Implement multiplayer #2
			
				
			
		
		
		
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			@ -1,3 +1,5 @@
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use std::time::Duration;
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use anyhow::{bail, Result};
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use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
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use itertools::Itertools;
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			@ -95,7 +97,7 @@ impl Audio {
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        }
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        while self.sample_sink.slots() < self.sampler.output_frames_max() * 2 {
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            std::hint::spin_loop();
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            std::thread::sleep(Duration::from_micros(500));
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        }
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    }
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}
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