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...
38 Commits
Author SHA1 Message Date
SonicSwordcane 57f27559b1 chore: Release lemur version 0.5.0 2025-03-24 23:23:23 -04:00
SonicSwordcane caf3a9426e Add a fast-forward command 2025-03-24 23:22:47 -04:00
SonicSwordcane 4a3385f04c chore: Release lemur version 0.4.8 2025-03-24 21:03:51 -04:00
SonicSwordcane d3f51df577 Remove env var which broke windows builds 2025-03-24 21:02:58 -04:00
SonicSwordcane 4646c20823 chore: Release lemur version 0.4.7 2025-03-20 22:50:56 -04:00
SonicSwordcane f649cf72eb Make scrollbars take up space 2025-03-20 22:49:47 -04:00
SonicSwordcane 427c5ec4a9 Fix file picker on Linux 2025-03-20 22:47:43 -04:00
SonicSwordcane 0043cf8a95 chore: Release lemur version 0.4.6 2025-03-05 00:30:01 -05:00
SonicSwordcane 9a34856c2b Update dependencies and rust version 2025-03-04 20:46:16 -05:00
SonicSwordcane fddc7bdd0e When opening an open window, focus on it 2025-03-04 20:23:45 -05:00
SonicSwordcane d475e806c7 Update core to fire VIP interrupts on INTENB write 2025-03-04 20:19:57 -05:00
SonicSwordcane 316d297c91 Update setup instructions in README 2025-03-04 09:46:26 -05:00
SonicSwordcane 273b3f3409 chore: Release lemur version 0.4.5 2025-03-03 21:29:50 -05:00
SonicSwordcane 3f216f85ae Show extents in the world view 2025-03-03 21:29:07 -05:00
SonicSwordcane 6df198b510 chore: Release lemur version 0.4.4 2025-03-03 00:06:47 -05:00
SonicSwordcane bbffde50ec Add bindable keyboard shortcuts 2025-03-03 00:06:14 -05:00
SonicSwordcane fcfb75fead chore: Release lemur version 0.4.3 2025-03-01 20:59:41 -05:00
SonicSwordcane 7654666a17 Update shrooms-vb-core to fix moar audio 2025-03-01 20:59:01 -05:00
SonicSwordcane 9fc9e4c4d9 chore: Release lemur version 0.4.2 2025-02-25 10:21:36 -05:00
SonicSwordcane 5a5c5d4d9b Update core to fix affine parallax 2025-02-25 10:20:44 -05:00
SonicSwordcane fb6f09fce5 Adjust shades 2025-02-25 10:18:36 -05:00
SonicSwordcane f2d3f5ec07 Implement frame advance 2025-02-25 00:04:07 -05:00
SonicSwordcane e96ce2af07 Fix affine source parallax sign 2025-02-24 22:43:31 -05:00
SonicSwordcane 25c7f29735 fix: respect background palette in world view 2025-02-24 22:02:38 -05:00
SonicSwordcane 54edfbc111 chore: Release lemur version 0.4.1 2025-02-24 15:00:52 -05:00
SonicSwordcane d05c79532f Fix wrong framebuffer getting displayed 2025-02-24 15:00:17 -05:00
SonicSwordcane 1b5fb1a6ed Update core to fix VIP/VSU bugs 2025-02-24 14:58:11 -05:00
SonicSwordcane 59e6ba515d chore: Release lemur version 0.4.0 2025-02-23 23:01:49 -05:00
SonicSwordcane 5c5b6a0b9e Merge pull request 'VIP inspection tooling' (#4) from vram into main
Reviewed-on: #4
2025-02-24 04:01:17 +00:00
SonicSwordcane ad994f8851 Fix typo in macro 2025-02-23 22:59:14 -05:00
SonicSwordcane 49343b6903 Separate VIP tools from CPU 2025-02-23 22:48:30 -05:00
SonicSwordcane 6ab9d2ee53 Rename vram to vip internally 2025-02-23 22:44:11 -05:00
SonicSwordcane 0ae2a2f54f More visual fixes 2025-02-23 22:30:23 -05:00
SonicSwordcane f7408ac9b7 Fix layouts and colors 2025-02-23 21:18:21 -05:00
SonicSwordcane d6957ecd09 Add other miscellanii to register view 2025-02-23 01:02:08 -05:00
SonicSwordcane 4a6288147d Add colors to register view 2025-02-23 00:15:05 -05:00
SonicSwordcane 892d48e321 Add dpctrl+xpctrl to register view 2025-02-19 19:52:31 -05:00
SonicSwordcane a737cd39b7 Add register view with interrupts 2025-02-18 23:59:25 -05:00
31 changed files with 2601 additions and 628 deletions
Generated
+706 -379
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File diff suppressed because it is too large Load Diff
+5 -5
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@@ -4,8 +4,8 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false
license = "MIT"
version = "0.3.2"
edition = "2021"
version = "0.5.0"
edition = "2024"
[dependencies]
anyhow = "1"
@@ -15,7 +15,7 @@ bitflags = { version = "2", features = ["serde"] }
bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "5"
directories = "6"
egui = { version = "0.30", features = ["serde"] }
egui_extras = { version = "0.30", features = ["image"] }
egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
@@ -30,7 +30,7 @@ num-derive = "0.4"
num-traits = "0.2"
oneshot = "0.1"
pollster = "0.4"
rfd = "0.15"
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
rtrb = "0.3"
rubato = "0.16"
serde = { version = "1", features = ["derive"] }
@@ -43,7 +43,7 @@ wgpu = "23"
winit = { version = "0.30", features = ["serde"] }
[target.'cfg(windows)'.dependencies]
windows = { version = "0.58", features = ["Win32_System_Threading"] }
windows = { version = "0.59", features = ["Win32_System_Threading"] }
[build-dependencies]
cc = "1"
+2
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@@ -6,6 +6,8 @@ A Virtual Boy emulator built around the shrooms-vb core. Written in Rust, using
Install the following dependencies:
- `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old)
- a C compiler (any will do, [the build script](https://docs.rs/cc/latest/cc/#compile-time-requirements) will find it automatically)
- (on linux) `libasound2-dev` and `libudev-dev`
Run
```sh
-1
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@@ -32,6 +32,5 @@ ENV PATH="/osxcross/bin:$PATH" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \
CROSS_COMPILE="setting-this-to-silence-a-warning-" \
RC_PATH="llvm-rc-19" \
MACOSX_DEPLOYMENT_TARGET="14.5"
+32 -14
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@@ -1,9 +1,10 @@
use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
use egui::{
ahash::{HashMap, HashMapExt},
Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder,
ViewportCommand, ViewportId, ViewportInfo,
ahash::{HashMap, HashMapExt},
style::ScrollStyle,
};
use gilrs::{EventType, Gilrs};
use tracing::{error, warn};
@@ -17,13 +18,13 @@ use winit::{
use crate::{
controller::ControllerManager,
emulator::{EmulatorClient, EmulatorCommand, SimId},
input::MappingProvider,
images::ImageProcessor,
input::{MappingProvider, ShortcutProvider},
memory::MemoryClient,
persistence::Persistence,
vram::VramProcessor,
window::{
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
GdbServerWindow, InputWindow, ObjectWindow, WorldWindow,
GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, RegisterWindow, WorldWindow,
},
};
@@ -44,9 +45,10 @@ pub struct Application {
client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>,
mappings: MappingProvider,
shortcuts: ShortcutProvider,
controllers: ControllerManager,
memory: Arc<MemoryClient>,
vram: VramProcessor,
images: ImageProcessor,
persistence: Persistence,
viewports: HashMap<ViewportId, Viewport>,
focused: Option<ViewportId>,
@@ -63,9 +65,10 @@ impl Application {
let icon = load_icon().ok().map(Arc::new);
let persistence = Persistence::new();
let mappings = MappingProvider::new(persistence.clone());
let shortcuts = ShortcutProvider::new(persistence.clone());
let controllers = ControllerManager::new(client.clone(), &mappings);
let memory = Arc::new(MemoryClient::new(client.clone()));
let vram = VramProcessor::new();
let images = ImageProcessor::new();
{
let mappings = mappings.clone();
let proxy = proxy.clone();
@@ -77,8 +80,9 @@ impl Application {
client,
proxy,
mappings,
shortcuts,
memory,
vram,
images,
controllers,
persistence,
viewports: HashMap::new(),
@@ -89,7 +93,8 @@ impl Application {
fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
let viewport_id = window.viewport_id();
if self.viewports.contains_key(&viewport_id) {
if let Some(viewport) = self.viewports.get(&viewport_id) {
viewport.window.focus_window();
return;
}
self.viewports.insert(
@@ -111,6 +116,7 @@ impl ApplicationHandler<UserEvent> for Application {
self.client.clone(),
self.proxy.clone(),
self.persistence.clone(),
self.shortcuts.clone(),
SimId::Player1,
);
self.open(event_loop, Box::new(app));
@@ -214,25 +220,29 @@ impl ApplicationHandler<UserEvent> for Application {
self.open(event_loop, Box::new(about));
}
UserEvent::OpenCharacterData(sim_id) => {
let vram = CharacterDataWindow::new(sim_id, &self.memory, &mut self.vram);
self.open(event_loop, Box::new(vram));
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(chardata));
}
UserEvent::OpenBgMap(sim_id) => {
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.vram);
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(bgmap));
}
UserEvent::OpenObjects(sim_id) => {
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.vram);
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(objects));
}
UserEvent::OpenWorlds(sim_id) => {
let world = WorldWindow::new(sim_id, &self.memory, &mut self.vram);
let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(world));
}
UserEvent::OpenFrameBuffers(sim_id) => {
let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.vram);
let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(world));
}
UserEvent::OpenRegisters(sim_id) => {
let registers = RegisterWindow::new(sim_id, &self.memory);
self.open(event_loop, Box::new(registers));
}
UserEvent::OpenDebugger(sim_id) => {
let debugger =
GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
@@ -242,11 +252,16 @@ impl ApplicationHandler<UserEvent> for Application {
let input = InputWindow::new(self.mappings.clone());
self.open(event_loop, Box::new(input));
}
UserEvent::OpenHotkeys => {
let hotkeys = HotkeysWindow::new(self.shortcuts.clone());
self.open(event_loop, Box::new(hotkeys));
}
UserEvent::OpenPlayer2 => {
let p2 = GameWindow::new(
self.client.clone(),
self.proxy.clone(),
self.persistence.clone(),
self.shortcuts.clone(),
SimId::Player2,
);
self.open(event_loop, Box::new(p2));
@@ -363,6 +378,7 @@ impl Viewport {
ctx.style_mut(|s| {
s.wrap_mode = Some(TextWrapMode::Extend);
s.visuals.menu_rounding = Default::default();
s.spacing.scroll = ScrollStyle::thin();
});
egui_extras::install_image_loaders(&ctx);
@@ -496,8 +512,10 @@ pub enum UserEvent {
OpenObjects(SimId),
OpenWorlds(SimId),
OpenFrameBuffers(SimId),
OpenRegisters(SimId),
OpenDebugger(SimId),
OpenInput,
OpenHotkeys,
OpenPlayer2,
Quit(SimId),
}
+20 -4
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@@ -1,20 +1,22 @@
use std::time::Duration;
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use itertools::Itertools;
use rubato::{FftFixedInOut, Resampler};
use rubato::{FastFixedOut, Resampler};
use tracing::error;
pub struct Audio {
#[allow(unused)]
stream: cpal::Stream,
sampler: FftFixedInOut<f32>,
sampler: FastFixedOut<f32>,
input_buffer: Vec<Vec<f32>>,
output_buffer: Vec<Vec<f32>>,
sample_sink: rtrb::Producer<f32>,
}
const VB_FREQUENCY: usize = 41700;
impl Audio {
pub fn init() -> Result<Self> {
let host = cpal::default_host();
@@ -28,7 +30,15 @@ impl Audio {
bail!("No suitable output config available");
};
let mut config = config.with_max_sample_rate().config();
let sampler = FftFixedInOut::new(41700, config.sample_rate.0 as usize, 834, 2)?;
let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
let chunk_size = (834.0 * resample_ratio) as usize;
let sampler = FastFixedOut::new(
resample_ratio,
64.0,
rubato::PolynomialDegree::Cubic,
chunk_size,
2,
)?;
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
let input_buffer = sampler.input_buffer_allocate(true);
@@ -101,4 +111,10 @@ impl Audio {
std::thread::sleep(Duration::from_micros(500));
}
}
pub fn set_speed(&mut self, speed: f64) -> Result<()> {
self.sampler
.set_resample_ratio_relative(1.0 / speed, false)?;
Ok(())
}
}
+1 -1
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@@ -1,6 +1,6 @@
use std::sync::{Arc, RwLock};
use gilrs::{ev::Code, Event as GamepadEvent, EventType, GamepadId};
use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
use winit::{
event::{ElementState, KeyEvent},
keyboard::PhysicalKey,
+43 -3
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@@ -5,9 +5,9 @@ use std::{
io::{Read, Seek, SeekFrom, Write},
path::{Path, PathBuf},
sync::{
Arc, Weak,
atomic::{AtomicBool, Ordering},
mpsc::{self, RecvError, TryRecvError},
Arc, Weak,
},
};
@@ -22,7 +22,7 @@ use crate::{
graphics::TextureSink,
memory::{MemoryRange, MemoryRegion},
};
use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE};
use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
mod address_set;
@@ -291,6 +291,30 @@ impl Emulator {
);
}
fn frame_advance(&mut self) {
if self
.state
.compare_exchange(
EmulatorState::Paused,
EmulatorState::Stepping,
Ordering::AcqRel,
Ordering::Acquire,
)
.is_err_and(|s| s == EmulatorState::Running)
{
let _ = self.state.compare_exchange(
EmulatorState::Running,
EmulatorState::Stepping,
Ordering::AcqRel,
Ordering::Relaxed,
);
}
}
fn set_speed(&mut self, speed: f64) -> Result<()> {
self.audio.set_speed(speed)
}
fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
let sim = self.sims.get_mut(sim_id.to_index());
let cart = self.carts[sim_id.to_index()].as_mut();
@@ -366,6 +390,7 @@ impl Emulator {
debugger.stop_reason = None;
true
}
fn debug_step(&mut self, sim_id: SimId) {
if self.debug_continue(sim_id) {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
@@ -428,7 +453,7 @@ impl Emulator {
// Don't emulate if the state is "paused", or if any sim is paused in the debugger
let running = match state {
EmulatorState::Paused => false,
EmulatorState::Running => true,
EmulatorState::Running | EmulatorState::Stepping => true,
EmulatorState::Debugging => self.debuggers.values().all(|d| d.stop_reason.is_none()),
};
let p1_running = running && p1_state == SimState::Ready;
@@ -442,6 +467,10 @@ impl Emulator {
self.sims[SimId::Player2.to_index()].emulate();
}
if state == EmulatorState::Stepping {
self.state.store(EmulatorState::Paused, Ordering::Release);
}
// Debug state
if state == EmulatorState::Debugging {
for sim_id in SimId::values() {
@@ -539,6 +568,14 @@ impl Emulator {
EmulatorCommand::Resume => {
self.resume_sims();
}
EmulatorCommand::FrameAdvance => {
self.frame_advance();
}
EmulatorCommand::SetSpeed(speed) => {
if let Err(error) = self.set_speed(speed) {
self.report_error(SimId::Player1, format!("Error setting speed: {error}"));
}
}
EmulatorCommand::StartDebugging(sim_id, debugger) => {
self.start_debugging(sim_id, debugger);
}
@@ -665,6 +702,8 @@ pub enum EmulatorCommand {
StopSecondSim,
Pause,
Resume,
FrameAdvance,
SetSpeed(f64),
StartDebugging(SimId, DebugSender),
StopDebugging(SimId),
DebugInterrupt(SimId),
@@ -700,6 +739,7 @@ pub enum SimState {
pub enum EmulatorState {
Paused,
Running,
Stepping,
Debugging,
}
+7 -11
View File
@@ -1,6 +1,6 @@
use std::{ffi::c_void, ptr, slice};
use anyhow::{anyhow, Result};
use anyhow::{Result, anyhow};
use bitflags::bitflags;
use num_derive::{FromPrimitive, ToPrimitive};
use serde::{Deserialize, Serialize};
@@ -91,7 +91,7 @@ type OnWrite = extern "C" fn(
) -> c_int;
#[link(name = "vb")]
extern "C" {
unsafe extern "C" {
#[link_name = "vbEmulate"]
fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int;
#[link_name = "vbEmulateEx"]
@@ -170,7 +170,7 @@ extern "C" {
fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32;
}
#[no_mangle]
#[unsafe(no_mangle)]
extern "C" fn on_frame(sim: *mut VB) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
@@ -179,7 +179,7 @@ extern "C" fn on_frame(sim: *mut VB) -> c_int {
1
}
#[no_mangle]
#[unsafe(no_mangle)]
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
@@ -196,14 +196,10 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length:
stopped = true;
}
if stopped {
1
} else {
0
}
if stopped { 1 } else { 0 }
}
#[no_mangle]
#[unsafe(no_mangle)]
extern "C" fn on_read(
sim: *mut VB,
address: u32,
@@ -229,7 +225,7 @@ extern "C" fn on_read(
0
}
#[no_mangle]
#[unsafe(no_mangle)]
extern "C" fn on_write(
sim: *mut VB,
address: u32,
+2 -2
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@@ -1,4 +1,4 @@
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use registers::REGISTERS;
use request::{Request, RequestKind, RequestSource};
use response::Response;
@@ -12,7 +12,7 @@ use tokio::{
pin, select,
sync::{mpsc, oneshot},
};
use tracing::{debug, enabled, error, info, Level};
use tracing::{Level, debug, enabled, error, info};
use crate::emulator::{
DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType,
+1 -1
View File
@@ -1,4 +1,4 @@
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use atoi::FromRadix16;
use tokio::io::{AsyncRead, AsyncReadExt as _};
+4 -5
View File
@@ -1,12 +1,13 @@
use std::{
sync::{
Arc, Mutex, MutexGuard,
atomic::{AtomicU64, Ordering},
mpsc, Arc, Mutex, MutexGuard,
mpsc,
},
thread,
};
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use itertools::Itertools as _;
use wgpu::{
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
@@ -64,9 +65,7 @@ impl TextureSink {
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: TextureFormat::Rg8Unorm,
usage: TextureUsages::COPY_SRC
| TextureUsages::COPY_DST
| TextureUsages::TEXTURE_BINDING,
usage: TextureUsages::COPY_DST | TextureUsages::TEXTURE_BINDING,
view_formats: &[TextureFormat::Rg8Unorm],
};
device.create_texture(&desc)
+39 -39
View File
@@ -7,17 +7,17 @@ use std::{
};
use egui::{
Color32, ColorImage, TextureHandle, TextureOptions,
epaint::ImageDelta,
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
Color32, ColorImage, TextureHandle, TextureOptions,
};
use tokio::{sync::mpsc, time::timeout};
pub struct VramProcessor {
sender: mpsc::UnboundedSender<Box<dyn VramRendererImpl>>,
pub struct ImageProcessor {
sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
}
impl VramProcessor {
impl ImageProcessor {
pub fn new() -> Self {
let (sender, receiver) = mpsc::unbounded_channel();
thread::spawn(move || {
@@ -26,7 +26,7 @@ impl VramProcessor {
.build()
.unwrap()
.block_on(async move {
let mut worker = VramProcessorWorker {
let mut worker = ImageProcessorWorker {
receiver,
renderers: vec![],
};
@@ -36,27 +36,27 @@ impl VramProcessor {
Self { sender }
}
pub fn add<const N: usize, R: VramRenderer<N> + 'static>(
pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
&self,
renderer: R,
params: R::Params,
) -> ([VramImageHandle; N], VramParams<R::Params>) {
let states = renderer.sizes().map(VramRenderImageState::new);
let handles = states.clone().map(|state| VramImageHandle {
) -> ([ImageHandle; N], ImageParams<R::Params>) {
let states = renderer.sizes().map(ImageState::new);
let handles = states.clone().map(|state| ImageHandle {
size: state.size.map(|i| i as f32),
data: state.sink,
});
let images = renderer
.sizes()
.map(|[width, height]| VramImage::new(width, height));
.map(|[width, height]| ImageBuffer::new(width, height));
let sink = Arc::new(Mutex::new(params.clone()));
let _ = self.sender.send(Box::new(VramRendererWrapper {
let _ = self.sender.send(Box::new(ImageRendererWrapper {
renderer,
params: Arc::downgrade(&sink),
images,
states,
}));
let params = VramParams {
let params = ImageParams {
value: params,
sink,
};
@@ -64,12 +64,12 @@ impl VramProcessor {
}
}
struct VramProcessorWorker {
receiver: mpsc::UnboundedReceiver<Box<dyn VramRendererImpl>>,
renderers: Vec<Box<dyn VramRendererImpl>>,
struct ImageProcessorWorker {
receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
renderers: Vec<Box<dyn ImageRendererImpl>>,
}
impl VramProcessorWorker {
impl ImageProcessorWorker {
async fn run(&mut self) {
loop {
if self.renderers.is_empty() {
@@ -100,12 +100,12 @@ impl VramProcessorWorker {
}
}
pub struct VramImage {
pub struct ImageBuffer {
pub size: [usize; 2],
pub pixels: Vec<Color32>,
}
impl VramImage {
impl ImageBuffer {
pub fn new(width: usize, height: usize) -> Self {
Self {
size: [width, height],
@@ -143,23 +143,23 @@ impl VramImage {
}
#[derive(Clone)]
pub struct VramImageHandle {
pub struct ImageHandle {
size: [f32; 2],
data: Arc<Mutex<Option<Arc<ColorImage>>>>,
}
impl VramImageHandle {
impl ImageHandle {
fn pull(&mut self) -> Option<Arc<ColorImage>> {
self.data.lock().unwrap().take()
}
}
pub struct VramParams<T> {
pub struct ImageParams<T> {
value: T,
sink: Arc<Mutex<T>>,
}
impl<T> Deref for VramParams<T> {
impl<T> Deref for ImageParams<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
@@ -167,7 +167,7 @@ impl<T> Deref for VramParams<T> {
}
}
impl<T: Clone + Eq> VramParams<T> {
impl<T: Clone + Eq> ImageParams<T> {
pub fn write(&mut self, value: T) {
if self.value != value {
self.value = value.clone();
@@ -176,21 +176,21 @@ impl<T: Clone + Eq> VramParams<T> {
}
}
pub trait VramRenderer<const N: usize>: Send {
pub trait ImageRenderer<const N: usize>: Send {
type Params: Clone + Send;
fn sizes(&self) -> [[usize; 2]; N];
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; N]);
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
}
#[derive(Clone)]
struct VramRenderImageState {
struct ImageState {
size: [usize; 2],
buffers: [Arc<ColorImage>; 2],
last_buffer: usize,
sink: Arc<Mutex<Option<Arc<ColorImage>>>>,
}
impl VramRenderImageState {
impl ImageState {
fn new(size: [usize; 2]) -> Self {
let buffers = [
Arc::new(ColorImage::new(size, Color32::BLACK)),
@@ -204,7 +204,7 @@ impl VramRenderImageState {
sink: Arc::new(Mutex::new(Some(sink))),
}
}
fn try_send_update(&mut self, image: &VramImage) {
fn try_send_update(&mut self, image: &ImageBuffer) {
let last = &self.buffers[self.last_buffer];
if !image.changed(last) {
return;
@@ -218,18 +218,18 @@ impl VramRenderImageState {
}
}
struct VramRendererWrapper<const N: usize, R: VramRenderer<N>> {
struct ImageRendererWrapper<const N: usize, R: ImageRenderer<N>> {
renderer: R,
params: Weak<Mutex<R::Params>>,
images: [VramImage; N],
states: [VramRenderImageState; N],
images: [ImageBuffer; N],
states: [ImageState; N],
}
trait VramRendererImpl: Send {
trait ImageRendererImpl: Send {
fn try_update(&mut self) -> Result<(), ()>;
}
impl<const N: usize, R: VramRenderer<N> + Send> VramRendererImpl for VramRendererWrapper<N, R> {
impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRendererWrapper<N, R> {
fn try_update(&mut self) -> Result<(), ()> {
let params = match self.params.upgrade() {
Some(params) => params.lock().unwrap().clone(),
@@ -247,12 +247,12 @@ impl<const N: usize, R: VramRenderer<N> + Send> VramRendererImpl for VramRendere
}
}
pub struct VramTextureLoader {
cache: Mutex<HashMap<String, (VramImageHandle, Option<TextureHandle>)>>,
pub struct ImageTextureLoader {
cache: Mutex<HashMap<String, (ImageHandle, Option<TextureHandle>)>>,
}
impl VramTextureLoader {
pub fn new(renderers: impl IntoIterator<Item = (String, VramImageHandle)>) -> Self {
impl ImageTextureLoader {
pub fn new(renderers: impl IntoIterator<Item = (String, ImageHandle)>) -> Self {
let mut cache = HashMap::new();
for (key, image) in renderers {
cache.insert(key, (image, None));
@@ -263,9 +263,9 @@ impl VramTextureLoader {
}
}
impl TextureLoader for VramTextureLoader {
impl TextureLoader for ImageTextureLoader {
fn id(&self) -> &str {
concat!(module_path!(), "VramTextureLoader")
concat!(module_path!(), "ImageTextureLoader")
}
fn load(
+310 -3
View File
@@ -1,12 +1,14 @@
use std::{
collections::{hash_map::Entry, HashMap},
cmp::Ordering,
collections::{HashMap, hash_map::Entry},
fmt::Display,
str::FromStr,
sync::{Arc, RwLock},
sync::{Arc, Mutex, RwLock},
};
use anyhow::anyhow;
use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId};
use egui::{Event, Key, KeyboardShortcut, Modifiers};
use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
use serde::{Deserialize, Serialize};
use winit::keyboard::{KeyCode, PhysicalKey};
@@ -454,3 +456,308 @@ struct PersistedGamepadMapping {
default_buttons: Vec<(Code, VBKey)>,
default_axes: Vec<(Code, (VBKey, VBKey))>,
}
#[derive(Serialize, Deserialize)]
pub struct Shortcut {
pub shortcut: KeyboardShortcut,
pub command: Command,
}
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub enum Command {
OpenRom,
Quit,
FrameAdvance,
FastForward(u32),
Reset,
PauseResume,
// if you update this, update Command::all and add a default
}
impl Command {
pub fn all() -> [Self; 6] {
[
Self::OpenRom,
Self::Quit,
Self::PauseResume,
Self::Reset,
Self::FrameAdvance,
Self::FastForward(0),
]
}
pub fn name(self) -> &'static str {
match self {
Self::OpenRom => "Open ROM",
Self::Quit => "Exit",
Self::PauseResume => "Pause/Resume",
Self::Reset => "Reset",
Self::FrameAdvance => "Frame Advance",
Self::FastForward(_) => "Fast Forward",
}
}
}
impl Display for Command {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str(self.name())
}
}
struct Shortcuts {
all: Vec<(Command, KeyboardShortcut)>,
by_command: HashMap<Command, KeyboardShortcut>,
}
impl Default for Shortcuts {
fn default() -> Self {
let mut shortcuts = Shortcuts {
all: vec![],
by_command: HashMap::new(),
};
shortcuts.set(
Command::OpenRom,
KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
);
shortcuts.set(
Command::Quit,
KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
);
shortcuts.set(
Command::PauseResume,
KeyboardShortcut::new(Modifiers::NONE, Key::F5),
);
shortcuts.set(
Command::Reset,
KeyboardShortcut::new(Modifiers::SHIFT, Key::F5),
);
shortcuts.set(
Command::FrameAdvance,
KeyboardShortcut::new(Modifiers::NONE, Key::F6),
);
shortcuts.set(
Command::FastForward(0),
KeyboardShortcut::new(Modifiers::NONE, Key::Space),
);
shortcuts
}
}
impl Shortcuts {
fn set(&mut self, command: Command, shortcut: KeyboardShortcut) {
if self.by_command.insert(command, shortcut).is_some() {
for (cmd, sht) in &mut self.all {
if *cmd == command {
*sht = shortcut;
break;
}
}
} else {
self.all.push((command, shortcut));
}
self.all.sort_by(|l, r| order_shortcut(l.1, r.1));
}
fn unset(&mut self, command: Command) {
if self.by_command.remove(&command).is_some() {
self.all.retain(|(c, _)| *c != command);
}
}
fn save(&self, saved: &mut PersistedSettings) {
for command in Command::all() {
let shortcut = self.by_command.get(&command).copied();
saved.shortcuts.push((command, shortcut));
}
}
}
fn order_shortcut(left: KeyboardShortcut, right: KeyboardShortcut) -> Ordering {
left.logical_key.cmp(&right.logical_key).then_with(|| {
specificity(left.modifiers)
.cmp(&specificity(right.modifiers))
.reverse()
})
}
fn specificity(modifiers: egui::Modifiers) -> usize {
let mut mods = 0;
if modifiers.alt {
mods += 1;
}
if modifiers.command || modifiers.ctrl {
mods += 1;
}
if modifiers.shift {
mods += 1;
}
mods
}
#[derive(Serialize, Deserialize, Default)]
struct PersistedSettings {
shortcuts: Vec<(Command, Option<KeyboardShortcut>)>,
#[serde(default)]
ff_settings: FastForwardSettings,
}
#[derive(Default, Clone)]
struct ShortcutState {
ff_toggled: bool,
}
#[derive(Default)]
struct Settings {
shortcuts: Shortcuts,
ff_settings: FastForwardSettings,
state: ShortcutState,
}
impl Settings {
fn save(&self) -> PersistedSettings {
let mut saved = PersistedSettings {
shortcuts: vec![],
ff_settings: self.ff_settings.clone(),
};
self.shortcuts.save(&mut saved);
saved
}
}
#[derive(Clone)]
pub struct ShortcutProvider {
persistence: Persistence,
settings: Arc<Mutex<Settings>>,
}
impl ShortcutProvider {
pub fn new(persistence: Persistence) -> Self {
let mut settings = Settings::default();
if let Ok(saved) = persistence.load_config::<PersistedSettings>("shortcuts") {
for (command, shortcut) in saved.shortcuts {
if let Some(shortcut) = shortcut {
settings.shortcuts.set(command, shortcut);
} else {
settings.shortcuts.unset(command);
}
}
settings.ff_settings = saved.ff_settings;
};
Self {
persistence,
settings: Arc::new(Mutex::new(settings)),
}
}
pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> {
let lock = self.settings.lock().unwrap();
lock.shortcuts.by_command.get(&command).copied()
}
pub fn ff_settings(&self) -> FastForwardSettings {
let lock = self.settings.lock().unwrap();
lock.ff_settings.clone()
}
pub fn consume_all(&self, input: &mut egui::InputState) -> Vec<Command> {
let mut lock = self.settings.lock().unwrap();
let mut state = lock.state.clone();
let mut consumed = vec![];
for (command, shortcut) in &lock.shortcuts.all {
input.events.retain(|event| {
let Event::Key {
key,
pressed,
repeat,
modifiers,
..
} = event
else {
return true;
};
if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) {
return true;
}
if matches!(command, Command::FastForward(_)) {
if *repeat {
return true;
}
let sped_up = if lock.ff_settings.toggle {
if !*pressed {
return true;
}
state.ff_toggled = !state.ff_toggled;
state.ff_toggled
} else {
*pressed
};
let speed = if sped_up { lock.ff_settings.speed } else { 1 };
consumed.push(Command::FastForward(speed));
false
} else {
if !*pressed {
return true;
}
consumed.push(*command);
false
}
});
}
lock.state = state;
consumed
}
pub fn set(&self, command: Command, shortcut: KeyboardShortcut) {
let updated = {
let mut lock = self.settings.lock().unwrap();
lock.shortcuts.set(command, shortcut);
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
pub fn unset(&self, command: Command) {
let updated = {
let mut lock = self.settings.lock().unwrap();
lock.shortcuts.unset(command);
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
pub fn update_ff_settings(&self, ff_settings: FastForwardSettings) {
let updated = {
let mut lock = self.settings.lock().unwrap();
lock.ff_settings = ff_settings;
if !lock.ff_settings.toggle {
lock.state.ff_toggled = false;
}
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
pub fn reset(&self) {
let updated = {
let mut lock = self.settings.lock().unwrap();
*lock = Settings::default();
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
}
#[derive(Serialize, Deserialize, Clone)]
pub struct FastForwardSettings {
pub toggle: bool,
pub speed: u32,
}
impl Default for FastForwardSettings {
fn default() -> Self {
Self {
toggle: false,
speed: 10,
}
}
}
+3 -3
View File
@@ -3,13 +3,13 @@
use std::{path::PathBuf, process, time::SystemTime};
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use app::Application;
use clap::Parser;
use emulator::EmulatorBuilder;
use thread_priority::{ThreadBuilder, ThreadPriority};
use tracing::error;
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer};
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
use winit::event_loop::{ControlFlow, EventLoop};
mod app;
@@ -18,10 +18,10 @@ mod controller;
mod emulator;
mod gdbserver;
mod graphics;
mod images;
mod input;
mod memory;
mod persistence;
mod vram;
mod window;
#[derive(Parser)]
+5 -5
View File
@@ -2,7 +2,7 @@ use std::{
collections::HashMap,
fmt::Debug,
iter::FusedIterator,
sync::{atomic::AtomicU64, Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak},
sync::{Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak, atomic::AtomicU64},
};
use bytemuck::BoxBytes;
@@ -98,11 +98,11 @@ macro_rules! primitive_memory_value_impl {
}
primitive_memory_value_impl!(u8, 1);
primitive_memory_value_impl!(i8, 2);
primitive_memory_value_impl!(i8, 1);
primitive_memory_value_impl!(u16, 2);
primitive_memory_value_impl!(i16, 2);
primitive_memory_value_impl!(u32, 4);
primitive_memory_value_impl!(i32, 2);
primitive_memory_value_impl!(i32, 4);
impl<const N: usize, T: MemoryValue> MemoryValue for [T; N] {
#[inline]
@@ -223,7 +223,7 @@ impl MemoryRegion {
.iter()
.map(|i| i.load(std::sync::atomic::Ordering::Acquire))
.enumerate()
.max_by_key(|(_, gen)| *gen)
.max_by_key(|(_, g)| *g)
.map(|(i, _)| i)
.unwrap();
let inner = match self.bufs[newest_index].try_read() {
@@ -263,7 +263,7 @@ impl MemoryRegion {
/*
* We have four buffers, and (at time of writing) only three threads interacting with memory:
* - The UI thread, reading small regions of memory
* - The "vram renderer" thread, reading large regions of memory
* - The "image renderer" thread, reading large regions of memory
* - The emulation thread, writing memory every so often
* So it should be impossible for all four buffers to have a read lock at the same time,
* and (because readers always read the newest buffer) at least one of the oldest three
+1 -1
View File
@@ -1,6 +1,6 @@
use std::{fs, path::PathBuf};
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use directories::ProjectDirs;
use serde::{Deserialize, Serialize};
+6 -2
View File
@@ -2,8 +2,11 @@ pub use about::AboutWindow;
use egui::{Context, ViewportBuilder, ViewportId};
pub use game::GameWindow;
pub use gdb::GdbServerWindow;
pub use hotkeys::HotkeysWindow;
pub use input::InputWindow;
pub use vram::{BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, WorldWindow};
pub use vip::{
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
};
use winit::event::KeyEvent;
use crate::emulator::SimId;
@@ -12,9 +15,10 @@ mod about;
mod game;
mod game_screen;
mod gdb;
mod hotkeys;
mod input;
mod utils;
mod vram;
mod vip;
pub trait AppWindow {
fn viewport_id(&self) -> ViewportId;
+109 -12
View File
@@ -3,20 +3,21 @@ use std::sync::mpsc;
use crate::{
app::UserEvent,
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
input::{Command, ShortcutProvider},
persistence::Persistence,
};
use egui::{
menu, Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui,
Vec2, ViewportBuilder, ViewportCommand, ViewportId, Window,
Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2,
ViewportBuilder, ViewportCommand, ViewportId, Window, menu,
};
use egui_toast::{Toast, Toasts};
use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy;
use super::{
AppWindow,
game_screen::{DisplayMode, GameScreen},
utils::UiExt as _,
AppWindow,
};
const COLOR_PRESETS: [[Color32; 2]; 3] = [
@@ -38,6 +39,7 @@ pub struct GameWindow {
client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>,
persistence: Persistence,
shortcuts: ShortcutProvider,
sim_id: SimId,
config: GameConfig,
screen: Option<GameScreen>,
@@ -50,6 +52,7 @@ impl GameWindow {
client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>,
persistence: Persistence,
shortcuts: ShortcutProvider,
sim_id: SimId,
) -> Self {
let config = load_config(&persistence, sim_id);
@@ -57,6 +60,7 @@ impl GameWindow {
client,
proxy,
persistence,
shortcuts,
sim_id,
config,
screen: None,
@@ -66,8 +70,57 @@ impl GameWindow {
}
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running;
let can_resume = is_ready && state == EmulatorState::Paused;
let can_frame_advance = is_ready && state != EmulatorState::Debugging;
for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
match command {
Command::OpenRom => {
let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
.pick_file();
if let Some(path) = rom {
self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
}
}
Command::Quit => {
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
}
Command::PauseResume => {
if state == EmulatorState::Paused && can_resume {
self.client.send_command(EmulatorCommand::Resume);
}
if state == EmulatorState::Running && can_pause {
self.client.send_command(EmulatorCommand::Pause);
}
}
Command::Reset => {
if is_ready {
self.client
.send_command(EmulatorCommand::Reset(self.sim_id));
}
}
Command::FrameAdvance => {
if can_frame_advance {
self.client.send_command(EmulatorCommand::FrameAdvance);
}
}
Command::FastForward(speed) => {
self.client
.send_command(EmulatorCommand::SetSpeed(speed as f64));
}
}
}
ui.menu_button("ROM", |ui| {
if ui.button("Open ROM").clicked() {
if ui
.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
.clicked()
{
let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
.pick_file();
@@ -77,29 +130,54 @@ impl GameWindow {
}
ui.close_menu();
}
if ui.button("Quit").clicked() {
if ui
.add(self.button_for(ui.ctx(), "Quit", Command::Quit))
.clicked()
{
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
}
});
ui.menu_button("Emulation", |ui| {
let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running;
let can_resume = is_ready && state == EmulatorState::Paused;
if state == EmulatorState::Running {
if ui.add_enabled(can_pause, Button::new("Pause")).clicked() {
if ui
.add_enabled(
can_pause,
self.button_for(ui.ctx(), "Pause", Command::PauseResume),
)
.clicked()
{
self.client.send_command(EmulatorCommand::Pause);
ui.close_menu();
}
} else if ui.add_enabled(can_resume, Button::new("Resume")).clicked() {
} else if ui
.add_enabled(
can_resume,
self.button_for(ui.ctx(), "Resume", Command::PauseResume),
)
.clicked()
{
self.client.send_command(EmulatorCommand::Resume);
ui.close_menu();
}
if ui.add_enabled(is_ready, Button::new("Reset")).clicked() {
if ui
.add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
.clicked()
{
self.client
.send_command(EmulatorCommand::Reset(self.sim_id));
ui.close_menu();
}
ui.separator();
if ui
.add_enabled(
can_frame_advance,
self.button_for(ui.ctx(), "Frame Advance", Command::FrameAdvance),
)
.clicked()
{
self.client.send_command(EmulatorCommand::FrameAdvance);
ui.close_menu();
}
});
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
ui.menu_button("Multiplayer", |ui| {
@@ -132,6 +210,7 @@ impl GameWindow {
.unwrap();
ui.close_menu();
}
ui.separator();
if ui.button("Character Data").clicked() {
self.proxy
.send_event(UserEvent::OpenCharacterData(self.sim_id))
@@ -162,6 +241,12 @@ impl GameWindow {
.unwrap();
ui.close_menu();
}
if ui.button("Registers").clicked() {
self.proxy
.send_event(UserEvent::OpenRegisters(self.sim_id))
.unwrap();
ui.close_menu();
}
});
ui.menu_button("Help", |ui| {
if ui.button("About").clicked() {
@@ -277,6 +362,10 @@ impl GameWindow {
ui.close_menu();
}
});
if ui.button("Hotkeys").clicked() {
self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
ui.close_menu();
}
}
fn show_color_picker(&mut self, ui: &mut Ui) {
@@ -318,6 +407,14 @@ impl GameWindow {
}
self.config = new_config;
}
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button {
let button = Button::new(text);
match self.shortcuts.shortcut_for(command) {
Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)),
None => button,
}
}
}
fn config_filename(sim_id: SimId) -> &'static str {
+1 -1
View File
@@ -2,7 +2,7 @@ use std::{collections::HashMap, sync::Arc};
use egui::{Color32, Rgba, Vec2, Widget};
use serde::{Deserialize, Serialize};
use wgpu::{util::DeviceExt as _, BindGroup, BindGroupLayout, Buffer, RenderPipeline};
use wgpu::{BindGroup, BindGroupLayout, Buffer, RenderPipeline, util::DeviceExt as _};
use crate::graphics::TextureSink;
+150
View File
@@ -0,0 +1,150 @@
use egui::{
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui,
ViewportBuilder, ViewportId,
};
use egui_extras::{Column, TableBuilder};
use crate::input::{Command, ShortcutProvider};
use super::{AppWindow, utils::UiExt};
pub struct HotkeysWindow {
shortcuts: ShortcutProvider,
now_binding: Option<Command>,
}
impl HotkeysWindow {
pub fn new(shortcuts: ShortcutProvider) -> Self {
Self {
shortcuts,
now_binding: None,
}
}
fn show_shortcuts(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.section("Shortcuts", |ui| {
let width = ui.available_width() - 16.0;
TableBuilder::new(ui)
.column(Column::exact(width * 0.3))
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.2))
.cell_layout(Layout::left_to_right(egui::Align::Center))
.body(|mut body| {
for command in Command::all() {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new(command.name()));
});
row.col(|ui| {
let button = if self.now_binding == Some(command) {
Button::new("Binding...")
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command)
{
Button::new(ui.ctx().format_shortcut(&shortcut))
} else {
Button::new("")
};
if ui.add_sized(ui.available_size(), button).clicked() {
self.now_binding = Some(command);
}
});
row.col(|ui| {
if ui
.add_sized(ui.available_size(), Button::new("Clear"))
.clicked()
{
self.shortcuts.unset(command);
self.now_binding = None;
}
});
});
}
});
});
if let Some(command) = self.now_binding {
if let Some(shortcut) = ui.input_mut(|i| {
i.events.iter().find_map(|event| match event {
Event::Key {
key,
pressed: true,
modifiers,
..
} => Some(KeyboardShortcut::new(*modifiers, *key)),
_ => None,
})
}) {
self.shortcuts.set(command, shortcut);
self.now_binding = None;
}
}
}
fn show_ff_settings(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.section("Fast Forward", |ui| {
let width = ui.available_width() - 8.0;
let mut ff_settings = self.shortcuts.ff_settings();
let mut updated = false;
TableBuilder::new(ui)
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.5))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Treat button as toggle");
});
row.col(|ui| {
if ui.checkbox(&mut ff_settings.toggle, "").changed() {
updated = true;
}
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Speed multiplier");
});
row.col(|ui| {
if ui
.add_sized(
ui.available_size(),
Slider::new(&mut ff_settings.speed, 1..=15),
)
.changed()
{
updated = true;
}
});
});
});
if updated {
self.shortcuts.update_ff_settings(ff_settings);
}
});
}
}
impl AppWindow for HotkeysWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of("shortcuts")
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title("Keyboard Shortcuts")
.with_inner_size((400.0, 400.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal(|ui| {
if ui.button("Use defaults").clicked() {
self.shortcuts.reset();
}
});
ui.separator();
self.show_shortcuts(ui);
self.show_ff_settings(ui);
});
}
}
+109 -21
View File
@@ -1,13 +1,14 @@
use std::{
fmt::Display,
fmt::{Display, UpperHex},
ops::{Bound, RangeBounds},
str::FromStr,
};
use atoi::FromRadix16;
use egui::{
ecolor::HexColor, Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect,
Response, RichText, Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget,
WidgetText,
Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText,
Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
ecolor::HexColor,
};
use num_traits::{CheckedAdd, CheckedSub, One};
@@ -38,16 +39,20 @@ impl UiExt for Ui {
let mut frame = Frame::group(self.style());
frame.outer_margin.top += 10.0;
frame.inner_margin.top += 2.0;
let res = self.push_id(&title, |ui| frame.show(ui, add_contents));
let res = self.push_id(&title, |ui| {
frame.show(ui, |ui| {
ui.set_max_width(ui.available_width());
add_contents(ui);
})
});
let text = RichText::new(title).background_color(self.style().visuals.panel_fill);
let old_rect = res.response.rect;
let mut text_rect = old_rect;
text_rect.min.x += 6.0;
let new_rect = self
.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text))
.response
.rect;
self.allocate_space((old_rect.max - new_rect.max) - (old_rect.min - new_rect.min));
self.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
if old_rect.width() > 0.0 {
self.advance_cursor_after_rect(old_rect);
}
}
fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response {
@@ -98,11 +103,35 @@ enum Direction {
}
pub trait Number:
Copy + One + CheckedAdd + CheckedSub + Eq + Ord + Display + FromStr + Send + Sync + 'static
Copy
+ One
+ CheckedAdd
+ CheckedSub
+ Eq
+ Ord
+ Display
+ FromStr
+ FromRadix16
+ UpperHex
+ Send
+ Sync
+ 'static
{
}
impl<
T: Copy + One + CheckedAdd + CheckedSub + Eq + Ord + Display + FromStr + Send + Sync + 'static,
T: Copy
+ One
+ CheckedAdd
+ CheckedSub
+ Eq
+ Ord
+ Display
+ FromStr
+ FromRadix16
+ UpperHex
+ Send
+ Sync
+ 'static,
> Number for T
{
}
@@ -113,6 +142,9 @@ pub struct NumberEdit<'a, T: Number> {
precision: usize,
min: Option<T>,
max: Option<T>,
desired_width: Option<f32>,
arrows: bool,
hex: bool,
}
impl<'a, T: Number> NumberEdit<'a, T> {
@@ -123,6 +155,9 @@ impl<'a, T: Number> NumberEdit<'a, T> {
precision: 3,
min: None,
max: None,
desired_width: None,
arrows: true,
hex: false,
}
}
@@ -143,12 +178,42 @@ impl<'a, T: Number> NumberEdit<'a, T> {
};
Self { min, max, ..self }
}
pub fn desired_width(self, desired_width: f32) -> Self {
Self {
desired_width: Some(desired_width),
..self
}
}
pub fn arrows(self, arrows: bool) -> Self {
Self { arrows, ..self }
}
pub fn hex(self, hex: bool) -> Self {
Self { hex, ..self }
}
}
impl<T: Number> Widget for NumberEdit<'_, T> {
fn ui(self, ui: &mut Ui) -> Response {
let id = ui.id();
let to_string = |val: &T| format!("{val:.0$}", self.precision);
let to_string = |val: &T| {
if self.hex {
format!("{val:.0$X}", self.precision)
} else {
format!("{val:.0$}", self.precision)
}
};
let from_string = |val: &str| {
if self.hex {
let bytes = val.as_bytes();
let (result, consumed) = T::from_radix_16(bytes);
(consumed == bytes.len()).then_some(result)
} else {
val.parse::<T>().ok()
}
};
let (last_value, mut str, focus) = ui.memory(|m| {
let (lv, s) = m
@@ -163,7 +228,7 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
str = to_string(self.value);
stale = true;
}
let valid = str.parse().is_ok_and(|v: T| v == *self.value);
let valid = from_string(&str).is_some_and(|v: T| v == *self.value);
let mut up_pressed = false;
let mut down_pressed = false;
if focus {
@@ -189,22 +254,37 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
})
});
}
let mut desired_width = self
.desired_width
.unwrap_or_else(|| ui.spacing().text_edit_width);
if self.arrows {
desired_width -= 16.0;
}
let text = TextEdit::singleline(&mut str)
.horizontal_align(Align::Max)
.id(id)
.desired_width(desired_width)
.margin(Margin {
left: 4.0,
right: 20.0,
right: if self.arrows { 20.0 } else { 4.0 },
top: 2.0,
bottom: 2.0,
});
let res = if valid {
let mut res = if valid {
ui.add(text)
} else {
let message = match (self.min, self.max) {
(Some(min), Some(max)) => format!("Please enter a number between {min} and {max}."),
(Some(min), None) => format!("Please enter a number greater than {min}."),
(None, Some(max)) => format!("Please enter a number less than {max}."),
(Some(min), Some(max)) => format!(
"Please enter a number between {} and {}.",
to_string(&min),
to_string(&max)
),
(Some(min), None) => {
format!("Please enter a number greater than {}.", to_string(&min))
}
(None, Some(max)) => {
format!("Please enter a number less than {}.", to_string(&max))
}
(None, None) => "Please enter a number.".to_string(),
};
ui.scope(|ui| {
@@ -218,13 +298,14 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
.on_hover_text(message)
};
let mut delta = None;
if self.arrows {
let arrow_left = res.rect.max.x + 4.0;
let arrow_right = res.rect.max.x + 20.0;
let arrow_top = res.rect.min.y - 2.0;
let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
let arrow_bottom = res.rect.max.y + 2.0;
let mut delta = None;
let top_arrow_rect = Rect {
min: (arrow_left, arrow_top).into(),
max: (arrow_right, arrow_middle).into(),
@@ -239,6 +320,7 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
if draw_arrow(ui, bottom_arrow_rect, false).clicked_or_dragged() || down_pressed {
delta = Some(Direction::Down);
}
}
let in_range =
|val: &T| self.min.is_none_or(|m| &m <= val) && self.max.is_none_or(|m| &m >= val);
@@ -248,12 +330,18 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
Direction::Down => self.value.checked_sub(&self.increment),
};
if let Some(new_value) = value.filter(in_range) {
if *self.value != new_value {
res.mark_changed();
}
*self.value = new_value;
}
str = to_string(self.value);
stale = true;
} else if res.changed {
if let Some(new_value) = str.parse().ok().filter(in_range) {
if let Some(new_value) = from_string(&str).filter(in_range) {
if *self.value != new_value {
res.mark_changed();
}
*self.value = new_value;
}
stale = true;
+2
View File
@@ -2,6 +2,7 @@ mod bgmap;
mod chardata;
mod framebuffer;
mod object;
mod registers;
mod utils;
mod world;
@@ -9,4 +10,5 @@ pub use bgmap::*;
pub use chardata::*;
pub use framebuffer::*;
pub use object::*;
pub use registers::*;
pub use world::*;
@@ -8,11 +8,11 @@ use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
window::{
utils::{NumberEdit, UiExt},
AppWindow,
utils::{NumberEdit, UiExt},
},
};
@@ -20,22 +20,22 @@ use super::utils::{self, CellData, CharacterGrid};
pub struct BgMapWindow {
sim_id: SimId,
loader: Arc<VramTextureLoader>,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
bgmaps: MemoryView,
cell_index: usize,
generic_palette: bool,
params: VramParams<BgMapParams>,
params: ImageParams<BgMapParams>,
scale: f32,
show_grid: bool,
}
impl BgMapWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, vram: &mut VramProcessor) -> Self {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
let renderer = BgMapRenderer::new(sim_id, memory);
let ([cell, bgmap], params) = vram.add(renderer, BgMapParams::default());
let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default());
let loader =
VramTextureLoader::new([("vram://cell".into(), cell), ("vram://bgmap".into(), bgmap)]);
ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]);
Self {
sim_id,
loader: Arc::new(loader),
@@ -90,7 +90,7 @@ impl BgMapWindow {
});
});
});
let image = Image::new("vram://cell")
let image = Image::new("vip://cell")
.maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
@@ -162,7 +162,7 @@ impl BgMapWindow {
}
fn show_bgmap(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vram://bgmap")
let grid = CharacterGrid::new("vip://bgmap")
.with_scale(self.scale)
.with_grid(self.show_grid)
.with_selected(self.cell_index % 4096);
@@ -195,7 +195,7 @@ impl AppWindow for BgMapWindow {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3))
.size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.cell(|ui| {
@@ -233,7 +233,7 @@ impl BgMapRenderer {
}
}
fn render_bgmap(&self, image: &mut VramImage, bgmap_index: usize, generic_palette: bool) {
fn render_bgmap(&self, image: &mut ImageBuffer, bgmap_index: usize, generic_palette: bool) {
let chardata = self.chardata.borrow();
let bgmaps = self.bgmaps.borrow();
let brightness = self.brightness.borrow();
@@ -266,7 +266,7 @@ impl BgMapRenderer {
}
}
fn render_bgmap_cell(&self, image: &mut VramImage, index: usize, generic_palette: bool) {
fn render_bgmap_cell(&self, image: &mut ImageBuffer, index: usize, generic_palette: bool) {
let chardata = self.chardata.borrow();
let bgmaps = self.bgmaps.borrow();
let brightness = self.brightness.borrow();
@@ -297,14 +297,14 @@ impl BgMapRenderer {
}
}
impl VramRenderer<2> for BgMapRenderer {
impl ImageRenderer<2> for BgMapRenderer {
type Params = BgMapParams;
fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [8 * 64, 8 * 64]]
}
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 2]) {
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
self.render_bgmap_cell(&mut images[0], params.cell_index, params.generic_palette);
self.render_bgmap(
&mut images[1],
@@ -9,18 +9,18 @@ use serde::{Deserialize, Serialize};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
window::{
utils::{NumberEdit, UiExt as _},
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
use super::utils::{self, CharacterGrid};
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum VramPalette {
pub enum Palette {
#[default]
Generic,
Bg0,
@@ -33,8 +33,8 @@ pub enum VramPalette {
Obj3,
}
impl VramPalette {
pub const fn values() -> [VramPalette; 9] {
impl Palette {
pub const fn values() -> [Palette; 9] {
[
Self::Generic,
Self::Bg0,
@@ -63,7 +63,7 @@ impl VramPalette {
}
}
impl Display for VramPalette {
impl Display for Palette {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::Generic => f.write_str("Generic"),
@@ -81,23 +81,23 @@ impl Display for VramPalette {
pub struct CharacterDataWindow {
sim_id: SimId,
loader: Arc<VramTextureLoader>,
loader: Arc<ImageTextureLoader>,
brightness: MemoryView,
palettes: MemoryView,
palette: VramPalette,
palette: Palette,
index: usize,
params: VramParams<CharDataParams>,
params: ImageParams<CharDataParams>,
scale: f32,
show_grid: bool,
}
impl CharacterDataWindow {
pub fn new(sim_id: SimId, memory: &MemoryClient, vram: &mut VramProcessor) -> Self {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
let renderer = CharDataRenderer::new(sim_id, memory);
let ([char, chardata], params) = vram.add(renderer, CharDataParams::default());
let loader = VramTextureLoader::new([
("vram://char".into(), char),
("vram://chardata".into(), chardata),
let ([char, chardata], params) = images.add(renderer, CharDataParams::default());
let loader = ImageTextureLoader::new([
("vip://char".into(), char),
("vip://chardata".into(), chardata),
]);
Self {
sim_id,
@@ -160,7 +160,7 @@ impl CharacterDataWindow {
});
});
});
let image = Image::new("vram://char")
let image = Image::new("vip://char")
.maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
@@ -171,7 +171,7 @@ impl CharacterDataWindow {
.selected_text(self.palette.to_string())
.width(ui.available_width())
.show_ui(ui, |ui| {
for palette in VramPalette::values() {
for palette in Palette::values() {
ui.selectable_value(
&mut self.palette,
palette,
@@ -226,7 +226,7 @@ impl CharacterDataWindow {
}
fn show_chardata(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vram://chardata")
let grid = CharacterGrid::new("vip://chardata")
.with_scale(self.scale)
.with_grid(self.show_grid)
.with_selected(self.index);
@@ -259,7 +259,7 @@ impl AppWindow for CharacterDataWindow {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3))
.size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.cell(|ui| {
@@ -276,13 +276,13 @@ impl AppWindow for CharacterDataWindow {
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)]
enum CharDataResource {
Character { palette: VramPalette, index: usize },
CharacterData { palette: VramPalette },
Character { palette: Palette, index: usize },
CharacterData { palette: Palette },
}
#[derive(Clone, Default, PartialEq, Eq)]
struct CharDataParams {
palette: VramPalette,
palette: Palette,
index: usize,
}
@@ -292,14 +292,14 @@ struct CharDataRenderer {
palettes: MemoryView,
}
impl VramRenderer<2> for CharDataRenderer {
impl ImageRenderer<2> for CharDataRenderer {
type Params = CharDataParams;
fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [16 * 8, 128 * 8]]
}
fn render(&mut self, params: &Self::Params, image: &mut [VramImage; 2]) {
fn render(&mut self, params: &Self::Params, image: &mut [ImageBuffer; 2]) {
self.render_character(&mut image[0], params.palette, params.index);
self.render_character_data(&mut image[1], params.palette);
}
@@ -314,7 +314,7 @@ impl CharDataRenderer {
}
}
fn render_character(&self, image: &mut VramImage, palette: VramPalette, index: usize) {
fn render_character(&self, image: &mut ImageBuffer, palette: Palette, index: usize) {
if index >= 2048 {
return;
}
@@ -329,7 +329,7 @@ impl CharDataRenderer {
}
}
fn render_character_data(&self, image: &mut VramImage, palette: VramPalette) {
fn render_character_data(&self, image: &mut ImageBuffer, palette: Palette) {
let palette = self.load_palette(palette);
let chardata = self.chardata.borrow();
for (row, pixels) in chardata.range::<u16>(0, 8 * 2048).enumerate() {
@@ -344,7 +344,7 @@ impl CharDataRenderer {
}
}
fn load_palette(&self, palette: VramPalette) -> [Color32; 4] {
fn load_palette(&self, palette: Palette) -> [Color32; 4] {
let Some(offset) = palette.offset() else {
return utils::GENERIC_PALETTE.map(|p| utils::shade(p, Color32::RED));
};
@@ -8,11 +8,11 @@ use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
window::{
utils::{NumberEdit, UiExt as _},
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
@@ -20,17 +20,17 @@ use super::utils;
pub struct FrameBufferWindow {
sim_id: SimId,
loader: Arc<VramTextureLoader>,
loader: Arc<ImageTextureLoader>,
index: usize,
left: bool,
right: bool,
generic_palette: bool,
params: VramParams<FrameBufferParams>,
params: ImageParams<FrameBufferParams>,
scale: f32,
}
impl FrameBufferWindow {
pub fn new(sim_id: SimId, memory: &MemoryClient, vram: &mut VramProcessor) -> Self {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
let initial_params = FrameBufferParams {
index: 0,
left: true,
@@ -40,8 +40,8 @@ impl FrameBufferWindow {
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
};
let renderer = FrameBufferRenderer::new(sim_id, memory);
let ([buffer], params) = vram.add(renderer, initial_params);
let loader = VramTextureLoader::new([("vram://buffer".into(), buffer)]);
let ([buffer], params) = images.add(renderer, initial_params);
let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
Self {
sim_id,
loader: Arc::new(loader),
@@ -131,7 +131,7 @@ impl FrameBufferWindow {
}
fn show_buffers(&mut self, ui: &mut Ui) {
let image = Image::new("vram://buffer")
let image = Image::new("vip://buffer")
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
@@ -161,7 +161,7 @@ impl AppWindow for FrameBufferWindow {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3))
.size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.cell(|ui| {
@@ -205,18 +205,18 @@ impl FrameBufferRenderer {
}
}
impl VramRenderer<1> for FrameBufferRenderer {
impl ImageRenderer<1> for FrameBufferRenderer {
type Params = FrameBufferParams;
fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]]
}
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 1]) {
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) {
let image = &mut images[0];
let left_buffer = self.buffers[params.index * 2].borrow();
let right_buffer = self.buffers[params.index * 2 + 1].borrow();
let left_buffer = self.buffers[params.index].borrow();
let right_buffer = self.buffers[2 + params.index].borrow();
let colors = if params.generic_palette {
[
@@ -8,11 +8,11 @@ use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
window::{
utils::{NumberEdit, UiExt as _},
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
@@ -20,17 +20,17 @@ use super::utils::{self, Object};
pub struct ObjectWindow {
sim_id: SimId,
loader: Arc<VramTextureLoader>,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
objects: MemoryView,
index: usize,
generic_palette: bool,
params: VramParams<ObjectParams>,
params: ImageParams<ObjectParams>,
scale: f32,
}
impl ObjectWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, vram: &mut VramProcessor) -> Self {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
let initial_params = ObjectParams {
index: 0,
generic_palette: false,
@@ -38,9 +38,9 @@ impl ObjectWindow {
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
};
let renderer = ObjectRenderer::new(sim_id, memory);
let ([zoom, full], params) = vram.add(renderer, initial_params);
let ([zoom, full], params) = images.add(renderer, initial_params);
let loader =
VramTextureLoader::new([("vram://zoom".into(), zoom), ("vram://full".into(), full)]);
ImageTextureLoader::new([("vip://zoom".into(), zoom), ("vip://full".into(), full)]);
Self {
sim_id,
loader: Arc::new(loader),
@@ -82,7 +82,7 @@ impl ObjectWindow {
});
});
});
let image = Image::new("vram://zoom")
let image = Image::new("vip://zoom")
.maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
@@ -186,7 +186,7 @@ impl ObjectWindow {
}
fn show_object(&mut self, ui: &mut Ui) {
let image = Image::new("vram://full")
let image = Image::new("vip://full")
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
@@ -216,7 +216,7 @@ impl AppWindow for ObjectWindow {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3))
.size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.cell(|ui| {
@@ -261,7 +261,13 @@ impl ObjectRenderer {
}
}
fn render_object(&self, image: &mut VramImage, params: &ObjectParams, use_pos: bool, eye: Eye) {
fn render_object(
&self,
image: &mut ImageBuffer,
params: &ObjectParams,
use_pos: bool,
eye: Eye,
) {
let chardata = self.chardata.borrow();
let objects = self.objects.borrow();
let brightness = self.brightness.borrow();
@@ -318,14 +324,14 @@ impl ObjectRenderer {
}
}
impl VramRenderer<2> for ObjectRenderer {
impl ImageRenderer<2> for ObjectRenderer {
type Params = ObjectParams;
fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [384, 224]]
}
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 2]) {
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
images[0].clear();
self.render_object(&mut images[0], params, false, Eye::Left);
self.render_object(&mut images[0], params, false, Eye::Right);
+819
View File
@@ -0,0 +1,819 @@
use std::sync::Arc;
use egui::{
Align, Button, CentralPanel, Checkbox, Color32, Context, Direction, Label, Layout, ScrollArea,
TextEdit, Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
window::{
AppWindow,
utils::{NumberEdit, UiExt},
},
};
use super::utils;
pub struct RegisterWindow {
sim_id: SimId,
memory: Arc<MemoryClient>,
registers: MemoryView,
}
impl RegisterWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>) -> Self {
Self {
sim_id,
memory: memory.clone(),
registers: memory.watch(sim_id, 0x0005f800, 0x72),
}
}
fn show_interrupts(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let [mut raw_intpnd, mut raw_intenb] = self.read_address(0x0005f800);
let mut intenb = InterruptReg::parse(raw_intenb);
let mut intpnd = InterruptReg::parse(raw_intpnd);
ui.section("Interrupt", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
ui.with_layout(Layout::top_down_justified(Align::Center), |ui| {
TableBuilder::new(ui)
.id_salt("raw_values")
.columns(Column::exact(width * 0.5 - xspace), 2)
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("INTENB");
});
row.col(|ui| {
let mut text = format!("{raw_intenb:04x}");
ui.add_sized(
ui.available_size(),
TextEdit::singleline(&mut text).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("INTPND");
});
row.col(|ui| {
let mut text = format!("{raw_intpnd:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut text).horizontal_align(Align::Max),
);
});
});
});
ui.add_space(8.0);
TableBuilder::new(ui)
.id_salt("flags")
.column(Column::exact(width * 0.5 - xspace))
.columns(Column::exact(width * 0.25 - xspace), 2)
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("ENB"));
});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("PND"));
});
});
let mut add_row = |label: &str, enb: &mut bool, pnd: &mut bool| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label(label);
});
row.col(|ui| {
let space =
(ui.available_width() - ui.spacing().icon_width) / 2.0;
ui.add_space(space);
ui.checkbox(enb, "");
});
row.col(|ui| {
let space =
(ui.available_width() - ui.spacing().icon_width) / 2.0;
ui.add_space(space);
ui.checkbox(pnd, "");
});
});
};
add_row("TIMEERR", &mut intenb.timeerr, &mut intpnd.timeerr);
add_row("XPEND", &mut intenb.xpend, &mut intpnd.xpend);
add_row("SBHIT", &mut intenb.sbhit, &mut intpnd.sbhit);
add_row("FRAMESTART", &mut intenb.framestart, &mut intpnd.framestart);
add_row("GAMESTART", &mut intenb.gamestart, &mut intpnd.gamestart);
add_row("RFBEND", &mut intenb.rfbend, &mut intpnd.rfbend);
add_row("LFBEND", &mut intenb.lfbend, &mut intpnd.lfbend);
add_row("SCANERR", &mut intenb.scanerr, &mut intpnd.scanerr);
});
});
ui.allocate_space(ui.available_size());
});
if intpnd.update(&mut raw_intpnd) {
self.memory.write(self.sim_id, 0x0005f800, &raw_intpnd);
}
if intenb.update(&mut raw_intenb) {
self.memory.write(self.sim_id, 0x0005f802, &raw_intenb);
}
}
fn show_display_status(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let mut raw_dpstts = self.read_address(0x0005f820);
let mut dpstts = DisplayReg::parse(raw_dpstts);
ui.section("Display", |ui| {
let width = ui.available_width();
TableBuilder::new(ui)
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.5))
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("DPSTTS");
});
row.col(|ui| {
let mut value_str = format!("{raw_dpstts:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.lock, "LOCK"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.r1bsy, "R1BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.synce, "SYNCE"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.l1bsy, "L1BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.re, "RE"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.r0bsy, "R0BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.fclk, "FCLK"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.l0bsy, "L0BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.scanrdy, "SCANRDY"));
});
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.disp, "DISP"));
});
});
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|ui| {
if ui
.add(Button::new("DPRST").min_size(ui.available_size()))
.clicked()
{
dpstts.dprst = true;
}
});
});
});
ui.allocate_space(ui.available_size());
});
if dpstts.update(&mut raw_dpstts) {
self.memory.write(self.sim_id, 0x0005f822, &raw_dpstts);
}
}
fn show_drawing_status(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let [mut raw_xpstts, raw_xpctrl] = self.read_address(0x0005f840);
let mut xpstts = DrawingReg::parse(raw_xpstts);
ui.section("Drawing", |ui| {
let width = ui.available_width();
TableBuilder::new(ui)
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.5))
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("XPCTRL");
});
row.col(|ui| {
let mut value_str = format!("{raw_xpctrl:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("XPSTTS");
});
row.col(|ui| {
let mut value_str = format!("{raw_xpstts:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
);
});
});
/*
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("SBCMP");
});
row.col(|ui| {
let old_value = xpctrl.sbcmp;
ui.add_enabled(true, NumberEdit::new(&mut xpctrl.sbcmp).range(0..32));
cmp_changed = xpctrl.sbcmp != old_value;
});
});
*/
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("SBCOUNT");
});
row.col(|ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut xpstts.sbcount)
.arrows(false)
.range(0..32),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.sbout, "SBOUT"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.f1bsy, "F1BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.f0bsy, "F0BSY"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.overtime, "OVERTIME"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut xpstts.xpen, "XPEN"));
});
row.col(|ui| {
if ui
.add(Button::new("XPRST").min_size(ui.available_size()))
.clicked()
{
xpstts.xprst = true;
}
});
});
});
ui.allocate_space(ui.available_size());
});
if xpstts.update(&mut raw_xpstts) {
xpstts.update(&mut raw_xpstts);
self.memory.write(self.sim_id, 0x0005f842, &raw_xpstts);
}
}
fn show_colors(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let registers = self.registers.borrow();
ui.section("Colors", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
TableBuilder::new(ui)
.column(Column::exact(width * 0.2 - xspace))
.columns(Column::exact(width * 0.20 - xspace), 4)
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|_ui| {});
row.col(|ui| {
ui.with_layout(
Layout::centered_and_justified(Direction::LeftToRight),
|ui| ui.label("1"),
);
});
row.col(|ui| {
ui.with_layout(
Layout::centered_and_justified(Direction::LeftToRight),
|ui| ui.label("2"),
);
});
row.col(|ui| {
ui.with_layout(
Layout::centered_and_justified(Direction::LeftToRight),
|ui| ui.label("3"),
);
});
});
let mut brts: [u16; 3] = [
read_address(&registers, 0x0005f824),
read_address(&registers, 0x0005f826),
read_address(&registers, 0x0005f828),
];
body.row(row_height, |mut row| {
let mut stale = false;
row.col(|ui| {
ui.label("BRT");
});
row.col(|_ui| {});
for brt in brts.iter_mut() {
row.col(|ui| {
if ui
.add(NumberEdit::new(brt).range(0..256).arrows(false).hex(true))
.changed()
{
stale = true;
}
});
}
if stale {
self.memory.write(self.sim_id, 0x0005f824, &brts);
}
});
body.row(row_height, |mut row| {
row.col(|_ui| {});
for shade in utils::parse_brts(&brts, Color32::RED) {
row.col(|ui| {
ui.painter().rect_filled(
ui.available_rect_before_wrap(),
0.0,
shade,
);
});
}
});
let mut palettes = read_address::<[u16; 8]>(&registers, 0x0005f860);
let mut add_row = |name: &str, address: u32, value: &mut u16| {
let mut c1 = (*value >> 2) & 0x03;
let mut c2 = (*value >> 4) & 0x03;
let mut c3 = (*value >> 6) & 0x03;
let mut stale = false;
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label(name);
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(value)
.range(0..256)
.desired_width(width * 0.2)
.arrows(false)
.hex(true),
)
.changed()
{
stale = true;
};
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(&mut c1)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
*value = (*value & 0xfff3) | (c1 << 2);
stale = true;
}
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(&mut c2)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
*value = (*value & 0xffcf) | (c2 << 4);
stale = true;
}
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(&mut c3)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
*value = (*value & 0xff3f) | (c3 << 6);
stale = true;
}
});
});
if stale {
self.memory.write(self.sim_id, address, value);
}
};
add_row("GPLT0", 0x0005f860, &mut palettes[0]);
add_row("GPLT1", 0x0005f862, &mut palettes[1]);
add_row("GPLT2", 0x0005f864, &mut palettes[2]);
add_row("GPLT3", 0x0005f866, &mut palettes[3]);
add_row("JPLT0", 0x0005f868, &mut palettes[4]);
add_row("JPLT1", 0x0005f86a, &mut palettes[5]);
add_row("JPLT2", 0x0005f86c, &mut palettes[6]);
add_row("JPLT3", 0x0005f86e, &mut palettes[7]);
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("BKCOL");
});
row.col(|ui| {
let mut bkcol: u16 = read_address(&registers, 0x0005f870);
if ui
.add(
NumberEdit::new(&mut bkcol)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
self.memory.write(self.sim_id, 0x0005f870, &bkcol);
}
});
row.col(|_ui| {});
row.col(|ui| {
ui.label("REST");
});
row.col(|ui| {
let mut rest: u16 = read_address(&registers, 0x0005f82a);
if ui
.add(
NumberEdit::new(&mut rest)
.range(0..256)
.arrows(false)
.hex(true),
)
.changed()
{
self.memory.write(self.sim_id, 0x0005f82a, &rest);
}
});
});
});
ui.allocate_space(ui.available_size_before_wrap());
});
}
fn show_objects(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
ui.section("Objects", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
TableBuilder::new(ui)
.column(Column::exact(width * 0.3 - xspace))
.column(Column::exact(width * 0.3 - xspace))
.column(Column::exact(width * 0.4 - xspace))
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("Start"));
});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("End"));
});
});
let mut spts = self.read_address::<[u16; 4]>(0x0005f848);
let prevs = std::iter::once(0u16).chain(spts.map(|i| (i + 1) & 0x03ff));
let mut changed = false;
for (index, (spt, prev)) in spts.iter_mut().zip(prevs).enumerate() {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label(format!("SPT{index}"));
});
row.col(|ui| {
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.label(prev.to_string());
});
});
row.col(|ui| {
if ui.add(NumberEdit::new(spt).range(0..1024)).changed() {
changed = true;
}
});
});
}
if changed {
self.memory.write(self.sim_id, 0x0005f848, &spts);
}
});
ui.allocate_space(ui.available_size_before_wrap());
});
}
fn show_misc(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let registers = self.registers.borrow();
ui.section("Misc.", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
TableBuilder::new(ui)
.column(Column::exact(width * 0.5 - xspace))
.column(Column::exact(width * 0.5 - xspace))
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("FRMCYC");
});
row.col(|ui| {
let mut frmcyc = read_address::<u16>(&registers, 0x0005f82e);
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
if ui.add(NumberEdit::new(&mut frmcyc).range(0..32)).changed() {
self.memory.write(self.sim_id, 0x0005f82e, &frmcyc);
}
});
});
});
let mut cta = read_address::<u16>(&registers, 0x0005f830);
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("CTA");
});
row.col(|ui| {
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut cta).arrows(false).hex(true),
);
});
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("CTA_L");
});
row.col(|ui| {
let mut cta_l = cta & 0xff;
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut cta_l).arrows(false).hex(true),
);
});
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("CTA_R");
});
row.col(|ui| {
let mut cta_r = (cta >> 8) & 0xff;
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut cta_r).arrows(false).hex(true),
);
});
});
});
});
ui.allocate_space(ui.available_size_before_wrap());
});
}
fn row_height(&self, ui: &mut Ui) -> f32 {
ui.spacing().interact_size.y + ui.style().visuals.selection.stroke.width
}
fn read_address<T: MemoryValue>(&self, address: usize) -> T {
read_address(&self.registers.borrow(), address)
}
}
fn read_address<T: MemoryValue>(registers: &MemoryRef, address: usize) -> T {
let index = (address - 0x0005f800) / size_of::<T>();
registers.read(index)
}
impl AppWindow for RegisterWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("registers-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Registers ({})", self.sim_id))
.with_inner_size((800.0, 480.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ScrollArea::vertical().show(ui, |ui| {
ui.horizontal_top(|ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
StripBuilder::new(ui)
.size(Size::exact(width * 0.25 - xspace))
.size(Size::exact(width * 0.225 - xspace))
.size(Size::exact(width * 0.325 - xspace))
.size(Size::exact(width * 0.2 - xspace))
.horizontal(|mut strip| {
strip.cell(|ui| {
self.show_interrupts(ui);
});
strip.strip(|nested| {
nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
strip.cell(|ui| {
self.show_display_status(ui);
});
strip.cell(|ui| {
self.show_drawing_status(ui);
});
});
});
strip.cell(|ui| {
self.show_colors(ui);
});
strip.strip(|nested| {
nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
strip.cell(|ui| {
self.show_objects(ui);
});
strip.cell(|ui| {
self.show_misc(ui);
});
});
});
});
});
});
});
}
}
struct InterruptReg {
timeerr: bool,
xpend: bool,
sbhit: bool,
framestart: bool,
gamestart: bool,
rfbend: bool,
lfbend: bool,
scanerr: bool,
}
impl InterruptReg {
fn parse(value: u16) -> Self {
Self {
timeerr: value & 0x8000 != 0,
xpend: value & 0x4000 != 0,
sbhit: value & 0x2000 != 0,
framestart: value & 0x0010 != 0,
gamestart: value & 0x0008 != 0,
rfbend: value & 0x0004 != 0,
lfbend: value & 0x0002 != 0,
scanerr: value & 0x0001 != 0,
}
}
fn update(&self, value: &mut u16) -> bool {
let new_value = (*value & 0x1fe0)
| if self.timeerr { 0x8000 } else { 0x0000 }
| if self.xpend { 0x4000 } else { 0x0000 }
| if self.sbhit { 0x2000 } else { 0x0000 }
| if self.framestart { 0x0010 } else { 0x0000 }
| if self.gamestart { 0x0008 } else { 0x0000 }
| if self.rfbend { 0x0004 } else { 0x0000 }
| if self.lfbend { 0x0002 } else { 0x0000 }
| if self.scanerr { 0x0001 } else { 0x0000 };
let changed = *value != new_value;
*value = new_value;
changed
}
}
struct DisplayReg {
lock: bool,
synce: bool,
re: bool,
fclk: bool,
scanrdy: bool,
r1bsy: bool,
l1bsy: bool,
r0bsy: bool,
l0bsy: bool,
disp: bool,
dprst: bool,
}
impl DisplayReg {
fn parse(value: u16) -> Self {
Self {
lock: value & 0x0400 != 0,
synce: value & 0x0200 != 0,
re: value & 0x0100 != 0,
fclk: value & 0x0080 != 0,
scanrdy: value & 0x0040 != 0,
r1bsy: value & 0x0020 != 0,
l1bsy: value & 0x0010 != 0,
r0bsy: value & 0x0008 != 0,
l0bsy: value & 0x0004 != 0,
disp: value & 0x0002 != 0,
dprst: value & 0x0001 != 0,
}
}
fn update(&self, value: &mut u16) -> bool {
let new_value = (*value & 0xf800)
| if self.lock { 0x0400 } else { 0x0000 }
| if self.synce { 0x0200 } else { 0x0000 }
| if self.re { 0x0100 } else { 0x0000 }
| if self.fclk { 0x0080 } else { 0x0000 }
| if self.scanrdy { 0x0040 } else { 0x0000 }
| if self.r1bsy { 0x0020 } else { 0x0000 }
| if self.l1bsy { 0x0010 } else { 0x0000 }
| if self.r0bsy { 0x0008 } else { 0x0000 }
| if self.l0bsy { 0x0004 } else { 0x0000 }
| if self.disp { 0x0002 } else { 0x0000 }
| if self.dprst { 0x0001 } else { 0x0000 };
let changed = *value != new_value;
*value = new_value;
changed
}
}
struct DrawingReg {
sbout: bool,
sbcount: u8,
overtime: bool,
f1bsy: bool,
f0bsy: bool,
xpen: bool,
xprst: bool,
}
impl DrawingReg {
fn parse(value: u16) -> Self {
Self {
sbout: value & 0x8000 != 0,
sbcount: (value >> 8) as u8 & 0x1f,
overtime: value & 0x0010 != 0,
f1bsy: value & 0x0008 != 0,
f0bsy: value & 0x0004 != 0,
xpen: value & 0x0002 != 0,
xprst: value & 0x0001 != 0,
}
}
fn update(&self, value: &mut u16) -> bool {
let new_value = (*value & 0x60e0)
| if self.sbout { 0x8000 } else { 0x0000 }
| (((self.sbcount & 0x1f) as u16) << 8)
| if self.overtime { 0x0010 } else { 0x0000 }
| if self.f1bsy { 0x0008 } else { 0x0000 }
| if self.f0bsy { 0x0004 } else { 0x0000 }
| if self.xpen { 0x0002 } else { 0x0000 }
| if self.xprst { 0x0001 } else { 0x0000 };
let changed = *value != new_value;
*value = new_value;
changed
}
}
@@ -1,9 +1,14 @@
use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Widget};
pub const GENERIC_PALETTE: [u8; 4] = [0, 64, 128, 255];
pub const GENERIC_PALETTE: [u8; 4] = [0, 32, 64, 128];
pub fn shade(brt: u8, color: Color32) -> Color32 {
color.gamma_multiply(brt as f32 / 255.0)
let corrected = if brt > 132 {
255.0
} else {
(brt as f32 * 255.0 / 133.0).round()
};
color.gamma_multiply(corrected / 255.0)
}
pub fn generic_palette(color: Color32) -> [Color32; 4] {
@@ -28,6 +33,15 @@ pub const fn parse_shades(brts: &[u8; 8]) -> [u8; 4] {
]
}
pub fn parse_brts(brts: &[u16; 3], color: Color32) -> [Color32; 4] {
[
Color32::BLACK,
shade(brts[0] as u8, color),
shade(brts[1] as u8, color),
shade((brts[0] + brts[1] + brts[2]) as u8, color),
]
}
pub fn palette_colors(palette: u8, brts: &[u8; 8], color: Color32) -> [Color32; 4] {
let colors = parse_shades(brts).map(|s| shade(s, color));
parse_palette(palette).map(|p| colors[p as usize])
@@ -110,7 +124,7 @@ impl CellData {
}
pub fn update(&self, source: &mut u16) -> bool {
let new_value = (self.palette_index as u16) << 14
let new_value = ((self.palette_index as u16) << 14)
| if self.hflip { 0x2000 } else { 0x0000 }
| if self.vflip { 0x1000 } else { 0x0000 }
| (self.char_index as u16 & 0x07ff)
@@ -208,12 +222,12 @@ impl Widget for CharacterGrid<'_> {
for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
let p1 = (res.rect.min.x + x, res.rect.min.y).into();
let p2 = (res.rect.min.x + x, res.rect.max.y).into();
painter.line(vec![p1, p2], stroke);
painter.line_segment([p1, p2], stroke);
}
for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
let p1 = (res.rect.min.x, res.rect.min.y + y).into();
let p2 = (res.rect.max.x, res.rect.min.y + y).into();
painter.line(vec![p1, p2], stroke);
painter.line_segment([p1, p2], stroke);
}
}
if let Some(selected) = self.selected {
@@ -6,39 +6,40 @@ use egui::{
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use fixed::{
types::extra::{U3, U9},
FixedI32,
types::extra::{U3, U9},
};
use num_derive::{FromPrimitive, ToPrimitive};
use num_traits::{FromPrimitive, ToPrimitive};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryRef, MemoryView},
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
window::{
utils::{NumberEdit, UiExt as _},
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
use super::utils::{self, shade, CellData, Object};
use super::utils::{self, CellData, Object, shade};
pub struct WorldWindow {
sim_id: SimId,
loader: Arc<VramTextureLoader>,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
worlds: MemoryView,
bgmaps: MemoryView,
index: usize,
param_index: usize,
generic_palette: bool,
params: VramParams<WorldParams>,
show_extents: bool,
params: ImageParams<WorldParams>,
scale: f32,
}
impl WorldWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, vram: &mut VramProcessor) -> Self {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
let initial_params = WorldParams {
index: 31,
generic_palette: false,
@@ -46,8 +47,8 @@ impl WorldWindow {
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
};
let renderer = WorldRenderer::new(sim_id, memory);
let ([world], params) = vram.add(renderer, initial_params);
let loader = VramTextureLoader::new([("vram://world".into(), world)]);
let ([world], params) = images.add(renderer, initial_params);
let loader = ImageTextureLoader::new([("vip://world".into(), world)]);
Self {
sim_id,
loader: Arc::new(loader),
@@ -57,6 +58,7 @@ impl WorldWindow {
index: params.index,
param_index: 0,
generic_palette: params.generic_palette,
show_extents: false,
params,
scale: 1.0,
}
@@ -413,6 +415,7 @@ impl WorldWindow {
ui.add(slider);
});
ui.checkbox(&mut self.generic_palette, "Generic palette");
ui.checkbox(&mut self.show_extents, "Show extents");
});
});
self.params.write(WorldParams {
@@ -423,10 +426,85 @@ impl WorldWindow {
}
fn show_world(&mut self, ui: &mut Ui) {
let image = Image::new("vram://world")
let image = Image::new("vip://world")
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
let res = ui.add(image);
if self.show_extents {
let world = {
let worlds = self.worlds.borrow();
let data = worlds.read(self.index);
World::parse(&data)
};
if world.header.mode == WorldMode::Object {
return;
}
let lx1 = (world.dst_x - world.dst_parallax) as f32 * self.scale;
let lx2 = lx1 + world.width as f32 * self.scale;
let rx1 = (world.dst_x + world.dst_parallax) as f32 * self.scale;
let rx2 = rx1 + world.width as f32 * self.scale;
let y1 = world.dst_y as f32 * self.scale;
let y2 = y1 + world.height as f32 * self.scale;
let left_color = self.params.left_color;
let right_color = self.params.right_color;
let both_color = Color32::from_rgb(
left_color.r() + right_color.r(),
left_color.g() + right_color.g(),
left_color.b() + right_color.b(),
);
let painter = ui.painter();
let draw_rect = |x1: f32, x2: f32, color: Color32| {
painter.line(
vec![
res.rect.min + (x1, y1).into(),
res.rect.min + (x2, y1).into(),
res.rect.min + (x2, y2).into(),
res.rect.min + (x1, y2).into(),
res.rect.min + (x1, y1).into(),
],
(2.0, color),
)
};
match (world.header.lon, world.header.ron) {
(false, false) => {}
(true, false) => {
draw_rect(lx1, lx2, left_color);
}
(false, true) => {
draw_rect(rx1, rx2, right_color);
}
(true, true) if world.dst_parallax == 0 => {
draw_rect(lx1, lx2, both_color);
}
(true, true) => {
draw_rect(lx1, lx2, left_color);
draw_rect(rx1, rx2, right_color);
let (x1, x2) = if world.dst_parallax < 0 {
(lx1, rx2)
} else {
(rx1, lx2)
};
painter.line_segment(
[
res.rect.min + (x1, y1).into(),
res.rect.min + (x2 + 1.0, y1).into(),
],
(2.0, both_color),
);
painter.line_segment(
[
res.rect.min + (x1, y2).into(),
res.rect.min + (x2 + 1.0, y2).into(),
],
(2.0, both_color),
);
}
}
}
}
}
@@ -442,7 +520,7 @@ impl AppWindow for WorldWindow {
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Worlds ({})", self.sim_id))
.with_inner_size((640.0, 500.0))
.with_inner_size((640.0, 520.0))
}
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
@@ -453,7 +531,7 @@ impl AppWindow for WorldWindow {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3))
.size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.cell(|ui| {
@@ -507,7 +585,7 @@ impl WorldRenderer {
}
}
fn render_object_world(&mut self, group: usize, params: &WorldParams, image: &mut VramImage) {
fn render_object_world(&mut self, group: usize, params: &WorldParams, image: &mut ImageBuffer) {
for cell in self.buffer.iter_mut() {
*cell = [0, 0];
}
@@ -604,7 +682,7 @@ impl WorldRenderer {
}
}
fn render_world(&mut self, world: World, params: &WorldParams, image: &mut VramImage) {
fn render_world(&mut self, world: World, params: &WorldParams, image: &mut ImageBuffer) {
image.clear();
let width = if world.header.mode == WorldMode::Affine {
@@ -643,6 +721,15 @@ impl WorldRenderer {
shades.map(|s| shade(s, params.right_color)),
]
};
let palettes = {
let palettes = self.palettes.borrow().read::<[u8; 8]>(0);
[
utils::parse_palette(palettes[0]),
utils::parse_palette(palettes[2]),
utils::parse_palette(palettes[4]),
utils::parse_palette(palettes[6]),
]
};
let chardata = self.chardata.borrow();
let bgmaps = self.bgmaps.borrow();
@@ -667,7 +754,8 @@ impl WorldRenderer {
let row = (sy & 0x7) as usize;
let col = (sx & 0x7) as usize;
let pixel = utils::read_char_pixel(char, cell.hflip, cell.vflip, row, col);
image.add((dx as usize, dy as usize), colors[0][pixel as usize]);
let shade = palettes[cell.palette_index][pixel as usize];
image.add((dx as usize, dy as usize), colors[0][shade as usize]);
}
let dx = x + world.dst_x + world.dst_parallax;
@@ -680,21 +768,22 @@ impl WorldRenderer {
let row = (sy & 0x7) as usize;
let col = (sx & 0x7) as usize;
let pixel = utils::read_char_pixel(char, cell.hflip, cell.vflip, row, col);
image.add((dx as usize, dy as usize), colors[1][pixel as usize]);
let shade = palettes[cell.palette_index][pixel as usize];
image.add((dx as usize, dy as usize), colors[1][shade as usize]);
}
}
}
}
}
impl VramRenderer<1> for WorldRenderer {
impl ImageRenderer<1> for WorldRenderer {
type Params = WorldParams;
fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]]
}
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 1]) {
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) {
let image = &mut images[0];
let worlds = self.worlds.borrow();
@@ -859,7 +948,7 @@ impl WorldHeader {
let new_value = (*source & 0x0030)
| if self.lon { 0x8000 } else { 0x0000 }
| if self.ron { 0x4000 } else { 0x0000 }
| self.mode.to_u16().unwrap() << 12
| (self.mode.to_u16().unwrap() << 12)
| ((self.scx as u16) << 10)
| ((self.scy as u16) << 8)
| if self.over { 0x0080 } else { 0x0000 }
@@ -976,8 +1065,8 @@ impl<'a> SourceCoordCalculator<'a> {
(sx, sy)
}
SourceParam::Affine(affine) => {
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.min(0).abs());
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.min(0).abs());
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.min(0));
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.min(0));
(sx, sy)
}
}
@@ -997,8 +1086,8 @@ impl<'a> SourceCoordCalculator<'a> {
(sx, sy)
}
SourceParam::Affine(affine) => {
let sx = affine_coord(affine.src_x, x, affine.dx, -affine.src_parallax.max(0));
let sy = affine_coord(affine.src_y, x, affine.dy, -affine.src_parallax.max(0));
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.max(0));
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.max(0));
(sx, sy)
}
}