2024-10-15 04:24:13 +00:00
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#include <cli.h>
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#include <game.h>
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2024-10-16 04:25:31 +00:00
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#include <graphics.h>
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2024-10-26 05:20:25 +00:00
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#include <GL/glew.h>
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2024-10-23 23:01:54 +00:00
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#include <SDL2/SDL.h>
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2024-10-26 05:20:25 +00:00
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#include <SDL2/SDL_opengl.h>
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2024-10-15 04:24:13 +00:00
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#include "shrooms-vb-core/core/vb.h"
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#include <stdio.h>
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uint8_t *readROM(char *filename, uint32_t *size) {
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FILE *file = fopen(filename, "rb");
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uint8_t *rom;
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long filesize;
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if (!file) {
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perror("could not open file");
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return NULL;
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}
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if (fseek(file, 0, SEEK_END)) {
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perror("could not seek file end");
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return NULL;
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}
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filesize = ftell(file);
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if (filesize == -1) {
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perror("could not read file size");
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return NULL;
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}
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if (fseek(file, 0, SEEK_SET)) {
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perror("could not seek file start");
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return NULL;
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}
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*size = (uint32_t) filesize;
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rom = malloc(*size);
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if (!rom) {
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perror("could not allocate ROM");
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return NULL;
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}
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fread(rom, 1, *size, file);
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if (ferror(file)) {
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perror("could not read file");
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return NULL;
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}
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if (fclose(file)) {
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perror("could not close file");
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return NULL;
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}
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return rom;
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}
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int main(int argc, char **argv) {
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VB *sim;
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uint8_t *rom;
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uint32_t romSize;
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2024-10-16 04:25:31 +00:00
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GraphicsContext gfx;
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2024-10-15 04:24:13 +00:00
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CLIArgs args;
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int status;
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if (parseCLIArgs(argc, argv, &args)) {
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return 1;
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}
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rom = readROM(args.filename, &romSize);
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if (!rom) {
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return 1;
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}
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sim = malloc(vbSizeOf());
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vbInit(sim);
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vbSetCartROM(sim, rom, romSize);
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2024-10-26 05:20:25 +00:00
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SDL_SetHint(SDL_HINT_VIDEO_HIGHDPI_DISABLED, "0");
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2024-10-23 23:01:54 +00:00
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if (SDL_Init(SDL_INIT_EVERYTHING)) {
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2024-10-15 04:24:13 +00:00
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fprintf(stderr, "Error initializing SDL: %s\n", SDL_GetError());
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return 1;
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}
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2024-10-16 04:25:31 +00:00
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if (gfxInit(&gfx)) {
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SDL_Quit();
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2024-10-15 04:24:13 +00:00
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return 1;
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}
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2024-10-16 04:25:31 +00:00
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status = runGame(sim, &gfx);
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2024-10-15 04:24:13 +00:00
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SDL_Quit();
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return status;
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2024-10-15 05:06:52 +00:00
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}
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