Implement multiplayer #2

Merged
SonicSwordcane merged 21 commits from multiplayer into main 2024-11-30 00:31:10 +00:00

21 Commits

Author SHA1 Message Date
Simon Gellis 3eb6b9cd3e Update core for good luck 2024-11-29 19:16:08 -05:00
Simon Gellis 0c35a1e234 Make it easy to clear/reset mappings 2024-11-29 19:09:00 -05:00
Simon Gellis ce7ba71ea0 Support rebinding gamepad inputs 2024-11-29 18:54:26 -05:00
Simon Gellis 24474fabd0 Support choosing which player uses a controller 2024-11-29 14:36:46 -05:00
Simon Gellis 9ff62af310 Graphical fixes 2024-11-28 12:39:08 -05:00
Simon Gellis 83377ff5fa Stop using nested viewports 2024-11-28 10:50:06 -05:00
Simon Gellis 08680b27ae Out with dear imgui, in with egui 2024-11-27 22:20:17 -05:00
Simon Gellis 4b34d138ac Support muting sims 2024-11-23 20:17:32 -05:00
Simon Gellis 0f536fdd88 Use CPAL fork which supports device switching 2024-11-23 17:36:24 -05:00
Simon Gellis 167acbde15 VIP performance improvements 2024-11-20 00:02:31 -05:00
Simon Gellis f60b10ce1d Implement gamepad input 2024-11-18 22:49:56 -05:00
Simon Gellis c84531e70e Set process priority to high on windows 2024-11-17 20:57:43 -05:00
Simon Gellis 63cb7a4835 Update core 2024-11-17 16:27:40 -05:00
Simon Gellis 09e39b37f5 Let sims link/unlink/reset independently 2024-11-15 21:50:21 -05:00
Simon Gellis 8f62ec1c52 Update wgpu for faster release builds 2024-11-15 00:23:49 -05:00
Simon Gellis eef8f834d6 Actually implement multiplayer 2024-11-14 21:54:13 -05:00
Simon Gellis c23fc6e9df Small performance improvements 2024-11-14 21:03:23 -05:00
Simon Gellis d306f19297 Write textures in separate thread; fixes perf 2024-11-11 19:27:23 -05:00
Simon Gellis f22a74b036 Sleep instead of just spin-looping 2024-11-11 18:46:25 -05:00
Simon Gellis e2c38cd03a Turn off LTO so we can use clang 2024-11-11 18:14:11 -05:00
Simon Gellis 544990c58f Support running two sims at once 2024-11-11 00:52:02 -05:00