assets
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Fix asset bundling to work on Windows
|
2024-10-23 19:47:28 -04:00 |
external
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Implement Open ROM
|
2024-10-29 23:25:26 -04:00 |
shrooms-vb-core@b134903878
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Update core
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2024-10-31 19:23:07 -04:00 |
.gitattributes
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Fix windows build
|
2024-10-15 01:06:52 -04:00 |
.gitignore
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Fix asset bundling to work on Windows
|
2024-10-23 19:47:28 -04:00 |
.gitmodules
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Fix windows build
|
2024-10-15 01:06:52 -04:00 |
README.md
|
Set up nuklear
|
2024-10-26 12:34:21 -04:00 |
assets.h
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Fix asset bundling to work on Windows
|
2024-10-23 19:47:28 -04:00 |
audio.c
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Rearrange everything so the GUI is in the main loop
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2024-10-29 21:53:17 -04:00 |
audio.h
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Rearrange everything so the GUI is in the main loop
|
2024-10-29 21:53:17 -04:00 |
cli.c
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First commit
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2024-10-15 00:24:13 -04:00 |
cli.h
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First commit
|
2024-10-15 00:24:13 -04:00 |
controller.c
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Revert "Switch to SDL3"
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2024-10-23 19:01:54 -04:00 |
controller.h
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Revert "Switch to SDL3"
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2024-10-23 19:01:54 -04:00 |
emulation.c
|
Implement Open ROM
|
2024-10-29 23:25:26 -04:00 |
emulation.h
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Implement pause and reset
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2024-10-29 22:33:48 -04:00 |
main.c
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Rearrange everything so the GUI is in the main loop
|
2024-10-29 21:53:17 -04:00 |
makefile
|
File picker works on windows
|
2024-10-29 23:37:23 -04:00 |
nuklear.c
|
Set up nuklear
|
2024-10-26 12:34:21 -04:00 |
nuklear.h
|
Set up nuklear
|
2024-10-26 12:34:21 -04:00 |
ui.c
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Scale the screen based on DPI
|
2024-10-31 21:11:13 -04:00 |
ui.h
|
Rearrange everything so the GUI is in the main loop
|
2024-10-29 21:53:17 -04:00 |
window.c
|
Scale the screen based on DPI
|
2024-10-31 21:11:13 -04:00 |
window.h
|
Scale the screen based on DPI
|
2024-10-31 21:11:13 -04:00 |