Implement multiplayer #2
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The emulator can now emulate two sims at once, in separate screens.
Features necessary to make this one work:
I also replaced imgui-rs, a wrapper around the C++ Dear Imgui library, with egui. The former had pretty unwieldy rust bindings, with lots of glue code and some awkward lifetimes making it hard to hide the glue. The replacement, egui, lets you basically ignore lifetimes and makes it easy to write window/menu code without constantly thinking about shaders and window lifecycles.