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Load Diff
30
Cargo.toml
30
Cargo.toml
|
@ -4,8 +4,8 @@ description = "An emulator for the Virtual Boy."
|
|||
repository = "https://git.virtual-boy.com/PVB/lemur"
|
||||
publish = false
|
||||
license = "MIT"
|
||||
version = "0.3.2"
|
||||
edition = "2021"
|
||||
version = "0.9.2"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
anyhow = "1"
|
||||
|
@ -15,35 +15,41 @@ bitflags = { version = "2", features = ["serde"] }
|
|||
bytemuck = { version = "1", features = ["derive"] }
|
||||
clap = { version = "4", features = ["derive"] }
|
||||
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
|
||||
directories = "5"
|
||||
egui = { version = "0.30", features = ["serde"] }
|
||||
egui_extras = { version = "0.30", features = ["image"] }
|
||||
egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
|
||||
egui-winit = "0.30"
|
||||
egui-wgpu = { version = "0.30", features = ["winit"] }
|
||||
directories = "6"
|
||||
egui = { version = "0.32", features = ["serde"] }
|
||||
egui_extras = { version = "0.32", features = ["image"] }
|
||||
egui-notify = "0.20"
|
||||
egui-winit = "0.32"
|
||||
egui-wgpu = { version = "0.32", features = ["winit"] }
|
||||
fxprof-processed-profile = "0.8"
|
||||
fixed = { version = "1.28", features = ["num-traits"] }
|
||||
gilrs = { version = "0.11", features = ["serde-serialize"] }
|
||||
gimli = "0.32"
|
||||
hex = "0.4"
|
||||
image = { version = "0.25", default-features = false, features = ["png"] }
|
||||
itertools = "0.14"
|
||||
normpath = "1"
|
||||
num-derive = "0.4"
|
||||
num-traits = "0.2"
|
||||
object = "0.37"
|
||||
oneshot = "0.1"
|
||||
pollster = "0.4"
|
||||
rfd = "0.15"
|
||||
rand = "0.9"
|
||||
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
|
||||
rtrb = "0.3"
|
||||
rubato = "0.16"
|
||||
serde = { version = "1", features = ["derive"] }
|
||||
serde_json = "1"
|
||||
thread-priority = "1"
|
||||
thread-priority = "2"
|
||||
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
|
||||
tracing = { version = "0.1", features = ["release_max_level_info"] }
|
||||
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
|
||||
wgpu = "23"
|
||||
wgpu = "25"
|
||||
wholesym = "0.8"
|
||||
winit = { version = "0.30", features = ["serde"] }
|
||||
|
||||
[target.'cfg(windows)'.dependencies]
|
||||
windows = { version = "0.58", features = ["Win32_System_Threading"] }
|
||||
windows = { version = "0.61", features = ["Win32_System_Threading"] }
|
||||
|
||||
[build-dependencies]
|
||||
cc = "1"
|
||||
|
|
|
@ -6,6 +6,8 @@ A Virtual Boy emulator built around the shrooms-vb core. Written in Rust, using
|
|||
|
||||
Install the following dependencies:
|
||||
- `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old)
|
||||
- a C compiler (any will do, [the build script](https://docs.rs/cc/latest/cc/#compile-time-requirements) will find it automatically)
|
||||
- (on linux) `libasound2-dev` and `libudev-dev`
|
||||
|
||||
Run
|
||||
```sh
|
||||
|
|
|
@ -1,24 +1,39 @@
|
|||
# This Dockerfile produces a base image for builds.
|
||||
# It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux.
|
||||
|
||||
FROM crazymax/osxcross:latest-ubuntu AS osxcross
|
||||
FROM debian:bookworm AS osxcross
|
||||
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
||||
WORKDIR /build/osxcross
|
||||
ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" .
|
||||
ADD "https://github.com/joseluisq/macosx-sdks/releases/download/14.5/MacOSX14.5.sdk.tar.xz" ./tarballs/MacOSX14.5.sdk.tar.xz
|
||||
RUN apt-get update && \
|
||||
apt-get install -y ca-certificates
|
||||
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
|
||||
RUN apt-get update && \
|
||||
apt-get install -y bash bzip2 clang-20 git lld-20 llvm-20 make patch xz-utils && \
|
||||
ln -s $(which clang-20) /usr/bin/clang && \
|
||||
ln -s $(which clang++-20) /usr/bin/clang++ && \
|
||||
ln -s $(which ld64.lld-20) /usr/bin/ld64.lld && \
|
||||
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
|
||||
|
||||
FROM rust:latest
|
||||
FROM rust:1.89-bookworm
|
||||
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
||||
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
|
||||
RUN rustup target add x86_64-pc-windows-msvc && \
|
||||
rustup target add x86_64-apple-darwin && \
|
||||
rustup target add aarch64-apple-darwin && \
|
||||
apt-get update && \
|
||||
apt-get install -y clang-19 lld-19 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
|
||||
apt-get install -y clang-20 lld-20 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
|
||||
cargo install cargo-bundle xwin && \
|
||||
xwin --accept-license splat --output xwin && \
|
||||
rm -rf .xwin-cache && \
|
||||
ln -s $(which clang-19) /usr/bin/clang && \
|
||||
ln -s $(which clang++-19) /usr/bin/clang++
|
||||
ln -s $(which clang-20) /usr/bin/clang && \
|
||||
ln -s $(which clang++-20) /usr/bin/clang++
|
||||
COPY --from=osxcross /osxcross /osxcross
|
||||
|
||||
ENV PATH="/osxcross/bin:$PATH" \
|
||||
LD_LIBRARY_PATH="/osxcross/lib" \
|
||||
CC="clang-19" CXX="clang++-19" AR="llvm-ar-19" \
|
||||
CC="clang-20" CXX="clang++-20" AR="llvm-ar-20" \
|
||||
CC_x86_64-apple-darwin="o64-clang" \
|
||||
CXX_x86_64-apple-darwin="o64-clang++" \
|
||||
CC_aarch64-apple-darwin="oa64-clang" \
|
||||
|
@ -26,12 +41,13 @@ ENV PATH="/osxcross/bin:$PATH" \
|
|||
SHROOMS_CFLAGS_x86_64-unknown-linux-gnu="-flto" \
|
||||
CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \
|
||||
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
|
||||
CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \
|
||||
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
|
||||
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-19" \
|
||||
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-20" \
|
||||
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
|
||||
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \
|
||||
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-20" \
|
||||
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
|
||||
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \
|
||||
CROSS_COMPILE="setting-this-to-silence-a-warning-" \
|
||||
RC_PATH="llvm-rc-19" \
|
||||
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-20" \
|
||||
RC_PATH="llvm-rc-20" \
|
||||
MACOSX_DEPLOYMENT_TARGET="14.5"
|
||||
ENTRYPOINT ["bash"]
|
||||
|
|
6
build.rs
6
build.rs
|
@ -18,16 +18,22 @@ fn main() -> Result<(), Box<dyn Error>> {
|
|||
};
|
||||
builder
|
||||
.include(Path::new("shrooms-vb-core/core"))
|
||||
.include(Path::new("shrooms-vb-core/util"))
|
||||
.opt_level(opt_level)
|
||||
.flag_if_supported("-fno-strict-aliasing")
|
||||
.define("VB_LITTLE_ENDIAN", None)
|
||||
.define("VB_SIGNED_PROPAGATE", None)
|
||||
.define("VB_DIV_GENERIC", None)
|
||||
.define("VB_DIRECT_EXCEPTION", "on_exception")
|
||||
.define("VB_DIRECT_EXECUTE", "on_execute")
|
||||
.define("VB_DIRECT_FETCH", "on_fetch")
|
||||
.define("VB_DIRECT_FRAME", "on_frame")
|
||||
.define("VB_DIRECT_READ", "on_read")
|
||||
.define("VB_DIRECT_WRITE", "on_write")
|
||||
.define("VBU_REALLOC", "vbu_realloc_shim")
|
||||
.file(Path::new("shrooms-vb-core/core/vb.c"))
|
||||
.file(Path::new("shrooms-vb-core/util/isx.c"))
|
||||
.file(Path::new("shrooms-vb-core/util/vbu.c"))
|
||||
.compile("vb");
|
||||
|
||||
Ok(())
|
||||
|
|
|
@ -0,0 +1,4 @@
|
|||
Types: deb deb-src
|
||||
URIs: http://apt.llvm.org/bookworm/
|
||||
Suites: llvm-toolchain-bookworm-20
|
||||
Components: main
|
|
@ -0,0 +1,4 @@
|
|||
set -e
|
||||
|
||||
docker build --pull -f build.Dockerfile -t lemur-build .
|
||||
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app lemur-build /app/scripts/do-bundle.sh
|
|
@ -24,8 +24,7 @@ if ! command -v docker 2>&1 >/dev/null; then
|
|||
exit 1
|
||||
fi
|
||||
|
||||
docker build -f build.Dockerfile -t lemur-build .
|
||||
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app --entrypoint bash lemur-build /app/scripts/do-bundle.sh
|
||||
./scripts/bundle.sh
|
||||
|
||||
body=$(cat <<EOF
|
||||
## How to install
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 155a3aa678ee0c65ed8703bccc48d36f81da1db5
|
||||
Subproject commit 4ed3b7299507b8ea0079a0965f33b0c8a6886572
|
114
src/app.rs
114
src/app.rs
|
@ -1,9 +1,10 @@
|
|||
use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
|
||||
|
||||
use egui::{
|
||||
ahash::{HashMap, HashMapExt},
|
||||
Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder,
|
||||
ViewportCommand, ViewportId, ViewportInfo,
|
||||
ahash::{HashMap, HashMapExt},
|
||||
style::ScrollStyle,
|
||||
};
|
||||
use gilrs::{EventType, Gilrs};
|
||||
use tracing::{error, warn};
|
||||
|
@ -18,12 +19,13 @@ use crate::{
|
|||
controller::ControllerManager,
|
||||
emulator::{EmulatorClient, EmulatorCommand, SimId},
|
||||
images::ImageProcessor,
|
||||
input::MappingProvider,
|
||||
input::{MappingProvider, ShortcutProvider},
|
||||
memory::MemoryClient,
|
||||
persistence::Persistence,
|
||||
window::{
|
||||
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
|
||||
GdbServerWindow, InputWindow, ObjectWindow, RegisterWindow, WorldWindow,
|
||||
GdbServerWindow, HotkeysWindow, InitArgs, InputWindow, ObjectWindow, ProfileWindow,
|
||||
RegisterWindow, TerminalWindow, WorldWindow,
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -44,6 +46,7 @@ pub struct Application {
|
|||
client: EmulatorClient,
|
||||
proxy: EventLoopProxy<UserEvent>,
|
||||
mappings: MappingProvider,
|
||||
shortcuts: ShortcutProvider,
|
||||
controllers: ControllerManager,
|
||||
memory: Arc<MemoryClient>,
|
||||
images: ImageProcessor,
|
||||
|
@ -51,6 +54,7 @@ pub struct Application {
|
|||
viewports: HashMap<ViewportId, Viewport>,
|
||||
focused: Option<ViewportId>,
|
||||
init_debug_port: Option<u16>,
|
||||
init_profiling: bool,
|
||||
}
|
||||
|
||||
impl Application {
|
||||
|
@ -58,11 +62,13 @@ impl Application {
|
|||
client: EmulatorClient,
|
||||
proxy: EventLoopProxy<UserEvent>,
|
||||
debug_port: Option<u16>,
|
||||
profiling: bool,
|
||||
) -> Self {
|
||||
let wgpu = WgpuState::new();
|
||||
let icon = load_icon().ok().map(Arc::new);
|
||||
let persistence = Persistence::new();
|
||||
let mappings = MappingProvider::new(persistence.clone());
|
||||
let shortcuts = ShortcutProvider::new(persistence.clone());
|
||||
let controllers = ControllerManager::new(client.clone(), &mappings);
|
||||
let memory = Arc::new(MemoryClient::new(client.clone()));
|
||||
let images = ImageProcessor::new();
|
||||
|
@ -77,6 +83,7 @@ impl Application {
|
|||
client,
|
||||
proxy,
|
||||
mappings,
|
||||
shortcuts,
|
||||
memory,
|
||||
images,
|
||||
controllers,
|
||||
|
@ -84,12 +91,14 @@ impl Application {
|
|||
viewports: HashMap::new(),
|
||||
focused: None,
|
||||
init_debug_port: debug_port,
|
||||
init_profiling: profiling,
|
||||
}
|
||||
}
|
||||
|
||||
fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
|
||||
let viewport_id = window.viewport_id();
|
||||
if self.viewports.contains_key(&viewport_id) {
|
||||
if let Some(viewport) = self.viewports.get(&viewport_id) {
|
||||
viewport.window.focus_window();
|
||||
return;
|
||||
}
|
||||
self.viewports.insert(
|
||||
|
@ -111,9 +120,15 @@ impl ApplicationHandler<UserEvent> for Application {
|
|||
self.client.clone(),
|
||||
self.proxy.clone(),
|
||||
self.persistence.clone(),
|
||||
self.shortcuts.clone(),
|
||||
SimId::Player1,
|
||||
);
|
||||
self.open(event_loop, Box::new(app));
|
||||
if self.init_profiling {
|
||||
let mut profiler = ProfileWindow::new(SimId::Player1, self.client.clone());
|
||||
profiler.launch();
|
||||
self.open(event_loop, Box::new(profiler));
|
||||
}
|
||||
}
|
||||
|
||||
fn window_event(
|
||||
|
@ -202,10 +217,9 @@ impl ApplicationHandler<UserEvent> for Application {
|
|||
.focused
|
||||
.as_ref()
|
||||
.and_then(|id| self.viewports.get_mut(id))
|
||||
&& viewport.app.handle_gamepad_event(&event)
|
||||
{
|
||||
if viewport.app.handle_gamepad_event(&event) {
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
self.controllers.handle_gamepad_event(&event);
|
||||
}
|
||||
|
@ -237,6 +251,14 @@ impl ApplicationHandler<UserEvent> for Application {
|
|||
let registers = RegisterWindow::new(sim_id, &self.memory);
|
||||
self.open(event_loop, Box::new(registers));
|
||||
}
|
||||
UserEvent::OpenTerminal(sim_id) => {
|
||||
let terminal = TerminalWindow::new(sim_id, &self.client);
|
||||
self.open(event_loop, Box::new(terminal));
|
||||
}
|
||||
UserEvent::OpenProfiler(sim_id) => {
|
||||
let profile = ProfileWindow::new(sim_id, self.client.clone());
|
||||
self.open(event_loop, Box::new(profile));
|
||||
}
|
||||
UserEvent::OpenDebugger(sim_id) => {
|
||||
let debugger =
|
||||
GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
|
||||
|
@ -246,11 +268,16 @@ impl ApplicationHandler<UserEvent> for Application {
|
|||
let input = InputWindow::new(self.mappings.clone());
|
||||
self.open(event_loop, Box::new(input));
|
||||
}
|
||||
UserEvent::OpenHotkeys => {
|
||||
let hotkeys = HotkeysWindow::new(self.shortcuts.clone());
|
||||
self.open(event_loop, Box::new(hotkeys));
|
||||
}
|
||||
UserEvent::OpenPlayer2 => {
|
||||
let p2 = GameWindow::new(
|
||||
self.client.clone(),
|
||||
self.proxy.clone(),
|
||||
self.persistence.clone(),
|
||||
self.shortcuts.clone(),
|
||||
SimId::Player2,
|
||||
);
|
||||
self.open(event_loop, Box::new(p2));
|
||||
|
@ -273,19 +300,19 @@ impl ApplicationHandler<UserEvent> for Application {
|
|||
|
||||
fn exiting(&mut self, _event_loop: &ActiveEventLoop) {
|
||||
let (sender, receiver) = oneshot::channel();
|
||||
if self.client.send_command(EmulatorCommand::Exit(sender)) {
|
||||
if let Err(error) = receiver.recv_timeout(Duration::from_secs(5)) {
|
||||
error!(%error, "could not gracefully exit.");
|
||||
}
|
||||
if self.client.send_command(EmulatorCommand::Exit(sender))
|
||||
&& let Err(error) = receiver.recv_timeout(Duration::from_secs(5))
|
||||
{
|
||||
error!(%error, "could not gracefully exit.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct WgpuState {
|
||||
instance: Arc<wgpu::Instance>,
|
||||
adapter: Arc<wgpu::Adapter>,
|
||||
device: Arc<wgpu::Device>,
|
||||
queue: Arc<wgpu::Queue>,
|
||||
instance: wgpu::Instance,
|
||||
adapter: wgpu::Adapter,
|
||||
device: wgpu::Device,
|
||||
queue: wgpu::Queue,
|
||||
}
|
||||
|
||||
impl WgpuState {
|
||||
|
@ -293,21 +320,21 @@ impl WgpuState {
|
|||
#[allow(unused_variables)]
|
||||
let egui_wgpu::WgpuConfiguration {
|
||||
wgpu_setup:
|
||||
egui_wgpu::WgpuSetup::CreateNew {
|
||||
supported_backends,
|
||||
egui_wgpu::WgpuSetup::CreateNew(egui_wgpu::WgpuSetupCreateNew {
|
||||
instance_descriptor: wgpu::InstanceDescriptor { backends, .. },
|
||||
device_descriptor,
|
||||
..
|
||||
},
|
||||
}),
|
||||
..
|
||||
} = egui_wgpu::WgpuConfiguration::default()
|
||||
else {
|
||||
panic!("required fields not found")
|
||||
};
|
||||
#[cfg(windows)]
|
||||
let supported_backends = wgpu::util::backend_bits_from_env()
|
||||
let backends = wgpu::Backends::from_env()
|
||||
.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
|
||||
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
|
||||
backends: supported_backends,
|
||||
let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
|
||||
backends,
|
||||
..wgpu::InstanceDescriptor::default()
|
||||
});
|
||||
|
||||
|
@ -318,17 +345,14 @@ impl WgpuState {
|
|||
}))
|
||||
.expect("could not create adapter");
|
||||
|
||||
let trace_path = std::env::var("WGPU_TRACE");
|
||||
let (device, queue) = pollster::block_on(adapter.request_device(
|
||||
&(*device_descriptor)(&adapter),
|
||||
trace_path.ok().as_ref().map(std::path::Path::new),
|
||||
))
|
||||
.expect("could not request device");
|
||||
let (device, queue) =
|
||||
pollster::block_on(adapter.request_device(&(*device_descriptor)(&adapter)))
|
||||
.expect("could not request device");
|
||||
Self {
|
||||
instance: Arc::new(instance),
|
||||
adapter: Arc::new(adapter),
|
||||
device: Arc::new(device),
|
||||
queue: Arc::new(queue),
|
||||
instance,
|
||||
adapter,
|
||||
device,
|
||||
queue,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -366,23 +390,30 @@ impl Viewport {
|
|||
ctx.set_fonts(fonts);
|
||||
ctx.style_mut(|s| {
|
||||
s.wrap_mode = Some(TextWrapMode::Extend);
|
||||
s.visuals.menu_rounding = Default::default();
|
||||
s.visuals.menu_corner_radius = Default::default();
|
||||
s.spacing.scroll = ScrollStyle::thin();
|
||||
});
|
||||
egui_extras::install_image_loaders(&ctx);
|
||||
|
||||
let wgpu_config = egui_wgpu::WgpuConfiguration {
|
||||
present_mode: wgpu::PresentMode::AutoNoVsync,
|
||||
wgpu_setup: egui_wgpu::WgpuSetup::Existing {
|
||||
wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
|
||||
instance: wgpu.instance.clone(),
|
||||
adapter: wgpu.adapter.clone(),
|
||||
device: wgpu.device.clone(),
|
||||
queue: wgpu.queue.clone(),
|
||||
},
|
||||
}),
|
||||
..egui_wgpu::WgpuConfiguration::default()
|
||||
};
|
||||
|
||||
let mut painter =
|
||||
egui_wgpu::winit::Painter::new(ctx.clone(), wgpu_config, 1, None, false, true);
|
||||
let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new(
|
||||
ctx.clone(),
|
||||
wgpu_config,
|
||||
1,
|
||||
None,
|
||||
false,
|
||||
true,
|
||||
));
|
||||
|
||||
let mut info = ViewportInfo::default();
|
||||
let mut builder = app.initial_viewport();
|
||||
|
@ -392,7 +423,13 @@ impl Viewport {
|
|||
let (window, state) = create_window_and_state(&ctx, event_loop, &builder, &mut painter);
|
||||
egui_winit::update_viewport_info(&mut info, &ctx, &window, true);
|
||||
|
||||
app.on_init(&ctx, painter.render_state().as_ref().unwrap());
|
||||
let render_state = painter.render_state();
|
||||
let args = InitArgs {
|
||||
ctx: &ctx,
|
||||
window: &window,
|
||||
render_state: render_state.as_ref().unwrap(),
|
||||
};
|
||||
app.on_init(args);
|
||||
Self {
|
||||
painter,
|
||||
ctx,
|
||||
|
@ -501,8 +538,11 @@ pub enum UserEvent {
|
|||
OpenWorlds(SimId),
|
||||
OpenFrameBuffers(SimId),
|
||||
OpenRegisters(SimId),
|
||||
OpenTerminal(SimId),
|
||||
OpenProfiler(SimId),
|
||||
OpenDebugger(SimId),
|
||||
OpenInput,
|
||||
OpenHotkeys,
|
||||
OpenPlayer2,
|
||||
Quit(SimId),
|
||||
}
|
||||
|
|
24
src/audio.rs
24
src/audio.rs
|
@ -1,20 +1,22 @@
|
|||
use std::time::Duration;
|
||||
|
||||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
|
||||
use itertools::Itertools;
|
||||
use rubato::{FftFixedInOut, Resampler};
|
||||
use rubato::{FastFixedOut, Resampler};
|
||||
use tracing::error;
|
||||
|
||||
pub struct Audio {
|
||||
#[allow(unused)]
|
||||
stream: cpal::Stream,
|
||||
sampler: FftFixedInOut<f32>,
|
||||
sampler: FastFixedOut<f32>,
|
||||
input_buffer: Vec<Vec<f32>>,
|
||||
output_buffer: Vec<Vec<f32>>,
|
||||
sample_sink: rtrb::Producer<f32>,
|
||||
}
|
||||
|
||||
const VB_FREQUENCY: usize = 41700;
|
||||
|
||||
impl Audio {
|
||||
pub fn init() -> Result<Self> {
|
||||
let host = cpal::default_host();
|
||||
|
@ -28,7 +30,15 @@ impl Audio {
|
|||
bail!("No suitable output config available");
|
||||
};
|
||||
let mut config = config.with_max_sample_rate().config();
|
||||
let sampler = FftFixedInOut::new(41700, config.sample_rate.0 as usize, 834, 2)?;
|
||||
let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
|
||||
let chunk_size = (834.0 * resample_ratio) as usize;
|
||||
let sampler = FastFixedOut::new(
|
||||
resample_ratio,
|
||||
64.0,
|
||||
rubato::PolynomialDegree::Cubic,
|
||||
chunk_size,
|
||||
2,
|
||||
)?;
|
||||
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
|
||||
|
||||
let input_buffer = sampler.input_buffer_allocate(true);
|
||||
|
@ -101,4 +111,10 @@ impl Audio {
|
|||
std::thread::sleep(Duration::from_micros(500));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_speed(&mut self, speed: f64) -> Result<()> {
|
||||
self.sampler
|
||||
.set_resample_ratio_relative(1.0 / speed, false)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use std::sync::{Arc, RwLock};
|
||||
|
||||
use gilrs::{ev::Code, Event as GamepadEvent, EventType, GamepadId};
|
||||
use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
|
||||
use winit::{
|
||||
event::{ElementState, KeyEvent},
|
||||
keyboard::PhysicalKey,
|
||||
|
|
257
src/emulator.rs
257
src/emulator.rs
|
@ -1,20 +1,19 @@
|
|||
use std::{
|
||||
collections::HashMap,
|
||||
fmt::Display,
|
||||
fs::{self, File},
|
||||
io::{Read, Seek, SeekFrom, Write},
|
||||
path::{Path, PathBuf},
|
||||
sync::{
|
||||
Arc, Weak,
|
||||
atomic::{AtomicBool, Ordering},
|
||||
mpsc::{self, RecvError, TryRecvError},
|
||||
Arc, Weak,
|
||||
},
|
||||
time::Duration,
|
||||
};
|
||||
|
||||
use anyhow::Result;
|
||||
use atomic::Atomic;
|
||||
use bytemuck::NoUninit;
|
||||
use egui_toast::{Toast, ToastKind, ToastOptions};
|
||||
use egui_notify::Toast;
|
||||
use tracing::{error, warn};
|
||||
|
||||
use crate::{
|
||||
|
@ -22,11 +21,19 @@ use crate::{
|
|||
graphics::TextureSink,
|
||||
memory::{MemoryRange, MemoryRegion},
|
||||
};
|
||||
use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE};
|
||||
pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
|
||||
use cart::Cart;
|
||||
pub use game_info::GameInfo;
|
||||
pub use inline_stack_map::InlineStack;
|
||||
use inline_stack_map::InlineStackMap;
|
||||
use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
|
||||
pub use shrooms_vb_core::{SimEvent, VBKey, VBRegister, VBWatchpointType};
|
||||
|
||||
mod address_set;
|
||||
mod cart;
|
||||
mod game_info;
|
||||
mod inline_stack_map;
|
||||
mod shrooms_vb_core;
|
||||
mod shrooms_vb_util;
|
||||
|
||||
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
|
||||
pub enum SimId {
|
||||
|
@ -43,6 +50,13 @@ impl SimId {
|
|||
Self::Player2 => 1,
|
||||
}
|
||||
}
|
||||
pub const fn from_index(index: usize) -> Option<Self> {
|
||||
match index {
|
||||
0 => Some(Self::Player1),
|
||||
1 => Some(Self::Player2),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Display for SimId {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
|
@ -53,43 +67,6 @@ impl Display for SimId {
|
|||
}
|
||||
}
|
||||
|
||||
struct Cart {
|
||||
rom_path: PathBuf,
|
||||
rom: Vec<u8>,
|
||||
sram_file: File,
|
||||
sram: Vec<u8>,
|
||||
}
|
||||
|
||||
impl Cart {
|
||||
fn load(rom_path: &Path, sim_id: SimId) -> Result<Self> {
|
||||
let rom = fs::read(rom_path)?;
|
||||
|
||||
let mut sram_file = File::options()
|
||||
.read(true)
|
||||
.write(true)
|
||||
.create(true)
|
||||
.truncate(false)
|
||||
.open(sram_path(rom_path, sim_id))?;
|
||||
sram_file.set_len(8 * 1024)?;
|
||||
|
||||
let mut sram = vec![];
|
||||
sram_file.read_to_end(&mut sram)?;
|
||||
Ok(Cart {
|
||||
rom_path: rom_path.to_path_buf(),
|
||||
rom,
|
||||
sram_file,
|
||||
sram,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
fn sram_path(rom_path: &Path, sim_id: SimId) -> PathBuf {
|
||||
match sim_id {
|
||||
SimId::Player1 => rom_path.with_extension("p1.sram"),
|
||||
SimId::Player2 => rom_path.with_extension("p2.sram"),
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EmulatorBuilder {
|
||||
rom: Option<PathBuf>,
|
||||
commands: mpsc::Receiver<EmulatorCommand>,
|
||||
|
@ -166,11 +143,13 @@ pub struct Emulator {
|
|||
state: Arc<Atomic<EmulatorState>>,
|
||||
audio_on: Arc<[AtomicBool; 2]>,
|
||||
linked: Arc<AtomicBool>,
|
||||
profilers: [Option<ProfileSender>; 2],
|
||||
renderers: HashMap<SimId, TextureSink>,
|
||||
messages: HashMap<SimId, mpsc::Sender<Toast>>,
|
||||
debuggers: HashMap<SimId, DebugInfo>,
|
||||
stdouts: HashMap<SimId, mpsc::Sender<String>>,
|
||||
watched_regions: HashMap<MemoryRange, Weak<MemoryRegion>>,
|
||||
eye_contents: Vec<u8>,
|
||||
eye_contents: [Vec<u8>; 2],
|
||||
audio_samples: Vec<f32>,
|
||||
buffer: Vec<u8>,
|
||||
}
|
||||
|
@ -192,11 +171,13 @@ impl Emulator {
|
|||
state,
|
||||
audio_on,
|
||||
linked,
|
||||
profilers: [None, None],
|
||||
renderers: HashMap::new(),
|
||||
messages: HashMap::new(),
|
||||
debuggers: HashMap::new(),
|
||||
stdouts: HashMap::new(),
|
||||
watched_regions: HashMap::new(),
|
||||
eye_contents: vec![0u8; 384 * 224 * 2],
|
||||
eye_contents: [vec![0u8; 384 * 224 * 2], vec![0u8; 384 * 224 * 2]],
|
||||
audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE),
|
||||
buffer: vec![],
|
||||
})
|
||||
|
@ -209,12 +190,12 @@ impl Emulator {
|
|||
}
|
||||
|
||||
pub fn start_second_sim(&mut self, rom: Option<PathBuf>) -> Result<()> {
|
||||
let rom_path = if let Some(path) = rom {
|
||||
let file_path = if let Some(path) = rom {
|
||||
Some(path)
|
||||
} else {
|
||||
self.carts[0].as_ref().map(|c| c.rom_path.clone())
|
||||
self.carts[0].as_ref().map(|c| c.file_path.clone())
|
||||
};
|
||||
let cart = match rom_path {
|
||||
let cart = match file_path {
|
||||
Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2)?),
|
||||
None => None,
|
||||
};
|
||||
|
@ -228,8 +209,15 @@ impl Emulator {
|
|||
|
||||
let index = sim_id.to_index();
|
||||
while self.sims.len() <= index {
|
||||
let new_index = self.sims.len();
|
||||
self.sims.push(Sim::new());
|
||||
self.sim_state[index].store(SimState::NoGame, Ordering::Release);
|
||||
if self
|
||||
.stdouts
|
||||
.contains_key(&SimId::from_index(new_index).unwrap())
|
||||
{
|
||||
self.sims[new_index].watch_stdout(true);
|
||||
}
|
||||
self.sim_state[new_index].store(SimState::NoGame, Ordering::Release);
|
||||
}
|
||||
let sim = &mut self.sims[index];
|
||||
sim.reset();
|
||||
|
@ -238,6 +226,22 @@ impl Emulator {
|
|||
self.carts[index] = Some(cart);
|
||||
self.sim_state[index].store(SimState::Ready, Ordering::Release);
|
||||
}
|
||||
let mut profiling = false;
|
||||
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
|
||||
&& let Some(cart) = self.carts[index].as_ref()
|
||||
&& profiler
|
||||
.send(ProfileEvent::Start {
|
||||
info: cart.info.clone(),
|
||||
})
|
||||
.is_ok()
|
||||
{
|
||||
sim.monitor_events(true, cart.info.inline_stack_map().clone());
|
||||
profiling = true;
|
||||
}
|
||||
if !profiling {
|
||||
sim.monitor_events(false, InlineStackMap::empty());
|
||||
}
|
||||
|
||||
if self.sim_state[index].load(Ordering::Acquire) == SimState::Ready {
|
||||
self.resume_sims();
|
||||
}
|
||||
|
@ -291,13 +295,36 @@ impl Emulator {
|
|||
);
|
||||
}
|
||||
|
||||
fn frame_advance(&mut self) {
|
||||
if self
|
||||
.state
|
||||
.compare_exchange(
|
||||
EmulatorState::Paused,
|
||||
EmulatorState::Stepping,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
)
|
||||
.is_err_and(|s| s == EmulatorState::Running)
|
||||
{
|
||||
let _ = self.state.compare_exchange(
|
||||
EmulatorState::Running,
|
||||
EmulatorState::Stepping,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Relaxed,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
fn set_speed(&mut self, speed: f64) -> Result<()> {
|
||||
self.audio.set_speed(speed)
|
||||
}
|
||||
|
||||
fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
|
||||
let sim = self.sims.get_mut(sim_id.to_index());
|
||||
let cart = self.carts[sim_id.to_index()].as_mut();
|
||||
if let (Some(sim), Some(cart)) = (sim, cart) {
|
||||
sim.read_sram(&mut cart.sram);
|
||||
cart.sram_file.seek(SeekFrom::Start(0))?;
|
||||
cart.sram_file.write_all(&cart.sram)?;
|
||||
cart.save_sram()?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
@ -312,6 +339,11 @@ impl Emulator {
|
|||
Ok(())
|
||||
}
|
||||
|
||||
fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> {
|
||||
self.profilers[sim_id.to_index()] = Some(sender);
|
||||
self.reset_sim(sim_id, None)
|
||||
}
|
||||
|
||||
fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) {
|
||||
if self.sim_state[sim_id.to_index()].load(Ordering::Acquire) != SimState::Ready {
|
||||
// Can't debug unless a game is connected
|
||||
|
@ -366,6 +398,7 @@ impl Emulator {
|
|||
debugger.stop_reason = None;
|
||||
true
|
||||
}
|
||||
|
||||
fn debug_step(&mut self, sim_id: SimId) {
|
||||
if self.debug_continue(sim_id) {
|
||||
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
|
||||
|
@ -428,27 +461,65 @@ impl Emulator {
|
|||
// Don't emulate if the state is "paused", or if any sim is paused in the debugger
|
||||
let running = match state {
|
||||
EmulatorState::Paused => false,
|
||||
EmulatorState::Running => true,
|
||||
EmulatorState::Running | EmulatorState::Stepping => true,
|
||||
EmulatorState::Debugging => self.debuggers.values().all(|d| d.stop_reason.is_none()),
|
||||
};
|
||||
let p1_running = running && p1_state == SimState::Ready;
|
||||
let p2_running = running && p2_state == SimState::Ready;
|
||||
let mut idle = !p1_running && !p2_running;
|
||||
if p1_running && p2_running {
|
||||
Sim::emulate_many(&mut self.sims);
|
||||
} else if p1_running {
|
||||
self.sims[SimId::Player1.to_index()].emulate();
|
||||
} else if p2_running {
|
||||
self.sims[SimId::Player2.to_index()].emulate();
|
||||
|
||||
let cycles = self.emulate(p1_running, p2_running);
|
||||
|
||||
// if we're profiling, track events
|
||||
for ((sim, profiler), running) in self
|
||||
.sims
|
||||
.iter_mut()
|
||||
.zip(self.profilers.iter_mut())
|
||||
.zip([p1_running, p2_running])
|
||||
{
|
||||
if !running {
|
||||
continue;
|
||||
}
|
||||
if let Some(p) = profiler {
|
||||
let (event, inline_stack) = sim.take_profiler_updates();
|
||||
if p.send(ProfileEvent::Update {
|
||||
cycles,
|
||||
event,
|
||||
inline_stack,
|
||||
})
|
||||
.is_err()
|
||||
{
|
||||
sim.monitor_events(false, InlineStackMap::empty());
|
||||
*profiler = None;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if state == EmulatorState::Stepping {
|
||||
self.state.store(EmulatorState::Paused, Ordering::Release);
|
||||
}
|
||||
|
||||
// stdout
|
||||
self.stdouts.retain(|sim_id, stdout| {
|
||||
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
|
||||
return true;
|
||||
};
|
||||
if let Some(text) = sim.take_stdout()
|
||||
&& stdout.send(text).is_err()
|
||||
{
|
||||
sim.watch_stdout(false);
|
||||
return false;
|
||||
}
|
||||
true
|
||||
});
|
||||
|
||||
// Debug state
|
||||
if state == EmulatorState::Debugging {
|
||||
for sim_id in SimId::values() {
|
||||
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
|
||||
continue;
|
||||
};
|
||||
if let Some(reason) = sim.stop_reason() {
|
||||
if let Some(reason) = sim.take_stop_reason() {
|
||||
let stop_reason = match reason {
|
||||
StopReason::Stepped => DebugStopReason::Trace,
|
||||
StopReason::Watchpoint(watch, address) => {
|
||||
|
@ -469,9 +540,12 @@ impl Emulator {
|
|||
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
|
||||
continue;
|
||||
};
|
||||
if sim.read_pixels(&mut self.eye_contents) {
|
||||
if sim.read_pixels(&mut self.eye_contents[sim_id.to_index()]) {
|
||||
idle = false;
|
||||
if renderer.queue_render(&self.eye_contents).is_err() {
|
||||
if renderer
|
||||
.queue_render(&self.eye_contents[sim_id.to_index()])
|
||||
.is_err()
|
||||
{
|
||||
self.renderers.remove(&sim_id);
|
||||
}
|
||||
}
|
||||
|
@ -504,6 +578,19 @@ impl Emulator {
|
|||
idle
|
||||
}
|
||||
|
||||
fn emulate(&mut self, p1_running: bool, p2_running: bool) -> u32 {
|
||||
const MAX_CYCLES: u32 = 20_000_000;
|
||||
let mut cycles = MAX_CYCLES;
|
||||
if p1_running && p2_running {
|
||||
Sim::emulate_many(&mut self.sims, &mut cycles);
|
||||
} else if p1_running {
|
||||
self.sims[SimId::Player1.to_index()].emulate(&mut cycles);
|
||||
} else if p2_running {
|
||||
self.sims[SimId::Player2.to_index()].emulate(&mut cycles);
|
||||
}
|
||||
MAX_CYCLES - cycles
|
||||
}
|
||||
|
||||
fn handle_command(&mut self, command: EmulatorCommand) {
|
||||
match command {
|
||||
EmulatorCommand::ConnectToSim(sim_id, renderer, messages) => {
|
||||
|
@ -539,6 +626,19 @@ impl Emulator {
|
|||
EmulatorCommand::Resume => {
|
||||
self.resume_sims();
|
||||
}
|
||||
EmulatorCommand::FrameAdvance => {
|
||||
self.frame_advance();
|
||||
}
|
||||
EmulatorCommand::SetSpeed(speed) => {
|
||||
if let Err(error) = self.set_speed(speed) {
|
||||
self.report_error(SimId::Player1, format!("Error setting speed: {error}"));
|
||||
}
|
||||
}
|
||||
EmulatorCommand::StartProfiling(sim_id, profiler) => {
|
||||
if let Err(error) = self.start_profiling(sim_id, profiler) {
|
||||
self.report_error(SimId::Player1, format!("Error enaling profiler: {error}"));
|
||||
}
|
||||
}
|
||||
EmulatorCommand::StartDebugging(sim_id, debugger) => {
|
||||
self.start_debugging(sim_id, debugger);
|
||||
}
|
||||
|
@ -608,6 +708,13 @@ impl Emulator {
|
|||
};
|
||||
sim.remove_watchpoint(address, length, watch);
|
||||
}
|
||||
EmulatorCommand::WatchStdout(sim_id, stdout_sink) => {
|
||||
self.stdouts.insert(sim_id, stdout_sink);
|
||||
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
|
||||
return;
|
||||
};
|
||||
sim.watch_stdout(true);
|
||||
}
|
||||
EmulatorCommand::SetAudioEnabled(p1, p2) => {
|
||||
self.audio_on[SimId::Player1.to_index()].store(p1, Ordering::Release);
|
||||
self.audio_on[SimId::Player2.to_index()].store(p2, Ordering::Release);
|
||||
|
@ -628,6 +735,10 @@ impl Emulator {
|
|||
sim.set_keys(keys);
|
||||
}
|
||||
}
|
||||
EmulatorCommand::Screenshot(sim_id, sender) => {
|
||||
let contents = self.eye_contents[sim_id.to_index()].clone();
|
||||
let _ = sender.send(contents);
|
||||
}
|
||||
EmulatorCommand::Exit(done) => {
|
||||
for sim_id in SimId::values() {
|
||||
if let Err(error) = self.save_sram(sim_id) {
|
||||
|
@ -645,10 +756,8 @@ impl Emulator {
|
|||
.get(&sim_id)
|
||||
.or_else(|| self.messages.get(&SimId::Player1));
|
||||
if let Some(msg) = messages {
|
||||
let toast = Toast::new()
|
||||
.kind(ToastKind::Error)
|
||||
.options(ToastOptions::default().duration_in_seconds(5.0))
|
||||
.text(&message);
|
||||
let mut toast = Toast::error(&message);
|
||||
toast.duration(Some(Duration::from_secs(5)));
|
||||
if msg.send(toast).is_ok() {
|
||||
return;
|
||||
}
|
||||
|
@ -665,6 +774,9 @@ pub enum EmulatorCommand {
|
|||
StopSecondSim,
|
||||
Pause,
|
||||
Resume,
|
||||
FrameAdvance,
|
||||
SetSpeed(f64),
|
||||
StartProfiling(SimId, ProfileSender),
|
||||
StartDebugging(SimId, DebugSender),
|
||||
StopDebugging(SimId),
|
||||
DebugInterrupt(SimId),
|
||||
|
@ -679,11 +791,13 @@ pub enum EmulatorCommand {
|
|||
RemoveBreakpoint(SimId, u32),
|
||||
AddWatchpoint(SimId, u32, usize, VBWatchpointType),
|
||||
RemoveWatchpoint(SimId, u32, usize, VBWatchpointType),
|
||||
WatchStdout(SimId, mpsc::Sender<String>),
|
||||
SetAudioEnabled(bool, bool),
|
||||
Link,
|
||||
Unlink,
|
||||
Reset(SimId),
|
||||
SetKeys(SimId, VBKey),
|
||||
Screenshot(SimId, oneshot::Sender<Vec<u8>>),
|
||||
Exit(oneshot::Sender<()>),
|
||||
}
|
||||
|
||||
|
@ -700,9 +814,11 @@ pub enum SimState {
|
|||
pub enum EmulatorState {
|
||||
Paused,
|
||||
Running,
|
||||
Stepping,
|
||||
Debugging,
|
||||
}
|
||||
|
||||
type ProfileSender = tokio::sync::mpsc::UnboundedSender<ProfileEvent>;
|
||||
type DebugSender = tokio::sync::mpsc::UnboundedSender<DebugEvent>;
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
|
@ -726,6 +842,17 @@ pub enum DebugEvent {
|
|||
Stopped(DebugStopReason),
|
||||
}
|
||||
|
||||
pub enum ProfileEvent {
|
||||
Start {
|
||||
info: Arc<GameInfo>,
|
||||
},
|
||||
Update {
|
||||
cycles: u32,
|
||||
event: Option<SimEvent>,
|
||||
inline_stack: Option<InlineStack>,
|
||||
},
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct EmulatorClient {
|
||||
queue: mpsc::Sender<EmulatorCommand>,
|
||||
|
|
|
@ -0,0 +1,114 @@
|
|||
use anyhow::Result;
|
||||
use rand::Rng;
|
||||
use std::{
|
||||
fs::{self, File},
|
||||
io::{Read, Seek as _, SeekFrom, Write as _},
|
||||
path::{Path, PathBuf},
|
||||
sync::Arc,
|
||||
};
|
||||
|
||||
use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx};
|
||||
|
||||
pub struct Cart {
|
||||
pub file_path: PathBuf,
|
||||
pub rom: Vec<u8>,
|
||||
sram_file: File,
|
||||
pub sram: Vec<u8>,
|
||||
pub info: Arc<GameInfo>,
|
||||
}
|
||||
|
||||
impl Cart {
|
||||
pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> {
|
||||
let rom = fs::read(file_path)?;
|
||||
let (rom, info) = try_parse_isx(file_path, &rom)
|
||||
.or_else(|| try_parse_elf(file_path, &rom))
|
||||
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
|
||||
|
||||
let mut sram_file = File::options()
|
||||
.read(true)
|
||||
.write(true)
|
||||
.create(true)
|
||||
.truncate(false)
|
||||
.open(sram_path(file_path, sim_id))?;
|
||||
|
||||
let sram = if sram_file.metadata()?.len() == 0 {
|
||||
// new SRAM file, randomize the contents
|
||||
let mut sram = vec![0; 16 * 1024];
|
||||
let mut rng = rand::rng();
|
||||
for dst in sram.iter_mut().step_by(2) {
|
||||
*dst = rng.random();
|
||||
}
|
||||
sram
|
||||
} else {
|
||||
let mut sram = Vec::with_capacity(16 * 1024);
|
||||
sram_file.read_to_end(&mut sram)?;
|
||||
sram
|
||||
};
|
||||
|
||||
Ok(Cart {
|
||||
file_path: file_path.to_path_buf(),
|
||||
rom,
|
||||
sram_file,
|
||||
sram,
|
||||
info: Arc::new(info),
|
||||
})
|
||||
}
|
||||
|
||||
pub fn save_sram(&mut self) -> Result<()> {
|
||||
self.sram_file.seek(SeekFrom::Start(0))?;
|
||||
self.sram_file.write_all(&self.sram)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
fn try_parse_isx(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
|
||||
let rom = rom_from_isx(data)?;
|
||||
let info = GameInfo::from_isx(file_path, data);
|
||||
Some((rom, info))
|
||||
}
|
||||
|
||||
fn try_parse_elf(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
|
||||
use object::read::elf::FileHeader;
|
||||
let program = match object::FileKind::parse(data).ok()? {
|
||||
object::FileKind::Elf32 => {
|
||||
let header = object::elf::FileHeader32::parse(data).ok()?;
|
||||
parse_elf_program(header, data)?
|
||||
}
|
||||
object::FileKind::Elf64 => {
|
||||
let header = object::elf::FileHeader64::parse(data).ok()?;
|
||||
parse_elf_program(header, data)?
|
||||
}
|
||||
_ => return None,
|
||||
};
|
||||
let info = GameInfo::from_elf(file_path, data).unwrap_or_else(|_| GameInfo::empty(file_path));
|
||||
Some((program, info))
|
||||
}
|
||||
|
||||
fn parse_elf_program<Elf: object::read::elf::FileHeader<Endian = object::Endianness>>(
|
||||
header: &Elf,
|
||||
data: &[u8],
|
||||
) -> Option<Vec<u8>> {
|
||||
use object::read::elf::ProgramHeader;
|
||||
let endian = header.endian().ok()?;
|
||||
let mut bytes = vec![];
|
||||
let mut pstart = None;
|
||||
for phdr in header.program_headers(endian, data).ok()? {
|
||||
let pma = phdr.p_paddr(endian).into();
|
||||
if pma < 0x07000000 || phdr.p_filesz(endian).into() == 0 {
|
||||
continue;
|
||||
}
|
||||
let start = pstart.unwrap_or(pma);
|
||||
pstart = Some(start);
|
||||
bytes.resize((pma - start) as usize, 0);
|
||||
let data = phdr.data(endian, data).ok()?;
|
||||
bytes.extend_from_slice(data);
|
||||
}
|
||||
Some(bytes)
|
||||
}
|
||||
|
||||
fn sram_path(file_path: &Path, sim_id: SimId) -> PathBuf {
|
||||
match sim_id {
|
||||
SimId::Player1 => file_path.with_extension("p1.sram"),
|
||||
SimId::Player2 => file_path.with_extension("p2.sram"),
|
||||
}
|
||||
}
|
|
@ -0,0 +1,281 @@
|
|||
use std::{borrow::Cow, path::Path, sync::Arc};
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use fxprof_processed_profile::{LibraryInfo, Symbol, SymbolTable, debugid::DebugId};
|
||||
use object::{Object, ObjectSection, ObjectSymbol};
|
||||
use wholesym::samply_symbols::{DebugIdExt, demangle_any};
|
||||
|
||||
use crate::emulator::inline_stack_map::{InlineStackMap, InlineStackMapBuilder};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct GameInfo {
|
||||
library_info: LibraryInfo,
|
||||
inline_stack_map: InlineStackMap,
|
||||
}
|
||||
|
||||
impl GameInfo {
|
||||
pub fn from_elf(file_path: &Path, input: &[u8]) -> Result<Self> {
|
||||
let file = object::File::parse(input)?;
|
||||
|
||||
let (name, path) = name_and_path(file_path);
|
||||
let debug_id = file
|
||||
.build_id()?
|
||||
.map(|id| DebugId::from_identifier(id, true))
|
||||
.unwrap_or_default();
|
||||
let code_id = file.build_id()?.map(hex::encode);
|
||||
let mut symbols = vec![];
|
||||
for sym in file.symbols() {
|
||||
symbols.push(Symbol {
|
||||
address: sym.address() as u32,
|
||||
size: Some(sym.size() as u32),
|
||||
name: demangle_any(sym.name()?),
|
||||
});
|
||||
}
|
||||
|
||||
let inline_stack_map =
|
||||
build_inline_stack_map(file).unwrap_or_else(|_| InlineStackMap::empty());
|
||||
|
||||
let library_info = LibraryInfo {
|
||||
name: name.clone(),
|
||||
debug_name: name,
|
||||
path: path.clone(),
|
||||
debug_path: path,
|
||||
debug_id,
|
||||
code_id,
|
||||
arch: None,
|
||||
symbol_table: Some(Arc::new(SymbolTable::new(symbols))),
|
||||
};
|
||||
|
||||
Ok(Self {
|
||||
library_info,
|
||||
inline_stack_map,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn from_isx(file_path: &Path, input: &[u8]) -> Self {
|
||||
let (name, path) = name_and_path(file_path);
|
||||
let symbols = extract_isx_symbols(input);
|
||||
let library_info = LibraryInfo {
|
||||
name: name.clone(),
|
||||
debug_name: name,
|
||||
path: path.clone(),
|
||||
debug_path: path,
|
||||
debug_id: DebugId::default(),
|
||||
code_id: None,
|
||||
arch: None,
|
||||
symbol_table: symbols.map(|syms| Arc::new(SymbolTable::new(syms))),
|
||||
};
|
||||
let inline_stack_map = InlineStackMap::empty();
|
||||
Self {
|
||||
library_info,
|
||||
inline_stack_map,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn empty(file_path: &Path) -> Self {
|
||||
let (name, path) = name_and_path(file_path);
|
||||
let library_info = LibraryInfo {
|
||||
name: name.clone(),
|
||||
debug_name: name,
|
||||
path: path.clone(),
|
||||
debug_path: path,
|
||||
debug_id: DebugId::default(),
|
||||
code_id: None,
|
||||
arch: None,
|
||||
symbol_table: None,
|
||||
};
|
||||
let inline_stack_map = InlineStackMap::empty();
|
||||
Self {
|
||||
library_info,
|
||||
inline_stack_map,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn name(&self) -> &str {
|
||||
&self.library_info.name
|
||||
}
|
||||
|
||||
pub fn library_info(&self) -> &LibraryInfo {
|
||||
&self.library_info
|
||||
}
|
||||
|
||||
pub fn inline_stack_map(&self) -> &InlineStackMap {
|
||||
&self.inline_stack_map
|
||||
}
|
||||
}
|
||||
|
||||
fn build_inline_stack_map(file: object::File) -> Result<InlineStackMap> {
|
||||
let endian = if file.is_little_endian() {
|
||||
gimli::RunTimeEndian::Little
|
||||
} else {
|
||||
gimli::RunTimeEndian::Big
|
||||
};
|
||||
fn load_section<'a>(file: &'a object::File, id: gimli::SectionId) -> Result<Cow<'a, [u8]>> {
|
||||
let input = match file.section_by_name(id.name()) {
|
||||
Some(section) => section.uncompressed_data()?,
|
||||
None => Cow::Owned(vec![]),
|
||||
};
|
||||
Ok(input)
|
||||
}
|
||||
let dorf = gimli::DwarfSections::load(|id| load_section(&file, id))?;
|
||||
let dorf = dorf.borrow(|sec| gimli::EndianSlice::new(sec, endian));
|
||||
let mut units = dorf.units();
|
||||
let mut frames = InlineStackMap::builder();
|
||||
while let Some(header) = units.next()? {
|
||||
let unit = dorf.unit(header)?;
|
||||
let mut entree = unit.entries_tree(None)?;
|
||||
let root = entree.root()?;
|
||||
let mut ctx = ParseContext {
|
||||
dorf: &dorf,
|
||||
unit: &unit,
|
||||
frames: &mut frames,
|
||||
};
|
||||
parse_inline(&mut ctx, root)?;
|
||||
}
|
||||
Ok(frames.build())
|
||||
}
|
||||
|
||||
fn extract_isx_symbols(input: &[u8]) -> Option<Vec<Symbol>> {
|
||||
let mut syms = vec![];
|
||||
let (_, mut buf) = input.split_at_checked(32)?;
|
||||
while !buf.is_empty() {
|
||||
let typ;
|
||||
(typ, buf) = buf.split_first()?;
|
||||
match typ {
|
||||
0x11 => {
|
||||
// Code (Virtual Boy)
|
||||
(_, buf) = buf.split_at_checked(4)?;
|
||||
let len_bytes;
|
||||
(len_bytes, buf) = buf.split_first_chunk()?;
|
||||
let len = u32::from_le_bytes(*len_bytes);
|
||||
(_, buf) = buf.split_at_checked(len as usize)?;
|
||||
}
|
||||
0x13 => {
|
||||
// Range (Virtual Boy)
|
||||
let count_bytes;
|
||||
(count_bytes, buf) = buf.split_first_chunk()?;
|
||||
let count = u16::from_le_bytes(*count_bytes);
|
||||
(_, buf) = buf.split_at_checked(count as usize * 9)?;
|
||||
}
|
||||
0x14 => {
|
||||
// Symbol (Virtual Boy)
|
||||
let count_bytes;
|
||||
(count_bytes, buf) = buf.split_first_chunk()?;
|
||||
let count = u16::from_le_bytes(*count_bytes);
|
||||
for _ in 0..count {
|
||||
let name_len;
|
||||
(name_len, buf) = buf.split_first()?;
|
||||
let name_bytes;
|
||||
(name_bytes, buf) = buf.split_at_checked(*name_len as usize)?;
|
||||
(_, buf) = buf.split_at_checked(2)?;
|
||||
let address_bytes;
|
||||
(address_bytes, buf) = buf.split_first_chunk()?;
|
||||
|
||||
let name_str = String::from_utf8_lossy(name_bytes);
|
||||
let address = u32::from_le_bytes(*address_bytes);
|
||||
syms.push(Symbol {
|
||||
address: address & 0x07ffffff,
|
||||
size: Some(4),
|
||||
name: demangle_any(&name_str),
|
||||
});
|
||||
}
|
||||
}
|
||||
0x20..=0x22 => {
|
||||
// System (undocumented)
|
||||
let length_bytes;
|
||||
(length_bytes, buf) = buf.split_first_chunk()?;
|
||||
let length = u32::from_le_bytes(*length_bytes);
|
||||
(_, buf) = buf.split_at_checked(length as usize)?;
|
||||
}
|
||||
_ => {
|
||||
return None;
|
||||
}
|
||||
}
|
||||
}
|
||||
Some(syms)
|
||||
}
|
||||
|
||||
type Reader<'a> = gimli::EndianSlice<'a, gimli::RunTimeEndian>;
|
||||
|
||||
struct ParseContext<'a> {
|
||||
dorf: &'a gimli::Dwarf<Reader<'a>>,
|
||||
unit: &'a gimli::Unit<Reader<'a>>,
|
||||
frames: &'a mut InlineStackMapBuilder,
|
||||
}
|
||||
impl ParseContext<'_> {
|
||||
fn name_attr(&self, attr: gimli::AttributeValue<Reader>) -> Result<Option<String>> {
|
||||
match attr {
|
||||
gimli::AttributeValue::DebugInfoRef(offset) => {
|
||||
let mut units = self.dorf.units();
|
||||
while let Some(header) = units.next()? {
|
||||
if let Some(offset) = offset.to_unit_offset(&header) {
|
||||
let unit = self.dorf.unit(header)?;
|
||||
return self.name_entry(&unit, offset);
|
||||
}
|
||||
}
|
||||
Ok(None)
|
||||
}
|
||||
gimli::AttributeValue::UnitRef(offset) => self.name_entry(self.unit, offset),
|
||||
other => {
|
||||
bail!("unrecognized attr {other:?}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn name_entry(
|
||||
&self,
|
||||
unit: &gimli::Unit<Reader>,
|
||||
offset: gimli::UnitOffset,
|
||||
) -> Result<Option<String>> {
|
||||
let abbreviations = self.dorf.abbreviations(&unit.header)?;
|
||||
let mut entries = unit.header.entries_raw(&abbreviations, Some(offset))?;
|
||||
let Some(abbrev) = entries.read_abbreviation()? else {
|
||||
return Ok(None);
|
||||
};
|
||||
let mut name = None;
|
||||
for spec in abbrev.attributes() {
|
||||
let attr = entries.read_attribute(*spec)?;
|
||||
if attr.name() == gimli::DW_AT_linkage_name
|
||||
|| (attr.name() == gimli::DW_AT_name && name.is_none())
|
||||
{
|
||||
name = Some(self.dorf.attr_string(unit, attr.value())?)
|
||||
}
|
||||
}
|
||||
Ok(name.map(|n| demangle_any(&String::from_utf8_lossy(&n))))
|
||||
}
|
||||
}
|
||||
|
||||
fn parse_inline(ctx: &mut ParseContext, node: gimli::EntriesTreeNode<Reader>) -> Result<()> {
|
||||
if node.entry().tag() == gimli::DW_TAG_inlined_subroutine
|
||||
&& let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)?
|
||||
&& let Some(name) = ctx.name_attr(attr)?
|
||||
{
|
||||
let name = Arc::new(name);
|
||||
let mut ranges = ctx.dorf.die_ranges(ctx.unit, node.entry())?;
|
||||
while let Some(range) = ranges.next()? {
|
||||
let start = range.begin as u32 & 0x07ffffff;
|
||||
let end = range.end as u32 & 0x07ffffff;
|
||||
ctx.frames.add(start, end, name.clone());
|
||||
}
|
||||
}
|
||||
let mut children = node.children();
|
||||
while let Some(child) = children.next()? {
|
||||
parse_inline(ctx, child)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn name_and_path(file_path: &Path) -> (String, String) {
|
||||
let normalized = normpath::PathExt::normalize(file_path);
|
||||
let path = normalized
|
||||
.as_ref()
|
||||
.map(|n| n.as_path())
|
||||
.unwrap_or(file_path);
|
||||
|
||||
let name = match path.file_stem() {
|
||||
Some(s) => s.to_string_lossy().into_owned(),
|
||||
None => "game".to_string(),
|
||||
};
|
||||
let path = path.to_string_lossy().into_owned();
|
||||
(name, path)
|
||||
}
|
|
@ -0,0 +1,87 @@
|
|||
use std::{
|
||||
collections::{BTreeMap, HashMap},
|
||||
sync::Arc,
|
||||
};
|
||||
|
||||
pub type InlineStack = Arc<Vec<Arc<String>>>;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct InlineStackMap {
|
||||
entries: Vec<(u32, InlineStack)>,
|
||||
empty: InlineStack,
|
||||
}
|
||||
|
||||
impl InlineStackMap {
|
||||
pub fn empty() -> Self {
|
||||
Self {
|
||||
entries: vec![],
|
||||
empty: Arc::new(vec![]),
|
||||
}
|
||||
}
|
||||
pub fn builder() -> InlineStackMapBuilder {
|
||||
InlineStackMapBuilder {
|
||||
events: BTreeMap::new(),
|
||||
}
|
||||
}
|
||||
pub fn get(&self, address: u32) -> &InlineStack {
|
||||
match self.entries.binary_search_by_key(&address, |(a, _)| *a) {
|
||||
Ok(index) => self.entries.get(index),
|
||||
Err(after) => after.checked_sub(1).and_then(|i| self.entries.get(i)),
|
||||
}
|
||||
.map(|(_, s)| s)
|
||||
.unwrap_or(&self.empty)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct Event {
|
||||
end: usize,
|
||||
start: Vec<Arc<String>>,
|
||||
}
|
||||
|
||||
pub struct InlineStackMapBuilder {
|
||||
events: BTreeMap<u32, Event>,
|
||||
}
|
||||
|
||||
impl InlineStackMapBuilder {
|
||||
pub fn add(&mut self, start: u32, end: u32, name: Arc<String>) {
|
||||
self.events.entry(start).or_default().start.push(name);
|
||||
self.events.entry(end).or_default().end += 1;
|
||||
}
|
||||
|
||||
pub fn build(self) -> InlineStackMap {
|
||||
let empty = Arc::new(vec![]);
|
||||
let mut entries = vec![];
|
||||
let mut stack_indexes = vec![];
|
||||
let mut stack = vec![];
|
||||
let mut string_dedup = HashMap::new();
|
||||
let mut stack_dedup = BTreeMap::new();
|
||||
stack_dedup.insert(vec![], empty.clone());
|
||||
|
||||
for (address, event) in self.events {
|
||||
for _ in 0..event.end {
|
||||
stack.pop();
|
||||
stack_indexes.pop();
|
||||
}
|
||||
for call in event.start {
|
||||
if let Some(index) = string_dedup.get(&call) {
|
||||
stack.push(call);
|
||||
stack_indexes.push(*index);
|
||||
} else {
|
||||
let index = string_dedup.len();
|
||||
string_dedup.insert(call.clone(), index);
|
||||
stack.push(call);
|
||||
stack_indexes.push(index);
|
||||
}
|
||||
}
|
||||
if let Some(stack) = stack_dedup.get(&stack_indexes) {
|
||||
entries.push((address, stack.clone()));
|
||||
} else {
|
||||
let stack = Arc::new(stack.clone());
|
||||
stack_dedup.insert(stack_indexes.clone(), stack.clone());
|
||||
entries.push((address, stack));
|
||||
}
|
||||
}
|
||||
InlineStackMap { entries, empty }
|
||||
}
|
||||
}
|
|
@ -1,10 +1,12 @@
|
|||
use std::{ffi::c_void, ptr, slice};
|
||||
use std::{borrow::Cow, ffi::c_void, ptr, slice, sync::Arc};
|
||||
|
||||
use anyhow::{anyhow, Result};
|
||||
use anyhow::{Result, anyhow};
|
||||
use bitflags::bitflags;
|
||||
use num_derive::{FromPrimitive, ToPrimitive};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::emulator::inline_stack_map::{InlineStack, InlineStackMap};
|
||||
|
||||
use super::address_set::AddressSet;
|
||||
|
||||
#[repr(C)]
|
||||
|
@ -71,8 +73,16 @@ pub enum VBWatchpointType {
|
|||
Access,
|
||||
}
|
||||
|
||||
type OnException = extern "C" fn(sim: *mut VB, cause: *mut u16) -> c_int;
|
||||
type OnExecute =
|
||||
extern "C" fn(sim: *mut VB, address: u32, code: *const u16, length: c_int) -> c_int;
|
||||
type OnFetch = extern "C" fn(
|
||||
sim: *mut VB,
|
||||
fetch: c_int,
|
||||
address: u32,
|
||||
value: *mut i32,
|
||||
cycles: *mut u32,
|
||||
) -> c_int;
|
||||
type OnFrame = extern "C" fn(sim: *mut VB) -> c_int;
|
||||
type OnRead = extern "C" fn(
|
||||
sim: *mut VB,
|
||||
|
@ -91,7 +101,7 @@ type OnWrite = extern "C" fn(
|
|||
) -> c_int;
|
||||
|
||||
#[link(name = "vb")]
|
||||
extern "C" {
|
||||
unsafe extern "C" {
|
||||
#[link_name = "vbEmulate"]
|
||||
fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int;
|
||||
#[link_name = "vbEmulateEx"]
|
||||
|
@ -135,8 +145,15 @@ extern "C" {
|
|||
fn vb_set_cart_ram(sim: *mut VB, sram: *mut c_void, size: u32) -> c_int;
|
||||
#[link_name = "vbSetCartROM"]
|
||||
fn vb_set_cart_rom(sim: *mut VB, rom: *mut c_void, size: u32) -> c_int;
|
||||
#[link_name = "vbSetExceptionCallback"]
|
||||
fn vb_set_exception_callback(
|
||||
sim: *mut VB,
|
||||
callback: Option<OnException>,
|
||||
) -> Option<OnException>;
|
||||
#[link_name = "vbSetExecuteCallback"]
|
||||
fn vb_set_execute_callback(sim: *mut VB, callback: Option<OnExecute>) -> Option<OnExecute>;
|
||||
#[link_name = "vbSetFetchCallback"]
|
||||
fn vb_set_fetch_callback(sim: *mut VB, callback: Option<OnFetch>) -> Option<OnFetch>;
|
||||
#[link_name = "vbSetFrameCallback"]
|
||||
fn vb_set_frame_callback(sim: *mut VB, callback: Option<OnFrame>) -> Option<OnFrame>;
|
||||
#[link_name = "vbSetKeys"]
|
||||
|
@ -170,22 +187,33 @@ extern "C" {
|
|||
fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32;
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
#[unsafe(no_mangle)]
|
||||
extern "C" fn on_frame(sim: *mut VB) -> c_int {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
|
||||
data.frame_seen = true;
|
||||
if data.monitor.enabled {
|
||||
data.monitor.event = Some(SimEvent::Marker(Cow::Borrowed("Frame Drawn")));
|
||||
}
|
||||
1
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
|
||||
#[unsafe(no_mangle)]
|
||||
extern "C" fn on_execute(sim: *mut VB, address: u32, code: *const u16, length: c_int) -> c_int {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
|
||||
|
||||
let mut stopped = data.stop_reason.is_some();
|
||||
if data.monitor.enabled {
|
||||
// SAFETY: length is the length of code, in elements
|
||||
let code = unsafe { slice::from_raw_parts(code, length as usize) };
|
||||
data.monitor.detect_event(sim, address, code);
|
||||
// Something interesting will happen after this instruction is run.
|
||||
// We'll react in the on_fetch callback it does.
|
||||
}
|
||||
|
||||
let mut stopped = data.stop_reason.is_some() || data.monitor.event.is_some();
|
||||
if data.step_from.is_some_and(|s| s != address) {
|
||||
data.step_from = None;
|
||||
data.stop_reason = Some(StopReason::Stepped);
|
||||
|
@ -196,14 +224,53 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length:
|
|||
stopped = true;
|
||||
}
|
||||
|
||||
if stopped {
|
||||
if stopped { 1 } else { 0 }
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
extern "C" fn on_fetch(
|
||||
sim: *mut VB,
|
||||
_fetch: c_int,
|
||||
address: u32,
|
||||
_value: *mut i32,
|
||||
_cycles: *mut u32,
|
||||
) -> c_int {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
|
||||
data.monitor.event = data.monitor.queued_event.take();
|
||||
data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(address);
|
||||
unsafe { vb_set_exception_callback(sim, Some(on_exception)) };
|
||||
if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
#[unsafe(no_mangle)]
|
||||
extern "C" fn on_exception(sim: *mut VB, cause: *mut u16) -> c_int {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
|
||||
let cause = unsafe { *cause };
|
||||
let pc = if cause == 0xff70 {
|
||||
0xffffff60
|
||||
} else {
|
||||
(cause & 0xfff0) as u32 | 0xffff0000
|
||||
};
|
||||
data.monitor.event = data.monitor.queued_event.take();
|
||||
data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(pc);
|
||||
data.monitor.queued_event = Some(SimEvent::Interrupt(cause, pc & 0x07ffffff));
|
||||
unsafe { vb_set_exception_callback(sim, None) };
|
||||
if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
extern "C" fn on_read(
|
||||
sim: *mut VB,
|
||||
address: u32,
|
||||
|
@ -229,12 +296,12 @@ extern "C" fn on_read(
|
|||
0
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
#[unsafe(no_mangle)]
|
||||
extern "C" fn on_write(
|
||||
sim: *mut VB,
|
||||
address: u32,
|
||||
_type: VBDataType,
|
||||
_value: *mut i32,
|
||||
typ_: VBDataType,
|
||||
value: *mut i32,
|
||||
_cycles: *mut u32,
|
||||
_cancel: *mut c_int,
|
||||
) -> c_int {
|
||||
|
@ -242,6 +309,37 @@ extern "C" fn on_write(
|
|||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
|
||||
|
||||
// If we're monitoring stdout, track this write
|
||||
if let Some(stdout) = data.stdout.as_mut() {
|
||||
let normalized_hw_address = address & 0x0700003f;
|
||||
if normalized_hw_address == 0x02000030 {
|
||||
stdout.push(unsafe { *value } as u8);
|
||||
}
|
||||
}
|
||||
|
||||
// If we have profiling enabled, track custom markers
|
||||
if data.monitor.enabled {
|
||||
let normalized_hw_address = address & 0x0700003f;
|
||||
if normalized_hw_address == 0x02000038 && matches!(typ_, VBDataType::S32) {
|
||||
assert!(data.monitor.queued_event.is_none());
|
||||
// The game has written the address of a null-terminated string
|
||||
// (whose length is at most 64 bytes). Read that string.
|
||||
let str_address = unsafe { *value } as u32;
|
||||
let mut bytes = [0u8; 64];
|
||||
let mut len = 0;
|
||||
for (dst, src_address) in bytes.iter_mut().zip(str_address..str_address + 64) {
|
||||
let char = unsafe { vb_read(sim, src_address, VBDataType::U8) } as u8;
|
||||
if char == 0 {
|
||||
break;
|
||||
}
|
||||
*dst = char;
|
||||
len += 1;
|
||||
}
|
||||
let name = String::from_utf8_lossy(&bytes[..len]).into_owned();
|
||||
data.monitor.queued_event = Some(SimEvent::Marker(Cow::Owned(name)));
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(start) = data.write_watchpoints.start_of_range_containing(address) {
|
||||
let watch = if data.read_watchpoints.contains(address) {
|
||||
VBWatchpointType::Access
|
||||
|
@ -256,6 +354,119 @@ extern "C" fn on_write(
|
|||
0
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum SimEvent {
|
||||
Call(u32),
|
||||
Return,
|
||||
Halt,
|
||||
Interrupt(u16, u32),
|
||||
Reti,
|
||||
Marker(Cow<'static, str>),
|
||||
}
|
||||
|
||||
struct EventMonitor {
|
||||
enabled: bool,
|
||||
event: Option<SimEvent>,
|
||||
queued_event: Option<SimEvent>,
|
||||
just_halted: bool,
|
||||
inline_stack_map: InlineStackMap,
|
||||
new_inline_stack: Option<InlineStack>,
|
||||
last_inline_stack: InlineStack,
|
||||
}
|
||||
|
||||
impl EventMonitor {
|
||||
fn new() -> Self {
|
||||
let inline_stack_map = InlineStackMap::empty();
|
||||
let last_inline_stack = inline_stack_map.get(0).clone();
|
||||
Self {
|
||||
enabled: false,
|
||||
event: None,
|
||||
queued_event: None,
|
||||
just_halted: false,
|
||||
inline_stack_map,
|
||||
new_inline_stack: None,
|
||||
last_inline_stack,
|
||||
}
|
||||
}
|
||||
|
||||
fn detect_new_inline_stack(&mut self, address: u32) -> Option<InlineStack> {
|
||||
let stack = self.inline_stack_map.get(address);
|
||||
if Arc::ptr_eq(stack, &self.last_inline_stack) {
|
||||
return None;
|
||||
}
|
||||
self.last_inline_stack = stack.clone();
|
||||
Some(stack.clone())
|
||||
}
|
||||
|
||||
fn detect_event(&mut self, sim: *mut VB, address: u32, code: &[u16]) -> bool {
|
||||
self.queued_event = self.do_detect_event(sim, address, code);
|
||||
self.queued_event.is_some()
|
||||
}
|
||||
|
||||
fn do_detect_event(&mut self, sim: *mut VB, address: u32, code: &[u16]) -> Option<SimEvent> {
|
||||
const HALT_OPCODE: u16 = 0b011010;
|
||||
const JAL_OPCODE: u16 = 0b101011;
|
||||
const JMP_OPCODE: u16 = 0b000110;
|
||||
const RETI_OPCODE: u16 = 0b011001;
|
||||
|
||||
const fn format_i_reg_1(code: &[u16]) -> u8 {
|
||||
(code[0] & 0x1f) as u8
|
||||
}
|
||||
|
||||
const fn format_iv_disp(code: &[u16]) -> i32 {
|
||||
let value = ((code[0] & 0x3ff) as i32) << 16 | (code[1] as i32);
|
||||
value << 6 >> 6
|
||||
}
|
||||
|
||||
let opcode = code[0] >> 10;
|
||||
|
||||
if opcode == HALT_OPCODE {
|
||||
if !self.just_halted {
|
||||
self.just_halted = true;
|
||||
self.event = Some(SimEvent::Halt);
|
||||
} else {
|
||||
self.just_halted = false;
|
||||
}
|
||||
// Don't _return_ an event, we want to emit this right away.
|
||||
// If the CPU is halting, no other callbacks will run for a long time.
|
||||
return None;
|
||||
}
|
||||
|
||||
if opcode == JAL_OPCODE {
|
||||
let disp = format_iv_disp(code);
|
||||
if disp != 4 {
|
||||
// JAL .+4 is how programs get r31 to a known value for indirect calls
|
||||
// (which we detect later.)
|
||||
// Any other JAL is a function call.
|
||||
return Some(SimEvent::Call(
|
||||
address.wrapping_add_signed(disp) & 0x07ffffff,
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
if opcode == JMP_OPCODE {
|
||||
let jmp_reg = format_i_reg_1(code);
|
||||
if jmp_reg == 31 {
|
||||
// JMP[r31] is a return
|
||||
return Some(SimEvent::Return);
|
||||
}
|
||||
let r31 = unsafe { vb_get_program_register(sim, 31) };
|
||||
if r31 as u32 == address.wrapping_add(2) {
|
||||
// JMP anywhere else, if r31 points to after the JMP, is an indirect call
|
||||
let target = unsafe { vb_get_program_register(sim, jmp_reg as u32) };
|
||||
return Some(SimEvent::Call(target as u32 & 0x07ffffff));
|
||||
}
|
||||
}
|
||||
|
||||
if opcode == RETI_OPCODE {
|
||||
return Some(SimEvent::Reti);
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
const AUDIO_CAPACITY_SAMPLES: usize = 834 * 4;
|
||||
const AUDIO_CAPACITY_FLOATS: usize = AUDIO_CAPACITY_SAMPLES * 2;
|
||||
pub const EXPECTED_FRAME_SIZE: usize = 834 * 2;
|
||||
|
@ -263,19 +474,26 @@ pub const EXPECTED_FRAME_SIZE: usize = 834 * 2;
|
|||
struct VBState {
|
||||
frame_seen: bool,
|
||||
stop_reason: Option<StopReason>,
|
||||
monitor: EventMonitor,
|
||||
step_from: Option<u32>,
|
||||
breakpoints: Vec<u32>,
|
||||
read_watchpoints: AddressSet,
|
||||
write_watchpoints: AddressSet,
|
||||
stdout: Option<Vec<u8>>,
|
||||
}
|
||||
|
||||
impl VBState {
|
||||
fn needs_execute_callback(&self) -> bool {
|
||||
self.step_from.is_some()
|
||||
|| self.monitor.enabled
|
||||
|| !self.breakpoints.is_empty()
|
||||
|| !self.read_watchpoints.is_empty()
|
||||
|| !self.write_watchpoints.is_empty()
|
||||
}
|
||||
|
||||
fn needs_write_callback(&self) -> bool {
|
||||
self.stdout.is_some() || self.monitor.enabled || !self.write_watchpoints.is_empty()
|
||||
}
|
||||
}
|
||||
|
||||
pub enum StopReason {
|
||||
|
@ -306,10 +524,12 @@ impl Sim {
|
|||
let state = VBState {
|
||||
frame_seen: false,
|
||||
stop_reason: None,
|
||||
monitor: EventMonitor::new(),
|
||||
step_from: None,
|
||||
breakpoints: vec![],
|
||||
read_watchpoints: AddressSet::new(),
|
||||
write_watchpoints: AddressSet::new(),
|
||||
stdout: None,
|
||||
};
|
||||
unsafe { vb_set_user_data(sim, Box::into_raw(Box::new(state)).cast()) };
|
||||
unsafe { vb_set_frame_callback(sim, Some(on_frame)) };
|
||||
|
@ -326,6 +546,33 @@ impl Sim {
|
|||
unsafe { vb_reset(self.sim) };
|
||||
}
|
||||
|
||||
pub fn monitor_events(&mut self, enabled: bool, inline_stack_map: InlineStackMap) {
|
||||
let state = self.get_state();
|
||||
state.monitor.enabled = enabled;
|
||||
state.monitor.event = None;
|
||||
state.monitor.queued_event = None;
|
||||
state.monitor.new_inline_stack = None;
|
||||
state.monitor.last_inline_stack = inline_stack_map.get(0).clone();
|
||||
state.monitor.inline_stack_map = inline_stack_map;
|
||||
if enabled {
|
||||
unsafe { vb_set_execute_callback(self.sim, Some(on_execute)) };
|
||||
unsafe { vb_set_exception_callback(self.sim, Some(on_exception)) };
|
||||
unsafe { vb_set_fetch_callback(self.sim, Some(on_fetch)) };
|
||||
unsafe { vb_set_write_callback(self.sim, Some(on_write)) };
|
||||
} else {
|
||||
let needs_execute = state.needs_execute_callback();
|
||||
let needs_write = state.needs_write_callback();
|
||||
if !needs_execute {
|
||||
unsafe { vb_set_execute_callback(self.sim, None) };
|
||||
}
|
||||
unsafe { vb_set_exception_callback(self.sim, None) };
|
||||
unsafe { vb_set_fetch_callback(self.sim, None) };
|
||||
if !needs_write {
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn load_cart(&mut self, mut rom: Vec<u8>, mut sram: Vec<u8>) -> Result<()> {
|
||||
self.unload_cart();
|
||||
|
||||
|
@ -388,16 +635,14 @@ impl Sim {
|
|||
unsafe { vb_set_peer(self.sim, ptr::null_mut()) };
|
||||
}
|
||||
|
||||
pub fn emulate(&mut self) {
|
||||
let mut cycles = 20_000_000;
|
||||
unsafe { vb_emulate(self.sim, &mut cycles) };
|
||||
pub fn emulate(&mut self, cycles: &mut u32) {
|
||||
unsafe { vb_emulate(self.sim, cycles) };
|
||||
}
|
||||
|
||||
pub fn emulate_many(sims: &mut [Sim]) {
|
||||
let mut cycles = 20_000_000;
|
||||
pub fn emulate_many(sims: &mut [Sim], cycles: &mut u32) {
|
||||
let count = sims.len() as c_uint;
|
||||
let sims = sims.as_mut_ptr().cast();
|
||||
unsafe { vb_emulate_ex(sims, count, &mut cycles) };
|
||||
unsafe { vb_emulate_ex(sims, count, cycles) };
|
||||
}
|
||||
|
||||
pub fn read_pixels(&mut self, buffers: &mut [u8]) -> bool {
|
||||
|
@ -566,9 +811,12 @@ impl Sim {
|
|||
fn remove_write_watchpoint(&mut self, address: u32, length: usize) {
|
||||
let state = self.get_state();
|
||||
state.write_watchpoints.remove(address, length);
|
||||
let needs_write = state.needs_write_callback();
|
||||
let needs_execute = state.needs_execute_callback();
|
||||
if state.write_watchpoints.is_empty() {
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
if !needs_write {
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
}
|
||||
if !needs_execute {
|
||||
unsafe { vb_set_execute_callback(self.sim, None) };
|
||||
}
|
||||
|
@ -590,12 +838,44 @@ impl Sim {
|
|||
data.breakpoints.clear();
|
||||
data.read_watchpoints.clear();
|
||||
data.write_watchpoints.clear();
|
||||
let needs_write = data.needs_write_callback();
|
||||
let needs_execute = data.needs_execute_callback();
|
||||
unsafe { vb_set_read_callback(self.sim, None) };
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
unsafe { vb_set_execute_callback(self.sim, None) };
|
||||
if !needs_write {
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
}
|
||||
if !needs_execute {
|
||||
unsafe { vb_set_execute_callback(self.sim, None) };
|
||||
}
|
||||
}
|
||||
|
||||
pub fn stop_reason(&mut self) -> Option<StopReason> {
|
||||
pub fn watch_stdout(&mut self, watch: bool) {
|
||||
let data = self.get_state();
|
||||
if watch {
|
||||
if data.stdout.is_none() {
|
||||
data.stdout = Some(vec![]);
|
||||
unsafe { vb_set_write_callback(self.sim, Some(on_write)) };
|
||||
}
|
||||
} else {
|
||||
data.stdout.take();
|
||||
if !data.needs_write_callback() {
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn take_stdout(&mut self) -> Option<String> {
|
||||
let data = self.get_state();
|
||||
let stdout = data.stdout.take()?;
|
||||
let string = match String::from_utf8(stdout) {
|
||||
Ok(str) => str,
|
||||
Err(err) => String::from_utf8_lossy(err.as_bytes()).into_owned(),
|
||||
};
|
||||
data.stdout = Some(vec![]);
|
||||
Some(string)
|
||||
}
|
||||
|
||||
pub fn take_stop_reason(&mut self) -> Option<StopReason> {
|
||||
let data = self.get_state();
|
||||
let reason = data.stop_reason.take();
|
||||
if !data.needs_execute_callback() {
|
||||
|
@ -604,6 +884,13 @@ impl Sim {
|
|||
reason
|
||||
}
|
||||
|
||||
pub fn take_profiler_updates(&mut self) -> (Option<SimEvent>, Option<InlineStack>) {
|
||||
let data = self.get_state();
|
||||
let event = data.monitor.event.take();
|
||||
let inline_stack = data.monitor.new_inline_stack.take();
|
||||
(event, inline_stack)
|
||||
}
|
||||
|
||||
fn get_state(&mut self) -> &mut VBState {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
|
|
|
@ -0,0 +1,31 @@
|
|||
use std::ffi::c_void;
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
unsafe fn vbu_realloc_shim(ptr: *mut c_void, new_size: usize) -> *mut c_void {
|
||||
if !ptr.is_null() {
|
||||
// not supporting proper realloc because it needs bookkeeping and it's unnecessary
|
||||
return std::ptr::null_mut();
|
||||
}
|
||||
let allocation = vec![0u8; new_size].into_boxed_slice();
|
||||
Box::into_raw(allocation).cast()
|
||||
}
|
||||
|
||||
#[link(name = "vb")]
|
||||
unsafe extern "C" {
|
||||
#[link_name = "vbuFromISX"]
|
||||
fn vbu_from_isx(bytes: *const c_void, length: usize, rom_length: *mut usize) -> *mut c_void;
|
||||
}
|
||||
|
||||
pub fn rom_from_isx(bytes: &[u8]) -> Option<Vec<u8>> {
|
||||
if !bytes.starts_with(b"ISX") {
|
||||
return None;
|
||||
}
|
||||
let mut rom_length = 0;
|
||||
let raw_rom = unsafe { vbu_from_isx(bytes.as_ptr().cast(), bytes.len(), &mut rom_length) };
|
||||
if raw_rom.is_null() {
|
||||
return None;
|
||||
}
|
||||
// SAFETY: the rom was allocated by vbu_realloc_shim, which created it from a Vec<u8>.
|
||||
let rom = unsafe { Vec::from_raw_parts(raw_rom.cast(), rom_length, rom_length) };
|
||||
Some(rom)
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
use registers::REGISTERS;
|
||||
use request::{Request, RequestKind, RequestSource};
|
||||
use response::Response;
|
||||
|
@ -12,7 +12,7 @@ use tokio::{
|
|||
pin, select,
|
||||
sync::{mpsc, oneshot},
|
||||
};
|
||||
use tracing::{debug, enabled, error, info, Level};
|
||||
use tracing::{Level, debug, enabled, error, info};
|
||||
|
||||
use crate::emulator::{
|
||||
DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType,
|
||||
|
|
|
@ -12,7 +12,7 @@ impl RegisterInfo {
|
|||
pub fn to_description(&self) -> String {
|
||||
let mut string = format!("name:{}", self.name);
|
||||
if let Some(alt) = self.alt_name {
|
||||
string.push_str(&format!(";alt-name:{}", alt));
|
||||
string.push_str(&format!(";alt-name:{alt}"));
|
||||
}
|
||||
string.push_str(&format!(
|
||||
";bitsize:32;offset:{};encoding:uint;format:hex;set:{};dwarf:{}",
|
||||
|
@ -21,7 +21,7 @@ impl RegisterInfo {
|
|||
self.dwarf
|
||||
));
|
||||
if let Some(generic) = self.generic {
|
||||
string.push_str(&format!(";generic:{}", generic));
|
||||
string.push_str(&format!(";generic:{generic}"));
|
||||
}
|
||||
string
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
use atoi::FromRadix16;
|
||||
use tokio::io::{AsyncRead, AsyncReadExt as _};
|
||||
|
||||
|
|
|
@ -1,15 +1,16 @@
|
|||
use std::{
|
||||
sync::{
|
||||
Arc, Mutex, MutexGuard,
|
||||
atomic::{AtomicU64, Ordering},
|
||||
mpsc, Arc, Mutex, MutexGuard,
|
||||
mpsc,
|
||||
},
|
||||
thread,
|
||||
};
|
||||
|
||||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
use itertools::Itertools as _;
|
||||
use wgpu::{
|
||||
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
|
||||
Device, Extent3d, Origin3d, Queue, TexelCopyBufferLayout, TexelCopyTextureInfo, Texture,
|
||||
TextureDescriptor, TextureFormat, TextureUsages, TextureView, TextureViewDescriptor,
|
||||
};
|
||||
|
||||
|
@ -20,7 +21,7 @@ pub struct TextureSink {
|
|||
}
|
||||
|
||||
impl TextureSink {
|
||||
pub fn new(device: &Device, queue: Arc<Queue>) -> (Self, TextureView) {
|
||||
pub fn new(device: &Device, queue: Queue) -> (Self, TextureView) {
|
||||
let texture = Self::create_texture(device);
|
||||
let view = texture.create_view(&TextureViewDescriptor::default());
|
||||
let buffers = Arc::new(BufferPool::new());
|
||||
|
@ -71,7 +72,7 @@ impl TextureSink {
|
|||
}
|
||||
|
||||
fn write_texture(queue: &Queue, texture: &Texture, bytes: &[u8]) {
|
||||
let texture = ImageCopyTexture {
|
||||
let texture = TexelCopyTextureInfo {
|
||||
texture,
|
||||
mip_level: 0,
|
||||
origin: Origin3d::ZERO,
|
||||
|
@ -82,7 +83,7 @@ impl TextureSink {
|
|||
height: 224,
|
||||
depth_or_array_layers: 1,
|
||||
};
|
||||
let data_layout = ImageDataLayout {
|
||||
let data_layout = TexelCopyBufferLayout {
|
||||
offset: 0,
|
||||
bytes_per_row: Some(384 * 2),
|
||||
rows_per_image: Some(224),
|
||||
|
|
|
@ -7,9 +7,9 @@ use std::{
|
|||
};
|
||||
|
||||
use egui::{
|
||||
Color32, ColorImage, TextureHandle, TextureOptions,
|
||||
epaint::ImageDelta,
|
||||
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
|
||||
Color32, ColorImage, TextureHandle, TextureOptions,
|
||||
};
|
||||
use tokio::{sync::mpsc, time::timeout};
|
||||
|
||||
|
@ -193,8 +193,8 @@ struct ImageState {
|
|||
impl ImageState {
|
||||
fn new(size: [usize; 2]) -> Self {
|
||||
let buffers = [
|
||||
Arc::new(ColorImage::new(size, Color32::BLACK)),
|
||||
Arc::new(ColorImage::new(size, Color32::BLACK)),
|
||||
Arc::new(ColorImage::filled(size, Color32::BLACK)),
|
||||
Arc::new(ColorImage::filled(size, Color32::BLACK)),
|
||||
];
|
||||
let sink = buffers[0].clone();
|
||||
Self {
|
||||
|
|
322
src/input.rs
322
src/input.rs
|
@ -1,12 +1,14 @@
|
|||
use std::{
|
||||
collections::{hash_map::Entry, HashMap},
|
||||
cmp::Ordering,
|
||||
collections::{HashMap, hash_map::Entry},
|
||||
fmt::Display,
|
||||
str::FromStr,
|
||||
sync::{Arc, RwLock},
|
||||
sync::{Arc, Mutex, RwLock},
|
||||
};
|
||||
|
||||
use anyhow::anyhow;
|
||||
use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId};
|
||||
use egui::{Event, Key, KeyboardShortcut, Modifiers};
|
||||
use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use winit::keyboard::{KeyCode, PhysicalKey};
|
||||
|
||||
|
@ -225,7 +227,7 @@ impl Mappings for InputMapping {
|
|||
for (keyboard_key, keys) in &self.keys {
|
||||
let name = match keyboard_key {
|
||||
PhysicalKey::Code(code) => format!("{code:?}"),
|
||||
k => format!("{:?}", k),
|
||||
k => format!("{k:?}"),
|
||||
};
|
||||
for key in keys.iter() {
|
||||
results.entry(key).or_default().push(name.clone());
|
||||
|
@ -454,3 +456,315 @@ struct PersistedGamepadMapping {
|
|||
default_buttons: Vec<(Code, VBKey)>,
|
||||
default_axes: Vec<(Code, (VBKey, VBKey))>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
pub struct Shortcut {
|
||||
pub shortcut: KeyboardShortcut,
|
||||
pub command: Command,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
|
||||
pub enum Command {
|
||||
OpenRom,
|
||||
Quit,
|
||||
FrameAdvance,
|
||||
FastForward(u32),
|
||||
Reset,
|
||||
PauseResume,
|
||||
Screenshot,
|
||||
// if you update this, update Command::all and add a default
|
||||
}
|
||||
|
||||
impl Command {
|
||||
pub fn all() -> [Self; 7] {
|
||||
[
|
||||
Self::OpenRom,
|
||||
Self::Quit,
|
||||
Self::PauseResume,
|
||||
Self::Reset,
|
||||
Self::FrameAdvance,
|
||||
Self::FastForward(0),
|
||||
Self::Screenshot,
|
||||
]
|
||||
}
|
||||
|
||||
pub fn name(self) -> &'static str {
|
||||
match self {
|
||||
Self::OpenRom => "Open ROM",
|
||||
Self::Quit => "Exit",
|
||||
Self::PauseResume => "Pause/Resume",
|
||||
Self::Reset => "Reset",
|
||||
Self::FrameAdvance => "Frame Advance",
|
||||
Self::FastForward(_) => "Fast Forward",
|
||||
Self::Screenshot => "Screenshot",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for Command {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.write_str(self.name())
|
||||
}
|
||||
}
|
||||
|
||||
struct Shortcuts {
|
||||
all: Vec<(Command, KeyboardShortcut)>,
|
||||
by_command: HashMap<Command, KeyboardShortcut>,
|
||||
}
|
||||
|
||||
impl Default for Shortcuts {
|
||||
fn default() -> Self {
|
||||
let mut shortcuts = Shortcuts {
|
||||
all: vec![],
|
||||
by_command: HashMap::new(),
|
||||
};
|
||||
shortcuts.set(
|
||||
Command::OpenRom,
|
||||
KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::Quit,
|
||||
KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::PauseResume,
|
||||
KeyboardShortcut::new(Modifiers::NONE, Key::F5),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::Reset,
|
||||
KeyboardShortcut::new(Modifiers::SHIFT, Key::F5),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::FrameAdvance,
|
||||
KeyboardShortcut::new(Modifiers::NONE, Key::F6),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::FastForward(0),
|
||||
KeyboardShortcut::new(Modifiers::NONE, Key::Space),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::Screenshot,
|
||||
KeyboardShortcut::new(Modifiers::NONE, Key::F12),
|
||||
);
|
||||
shortcuts
|
||||
}
|
||||
}
|
||||
|
||||
impl Shortcuts {
|
||||
fn set(&mut self, command: Command, shortcut: KeyboardShortcut) {
|
||||
if self.by_command.insert(command, shortcut).is_some() {
|
||||
for (cmd, sht) in &mut self.all {
|
||||
if *cmd == command {
|
||||
*sht = shortcut;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
self.all.push((command, shortcut));
|
||||
}
|
||||
self.all.sort_by(|l, r| order_shortcut(l.1, r.1));
|
||||
}
|
||||
|
||||
fn unset(&mut self, command: Command) {
|
||||
if self.by_command.remove(&command).is_some() {
|
||||
self.all.retain(|(c, _)| *c != command);
|
||||
}
|
||||
}
|
||||
|
||||
fn save(&self, saved: &mut PersistedSettings) {
|
||||
for command in Command::all() {
|
||||
let shortcut = self.by_command.get(&command).copied();
|
||||
saved.shortcuts.push((command, shortcut));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn order_shortcut(left: KeyboardShortcut, right: KeyboardShortcut) -> Ordering {
|
||||
left.logical_key.cmp(&right.logical_key).then_with(|| {
|
||||
specificity(left.modifiers)
|
||||
.cmp(&specificity(right.modifiers))
|
||||
.reverse()
|
||||
})
|
||||
}
|
||||
|
||||
fn specificity(modifiers: egui::Modifiers) -> usize {
|
||||
let mut mods = 0;
|
||||
if modifiers.alt {
|
||||
mods += 1;
|
||||
}
|
||||
if modifiers.command || modifiers.ctrl {
|
||||
mods += 1;
|
||||
}
|
||||
if modifiers.shift {
|
||||
mods += 1;
|
||||
}
|
||||
mods
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Default)]
|
||||
struct PersistedSettings {
|
||||
shortcuts: Vec<(Command, Option<KeyboardShortcut>)>,
|
||||
#[serde(default)]
|
||||
ff_settings: FastForwardSettings,
|
||||
}
|
||||
|
||||
#[derive(Default, Clone)]
|
||||
struct ShortcutState {
|
||||
ff_toggled: bool,
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct Settings {
|
||||
shortcuts: Shortcuts,
|
||||
ff_settings: FastForwardSettings,
|
||||
state: ShortcutState,
|
||||
}
|
||||
|
||||
impl Settings {
|
||||
fn save(&self) -> PersistedSettings {
|
||||
let mut saved = PersistedSettings {
|
||||
shortcuts: vec![],
|
||||
ff_settings: self.ff_settings.clone(),
|
||||
};
|
||||
self.shortcuts.save(&mut saved);
|
||||
saved
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ShortcutProvider {
|
||||
persistence: Persistence,
|
||||
settings: Arc<Mutex<Settings>>,
|
||||
}
|
||||
|
||||
impl ShortcutProvider {
|
||||
pub fn new(persistence: Persistence) -> Self {
|
||||
let mut settings = Settings::default();
|
||||
if let Ok(saved) = persistence.load_config::<PersistedSettings>("shortcuts") {
|
||||
for (command, shortcut) in saved.shortcuts {
|
||||
if let Some(shortcut) = shortcut {
|
||||
settings.shortcuts.set(command, shortcut);
|
||||
} else {
|
||||
settings.shortcuts.unset(command);
|
||||
}
|
||||
}
|
||||
settings.ff_settings = saved.ff_settings;
|
||||
};
|
||||
Self {
|
||||
persistence,
|
||||
settings: Arc::new(Mutex::new(settings)),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> {
|
||||
let lock = self.settings.lock().unwrap();
|
||||
lock.shortcuts.by_command.get(&command).copied()
|
||||
}
|
||||
|
||||
pub fn ff_settings(&self) -> FastForwardSettings {
|
||||
let lock = self.settings.lock().unwrap();
|
||||
lock.ff_settings.clone()
|
||||
}
|
||||
|
||||
pub fn consume_all(&self, input: &mut egui::InputState) -> Vec<Command> {
|
||||
let mut lock = self.settings.lock().unwrap();
|
||||
let mut state = lock.state.clone();
|
||||
let mut consumed = vec![];
|
||||
for (command, shortcut) in &lock.shortcuts.all {
|
||||
input.events.retain(|event| {
|
||||
let Event::Key {
|
||||
key,
|
||||
pressed,
|
||||
repeat,
|
||||
modifiers,
|
||||
..
|
||||
} = event
|
||||
else {
|
||||
return true;
|
||||
};
|
||||
if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) {
|
||||
return true;
|
||||
}
|
||||
if matches!(command, Command::FastForward(_)) {
|
||||
if *repeat {
|
||||
return true;
|
||||
}
|
||||
let sped_up = if lock.ff_settings.toggle {
|
||||
if !*pressed {
|
||||
return true;
|
||||
}
|
||||
state.ff_toggled = !state.ff_toggled;
|
||||
state.ff_toggled
|
||||
} else {
|
||||
*pressed
|
||||
};
|
||||
let speed = if sped_up { lock.ff_settings.speed } else { 1 };
|
||||
consumed.push(Command::FastForward(speed));
|
||||
false
|
||||
} else {
|
||||
if !*pressed {
|
||||
return true;
|
||||
}
|
||||
consumed.push(*command);
|
||||
false
|
||||
}
|
||||
});
|
||||
}
|
||||
lock.state = state;
|
||||
consumed
|
||||
}
|
||||
|
||||
pub fn set(&self, command: Command, shortcut: KeyboardShortcut) {
|
||||
let updated = {
|
||||
let mut lock = self.settings.lock().unwrap();
|
||||
lock.shortcuts.set(command, shortcut);
|
||||
lock.save()
|
||||
};
|
||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||
}
|
||||
|
||||
pub fn unset(&self, command: Command) {
|
||||
let updated = {
|
||||
let mut lock = self.settings.lock().unwrap();
|
||||
lock.shortcuts.unset(command);
|
||||
lock.save()
|
||||
};
|
||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||
}
|
||||
|
||||
pub fn update_ff_settings(&self, ff_settings: FastForwardSettings) {
|
||||
let updated = {
|
||||
let mut lock = self.settings.lock().unwrap();
|
||||
lock.ff_settings = ff_settings;
|
||||
if !lock.ff_settings.toggle {
|
||||
lock.state.ff_toggled = false;
|
||||
}
|
||||
lock.save()
|
||||
};
|
||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||
}
|
||||
|
||||
pub fn reset(&self) {
|
||||
let updated = {
|
||||
let mut lock = self.settings.lock().unwrap();
|
||||
*lock = Settings::default();
|
||||
lock.save()
|
||||
};
|
||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone)]
|
||||
pub struct FastForwardSettings {
|
||||
pub toggle: bool,
|
||||
pub speed: u32,
|
||||
}
|
||||
|
||||
impl Default for FastForwardSettings {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
toggle: false,
|
||||
speed: 10,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
28
src/main.rs
28
src/main.rs
|
@ -3,13 +3,13 @@
|
|||
|
||||
use std::{path::PathBuf, process, time::SystemTime};
|
||||
|
||||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
use app::Application;
|
||||
use clap::Parser;
|
||||
use emulator::EmulatorBuilder;
|
||||
use thread_priority::{ThreadBuilder, ThreadPriority};
|
||||
use tracing::error;
|
||||
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer};
|
||||
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
|
||||
mod app;
|
||||
|
@ -22,6 +22,7 @@ mod images;
|
|||
mod input;
|
||||
mod memory;
|
||||
mod persistence;
|
||||
mod profiler;
|
||||
mod window;
|
||||
|
||||
#[derive(Parser)]
|
||||
|
@ -31,6 +32,9 @@ struct Args {
|
|||
/// Start a GDB/LLDB debug server on this port.
|
||||
#[arg(short, long)]
|
||||
debug_port: Option<u16>,
|
||||
/// Enable profiling a game
|
||||
#[arg(short, long)]
|
||||
profile: bool,
|
||||
}
|
||||
|
||||
fn init_logger() {
|
||||
|
@ -44,9 +48,9 @@ fn set_panic_handler() {
|
|||
std::panic::set_hook(Box::new(|info| {
|
||||
let mut message = String::new();
|
||||
if let Some(msg) = info.payload().downcast_ref::<&str>() {
|
||||
message += &format!("{}\n", msg);
|
||||
message += &format!("{msg}\n");
|
||||
} else if let Some(msg) = info.payload().downcast_ref::<String>() {
|
||||
message += &format!("{}\n", msg);
|
||||
message += &format!("{msg}\n");
|
||||
}
|
||||
if let Some(location) = info.location() {
|
||||
message += &format!(
|
||||
|
@ -56,9 +60,9 @@ fn set_panic_handler() {
|
|||
);
|
||||
}
|
||||
let backtrace = std::backtrace::Backtrace::force_capture();
|
||||
message += &format!("stack trace:\n{:#}\n", backtrace);
|
||||
message += &format!("stack trace:\n{backtrace:#}\n");
|
||||
|
||||
eprint!("{}", message);
|
||||
eprint!("{message}");
|
||||
|
||||
let Some(project_dirs) = directories::ProjectDirs::from("com", "virtual-boy", "Lemur")
|
||||
else {
|
||||
|
@ -72,7 +76,7 @@ fn set_panic_handler() {
|
|||
.duration_since(SystemTime::UNIX_EPOCH)
|
||||
.unwrap()
|
||||
.as_millis();
|
||||
let logfile_name = format!("crash-{}.txt", timestamp);
|
||||
let logfile_name = format!("crash-{timestamp}.txt");
|
||||
let _ = std::fs::write(data_dir.join(logfile_name), message);
|
||||
}));
|
||||
}
|
||||
|
@ -106,6 +110,9 @@ fn main() -> Result<()> {
|
|||
}
|
||||
builder = builder.start_paused(true);
|
||||
}
|
||||
if args.profile {
|
||||
builder = builder.start_paused(true)
|
||||
}
|
||||
|
||||
ThreadBuilder::default()
|
||||
.name("Emulator".to_owned())
|
||||
|
@ -124,6 +131,11 @@ fn main() -> Result<()> {
|
|||
let event_loop = EventLoop::with_user_event().build().unwrap();
|
||||
event_loop.set_control_flow(ControlFlow::Poll);
|
||||
let proxy = event_loop.create_proxy();
|
||||
event_loop.run_app(&mut Application::new(client, proxy, args.debug_port))?;
|
||||
event_loop.run_app(&mut Application::new(
|
||||
client,
|
||||
proxy,
|
||||
args.debug_port,
|
||||
args.profile,
|
||||
))?;
|
||||
Ok(())
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@ use std::{
|
|||
collections::HashMap,
|
||||
fmt::Debug,
|
||||
iter::FusedIterator,
|
||||
sync::{atomic::AtomicU64, Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak},
|
||||
sync::{Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak, atomic::AtomicU64},
|
||||
};
|
||||
|
||||
use bytemuck::BoxBytes;
|
||||
|
@ -169,7 +169,7 @@ impl MemoryRef<'_> {
|
|||
T::from_bytes(&self.inner[from..to])
|
||||
}
|
||||
|
||||
pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<T> {
|
||||
pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<'_, T> {
|
||||
let from = start * size_of::<T>();
|
||||
let to = from + (count * size_of::<T>());
|
||||
MemoryIter::new(&self.inner[from..to])
|
||||
|
@ -223,7 +223,7 @@ impl MemoryRegion {
|
|||
.iter()
|
||||
.map(|i| i.load(std::sync::atomic::Ordering::Acquire))
|
||||
.enumerate()
|
||||
.max_by_key(|(_, gen)| *gen)
|
||||
.max_by_key(|(_, g)| *g)
|
||||
.map(|(i, _)| i)
|
||||
.unwrap();
|
||||
let inner = match self.bufs[newest_index].try_read() {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use std::{fs, path::PathBuf};
|
||||
|
||||
use anyhow::{bail, Result};
|
||||
use anyhow::{Result, bail};
|
||||
use directories::ProjectDirs;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
|
|
|
@ -0,0 +1,264 @@
|
|||
use std::{
|
||||
sync::{Arc, Mutex},
|
||||
thread,
|
||||
};
|
||||
|
||||
use anyhow::Result;
|
||||
use tokio::{select, sync::mpsc};
|
||||
|
||||
use crate::emulator::{
|
||||
EmulatorClient, EmulatorCommand, GameInfo, InlineStack, ProfileEvent, SimEvent, SimId,
|
||||
};
|
||||
use recording::Recording;
|
||||
use state::ProgramState;
|
||||
|
||||
mod recording;
|
||||
mod state;
|
||||
|
||||
pub struct Profiler {
|
||||
sim_id: SimId,
|
||||
client: EmulatorClient,
|
||||
status: Arc<Mutex<ProfilerStatus>>,
|
||||
action: Option<mpsc::UnboundedSender<RecordingAction>>,
|
||||
killer: Option<oneshot::Sender<()>>,
|
||||
}
|
||||
|
||||
impl Profiler {
|
||||
pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
|
||||
Self {
|
||||
sim_id,
|
||||
client,
|
||||
status: Arc::new(Mutex::new(ProfilerStatus::Disabled)),
|
||||
action: None,
|
||||
killer: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn status(&self) -> ProfilerStatus {
|
||||
self.status.lock().unwrap().clone()
|
||||
}
|
||||
|
||||
pub fn enable(&mut self) {
|
||||
let sim_id = self.sim_id;
|
||||
let client = self.client.clone();
|
||||
let status = self.status.clone();
|
||||
let (action_tx, action_rx) = mpsc::unbounded_channel();
|
||||
self.action = Some(action_tx);
|
||||
let (killer_tx, killer_rx) = oneshot::channel();
|
||||
self.killer = Some(killer_tx);
|
||||
thread::spawn(move || {
|
||||
tokio::runtime::Builder::new_current_thread()
|
||||
.enable_all()
|
||||
.build()
|
||||
.unwrap()
|
||||
.block_on(async move {
|
||||
select! {
|
||||
_ = run_profile(sim_id, client, status.clone(), action_rx) => {}
|
||||
_ = killer_rx => {
|
||||
*status.lock().unwrap() = ProfilerStatus::Disabled;
|
||||
}
|
||||
}
|
||||
})
|
||||
});
|
||||
}
|
||||
|
||||
pub fn disable(&mut self) {
|
||||
if let Some(killer) = self.killer.take() {
|
||||
let _ = killer.send(());
|
||||
}
|
||||
}
|
||||
|
||||
pub fn start_recording(&mut self) {
|
||||
if let Some(action) = &self.action {
|
||||
let _ = action.send(RecordingAction::Start);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn finish_recording(&mut self) -> oneshot::Receiver<Vec<u8>> {
|
||||
let (tx, rx) = oneshot::channel();
|
||||
if let Some(action) = &self.action {
|
||||
let _ = action.send(RecordingAction::Finish(tx));
|
||||
}
|
||||
rx
|
||||
}
|
||||
|
||||
pub fn cancel_recording(&mut self) {
|
||||
if let Some(action) = &self.action {
|
||||
let _ = action.send(RecordingAction::Cancel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Profiler {
|
||||
fn drop(&mut self) {
|
||||
self.disable();
|
||||
}
|
||||
}
|
||||
|
||||
async fn run_profile(
|
||||
sim_id: SimId,
|
||||
client: EmulatorClient,
|
||||
status: Arc<Mutex<ProfilerStatus>>,
|
||||
mut action_source: mpsc::UnboundedReceiver<RecordingAction>,
|
||||
) {
|
||||
let (profile_sync, mut profile_source) = mpsc::unbounded_channel();
|
||||
client.send_command(EmulatorCommand::StartProfiling(sim_id, profile_sync));
|
||||
|
||||
*status.lock().unwrap() = ProfilerStatus::Enabled;
|
||||
|
||||
let mut session = ProfilerSession::new();
|
||||
loop {
|
||||
select! {
|
||||
maybe_event = profile_source.recv() => {
|
||||
let Some(event) = maybe_event else {
|
||||
break; // emulator thread disconnected
|
||||
};
|
||||
if let Err(error) = handle_event(event, &mut session).await {
|
||||
*status.lock().unwrap() = ProfilerStatus::Error(error.to_string());
|
||||
return;
|
||||
}
|
||||
}
|
||||
maybe_action = action_source.recv() => {
|
||||
let Some(action) = maybe_action else {
|
||||
break; // ui thread disconnected
|
||||
};
|
||||
handle_action(action, &mut session, &status);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
*status.lock().unwrap() = ProfilerStatus::Disabled;
|
||||
}
|
||||
|
||||
async fn handle_event(event: ProfileEvent, session: &mut ProfilerSession) -> Result<()> {
|
||||
match event {
|
||||
ProfileEvent::Start { info } => session.start_profiling(info).await,
|
||||
ProfileEvent::Update {
|
||||
cycles,
|
||||
event,
|
||||
inline_stack,
|
||||
} => {
|
||||
session.track_elapsed_cycles(cycles);
|
||||
if let Some(event) = event {
|
||||
session.track_event(event)?;
|
||||
}
|
||||
if let Some(stack) = inline_stack {
|
||||
session.track_inline_stack(stack);
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn handle_action(
|
||||
action: RecordingAction,
|
||||
session: &mut ProfilerSession,
|
||||
status: &Mutex<ProfilerStatus>,
|
||||
) {
|
||||
match action {
|
||||
RecordingAction::Start => {
|
||||
session.start_recording();
|
||||
*status.lock().unwrap() = ProfilerStatus::Recording;
|
||||
}
|
||||
RecordingAction::Finish(rx) => {
|
||||
if let Some(bytes) = session.finish_recording() {
|
||||
let _ = rx.send(bytes);
|
||||
}
|
||||
*status.lock().unwrap() = ProfilerStatus::Enabled;
|
||||
}
|
||||
RecordingAction::Cancel => {
|
||||
session.cancel_recording();
|
||||
*status.lock().unwrap() = ProfilerStatus::Enabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum ProfilerStatus {
|
||||
Disabled,
|
||||
Enabled,
|
||||
Recording,
|
||||
Error(String),
|
||||
}
|
||||
|
||||
impl ProfilerStatus {
|
||||
pub fn enabled(&self) -> bool {
|
||||
matches!(self, Self::Enabled | Self::Recording)
|
||||
}
|
||||
}
|
||||
|
||||
enum RecordingAction {
|
||||
Start,
|
||||
Finish(oneshot::Sender<Vec<u8>>),
|
||||
Cancel,
|
||||
}
|
||||
|
||||
struct ProfilerSession {
|
||||
program: Option<ProgramState>,
|
||||
recording: Option<Recording>,
|
||||
}
|
||||
|
||||
impl ProfilerSession {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
program: None,
|
||||
recording: None,
|
||||
}
|
||||
}
|
||||
|
||||
async fn start_profiling(&mut self, info: Arc<GameInfo>) {
|
||||
let program = ProgramState::new(info).await;
|
||||
let recording = if self.recording.is_some() {
|
||||
Some(Recording::new(&program))
|
||||
} else {
|
||||
None
|
||||
};
|
||||
self.program = Some(program);
|
||||
self.recording = recording;
|
||||
}
|
||||
|
||||
fn track_elapsed_cycles(&mut self, cycles: u32) {
|
||||
if let (Some(state), Some(recording)) = (&self.program, &mut self.recording) {
|
||||
recording.track_elapsed_cycles(state, cycles);
|
||||
}
|
||||
}
|
||||
|
||||
fn track_event(&mut self, event: SimEvent) -> Result<()> {
|
||||
let Some(program) = &mut self.program else {
|
||||
return Ok(());
|
||||
};
|
||||
match event {
|
||||
SimEvent::Call(address) => program.track_call(address),
|
||||
SimEvent::Return => program.track_return(),
|
||||
SimEvent::Halt => program.track_halt(),
|
||||
SimEvent::Interrupt(code, address) => program.track_interrupt(code, address),
|
||||
SimEvent::Reti => program.track_reti(),
|
||||
SimEvent::Marker(name) => {
|
||||
if let Some(recording) = &mut self.recording {
|
||||
recording.track_marker(name);
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn track_inline_stack(&mut self, inline_stack: InlineStack) {
|
||||
if let Some(program) = &mut self.program {
|
||||
program.track_inline_stack(inline_stack);
|
||||
}
|
||||
}
|
||||
|
||||
fn start_recording(&mut self) {
|
||||
if let Some(program) = &self.program {
|
||||
self.recording = Some(Recording::new(program));
|
||||
}
|
||||
}
|
||||
|
||||
fn finish_recording(&mut self) -> Option<Vec<u8>> {
|
||||
self.recording.take().map(|r| r.finish())
|
||||
}
|
||||
|
||||
fn cancel_recording(&mut self) {
|
||||
self.recording.take();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,152 @@
|
|||
use std::{borrow::Cow, collections::HashMap};
|
||||
|
||||
use fxprof_processed_profile::{
|
||||
CategoryHandle, CpuDelta, Frame, FrameFlags, FrameInfo, MarkerTiming, ProcessHandle, Profile,
|
||||
ReferenceTimestamp, SamplingInterval, StackHandle, StaticSchemaMarker, StringHandle,
|
||||
ThreadHandle, Timestamp,
|
||||
};
|
||||
|
||||
use crate::profiler::state::{ProgramState, RESET_CODE, StackFrame};
|
||||
|
||||
pub struct Recording {
|
||||
profile: Profile,
|
||||
process: ProcessHandle,
|
||||
threads: HashMap<u16, ThreadHandle>,
|
||||
now: u64,
|
||||
}
|
||||
|
||||
impl Recording {
|
||||
pub fn new(state: &ProgramState) -> Self {
|
||||
let reference_timestamp = ReferenceTimestamp::from_millis_since_unix_epoch(0.0);
|
||||
let interval = SamplingInterval::from_hz(20_000_000.0);
|
||||
let mut profile = Profile::new(state.name(), reference_timestamp, interval);
|
||||
|
||||
let process =
|
||||
profile.add_process(state.name(), 1, Timestamp::from_nanos_since_reference(0));
|
||||
|
||||
let lib = profile.add_lib(state.library_info().clone());
|
||||
profile.add_lib_mapping(process, lib, 0x00000000, 0xffffffff, 0);
|
||||
|
||||
let mut me = Self {
|
||||
profile,
|
||||
process,
|
||||
threads: HashMap::new(),
|
||||
now: 0,
|
||||
};
|
||||
me.track_elapsed_cycles(state, 0);
|
||||
me
|
||||
}
|
||||
|
||||
pub fn track_elapsed_cycles(&mut self, state: &ProgramState, cycles: u32) {
|
||||
self.now += cycles as u64;
|
||||
let timestamp = Timestamp::from_nanos_since_reference(self.now * 50);
|
||||
let weight = 1;
|
||||
|
||||
let active_code = if let Some((code, frames)) = state.current_stack() {
|
||||
let thread = *self.threads.entry(code).or_insert_with(|| {
|
||||
let process = self.process;
|
||||
let tid = code as u32;
|
||||
let start_time = Timestamp::from_nanos_since_reference(self.now * 50);
|
||||
let is_main = code == RESET_CODE;
|
||||
let thread = self.profile.add_thread(process, tid, start_time, is_main);
|
||||
self.profile
|
||||
.set_thread_name(thread, &thread_name_for_code(code));
|
||||
thread
|
||||
});
|
||||
|
||||
let stack = self.handle_for_stack(thread, frames);
|
||||
let cpu_delta = CpuDelta::from_nanos((self.now - cycles as u64) * 50);
|
||||
self.profile
|
||||
.add_sample(thread, timestamp, stack, cpu_delta, weight);
|
||||
Some(code)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
for (code, thread) in &self.threads {
|
||||
if active_code == Some(*code) {
|
||||
continue;
|
||||
}
|
||||
self.profile
|
||||
.add_sample_same_stack_zero_cpu(*thread, timestamp, weight);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn track_marker(&mut self, name: Cow<'static, str>) {
|
||||
let Some(thread) = self.threads.get(&RESET_CODE) else {
|
||||
return;
|
||||
};
|
||||
let timing = MarkerTiming::Instant(Timestamp::from_nanos_since_reference(self.now * 50));
|
||||
let marker = SimpleMarker(name);
|
||||
self.profile.add_marker(*thread, timing, marker);
|
||||
}
|
||||
|
||||
pub fn finish(self) -> Vec<u8> {
|
||||
serde_json::to_vec(&self.profile).expect("could not serialize profile")
|
||||
}
|
||||
|
||||
fn handle_for_stack(
|
||||
&mut self,
|
||||
thread: ThreadHandle,
|
||||
frames: &[StackFrame],
|
||||
) -> Option<StackHandle> {
|
||||
let frames = frames
|
||||
.iter()
|
||||
.map(|f| {
|
||||
let frame = match f {
|
||||
StackFrame::Address(address) => Frame::InstructionPointer(*address as u64),
|
||||
StackFrame::Label(label) => Frame::Label(self.profile.intern_string(label)),
|
||||
};
|
||||
FrameInfo {
|
||||
frame,
|
||||
category_pair: CategoryHandle::OTHER.into(),
|
||||
flags: FrameFlags::empty(),
|
||||
}
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
self.profile.intern_stack_frames(thread, frames.into_iter())
|
||||
}
|
||||
}
|
||||
|
||||
struct SimpleMarker(Cow<'static, str>);
|
||||
|
||||
impl StaticSchemaMarker for SimpleMarker {
|
||||
const UNIQUE_MARKER_TYPE_NAME: &'static str = "Simple";
|
||||
const FIELDS: &'static [fxprof_processed_profile::StaticSchemaMarkerField] = &[];
|
||||
|
||||
fn name(&self, profile: &mut Profile) -> StringHandle {
|
||||
profile.intern_string(&self.0)
|
||||
}
|
||||
|
||||
fn category(&self, _profile: &mut Profile) -> CategoryHandle {
|
||||
CategoryHandle::OTHER
|
||||
}
|
||||
|
||||
fn string_field_value(&self, _field_index: u32) -> StringHandle {
|
||||
unreachable!()
|
||||
}
|
||||
|
||||
fn number_field_value(&self, _field_index: u32) -> f64 {
|
||||
unreachable!()
|
||||
}
|
||||
}
|
||||
|
||||
fn thread_name_for_code(code: u16) -> std::borrow::Cow<'static, str> {
|
||||
match code {
|
||||
RESET_CODE => "Main".into(),
|
||||
0xffd0 => "Duplexed exception".into(),
|
||||
0xfe40 => "VIP interrupt".into(),
|
||||
0xfe30 => "Communication interrupt".into(),
|
||||
0xfe20 => "Game pak interrupt".into(),
|
||||
0xfe10 => "Timer interrupt".into(),
|
||||
0xfe00 => "Game pad interrupt".into(),
|
||||
0xffc0 => "Address trap".into(),
|
||||
0xffa0..0xffc0 => format!("Trap (vector {})", code - 0xffa0).into(),
|
||||
0xff90 => "Illegal opcode exception".into(),
|
||||
0xff80 => "Zero division exception".into(),
|
||||
0xff60 => "Floating-point reserved operand exception".into(),
|
||||
0xff70 => "Floating-point invalid operation exception".into(),
|
||||
0xff68 => "Floating-point zero division exception".into(),
|
||||
0xff64 => "Floating-point overflow exception".into(),
|
||||
other => format!("Unrecognized handler (0x{other:04x})").into(),
|
||||
}
|
||||
}
|
|
@ -0,0 +1,124 @@
|
|||
use std::{collections::HashMap, sync::Arc};
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use fxprof_processed_profile::LibraryInfo;
|
||||
|
||||
use crate::emulator::{GameInfo, InlineStack};
|
||||
|
||||
pub struct ProgramState {
|
||||
info: Arc<GameInfo>,
|
||||
call_stacks: HashMap<u16, Vec<StackFrame>>,
|
||||
context_stack: Vec<u16>,
|
||||
}
|
||||
|
||||
pub enum StackFrame {
|
||||
Address(u32),
|
||||
Label(Arc<String>),
|
||||
}
|
||||
|
||||
pub const RESET_CODE: u16 = 0xfff0;
|
||||
impl ProgramState {
|
||||
pub async fn new(info: Arc<GameInfo>) -> Self {
|
||||
let mut call_stacks = HashMap::new();
|
||||
call_stacks.insert(RESET_CODE, vec![StackFrame::Address(0xfffffff0)]);
|
||||
Self {
|
||||
info,
|
||||
call_stacks,
|
||||
context_stack: vec![RESET_CODE],
|
||||
}
|
||||
}
|
||||
|
||||
pub fn name(&self) -> &str {
|
||||
self.info.name()
|
||||
}
|
||||
|
||||
pub fn library_info(&self) -> &LibraryInfo {
|
||||
self.info.library_info()
|
||||
}
|
||||
|
||||
pub fn current_stack(&self) -> Option<(u16, &[StackFrame])> {
|
||||
let code = self.context_stack.last()?;
|
||||
let call_stack = self.call_stacks.get(code)?;
|
||||
Some((*code, call_stack))
|
||||
}
|
||||
|
||||
pub fn track_call(&mut self, address: u32) -> Result<()> {
|
||||
let Some(code) = self.context_stack.last() else {
|
||||
bail!("How did we call anything when we're halted?");
|
||||
};
|
||||
let Some(stack) = self.call_stacks.get_mut(code) else {
|
||||
bail!("missing stack {code:04x}");
|
||||
};
|
||||
stack.push(StackFrame::Address(address));
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn track_return(&mut self) -> Result<()> {
|
||||
let Some(code) = self.context_stack.last() else {
|
||||
bail!("how did we return when we're halted?");
|
||||
};
|
||||
let Some(stack) = self.call_stacks.get_mut(code) else {
|
||||
bail!("missing stack {code:04x}");
|
||||
};
|
||||
if stack.pop().is_none() {
|
||||
bail!("returned from {code:04x} but stack was empty");
|
||||
}
|
||||
if stack.is_empty() {
|
||||
bail!("returned to oblivion");
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn track_halt(&mut self) -> Result<()> {
|
||||
let Some(RESET_CODE) = self.context_stack.pop() else {
|
||||
bail!("halted when not in an interrupt");
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn track_interrupt(&mut self, code: u16, address: u32) -> Result<()> {
|
||||
// if the CPU was halted before, wake it up now
|
||||
if self.context_stack.is_empty() {
|
||||
self.context_stack.push(RESET_CODE);
|
||||
}
|
||||
|
||||
self.context_stack.push(code);
|
||||
if self
|
||||
.call_stacks
|
||||
.insert(code, vec![StackFrame::Address(address)])
|
||||
.is_some()
|
||||
{
|
||||
bail!("{code:04x} fired twice");
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn track_reti(&mut self) -> Result<()> {
|
||||
let Some(code) = self.context_stack.pop() else {
|
||||
bail!("RETI when halted");
|
||||
};
|
||||
if code == RESET_CODE {
|
||||
bail!("RETI when not in interrupt");
|
||||
}
|
||||
if self.call_stacks.remove(&code).is_none() {
|
||||
bail!("{code:04x} popped but never called");
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn track_inline_stack(&mut self, inline_stack: InlineStack) {
|
||||
let Some(code) = self.context_stack.last() else {
|
||||
return;
|
||||
};
|
||||
let Some(call_stack) = self.call_stacks.get_mut(code) else {
|
||||
return;
|
||||
};
|
||||
while call_stack
|
||||
.pop_if(|f| matches!(f, StackFrame::Label(_)))
|
||||
.is_some()
|
||||
{}
|
||||
for label in inline_stack.iter() {
|
||||
call_stack.push(StackFrame::Label(label.clone()));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,12 +1,17 @@
|
|||
use std::sync::Arc;
|
||||
|
||||
pub use about::AboutWindow;
|
||||
use egui::{Context, ViewportBuilder, ViewportId};
|
||||
pub use game::GameWindow;
|
||||
pub use gdb::GdbServerWindow;
|
||||
pub use hotkeys::HotkeysWindow;
|
||||
pub use input::InputWindow;
|
||||
pub use profile::ProfileWindow;
|
||||
pub use terminal::TerminalWindow;
|
||||
pub use vip::{
|
||||
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
|
||||
};
|
||||
use winit::event::KeyEvent;
|
||||
use winit::{event::KeyEvent, window::Window};
|
||||
|
||||
use crate::emulator::SimId;
|
||||
|
||||
|
@ -14,7 +19,10 @@ mod about;
|
|||
mod game;
|
||||
mod game_screen;
|
||||
mod gdb;
|
||||
mod hotkeys;
|
||||
mod input;
|
||||
mod profile;
|
||||
mod terminal;
|
||||
mod utils;
|
||||
mod vip;
|
||||
|
||||
|
@ -25,9 +33,8 @@ pub trait AppWindow {
|
|||
}
|
||||
fn initial_viewport(&self) -> ViewportBuilder;
|
||||
fn show(&mut self, ctx: &Context);
|
||||
fn on_init(&mut self, ctx: &Context, render_state: &egui_wgpu::RenderState) {
|
||||
let _ = ctx;
|
||||
let _ = render_state;
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
let _ = args;
|
||||
}
|
||||
fn on_destroy(&mut self) {}
|
||||
fn handle_key_event(&mut self, event: &KeyEvent) -> bool {
|
||||
|
@ -39,3 +46,9 @@ pub trait AppWindow {
|
|||
false
|
||||
}
|
||||
}
|
||||
|
||||
pub struct InitArgs<'a> {
|
||||
pub ctx: &'a Context,
|
||||
pub window: &'a Arc<Window>,
|
||||
pub render_state: &'a egui_wgpu::RenderState,
|
||||
}
|
||||
|
|
|
@ -1,22 +1,28 @@
|
|||
use std::sync::mpsc;
|
||||
use std::{
|
||||
sync::{Arc, mpsc},
|
||||
time::Duration,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
app::UserEvent,
|
||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
|
||||
input::{Command, ShortcutProvider},
|
||||
persistence::Persistence,
|
||||
window::InitArgs,
|
||||
};
|
||||
use anyhow::Context as _;
|
||||
use egui::{
|
||||
menu, Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui,
|
||||
Vec2, ViewportBuilder, ViewportCommand, ViewportId, Window,
|
||||
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2,
|
||||
ViewportBuilder, ViewportCommand, ViewportId, Window,
|
||||
};
|
||||
use egui_toast::{Toast, Toasts};
|
||||
use egui_notify::{Anchor, Toast, Toasts};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use winit::event_loop::EventLoopProxy;
|
||||
|
||||
use super::{
|
||||
AppWindow,
|
||||
game_screen::{DisplayMode, GameScreen},
|
||||
utils::UiExt as _,
|
||||
AppWindow,
|
||||
};
|
||||
|
||||
const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
||||
|
@ -38,11 +44,14 @@ pub struct GameWindow {
|
|||
client: EmulatorClient,
|
||||
proxy: EventLoopProxy<UserEvent>,
|
||||
persistence: Persistence,
|
||||
shortcuts: ShortcutProvider,
|
||||
sim_id: SimId,
|
||||
config: GameConfig,
|
||||
toasts: Toasts,
|
||||
screen: Option<GameScreen>,
|
||||
messages: Option<mpsc::Receiver<Toast>>,
|
||||
color_picker: Option<ColorPickerState>,
|
||||
window: Option<Arc<winit::window::Window>>,
|
||||
}
|
||||
|
||||
impl GameWindow {
|
||||
|
@ -50,55 +59,152 @@ impl GameWindow {
|
|||
client: EmulatorClient,
|
||||
proxy: EventLoopProxy<UserEvent>,
|
||||
persistence: Persistence,
|
||||
shortcuts: ShortcutProvider,
|
||||
sim_id: SimId,
|
||||
) -> Self {
|
||||
let config = load_config(&persistence, sim_id);
|
||||
let toasts = Toasts::new()
|
||||
.with_anchor(Anchor::BottomLeft)
|
||||
.with_margin((10.0, 10.0).into())
|
||||
.reverse(true);
|
||||
Self {
|
||||
client,
|
||||
proxy,
|
||||
persistence,
|
||||
shortcuts,
|
||||
sim_id,
|
||||
config,
|
||||
toasts,
|
||||
screen: None,
|
||||
messages: None,
|
||||
color_picker: None,
|
||||
window: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
|
||||
let state = self.client.emulator_state();
|
||||
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
|
||||
let can_pause = is_ready && state == EmulatorState::Running;
|
||||
let can_resume = is_ready && state == EmulatorState::Paused;
|
||||
let can_frame_advance = is_ready && state != EmulatorState::Debugging;
|
||||
|
||||
for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
|
||||
match command {
|
||||
Command::OpenRom => {
|
||||
let rom = rfd::FileDialog::new()
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
|
||||
.pick_file();
|
||||
if let Some(path) = rom {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||
}
|
||||
}
|
||||
Command::Quit => {
|
||||
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
|
||||
}
|
||||
Command::PauseResume => {
|
||||
if state == EmulatorState::Paused && can_resume {
|
||||
self.client.send_command(EmulatorCommand::Resume);
|
||||
}
|
||||
if state == EmulatorState::Running && can_pause {
|
||||
self.client.send_command(EmulatorCommand::Pause);
|
||||
}
|
||||
}
|
||||
Command::Reset => {
|
||||
if is_ready {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::Reset(self.sim_id));
|
||||
}
|
||||
}
|
||||
Command::FrameAdvance => {
|
||||
if can_frame_advance {
|
||||
self.client.send_command(EmulatorCommand::FrameAdvance);
|
||||
}
|
||||
}
|
||||
Command::FastForward(speed) => {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::SetSpeed(speed as f64));
|
||||
}
|
||||
Command::Screenshot => {
|
||||
let autopause = state == EmulatorState::Running && can_pause;
|
||||
if autopause {
|
||||
self.client.send_command(EmulatorCommand::Pause);
|
||||
}
|
||||
pollster::block_on(self.take_screenshot());
|
||||
if autopause {
|
||||
self.client.send_command(EmulatorCommand::Resume);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ui.menu_button("ROM", |ui| {
|
||||
if ui.button("Open ROM").clicked() {
|
||||
if ui
|
||||
.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
|
||||
.clicked()
|
||||
{
|
||||
let rom = rfd::FileDialog::new()
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
|
||||
.pick_file();
|
||||
if let Some(path) = rom {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||
}
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Quit").clicked() {
|
||||
if ui
|
||||
.add(self.button_for(ui.ctx(), "Quit", Command::Quit))
|
||||
.clicked()
|
||||
{
|
||||
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
|
||||
}
|
||||
});
|
||||
ui.menu_button("Emulation", |ui| {
|
||||
let state = self.client.emulator_state();
|
||||
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
|
||||
let can_pause = is_ready && state == EmulatorState::Running;
|
||||
let can_resume = is_ready && state == EmulatorState::Paused;
|
||||
if state == EmulatorState::Running {
|
||||
if ui.add_enabled(can_pause, Button::new("Pause")).clicked() {
|
||||
if ui
|
||||
.add_enabled(
|
||||
can_pause,
|
||||
self.button_for(ui.ctx(), "Pause", Command::PauseResume),
|
||||
)
|
||||
.clicked()
|
||||
{
|
||||
self.client.send_command(EmulatorCommand::Pause);
|
||||
ui.close_menu();
|
||||
}
|
||||
} else if ui.add_enabled(can_resume, Button::new("Resume")).clicked() {
|
||||
} else if ui
|
||||
.add_enabled(
|
||||
can_resume,
|
||||
self.button_for(ui.ctx(), "Resume", Command::PauseResume),
|
||||
)
|
||||
.clicked()
|
||||
{
|
||||
self.client.send_command(EmulatorCommand::Resume);
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.add_enabled(is_ready, Button::new("Reset")).clicked() {
|
||||
if ui
|
||||
.add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
|
||||
.clicked()
|
||||
{
|
||||
self.client
|
||||
.send_command(EmulatorCommand::Reset(self.sim_id));
|
||||
ui.close_menu();
|
||||
}
|
||||
ui.separator();
|
||||
if ui
|
||||
.add_enabled(
|
||||
can_frame_advance,
|
||||
self.button_for(ui.ctx(), "Frame Advance", Command::FrameAdvance),
|
||||
)
|
||||
.clicked()
|
||||
{
|
||||
self.client.send_command(EmulatorCommand::FrameAdvance);
|
||||
}
|
||||
ui.separator();
|
||||
if ui
|
||||
.add_enabled(
|
||||
is_ready,
|
||||
self.button_for(ui.ctx(), "Screenshot", Command::Screenshot),
|
||||
)
|
||||
.clicked()
|
||||
{
|
||||
pollster::block_on(self.take_screenshot());
|
||||
}
|
||||
});
|
||||
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
|
||||
|
@ -111,73 +217,116 @@ impl GameWindow {
|
|||
self.client
|
||||
.send_command(EmulatorCommand::StartSecondSim(None));
|
||||
self.proxy.send_event(UserEvent::OpenPlayer2).unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if has_player_2 {
|
||||
let linked = self.client.are_sims_linked();
|
||||
if linked && ui.button("Unlink").clicked() {
|
||||
self.client.send_command(EmulatorCommand::Unlink);
|
||||
ui.close_menu();
|
||||
}
|
||||
if !linked && ui.button("Link").clicked() {
|
||||
self.client.send_command(EmulatorCommand::Link);
|
||||
ui.close_menu();
|
||||
}
|
||||
}
|
||||
});
|
||||
ui.menu_button("Tools", |ui| {
|
||||
if ui.button("Terminal").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenTerminal(self.sim_id))
|
||||
.unwrap();
|
||||
}
|
||||
if ui.button("Profiler").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenProfiler(self.sim_id))
|
||||
.unwrap();
|
||||
}
|
||||
if ui.button("GDB Server").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenDebugger(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
ui.separator();
|
||||
if ui.button("Character Data").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenCharacterData(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Background Maps").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenBgMap(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Objects").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenObjects(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Worlds").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenWorlds(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Frame Buffers").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenFrameBuffers(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Registers").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenRegisters(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
ui.menu_button("Help", |ui| {
|
||||
if ui.button("About").clicked() {
|
||||
self.proxy.send_event(UserEvent::OpenAbout).unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async fn take_screenshot(&mut self) {
|
||||
match self.try_take_screenshot().await {
|
||||
Ok(Some(path)) => {
|
||||
let mut toast = Toast::info(format!("Saved to {path}"));
|
||||
toast.duration(Some(Duration::from_secs(5)));
|
||||
self.toasts.add(toast);
|
||||
}
|
||||
Ok(None) => {}
|
||||
Err(error) => {
|
||||
let mut toast = Toast::error(format!("{error:#}"));
|
||||
toast.duration(Some(Duration::from_secs(5)));
|
||||
self.toasts.add(toast);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async fn try_take_screenshot(&self) -> anyhow::Result<Option<String>> {
|
||||
let (tx, rx) = oneshot::channel();
|
||||
self.client
|
||||
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
|
||||
let bytes = rx.await.context("Could not take screenshot")?;
|
||||
let mut file_dialog = rfd::FileDialog::new()
|
||||
.add_filter("PNG images", &["png"])
|
||||
.set_file_name("screenshot.png");
|
||||
if let Some(window) = self.window.as_ref() {
|
||||
file_dialog = file_dialog.set_parent(window);
|
||||
}
|
||||
let file = file_dialog.save_file();
|
||||
let Some(path) = file else {
|
||||
return Ok(None);
|
||||
};
|
||||
if bytes.len() != 384 * 224 * 2 {
|
||||
anyhow::bail!("Unexpected screenshot size");
|
||||
}
|
||||
let mut screencap = image::GrayImage::new(384 * 2, 224);
|
||||
for (index, pixel) in bytes.into_iter().enumerate() {
|
||||
let x = (index / 2) % 384 + ((index % 2) * 384);
|
||||
let y = (index / 2) / 384;
|
||||
screencap.put_pixel(x as u32, y as u32, image::Luma([pixel]));
|
||||
}
|
||||
screencap.save(&path).context("Could not save screenshot")?;
|
||||
Ok(Some(path.display().to_string()))
|
||||
}
|
||||
|
||||
fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) {
|
||||
ui.menu_button("Video", |ui| {
|
||||
ui.menu_button("Screen Size", |ui| {
|
||||
|
@ -195,7 +344,6 @@ impl GameWindow {
|
|||
.clicked()
|
||||
{
|
||||
ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims));
|
||||
ui.close_menu();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -232,13 +380,11 @@ impl GameWindow {
|
|||
c.display_mode = display_mode;
|
||||
c.dimensions = current_dims * scale;
|
||||
});
|
||||
ui.close_menu();
|
||||
});
|
||||
ui.menu_button("Colors", |ui| {
|
||||
for preset in COLOR_PRESETS {
|
||||
if ui.color_pair_button(preset[0], preset[1]).clicked() {
|
||||
self.update_config(|c| c.colors = preset);
|
||||
ui.close_menu();
|
||||
}
|
||||
}
|
||||
ui.with_layout(ui.layout().with_cross_align(egui::Align::Center), |ui| {
|
||||
|
@ -259,7 +405,6 @@ impl GameWindow {
|
|||
just_opened: true,
|
||||
unpause_on_close: is_running,
|
||||
});
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
});
|
||||
|
@ -270,20 +415,20 @@ impl GameWindow {
|
|||
if ui.selectable_button(p1_enabled, "Player 1").clicked() {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled));
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.selectable_button(p2_enabled, "Player 2").clicked() {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled));
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
ui.menu_button("Input", |ui| {
|
||||
if ui.button("Bind Inputs").clicked() {
|
||||
self.proxy.send_event(UserEvent::OpenInput).unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
if ui.button("Hotkeys").clicked() {
|
||||
self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
fn show_color_picker(&mut self, ui: &mut Ui) {
|
||||
|
@ -325,6 +470,14 @@ impl GameWindow {
|
|||
}
|
||||
self.config = new_config;
|
||||
}
|
||||
|
||||
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button<'_> {
|
||||
let button = Button::new(text);
|
||||
match self.shortcuts.shortcut_for(command) {
|
||||
Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)),
|
||||
None => button,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn config_filename(sim_id: SimId) -> &'static str {
|
||||
|
@ -370,18 +523,15 @@ impl AppWindow for GameWindow {
|
|||
};
|
||||
self.update_config(|c| c.dimensions = dimensions);
|
||||
|
||||
let mut toasts = Toasts::new()
|
||||
.anchor(Align2::LEFT_BOTTOM, (10.0, 10.0))
|
||||
.direction(Direction::BottomUp);
|
||||
if let Some(messages) = self.messages.as_mut() {
|
||||
while let Ok(toast) = messages.try_recv() {
|
||||
toasts.add(toast);
|
||||
self.toasts.add(toast);
|
||||
}
|
||||
}
|
||||
TopBottomPanel::top("menubar")
|
||||
.exact_height(22.0)
|
||||
.show(ctx, |ui| {
|
||||
menu::bar(ui, |ui| {
|
||||
MenuBar::new().ui(ui, |ui| {
|
||||
self.show_menu(ctx, ui);
|
||||
});
|
||||
});
|
||||
|
@ -401,11 +551,11 @@ impl AppWindow for GameWindow {
|
|||
ui.add(screen);
|
||||
}
|
||||
});
|
||||
toasts.show(ctx);
|
||||
self.toasts.show(ctx);
|
||||
}
|
||||
|
||||
fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) {
|
||||
let (screen, sink) = GameScreen::init(render_state);
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
let (screen, sink) = GameScreen::init(args.render_state);
|
||||
let (message_sink, message_source) = mpsc::channel();
|
||||
self.client.send_command(EmulatorCommand::ConnectToSim(
|
||||
self.sim_id,
|
||||
|
@ -414,6 +564,7 @@ impl AppWindow for GameWindow {
|
|||
));
|
||||
self.screen = Some(screen);
|
||||
self.messages = Some(message_source);
|
||||
self.window = Some(args.window.clone());
|
||||
}
|
||||
|
||||
fn on_destroy(&mut self) {
|
||||
|
|
|
@ -2,7 +2,7 @@ use std::{collections::HashMap, sync::Arc};
|
|||
|
||||
use egui::{Color32, Rgba, Vec2, Widget};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use wgpu::{util::DeviceExt as _, BindGroup, BindGroupLayout, Buffer, RenderPipeline};
|
||||
use wgpu::{BindGroup, BindGroupLayout, Buffer, RenderPipeline, util::DeviceExt as _};
|
||||
|
||||
use crate::graphics::TextureSink;
|
||||
|
||||
|
@ -71,7 +71,7 @@ impl GameScreen {
|
|||
module: &shader,
|
||||
entry_point: Some(entry_point),
|
||||
targets: &[Some(wgpu::ColorTargetState {
|
||||
format: wgpu::TextureFormat::Bgra8Unorm,
|
||||
format: render_state.target_format,
|
||||
blend: Some(wgpu::BlendState::REPLACE),
|
||||
write_mask: wgpu::ColorWrites::ALL,
|
||||
})],
|
||||
|
|
|
@ -0,0 +1,150 @@
|
|||
use egui::{
|
||||
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui,
|
||||
ViewportBuilder, ViewportId,
|
||||
};
|
||||
use egui_extras::{Column, TableBuilder};
|
||||
|
||||
use crate::input::{Command, ShortcutProvider};
|
||||
|
||||
use super::{AppWindow, utils::UiExt};
|
||||
|
||||
pub struct HotkeysWindow {
|
||||
shortcuts: ShortcutProvider,
|
||||
now_binding: Option<Command>,
|
||||
}
|
||||
|
||||
impl HotkeysWindow {
|
||||
pub fn new(shortcuts: ShortcutProvider) -> Self {
|
||||
Self {
|
||||
shortcuts,
|
||||
now_binding: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn show_shortcuts(&mut self, ui: &mut Ui) {
|
||||
let row_height = ui.spacing().interact_size.y;
|
||||
ui.section("Shortcuts", |ui| {
|
||||
let width = ui.available_width() - 16.0;
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.3))
|
||||
.column(Column::exact(width * 0.5))
|
||||
.column(Column::exact(width * 0.2))
|
||||
.cell_layout(Layout::left_to_right(egui::Align::Center))
|
||||
.body(|mut body| {
|
||||
for command in Command::all() {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_sized(ui.available_size(), Label::new(command.name()));
|
||||
});
|
||||
row.col(|ui| {
|
||||
let button = if self.now_binding == Some(command) {
|
||||
Button::new("Binding...")
|
||||
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command)
|
||||
{
|
||||
Button::new(ui.ctx().format_shortcut(&shortcut))
|
||||
} else {
|
||||
Button::new("")
|
||||
};
|
||||
if ui.add_sized(ui.available_size(), button).clicked() {
|
||||
self.now_binding = Some(command);
|
||||
}
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add_sized(ui.available_size(), Button::new("Clear"))
|
||||
.clicked()
|
||||
{
|
||||
self.shortcuts.unset(command);
|
||||
self.now_binding = None;
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
if let Some(command) = self.now_binding
|
||||
&& let Some(shortcut) = ui.input_mut(|i| {
|
||||
i.events.iter().find_map(|event| match event {
|
||||
Event::Key {
|
||||
key,
|
||||
pressed: true,
|
||||
modifiers,
|
||||
..
|
||||
} => Some(KeyboardShortcut::new(*modifiers, *key)),
|
||||
_ => None,
|
||||
})
|
||||
})
|
||||
{
|
||||
self.shortcuts.set(command, shortcut);
|
||||
self.now_binding = None;
|
||||
}
|
||||
}
|
||||
|
||||
fn show_ff_settings(&mut self, ui: &mut Ui) {
|
||||
let row_height = ui.spacing().interact_size.y;
|
||||
ui.section("Fast Forward", |ui| {
|
||||
let width = ui.available_width() - 8.0;
|
||||
let mut ff_settings = self.shortcuts.ff_settings();
|
||||
let mut updated = false;
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.5))
|
||||
.column(Column::exact(width * 0.5))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Treat button as toggle");
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui.checkbox(&mut ff_settings.toggle, "").changed() {
|
||||
updated = true;
|
||||
}
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Speed multiplier");
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add_sized(
|
||||
ui.available_size(),
|
||||
Slider::new(&mut ff_settings.speed, 1..=15),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
updated = true;
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
if updated {
|
||||
self.shortcuts.update_ff_settings(ff_settings);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl AppWindow for HotkeysWindow {
|
||||
fn viewport_id(&self) -> ViewportId {
|
||||
ViewportId::from_hash_of("shortcuts")
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title("Keyboard Shortcuts")
|
||||
.with_inner_size((400.0, 400.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal(|ui| {
|
||||
if ui.button("Use defaults").clicked() {
|
||||
self.shortcuts.reset();
|
||||
}
|
||||
});
|
||||
ui.separator();
|
||||
self.show_shortcuts(ui);
|
||||
self.show_ff_settings(ui);
|
||||
});
|
||||
}
|
||||
}
|
|
@ -0,0 +1,173 @@
|
|||
use std::{fs, sync::Arc, time::Duration};
|
||||
|
||||
use anyhow::Result;
|
||||
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId};
|
||||
use egui_notify::{Anchor, Toast, Toasts};
|
||||
use winit::window::Window;
|
||||
|
||||
use crate::{
|
||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
|
||||
profiler::{Profiler, ProfilerStatus},
|
||||
window::{AppWindow, InitArgs},
|
||||
};
|
||||
|
||||
pub struct ProfileWindow {
|
||||
sim_id: SimId,
|
||||
client: EmulatorClient,
|
||||
profiler: Profiler,
|
||||
toasts: Toasts,
|
||||
window: Option<Arc<Window>>,
|
||||
}
|
||||
|
||||
impl ProfileWindow {
|
||||
pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
|
||||
Self {
|
||||
sim_id,
|
||||
client: client.clone(),
|
||||
profiler: Profiler::new(sim_id, client),
|
||||
toasts: Toasts::new()
|
||||
.with_anchor(Anchor::BottomLeft)
|
||||
.with_margin((10.0, 10.0).into())
|
||||
.reverse(true),
|
||||
window: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn launch(&mut self) {
|
||||
self.profiler.enable();
|
||||
}
|
||||
|
||||
fn finish_recording(&mut self) {
|
||||
let pause = matches!(self.client.emulator_state(), EmulatorState::Running);
|
||||
if pause {
|
||||
self.client.send_command(EmulatorCommand::Pause);
|
||||
}
|
||||
match self.try_finish_recording() {
|
||||
Ok(Some(path)) => {
|
||||
let mut toast = Toast::info(format!("Saved to {path}"));
|
||||
toast.duration(Some(Duration::from_secs(5)));
|
||||
self.toasts.add(toast);
|
||||
}
|
||||
Ok(None) => {}
|
||||
Err(error) => {
|
||||
let mut toast = Toast::error(format!("{error:#}"));
|
||||
toast.duration(Some(Duration::from_secs(5)));
|
||||
self.toasts.add(toast);
|
||||
}
|
||||
}
|
||||
if pause {
|
||||
self.client.send_command(EmulatorCommand::Resume);
|
||||
}
|
||||
}
|
||||
|
||||
fn try_finish_recording(&mut self) -> Result<Option<String>> {
|
||||
let bytes_receiver = self.profiler.finish_recording();
|
||||
let mut file_dialog = rfd::FileDialog::new()
|
||||
.add_filter("Profiler files", &["json"])
|
||||
.set_file_name("profile.json");
|
||||
if let Some(window) = self.window.as_ref() {
|
||||
file_dialog = file_dialog.set_parent(window);
|
||||
}
|
||||
let file = file_dialog.save_file();
|
||||
if let Some(path) = file {
|
||||
let bytes = pollster::block_on(bytes_receiver)?;
|
||||
let _ = fs::remove_file(&path);
|
||||
fs::write(&path, bytes)?;
|
||||
Ok(Some(path.display().to_string()))
|
||||
} else {
|
||||
self.profiler.cancel_recording();
|
||||
Ok(None)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl AppWindow for ProfileWindow {
|
||||
fn viewport_id(&self) -> ViewportId {
|
||||
ViewportId::from_hash_of(format!("Profile-{}", self.sim_id))
|
||||
}
|
||||
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Profiler ({})", self.sim_id))
|
||||
.with_inner_size((300.0, 200.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &egui::Context) {
|
||||
let status = self.profiler.status();
|
||||
let recording = matches!(status, ProfilerStatus::Recording);
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal_wrapped(|ui| {
|
||||
ui.spacing_mut().item_spacing.x = 0.0;
|
||||
ui.add(
|
||||
Label::new(
|
||||
"Use this tool to record performance profiles of your game, for use in ",
|
||||
)
|
||||
.wrap_mode(egui::TextWrapMode::Wrap),
|
||||
);
|
||||
ui.hyperlink("https://profiler.firefox.com");
|
||||
ui.label(".");
|
||||
});
|
||||
ui.horizontal_wrapped(|ui| {
|
||||
ui.spacing_mut().item_spacing.x = 0.0;
|
||||
ui.add(
|
||||
Label::new("For more instructions, see ").wrap_mode(egui::TextWrapMode::Wrap),
|
||||
);
|
||||
ui.hyperlink_to(
|
||||
"the Lemur wiki",
|
||||
"https://git.virtual-boy.com/PVB/lemur/wiki/Profiling-with-Lemur",
|
||||
);
|
||||
ui.label(".");
|
||||
});
|
||||
ui.separator();
|
||||
|
||||
let mut enabled = status.enabled();
|
||||
let enabled_checkbox = Checkbox::new(&mut enabled, "Enable profiling");
|
||||
if ui.add_enabled(!recording, enabled_checkbox).changed() {
|
||||
if enabled {
|
||||
self.profiler.enable();
|
||||
} else {
|
||||
self.profiler.disable();
|
||||
}
|
||||
}
|
||||
if !enabled {
|
||||
ui.label("Enabling profiling will restart your current game.");
|
||||
} else {
|
||||
ui.horizontal(|ui| {
|
||||
if !recording {
|
||||
let record_button = Button::new("Record");
|
||||
let can_record = matches!(status, ProfilerStatus::Enabled);
|
||||
if ui.add_enabled(can_record, record_button).clicked() {
|
||||
self.profiler.start_recording();
|
||||
}
|
||||
} else {
|
||||
if ui.button("Finish recording").clicked() {
|
||||
self.finish_recording();
|
||||
}
|
||||
if ui.button("Cancel recording").clicked() {
|
||||
self.profiler.cancel_recording();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
match &status {
|
||||
ProfilerStatus::Recording => {
|
||||
ui.label("Recording...");
|
||||
}
|
||||
ProfilerStatus::Error(message) => {
|
||||
ui.label(message);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
});
|
||||
self.toasts.show(ctx);
|
||||
}
|
||||
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
self.window = Some(args.window.clone());
|
||||
}
|
||||
}
|
|
@ -0,0 +1,79 @@
|
|||
use std::{collections::VecDeque, sync::mpsc};
|
||||
|
||||
use egui::{
|
||||
Align, CentralPanel, Context, FontFamily, Label, RichText, ScrollArea, ViewportBuilder,
|
||||
ViewportId,
|
||||
};
|
||||
|
||||
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
|
||||
|
||||
use super::AppWindow;
|
||||
|
||||
const SCROLLBACK: usize = 1000;
|
||||
|
||||
pub struct TerminalWindow {
|
||||
sim_id: SimId,
|
||||
receiver: mpsc::Receiver<String>,
|
||||
lines: VecDeque<String>,
|
||||
}
|
||||
|
||||
impl TerminalWindow {
|
||||
pub fn new(sim_id: SimId, client: &EmulatorClient) -> Self {
|
||||
let (sender, receiver) = mpsc::channel();
|
||||
client.send_command(EmulatorCommand::WatchStdout(sim_id, sender));
|
||||
let mut lines = VecDeque::new();
|
||||
lines.push_back(String::new());
|
||||
Self {
|
||||
sim_id,
|
||||
receiver,
|
||||
lines,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl AppWindow for TerminalWindow {
|
||||
fn viewport_id(&self) -> ViewportId {
|
||||
ViewportId::from_hash_of(format!("terminal-{}", self.sim_id))
|
||||
}
|
||||
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Terminal ({})", self.sim_id))
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
if let Ok(text) = self.receiver.try_recv() {
|
||||
let mut rest = text.as_str();
|
||||
while let Some(index) = rest.find('\n') {
|
||||
let (line, lines) = rest.split_at(index);
|
||||
let current = self.lines.back_mut().unwrap();
|
||||
current.push_str(line);
|
||||
self.lines.push_back(String::new());
|
||||
if self.lines.len() > SCROLLBACK {
|
||||
self.lines.pop_front();
|
||||
}
|
||||
rest = &lines[1..];
|
||||
}
|
||||
self.lines.back_mut().unwrap().push_str(rest);
|
||||
}
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ScrollArea::vertical()
|
||||
.stick_to_bottom(true)
|
||||
.auto_shrink([false, false])
|
||||
.animated(false)
|
||||
.show(ui, |ui| {
|
||||
for line in &self.lines {
|
||||
let label = Label::new(RichText::new(line).family(FontFamily::Monospace))
|
||||
.halign(Align::LEFT)
|
||||
.wrap();
|
||||
ui.add(label);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
|
@ -6,9 +6,9 @@ use std::{
|
|||
|
||||
use atoi::FromRadix16;
|
||||
use egui::{
|
||||
ecolor::HexColor, Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect,
|
||||
Response, RichText, Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget,
|
||||
WidgetText,
|
||||
Align, Color32, CornerRadius, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response,
|
||||
RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
|
||||
ecolor::HexColor,
|
||||
};
|
||||
use num_traits::{CheckedAdd, CheckedSub, One};
|
||||
|
||||
|
@ -37,8 +37,8 @@ impl UiExt for Ui {
|
|||
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) {
|
||||
let title: String = title.into();
|
||||
let mut frame = Frame::group(self.style());
|
||||
frame.outer_margin.top += 10.0;
|
||||
frame.inner_margin.top += 2.0;
|
||||
frame.outer_margin.top += 10;
|
||||
frame.inner_margin.top += 2;
|
||||
let res = self.push_id(&title, |ui| {
|
||||
frame.show(ui, |ui| {
|
||||
ui.set_max_width(ui.available_width());
|
||||
|
@ -49,7 +49,7 @@ impl UiExt for Ui {
|
|||
let old_rect = res.response.rect;
|
||||
let mut text_rect = old_rect;
|
||||
text_rect.min.x += 6.0;
|
||||
self.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
|
||||
self.scope_builder(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
|
||||
if old_rect.width() > 0.0 {
|
||||
self.advance_cursor_after_rect(old_rect);
|
||||
}
|
||||
|
@ -73,7 +73,8 @@ impl UiExt for Ui {
|
|||
self.painter().rect_filled(right_rect, 0.0, right);
|
||||
|
||||
let style = self.style().interact(&response);
|
||||
self.painter().rect_stroke(rect, 0.0, style.fg_stroke);
|
||||
self.painter()
|
||||
.rect_stroke(rect, 0.0, style.fg_stroke, StrokeKind::Inside);
|
||||
response
|
||||
}
|
||||
|
||||
|
@ -85,10 +86,10 @@ impl UiExt for Ui {
|
|||
let (rect, _) = ui.allocate_at_least(Vec2::new(100.0, 100.0), Sense::hover());
|
||||
ui.painter().rect_filled(rect, 0.0, *color);
|
||||
let resp = ui.text_edit_singleline(hex);
|
||||
if resp.changed() {
|
||||
if let Ok(new_color) = HexColor::from_str_without_hash(hex) {
|
||||
*color = new_color.color();
|
||||
}
|
||||
if resp.changed()
|
||||
&& let Ok(new_color) = HexColor::from_str_without_hash(hex)
|
||||
{
|
||||
*color = new_color.color();
|
||||
}
|
||||
resp
|
||||
},
|
||||
|
@ -119,20 +120,20 @@ pub trait Number:
|
|||
{
|
||||
}
|
||||
impl<
|
||||
T: Copy
|
||||
+ One
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
> Number for T
|
||||
T: Copy
|
||||
+ One
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
> Number for T
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -265,10 +266,10 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
|||
.id(id)
|
||||
.desired_width(desired_width)
|
||||
.margin(Margin {
|
||||
left: 4.0,
|
||||
right: if self.arrows { 20.0 } else { 4.0 },
|
||||
top: 2.0,
|
||||
bottom: 2.0,
|
||||
left: 4,
|
||||
right: if self.arrows { 20 } else { 4 },
|
||||
top: 2,
|
||||
bottom: 2,
|
||||
});
|
||||
let mut res = if valid {
|
||||
ui.add(text)
|
||||
|
@ -300,11 +301,11 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
|||
|
||||
let mut delta = None;
|
||||
if self.arrows {
|
||||
let arrow_left = res.rect.max.x + 4.0;
|
||||
let arrow_right = res.rect.max.x + 20.0;
|
||||
let arrow_top = res.rect.min.y - 2.0;
|
||||
let arrow_left = res.rect.max.x - 16.0;
|
||||
let arrow_right = res.rect.max.x;
|
||||
let arrow_top = res.rect.min.y;
|
||||
let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
|
||||
let arrow_bottom = res.rect.max.y + 2.0;
|
||||
let arrow_bottom = res.rect.max.y;
|
||||
|
||||
let top_arrow_rect = Rect {
|
||||
min: (arrow_left, arrow_top).into(),
|
||||
|
@ -337,7 +338,7 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
|||
}
|
||||
str = to_string(self.value);
|
||||
stale = true;
|
||||
} else if res.changed {
|
||||
} else if res.changed() {
|
||||
if let Some(new_value) = from_string(&str).filter(in_range) {
|
||||
if *self.value != new_value {
|
||||
res.mark_changed();
|
||||
|
@ -355,27 +356,20 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
|||
|
||||
fn draw_arrow(ui: &mut Ui, rect: Rect, up: bool) -> Response {
|
||||
let arrow_res = ui
|
||||
.allocate_rect(
|
||||
rect,
|
||||
Sense {
|
||||
click: true,
|
||||
drag: true,
|
||||
focusable: false,
|
||||
},
|
||||
)
|
||||
.allocate_rect(rect, Sense::all())
|
||||
.on_hover_cursor(CursorIcon::Default);
|
||||
let visuals = ui.style().visuals.widgets.style(&arrow_res);
|
||||
let painter = ui.painter_at(arrow_res.rect);
|
||||
|
||||
let rounding = if up {
|
||||
Rounding {
|
||||
ne: 2.0,
|
||||
..Rounding::ZERO
|
||||
CornerRadius {
|
||||
ne: 2,
|
||||
..CornerRadius::ZERO
|
||||
}
|
||||
} else {
|
||||
Rounding {
|
||||
se: 2.0,
|
||||
..Rounding::ZERO
|
||||
CornerRadius {
|
||||
se: 2,
|
||||
..CornerRadius::ZERO
|
||||
}
|
||||
};
|
||||
painter.rect_filled(arrow_res.rect, rounding, visuals.bg_fill);
|
||||
|
|
|
@ -11,8 +11,8 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow, InitArgs,
|
||||
utils::{NumberEdit, UiExt},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -187,8 +187,8 @@ impl AppWindow for BgMapWindow {
|
|||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
ctx.add_texture_loader(self.loader.clone());
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
args.ctx.add_texture_loader(self.loader.clone());
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
|
|
|
@ -12,8 +12,8 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow, InitArgs,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -251,8 +251,8 @@ impl AppWindow for CharacterDataWindow {
|
|||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
ctx.add_texture_loader(self.loader.clone());
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
args.ctx.add_texture_loader(self.loader.clone());
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
|
|
|
@ -11,8 +11,8 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow, InitArgs,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -153,8 +153,8 @@ impl AppWindow for FrameBufferWindow {
|
|||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
ctx.add_texture_loader(self.loader.clone());
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
args.ctx.add_texture_loader(self.loader.clone());
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
|
@ -215,8 +215,8 @@ impl ImageRenderer<1> for FrameBufferRenderer {
|
|||
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) {
|
||||
let image = &mut images[0];
|
||||
|
||||
let left_buffer = self.buffers[params.index * 2].borrow();
|
||||
let right_buffer = self.buffers[params.index * 2 + 1].borrow();
|
||||
let left_buffer = self.buffers[params.index].borrow();
|
||||
let right_buffer = self.buffers[2 + params.index].borrow();
|
||||
|
||||
let colors = if params.generic_palette {
|
||||
[
|
||||
|
|
|
@ -11,8 +11,8 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow, InitArgs,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -208,8 +208,8 @@ impl AppWindow for ObjectWindow {
|
|||
.with_inner_size((640.0, 500.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
ctx.add_texture_loader(self.loader.clone());
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
args.ctx.add_texture_loader(self.loader.clone());
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
|
|
|
@ -10,8 +10,8 @@ use crate::{
|
|||
emulator::SimId,
|
||||
memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
|
||||
window::{
|
||||
utils::{NumberEdit, UiExt},
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt},
|
||||
},
|
||||
};
|
||||
|
||||
|
|
|
@ -3,12 +3,12 @@ use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Wid
|
|||
pub const GENERIC_PALETTE: [u8; 4] = [0, 32, 64, 128];
|
||||
|
||||
pub fn shade(brt: u8, color: Color32) -> Color32 {
|
||||
let corrected = if brt & 0x80 != 0 {
|
||||
255
|
||||
let corrected = if brt > 132 {
|
||||
255.0
|
||||
} else {
|
||||
(brt << 1) | (brt >> 6)
|
||||
(brt as f32 * 255.0 / 133.0).round()
|
||||
};
|
||||
color.gamma_multiply(corrected as f32 / 255.0)
|
||||
color.gamma_multiply(corrected / 255.0)
|
||||
}
|
||||
|
||||
pub fn generic_palette(color: Color32) -> [Color32; 4] {
|
||||
|
@ -124,7 +124,7 @@ impl CellData {
|
|||
}
|
||||
|
||||
pub fn update(&self, source: &mut u16) -> bool {
|
||||
let new_value = (self.palette_index as u16) << 14
|
||||
let new_value = ((self.palette_index as u16) << 14)
|
||||
| if self.hflip { 0x2000 } else { 0x0000 }
|
||||
| if self.vflip { 0x1000 } else { 0x0000 }
|
||||
| (self.char_index as u16 & 0x07ff)
|
||||
|
@ -222,12 +222,12 @@ impl Widget for CharacterGrid<'_> {
|
|||
for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
|
||||
let p1 = (res.rect.min.x + x, res.rect.min.y).into();
|
||||
let p2 = (res.rect.min.x + x, res.rect.max.y).into();
|
||||
painter.line(vec![p1, p2], stroke);
|
||||
painter.line_segment([p1, p2], stroke);
|
||||
}
|
||||
for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
|
||||
let p1 = (res.rect.min.x, res.rect.min.y + y).into();
|
||||
let p2 = (res.rect.max.x, res.rect.min.y + y).into();
|
||||
painter.line(vec![p1, p2], stroke);
|
||||
painter.line_segment([p1, p2], stroke);
|
||||
}
|
||||
}
|
||||
if let Some(selected) = self.selected {
|
||||
|
|
|
@ -6,8 +6,8 @@ use egui::{
|
|||
};
|
||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||
use fixed::{
|
||||
types::extra::{U3, U9},
|
||||
FixedI32,
|
||||
types::extra::{U3, U9},
|
||||
};
|
||||
use num_derive::{FromPrimitive, ToPrimitive};
|
||||
use num_traits::{FromPrimitive, ToPrimitive};
|
||||
|
@ -17,12 +17,12 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryRef, MemoryView},
|
||||
window::{
|
||||
AppWindow, InitArgs,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
use super::utils::{self, shade, CellData, Object};
|
||||
use super::utils::{self, CellData, Object, shade};
|
||||
|
||||
pub struct WorldWindow {
|
||||
sim_id: SimId,
|
||||
|
@ -33,6 +33,7 @@ pub struct WorldWindow {
|
|||
index: usize,
|
||||
param_index: usize,
|
||||
generic_palette: bool,
|
||||
show_extents: bool,
|
||||
params: ImageParams<WorldParams>,
|
||||
scale: f32,
|
||||
}
|
||||
|
@ -57,6 +58,7 @@ impl WorldWindow {
|
|||
index: params.index,
|
||||
param_index: 0,
|
||||
generic_palette: params.generic_palette,
|
||||
show_extents: false,
|
||||
params,
|
||||
scale: 1.0,
|
||||
}
|
||||
|
@ -413,6 +415,7 @@ impl WorldWindow {
|
|||
ui.add(slider);
|
||||
});
|
||||
ui.checkbox(&mut self.generic_palette, "Generic palette");
|
||||
ui.checkbox(&mut self.show_extents, "Show extents");
|
||||
});
|
||||
});
|
||||
self.params.write(WorldParams {
|
||||
|
@ -426,7 +429,82 @@ impl WorldWindow {
|
|||
let image = Image::new("vip://world")
|
||||
.fit_to_original_size(self.scale)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
ui.add(image);
|
||||
let res = ui.add(image);
|
||||
if self.show_extents {
|
||||
let world = {
|
||||
let worlds = self.worlds.borrow();
|
||||
let data = worlds.read(self.index);
|
||||
World::parse(&data)
|
||||
};
|
||||
if world.header.mode == WorldMode::Object {
|
||||
return;
|
||||
}
|
||||
|
||||
let lx1 = (world.dst_x - world.dst_parallax) as f32 * self.scale;
|
||||
let lx2 = lx1 + world.width as f32 * self.scale;
|
||||
let rx1 = (world.dst_x + world.dst_parallax) as f32 * self.scale;
|
||||
let rx2 = rx1 + world.width as f32 * self.scale;
|
||||
let y1 = world.dst_y as f32 * self.scale;
|
||||
let y2 = y1 + world.height as f32 * self.scale;
|
||||
|
||||
let left_color = self.params.left_color;
|
||||
let right_color = self.params.right_color;
|
||||
let both_color = Color32::from_rgb(
|
||||
left_color.r() + right_color.r(),
|
||||
left_color.g() + right_color.g(),
|
||||
left_color.b() + right_color.b(),
|
||||
);
|
||||
|
||||
let painter = ui.painter();
|
||||
let draw_rect = |x1: f32, x2: f32, color: Color32| {
|
||||
painter.line(
|
||||
vec![
|
||||
res.rect.min + (x1, y1).into(),
|
||||
res.rect.min + (x2, y1).into(),
|
||||
res.rect.min + (x2, y2).into(),
|
||||
res.rect.min + (x1, y2).into(),
|
||||
res.rect.min + (x1, y1).into(),
|
||||
],
|
||||
(2.0, color),
|
||||
)
|
||||
};
|
||||
|
||||
match (world.header.lon, world.header.ron) {
|
||||
(false, false) => {}
|
||||
(true, false) => {
|
||||
draw_rect(lx1, lx2, left_color);
|
||||
}
|
||||
(false, true) => {
|
||||
draw_rect(rx1, rx2, right_color);
|
||||
}
|
||||
(true, true) if world.dst_parallax == 0 => {
|
||||
draw_rect(lx1, lx2, both_color);
|
||||
}
|
||||
(true, true) => {
|
||||
draw_rect(lx1, lx2, left_color);
|
||||
draw_rect(rx1, rx2, right_color);
|
||||
let (x1, x2) = if world.dst_parallax < 0 {
|
||||
(lx1, rx2)
|
||||
} else {
|
||||
(rx1, lx2)
|
||||
};
|
||||
painter.line_segment(
|
||||
[
|
||||
res.rect.min + (x1, y1).into(),
|
||||
res.rect.min + (x2 + 1.0, y1).into(),
|
||||
],
|
||||
(2.0, both_color),
|
||||
);
|
||||
painter.line_segment(
|
||||
[
|
||||
res.rect.min + (x1, y2).into(),
|
||||
res.rect.min + (x2 + 1.0, y2).into(),
|
||||
],
|
||||
(2.0, both_color),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -442,11 +520,11 @@ impl AppWindow for WorldWindow {
|
|||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Worlds ({})", self.sim_id))
|
||||
.with_inner_size((640.0, 500.0))
|
||||
.with_inner_size((640.0, 520.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
ctx.add_texture_loader(self.loader.clone());
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
args.ctx.add_texture_loader(self.loader.clone());
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
|
@ -643,6 +721,15 @@ impl WorldRenderer {
|
|||
shades.map(|s| shade(s, params.right_color)),
|
||||
]
|
||||
};
|
||||
let palettes = {
|
||||
let palettes = self.palettes.borrow().read::<[u8; 8]>(0);
|
||||
[
|
||||
utils::parse_palette(palettes[0]),
|
||||
utils::parse_palette(palettes[2]),
|
||||
utils::parse_palette(palettes[4]),
|
||||
utils::parse_palette(palettes[6]),
|
||||
]
|
||||
};
|
||||
|
||||
let chardata = self.chardata.borrow();
|
||||
let bgmaps = self.bgmaps.borrow();
|
||||
|
@ -667,7 +754,8 @@ impl WorldRenderer {
|
|||
let row = (sy & 0x7) as usize;
|
||||
let col = (sx & 0x7) as usize;
|
||||
let pixel = utils::read_char_pixel(char, cell.hflip, cell.vflip, row, col);
|
||||
image.add((dx as usize, dy as usize), colors[0][pixel as usize]);
|
||||
let shade = palettes[cell.palette_index][pixel as usize];
|
||||
image.add((dx as usize, dy as usize), colors[0][shade as usize]);
|
||||
}
|
||||
|
||||
let dx = x + world.dst_x + world.dst_parallax;
|
||||
|
@ -680,7 +768,8 @@ impl WorldRenderer {
|
|||
let row = (sy & 0x7) as usize;
|
||||
let col = (sx & 0x7) as usize;
|
||||
let pixel = utils::read_char_pixel(char, cell.hflip, cell.vflip, row, col);
|
||||
image.add((dx as usize, dy as usize), colors[1][pixel as usize]);
|
||||
let shade = palettes[cell.palette_index][pixel as usize];
|
||||
image.add((dx as usize, dy as usize), colors[1][shade as usize]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -859,7 +948,7 @@ impl WorldHeader {
|
|||
let new_value = (*source & 0x0030)
|
||||
| if self.lon { 0x8000 } else { 0x0000 }
|
||||
| if self.ron { 0x4000 } else { 0x0000 }
|
||||
| self.mode.to_u16().unwrap() << 12
|
||||
| (self.mode.to_u16().unwrap() << 12)
|
||||
| ((self.scx as u16) << 10)
|
||||
| ((self.scy as u16) << 8)
|
||||
| if self.over { 0x0080 } else { 0x0000 }
|
||||
|
@ -976,8 +1065,8 @@ impl<'a> SourceCoordCalculator<'a> {
|
|||
(sx, sy)
|
||||
}
|
||||
SourceParam::Affine(affine) => {
|
||||
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.min(0).abs());
|
||||
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.min(0).abs());
|
||||
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.min(0));
|
||||
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.min(0));
|
||||
(sx, sy)
|
||||
}
|
||||
}
|
||||
|
@ -997,8 +1086,8 @@ impl<'a> SourceCoordCalculator<'a> {
|
|||
(sx, sy)
|
||||
}
|
||||
SourceParam::Affine(affine) => {
|
||||
let sx = affine_coord(affine.src_x, x, affine.dx, -affine.src_parallax.max(0));
|
||||
let sy = affine_coord(affine.src_y, x, affine.dy, -affine.src_parallax.max(0));
|
||||
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.max(0));
|
||||
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.max(0));
|
||||
(sx, sy)
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue