Simon Gellis
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3eb6b9cd3e
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Update core for good luck
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2024-11-29 19:16:08 -05:00 |
Simon Gellis
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0c35a1e234
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Make it easy to clear/reset mappings
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2024-11-29 19:09:00 -05:00 |
Simon Gellis
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ce7ba71ea0
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Support rebinding gamepad inputs
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2024-11-29 18:54:26 -05:00 |
Simon Gellis
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24474fabd0
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Support choosing which player uses a controller
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2024-11-29 14:36:46 -05:00 |
Simon Gellis
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9ff62af310
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Graphical fixes
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2024-11-28 12:39:08 -05:00 |
Simon Gellis
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83377ff5fa
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Stop using nested viewports
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2024-11-28 10:50:06 -05:00 |
Simon Gellis
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08680b27ae
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Out with dear imgui, in with egui
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2024-11-27 22:20:17 -05:00 |
Simon Gellis
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4b34d138ac
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Support muting sims
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2024-11-23 20:17:32 -05:00 |
Simon Gellis
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0f536fdd88
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Use CPAL fork which supports device switching
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2024-11-23 17:36:24 -05:00 |
Simon Gellis
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167acbde15
|
VIP performance improvements
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2024-11-20 00:02:31 -05:00 |
Simon Gellis
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f60b10ce1d
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Implement gamepad input
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2024-11-18 22:49:56 -05:00 |
Simon Gellis
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c84531e70e
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Set process priority to high on windows
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2024-11-17 20:57:43 -05:00 |
Simon Gellis
|
63cb7a4835
|
Update core
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2024-11-17 16:27:40 -05:00 |
Simon Gellis
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09e39b37f5
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Let sims link/unlink/reset independently
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2024-11-15 21:50:21 -05:00 |
Simon Gellis
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8f62ec1c52
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Update wgpu for faster release builds
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2024-11-15 00:23:49 -05:00 |
Simon Gellis
|
eef8f834d6
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Actually implement multiplayer
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2024-11-14 21:54:13 -05:00 |
Simon Gellis
|
c23fc6e9df
|
Small performance improvements
|
2024-11-14 21:03:23 -05:00 |
Simon Gellis
|
d306f19297
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Write textures in separate thread; fixes perf
|
2024-11-11 19:27:23 -05:00 |
Simon Gellis
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f22a74b036
|
Sleep instead of just spin-looping
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2024-11-11 18:46:25 -05:00 |
Simon Gellis
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e2c38cd03a
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Turn off LTO so we can use clang
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2024-11-11 18:14:11 -05:00 |
Simon Gellis
|
544990c58f
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Support running two sims at once
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2024-11-11 00:52:02 -05:00 |