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8 Commits
Author SHA1 Message Date
GuyPerfect 06849b54ba Fix TRAP restore PC, but better 2024-12-29 09:52:07 -06:00
GuyPerfect eef255b507 Fix TRAP restore PC 2024-12-29 09:22:14 -06:00
GuyPerfect db966c8cb8 Fix memory growth handling 2024-12-26 14:13:13 -06:00
GuyPerfect b4feff41f0 Fix broken timer fix bug fixes 2024-12-26 13:23:56 -06:00
GuyPerfect 4449acada0 Fix timer clock computation 2024-12-26 12:57:44 -06:00
GuyPerfect 799ac9f51a Fix style check error 2024-12-26 12:28:10 -06:00
GuyPerfect b83b49221d Timer accuracy adjustments 2024-12-26 12:23:00 -06:00
GuyPerfect 27e926bd58 Fix byte writes to VIP cells, objects and worlds 2024-12-25 13:48:39 -06:00
5 changed files with 60 additions and 24 deletions
+1
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@@ -1637,6 +1637,7 @@ static void cpuSUBF_S(VB *sim) {
/* TRAP */
static void cpuTRAP(VB *sim) {
sim->cpu.clocks += cpuClocks(15);
sim->cpu.pc += 2;
cpuThrow(sim, 0xFFA0 + cpuGetImm5U(sim));
}
+41 -14
View File
@@ -5,6 +5,15 @@
/***************************** Module Functions ******************************/
/* Compute clocks until the next decrement to zero */
static uint32_t tmrGetUntil(VB *sim) {
uint32_t fullTick = sim->tmr.t_clk_sel ? 400 : 2000;
uint32_t thisTick = sim->tmr.clocks +
(sim->tmr.t_clk_sel ? 0 : 400 * (4 - sim->tmr.tick20));
return thisTick + fullTick *
(sim->tmr.counter == 0 ? sim->tmr.reload : sim->tmr.counter - 1);
}
/* Update the counter to a new value */
static void tmrUpdate(VB *sim, uint16_t value) {
if (value == 0 && sim->tmr.counter != 0) {
@@ -23,10 +32,6 @@ static void tmrUpdate(VB *sim, uint16_t value) {
/* Process component */
static void tmrEmulate(VB *sim, uint32_t clocks) {
/* Timer is disabled */
if (!sim->tmr.t_enb)
return;
/* Process all clocks */
for (;;) {
@@ -38,15 +43,22 @@ static void tmrEmulate(VB *sim, uint32_t clocks) {
}
/* Advance forward the component's number of clocks */
clocks -= sim->tmr.clocks;
sim->tmr.until -= sim->tmr.clocks;
sim->tmr.clocks = sim->tmr.t_clk_sel ? 400 : 2000;
clocks -= sim->tmr.clocks;
sim->tmr.until -= sim->tmr.clocks;
sim->tmr.clocks = 400;
sim->tmr.tick20 += sim->tmr.tick20 == 4 ? -4 : 1;
/* Do not decrement counter */
if (
!sim->tmr.t_enb ||
(!sim->tmr.t_clk_sel && sim->tmr.tick20 != 0)
) continue;
/* Advance to the next counter value */
tmrUpdate(sim, sim->tmr.counter == 0 ?
sim->tmr.reload : sim->tmr.counter - 1);
if (sim->tmr.counter == 0)
sim->tmr.until = sim->tmr.clocks * ((uint32_t)sim->tmr.reload + 1);
sim->tmr.until = tmrGetUntil(sim);
}
}
@@ -71,8 +83,10 @@ static void tmrReset(VB *sim) {
sim->tmr.z_stat = 0;
/* Other */
sim->tmr.clocks = 400;
sim->tmr.counter = 0xFFFF;
sim->tmr.reload = 0x0000;
sim->tmr.tick20 = 0;
}
/* Determine how many clocks are guaranteed to process */
@@ -88,14 +102,27 @@ static void tmrWriteControl(VB *sim, uint8_t value) {
if (
(value & 0x04) && /* Z-Stat-Clr */
(
sim->tmr.counter != 0 ||
!sim->tmr.t_enb
!sim->tmr.t_enb ||
(
sim->tmr.counter != 0 &&
!(value & 0x01) /* T-Enb */
)
)
) {
sim->tmr.z_stat = sim->tmr.counter != 0;
sim->cpu.irq &= ~0x0002;
}
/* Hardware bug: decrement on switch to 20us mode */
if (
!sim->tmr.t_clk_sel &&
(value & 0x10) && /* T-Clk-Sel */
sim->tmr.tick20 != 0
) {
tmrUpdate(sim, sim->tmr.counter == 0 ?
sim->tmr.reload : sim->tmr.counter - 1);
}
/* Parse fields */
sim->tmr.t_clk_sel = value >> 4 & 1;
sim->tmr.tim_z_int = value >> 3 & 1;
@@ -105,10 +132,8 @@ static void tmrWriteControl(VB *sim, uint8_t value) {
if (!sim->tmr.tim_z_int)
sim->cpu.irq &= ~0x0002;
/* Configure countdowns */
sim->tmr.clocks = sim->tmr.t_clk_sel ? 400 : 2000;
sim->tmr.until = sim->tmr.clocks * (sim->tmr.counter == 0 ?
(uint32_t) sim->tmr.reload + 1 : sim->tmr.counter);
/* Configure state */
sim->tmr.until = tmrGetUntil(sim);
/* TODO: Will Z-Stat raise an interrupt when Tim-Z-Int is set? */
}
@@ -117,12 +142,14 @@ static void tmrWriteControl(VB *sim, uint8_t value) {
static void tmrWriteHigh(VB *sim, uint8_t value) {
sim->tmr.reload = (uint16_t) value << 8 | (sim->tmr.reload & 0x00FF);
tmrUpdate(sim, sim->tmr.reload);
sim->tmr.until = tmrGetUntil(sim);
}
/* Write to the low data register */
static void tmrWriteLow(VB *sim, uint8_t value) {
sim->tmr.reload = (sim->tmr.reload & 0xFF00) | value;
tmrUpdate(sim, sim->tmr.reload);
sim->tmr.until = tmrGetUntil(sim);
}
+1
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@@ -251,6 +251,7 @@ struct VB {
uint32_t clocks; /* Master clocks to wait */
uint16_t counter; /* Current counter value */
uint16_t reload; /* Reload counter value */
uint8_t tick20; /* Current 20-microsecond tick */
uint32_t until; /* Clocks until interrupt condition */
} tmr;
+3 -3
View File
@@ -234,7 +234,7 @@ static void vipWriteCell(VB *sim, uint32_t offset, int type, int32_t value) {
case VB_S8:
case VB_U8:
value = offset & 1 ?
value << 8 | sim->vip.ram[0x20000 | offset] :
value << 8 | sim->vip.ram[0x20001 ^ offset] :
value | (int32_t) sim->vip.ram[0x20001 | offset] << 8
;
break;
@@ -284,7 +284,7 @@ static void vipWriteObject(VB *sim, uint32_t offset, int type, int32_t value) {
case VB_S8:
case VB_U8:
value = offset & 1 ?
value << 8 | sim->vip.ram[0x3E000 | offset] :
value << 8 | sim->vip.ram[0x3E001 ^ offset] :
value | (int32_t) sim->vip.ram[0x3E001 | offset] << 8
;
break;
@@ -326,7 +326,7 @@ static void vipWriteWorld(VB *sim, uint32_t offset, int type, int32_t value) {
case VB_S8:
case VB_U8:
value = offset & 1 ?
value << 8 | sim->vip.ram[0x3D800 | offset] :
value << 8 | sim->vip.ram[0x3D801 ^ offset] :
value | (int32_t) sim->vip.ram[0x3D801 | offset] << 8
;
break;
+14 -7
View File
@@ -87,11 +87,8 @@ new class Core {
this.sims.set(sim.pointer, sim);
// Video
sim.pixels = this.#noalloc(
this.GetExtPixels(sim.pointer),
384*224*4, sim, "pixels", Uint8ClampedArray
);
sim.image = new ImageData(sim.pixels, 384, 224);
sim.pixels = this.#getPixels(sim);
sim.image = new ImageData(sim.pixels, 384, 224);
// Audio
sim.samples = this.#noalloc(
@@ -364,8 +361,10 @@ new class Core {
this.mallocs.set(buffer.pointer, buffer);
this.#updateTarget(buffer);
}
for (let sim of this.sims)
sim.image = new ImageData(sim.pixels, 384, 224);
for (let sim of this.sims.values()) {
sim.pixels = this.#getPixels(sim);
sim.image = new ImageData(sim.pixels, 384, 224);
}
}
@@ -436,6 +435,14 @@ new class Core {
this.Realloc(buffer.pointer, 0);
}
// Register a sim's pixel buffer
#getPixels(sim) {
return this.#noalloc(
this.GetExtPixels(sim.pointer),
384*224*4, sim, "pixels", Uint8ClampedArray
);
}
// Allocate memory in WebAssembly and register the buffer
#malloc(count, target = null, assign = null, type = Uint8ClampedArray) {
return this.#noalloc(