Implement multiplayer #2
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@ -1,3 +1,5 @@
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use std::time::Duration;
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||||||
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||||||
use anyhow::{bail, Result};
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use anyhow::{bail, Result};
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use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
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use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
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use itertools::Itertools;
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use itertools::Itertools;
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@ -95,7 +97,7 @@ impl Audio {
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}
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}
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||||||
|
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||||||
while self.sample_sink.slots() < self.sampler.output_frames_max() * 2 {
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while self.sample_sink.slots() < self.sampler.output_frames_max() * 2 {
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||||||
std::hint::spin_loop();
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std::thread::sleep(Duration::from_micros(500));
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||||||
}
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}
|
||||||
}
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}
|
||||||
}
|
}
|
||||||
|
|
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