmod.clocks = (uint32_t) sim->vsu.freqmod.interval *
(sim->vsu.freqmod.clk == 0 ? 19200 : 153600);
}
/* Always process and validate next frequency value */
vsuNextFreqMod(sim, chan);
}
}
@@ -164,8 +215,10 @@ static void vsuWriteEV0(VB *sim, int index, uint8_t value) {
chan->env.interval = value & 7;
chan->env.value = value >> 4 & 15;
chan->env.reload = chan->env.value;
if (index == 4)
if (index == 4) {
chan->freqmod = vsuCheckFreqMod(sim);
vsuNextFreqMod(sim, chan);
}
/* Configure state */
chan->env.clocks = 307220 * ((uint32_t) chan->env.interval + 1);
@@ -186,14 +239,14 @@ static void vsuWriteEV1(VB *sim, int index, uint8_t value) {
sim->vsu.freqmod.enb = value >> 6 & 1;
sim->vsu.freqmod.func = value >> 4 & 1;
sim->vsu.freqmod.rep = value >> 5 & 1;
chan->freqmod = vsuCheckFreqMod(sim);
vsuNextFreqMod(sim, chan);
chan->freqmod =
sim->vsu.freqmod.enb && sim->vsu.freqmod.interval != 0;
break;
case 5: /* Channel 6 */
sim->vsu.noise.tap = value >> 4 & 7;
sim->vsu.noise.register_ = 0x0000;
vsuNextNoise(sim);
}
}
@@ -228,6 +281,7 @@ static void vsuWriteINT(VB *sim, int index, uint8_t value) {
/* Update state */
chan->int_.clocks = 76805 * ((uint32_t) chan->int_.interval + 1);
chan->env.modmask = 0;
if (chan->env.enb)
chan->env.clocks = 307220 * ((uint32_t) chan->env.interval + 1);
if (index != 5) {
@@ -235,12 +289,16 @@ static void vsuWriteINT(VB *sim, int index, uint8_t value) {
chan->clocks = 4 * (2048 - (uint32_t) chan->freq.current);
} else {
sim->vsu.noise.register_ = 0x0000;
vsuNextNoise(sim);
chan->clocks = 40 * (2048 - (uint32_t) chan->freq.current);
}
if (index == 4) {
sim->vsu.freqmod.clocks = (uint32_t) sim->vsu.freqmod.interval *
(sim->vsu.freqmod.clk == 0 ? 19200 : 153600);
sim->vsu.freqmod.sample = 0;
sim->vsu.freqmod.modmask = 0;
sim->vsu.freqmod.sample = 0;
chan->freqmod = vsuCheckFreqMod(sim);
vsuNextFreqMod(sim, chan);
}
}
@@ -272,8 +330,8 @@ static void vsuWriteSWP(VB *sim, uint8_t value) {
(sim->vsu.freqmod.clk == 0 ? 19200 : 153600);
if (clocks < sim->vsu.freqmod.clocks)
sim->vsu.freqmod.clocks = clocks;
sim->vsu.channels[4].freqmod =
sim->vsu.freqmod.enb && sim->vsu.freqmod.interval != 0;
sim->vsu.channels[4].freqmod = vsuCheckFreqMod(sim);
vsuNextFreqMod(sim, &sim->vsu.channels[4]);
}
@@ -315,7 +373,8 @@ static void vsuEmulate(VB *sim, uint32_t clocks) {
/* Clocks until next state change */
chan->until = chan->clocks;
if (chan->env.enb && chan->env.clocks < chan->until)
if (chan->env.enb && !chan->env.modmask &&
chan->env.clocks < chan->until)
chan->until = chan->env.clocks;
if (chan->int_.auto_ && chan->int_.clocks < chan->until)
chan->until = chan->int_.clocks;
@@ -324,7 +383,7 @@ static void vsuEmulate(VB *sim, uint32_t clocks) {
/* Manage clocks */
chan->clocks -= chan->until;
if (chan->env.enb)
if (chan->env.enb && !chan->env.modmask)
chan->env.clocks -= chan->until;
if (chan->int_.auto_)
chan->int_.clocks -= chan->until;
@@ -427,6 +486,7 @@ static void vsuReset(VB *sim) {
chan->env.enb = 0;
chan->env.dir = 0;
chan->env.interval = 0;
chan->env.modmask = 0;
chan->env.reload = 0;
chan->env.rep = 0;
chan->env.value = 0;
@@ -449,6 +509,7 @@ static void vsuReset(VB *sim) {
sim->vsu.freqmod.enb = 0;
sim->vsu.freqmod.func = 0;
sim->vsu.freqmod.interval = 0;
sim->vsu.freqmod.modmask = 0;
sim->vsu.freqmod.next = 0;
sim->vsu.freqmod.rep = 0;
sim->vsu.freqmod.sample = 0;
+297
View File
@@ -0,0 +1,297 @@
/* This file is included into vbu.c and cannot be compiled on its own. */
#ifdef VBUAPI
/********************************* Constants *********************************/
/* Range types */
/*
0x41 ('A') 8-bit integer (.db), string
0x42 ('B') 8-bit integer (.db), numeric
0x43 ('C') Compiled C code
0x44 ('D') 16-bit integer (.dd, high byte first)
0x45 ('E') 65C816 code (8-bit accumulator, 8-bit index)
0x46 ('F') 65C816 code (8-bit accumulator, 16-bit index)
0x47 ('G') 65C816 code (16-bit accumulator, 8-bit index)
0x48 ('H') 65C816 code (16-bit accumulator, 16-bit index)
0x4C ('L') 32-bit integer (.dl SNES, .dw Virtual Boy, low byte first)
0x53 ('S') Size reservation, as in .bss allocation (.ds)
0x57 ('W') 16-bit integer (.dw SNES, .dh Virtual Boy, low byte first)
*/
/***************************** Module Functions ******************************/
/* Skip ISX record type 0x01 */
static size_t isx01(uint8_t *bytes, size_t length, size_t src) {
/*
u8 Type =0x01
u8 Bank Cartridge bank number
u8 BankHigh Only if Bank >= 0x80
u16 Address CPU bus address
u16 DataLength Number of bytes in Data
u8[] Data Code bytes
*/
/* Bank field is not present */
if (src + 2 > length)
return (size_t) -1;
/* Advance to DataLength field */
src += bytes[src + 1] >= 0x80 ? 5 : 4;
/* DataLength field is not present */
if (src + 2 > length)
return (size_t) -1;
/* Advance past Data field */
return src + 2 + ((uint16_t) bytes[src + 1] << 8 | bytes[src]);
}
/* Decode ISX record type 0x11 */
static size_t isx11(uint8_t *bytes, size_t length, size_t src,
uint32_t *address, uint32_t *size) {
/*
u8 Type =0x11
u32 Address CPU bus address
u32 DataLength Number of bytes in Data
u8[] Data Code bytes
*/
/* DataLength field is not present */
if (src + 9 > length)
return (size_t) -1;
/* Parse Address and DataLength fields */
*address = (uint32_t) bytes[src+4] << 24 | (uint32_t) bytes[src+3] << 16 |
(uint32_t) bytes[src+2] << 8 | bytes[src+1];
*size = (uint32_t) bytes[src+8] << 24 | (uint32_t) bytes[src+7] << 16 |
(uint32_t) bytes[src+6] << 8 | bytes[src+5];
/* Advance past Data field */
return src + 9 + *size;
}
/* Skip ISX range records */
static size_t isxRange(uint8_t *bytes,size_t length,size_t src,size_t size) {
/*
u8 Type =0x03 (SNES) or 0x13 (Virtual Boy)
u16 Count Number of ranges
Range[] Ranges
=== SNES fields ===
u8 Bank Cartridge bank number
u16 StartAddress Lowest CPU bus address
u16 EndAddress Highest CPU bus address
u8 RangeType See range types
=== Virtual Boy fields ===
u32 StartAddress Lowest CPU bus address
u32 EndAddress Highest CPU bus address
u8 RangeType See range types
*/
/* Count field is not present */
if (src + 3 > length)
return (size_t) -1;
/* Advance past Ranges field */
return src + 3 + size * ((uint16_t) bytes[src + 2] << 8 | bytes[src + 1]);
}
/* Skip ISX symbol record */
static size_t isxSymbol(uint8_t *bytes,size_t length,size_t src,size_t size) {
size_t count; /* Number of symbols */
size_t x; /* Iterator */
/*
u8 Type =0x04 (SNES) or 0x14 (Virtual Boy)
u16 Count Number of symbols
Symbol[] Symbols
u8 NameLength Number of bytes in Name
u8[] Name Symbol name
=== SNES fields ===
u8 Flags Undocumented
u8 Bank Cartridge bank number
u16 Address CPU bus address
=== Virtual Boy fields ===
u16 Flags Undocumented
u32 Address CPU bus address
*/
/* Count field is not present */
if (src + 3 > length)
return (size_t) -1;
/* Working variables */
count = (uint16_t) bytes[src + 2] << 8 | bytes[src + 1];
src += 3;
/* Process all symbols */
for (x = 0; x < count; x++) {
/* NameLength field is not present */
if (src > length)
return (size_t) -1;
/* Advance past remainder of symbol */
src += size + bytes[src];
/* Remainder of symbol is not present */
if (src > length)
return (size_t) -1;
}
return src;
}
/* Skip ISX system record */
static size_t isxSystem(uint8_t *bytes, size_t length, size_t src) {
/*
u8 Type =0x20, 0x21 or 0x22
u32 DataLength Number of bytes in Data
u8[] Data Record data
*/
/* DataLength field is not present */
if (src + 5 > length)
return (size_t) -1;
/* Advance past Data field */
return src + 5 + (
(uint32_t) bytes[src + 4] << 24 | (uint32_t) bytes[src + 3] << 16 |
(uint32_t) bytes[src + 2] << 8 | bytes[src + 1]
);
}
/***************************** Library Functions *****************************/
/* Decode an ISX debugger file to a Virtual Boy ROM */
static void* isxFrom(uint8_t *bytes, size_t length, size_t *romLength) {
uint32_t addr; /* Code record base address */
uint32_t highMin; /* Lowest address in upper half of ROM */
uint32_t lowMax; /* Highest address in lower half of ROM */
uint8_t *rom; /* Output ROM */
uint32_t size; /* Code record size in bytes */
size_t src; /* Input position */
size_t start; /* Offset of first record */
/* Error checking */
if (length < 3)
return NULL;
/* Working variables */
highMin = 0xFFFFFF;
lowMax = 0x000000;
size = 0;
start = strncmp((char *) bytes, "ISX", 3) ? 0 : 32;
/* First pass: determine the size of the ROM */
for (src = start; src < length;) {
switch (bytes[src]) {
case 0x11: /* Code (Virtual Boy) */
/* Decode record fields */
src = isx11(bytes, length, src, &addr, &size);
if (src > length)
return NULL;
/* Validate address and data size */
addr &= 0x07FFFFFF;
if (
addr < 0x07000000 ||
0x08000000 - addr < size
) return NULL;
addr &= 0x00FFFFFF;
/* Requires 16 MiB */
if (addr < 0x800000 && addr + size > 0x800000) {
highMin = 0x800000;
lowMax = 0x7FFFFF;
}
/* Map from top of ROM space */
else if (addr & 0x800000) {
if (addr < highMin)
highMin = addr;
}
/* Map from bottom of ROM space */
else {
addr += size - 1;
if (addr > lowMax)
lowMax = addr;
}
break;
case 0x01: /* Code (SNES) */
src = isx01 (bytes, length, src ); break;
case 0x03: /* Range (SNES) */
src = isxRange (bytes, length, src, 6); break;
case 0x04: /* Symbol (SNES) */
src = isxSymbol(bytes, length, src, 5); break;
case 0x13: /* Range (Virtual Boy) */
src = isxRange (bytes, length, src, 9); break;
case 0x14: /* Symbol (Virtual Boy) */
src = isxSymbol(bytes, length, src, 7); break;
case 0x20: /* System (undocumented) */
case 0x21: /* System (undocumented) */
case 0x22: /* System (undocumented) */
src = isxSystem(bytes, length, src ); break;
default: /* Invalid record type */
return NULL;
}
/* Record contains invalid data */
if (src > length)
return NULL;
}
/* Produce a ROM buffer of minimal size to fit all the code records */
for (
src = 1;
src < lowMax + 0x1000001 - highMin;
src <<= 1
);
rom = VBU_REALLOC(NULL, src);
if (rom == NULL)
return NULL;
*romLength = src;
memset(rom, 0x00, src);
/* Second pass: fill the ROM buffer with the code records */
for (src = start; src < length;) {
switch (bytes[src]) {
case 0x11: /* Code (Virtual Boy) */
src = isx11(bytes, length, src, &addr, &size);
memcpy(&rom[addr & (*romLength-1)], &bytes[src - size], size);
break;
case 0x01: /* Code (SNES) */
src = isx01 (bytes, length, src ); break;
case 0x03: /* Range (SNES) */
src = isxRange (bytes, length, src, 9); break;
case 0x04: /* Symbol (SNES) */
src = isxSymbol(bytes, length, src, 5); break;
case 0x13: /* Range (Virtual Boy) */
src = isxRange (bytes, length, src, 12); break;
case 0x14: /* Symbol (Virtual Boy) */
src = isxSymbol(bytes, length, src, 7); break;
case 0x20: /* System (undocumented) */
case 0x21: /* System (undocumented) */
case 0x22: /* System (undocumented) */
src = isxSystem(bytes, length, src ); break;
}
}
return rom;
}
#endif /* VBUAPI */
+6
View File
@@ -33,6 +33,7 @@ static int32_t SignExtend(int32_t value, int32_t bits) {
/******************************** Sub-Modules ********************************/
#include "disassembler.c"
#include "isx.c"
@@ -70,3 +71,8 @@ VBUAPI VBU_DasmLine* vbuDisassemble(VB *sim, uint32_t address,
VBU_DasmConfig *config, unsigned length, int line) {
return dasmDisassemble(sim, address, config, length, line);
}
/* Decode an ISX debugger file to a Virtual Boy ROM */
VBUAPI void* vbuFromISX(void *bytes, size_t length, size_t *romLength) {
return isxFrom(bytes, length, romLength);
}
+1
View File
@@ -88,6 +88,7 @@ typedef struct {
VBUAPI int vbuCodeSize (VB *sim, uint32_t address);
VBUAPI VBU_DasmConfig* vbuDasmInit (VBU_DasmConfig *config);
VBUAPI VBU_DasmLine* vbuDisassemble(VB *sim, uint32_t address, VBU_DasmConfig *config, unsigned length, int line);
VBUAPI void* vbuFromISX (void *bytes, size_t length, size_t *romLength);
-2
View File
@@ -1,7 +1,5 @@
"use strict";
//////////////////////////////////// Audio ////////////////////////////////////
// Dedicated audio output processor
class Audio extends AudioWorkletProcessor {
+2 -3
View File
@@ -1,4 +1,5 @@
let Constants = {
"use strict";
export default {
// Core
VB: {
@@ -85,5 +86,3 @@ let Constants = {
}
};
export { Constants };
+50 -8
View File
@@ -1,5 +1,5 @@
"use strict";
import { Constants } from "./Constants.js";
import Constants from /***/"./Constants.js";
@@ -87,11 +87,8 @@ new class Core {
this.sims.set(sim.pointer, sim);
// Video
sim.pixels = this.#noalloc(
this.GetExtPixels(sim.pointer),
384*224*4, sim, "pixels", Uint8ClampedArray
);
sim.image = new ImageData(sim.pixels, 384, 224);
sim.pixels = this.#getPixels(sim);
sim.image = new ImageData(sim.pixels, 384, 224);
// Audio
sim.samples = this.#noalloc(
@@ -261,6 +258,41 @@ new class Core {
});
}
// Attempt to produce a ROM from an ISX debugger file
fromISX(message) {
// Transfer the input data into WebAssembly memory
let input = new Uint8Array(message.data);
let inPtr = this.Realloc(0, input.length);
let inMem = new Uint8Array(this.memory.buffer, inPtr, input.length);
for (let x = 0; x < input.length; x++)
inMem[x] = input[x];
// Attempt to decode the ISX file as a ROM
let outPtr = this.FromISX(inPtr, input.length);
this.Realloc(inPtr, 0);
// The data is not an ISX file
if (outPtr == 0) {
this.dom.postMessage({ promised: true, data: null });
return;
}
// Transfer the decoded ROM from WebAssembly memory
let output = new Uint8Array(this.GetISXLength(outPtr));
let outMem = new Uint8Array(this.memory.buffer,
this.GetISXROM(outPtr), output.length);
for (let x = 0; x < output.length; x++)
output[x] = outMem[x];
this.Realloc(outPtr, 0);
// Notify DOM thread
this.dom.postMessage({
promised: true,
data : output.buffer
}, [ output.buffer ]);
}
// Specify anaglyph colors
setAnaglyph(message) {
this.SetAnaglyph(message.sim, message.left, message.right);
@@ -364,8 +396,10 @@ new class Core {
this.mallocs.set(buffer.pointer, buffer);
this.#updateTarget(buffer);
}
for (let sim of this.sims)
sim.image = new ImageData(sim.pixels, 384, 224);
for (let sim of this.sims.values()) {
sim.pixels = this.#getPixels(sim);
sim.image = new ImageData(sim.pixels, 384, 224);
}
}
@@ -436,6 +470,14 @@ new class Core {
this.Realloc(buffer.pointer, 0);
}
// Register a sim's pixel buffer
#getPixels(sim) {
return this.#noalloc(
this.GetExtPixels(sim.pointer),
384*224*4, sim, "pixels", Uint8ClampedArray
);
}
// Allocate memory in WebAssembly and register the buffer
#malloc(count, target = null, assign = null, type = Uint8ClampedArray) {
return this.#noalloc(
+24 -2
View File
@@ -1,5 +1,5 @@
"use strict";
import { Constants } from "./Constants.js";
import Constants from /**/"./Constants.js";
// Instantiation guard
const GUARD = Symbol();
@@ -864,6 +864,28 @@ class VB {
return true;
}
// Decode an ISX debugger file to a Virtual Boy ROM
async fromISX(data) {
// Validation
if (data instanceof ArrayBuffer)
data = new Uint8Array(data);
if (
!(data instanceof Uint8Array) &&
!(data instanceof Uint8ClampedArray)
) data = Uint8Array.from(data);
// Send the memory to the core
data = data.slice();
let response = await this.#toCore({
command : "fromISX",
promised : true,
data : data.buffer,
transfers: [ data.buffer ]
});
return response.data == null ? null : new Uint8Array(response.data);
}
// Suspend automatic emulation
async suspend() {
@@ -932,4 +954,4 @@ class VB {
}
export { VB };
export default VB;