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64 Commits
Author SHA1 Message Date
SonicSwordcane 4646c20823 chore: Release lemur version 0.4.7 2025-03-20 22:50:56 -04:00
SonicSwordcane f649cf72eb Make scrollbars take up space 2025-03-20 22:49:47 -04:00
SonicSwordcane 427c5ec4a9 Fix file picker on Linux 2025-03-20 22:47:43 -04:00
SonicSwordcane 0043cf8a95 chore: Release lemur version 0.4.6 2025-03-05 00:30:01 -05:00
SonicSwordcane 9a34856c2b Update dependencies and rust version 2025-03-04 20:46:16 -05:00
SonicSwordcane fddc7bdd0e When opening an open window, focus on it 2025-03-04 20:23:45 -05:00
SonicSwordcane d475e806c7 Update core to fire VIP interrupts on INTENB write 2025-03-04 20:19:57 -05:00
SonicSwordcane 316d297c91 Update setup instructions in README 2025-03-04 09:46:26 -05:00
SonicSwordcane 273b3f3409 chore: Release lemur version 0.4.5 2025-03-03 21:29:50 -05:00
SonicSwordcane 3f216f85ae Show extents in the world view 2025-03-03 21:29:07 -05:00
SonicSwordcane 6df198b510 chore: Release lemur version 0.4.4 2025-03-03 00:06:47 -05:00
SonicSwordcane bbffde50ec Add bindable keyboard shortcuts 2025-03-03 00:06:14 -05:00
SonicSwordcane fcfb75fead chore: Release lemur version 0.4.3 2025-03-01 20:59:41 -05:00
SonicSwordcane 7654666a17 Update shrooms-vb-core to fix moar audio 2025-03-01 20:59:01 -05:00
SonicSwordcane 9fc9e4c4d9 chore: Release lemur version 0.4.2 2025-02-25 10:21:36 -05:00
SonicSwordcane 5a5c5d4d9b Update core to fix affine parallax 2025-02-25 10:20:44 -05:00
SonicSwordcane fb6f09fce5 Adjust shades 2025-02-25 10:18:36 -05:00
SonicSwordcane f2d3f5ec07 Implement frame advance 2025-02-25 00:04:07 -05:00
SonicSwordcane e96ce2af07 Fix affine source parallax sign 2025-02-24 22:43:31 -05:00
SonicSwordcane 25c7f29735 fix: respect background palette in world view 2025-02-24 22:02:38 -05:00
SonicSwordcane 54edfbc111 chore: Release lemur version 0.4.1 2025-02-24 15:00:52 -05:00
SonicSwordcane d05c79532f Fix wrong framebuffer getting displayed 2025-02-24 15:00:17 -05:00
SonicSwordcane 1b5fb1a6ed Update core to fix VIP/VSU bugs 2025-02-24 14:58:11 -05:00
SonicSwordcane 59e6ba515d chore: Release lemur version 0.4.0 2025-02-23 23:01:49 -05:00
SonicSwordcane 5c5b6a0b9e Merge pull request 'VIP inspection tooling' (#4) from vram into main
Reviewed-on: #4
2025-02-24 04:01:17 +00:00
SonicSwordcane ad994f8851 Fix typo in macro 2025-02-23 22:59:14 -05:00
SonicSwordcane 49343b6903 Separate VIP tools from CPU 2025-02-23 22:48:30 -05:00
SonicSwordcane 6ab9d2ee53 Rename vram to vip internally 2025-02-23 22:44:11 -05:00
SonicSwordcane 0ae2a2f54f More visual fixes 2025-02-23 22:30:23 -05:00
SonicSwordcane f7408ac9b7 Fix layouts and colors 2025-02-23 21:18:21 -05:00
SonicSwordcane d6957ecd09 Add other miscellanii to register view 2025-02-23 01:02:08 -05:00
SonicSwordcane 4a6288147d Add colors to register view 2025-02-23 00:15:05 -05:00
SonicSwordcane 892d48e321 Add dpctrl+xpctrl to register view 2025-02-19 19:52:31 -05:00
SonicSwordcane a737cd39b7 Add register view with interrupts 2025-02-18 23:59:25 -05:00
SonicSwordcane 2966a7c407 View framebuffers 2025-02-17 23:21:16 -05:00
SonicSwordcane 6142179e31 Avoid unnecessary allocation 2025-02-17 22:32:42 -05:00
SonicSwordcane 2c71c20f20 Edit worlds 2025-02-17 22:19:56 -05:00
SonicSwordcane 802da8f93e View affine worlds 2025-02-17 21:19:34 -05:00
SonicSwordcane 3cdc0583a6 View hbias worlds 2025-02-17 13:52:04 -05:00
SonicSwordcane 2a4599756c View normal worlds 2025-02-17 00:24:18 -05:00
SonicSwordcane cfc08032e6 Implement world viewer with support for OBJ worlds 2025-02-16 15:55:21 -05:00
SonicSwordcane f7cf960b62 Support hypothetical big-endian users 2025-02-15 18:33:18 -05:00
SonicSwordcane b888d1140a Make properties editable 2025-02-15 18:33:18 -05:00
SonicSwordcane 7356287030 Finish object view 2025-02-15 18:33:18 -05:00
SonicSwordcane b5e1711a56 Support signed numbers in number picker 2025-02-15 18:33:18 -05:00
SonicSwordcane 92ccc482ae Fix keyboard navigation for numberedit 2025-02-15 18:33:18 -05:00
SonicSwordcane c4f17bfc13 Start drawing objects 2025-02-15 18:33:18 -05:00
SonicSwordcane dfcfd17bfc Optimize image updates 2025-02-15 18:33:18 -05:00
SonicSwordcane d16c5363da Move about into a button 2025-02-15 18:33:18 -05:00
SonicSwordcane a5676c20d1 Add a number editor widget 2025-02-15 18:33:18 -05:00
SonicSwordcane ba15dc77ae When the UI consumes an input, don't send it to the game 2025-02-15 18:33:18 -05:00
SonicSwordcane ebe444870f Sync memory between emulator thread and UI 2025-02-15 18:33:18 -05:00
SonicSwordcane a461faf89d Render images on background thread to keep UI responsive 2025-02-15 18:33:18 -05:00
SonicSwordcane a82389224f Avoid unnecessary computation/cloning in renderer 2025-02-15 18:33:18 -05:00
SonicSwordcane 600148c781 Rerender VRAM graphics every frame (slow in debug) 2025-02-15 18:33:18 -05:00
SonicSwordcane 4601f1b52f Flesh out bgmap viewer 2025-02-15 18:33:18 -05:00
SonicSwordcane 57eebb5874 New implementation for reading/showing vram 2025-02-15 18:33:17 -05:00
SonicSwordcane 75779f2b24 Dummy second window 2025-02-15 18:29:35 -05:00
SonicSwordcane 6c9265cb78 First pass of character data viewer 2025-02-15 18:29:33 -05:00
SonicSwordcane 5f17469dc2 Fix warning on windows 2025-02-15 18:22:21 -05:00
SonicSwordcane db36332307 chore: Release lemur version 0.3.2 2025-02-15 16:56:20 -05:00
SonicSwordcane 8df05d923d Share one wgpu instance across all windows 2025-02-15 16:55:21 -05:00
SonicSwordcane 0086b9c9ce chore: Release lemur version 0.3.1 2025-02-14 16:57:10 -05:00
SonicSwordcane a87fce102d Avoid egui feature unsupported on wayland 2025-02-14 16:56:36 -05:00
33 changed files with 5179 additions and 1034 deletions
Generated
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+7 -6
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@@ -4,8 +4,8 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur" repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false publish = false
license = "MIT" license = "MIT"
version = "0.3.0" version = "0.4.7"
edition = "2021" edition = "2024"
[dependencies] [dependencies]
anyhow = "1" anyhow = "1"
@@ -15,21 +15,22 @@ bitflags = { version = "2", features = ["serde"] }
bytemuck = { version = "1", features = ["derive"] } bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] } clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" } cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "5" directories = "6"
egui = { version = "0.30", features = ["serde"] } egui = { version = "0.30", features = ["serde"] }
egui_extras = { version = "0.30", features = ["image"] } egui_extras = { version = "0.30", features = ["image"] }
egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" } egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
egui-winit = "0.30" egui-winit = "0.30"
egui-wgpu = { version = "0.30", features = ["winit"] } egui-wgpu = { version = "0.30", features = ["winit"] }
fixed = { version = "1.28", features = ["num-traits"] }
gilrs = { version = "0.11", features = ["serde-serialize"] } gilrs = { version = "0.11", features = ["serde-serialize"] }
hex = "0.4" hex = "0.4"
image = { version = "0.25", default-features = false, features = ["png"] } image = { version = "0.25", default-features = false, features = ["png"] }
itertools = "0.13" itertools = "0.14"
num-derive = "0.4" num-derive = "0.4"
num-traits = "0.2" num-traits = "0.2"
oneshot = "0.1" oneshot = "0.1"
pollster = "0.4" pollster = "0.4"
rfd = "0.15" rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
rtrb = "0.3" rtrb = "0.3"
rubato = "0.16" rubato = "0.16"
serde = { version = "1", features = ["derive"] } serde = { version = "1", features = ["derive"] }
@@ -42,7 +43,7 @@ wgpu = "23"
winit = { version = "0.30", features = ["serde"] } winit = { version = "0.30", features = ["serde"] }
[target.'cfg(windows)'.dependencies] [target.'cfg(windows)'.dependencies]
windows = { version = "0.58", features = ["Win32_System_Threading"] } windows = { version = "0.59", features = ["Win32_System_Threading"] }
[build-dependencies] [build-dependencies]
cc = "1" cc = "1"
+2
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@@ -6,6 +6,8 @@ A Virtual Boy emulator built around the shrooms-vb core. Written in Rust, using
Install the following dependencies: Install the following dependencies:
- `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old) - `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old)
- a C compiler (any will do, [the build script](https://docs.rs/cc/latest/cc/#compile-time-requirements) will find it automatically)
- (on linux) `libasound2-dev` and `libudev-dev`
Run Run
```sh ```sh
+144 -54
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@@ -1,9 +1,10 @@
use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration}; use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
use egui::{ use egui::{
ahash::{HashMap, HashMapExt},
Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder, Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder,
ViewportCommand, ViewportId, ViewportInfo, ViewportCommand, ViewportId, ViewportInfo,
ahash::{HashMap, HashMapExt},
style::ScrollStyle,
}; };
use gilrs::{EventType, Gilrs}; use gilrs::{EventType, Gilrs};
use tracing::{error, warn}; use tracing::{error, warn};
@@ -17,13 +18,13 @@ use winit::{
use crate::{ use crate::{
controller::ControllerManager, controller::ControllerManager,
emulator::{EmulatorClient, EmulatorCommand, SimId}, emulator::{EmulatorClient, EmulatorCommand, SimId},
input::MappingProvider, images::ImageProcessor,
memory::MemoryMonitor, input::{MappingProvider, ShortcutProvider},
memory::MemoryClient,
persistence::Persistence, persistence::Persistence,
vram::VramProcessor,
window::{ window::{
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, GameWindow, GdbServerWindow, AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
InputWindow, GdbServerWindow, InputWindow, ObjectWindow, RegisterWindow, ShortcutsWindow, WorldWindow,
}, },
}; };
@@ -40,12 +41,14 @@ fn load_icon() -> anyhow::Result<IconData> {
pub struct Application { pub struct Application {
icon: Option<Arc<IconData>>, icon: Option<Arc<IconData>>,
wgpu: WgpuState,
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
mappings: MappingProvider, mappings: MappingProvider,
shortcuts: ShortcutProvider,
controllers: ControllerManager, controllers: ControllerManager,
memory: MemoryMonitor, memory: Arc<MemoryClient>,
vram: VramProcessor, images: ImageProcessor,
persistence: Persistence, persistence: Persistence,
viewports: HashMap<ViewportId, Viewport>, viewports: HashMap<ViewportId, Viewport>,
focused: Option<ViewportId>, focused: Option<ViewportId>,
@@ -58,12 +61,14 @@ impl Application {
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
debug_port: Option<u16>, debug_port: Option<u16>,
) -> Self { ) -> Self {
let wgpu = WgpuState::new();
let icon = load_icon().ok().map(Arc::new); let icon = load_icon().ok().map(Arc::new);
let persistence = Persistence::new(); let persistence = Persistence::new();
let mappings = MappingProvider::new(persistence.clone()); let mappings = MappingProvider::new(persistence.clone());
let shortcuts = ShortcutProvider::new(persistence.clone());
let controllers = ControllerManager::new(client.clone(), &mappings); let controllers = ControllerManager::new(client.clone(), &mappings);
let memory = MemoryMonitor::new(client.clone()); let memory = Arc::new(MemoryClient::new(client.clone()));
let vram = VramProcessor::new(); let images = ImageProcessor::new();
{ {
let mappings = mappings.clone(); let mappings = mappings.clone();
let proxy = proxy.clone(); let proxy = proxy.clone();
@@ -71,11 +76,13 @@ impl Application {
} }
Self { Self {
icon, icon,
wgpu,
client, client,
proxy, proxy,
mappings, mappings,
shortcuts,
memory, memory,
vram, images,
controllers, controllers,
persistence, persistence,
viewports: HashMap::new(), viewports: HashMap::new(),
@@ -86,12 +93,13 @@ impl Application {
fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) { fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
let viewport_id = window.viewport_id(); let viewport_id = window.viewport_id();
if self.viewports.contains_key(&viewport_id) { if let Some(viewport) = self.viewports.get(&viewport_id) {
viewport.window.focus_window();
return; return;
} }
self.viewports.insert( self.viewports.insert(
viewport_id, viewport_id,
Viewport::new(event_loop, self.icon.clone(), window), Viewport::new(event_loop, &self.wgpu, self.icon.clone(), window),
); );
} }
} }
@@ -108,6 +116,7 @@ impl ApplicationHandler<UserEvent> for Application {
self.client.clone(), self.client.clone(),
self.proxy.clone(), self.proxy.clone(),
self.persistence.clone(), self.persistence.clone(),
self.shortcuts.clone(),
SimId::Player1, SimId::Player1,
); );
self.open(event_loop, Box::new(app)); self.open(event_loop, Box::new(app));
@@ -127,19 +136,23 @@ impl ApplicationHandler<UserEvent> for Application {
return; return;
}; };
let viewport_id = viewport.id(); let viewport_id = viewport.id();
match &event {
WindowEvent::KeyboardInput { event, .. } => {
self.controllers.handle_key_event(event);
viewport.app.handle_key_event(event);
}
WindowEvent::Focused(new_focused) => {
self.focused = new_focused.then_some(viewport_id);
}
_ => {}
}
let mut queue_redraw = false; let mut queue_redraw = false;
let mut inactive_viewports = HashSet::new(); let mut inactive_viewports = HashSet::new();
match viewport.on_window_event(event) { let (consumed, action) = viewport.on_window_event(&event);
if !consumed {
match event {
WindowEvent::KeyboardInput { event, .. } => {
if !viewport.app.handle_key_event(&event) {
self.controllers.handle_key_event(&event);
}
}
WindowEvent::Focused(new_focused) => {
self.focused = new_focused.then_some(viewport_id);
}
_ => {}
}
}
match action {
Some(Action::Redraw) => { Some(Action::Redraw) => {
for viewport in self.viewports.values_mut() { for viewport in self.viewports.values_mut() {
match viewport.redraw(event_loop) { match viewport.redraw(event_loop) {
@@ -191,28 +204,45 @@ impl ApplicationHandler<UserEvent> for Application {
fn user_event(&mut self, event_loop: &ActiveEventLoop, event: UserEvent) { fn user_event(&mut self, event_loop: &ActiveEventLoop, event: UserEvent) {
match event { match event {
UserEvent::GamepadEvent(event) => { UserEvent::GamepadEvent(event) => {
self.controllers.handle_gamepad_event(&event); if let Some(viewport) = self
let Some(viewport) = self
.focused .focused
.as_ref() .as_ref()
.and_then(|id| self.viewports.get_mut(id)) .and_then(|id| self.viewports.get_mut(id))
else { {
return; if viewport.app.handle_gamepad_event(&event) {
}; return;
viewport.app.handle_gamepad_event(&event); }
}
self.controllers.handle_gamepad_event(&event);
} }
UserEvent::OpenAbout => { UserEvent::OpenAbout => {
let about = AboutWindow; let about = AboutWindow;
self.open(event_loop, Box::new(about)); self.open(event_loop, Box::new(about));
} }
UserEvent::OpenCharacterData(sim_id) => { UserEvent::OpenCharacterData(sim_id) => {
let vram = CharacterDataWindow::new(sim_id, &mut self.memory, &mut self.vram); let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(vram)); self.open(event_loop, Box::new(chardata));
} }
UserEvent::OpenBgMap(sim_id) => { UserEvent::OpenBgMap(sim_id) => {
let bgmap = BgMapWindow::new(sim_id, &mut self.memory, &mut self.vram); let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(bgmap)); self.open(event_loop, Box::new(bgmap));
} }
UserEvent::OpenObjects(sim_id) => {
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(objects));
}
UserEvent::OpenWorlds(sim_id) => {
let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(world));
}
UserEvent::OpenFrameBuffers(sim_id) => {
let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(world));
}
UserEvent::OpenRegisters(sim_id) => {
let registers = RegisterWindow::new(sim_id, &self.memory);
self.open(event_loop, Box::new(registers));
}
UserEvent::OpenDebugger(sim_id) => { UserEvent::OpenDebugger(sim_id) => {
let debugger = let debugger =
GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone()); GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
@@ -222,11 +252,16 @@ impl ApplicationHandler<UserEvent> for Application {
let input = InputWindow::new(self.mappings.clone()); let input = InputWindow::new(self.mappings.clone());
self.open(event_loop, Box::new(input)); self.open(event_loop, Box::new(input));
} }
UserEvent::OpenShortcuts => {
let shortcuts = ShortcutsWindow::new(self.shortcuts.clone());
self.open(event_loop, Box::new(shortcuts));
}
UserEvent::OpenPlayer2 => { UserEvent::OpenPlayer2 => {
let p2 = GameWindow::new( let p2 = GameWindow::new(
self.client.clone(), self.client.clone(),
self.proxy.clone(), self.proxy.clone(),
self.persistence.clone(), self.persistence.clone(),
self.shortcuts.clone(),
SimId::Player2, SimId::Player2,
); );
self.open(event_loop, Box::new(p2)); self.open(event_loop, Box::new(p2));
@@ -257,6 +292,58 @@ impl ApplicationHandler<UserEvent> for Application {
} }
} }
struct WgpuState {
instance: Arc<wgpu::Instance>,
adapter: Arc<wgpu::Adapter>,
device: Arc<wgpu::Device>,
queue: Arc<wgpu::Queue>,
}
impl WgpuState {
fn new() -> Self {
#[allow(unused_variables)]
let egui_wgpu::WgpuConfiguration {
wgpu_setup:
egui_wgpu::WgpuSetup::CreateNew {
supported_backends,
device_descriptor,
..
},
..
} = egui_wgpu::WgpuConfiguration::default()
else {
panic!("required fields not found")
};
#[cfg(windows)]
let supported_backends = wgpu::util::backend_bits_from_env()
.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
backends: supported_backends,
..wgpu::InstanceDescriptor::default()
});
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance,
compatible_surface: None,
force_fallback_adapter: false,
}))
.expect("could not create adapter");
let trace_path = std::env::var("WGPU_TRACE");
let (device, queue) = pollster::block_on(adapter.request_device(
&(*device_descriptor)(&adapter),
trace_path.ok().as_ref().map(std::path::Path::new),
))
.expect("could not request device");
Self {
instance: Arc::new(instance),
adapter: Arc::new(adapter),
device: Arc::new(device),
queue: Arc::new(queue),
}
}
}
struct Viewport { struct Viewport {
painter: egui_wgpu::winit::Painter, painter: egui_wgpu::winit::Painter,
ctx: Context, ctx: Context,
@@ -270,6 +357,7 @@ struct Viewport {
impl Viewport { impl Viewport {
pub fn new( pub fn new(
event_loop: &ActiveEventLoop, event_loop: &ActiveEventLoop,
wgpu: &WgpuState,
icon: Option<Arc<IconData>>, icon: Option<Arc<IconData>>,
mut app: Box<dyn AppWindow>, mut app: Box<dyn AppWindow>,
) -> Self { ) -> Self {
@@ -290,23 +378,20 @@ impl Viewport {
ctx.style_mut(|s| { ctx.style_mut(|s| {
s.wrap_mode = Some(TextWrapMode::Extend); s.wrap_mode = Some(TextWrapMode::Extend);
s.visuals.menu_rounding = Default::default(); s.visuals.menu_rounding = Default::default();
s.spacing.scroll = ScrollStyle::thin();
}); });
egui_extras::install_image_loaders(&ctx); egui_extras::install_image_loaders(&ctx);
#[allow(unused_mut)] let wgpu_config = egui_wgpu::WgpuConfiguration {
let mut wgpu_config = egui_wgpu::WgpuConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync, present_mode: wgpu::PresentMode::AutoNoVsync,
wgpu_setup: egui_wgpu::WgpuSetup::Existing {
instance: wgpu.instance.clone(),
adapter: wgpu.adapter.clone(),
device: wgpu.device.clone(),
queue: wgpu.queue.clone(),
},
..egui_wgpu::WgpuConfiguration::default() ..egui_wgpu::WgpuConfiguration::default()
}; };
#[cfg(windows)]
{
if let egui_wgpu::WgpuSetup::CreateNew {
supported_backends, ..
} = &mut wgpu_config.wgpu_setup
{
*supported_backends -= wgpu::Backends::VULKAN;
}
}
let mut painter = let mut painter =
egui_wgpu::winit::Painter::new(ctx.clone(), wgpu_config, 1, None, false, true); egui_wgpu::winit::Painter::new(ctx.clone(), wgpu_config, 1, None, false, true);
@@ -336,8 +421,8 @@ impl Viewport {
self.app.viewport_id() self.app.viewport_id()
} }
pub fn on_window_event(&mut self, event: WindowEvent) -> Option<Action> { pub fn on_window_event(&mut self, event: &WindowEvent) -> (bool, Option<Action>) {
let response = self.state.on_window_event(&self.window, &event); let response = self.state.on_window_event(&self.window, event);
egui_winit::update_viewport_info( egui_winit::update_viewport_info(
&mut self.info, &mut self.info,
self.state.egui_ctx(), self.state.egui_ctx(),
@@ -345,22 +430,22 @@ impl Viewport {
false, false,
); );
match event { let action = match event {
WindowEvent::RedrawRequested => Some(Action::Redraw), WindowEvent::RedrawRequested => Some(Action::Redraw),
WindowEvent::CloseRequested => Some(Action::Close), WindowEvent::CloseRequested => Some(Action::Close),
WindowEvent::Resized(size) => { WindowEvent::Resized(size) => {
let (Some(width), Some(height)) = if let (Some(width), Some(height)) =
(NonZero::new(size.width), NonZero::new(size.height)) (NonZero::new(size.width), NonZero::new(size.height))
else { {
return None; self.painter
}; .on_window_resized(ViewportId::ROOT, width, height);
self.painter }
.on_window_resized(ViewportId::ROOT, width, height);
None None
} }
_ if response.repaint => Some(Action::Redraw), _ if response.repaint => Some(Action::Redraw),
_ => None, _ => None,
} };
(response.consumed, action)
} }
fn redraw(&mut self, event_loop: &ActiveEventLoop) -> Option<Action> { fn redraw(&mut self, event_loop: &ActiveEventLoop) -> Option<Action> {
@@ -424,8 +509,13 @@ pub enum UserEvent {
OpenAbout, OpenAbout,
OpenCharacterData(SimId), OpenCharacterData(SimId),
OpenBgMap(SimId), OpenBgMap(SimId),
OpenObjects(SimId),
OpenWorlds(SimId),
OpenFrameBuffers(SimId),
OpenRegisters(SimId),
OpenDebugger(SimId), OpenDebugger(SimId),
OpenInput, OpenInput,
OpenShortcuts,
OpenPlayer2, OpenPlayer2,
Quit(SimId), Quit(SimId),
} }
+1 -1
View File
@@ -1,6 +1,6 @@
use std::time::Duration; use std::time::Duration;
use anyhow::{bail, Result}; use anyhow::{Result, bail};
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait}; use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use itertools::Itertools; use itertools::Itertools;
use rubato::{FftFixedInOut, Resampler}; use rubato::{FftFixedInOut, Resampler};
+1 -1
View File
@@ -1,6 +1,6 @@
use std::sync::{Arc, RwLock}; use std::sync::{Arc, RwLock};
use gilrs::{ev::Code, Event as GamepadEvent, EventType, GamepadId}; use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
use winit::{ use winit::{
event::{ElementState, KeyEvent}, event::{ElementState, KeyEvent},
keyboard::PhysicalKey, keyboard::PhysicalKey,
+62 -4
View File
@@ -5,9 +5,9 @@ use std::{
io::{Read, Seek, SeekFrom, Write}, io::{Read, Seek, SeekFrom, Write},
path::{Path, PathBuf}, path::{Path, PathBuf},
sync::{ sync::{
Arc, Weak,
atomic::{AtomicBool, Ordering}, atomic::{AtomicBool, Ordering},
mpsc::{self, RecvError, TryRecvError}, mpsc::{self, RecvError, TryRecvError},
Arc,
}, },
}; };
@@ -17,8 +17,12 @@ use bytemuck::NoUninit;
use egui_toast::{Toast, ToastKind, ToastOptions}; use egui_toast::{Toast, ToastKind, ToastOptions};
use tracing::{error, warn}; use tracing::{error, warn};
use crate::{audio::Audio, graphics::TextureSink}; use crate::{
use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE}; audio::Audio,
graphics::TextureSink,
memory::{MemoryRange, MemoryRegion},
};
use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType}; pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
mod address_set; mod address_set;
@@ -165,8 +169,10 @@ pub struct Emulator {
renderers: HashMap<SimId, TextureSink>, renderers: HashMap<SimId, TextureSink>,
messages: HashMap<SimId, mpsc::Sender<Toast>>, messages: HashMap<SimId, mpsc::Sender<Toast>>,
debuggers: HashMap<SimId, DebugInfo>, debuggers: HashMap<SimId, DebugInfo>,
watched_regions: HashMap<MemoryRange, Weak<MemoryRegion>>,
eye_contents: Vec<u8>, eye_contents: Vec<u8>,
audio_samples: Vec<f32>, audio_samples: Vec<f32>,
buffer: Vec<u8>,
} }
impl Emulator { impl Emulator {
@@ -189,8 +195,10 @@ impl Emulator {
renderers: HashMap::new(), renderers: HashMap::new(),
messages: HashMap::new(), messages: HashMap::new(),
debuggers: HashMap::new(), debuggers: HashMap::new(),
watched_regions: HashMap::new(),
eye_contents: vec![0u8; 384 * 224 * 2], eye_contents: vec![0u8; 384 * 224 * 2],
audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE), audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE),
buffer: vec![],
}) })
} }
@@ -283,6 +291,26 @@ impl Emulator {
); );
} }
fn frame_advance(&mut self) {
if self
.state
.compare_exchange(
EmulatorState::Paused,
EmulatorState::Stepping,
Ordering::AcqRel,
Ordering::Acquire,
)
.is_err_and(|s| s == EmulatorState::Running)
{
let _ = self.state.compare_exchange(
EmulatorState::Running,
EmulatorState::Stepping,
Ordering::AcqRel,
Ordering::Relaxed,
);
}
}
fn save_sram(&mut self, sim_id: SimId) -> Result<()> { fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
let sim = self.sims.get_mut(sim_id.to_index()); let sim = self.sims.get_mut(sim_id.to_index());
let cart = self.carts[sim_id.to_index()].as_mut(); let cart = self.carts[sim_id.to_index()].as_mut();
@@ -358,6 +386,7 @@ impl Emulator {
debugger.stop_reason = None; debugger.stop_reason = None;
true true
} }
fn debug_step(&mut self, sim_id: SimId) { fn debug_step(&mut self, sim_id: SimId) {
if self.debug_continue(sim_id) { if self.debug_continue(sim_id) {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else { let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
@@ -367,6 +396,10 @@ impl Emulator {
} }
} }
fn watch_memory(&mut self, range: MemoryRange, region: Weak<MemoryRegion>) {
self.watched_regions.insert(range, region);
}
pub fn run(&mut self) { pub fn run(&mut self) {
loop { loop {
let idle = self.tick(); let idle = self.tick();
@@ -391,6 +424,18 @@ impl Emulator {
} }
} }
} }
self.watched_regions.retain(|range, region| {
let Some(region) = region.upgrade() else {
return false;
};
let Some(sim) = self.sims.get_mut(range.sim.to_index()) else {
return false;
};
self.buffer.clear();
sim.read_memory(range.start, range.length, &mut self.buffer);
region.update(&self.buffer);
true
});
} }
} }
@@ -404,7 +449,7 @@ impl Emulator {
// Don't emulate if the state is "paused", or if any sim is paused in the debugger // Don't emulate if the state is "paused", or if any sim is paused in the debugger
let running = match state { let running = match state {
EmulatorState::Paused => false, EmulatorState::Paused => false,
EmulatorState::Running => true, EmulatorState::Running | EmulatorState::Stepping => true,
EmulatorState::Debugging => self.debuggers.values().all(|d| d.stop_reason.is_none()), EmulatorState::Debugging => self.debuggers.values().all(|d| d.stop_reason.is_none()),
}; };
let p1_running = running && p1_state == SimState::Ready; let p1_running = running && p1_state == SimState::Ready;
@@ -418,6 +463,10 @@ impl Emulator {
self.sims[SimId::Player2.to_index()].emulate(); self.sims[SimId::Player2.to_index()].emulate();
} }
if state == EmulatorState::Stepping {
self.state.store(EmulatorState::Paused, Ordering::Release);
}
// Debug state // Debug state
if state == EmulatorState::Debugging { if state == EmulatorState::Debugging {
for sim_id in SimId::values() { for sim_id in SimId::values() {
@@ -515,6 +564,9 @@ impl Emulator {
EmulatorCommand::Resume => { EmulatorCommand::Resume => {
self.resume_sims(); self.resume_sims();
} }
EmulatorCommand::FrameAdvance => {
self.frame_advance();
}
EmulatorCommand::StartDebugging(sim_id, debugger) => { EmulatorCommand::StartDebugging(sim_id, debugger) => {
self.start_debugging(sim_id, debugger); self.start_debugging(sim_id, debugger);
} }
@@ -557,6 +609,9 @@ impl Emulator {
sim.write_memory(start, &buffer); sim.write_memory(start, &buffer);
let _ = done.send(buffer); let _ = done.send(buffer);
} }
EmulatorCommand::WatchMemory(range, region) => {
self.watch_memory(range, region);
}
EmulatorCommand::AddBreakpoint(sim_id, address) => { EmulatorCommand::AddBreakpoint(sim_id, address) => {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else { let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return; return;
@@ -638,6 +693,7 @@ pub enum EmulatorCommand {
StopSecondSim, StopSecondSim,
Pause, Pause,
Resume, Resume,
FrameAdvance,
StartDebugging(SimId, DebugSender), StartDebugging(SimId, DebugSender),
StopDebugging(SimId), StopDebugging(SimId),
DebugInterrupt(SimId), DebugInterrupt(SimId),
@@ -647,6 +703,7 @@ pub enum EmulatorCommand {
WriteRegister(SimId, VBRegister, u32), WriteRegister(SimId, VBRegister, u32),
ReadMemory(SimId, u32, usize, Vec<u8>, oneshot::Sender<Vec<u8>>), ReadMemory(SimId, u32, usize, Vec<u8>, oneshot::Sender<Vec<u8>>),
WriteMemory(SimId, u32, Vec<u8>, oneshot::Sender<Vec<u8>>), WriteMemory(SimId, u32, Vec<u8>, oneshot::Sender<Vec<u8>>),
WatchMemory(MemoryRange, Weak<MemoryRegion>),
AddBreakpoint(SimId, u32), AddBreakpoint(SimId, u32),
RemoveBreakpoint(SimId, u32), RemoveBreakpoint(SimId, u32),
AddWatchpoint(SimId, u32, usize, VBWatchpointType), AddWatchpoint(SimId, u32, usize, VBWatchpointType),
@@ -672,6 +729,7 @@ pub enum SimState {
pub enum EmulatorState { pub enum EmulatorState {
Paused, Paused,
Running, Running,
Stepping,
Debugging, Debugging,
} }
+7 -11
View File
@@ -1,6 +1,6 @@
use std::{ffi::c_void, ptr, slice}; use std::{ffi::c_void, ptr, slice};
use anyhow::{anyhow, Result}; use anyhow::{Result, anyhow};
use bitflags::bitflags; use bitflags::bitflags;
use num_derive::{FromPrimitive, ToPrimitive}; use num_derive::{FromPrimitive, ToPrimitive};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
@@ -91,7 +91,7 @@ type OnWrite = extern "C" fn(
) -> c_int; ) -> c_int;
#[link(name = "vb")] #[link(name = "vb")]
extern "C" { unsafe extern "C" {
#[link_name = "vbEmulate"] #[link_name = "vbEmulate"]
fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int; fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int;
#[link_name = "vbEmulateEx"] #[link_name = "vbEmulateEx"]
@@ -170,7 +170,7 @@ extern "C" {
fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32; fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32;
} }
#[no_mangle] #[unsafe(no_mangle)]
extern "C" fn on_frame(sim: *mut VB) -> c_int { extern "C" fn on_frame(sim: *mut VB) -> c_int {
// SAFETY: the *mut VB owns its userdata. // SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid. // There is no way for the userdata to be null or otherwise invalid.
@@ -179,7 +179,7 @@ extern "C" fn on_frame(sim: *mut VB) -> c_int {
1 1
} }
#[no_mangle] #[unsafe(no_mangle)]
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int { extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
// SAFETY: the *mut VB owns its userdata. // SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid. // There is no way for the userdata to be null or otherwise invalid.
@@ -196,14 +196,10 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length:
stopped = true; stopped = true;
} }
if stopped { if stopped { 1 } else { 0 }
1
} else {
0
}
} }
#[no_mangle] #[unsafe(no_mangle)]
extern "C" fn on_read( extern "C" fn on_read(
sim: *mut VB, sim: *mut VB,
address: u32, address: u32,
@@ -229,7 +225,7 @@ extern "C" fn on_read(
0 0
} }
#[no_mangle] #[unsafe(no_mangle)]
extern "C" fn on_write( extern "C" fn on_write(
sim: *mut VB, sim: *mut VB,
address: u32, address: u32,
+2 -2
View File
@@ -1,4 +1,4 @@
use anyhow::{bail, Result}; use anyhow::{Result, bail};
use registers::REGISTERS; use registers::REGISTERS;
use request::{Request, RequestKind, RequestSource}; use request::{Request, RequestKind, RequestSource};
use response::Response; use response::Response;
@@ -12,7 +12,7 @@ use tokio::{
pin, select, pin, select,
sync::{mpsc, oneshot}, sync::{mpsc, oneshot},
}; };
use tracing::{debug, enabled, error, info, Level}; use tracing::{Level, debug, enabled, error, info};
use crate::emulator::{ use crate::emulator::{
DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType, DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType,
+1 -1
View File
@@ -1,4 +1,4 @@
use anyhow::{bail, Result}; use anyhow::{Result, bail};
use atoi::FromRadix16; use atoi::FromRadix16;
use tokio::io::{AsyncRead, AsyncReadExt as _}; use tokio::io::{AsyncRead, AsyncReadExt as _};
+4 -5
View File
@@ -1,12 +1,13 @@
use std::{ use std::{
sync::{ sync::{
Arc, Mutex, MutexGuard,
atomic::{AtomicU64, Ordering}, atomic::{AtomicU64, Ordering},
mpsc, Arc, Mutex, MutexGuard, mpsc,
}, },
thread, thread,
}; };
use anyhow::{bail, Result}; use anyhow::{Result, bail};
use itertools::Itertools as _; use itertools::Itertools as _;
use wgpu::{ use wgpu::{
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture, Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
@@ -64,9 +65,7 @@ impl TextureSink {
sample_count: 1, sample_count: 1,
dimension: wgpu::TextureDimension::D2, dimension: wgpu::TextureDimension::D2,
format: TextureFormat::Rg8Unorm, format: TextureFormat::Rg8Unorm,
usage: TextureUsages::COPY_SRC usage: TextureUsages::COPY_DST | TextureUsages::TEXTURE_BINDING,
| TextureUsages::COPY_DST
| TextureUsages::TEXTURE_BINDING,
view_formats: &[TextureFormat::Rg8Unorm], view_formats: &[TextureFormat::Rg8Unorm],
}; };
device.create_texture(&desc) device.create_texture(&desc)
+111 -76
View File
@@ -7,17 +7,17 @@ use std::{
}; };
use egui::{ use egui::{
Color32, ColorImage, TextureHandle, TextureOptions,
epaint::ImageDelta, epaint::ImageDelta,
load::{LoadError, SizedTexture, TextureLoader, TexturePoll}, load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
Color32, ColorImage, TextureHandle, TextureOptions,
}; };
use tokio::{sync::mpsc, time::timeout}; use tokio::{sync::mpsc, time::timeout};
pub struct VramProcessor { pub struct ImageProcessor {
sender: mpsc::UnboundedSender<Box<dyn VramRendererImpl>>, sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
} }
impl VramProcessor { impl ImageProcessor {
pub fn new() -> Self { pub fn new() -> Self {
let (sender, receiver) = mpsc::unbounded_channel(); let (sender, receiver) = mpsc::unbounded_channel();
thread::spawn(move || { thread::spawn(move || {
@@ -26,7 +26,7 @@ impl VramProcessor {
.build() .build()
.unwrap() .unwrap()
.block_on(async move { .block_on(async move {
let mut worker = VramProcessorWorker { let mut worker = ImageProcessorWorker {
receiver, receiver,
renderers: vec![], renderers: vec![],
}; };
@@ -36,41 +36,40 @@ impl VramProcessor {
Self { sender } Self { sender }
} }
pub fn add<const N: usize, R: VramRenderer<N> + 'static>( pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
&self, &self,
renderer: R, renderer: R,
) -> ([VramImageHandle; N], VramParams<R::Params>) { params: R::Params,
let handles = renderer.sizes().map(|[width, height]| { ) -> ([ImageHandle; N], ImageParams<R::Params>) {
let data = Arc::new(Mutex::new(None)); let states = renderer.sizes().map(ImageState::new);
VramImageHandle { let handles = states.clone().map(|state| ImageHandle {
size: [width as f32, height as f32], size: state.size.map(|i| i as f32),
data, data: state.sink,
}
}); });
let images = renderer let images = renderer
.sizes() .sizes()
.map(|[width, height]| VramImage::new(width, height)); .map(|[width, height]| ImageBuffer::new(width, height));
let sink = Arc::new(Mutex::new(R::Params::default())); let sink = Arc::new(Mutex::new(params.clone()));
let _ = self.sender.send(Box::new(VramRendererWrapper { let _ = self.sender.send(Box::new(ImageRendererWrapper {
renderer, renderer,
params: Arc::downgrade(&sink), params: Arc::downgrade(&sink),
images, images,
sinks: handles.clone().map(|i| i.data), states,
})); }));
let params = VramParams { let params = ImageParams {
value: R::Params::default(), value: params,
sink, sink,
}; };
(handles, params) (handles, params)
} }
} }
struct VramProcessorWorker { struct ImageProcessorWorker {
receiver: mpsc::UnboundedReceiver<Box<dyn VramRendererImpl>>, receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
renderers: Vec<Box<dyn VramRendererImpl>>, renderers: Vec<Box<dyn ImageRendererImpl>>,
} }
impl VramProcessorWorker { impl ImageProcessorWorker {
async fn run(&mut self) { async fn run(&mut self) {
loop { loop {
if self.renderers.is_empty() { if self.renderers.is_empty() {
@@ -101,64 +100,66 @@ impl VramProcessorWorker {
} }
} }
pub enum VramImage { pub struct ImageBuffer {
Unchanged(Option<Arc<ColorImage>>), pub size: [usize; 2],
Changed(ColorImage), pub pixels: Vec<Color32>,
} }
impl VramImage { impl ImageBuffer {
pub fn new(width: usize, height: usize) -> Self { pub fn new(width: usize, height: usize) -> Self {
Self::Changed(ColorImage::new([width, height], Color32::BLACK)) Self {
} size: [width, height],
pixels: vec![Color32::BLACK; width * height],
pub fn write(&mut self, coords: (usize, usize), shade: u8) {
match self {
Self::Unchanged(image) => {
if image.as_ref().is_none_or(|i| i[coords].r() == shade) {
return;
}
let Some(mut new_image) = image.take().map(Arc::unwrap_or_clone) else {
return;
};
new_image[coords] = Color32::from_gray(shade);
*self = Self::Changed(new_image);
}
Self::Changed(image) => {
image[coords] = Color32::from_gray(shade);
}
} }
} }
pub fn take(&mut self) -> Option<Arc<ColorImage>> { pub fn clear(&mut self) {
match self { for pixel in self.pixels.iter_mut() {
Self::Unchanged(_) => None, *pixel = Color32::BLACK;
Self::Changed(image) => {
let arced = Arc::new(std::mem::take(image));
*self = Self::Unchanged(Some(arced.clone()));
Some(arced)
}
} }
} }
pub fn write(&mut self, coords: (usize, usize), pixel: Color32) {
self.pixels[coords.1 * self.size[0] + coords.0] = pixel;
}
pub fn add(&mut self, coords: (usize, usize), pixel: Color32) {
let index = coords.1 * self.size[0] + coords.0;
let old = self.pixels[index];
self.pixels[index] = Color32::from_rgb(
old.r() + pixel.r(),
old.g() + pixel.g(),
old.b() + pixel.b(),
);
}
pub fn changed(&self, image: &ColorImage) -> bool {
image.pixels.iter().zip(&self.pixels).any(|(a, b)| a != b)
}
pub fn read(&self, image: &mut ColorImage) {
image.pixels.copy_from_slice(&self.pixels);
}
} }
#[derive(Clone)] #[derive(Clone)]
pub struct VramImageHandle { pub struct ImageHandle {
size: [f32; 2], size: [f32; 2],
data: Arc<Mutex<Option<Arc<ColorImage>>>>, data: Arc<Mutex<Option<Arc<ColorImage>>>>,
} }
impl VramImageHandle { impl ImageHandle {
fn pull(&mut self) -> Option<Arc<ColorImage>> { fn pull(&mut self) -> Option<Arc<ColorImage>> {
self.data.lock().unwrap().take() self.data.lock().unwrap().take()
} }
} }
pub struct VramParams<T> { pub struct ImageParams<T> {
value: T, value: T,
sink: Arc<Mutex<T>>, sink: Arc<Mutex<T>>,
} }
impl<T> Deref for VramParams<T> { impl<T> Deref for ImageParams<T> {
type Target = T; type Target = T;
fn deref(&self) -> &Self::Target { fn deref(&self) -> &Self::Target {
@@ -166,7 +167,7 @@ impl<T> Deref for VramParams<T> {
} }
} }
impl<T: Clone + Eq> VramParams<T> { impl<T: Clone + Eq> ImageParams<T> {
pub fn write(&mut self, value: T) { pub fn write(&mut self, value: T) {
if self.value != value { if self.value != value {
self.value = value.clone(); self.value = value.clone();
@@ -175,24 +176,60 @@ impl<T: Clone + Eq> VramParams<T> {
} }
} }
pub trait VramRenderer<const N: usize>: Send { pub trait ImageRenderer<const N: usize>: Send {
type Params: Clone + Default + Send; type Params: Clone + Send;
fn sizes(&self) -> [[usize; 2]; N]; fn sizes(&self) -> [[usize; 2]; N];
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; N]); fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
} }
struct VramRendererWrapper<const N: usize, R: VramRenderer<N>> { #[derive(Clone)]
struct ImageState {
size: [usize; 2],
buffers: [Arc<ColorImage>; 2],
last_buffer: usize,
sink: Arc<Mutex<Option<Arc<ColorImage>>>>,
}
impl ImageState {
fn new(size: [usize; 2]) -> Self {
let buffers = [
Arc::new(ColorImage::new(size, Color32::BLACK)),
Arc::new(ColorImage::new(size, Color32::BLACK)),
];
let sink = buffers[0].clone();
Self {
size,
buffers,
last_buffer: 0,
sink: Arc::new(Mutex::new(Some(sink))),
}
}
fn try_send_update(&mut self, image: &ImageBuffer) {
let last = &self.buffers[self.last_buffer];
if !image.changed(last) {
return;
}
let next_buffer = (self.last_buffer + 1) % self.buffers.len();
let next = &mut self.buffers[next_buffer];
image.read(Arc::make_mut(next));
self.last_buffer = next_buffer;
self.sink.lock().unwrap().replace(next.clone());
}
}
struct ImageRendererWrapper<const N: usize, R: ImageRenderer<N>> {
renderer: R, renderer: R,
params: Weak<Mutex<R::Params>>, params: Weak<Mutex<R::Params>>,
images: [VramImage; N], images: [ImageBuffer; N],
sinks: [Arc<Mutex<Option<Arc<ColorImage>>>>; N], states: [ImageState; N],
} }
trait VramRendererImpl: Send { trait ImageRendererImpl: Send {
fn try_update(&mut self) -> Result<(), ()>; fn try_update(&mut self) -> Result<(), ()>;
} }
impl<const N: usize, R: VramRenderer<N> + Send> VramRendererImpl for VramRendererWrapper<N, R> { impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRendererWrapper<N, R> {
fn try_update(&mut self) -> Result<(), ()> { fn try_update(&mut self) -> Result<(), ()> {
let params = match self.params.upgrade() { let params = match self.params.upgrade() {
Some(params) => params.lock().unwrap().clone(), Some(params) => params.lock().unwrap().clone(),
@@ -203,21 +240,19 @@ impl<const N: usize, R: VramRenderer<N> + Send> VramRendererImpl for VramRendere
}; };
self.renderer.render(&params, &mut self.images); self.renderer.render(&params, &mut self.images);
for (image, sink) in self.images.iter_mut().zip(&self.sinks) { for (state, image) in self.states.iter_mut().zip(&self.images) {
if let Some(update) = image.take() { state.try_send_update(image);
sink.lock().unwrap().replace(update);
}
} }
Ok(()) Ok(())
} }
} }
pub struct VramTextureLoader { pub struct ImageTextureLoader {
cache: Mutex<HashMap<String, (VramImageHandle, Option<TextureHandle>)>>, cache: Mutex<HashMap<String, (ImageHandle, Option<TextureHandle>)>>,
} }
impl VramTextureLoader { impl ImageTextureLoader {
pub fn new(renderers: impl IntoIterator<Item = (String, VramImageHandle)>) -> Self { pub fn new(renderers: impl IntoIterator<Item = (String, ImageHandle)>) -> Self {
let mut cache = HashMap::new(); let mut cache = HashMap::new();
for (key, image) in renderers { for (key, image) in renderers {
cache.insert(key, (image, None)); cache.insert(key, (image, None));
@@ -228,9 +263,9 @@ impl VramTextureLoader {
} }
} }
impl TextureLoader for VramTextureLoader { impl TextureLoader for ImageTextureLoader {
fn id(&self) -> &str { fn id(&self) -> &str {
concat!(module_path!(), "VramTextureLoader") concat!(module_path!(), "ImageTextureLoader")
} }
fn load( fn load(
+207 -3
View File
@@ -1,12 +1,14 @@
use std::{ use std::{
collections::{hash_map::Entry, HashMap}, cmp::Ordering,
collections::{HashMap, HashSet, hash_map::Entry},
fmt::Display, fmt::Display,
str::FromStr, str::FromStr,
sync::{Arc, RwLock}, sync::{Arc, Mutex, RwLock},
}; };
use anyhow::anyhow; use anyhow::anyhow;
use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId}; use egui::{Key, KeyboardShortcut, Modifiers};
use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use winit::keyboard::{KeyCode, PhysicalKey}; use winit::keyboard::{KeyCode, PhysicalKey};
@@ -454,3 +456,205 @@ struct PersistedGamepadMapping {
default_buttons: Vec<(Code, VBKey)>, default_buttons: Vec<(Code, VBKey)>,
default_axes: Vec<(Code, (VBKey, VBKey))>, default_axes: Vec<(Code, (VBKey, VBKey))>,
} }
#[derive(Serialize, Deserialize)]
pub struct Shortcut {
pub shortcut: KeyboardShortcut,
pub command: Command,
}
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub enum Command {
OpenRom,
Quit,
FrameAdvance,
Reset,
PauseResume,
// if you update this, update Command::all and add a default
}
impl Command {
pub fn all() -> [Self; 5] {
[
Self::OpenRom,
Self::Quit,
Self::PauseResume,
Self::Reset,
Self::FrameAdvance,
]
}
pub fn name(self) -> &'static str {
match self {
Self::OpenRom => "Open ROM",
Self::Quit => "Exit",
Self::PauseResume => "Pause/Resume",
Self::Reset => "Reset",
Self::FrameAdvance => "Frame Advance",
}
}
}
impl Display for Command {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str(self.name())
}
}
struct Shortcuts {
all: Vec<(Command, KeyboardShortcut)>,
by_command: HashMap<Command, KeyboardShortcut>,
}
impl Default for Shortcuts {
fn default() -> Self {
let mut shortcuts = Shortcuts {
all: vec![],
by_command: HashMap::new(),
};
shortcuts.set(
Command::OpenRom,
KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
);
shortcuts.set(
Command::Quit,
KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
);
shortcuts.set(
Command::PauseResume,
KeyboardShortcut::new(Modifiers::NONE, Key::F5),
);
shortcuts.set(
Command::Reset,
KeyboardShortcut::new(Modifiers::SHIFT, Key::F5),
);
shortcuts.set(
Command::FrameAdvance,
KeyboardShortcut::new(Modifiers::NONE, Key::F6),
);
shortcuts
}
}
impl Shortcuts {
fn set(&mut self, command: Command, shortcut: KeyboardShortcut) {
if self.by_command.insert(command, shortcut).is_some() {
for (cmd, sht) in &mut self.all {
if *cmd == command {
*sht = shortcut;
break;
}
}
} else {
self.all.push((command, shortcut));
}
self.all.sort_by(|l, r| order_shortcut(l.1, r.1));
}
fn unset(&mut self, command: Command) {
if self.by_command.remove(&command).is_some() {
self.all.retain(|(c, _)| *c != command);
}
}
fn save(&self) -> PersistedShortcuts {
let mut shortcuts = PersistedShortcuts { shortcuts: vec![] };
for command in Command::all() {
let shortcut = self.by_command.get(&command).copied();
shortcuts.shortcuts.push((command, shortcut));
}
shortcuts
}
}
fn order_shortcut(left: KeyboardShortcut, right: KeyboardShortcut) -> Ordering {
left.logical_key.cmp(&right.logical_key).then_with(|| {
specificity(left.modifiers)
.cmp(&specificity(right.modifiers))
.reverse()
})
}
fn specificity(modifiers: egui::Modifiers) -> usize {
let mut mods = 0;
if modifiers.alt {
mods += 1;
}
if modifiers.command || modifiers.ctrl {
mods += 1;
}
if modifiers.shift {
mods += 1;
}
mods
}
#[derive(Serialize, Deserialize)]
struct PersistedShortcuts {
shortcuts: Vec<(Command, Option<KeyboardShortcut>)>,
}
#[derive(Clone)]
pub struct ShortcutProvider {
persistence: Persistence,
shortcuts: Arc<Mutex<Shortcuts>>,
}
impl ShortcutProvider {
pub fn new(persistence: Persistence) -> Self {
let mut shortcuts = Shortcuts::default();
if let Ok(saved) = persistence.load_config::<PersistedShortcuts>("shortcuts") {
for (command, shortcut) in saved.shortcuts {
if let Some(shortcut) = shortcut {
shortcuts.set(command, shortcut);
} else {
shortcuts.unset(command);
}
}
}
Self {
persistence,
shortcuts: Arc::new(Mutex::new(shortcuts)),
}
}
pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> {
let lock = self.shortcuts.lock().unwrap();
lock.by_command.get(&command).copied()
}
pub fn consume_all(&self, input: &mut egui::InputState) -> HashSet<Command> {
let lock = self.shortcuts.lock().unwrap();
lock.all
.iter()
.filter_map(|(command, shortcut)| input.consume_shortcut(shortcut).then_some(*command))
.collect()
}
pub fn set(&self, command: Command, shortcut: KeyboardShortcut) {
let updated = {
let mut lock = self.shortcuts.lock().unwrap();
lock.set(command, shortcut);
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
pub fn unset(&self, command: Command) {
let updated = {
let mut lock = self.shortcuts.lock().unwrap();
lock.unset(command);
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
pub fn reset(&self) {
let updated = {
let mut lock = self.shortcuts.lock().unwrap();
*lock = Shortcuts::default();
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
}
+3 -3
View File
@@ -3,13 +3,13 @@
use std::{path::PathBuf, process, time::SystemTime}; use std::{path::PathBuf, process, time::SystemTime};
use anyhow::{bail, Result}; use anyhow::{Result, bail};
use app::Application; use app::Application;
use clap::Parser; use clap::Parser;
use emulator::EmulatorBuilder; use emulator::EmulatorBuilder;
use thread_priority::{ThreadBuilder, ThreadPriority}; use thread_priority::{ThreadBuilder, ThreadPriority};
use tracing::error; use tracing::error;
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer}; use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
use winit::event_loop::{ControlFlow, EventLoop}; use winit::event_loop::{ControlFlow, EventLoop};
mod app; mod app;
@@ -18,10 +18,10 @@ mod controller;
mod emulator; mod emulator;
mod gdbserver; mod gdbserver;
mod graphics; mod graphics;
mod images;
mod input; mod input;
mod memory; mod memory;
mod persistence; mod persistence;
mod vram;
mod window; mod window;
#[derive(Parser)] #[derive(Parser)]
+221 -36
View File
@@ -1,40 +1,51 @@
use std::{ use std::{
collections::HashMap, collections::HashMap,
sync::{Arc, Mutex, MutexGuard}, fmt::Debug,
iter::FusedIterator,
sync::{Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak, atomic::AtomicU64},
}; };
use bytemuck::BoxBytes; use bytemuck::BoxBytes;
use itertools::Itertools;
use tracing::warn;
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId}; use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
pub struct MemoryMonitor { pub struct MemoryClient {
client: EmulatorClient, client: EmulatorClient,
regions: HashMap<MemoryRegion, Arc<Mutex<BoxBytes>>>, regions: Mutex<HashMap<MemoryRange, Weak<MemoryRegion>>>,
} }
impl MemoryMonitor { impl MemoryClient {
pub fn new(client: EmulatorClient) -> Self { pub fn new(client: EmulatorClient) -> Self {
Self { Self {
client, client,
regions: HashMap::new(), regions: Mutex::new(HashMap::new()),
} }
} }
pub fn view(&mut self, sim: SimId, start: u32, length: usize) -> MemoryView { pub fn watch(&self, sim: SimId, start: u32, length: usize) -> MemoryView {
let region = MemoryRegion { sim, start, length }; let range = MemoryRange { sim, start, length };
let memory = self.regions.entry(region).or_insert_with(|| { let mut regions = self.regions.lock().unwrap_or_else(|e| e.into_inner());
let mut buf = aligned_memory(start, length); let region = regions
let (tx, rx) = oneshot::channel(); .get(&range)
self.client .and_then(|r| r.upgrade())
.send_command(EmulatorCommand::ReadMemory(sim, start, length, vec![], tx)); .unwrap_or_else(|| {
let bytes = pollster::block_on(rx).unwrap(); let region = Arc::new(MemoryRegion::new(start, length));
buf.copy_from_slice(&bytes); regions.insert(range, Arc::downgrade(&region));
#[expect(clippy::arc_with_non_send_sync)] // TODO: remove after bytemuck upgrade self.client
Arc::new(Mutex::new(buf)) .send_command(EmulatorCommand::WatchMemory(range, Arc::downgrade(&region)));
}); region
MemoryView { });
memory: memory.clone(), MemoryView { region }
} }
pub fn write<T: MemoryValue>(&self, sim: SimId, address: u32, data: &T) {
let mut buffer = vec![];
data.to_bytes(&mut buffer);
let (tx, _) = oneshot::channel();
self.client
.send_command(EmulatorCommand::WriteMemory(sim, address, buffer, tx));
} }
} }
@@ -52,40 +63,214 @@ fn aligned_memory(start: u32, length: usize) -> BoxBytes {
} }
pub struct MemoryView { pub struct MemoryView {
memory: Arc<Mutex<BoxBytes>>, region: Arc<MemoryRegion>,
} }
// SAFETY: BoxBytes is supposed to be Send+Sync, will be in a new version
unsafe impl Send for MemoryView {}
impl MemoryView { impl MemoryView {
pub fn borrow(&self) -> MemoryRef<'_> { pub fn borrow(&self) -> MemoryRef<'_> {
MemoryRef { self.region.borrow()
inner: self.memory.lock().unwrap(),
}
} }
} }
pub struct MemoryRef<'a> { pub struct MemoryRef<'a> {
inner: MutexGuard<'a, BoxBytes>, inner: RwLockReadGuard<'a, BoxBytes>,
} }
pub trait MemoryValue {
fn from_bytes(bytes: &[u8]) -> Self;
fn to_bytes(&self, buffer: &mut Vec<u8>);
}
macro_rules! primitive_memory_value_impl {
($T:ty, $L: expr) => {
impl MemoryValue for $T {
#[inline]
fn from_bytes(bytes: &[u8]) -> Self {
let bytes: [u8; std::mem::size_of::<$T>()] = std::array::from_fn(|i| bytes[i]);
<$T>::from_le_bytes(bytes)
}
#[inline]
fn to_bytes(&self, buffer: &mut Vec<u8>) {
buffer.extend_from_slice(&self.to_le_bytes())
}
}
};
}
primitive_memory_value_impl!(u8, 1);
primitive_memory_value_impl!(i8, 1);
primitive_memory_value_impl!(u16, 2);
primitive_memory_value_impl!(i16, 2);
primitive_memory_value_impl!(u32, 4);
primitive_memory_value_impl!(i32, 4);
impl<const N: usize, T: MemoryValue> MemoryValue for [T; N] {
#[inline]
fn from_bytes(bytes: &[u8]) -> Self {
std::array::from_fn(|i| {
T::from_bytes(&bytes[i * std::mem::size_of::<T>()..(i + 1) * std::mem::size_of::<T>()])
})
}
#[inline]
fn to_bytes(&self, buffer: &mut Vec<u8>) {
for item in self {
item.to_bytes(buffer);
}
}
}
pub struct MemoryIter<'a, T> {
bytes: &'a [u8],
_phantom: std::marker::PhantomData<T>,
}
impl<'a, T> MemoryIter<'a, T> {
fn new(bytes: &'a [u8]) -> Self {
Self {
bytes,
_phantom: std::marker::PhantomData,
}
}
}
impl<T: MemoryValue> Iterator for MemoryIter<'_, T> {
type Item = T;
#[inline]
fn next(&mut self) -> Option<Self::Item> {
let (bytes, rest) = self.bytes.split_at_checked(std::mem::size_of::<T>())?;
self.bytes = rest;
Some(T::from_bytes(bytes))
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
let size = self.bytes.len() / std::mem::size_of::<T>();
(size, Some(size))
}
}
impl<T: MemoryValue> DoubleEndedIterator for MemoryIter<'_, T> {
fn next_back(&mut self) -> Option<Self::Item> {
let mid = self.bytes.len().checked_sub(std::mem::size_of::<T>())?;
// SAFETY: the checked_sub above is effectively a bounds check
let (rest, bytes) = unsafe { self.bytes.split_at_unchecked(mid) };
self.bytes = rest;
Some(T::from_bytes(bytes))
}
}
impl<T: MemoryValue> FusedIterator for MemoryIter<'_, T> {}
impl MemoryRef<'_> { impl MemoryRef<'_> {
pub fn read<T: bytemuck::AnyBitPattern>(&self, index: usize) -> T { pub fn read<T: MemoryValue>(&self, index: usize) -> T {
let from = index * size_of::<T>(); let from = index * size_of::<T>();
let to = from + size_of::<T>(); let to = from + size_of::<T>();
*bytemuck::from_bytes(&self.inner[from..to]) T::from_bytes(&self.inner[from..to])
} }
pub fn range<T: bytemuck::AnyBitPattern>(&self, start: usize, count: usize) -> &[T] { pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<T> {
let from = start * size_of::<T>(); let from = start * size_of::<T>();
let to = from + (count * size_of::<T>()); let to = from + (count * size_of::<T>());
bytemuck::cast_slice(&self.inner[from..to]) MemoryIter::new(&self.inner[from..to])
} }
} }
#[derive(Clone, Copy, PartialEq, Eq, Hash)] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
struct MemoryRegion { pub struct MemoryRange {
sim: SimId, pub sim: SimId,
start: u32, pub start: u32,
length: usize, pub length: usize,
}
const BUFFERS: usize = 4;
pub struct MemoryRegion {
gens: [AtomicU64; BUFFERS],
bufs: [RwLock<BoxBytes>; BUFFERS],
}
impl Debug for MemoryRegion {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("MemoryRegion")
.field("gens", &self.gens)
.finish_non_exhaustive()
}
}
// SAFETY: BoxBytes is meant to be Send+Sync, will be in a future version
unsafe impl Send for MemoryRegion {}
// SAFETY: BoxBytes is meant to be Send+Sync, will be in a future version
unsafe impl Sync for MemoryRegion {}
impl MemoryRegion {
fn new(start: u32, length: usize) -> Self {
Self {
gens: std::array::from_fn(|i| AtomicU64::new(i as u64)),
bufs: std::array::from_fn(|_| RwLock::new(aligned_memory(start, length))),
}
}
pub fn borrow(&self) -> MemoryRef<'_> {
/*
* When reading memory, a thread will grab the newest buffer (with the highest gen)
* It will only fail to grab the lock if the writer already has it,
* but the writer prioritizes older buffers (with lower gens).
* So this method will only block if the writer produces three full buffers
* in the time it takes the reader to do four atomic reads and grab a lock.
* In the unlikely event this happens... just try again.
*/
loop {
let newest_index = self
.gens
.iter()
.map(|i| i.load(std::sync::atomic::Ordering::Acquire))
.enumerate()
.max_by_key(|(_, g)| *g)
.map(|(i, _)| i)
.unwrap();
let inner = match self.bufs[newest_index].try_read() {
Ok(inner) => inner,
Err(TryLockError::Poisoned(e)) => e.into_inner(),
Err(TryLockError::WouldBlock) => {
continue;
}
};
break MemoryRef { inner };
}
}
pub fn update(&self, data: &[u8]) {
let gens = self
.gens
.each_ref()
.map(|i| i.load(std::sync::atomic::Ordering::Acquire));
let next_gen = gens.iter().max().unwrap() + 1;
let indices = gens
.into_iter()
.enumerate()
.sorted_by_key(|(_, val)| *val)
.map(|(i, _)| i);
for index in indices {
let mut lock = match self.bufs[index].try_write() {
Ok(inner) => inner,
Err(TryLockError::Poisoned(e)) => e.into_inner(),
Err(TryLockError::WouldBlock) => {
continue;
}
};
lock.copy_from_slice(data);
self.gens[index].store(next_gen, std::sync::atomic::Ordering::Release);
return;
}
/*
* We have four buffers, and (at time of writing) only three threads interacting with memory:
* - The UI thread, reading small regions of memory
* - The "image renderer" thread, reading large regions of memory
* - The emulation thread, writing memory every so often
* So it should be impossible for all four buffers to have a read lock at the same time,
* and (because readers always read the newest buffer) at least one of the oldest three
* buffers will be free the entire time we're in this method.
* TL;DR this should never happen.
* But if it does, do nothing. This isn't medical software, better to show stale data than crash.
*/
warn!("all buffers were locked by a reader at the same time")
}
} }
+1 -1
View File
@@ -1,6 +1,6 @@
use std::{fs, path::PathBuf}; use std::{fs, path::PathBuf};
use anyhow::{bail, Result}; use anyhow::{Result, bail};
use directories::ProjectDirs; use directories::ProjectDirs;
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
+10 -4
View File
@@ -3,7 +3,10 @@ use egui::{Context, ViewportBuilder, ViewportId};
pub use game::GameWindow; pub use game::GameWindow;
pub use gdb::GdbServerWindow; pub use gdb::GdbServerWindow;
pub use input::InputWindow; pub use input::InputWindow;
pub use vram::{BgMapWindow, CharacterDataWindow}; pub use shortcuts::ShortcutsWindow;
pub use vip::{
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
};
use winit::event::KeyEvent; use winit::event::KeyEvent;
use crate::emulator::SimId; use crate::emulator::SimId;
@@ -13,8 +16,9 @@ mod game;
mod game_screen; mod game_screen;
mod gdb; mod gdb;
mod input; mod input;
mod shortcuts;
mod utils; mod utils;
mod vram; mod vip;
pub trait AppWindow { pub trait AppWindow {
fn viewport_id(&self) -> ViewportId; fn viewport_id(&self) -> ViewportId;
@@ -28,10 +32,12 @@ pub trait AppWindow {
let _ = render_state; let _ = render_state;
} }
fn on_destroy(&mut self) {} fn on_destroy(&mut self) {}
fn handle_key_event(&mut self, event: &KeyEvent) { fn handle_key_event(&mut self, event: &KeyEvent) -> bool {
let _ = event; let _ = event;
false
} }
fn handle_gamepad_event(&mut self, event: &gilrs::Event) { fn handle_gamepad_event(&mut self, event: &gilrs::Event) -> bool {
let _ = event; let _ = event;
false
} }
} }
+131 -22
View File
@@ -3,20 +3,21 @@ use std::sync::mpsc;
use crate::{ use crate::{
app::UserEvent, app::UserEvent,
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState}, emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
input::{Command, ShortcutProvider},
persistence::Persistence, persistence::Persistence,
}; };
use egui::{ use egui::{
menu, Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2,
Vec2, ViewportBuilder, ViewportCommand, ViewportId, Window, ViewportBuilder, ViewportCommand, ViewportId, Window, menu,
}; };
use egui_toast::{Toast, Toasts}; use egui_toast::{Toast, Toasts};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy; use winit::event_loop::EventLoopProxy;
use super::{ use super::{
AppWindow,
game_screen::{DisplayMode, GameScreen}, game_screen::{DisplayMode, GameScreen},
utils::UiExt as _, utils::UiExt as _,
AppWindow,
}; };
const COLOR_PRESETS: [[Color32; 2]; 3] = [ const COLOR_PRESETS: [[Color32; 2]; 3] = [
@@ -38,6 +39,7 @@ pub struct GameWindow {
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
persistence: Persistence, persistence: Persistence,
shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
config: GameConfig, config: GameConfig,
screen: Option<GameScreen>, screen: Option<GameScreen>,
@@ -50,6 +52,7 @@ impl GameWindow {
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
persistence: Persistence, persistence: Persistence,
shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
) -> Self { ) -> Self {
let config = load_config(&persistence, sim_id); let config = load_config(&persistence, sim_id);
@@ -57,6 +60,7 @@ impl GameWindow {
client, client,
proxy, proxy,
persistence, persistence,
shortcuts,
sim_id, sim_id,
config, config,
screen: None, screen: None,
@@ -66,8 +70,53 @@ impl GameWindow {
} }
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) { fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running;
let can_resume = is_ready && state == EmulatorState::Paused;
let can_frame_advance = is_ready && state != EmulatorState::Debugging;
for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
match command {
Command::OpenRom => {
let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
.pick_file();
if let Some(path) = rom {
self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
}
}
Command::Quit => {
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
}
Command::PauseResume => {
if state == EmulatorState::Paused && can_resume {
self.client.send_command(EmulatorCommand::Resume);
}
if state == EmulatorState::Running && can_pause {
self.client.send_command(EmulatorCommand::Pause);
}
}
Command::Reset => {
if is_ready {
self.client
.send_command(EmulatorCommand::Reset(self.sim_id));
}
}
Command::FrameAdvance => {
if can_frame_advance {
self.client.send_command(EmulatorCommand::FrameAdvance);
}
}
}
}
ui.menu_button("ROM", |ui| { ui.menu_button("ROM", |ui| {
if ui.button("Open ROM").clicked() { if ui
.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
.clicked()
{
let rom = rfd::FileDialog::new() let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"]) .add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
.pick_file(); .pick_file();
@@ -77,29 +126,54 @@ impl GameWindow {
} }
ui.close_menu(); ui.close_menu();
} }
if ui.button("Quit").clicked() { if ui
.add(self.button_for(ui.ctx(), "Quit", Command::Quit))
.clicked()
{
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id)); let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
} }
}); });
ui.menu_button("Emulation", |ui| { ui.menu_button("Emulation", |ui| {
let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running;
let can_resume = is_ready && state == EmulatorState::Paused;
if state == EmulatorState::Running { if state == EmulatorState::Running {
if ui.add_enabled(can_pause, Button::new("Pause")).clicked() { if ui
.add_enabled(
can_pause,
self.button_for(ui.ctx(), "Pause", Command::PauseResume),
)
.clicked()
{
self.client.send_command(EmulatorCommand::Pause); self.client.send_command(EmulatorCommand::Pause);
ui.close_menu(); ui.close_menu();
} }
} else if ui.add_enabled(can_resume, Button::new("Resume")).clicked() { } else if ui
.add_enabled(
can_resume,
self.button_for(ui.ctx(), "Resume", Command::PauseResume),
)
.clicked()
{
self.client.send_command(EmulatorCommand::Resume); self.client.send_command(EmulatorCommand::Resume);
ui.close_menu(); ui.close_menu();
} }
if ui.add_enabled(is_ready, Button::new("Reset")).clicked() { if ui
.add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
.clicked()
{
self.client self.client
.send_command(EmulatorCommand::Reset(self.sim_id)); .send_command(EmulatorCommand::Reset(self.sim_id));
ui.close_menu(); ui.close_menu();
} }
ui.separator();
if ui
.add_enabled(
can_frame_advance,
self.button_for(ui.ctx(), "Frame Advance", Command::FrameAdvance),
)
.clicked()
{
self.client.send_command(EmulatorCommand::FrameAdvance);
ui.close_menu();
}
}); });
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui)); ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
ui.menu_button("Multiplayer", |ui| { ui.menu_button("Multiplayer", |ui| {
@@ -132,6 +206,7 @@ impl GameWindow {
.unwrap(); .unwrap();
ui.close_menu(); ui.close_menu();
} }
ui.separator();
if ui.button("Character Data").clicked() { if ui.button("Character Data").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenCharacterData(self.sim_id)) .send_event(UserEvent::OpenCharacterData(self.sim_id))
@@ -144,18 +219,43 @@ impl GameWindow {
.unwrap(); .unwrap();
ui.close_menu(); ui.close_menu();
} }
if ui.button("Objects").clicked() {
self.proxy
.send_event(UserEvent::OpenObjects(self.sim_id))
.unwrap();
ui.close_menu();
}
if ui.button("Worlds").clicked() {
self.proxy
.send_event(UserEvent::OpenWorlds(self.sim_id))
.unwrap();
ui.close_menu();
}
if ui.button("Frame Buffers").clicked() {
self.proxy
.send_event(UserEvent::OpenFrameBuffers(self.sim_id))
.unwrap();
ui.close_menu();
}
if ui.button("Registers").clicked() {
self.proxy
.send_event(UserEvent::OpenRegisters(self.sim_id))
.unwrap();
ui.close_menu();
}
}); });
ui.menu_button("About", |ui| { ui.menu_button("Help", |ui| {
self.proxy.send_event(UserEvent::OpenAbout).unwrap(); if ui.button("About").clicked() {
ui.close_menu(); self.proxy.send_event(UserEvent::OpenAbout).unwrap();
ui.close_menu();
}
}); });
} }
fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) { fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) {
ui.menu_button("Video", |ui| { ui.menu_button("Video", |ui| {
ui.menu_button("Screen Size", |ui| { ui.menu_button("Screen Size", |ui| {
let current_dims = ctx.input(|i| i.viewport().inner_rect.unwrap()); let current_dims = self.config.dimensions;
let current_dims = current_dims.max - current_dims.min;
for scale in 1..=4 { for scale in 1..=4 {
let label = format!("x{scale}"); let label = format!("x{scale}");
@@ -195,10 +295,7 @@ impl GameWindow {
return; return;
} }
let current_dims = { let current_dims = self.config.dimensions;
let viewport = ctx.input(|i| i.viewport().inner_rect.unwrap());
viewport.max - viewport.min
};
let new_proportions = display_mode.proportions(); let new_proportions = display_mode.proportions();
let scale = new_proportions / old_proportions; let scale = new_proportions / old_proportions;
if scale != Vec2::new(1.0, 1.0) { if scale != Vec2::new(1.0, 1.0) {
@@ -261,6 +358,10 @@ impl GameWindow {
ui.close_menu(); ui.close_menu();
} }
}); });
if ui.button("Key Shortcuts").clicked() {
self.proxy.send_event(UserEvent::OpenShortcuts).unwrap();
ui.close_menu();
}
} }
fn show_color_picker(&mut self, ui: &mut Ui) { fn show_color_picker(&mut self, ui: &mut Ui) {
@@ -302,6 +403,14 @@ impl GameWindow {
} }
self.config = new_config; self.config = new_config;
} }
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button {
let button = Button::new(text);
match self.shortcuts.shortcut_for(command) {
Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)),
None => button,
}
}
} }
fn config_filename(sim_id: SimId) -> &'static str { fn config_filename(sim_id: SimId) -> &'static str {
@@ -342,7 +451,7 @@ impl AppWindow for GameWindow {
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {
let dimensions = { let dimensions = {
let bounds = ctx.input(|i| i.viewport().inner_rect.unwrap()); let bounds = ctx.available_rect();
bounds.max - bounds.min bounds.max - bounds.min
}; };
self.update_config(|c| c.dimensions = dimensions); self.update_config(|c| c.dimensions = dimensions);
+1 -1
View File
@@ -2,7 +2,7 @@ use std::{collections::HashMap, sync::Arc};
use egui::{Color32, Rgba, Vec2, Widget}; use egui::{Color32, Rgba, Vec2, Widget};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use wgpu::{util::DeviceExt as _, BindGroup, BindGroupLayout, Buffer, RenderPipeline}; use wgpu::{BindGroup, BindGroupLayout, Buffer, RenderPipeline, util::DeviceExt as _};
use crate::graphics::TextureSink; use crate::graphics::TextureSink;
+17 -12
View File
@@ -198,58 +198,63 @@ impl AppWindow for InputWindow {
}); });
} }
fn handle_key_event(&mut self, event: &winit::event::KeyEvent) { fn handle_key_event(&mut self, event: &winit::event::KeyEvent) -> bool {
if !event.state.is_pressed() { if !event.state.is_pressed() {
return; return false;
} }
let sim_id = match self.active_tab { let sim_id = match self.active_tab {
InputTab::Player1 => SimId::Player1, InputTab::Player1 => SimId::Player1,
InputTab::Player2 => SimId::Player2, InputTab::Player2 => SimId::Player2,
_ => { _ => {
return; return false;
} }
}; };
let Some(vb) = self.now_binding.take() else { let Some(vb) = self.now_binding.take() else {
return; return false;
}; };
let mut mappings = self.mappings.for_sim(sim_id).write().unwrap(); let mut mappings = self.mappings.for_sim(sim_id).write().unwrap();
mappings.add_keyboard_mapping(vb, event.physical_key); mappings.add_keyboard_mapping(vb, event.physical_key);
drop(mappings); drop(mappings);
self.mappings.save(); self.mappings.save();
true
} }
fn handle_gamepad_event(&mut self, event: &gilrs::Event) { fn handle_gamepad_event(&mut self, event: &gilrs::Event) -> bool {
let InputTab::RebindGamepad(gamepad_id) = self.active_tab else { let InputTab::RebindGamepad(gamepad_id) = self.active_tab else {
return; return false;
}; };
if gamepad_id != event.id { if gamepad_id != event.id {
return; return false;
} }
let Some(mappings) = self.mappings.for_gamepad(gamepad_id) else { let Some(mappings) = self.mappings.for_gamepad(gamepad_id) else {
return; return false;
}; };
let Some(vb) = self.now_binding else { let Some(vb) = self.now_binding else {
return; return false;
}; };
match event.event { match event.event {
EventType::ButtonPressed(_, code) => { EventType::ButtonPressed(_, code) => {
let mut mapping = mappings.write().unwrap(); let mut mapping = mappings.write().unwrap();
mapping.add_button_mapping(vb, code); mapping.add_button_mapping(vb, code);
self.now_binding.take(); self.now_binding.take();
true
} }
EventType::AxisChanged(_, value, code) => { EventType::AxisChanged(_, value, code) => {
if value < -0.75 { if value < -0.75 {
let mut mapping = mappings.write().unwrap(); let mut mapping = mappings.write().unwrap();
mapping.add_axis_neg_mapping(vb, code); mapping.add_axis_neg_mapping(vb, code);
self.now_binding.take(); self.now_binding.take();
} true
if value > 0.75 { } else if value > 0.75 {
let mut mapping = mappings.write().unwrap(); let mut mapping = mappings.write().unwrap();
mapping.add_axis_pos_mapping(vb, code); mapping.add_axis_pos_mapping(vb, code);
self.now_binding.take(); self.now_binding.take();
true
} else {
false
} }
} }
_ => {} _ => false,
} }
} }
} }
+103
View File
@@ -0,0 +1,103 @@
use egui::{
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Ui, ViewportBuilder,
ViewportId,
};
use egui_extras::{Column, TableBuilder};
use crate::input::{Command, ShortcutProvider};
use super::AppWindow;
pub struct ShortcutsWindow {
shortcuts: ShortcutProvider,
now_binding: Option<Command>,
}
impl ShortcutsWindow {
pub fn new(shortcuts: ShortcutProvider) -> Self {
Self {
shortcuts,
now_binding: None,
}
}
fn show_shortcuts(&mut self, ui: &mut Ui) {
ui.horizontal(|ui| {
if ui.button("Use defaults").clicked() {
self.shortcuts.reset();
}
});
ui.separator();
let row_height = ui.spacing().interact_size.y;
let width = ui.available_width() - 20.0;
TableBuilder::new(ui)
.column(Column::exact(width * 0.3))
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.2))
.cell_layout(Layout::left_to_right(egui::Align::Center))
.body(|mut body| {
for command in Command::all() {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new(command.name()));
});
row.col(|ui| {
let button = if self.now_binding == Some(command) {
Button::new("Binding...")
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command) {
Button::new(ui.ctx().format_shortcut(&shortcut))
} else {
Button::new("")
};
if ui.add_sized(ui.available_size(), button).clicked() {
self.now_binding = Some(command);
}
});
row.col(|ui| {
if ui
.add_sized(ui.available_size(), Button::new("Clear"))
.clicked()
{
self.shortcuts.unset(command);
self.now_binding = None;
}
});
});
}
});
if let Some(command) = self.now_binding {
if let Some(shortcut) = ui.input_mut(|i| {
i.events.iter().find_map(|event| match event {
Event::Key {
key,
pressed: true,
modifiers,
..
} => Some(KeyboardShortcut::new(*modifiers, *key)),
_ => None,
})
}) {
self.shortcuts.set(command, shortcut);
self.now_binding = None;
}
}
}
}
impl AppWindow for ShortcutsWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of("shortcuts")
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title("Keyboard Shortcuts")
.with_inner_size((400.0, 400.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
self.show_shortcuts(ui);
});
}
}
+339 -29
View File
@@ -1,10 +1,17 @@
use std::{ops::Range, str::FromStr}; use std::{
fmt::{Display, UpperHex},
use egui::{ ops::{Bound, RangeBounds},
ecolor::HexColor, Align, Color32, Frame, Layout, Response, RichText, Sense, TextEdit, Ui, str::FromStr,
UiBuilder, Vec2, WidgetText,
}; };
use atoi::FromRadix16;
use egui::{
Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText,
Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
ecolor::HexColor,
};
use num_traits::{CheckedAdd, CheckedSub, One};
pub trait UiExt { pub trait UiExt {
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)); fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui));
fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response; fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response;
@@ -24,30 +31,28 @@ pub trait UiExt {
fn color_pair_button(&mut self, left: Color32, right: Color32) -> Response; fn color_pair_button(&mut self, left: Color32, right: Color32) -> Response;
fn color_picker(&mut self, color: &mut Color32, hex: &mut String) -> Response; fn color_picker(&mut self, color: &mut Color32, hex: &mut String) -> Response;
fn number_picker<T: FromStr + PartialOrd>(
&mut self,
text: &mut String,
value: &mut T,
range: Range<T>,
);
} }
impl UiExt for Ui { impl UiExt for Ui {
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) { fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) {
let title: String = title.into();
let mut frame = Frame::group(self.style()); let mut frame = Frame::group(self.style());
frame.outer_margin.top += 10.0; frame.outer_margin.top += 10.0;
frame.inner_margin.top += 2.0; frame.inner_margin.top += 2.0;
let res = frame.show(self, add_contents); let res = self.push_id(&title, |ui| {
frame.show(ui, |ui| {
ui.set_max_width(ui.available_width());
add_contents(ui);
})
});
let text = RichText::new(title).background_color(self.style().visuals.panel_fill); let text = RichText::new(title).background_color(self.style().visuals.panel_fill);
let old_rect = res.response.rect; let old_rect = res.response.rect;
let mut text_rect = old_rect; let mut text_rect = old_rect;
text_rect.min.x += 6.0; text_rect.min.x += 6.0;
let new_rect = self self.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text)) if old_rect.width() > 0.0 {
.response self.advance_cursor_after_rect(old_rect);
.rect; }
self.allocate_space((old_rect.max - new_rect.max) - (old_rect.min - new_rect.min));
} }
fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response { fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response {
@@ -90,18 +95,323 @@ impl UiExt for Ui {
) )
.inner .inner
} }
}
fn number_picker<T: FromStr + PartialOrd>( enum Direction {
&mut self, Up,
text: &mut String, Down,
value: &mut T, }
range: Range<T>,
) { pub trait Number:
let res = self.add(TextEdit::singleline(text).horizontal_align(Align::Max)); Copy
if res.changed() { + One
if let Some(new_value) = text.parse().ok().filter(|v| range.contains(v)) { + CheckedAdd
*value = new_value; + CheckedSub
} + Eq
+ Ord
+ Display
+ FromStr
+ FromRadix16
+ UpperHex
+ Send
+ Sync
+ 'static
{
}
impl<
T: Copy
+ One
+ CheckedAdd
+ CheckedSub
+ Eq
+ Ord
+ Display
+ FromStr
+ FromRadix16
+ UpperHex
+ Send
+ Sync
+ 'static,
> Number for T
{
}
pub struct NumberEdit<'a, T: Number> {
value: &'a mut T,
increment: T,
precision: usize,
min: Option<T>,
max: Option<T>,
desired_width: Option<f32>,
arrows: bool,
hex: bool,
}
impl<'a, T: Number> NumberEdit<'a, T> {
pub fn new(value: &'a mut T) -> Self {
Self {
value,
increment: T::one(),
precision: 3,
min: None,
max: None,
desired_width: None,
arrows: true,
hex: false,
} }
} }
pub fn precision(self, precision: usize) -> Self {
Self { precision, ..self }
}
pub fn range(self, range: impl RangeBounds<T>) -> Self {
let min = match range.start_bound() {
Bound::Unbounded => None,
Bound::Included(t) => Some(*t),
Bound::Excluded(t) => t.checked_add(&self.increment),
};
let max = match range.end_bound() {
Bound::Unbounded => None,
Bound::Included(t) => Some(*t),
Bound::Excluded(t) => t.checked_sub(&self.increment),
};
Self { min, max, ..self }
}
pub fn desired_width(self, desired_width: f32) -> Self {
Self {
desired_width: Some(desired_width),
..self
}
}
pub fn arrows(self, arrows: bool) -> Self {
Self { arrows, ..self }
}
pub fn hex(self, hex: bool) -> Self {
Self { hex, ..self }
}
}
impl<T: Number> Widget for NumberEdit<'_, T> {
fn ui(self, ui: &mut Ui) -> Response {
let id = ui.id();
let to_string = |val: &T| {
if self.hex {
format!("{val:.0$X}", self.precision)
} else {
format!("{val:.0$}", self.precision)
}
};
let from_string = |val: &str| {
if self.hex {
let bytes = val.as_bytes();
let (result, consumed) = T::from_radix_16(bytes);
(consumed == bytes.len()).then_some(result)
} else {
val.parse::<T>().ok()
}
};
let (last_value, mut str, focus) = ui.memory(|m| {
let (lv, s) = m
.data
.get_temp(id)
.unwrap_or((*self.value, to_string(self.value)));
let focus = m.has_focus(id);
(lv, s, focus)
});
let mut stale = false;
if *self.value != last_value {
str = to_string(self.value);
stale = true;
}
let valid = from_string(&str).is_some_and(|v: T| v == *self.value);
let mut up_pressed = false;
let mut down_pressed = false;
if focus {
ui.input_mut(|i| {
i.events.retain(|e| match e {
Event::Key {
key: Key::ArrowUp,
pressed: true,
..
} => {
up_pressed = true;
false
}
Event::Key {
key: Key::ArrowDown,
pressed: true,
..
} => {
down_pressed = true;
false
}
_ => true,
})
});
}
let mut desired_width = self
.desired_width
.unwrap_or_else(|| ui.spacing().text_edit_width);
if self.arrows {
desired_width -= 16.0;
}
let text = TextEdit::singleline(&mut str)
.horizontal_align(Align::Max)
.id(id)
.desired_width(desired_width)
.margin(Margin {
left: 4.0,
right: if self.arrows { 20.0 } else { 4.0 },
top: 2.0,
bottom: 2.0,
});
let mut res = if valid {
ui.add(text)
} else {
let message = match (self.min, self.max) {
(Some(min), Some(max)) => format!(
"Please enter a number between {} and {}.",
to_string(&min),
to_string(&max)
),
(Some(min), None) => {
format!("Please enter a number greater than {}.", to_string(&min))
}
(None, Some(max)) => {
format!("Please enter a number less than {}.", to_string(&max))
}
(None, None) => "Please enter a number.".to_string(),
};
ui.scope(|ui| {
let style = ui.style_mut();
style.visuals.selection.stroke.color = style.visuals.error_fg_color;
style.visuals.widgets.hovered.bg_stroke.color =
style.visuals.error_fg_color.gamma_multiply(0.60);
ui.add(text)
})
.inner
.on_hover_text(message)
};
let mut delta = None;
if self.arrows {
let arrow_left = res.rect.max.x + 4.0;
let arrow_right = res.rect.max.x + 20.0;
let arrow_top = res.rect.min.y - 2.0;
let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
let arrow_bottom = res.rect.max.y + 2.0;
let top_arrow_rect = Rect {
min: (arrow_left, arrow_top).into(),
max: (arrow_right, arrow_middle).into(),
};
if draw_arrow(ui, top_arrow_rect, true).clicked_or_dragged() || up_pressed {
delta = Some(Direction::Up);
}
let bottom_arrow_rect = Rect {
min: (arrow_left, arrow_middle).into(),
max: (arrow_right, arrow_bottom).into(),
};
if draw_arrow(ui, bottom_arrow_rect, false).clicked_or_dragged() || down_pressed {
delta = Some(Direction::Down);
}
}
let in_range =
|val: &T| self.min.is_none_or(|m| &m <= val) && self.max.is_none_or(|m| &m >= val);
if let Some(dir) = delta {
let value = match dir {
Direction::Up => self.value.checked_add(&self.increment),
Direction::Down => self.value.checked_sub(&self.increment),
};
if let Some(new_value) = value.filter(in_range) {
if *self.value != new_value {
res.mark_changed();
}
*self.value = new_value;
}
str = to_string(self.value);
stale = true;
} else if res.changed {
if let Some(new_value) = from_string(&str).filter(in_range) {
if *self.value != new_value {
res.mark_changed();
}
*self.value = new_value;
}
stale = true;
}
if stale {
ui.memory_mut(|m| m.data.insert_temp(id, (*self.value, str)));
}
res
}
}
fn draw_arrow(ui: &mut Ui, rect: Rect, up: bool) -> Response {
let arrow_res = ui
.allocate_rect(
rect,
Sense {
click: true,
drag: true,
focusable: false,
},
)
.on_hover_cursor(CursorIcon::Default);
let visuals = ui.style().visuals.widgets.style(&arrow_res);
let painter = ui.painter_at(arrow_res.rect);
let rounding = if up {
Rounding {
ne: 2.0,
..Rounding::ZERO
}
} else {
Rounding {
se: 2.0,
..Rounding::ZERO
}
};
painter.rect_filled(arrow_res.rect, rounding, visuals.bg_fill);
let left = rect.left() + 4.0;
let center = (rect.left() + rect.right()) / 2.0;
let right = rect.right() - 4.0;
let top = rect.top() + 3.0;
let bottom = rect.bottom() - 3.0;
let points = if up {
vec![
(left, bottom).into(),
(center, top).into(),
(right, bottom).into(),
]
} else {
vec![
(right, top).into(),
(center, bottom).into(),
(left, top).into(),
]
};
painter.add(Shape::convex_polygon(
points,
visuals.fg_stroke.color,
Stroke::NONE,
));
arrow_res
}
trait ResponseExt {
fn clicked_or_dragged(&self) -> bool;
}
impl ResponseExt for Response {
fn clicked_or_dragged(&self) -> bool {
self.clicked() || self.dragged()
}
} }
+14
View File
@@ -0,0 +1,14 @@
mod bgmap;
mod chardata;
mod framebuffer;
mod object;
mod registers;
mod utils;
mod world;
pub use bgmap::*;
pub use chardata::*;
pub use framebuffer::*;
pub use object::*;
pub use registers::*;
pub use world::*;
@@ -1,45 +1,48 @@
use std::sync::Arc; use std::sync::Arc;
use egui::{ use egui::{
Align, CentralPanel, Checkbox, Color32, Context, Image, ScrollArea, Slider, TextEdit, Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, ViewportBuilder, ViewportId, TextureOptions, Ui, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{ use crate::{
emulator::SimId, emulator::SimId,
memory::{MemoryMonitor, MemoryView}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader}, memory::{MemoryClient, MemoryView},
window::{utils::UiExt, AppWindow}, window::{
AppWindow,
utils::{NumberEdit, UiExt},
},
}; };
use super::utils::{parse_palette, CharacterGrid, GENERIC_PALETTE}; use super::utils::{self, CellData, CharacterGrid};
pub struct BgMapWindow { pub struct BgMapWindow {
sim_id: SimId, sim_id: SimId,
loader: Arc<VramTextureLoader>, loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
bgmaps: MemoryView, bgmaps: MemoryView,
cell_index: usize, cell_index: usize,
cell_index_str: String,
generic_palette: bool, generic_palette: bool,
params: VramParams<BgMapParams>, params: ImageParams<BgMapParams>,
scale: f32, scale: f32,
show_grid: bool, show_grid: bool,
} }
impl BgMapWindow { impl BgMapWindow {
pub fn new(sim_id: SimId, memory: &mut MemoryMonitor, vram: &mut VramProcessor) -> Self { pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
let renderer = BgMapRenderer::new(sim_id, memory); let renderer = BgMapRenderer::new(sim_id, memory);
let ([cell, bgmap], params) = vram.add(renderer); let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default());
let loader = let loader =
VramTextureLoader::new([("vram://cell".into(), cell), ("vram://bgmap".into(), bgmap)]); ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader), loader: Arc::new(loader),
bgmaps: memory.view(sim_id, 0x00020000, 0x1d800), memory: memory.clone(),
cell_index: 0, bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
cell_index_str: "0".into(), cell_index: params.cell_index,
generic_palette: false, generic_palette: params.generic_palette,
params, params,
scale: 1.0, scale: 1.0,
show_grid: false, show_grid: false,
@@ -59,11 +62,9 @@ impl BgMapWindow {
}); });
row.col(|ui| { row.col(|ui| {
let mut bgmap_index = self.cell_index / 4096; let mut bgmap_index = self.cell_index / 4096;
let mut bgmap_index_str = bgmap_index.to_string(); ui.add(NumberEdit::new(&mut bgmap_index).range(0..16));
ui.number_picker(&mut bgmap_index_str, &mut bgmap_index, 0..14);
if bgmap_index != self.cell_index / 4096 { if bgmap_index != self.cell_index / 4096 {
self.cell_index = (bgmap_index * 4096) + (self.cell_index % 4096); self.cell_index = (bgmap_index * 4096) + (self.cell_index % 4096);
self.cell_index_str = self.cell_index.to_string();
} }
}); });
}); });
@@ -72,11 +73,7 @@ impl BgMapWindow {
ui.label("Cell"); ui.label("Cell");
}); });
row.col(|ui| { row.col(|ui| {
ui.number_picker( ui.add(NumberEdit::new(&mut self.cell_index).range(0..16 * 4096));
&mut self.cell_index_str,
&mut self.cell_index,
0..16 * 4096,
);
}); });
}); });
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
@@ -93,14 +90,13 @@ impl BgMapWindow {
}); });
}); });
}); });
let image = Image::new("vram://cell") let image = Image::new("vip://cell")
.maintain_aspect_ratio(true) .maintain_aspect_ratio(true)
.tint(Color32::RED)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
ui.section("Cell", |ui| { ui.section("Cell", |ui| {
let cell = self.bgmaps.borrow().read::<u16>(self.cell_index); let mut data = self.bgmaps.borrow().read::<u16>(self.cell_index);
let (char_index, mut vflip, mut hflip, palette_index) = parse_cell(cell); let mut cell = CellData::parse(data);
TableBuilder::new(ui) TableBuilder::new(ui)
.column(Column::remainder()) .column(Column::remainder())
.column(Column::remainder()) .column(Column::remainder())
@@ -110,12 +106,7 @@ impl BgMapWindow {
ui.label("Character"); ui.label("Character");
}); });
row.col(|ui| { row.col(|ui| {
let mut character_str = char_index.to_string(); ui.add(NumberEdit::new(&mut cell.char_index).range(0..2048));
ui.add_enabled(
false,
TextEdit::singleline(&mut character_str)
.horizontal_align(Align::Max),
);
}); });
}); });
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
@@ -123,36 +114,45 @@ impl BgMapWindow {
ui.label("Palette"); ui.label("Palette");
}); });
row.col(|ui| { row.col(|ui| {
let mut palette = format!("BG {}", palette_index); ComboBox::from_id_salt("palette")
ui.add_enabled( .selected_text(format!("BG {}", cell.palette_index))
false, .width(ui.available_width())
TextEdit::singleline(&mut palette).horizontal_align(Align::Max), .show_ui(ui, |ui| {
); for palette in 0..4 {
ui.selectable_value(
&mut cell.palette_index,
palette,
format!("BG {palette}"),
);
}
});
}); });
}); });
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
row.col(|ui| { row.col(|ui| {
let checkbox = Checkbox::new(&mut hflip, "H-flip"); ui.add(Checkbox::new(&mut cell.hflip, "H-flip"));
ui.add_enabled(false, checkbox);
}); });
row.col(|ui| { row.col(|ui| {
let checkbox = Checkbox::new(&mut vflip, "V-flip"); ui.add(Checkbox::new(&mut cell.vflip, "V-flip"));
ui.add_enabled(false, checkbox);
}); });
}); });
}); });
ui.section("Display", |ui| { if cell.update(&mut data) {
ui.horizontal(|ui| { let address = 0x00020000 + (self.cell_index * 2);
ui.label("Scale"); self.memory.write(self.sim_id, address as u32, &data);
ui.spacing_mut().slider_width = ui.available_width(); }
let slider = Slider::new(&mut self.scale, 1.0..=10.0) });
.step_by(1.0) ui.section("Display", |ui| {
.show_value(false); ui.horizontal(|ui| {
ui.add(slider); ui.label("Scale");
}); ui.spacing_mut().slider_width = ui.available_width();
ui.checkbox(&mut self.show_grid, "Show grid"); let slider = Slider::new(&mut self.scale, 1.0..=10.0)
ui.checkbox(&mut self.generic_palette, "Generic palette"); .step_by(1.0)
.show_value(false);
ui.add(slider);
}); });
ui.checkbox(&mut self.show_grid, "Show grid");
ui.checkbox(&mut self.generic_palette, "Generic palette");
}); });
}); });
self.params.write(BgMapParams { self.params.write(BgMapParams {
@@ -162,13 +162,12 @@ impl BgMapWindow {
} }
fn show_bgmap(&mut self, ui: &mut Ui) { fn show_bgmap(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vram://bgmap") let grid = CharacterGrid::new("vip://bgmap")
.with_scale(self.scale) .with_scale(self.scale)
.with_grid(self.show_grid) .with_grid(self.show_grid)
.with_selected(self.cell_index % 4096); .with_selected(self.cell_index % 4096);
if let Some(selected) = grid.show(ui) { if let Some(selected) = grid.show(ui) {
self.cell_index = (self.cell_index / 4096 * 4096) + selected; self.cell_index = (self.cell_index / 4096 * 4096) + selected;
self.cell_index_str = self.cell_index.to_string();
} }
} }
} }
@@ -196,7 +195,7 @@ impl AppWindow for BgMapWindow {
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3)) .size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder()) .size(Size::remainder())
.horizontal(|mut strip| { .horizontal(|mut strip| {
strip.cell(|ui| { strip.cell(|ui| {
@@ -211,14 +210,6 @@ impl AppWindow for BgMapWindow {
} }
} }
fn parse_cell(cell: u16) -> (usize, bool, bool, usize) {
let char_index = (cell & 0x7ff) as usize;
let vflip = cell & 0x1000 != 0;
let hflip = cell & 0x2000 != 0;
let palette_index = (cell >> 14) as usize;
(char_index, vflip, hflip, palette_index)
}
#[derive(Default, Clone, PartialEq, Eq)] #[derive(Default, Clone, PartialEq, Eq)]
struct BgMapParams { struct BgMapParams {
cell_index: usize, cell_index: usize,
@@ -233,50 +224,41 @@ struct BgMapRenderer {
} }
impl BgMapRenderer { impl BgMapRenderer {
pub fn new(sim_id: SimId, memory: &mut MemoryMonitor) -> Self { pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
Self { Self {
chardata: memory.view(sim_id, 0x00078000, 0x8000), chardata: memory.watch(sim_id, 0x00078000, 0x8000),
bgmaps: memory.view(sim_id, 0x00020000, 0x1d800), bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
brightness: memory.view(sim_id, 0x0005f824, 8), brightness: memory.watch(sim_id, 0x0005f824, 8),
palettes: memory.view(sim_id, 0x0005f860, 16), palettes: memory.watch(sim_id, 0x0005f860, 16),
} }
} }
fn render_bgmap(&self, image: &mut VramImage, bgmap_index: usize, generic_palette: bool) { fn render_bgmap(&self, image: &mut ImageBuffer, bgmap_index: usize, generic_palette: bool) {
let chardata = self.chardata.borrow(); let chardata = self.chardata.borrow();
let bgmaps = self.bgmaps.borrow(); let bgmaps = self.bgmaps.borrow();
let brightness = self.brightness.borrow(); let brightness = self.brightness.borrow();
let palettes = self.palettes.borrow(); let palettes = self.palettes.borrow();
let brts = brightness.range::<u8>(0, 8); let brts = brightness.read::<[u8; 8]>(0);
let colors = if generic_palette { let colors = if generic_palette {
[ [utils::generic_palette(Color32::RED); 4]
GENERIC_PALETTE,
GENERIC_PALETTE,
GENERIC_PALETTE,
GENERIC_PALETTE,
]
} else { } else {
[ [0, 2, 4, 6].map(|i| utils::palette_colors(palettes.read(i), &brts, Color32::RED))
parse_palette(palettes.read(0), brts),
parse_palette(palettes.read(2), brts),
parse_palette(palettes.read(4), brts),
parse_palette(palettes.read(6), brts),
]
}; };
for (i, cell) in bgmaps for (i, cell) in bgmaps.range::<u16>(bgmap_index * 4096, 4096).enumerate() {
.range::<u16>(bgmap_index * 4096, 4096) let CellData {
.iter() char_index,
.enumerate() vflip,
{ hflip,
let (char_index, vflip, hflip, palette_index) = parse_cell(*cell); palette_index,
let char = chardata.range::<u16>(char_index * 8, 8); } = CellData::parse(cell);
let char = chardata.read::<[u16; 8]>(char_index);
let palette = &colors[palette_index]; let palette = &colors[palette_index];
for row in 0..8 { for row in 0..8 {
let y = row + (i / 64) * 8; let y = row + (i / 64) * 8;
for (col, pixel) in self.read_char_row(char, hflip, vflip, row).enumerate() { for (col, pixel) in utils::read_char_row(&char, hflip, vflip, row).enumerate() {
let x = col + (i % 64) * 8; let x = col + (i % 64) * 8;
image.write((x, y), palette[pixel as usize]); image.write((x, y), palette[pixel as usize]);
} }
@@ -284,54 +266,45 @@ impl BgMapRenderer {
} }
} }
fn render_bgmap_cell(&self, image: &mut VramImage, index: usize, generic_palette: bool) { fn render_bgmap_cell(&self, image: &mut ImageBuffer, index: usize, generic_palette: bool) {
let chardata = self.chardata.borrow(); let chardata = self.chardata.borrow();
let bgmaps = self.bgmaps.borrow(); let bgmaps = self.bgmaps.borrow();
let brightness = self.brightness.borrow(); let brightness = self.brightness.borrow();
let palettes = self.palettes.borrow(); let palettes = self.palettes.borrow();
let brts = brightness.range::<u8>(0, 8); let brts = brightness.read::<[u8; 8]>(0);
let cell = bgmaps.read::<u16>(index); let cell = bgmaps.read::<u16>(index);
let (char_index, vflip, hflip, palette_index) = parse_cell(cell); let CellData {
let char = chardata.range::<u16>(char_index * 8, 8); char_index,
vflip,
hflip,
palette_index,
} = CellData::parse(cell);
let char = chardata.read::<[u16; 8]>(char_index);
let palette = if generic_palette { let palette = if generic_palette {
GENERIC_PALETTE utils::generic_palette(Color32::RED)
} else { } else {
parse_palette(palettes.read(palette_index * 2), brts) utils::palette_colors(palettes.read(palette_index * 2), &brts, Color32::RED)
}; };
for row in 0..8 { for row in 0..8 {
for (col, pixel) in self.read_char_row(char, hflip, vflip, row).enumerate() { for (col, pixel) in utils::read_char_row(&char, hflip, vflip, row).enumerate() {
image.write((col, row), palette[pixel as usize]); image.write((col, row), palette[pixel as usize]);
} }
} }
} }
fn read_char_row(
&self,
char: &[u16],
hflip: bool,
vflip: bool,
row: usize,
) -> impl Iterator<Item = u8> {
let pixels = if vflip { char[7 - row] } else { char[row] };
(0..16).step_by(2).map(move |i| {
let pixel = if hflip { 14 - i } else { i };
((pixels >> pixel) & 0x3) as u8
})
}
} }
impl VramRenderer<2> for BgMapRenderer { impl ImageRenderer<2> for BgMapRenderer {
type Params = BgMapParams; type Params = BgMapParams;
fn sizes(&self) -> [[usize; 2]; 2] { fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [8 * 64, 8 * 64]] [[8, 8], [8 * 64, 8 * 64]]
} }
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 2]) { fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
self.render_bgmap_cell(&mut images[0], params.cell_index, params.generic_palette); self.render_bgmap_cell(&mut images[0], params.cell_index, params.generic_palette);
self.render_bgmap( self.render_bgmap(
&mut images[1], &mut images[1],
@@ -9,15 +9,18 @@ use serde::{Deserialize, Serialize};
use crate::{ use crate::{
emulator::SimId, emulator::SimId,
memory::{MemoryMonitor, MemoryView}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader}, memory::{MemoryClient, MemoryView},
window::{utils::UiExt as _, AppWindow}, window::{
AppWindow,
utils::{NumberEdit, UiExt as _},
},
}; };
use super::utils::{self, CharacterGrid}; use super::utils::{self, CharacterGrid};
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)] #[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum VramPalette { pub enum Palette {
#[default] #[default]
Generic, Generic,
Bg0, Bg0,
@@ -30,8 +33,8 @@ pub enum VramPalette {
Obj3, Obj3,
} }
impl VramPalette { impl Palette {
pub const fn values() -> [VramPalette; 9] { pub const fn values() -> [Palette; 9] {
[ [
Self::Generic, Self::Generic,
Self::Bg0, Self::Bg0,
@@ -60,7 +63,7 @@ impl VramPalette {
} }
} }
impl Display for VramPalette { impl Display for Palette {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self { match self {
Self::Generic => f.write_str("Generic"), Self::Generic => f.write_str("Generic"),
@@ -78,33 +81,31 @@ impl Display for VramPalette {
pub struct CharacterDataWindow { pub struct CharacterDataWindow {
sim_id: SimId, sim_id: SimId,
loader: Arc<VramTextureLoader>, loader: Arc<ImageTextureLoader>,
brightness: MemoryView, brightness: MemoryView,
palettes: MemoryView, palettes: MemoryView,
palette: VramPalette, palette: Palette,
index: usize, index: usize,
index_str: String, params: ImageParams<CharDataParams>,
params: VramParams<CharDataParams>,
scale: f32, scale: f32,
show_grid: bool, show_grid: bool,
} }
impl CharacterDataWindow { impl CharacterDataWindow {
pub fn new(sim_id: SimId, memory: &mut MemoryMonitor, vram: &mut VramProcessor) -> Self { pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
let renderer = CharDataRenderer::new(sim_id, memory); let renderer = CharDataRenderer::new(sim_id, memory);
let ([char, chardata], params) = vram.add(renderer); let ([char, chardata], params) = images.add(renderer, CharDataParams::default());
let loader = VramTextureLoader::new([ let loader = ImageTextureLoader::new([
("vram://char".into(), char), ("vip://char".into(), char),
("vram://chardata".into(), chardata), ("vip://chardata".into(), chardata),
]); ]);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader), loader: Arc::new(loader),
brightness: memory.view(sim_id, 0x0005f824, 8), brightness: memory.watch(sim_id, 0x0005f824, 8),
palettes: memory.view(sim_id, 0x0005f860, 16), palettes: memory.watch(sim_id, 0x0005f860, 16),
palette: params.palette, palette: params.palette,
index: params.index, index: params.index,
index_str: params.index.to_string(),
params, params,
scale: 4.0, scale: 4.0,
show_grid: true, show_grid: true,
@@ -123,7 +124,7 @@ impl CharacterDataWindow {
ui.label("Index"); ui.label("Index");
}); });
row.col(|ui| { row.col(|ui| {
ui.number_picker(&mut self.index_str, &mut self.index, 0..2048); ui.add(NumberEdit::new(&mut self.index).range(0..2048));
}); });
}); });
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
@@ -159,9 +160,8 @@ impl CharacterDataWindow {
}); });
}); });
}); });
let image = Image::new("vram://char") let image = Image::new("vip://char")
.maintain_aspect_ratio(true) .maintain_aspect_ratio(true)
.tint(Color32::RED)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
ui.section("Colors", |ui| { ui.section("Colors", |ui| {
@@ -171,7 +171,7 @@ impl CharacterDataWindow {
.selected_text(self.palette.to_string()) .selected_text(self.palette.to_string())
.width(ui.available_width()) .width(ui.available_width())
.show_ui(ui, |ui| { .show_ui(ui, |ui| {
for palette in VramPalette::values() { for palette in Palette::values() {
ui.selectable_value( ui.selectable_value(
&mut self.palette, &mut self.palette,
palette, palette,
@@ -190,11 +190,7 @@ impl CharacterDataWindow {
let rect = ui.available_rect_before_wrap(); let rect = ui.available_rect_before_wrap();
let scale = rect.height() / rect.width(); let scale = rect.height() / rect.width();
let rect = rect.scale_from_center2(Vec2::new(scale, 1.0)); let rect = rect.scale_from_center2(Vec2::new(scale, 1.0));
ui.painter().rect_filled( ui.painter().rect_filled(rect, 0.0, color);
rect,
0.0,
Color32::RED * Color32::from_gray(color),
);
}); });
} }
}); });
@@ -219,24 +215,23 @@ impl CharacterDataWindow {
}); });
} }
fn load_palette_colors(&self) -> [u8; 4] { fn load_palette_colors(&self) -> [Color32; 4] {
let Some(offset) = self.palette.offset() else { let Some(offset) = self.palette.offset() else {
return utils::GENERIC_PALETTE; return utils::generic_palette(Color32::RED);
}; };
let palette = self.palettes.borrow().read(offset); let palette = self.palettes.borrow().read(offset);
let brightnesses = self.brightness.borrow(); let brightnesses = self.brightness.borrow();
let brts = brightnesses.range(0, 8); let brts = brightnesses.read(0);
utils::parse_palette(palette, brts) utils::palette_colors(palette, &brts, Color32::RED)
} }
fn show_chardata(&mut self, ui: &mut Ui) { fn show_chardata(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vram://chardata") let grid = CharacterGrid::new("vip://chardata")
.with_scale(self.scale) .with_scale(self.scale)
.with_grid(self.show_grid) .with_grid(self.show_grid)
.with_selected(self.index); .with_selected(self.index);
if let Some(selected) = grid.show(ui) { if let Some(selected) = grid.show(ui) {
self.index = selected; self.index = selected;
self.index_str = selected.to_string();
} }
} }
} }
@@ -264,7 +259,7 @@ impl AppWindow for CharacterDataWindow {
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3)) .size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder()) .size(Size::remainder())
.horizontal(|mut strip| { .horizontal(|mut strip| {
strip.cell(|ui| { strip.cell(|ui| {
@@ -281,13 +276,13 @@ impl AppWindow for CharacterDataWindow {
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)] #[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)]
enum CharDataResource { enum CharDataResource {
Character { palette: VramPalette, index: usize }, Character { palette: Palette, index: usize },
CharacterData { palette: VramPalette }, CharacterData { palette: Palette },
} }
#[derive(Clone, Default, PartialEq, Eq)] #[derive(Clone, Default, PartialEq, Eq)]
struct CharDataParams { struct CharDataParams {
palette: VramPalette, palette: Palette,
index: usize, index: usize,
} }
@@ -297,36 +292,36 @@ struct CharDataRenderer {
palettes: MemoryView, palettes: MemoryView,
} }
impl VramRenderer<2> for CharDataRenderer { impl ImageRenderer<2> for CharDataRenderer {
type Params = CharDataParams; type Params = CharDataParams;
fn sizes(&self) -> [[usize; 2]; 2] { fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [16 * 8, 128 * 8]] [[8, 8], [16 * 8, 128 * 8]]
} }
fn render(&mut self, params: &Self::Params, image: &mut [VramImage; 2]) { fn render(&mut self, params: &Self::Params, image: &mut [ImageBuffer; 2]) {
self.render_character(&mut image[0], params.palette, params.index); self.render_character(&mut image[0], params.palette, params.index);
self.render_character_data(&mut image[1], params.palette); self.render_character_data(&mut image[1], params.palette);
} }
} }
impl CharDataRenderer { impl CharDataRenderer {
pub fn new(sim_id: SimId, memory: &mut MemoryMonitor) -> Self { pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
Self { Self {
chardata: memory.view(sim_id, 0x00078000, 0x8000), chardata: memory.watch(sim_id, 0x00078000, 0x8000),
brightness: memory.view(sim_id, 0x0005f824, 8), brightness: memory.watch(sim_id, 0x0005f824, 8),
palettes: memory.view(sim_id, 0x0005f860, 16), palettes: memory.watch(sim_id, 0x0005f860, 16),
} }
} }
fn render_character(&self, image: &mut VramImage, palette: VramPalette, index: usize) { fn render_character(&self, image: &mut ImageBuffer, palette: Palette, index: usize) {
if index >= 2048 { if index >= 2048 {
return; return;
} }
let palette = self.load_palette(palette); let palette = self.load_palette(palette);
let chardata = self.chardata.borrow(); let chardata = self.chardata.borrow();
let character = chardata.range::<u16>(index * 8, 8); let character = chardata.range::<u16>(index * 8, 8);
for (row, pixels) in character.iter().enumerate() { for (row, pixels) in character.enumerate() {
for col in 0..8 { for col in 0..8 {
let char = (pixels >> (col * 2)) & 0x03; let char = (pixels >> (col * 2)) & 0x03;
image.write((col, row), palette[char as usize]); image.write((col, row), palette[char as usize]);
@@ -334,10 +329,10 @@ impl CharDataRenderer {
} }
} }
fn render_character_data(&self, image: &mut VramImage, palette: VramPalette) { fn render_character_data(&self, image: &mut ImageBuffer, palette: Palette) {
let palette = self.load_palette(palette); let palette = self.load_palette(palette);
let chardata = self.chardata.borrow(); let chardata = self.chardata.borrow();
for (row, pixels) in chardata.range::<u16>(0, 8 * 2048).iter().enumerate() { for (row, pixels) in chardata.range::<u16>(0, 8 * 2048).enumerate() {
let char_index = row / 8; let char_index = row / 8;
let row_index = row % 8; let row_index = row % 8;
let x = (char_index % 16) * 8; let x = (char_index % 16) * 8;
@@ -349,110 +344,13 @@ impl CharDataRenderer {
} }
} }
fn load_palette(&self, palette: VramPalette) -> [u8; 4] { fn load_palette(&self, palette: Palette) -> [Color32; 4] {
let Some(offset) = palette.offset() else { let Some(offset) = palette.offset() else {
return utils::GENERIC_PALETTE; return utils::GENERIC_PALETTE.map(|p| utils::shade(p, Color32::RED));
}; };
let palette = self.palettes.borrow().read(offset); let palette = self.palettes.borrow().read(offset);
let brightnesses = self.brightness.borrow(); let brightnesses = self.brightness.borrow();
let brts = brightnesses.range(0, 8); let brts = brightnesses.read(0);
utils::parse_palette(palette, brts) utils::palette_colors(palette, &brts, Color32::RED)
} }
} }
/*
struct CharDataLoader {
chardata: MemoryView,
brightness: MemoryView,
palettes: MemoryView,
}
impl CharDataLoader {
pub fn new(sim_id: SimId, memory: &mut MemoryMonitor) -> Self {
Self {
chardata: memory.view(sim_id, 0x00078000, 0x8000),
brightness: memory.view(sim_id, 0x0005f824, 8),
palettes: memory.view(sim_id, 0x0005f860, 16),
}
}
fn update_character(&self, image: &mut VramImage, palette: VramPalette, index: usize) {
if index >= 2048 {
return;
}
let palette = self.load_palette(palette);
let chardata = self.chardata.borrow();
let character = chardata.range::<u16>(index * 8, 8);
for (row, pixels) in character.iter().enumerate() {
for col in 0..8 {
let char = (pixels >> (col * 2)) & 0x03;
image.write((col, row), palette[char as usize]);
}
}
}
fn update_character_data(&self, image: &mut VramImage, palette: VramPalette) {
let palette = self.load_palette(palette);
let chardata = self.chardata.borrow();
for (row, pixels) in chardata.range::<u16>(0, 8 * 2048).iter().enumerate() {
let char_index = row / 8;
let row_index = row % 8;
let x = (char_index % 16) * 8;
let y = (char_index / 16) * 8 + row_index;
for col in 0..8 {
let char = (pixels >> (col * 2)) & 0x03;
image.write((x + col, y), palette[char as usize]);
}
}
}
fn load_palette(&self, palette: VramPalette) -> [u8; 4] {
let Some(offset) = palette.offset() else {
return utils::GENERIC_PALETTE;
};
let palette = self.palettes.borrow().read(offset);
let brightnesses = self.brightness.borrow();
let brts = brightnesses.range(0, 8);
utils::parse_palette(palette, brts)
}
}
impl VramImageLoader for CharDataLoader {
type Resource = CharDataResource;
fn id(&self) -> &str {
concat!(module_path!(), "::CharDataLoader")
}
fn add(&self, resource: &Self::Resource) -> Option<VramImage> {
match resource {
CharDataResource::Character { palette, index } => {
let mut image = VramImage::new(8, 8);
self.update_character(&mut image, *palette, *index);
Some(image)
}
CharDataResource::CharacterData { palette } => {
let mut image = VramImage::new(8 * 16, 8 * 128);
self.update_character_data(&mut image, *palette);
Some(image)
}
}
}
fn update<'a>(
&'a self,
resources: impl Iterator<Item = (&'a Self::Resource, &'a mut VramImage)>,
) {
for (resource, image) in resources {
match resource {
CharDataResource::Character { palette, index } => {
self.update_character(image, *palette, *index)
}
CharDataResource::CharacterData { palette } => {
self.update_character_data(image, *palette)
}
}
}
}
}
*/
+267
View File
@@ -0,0 +1,267 @@
use std::sync::Arc;
use egui::{
Align, CentralPanel, Color32, Context, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
use super::utils;
pub struct FrameBufferWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
index: usize,
left: bool,
right: bool,
generic_palette: bool,
params: ImageParams<FrameBufferParams>,
scale: f32,
}
impl FrameBufferWindow {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
let initial_params = FrameBufferParams {
index: 0,
left: true,
right: true,
generic_palette: false,
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
};
let renderer = FrameBufferRenderer::new(sim_id, memory);
let ([buffer], params) = images.add(renderer, initial_params);
let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
Self {
sim_id,
loader: Arc::new(loader),
index: params.index,
left: params.left,
right: params.right,
generic_palette: params.generic_palette,
params,
scale: 2.0,
}
}
fn show_form(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.vertical(|ui| {
TableBuilder::new(ui)
.column(Column::auto())
.column(Column::remainder())
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Index");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut self.index).range(0..2));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Left");
});
row.col(|ui| {
let address = self.index * 0x00008000;
let mut address_str = format!("{address:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Right");
});
row.col(|ui| {
let address = self.index * 0x00008000 + 0x00010000;
let mut address_str = format!("{address:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
);
});
});
});
ui.section("Display", |ui| {
ui.horizontal(|ui| {
ui.label("Scale");
ui.spacing_mut().slider_width = ui.available_width();
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
.step_by(1.0)
.show_value(false);
ui.add(slider);
});
TableBuilder::new(ui)
.columns(Column::remainder(), 2)
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.checkbox(&mut self.left, "Left");
});
row.col(|ui| {
ui.checkbox(&mut self.right, "Right");
});
});
});
ui.checkbox(&mut self.generic_palette, "Generic colors");
});
});
self.params.write(FrameBufferParams {
index: self.index,
left: self.left,
right: self.right,
generic_palette: self.generic_palette,
..*self.params
});
}
fn show_buffers(&mut self, ui: &mut Ui) {
let image = Image::new("vip://buffer")
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
}
}
impl AppWindow for FrameBufferWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("framebuffer-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Frame Buffers ({})", self.sim_id))
.with_inner_size((640.0, 480.0))
}
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.cell(|ui| {
ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
});
strip.cell(|ui| {
ScrollArea::both().show(ui, |ui| self.show_buffers(ui));
});
});
});
});
}
}
#[derive(Clone, PartialEq, Eq)]
struct FrameBufferParams {
index: usize,
left: bool,
right: bool,
generic_palette: bool,
left_color: Color32,
right_color: Color32,
}
struct FrameBufferRenderer {
buffers: [MemoryView; 4],
brightness: MemoryView,
}
impl FrameBufferRenderer {
fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
Self {
buffers: [
memory.watch(sim_id, 0x00000000, 0x6000),
memory.watch(sim_id, 0x00008000, 0x6000),
memory.watch(sim_id, 0x00010000, 0x6000),
memory.watch(sim_id, 0x00018000, 0x6000),
],
brightness: memory.watch(sim_id, 0x0005f824, 8),
}
}
}
impl ImageRenderer<1> for FrameBufferRenderer {
type Params = FrameBufferParams;
fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]]
}
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) {
let image = &mut images[0];
let left_buffer = self.buffers[params.index].borrow();
let right_buffer = self.buffers[2 + params.index].borrow();
let colors = if params.generic_palette {
[
utils::generic_palette(params.left_color),
utils::generic_palette(params.right_color),
]
} else {
let brts = self.brightness.borrow().read::<[u8; 8]>(0);
let shades = utils::parse_shades(&brts);
[
shades.map(|s| utils::shade(s, params.left_color)),
shades.map(|s| utils::shade(s, params.right_color)),
]
};
let left_cols = left_buffer.range::<u8>(0, 0x6000);
let right_cols = right_buffer.range::<u8>(0, 0x6000);
for (index, (left, right)) in left_cols.zip(right_cols).enumerate() {
let top = (index % 64) * 4;
if top >= 224 {
continue;
}
let pixels = [0, 2, 4, 6].map(|i| {
let left = if params.left {
colors[0][(left >> i) as usize & 0x3]
} else {
Color32::BLACK
};
let right = if params.right {
colors[1][(right >> i) as usize & 0x3]
} else {
Color32::BLACK
};
Color32::from_rgb(
left.r() + right.r(),
left.g() + right.g(),
left.b() + right.b(),
)
});
let x = index / 64;
for (i, pixel) in pixels.into_iter().enumerate() {
let y = top + i;
image.write((x, y), pixel);
}
}
}
}
+342
View File
@@ -0,0 +1,342 @@
use std::sync::Arc;
use egui::{
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
use super::utils::{self, Object};
pub struct ObjectWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
objects: MemoryView,
index: usize,
generic_palette: bool,
params: ImageParams<ObjectParams>,
scale: f32,
}
impl ObjectWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
let initial_params = ObjectParams {
index: 0,
generic_palette: false,
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
};
let renderer = ObjectRenderer::new(sim_id, memory);
let ([zoom, full], params) = images.add(renderer, initial_params);
let loader =
ImageTextureLoader::new([("vip://zoom".into(), zoom), ("vip://full".into(), full)]);
Self {
sim_id,
loader: Arc::new(loader),
memory: memory.clone(),
objects: memory.watch(sim_id, 0x0003e000, 0x2000),
index: params.index,
generic_palette: params.generic_palette,
params,
scale: 1.0,
}
}
fn show_form(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.vertical(|ui| {
TableBuilder::new(ui)
.column(Column::auto())
.column(Column::remainder())
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Index");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut self.index).range(0..1024));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Address");
});
row.col(|ui| {
let address = 0x3e000 + self.index * 8;
let mut address_str = format!("{address:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
);
});
});
});
let image = Image::new("vip://zoom")
.maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
ui.section("Properties", |ui| {
let mut object = self.objects.borrow().read::<[u16; 4]>(self.index);
let mut obj = Object::parse(object);
TableBuilder::new(ui)
.column(Column::remainder())
.column(Column::remainder())
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Character");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut obj.data.char_index).range(0..2048));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Palette");
});
row.col(|ui| {
ComboBox::from_id_salt("palette")
.selected_text(format!("OBJ {}", obj.data.palette_index))
.width(ui.available_width())
.show_ui(ui, |ui| {
for palette in 0..4 {
ui.selectable_value(
&mut obj.data.palette_index,
palette,
format!("OBJ {palette}"),
);
}
});
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("X");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut obj.x).range(-512..512));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Y");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut obj.y).range(-8..=224));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Parallax");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut obj.parallax).range(-512..512));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add(Checkbox::new(&mut obj.data.hflip, "H-flip"));
});
row.col(|ui| {
ui.add(Checkbox::new(&mut obj.data.vflip, "V-flip"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add(Checkbox::new(&mut obj.lon, "Left"));
});
row.col(|ui| {
ui.add(Checkbox::new(&mut obj.ron, "Right"));
});
});
});
if obj.update(&mut object) {
let address = 0x3e000 + self.index * 8;
self.memory.write(self.sim_id, address as u32, &object);
}
});
ui.section("Display", |ui| {
ui.horizontal(|ui| {
ui.label("Scale");
ui.spacing_mut().slider_width = ui.available_width();
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
.step_by(1.0)
.show_value(false);
ui.add(slider);
});
ui.checkbox(&mut self.generic_palette, "Generic palette");
});
});
self.params.write(ObjectParams {
index: self.index,
generic_palette: self.generic_palette,
..*self.params
});
}
fn show_object(&mut self, ui: &mut Ui) {
let image = Image::new("vip://full")
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
}
}
impl AppWindow for ObjectWindow {
fn viewport_id(&self) -> egui::ViewportId {
ViewportId::from_hash_of(format!("object-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Object Data ({})", self.sim_id))
.with_inner_size((640.0, 500.0))
}
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.cell(|ui| {
ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
});
strip.cell(|ui| {
ScrollArea::both().show(ui, |ui| self.show_object(ui));
});
});
});
});
}
}
#[derive(Clone, PartialEq, Eq)]
struct ObjectParams {
index: usize,
generic_palette: bool,
left_color: Color32,
right_color: Color32,
}
enum Eye {
Left,
Right,
}
struct ObjectRenderer {
chardata: MemoryView,
objects: MemoryView,
brightness: MemoryView,
palettes: MemoryView,
}
impl ObjectRenderer {
pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
Self {
chardata: memory.watch(sim_id, 0x00078000, 0x8000),
objects: memory.watch(sim_id, 0x0003e000, 0x2000),
brightness: memory.watch(sim_id, 0x0005f824, 8),
palettes: memory.watch(sim_id, 0x0005f860, 16),
}
}
fn render_object(
&self,
image: &mut ImageBuffer,
params: &ObjectParams,
use_pos: bool,
eye: Eye,
) {
let chardata = self.chardata.borrow();
let objects = self.objects.borrow();
let brightness = self.brightness.borrow();
let palettes = self.palettes.borrow();
let object: [u16; 4] = objects.read(params.index);
let obj = Object::parse(object);
if match eye {
Eye::Left => !obj.lon,
Eye::Right => !obj.ron,
} {
return;
}
let brts = brightness.read::<[u8; 8]>(0);
let (x, y) = if use_pos {
let x = match eye {
Eye::Left => obj.x - obj.parallax,
Eye::Right => obj.x + obj.parallax,
};
(x, obj.y)
} else {
(0, 0)
};
let color = match eye {
Eye::Left => params.left_color,
Eye::Right => params.right_color,
};
let char = chardata.read::<[u16; 8]>(obj.data.char_index);
let palette = if params.generic_palette {
utils::generic_palette(color)
} else {
utils::palette_colors(palettes.read(8 + obj.data.palette_index * 2), &brts, color)
};
for row in 0..8 {
let real_y = y + row as i16;
if !(0..224).contains(&real_y) {
continue;
}
for (col, pixel) in
utils::read_char_row(&char, obj.data.hflip, obj.data.vflip, row).enumerate()
{
let real_x = x + col as i16;
if !(0..384).contains(&real_x) {
continue;
}
image.add((real_x as usize, real_y as usize), palette[pixel as usize]);
}
}
}
}
impl ImageRenderer<2> for ObjectRenderer {
type Params = ObjectParams;
fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [384, 224]]
}
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
images[0].clear();
self.render_object(&mut images[0], params, false, Eye::Left);
self.render_object(&mut images[0], params, false, Eye::Right);
images[1].clear();
self.render_object(&mut images[1], params, true, Eye::Left);
self.render_object(&mut images[1], params, true, Eye::Right);
}
}
+819
View File
@@ -0,0 +1,819 @@
use std::sync::Arc;
use egui::{
Align, Button, CentralPanel, Checkbox, Color32, Context, Direction, Label, Layout, ScrollArea,
TextEdit, Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
window::{
AppWindow,
utils::{NumberEdit, UiExt},
},
};
use super::utils;
pub struct RegisterWindow {
sim_id: SimId,
memory: Arc<MemoryClient>,
registers: MemoryView,
}
impl RegisterWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>) -> Self {
Self {
sim_id,
memory: memory.clone(),
registers: memory.watch(sim_id, 0x0005f800, 0x72),
}
}
fn show_interrupts(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let [mut raw_intpnd, mut raw_intenb] = self.read_address(0x0005f800);
let mut intenb = InterruptReg::parse(raw_intenb);
let mut intpnd = InterruptReg::parse(raw_intpnd);
ui.section("Interrupt", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
ui.with_layout(Layout::top_down_justified(Align::Center), |ui| {
TableBuilder::new(ui)
.id_salt("raw_values")
.columns(Column::exact(width * 0.5 - xspace), 2)
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("INTENB");
});
row.col(|ui| {
let mut text = format!("{raw_intenb:04x}");
ui.add_sized(
ui.available_size(),
TextEdit::singleline(&mut text).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("INTPND");
});
row.col(|ui| {
let mut text = format!("{raw_intpnd:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut text).horizontal_align(Align::Max),
);
});
});
});
ui.add_space(8.0);
TableBuilder::new(ui)
.id_salt("flags")
.column(Column::exact(width * 0.5 - xspace))
.columns(Column::exact(width * 0.25 - xspace), 2)
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("ENB"));
});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("PND"));
});
});
let mut add_row = |label: &str, enb: &mut bool, pnd: &mut bool| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label(label);
});
row.col(|ui| {
let space =
(ui.available_width() - ui.spacing().icon_width) / 2.0;
ui.add_space(space);
ui.checkbox(enb, "");
});
row.col(|ui| {
let space =
(ui.available_width() - ui.spacing().icon_width) / 2.0;
ui.add_space(space);
ui.checkbox(pnd, "");
});
});
};
add_row("TIMEERR", &mut intenb.timeerr, &mut intpnd.timeerr);
add_row("XPEND", &mut intenb.xpend, &mut intpnd.xpend);
add_row("SBHIT", &mut intenb.sbhit, &mut intpnd.sbhit);
add_row("FRAMESTART", &mut intenb.framestart, &mut intpnd.framestart);
add_row("GAMESTART", &mut intenb.gamestart, &mut intpnd.gamestart);
add_row("RFBEND", &mut intenb.rfbend, &mut intpnd.rfbend);
add_row("LFBEND", &mut intenb.lfbend, &mut intpnd.lfbend);
add_row("SCANERR", &mut intenb.scanerr, &mut intpnd.scanerr);
});
});
ui.allocate_space(ui.available_size());
});
if intpnd.update(&mut raw_intpnd) {
self.memory.write(self.sim_id, 0x0005f800, &raw_intpnd);
}
if intenb.update(&mut raw_intenb) {
self.memory.write(self.sim_id, 0x0005f802, &raw_intenb);
}
}
fn show_display_status(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let mut raw_dpstts = self.read_address(0x0005f820);
let mut dpstts = DisplayReg::parse(raw_dpstts);
ui.section("Display", |ui| {
let width = ui.available_width();
TableBuilder::new(ui)
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.5))
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("DPSTTS");
});
row.col(|ui| {
let mut value_str = format!("{raw_dpstts:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.lock, "LOCK"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.r1bsy, "R1BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.synce, "SYNCE"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.l1bsy, "L1BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.re, "RE"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.r0bsy, "R0BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.fclk, "FCLK"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.l0bsy, "L0BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.scanrdy, "SCANRDY"));
});
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.disp, "DISP"));
});
});
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|ui| {
if ui
.add(Button::new("DPRST").min_size(ui.available_size()))
.clicked()
{
dpstts.dprst = true;
}
});
});
});
ui.allocate_space(ui.available_size());
});
if dpstts.update(&mut raw_dpstts) {
self.memory.write(self.sim_id, 0x0005f822, &raw_dpstts);
}
}
fn show_drawing_status(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let [mut raw_xpstts, raw_xpctrl] = self.read_address(0x0005f840);
let mut xpstts = DrawingReg::parse(raw_xpstts);
ui.section("Drawing", |ui| {
let width = ui.available_width();
TableBuilder::new(ui)
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.5))
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("XPCTRL");
});
row.col(|ui| {
let mut value_str = format!("{raw_xpctrl:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("XPSTTS");
});
row.col(|ui| {
let mut value_str = format!("{raw_xpstts:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
);
});
});
/*
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("SBCMP");
});
row.col(|ui| {
let old_value = xpctrl.sbcmp;
ui.add_enabled(true, NumberEdit::new(&mut xpctrl.sbcmp).range(0..32));
cmp_changed = xpctrl.sbcmp != old_value;
});
});
*/
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("SBCOUNT");
});
row.col(|ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut xpstts.sbcount)
.arrows(false)
.range(0..32),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.sbout, "SBOUT"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.f1bsy, "F1BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.f0bsy, "F0BSY"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.overtime, "OVERTIME"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut xpstts.xpen, "XPEN"));
});
row.col(|ui| {
if ui
.add(Button::new("XPRST").min_size(ui.available_size()))
.clicked()
{
xpstts.xprst = true;
}
});
});
});
ui.allocate_space(ui.available_size());
});
if xpstts.update(&mut raw_xpstts) {
xpstts.update(&mut raw_xpstts);
self.memory.write(self.sim_id, 0x0005f842, &raw_xpstts);
}
}
fn show_colors(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let registers = self.registers.borrow();
ui.section("Colors", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
TableBuilder::new(ui)
.column(Column::exact(width * 0.2 - xspace))
.columns(Column::exact(width * 0.20 - xspace), 4)
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|_ui| {});
row.col(|ui| {
ui.with_layout(
Layout::centered_and_justified(Direction::LeftToRight),
|ui| ui.label("1"),
);
});
row.col(|ui| {
ui.with_layout(
Layout::centered_and_justified(Direction::LeftToRight),
|ui| ui.label("2"),
);
});
row.col(|ui| {
ui.with_layout(
Layout::centered_and_justified(Direction::LeftToRight),
|ui| ui.label("3"),
);
});
});
let mut brts: [u16; 3] = [
read_address(&registers, 0x0005f824),
read_address(&registers, 0x0005f826),
read_address(&registers, 0x0005f828),
];
body.row(row_height, |mut row| {
let mut stale = false;
row.col(|ui| {
ui.label("BRT");
});
row.col(|_ui| {});
for brt in brts.iter_mut() {
row.col(|ui| {
if ui
.add(NumberEdit::new(brt).range(0..256).arrows(false).hex(true))
.changed()
{
stale = true;
}
});
}
if stale {
self.memory.write(self.sim_id, 0x0005f824, &brts);
}
});
body.row(row_height, |mut row| {
row.col(|_ui| {});
for shade in utils::parse_brts(&brts, Color32::RED) {
row.col(|ui| {
ui.painter().rect_filled(
ui.available_rect_before_wrap(),
0.0,
shade,
);
});
}
});
let mut palettes = read_address::<[u16; 8]>(&registers, 0x0005f860);
let mut add_row = |name: &str, address: u32, value: &mut u16| {
let mut c1 = (*value >> 2) & 0x03;
let mut c2 = (*value >> 4) & 0x03;
let mut c3 = (*value >> 6) & 0x03;
let mut stale = false;
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label(name);
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(value)
.range(0..256)
.desired_width(width * 0.2)
.arrows(false)
.hex(true),
)
.changed()
{
stale = true;
};
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(&mut c1)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
*value = (*value & 0xfff3) | (c1 << 2);
stale = true;
}
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(&mut c2)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
*value = (*value & 0xffcf) | (c2 << 4);
stale = true;
}
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(&mut c3)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
*value = (*value & 0xff3f) | (c3 << 6);
stale = true;
}
});
});
if stale {
self.memory.write(self.sim_id, address, value);
}
};
add_row("GPLT0", 0x0005f860, &mut palettes[0]);
add_row("GPLT1", 0x0005f862, &mut palettes[1]);
add_row("GPLT2", 0x0005f864, &mut palettes[2]);
add_row("GPLT3", 0x0005f866, &mut palettes[3]);
add_row("JPLT0", 0x0005f868, &mut palettes[4]);
add_row("JPLT1", 0x0005f86a, &mut palettes[5]);
add_row("JPLT2", 0x0005f86c, &mut palettes[6]);
add_row("JPLT3", 0x0005f86e, &mut palettes[7]);
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("BKCOL");
});
row.col(|ui| {
let mut bkcol: u16 = read_address(&registers, 0x0005f870);
if ui
.add(
NumberEdit::new(&mut bkcol)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
self.memory.write(self.sim_id, 0x0005f870, &bkcol);
}
});
row.col(|_ui| {});
row.col(|ui| {
ui.label("REST");
});
row.col(|ui| {
let mut rest: u16 = read_address(&registers, 0x0005f82a);
if ui
.add(
NumberEdit::new(&mut rest)
.range(0..256)
.arrows(false)
.hex(true),
)
.changed()
{
self.memory.write(self.sim_id, 0x0005f82a, &rest);
}
});
});
});
ui.allocate_space(ui.available_size_before_wrap());
});
}
fn show_objects(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
ui.section("Objects", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
TableBuilder::new(ui)
.column(Column::exact(width * 0.3 - xspace))
.column(Column::exact(width * 0.3 - xspace))
.column(Column::exact(width * 0.4 - xspace))
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("Start"));
});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("End"));
});
});
let mut spts = self.read_address::<[u16; 4]>(0x0005f848);
let prevs = std::iter::once(0u16).chain(spts.map(|i| (i + 1) & 0x03ff));
let mut changed = false;
for (index, (spt, prev)) in spts.iter_mut().zip(prevs).enumerate() {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label(format!("SPT{index}"));
});
row.col(|ui| {
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.label(prev.to_string());
});
});
row.col(|ui| {
if ui.add(NumberEdit::new(spt).range(0..1024)).changed() {
changed = true;
}
});
});
}
if changed {
self.memory.write(self.sim_id, 0x0005f848, &spts);
}
});
ui.allocate_space(ui.available_size_before_wrap());
});
}
fn show_misc(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let registers = self.registers.borrow();
ui.section("Misc.", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
TableBuilder::new(ui)
.column(Column::exact(width * 0.5 - xspace))
.column(Column::exact(width * 0.5 - xspace))
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("FRMCYC");
});
row.col(|ui| {
let mut frmcyc = read_address::<u16>(&registers, 0x0005f82e);
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
if ui.add(NumberEdit::new(&mut frmcyc).range(0..32)).changed() {
self.memory.write(self.sim_id, 0x0005f82e, &frmcyc);
}
});
});
});
let mut cta = read_address::<u16>(&registers, 0x0005f830);
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("CTA");
});
row.col(|ui| {
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut cta).arrows(false).hex(true),
);
});
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("CTA_L");
});
row.col(|ui| {
let mut cta_l = cta & 0xff;
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut cta_l).arrows(false).hex(true),
);
});
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("CTA_R");
});
row.col(|ui| {
let mut cta_r = (cta >> 8) & 0xff;
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut cta_r).arrows(false).hex(true),
);
});
});
});
});
ui.allocate_space(ui.available_size_before_wrap());
});
}
fn row_height(&self, ui: &mut Ui) -> f32 {
ui.spacing().interact_size.y + ui.style().visuals.selection.stroke.width
}
fn read_address<T: MemoryValue>(&self, address: usize) -> T {
read_address(&self.registers.borrow(), address)
}
}
fn read_address<T: MemoryValue>(registers: &MemoryRef, address: usize) -> T {
let index = (address - 0x0005f800) / size_of::<T>();
registers.read(index)
}
impl AppWindow for RegisterWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("registers-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Registers ({})", self.sim_id))
.with_inner_size((800.0, 480.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ScrollArea::vertical().show(ui, |ui| {
ui.horizontal_top(|ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
StripBuilder::new(ui)
.size(Size::exact(width * 0.25 - xspace))
.size(Size::exact(width * 0.225 - xspace))
.size(Size::exact(width * 0.325 - xspace))
.size(Size::exact(width * 0.2 - xspace))
.horizontal(|mut strip| {
strip.cell(|ui| {
self.show_interrupts(ui);
});
strip.strip(|nested| {
nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
strip.cell(|ui| {
self.show_display_status(ui);
});
strip.cell(|ui| {
self.show_drawing_status(ui);
});
});
});
strip.cell(|ui| {
self.show_colors(ui);
});
strip.strip(|nested| {
nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
strip.cell(|ui| {
self.show_objects(ui);
});
strip.cell(|ui| {
self.show_misc(ui);
});
});
});
});
});
});
});
}
}
struct InterruptReg {
timeerr: bool,
xpend: bool,
sbhit: bool,
framestart: bool,
gamestart: bool,
rfbend: bool,
lfbend: bool,
scanerr: bool,
}
impl InterruptReg {
fn parse(value: u16) -> Self {
Self {
timeerr: value & 0x8000 != 0,
xpend: value & 0x4000 != 0,
sbhit: value & 0x2000 != 0,
framestart: value & 0x0010 != 0,
gamestart: value & 0x0008 != 0,
rfbend: value & 0x0004 != 0,
lfbend: value & 0x0002 != 0,
scanerr: value & 0x0001 != 0,
}
}
fn update(&self, value: &mut u16) -> bool {
let new_value = (*value & 0x1fe0)
| if self.timeerr { 0x8000 } else { 0x0000 }
| if self.xpend { 0x4000 } else { 0x0000 }
| if self.sbhit { 0x2000 } else { 0x0000 }
| if self.framestart { 0x0010 } else { 0x0000 }
| if self.gamestart { 0x0008 } else { 0x0000 }
| if self.rfbend { 0x0004 } else { 0x0000 }
| if self.lfbend { 0x0002 } else { 0x0000 }
| if self.scanerr { 0x0001 } else { 0x0000 };
let changed = *value != new_value;
*value = new_value;
changed
}
}
struct DisplayReg {
lock: bool,
synce: bool,
re: bool,
fclk: bool,
scanrdy: bool,
r1bsy: bool,
l1bsy: bool,
r0bsy: bool,
l0bsy: bool,
disp: bool,
dprst: bool,
}
impl DisplayReg {
fn parse(value: u16) -> Self {
Self {
lock: value & 0x0400 != 0,
synce: value & 0x0200 != 0,
re: value & 0x0100 != 0,
fclk: value & 0x0080 != 0,
scanrdy: value & 0x0040 != 0,
r1bsy: value & 0x0020 != 0,
l1bsy: value & 0x0010 != 0,
r0bsy: value & 0x0008 != 0,
l0bsy: value & 0x0004 != 0,
disp: value & 0x0002 != 0,
dprst: value & 0x0001 != 0,
}
}
fn update(&self, value: &mut u16) -> bool {
let new_value = (*value & 0xf800)
| if self.lock { 0x0400 } else { 0x0000 }
| if self.synce { 0x0200 } else { 0x0000 }
| if self.re { 0x0100 } else { 0x0000 }
| if self.fclk { 0x0080 } else { 0x0000 }
| if self.scanrdy { 0x0040 } else { 0x0000 }
| if self.r1bsy { 0x0020 } else { 0x0000 }
| if self.l1bsy { 0x0010 } else { 0x0000 }
| if self.r0bsy { 0x0008 } else { 0x0000 }
| if self.l0bsy { 0x0004 } else { 0x0000 }
| if self.disp { 0x0002 } else { 0x0000 }
| if self.dprst { 0x0001 } else { 0x0000 };
let changed = *value != new_value;
*value = new_value;
changed
}
}
struct DrawingReg {
sbout: bool,
sbcount: u8,
overtime: bool,
f1bsy: bool,
f0bsy: bool,
xpen: bool,
xprst: bool,
}
impl DrawingReg {
fn parse(value: u16) -> Self {
Self {
sbout: value & 0x8000 != 0,
sbcount: (value >> 8) as u8 & 0x1f,
overtime: value & 0x0010 != 0,
f1bsy: value & 0x0008 != 0,
f0bsy: value & 0x0004 != 0,
xpen: value & 0x0002 != 0,
xprst: value & 0x0001 != 0,
}
}
fn update(&self, value: &mut u16) -> bool {
let new_value = (*value & 0x60e0)
| if self.sbout { 0x8000 } else { 0x0000 }
| (((self.sbcount & 0x1f) as u16) << 8)
| if self.overtime { 0x0010 } else { 0x0000 }
| if self.f1bsy { 0x0008 } else { 0x0000 }
| if self.f0bsy { 0x0004 } else { 0x0000 }
| if self.xpen { 0x0002 } else { 0x0000 }
| if self.xprst { 0x0001 } else { 0x0000 };
let changed = *value != new_value;
*value = new_value;
changed
}
}
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use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Widget};
pub const GENERIC_PALETTE: [u8; 4] = [0, 32, 64, 128];
pub fn shade(brt: u8, color: Color32) -> Color32 {
let corrected = if brt > 132 {
255.0
} else {
(brt as f32 * 255.0 / 133.0).round()
};
color.gamma_multiply(corrected / 255.0)
}
pub fn generic_palette(color: Color32) -> [Color32; 4] {
GENERIC_PALETTE.map(|brt| shade(brt, color))
}
pub const fn parse_palette(palette: u8) -> [u8; 4] {
[
0,
(palette >> 2) & 0x03,
(palette >> 4) & 0x03,
(palette >> 6) & 0x03,
]
}
pub const fn parse_shades(brts: &[u8; 8]) -> [u8; 4] {
[
0,
brts[0],
brts[2],
brts[0].saturating_add(brts[2]).saturating_add(brts[4]),
]
}
pub fn parse_brts(brts: &[u16; 3], color: Color32) -> [Color32; 4] {
[
Color32::BLACK,
shade(brts[0] as u8, color),
shade(brts[1] as u8, color),
shade((brts[0] + brts[1] + brts[2]) as u8, color),
]
}
pub fn palette_colors(palette: u8, brts: &[u8; 8], color: Color32) -> [Color32; 4] {
let colors = parse_shades(brts).map(|s| shade(s, color));
parse_palette(palette).map(|p| colors[p as usize])
}
pub struct Object {
pub x: i16,
pub lon: bool,
pub ron: bool,
pub parallax: i16,
pub y: i16,
pub data: CellData,
}
impl Object {
pub fn parse(object: [u16; 4]) -> Self {
let x = ((object[0] & 0x03ff) << 6 >> 6) as i16;
let parallax = ((object[1] & 0x03ff) << 6 >> 6) as i16;
let lon = object[1] & 0x8000 != 0;
let ron = object[1] & 0x4000 != 0;
let y = (object[2] & 0x00ff) as i16;
// Y is stored as the bottom 8 bits of an i16,
// so only sign extend if it's out of range.
let y = if y > 224 { y << 8 >> 8 } else { y };
let data = CellData::parse(object[3]);
Self {
x,
lon,
ron,
parallax,
y,
data,
}
}
pub fn update(&self, source: &mut [u16; 4]) -> bool {
let mut changed = false;
let new_x = (self.x as u16 & 0x03ff) | (source[0] & 0xfc00);
changed |= source[0] != new_x;
source[0] = new_x;
let new_p = if self.lon { 0x8000 } else { 0x0000 }
| if self.ron { 0x4000 } else { 0x0000 }
| (self.parallax as u16 & 0x3ff)
| (source[1] & 0x3c00);
changed |= source[1] != new_p;
source[1] = new_p;
let new_y = (self.y as u16 & 0x00ff) | (source[2] & 0xff00);
changed |= source[2] != new_y;
source[2] = new_y;
if self.data.update(&mut source[3]) {
changed = true;
}
changed
}
}
pub struct CellData {
pub palette_index: usize,
pub hflip: bool,
pub vflip: bool,
pub char_index: usize,
}
impl CellData {
pub fn parse(cell: u16) -> Self {
let char_index = (cell & 0x7ff) as usize;
let vflip = cell & 0x1000 != 0;
let hflip = cell & 0x2000 != 0;
let palette_index = (cell >> 14) as usize;
Self {
char_index,
vflip,
hflip,
palette_index,
}
}
pub fn update(&self, source: &mut u16) -> bool {
let new_value = ((self.palette_index as u16) << 14)
| if self.hflip { 0x2000 } else { 0x0000 }
| if self.vflip { 0x1000 } else { 0x0000 }
| (self.char_index as u16 & 0x07ff)
| (*source & 0x0800);
let changed = *source != new_value;
*source = new_value;
changed
}
}
pub fn read_char_row(
char: &[u16; 8],
hflip: bool,
vflip: bool,
row: usize,
) -> impl Iterator<Item = u8> {
let pixels = if vflip { char[7 - row] } else { char[row] };
(0..16).step_by(2).map(move |i| {
let pixel = if hflip { 14 - i } else { i };
((pixels >> pixel) & 0x3) as u8
})
}
pub fn read_char_pixel(char: &[u16; 8], hflip: bool, vflip: bool, row: usize, col: usize) -> u8 {
let pixels = if vflip { char[7 - row] } else { char[row] };
let pixel = if hflip { 7 - col } else { col } << 1;
((pixels >> pixel) & 0x3) as u8
}
pub struct CharacterGrid<'a> {
source: ImageSource<'a>,
scale: f32,
show_grid: bool,
selected: Option<usize>,
}
impl<'a> CharacterGrid<'a> {
pub fn new(source: impl Into<ImageSource<'a>>) -> Self {
Self {
source: source.into(),
scale: 1.0,
show_grid: false,
selected: None,
}
}
pub fn with_scale(self, scale: f32) -> Self {
Self { scale, ..self }
}
pub fn with_grid(self, show_grid: bool) -> Self {
Self { show_grid, ..self }
}
pub fn with_selected(self, selected: usize) -> Self {
Self {
selected: Some(selected),
..self
}
}
pub fn show(self, ui: &mut Ui) -> Option<usize> {
let start_pos = ui.cursor().min;
let cell_size = 8.0 * self.scale;
let res = self.ui(ui);
let grid_width_cells = ((res.rect.max.x - res.rect.min.x) / cell_size).round() as usize;
if res.clicked() {
let click_pos = res.interact_pointer_pos()?;
let grid_pos = (click_pos - start_pos) / cell_size;
Some((grid_pos.y as usize * grid_width_cells) + grid_pos.x as usize)
} else {
None
}
}
}
impl Widget for CharacterGrid<'_> {
fn ui(self, ui: &mut Ui) -> Response {
let image = Image::new(self.source)
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST)
.sense(Sense::click());
let res = ui.add(image);
let cell_size = 8.0 * self.scale;
let grid_width_cells = ((res.rect.max.x - res.rect.min.x) / cell_size).round() as usize;
let grid_height_cells = ((res.rect.max.y - res.rect.min.y) / cell_size).round() as usize;
let painter = ui.painter_at(res.rect);
if self.show_grid {
let stroke = ui.style().visuals.widgets.noninteractive.fg_stroke;
for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
let p1 = (res.rect.min.x + x, res.rect.min.y).into();
let p2 = (res.rect.min.x + x, res.rect.max.y).into();
painter.line_segment([p1, p2], stroke);
}
for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
let p1 = (res.rect.min.x, res.rect.min.y + y).into();
let p2 = (res.rect.max.x, res.rect.min.y + y).into();
painter.line_segment([p1, p2], stroke);
}
}
if let Some(selected) = self.selected {
let x1 = (selected % grid_width_cells) as f32 * cell_size;
let x2 = x1 + cell_size;
let y1 = (selected / grid_width_cells) as f32 * cell_size;
let y2 = y1 + cell_size;
painter.line(
vec![
(res.rect.min + (x1, y1).into()),
(res.rect.min + (x2, y1).into()),
(res.rect.min + (x2, y2).into()),
(res.rect.min + (x1, y2).into()),
(res.rect.min + (x1, y1).into()),
],
ui.style().visuals.widgets.active.fg_stroke,
);
}
res
}
}
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mod bgmap;
mod chardata;
mod utils;
pub use bgmap::*;
pub use chardata::*;
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use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Widget};
pub const GENERIC_PALETTE: [u8; 4] = [0, 64, 128, 255];
pub fn parse_palette(palette: u8, brts: &[u8]) -> [u8; 4] {
let shades = [
0,
brts[0],
brts[2],
brts[0].saturating_add(brts[2]).saturating_add(brts[4]),
];
[
0,
shades[(palette >> 2) as usize & 0x03],
shades[(palette >> 4) as usize & 0x03],
shades[(palette >> 6) as usize & 0x03],
]
}
pub struct CharacterGrid<'a> {
source: ImageSource<'a>,
scale: f32,
show_grid: bool,
selected: Option<usize>,
}
impl<'a> CharacterGrid<'a> {
pub fn new(source: impl Into<ImageSource<'a>>) -> Self {
Self {
source: source.into(),
scale: 1.0,
show_grid: false,
selected: None,
}
}
pub fn with_scale(self, scale: f32) -> Self {
Self { scale, ..self }
}
pub fn with_grid(self, show_grid: bool) -> Self {
Self { show_grid, ..self }
}
pub fn with_selected(self, selected: usize) -> Self {
Self {
selected: Some(selected),
..self
}
}
pub fn show(self, ui: &mut Ui) -> Option<usize> {
let start_pos = ui.cursor().min;
let cell_size = 8.0 * self.scale;
let res = self.ui(ui);
let grid_width_cells = ((res.rect.max.x - res.rect.min.x) / cell_size).round() as usize;
if res.clicked() {
let click_pos = res.interact_pointer_pos()?;
let grid_pos = (click_pos - start_pos) / cell_size;
Some((grid_pos.y as usize * grid_width_cells) + grid_pos.x as usize)
} else {
None
}
}
}
impl Widget for CharacterGrid<'_> {
fn ui(self, ui: &mut Ui) -> Response {
let image = Image::new(self.source)
.fit_to_original_size(self.scale)
.tint(Color32::RED)
.texture_options(TextureOptions::NEAREST)
.sense(Sense::click());
let res = ui.add(image);
let cell_size = 8.0 * self.scale;
let grid_width_cells = ((res.rect.max.x - res.rect.min.x) / cell_size).round() as usize;
let grid_height_cells = ((res.rect.max.y - res.rect.min.y) / cell_size).round() as usize;
let painter = ui.painter_at(res.rect);
if self.show_grid {
let stroke = ui.style().visuals.widgets.noninteractive.fg_stroke;
for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
let p1 = (res.rect.min.x + x, res.rect.min.y).into();
let p2 = (res.rect.min.x + x, res.rect.max.y).into();
painter.line(vec![p1, p2], stroke);
}
for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
let p1 = (res.rect.min.x, res.rect.min.y + y).into();
let p2 = (res.rect.max.x, res.rect.min.y + y).into();
painter.line(vec![p1, p2], stroke);
}
}
if let Some(selected) = self.selected {
let x1 = (selected % grid_width_cells) as f32 * cell_size;
let x2 = x1 + cell_size;
let y1 = (selected / grid_width_cells) as f32 * cell_size;
let y2 = y1 + cell_size;
painter.line(
vec![
(res.rect.min + (x1, y1).into()),
(res.rect.min + (x2, y1).into()),
(res.rect.min + (x2, y2).into()),
(res.rect.min + (x1, y2).into()),
(res.rect.min + (x1, y1).into()),
],
ui.style().visuals.widgets.active.fg_stroke,
);
}
res
}
}