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Author SHA1 Message Date
SonicSwordcane 16613fb982 Update all deps 2025-11-23 16:13:12 -05:00
37 changed files with 3181 additions and 4137 deletions
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+1845 -1455
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+20 -21
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@@ -4,49 +4,48 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur" repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false publish = false
license = "MIT" license = "MIT"
version = "0.15.2" version = "0.9.2"
edition = "2024" edition = "2024"
[dependencies] [dependencies]
anyhow = "1" anyhow = "1"
atoi = "3" atoi = "2"
audioadapter-buffers = "5"
atomic = "0.6" atomic = "0.6"
bitflags = { version = "2", features = ["serde"] } bitflags = { version = "2", features = ["serde"] }
bytemuck = { version = "1", features = ["derive"] } bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] } clap = { version = "4", features = ["derive"] }
cpal = "0.18" cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "6" directories = "6"
egui = { version = "0.36", features = ["persistence", "serde"] } egui = { version = "0.33", features = ["serde"] }
egui_extras = { version = "0.36", features = ["image"] } egui_extras = { version = "0.33", features = ["image"] }
egui-notify = "0.23" egui-notify = "0.21"
egui-winit = "0.36" egui-winit = "0.33"
egui-wgpu = { version = "0.36", features = ["winit"] } egui-wgpu = { version = "0.33", features = ["winit"] }
fxprof-processed-profile = "0.8" fxprof-processed-profile = "0.8"
fixed = { version = "1.28", features = ["num-traits"] } fixed = { version = "1.28", features = ["num-traits"] }
gilrs = { version = "0.11", features = ["serde-serialize"] } gilrs = { version = "0.11", features = ["serde-serialize"] }
gimli = "0.34" gimli = "0.32"
hex = "0.4" hex = "0.4"
image = { version = "0.25", default-features = false, features = ["png"] } image = { version = "0.25", default-features = false, features = ["png"] }
itertools = "0.15" itertools = "0.14"
normpath = "1" normpath = "1"
notify = "8" notify = "8"
num-derive = "0.5" num-derive = "0.4"
num-traits = "0.2" num-traits = "0.2"
object = "0.40" object = "0.38"
oneshot = { version = "0.2", features = ["async", "std"] } oneshot = "0.1"
pollster = "1" pollster = "0.4"
rand = "0.10" rand = "0.9"
rfd = "0.17" rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
rtrb = "0.4" rtrb = "0.3"
rubato = "5" rubato = "0.16"
serde = { version = "1", features = ["derive"] } serde = { version = "1", features = ["derive"] }
serde_json = "1" serde_json = "1"
thread-priority = "3" thread-priority = "3"
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] } tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
tracing = { version = "0.1", features = ["release_max_level_debug"] } tracing = { version = "0.1", features = ["release_max_level_info"] }
tracing-subscriber = { version = "0.3", features = ["env-filter"] } tracing-subscriber = { version = "0.3", features = ["env-filter"] }
wgpu = { version = "30", features = ["serde"] } wgpu = "27"
wholesym = "0.8" wholesym = "0.8"
winit = { version = "0.30", features = ["serde"] } winit = { version = "0.30", features = ["serde"] }
+14 -14
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@@ -1,7 +1,7 @@
# This Dockerfile produces a base image for builds. # This Dockerfile produces a base image for builds.
# It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux. # It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux.
FROM debian:trixie AS osxcross FROM debian:bookworm AS osxcross
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
WORKDIR /build/osxcross WORKDIR /build/osxcross
ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" . ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" .
@@ -10,30 +10,30 @@ RUN apt-get update && \
apt-get install -y ca-certificates apt-get install -y ca-certificates
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN apt-get update && \ RUN apt-get update && \
apt-get install -y bash bzip2 clang-23 git lld-23 llvm-23 make patch xz-utils && \ apt-get install -y bash bzip2 clang-20 git lld-20 llvm-20 make patch xz-utils && \
ln -s $(which clang-23) /usr/bin/clang && \ ln -s $(which clang-20) /usr/bin/clang && \
ln -s $(which clang++-23) /usr/bin/clang++ && \ ln -s $(which clang++-20) /usr/bin/clang++ && \
ln -s $(which ld64.lld-23) /usr/bin/ld64.lld && \ ln -s $(which ld64.lld-20) /usr/bin/ld64.lld && \
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
FROM rust:1.99-trixie FROM rust:1.91-bookworm
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN rustup target add x86_64-pc-windows-msvc && \ RUN rustup target add x86_64-pc-windows-msvc && \
rustup target add x86_64-apple-darwin && \ rustup target add x86_64-apple-darwin && \
rustup target add aarch64-apple-darwin && \ rustup target add aarch64-apple-darwin && \
apt-get update && \ apt-get update && \
apt-get install -y clang-23 lld-23 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \ apt-get install -y clang-20 lld-20 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
cargo install cargo-bundle xwin && \ cargo install cargo-bundle xwin && \
xwin --accept-license splat --output xwin && \ xwin --accept-license splat --output xwin && \
rm -rf .xwin-cache && \ rm -rf .xwin-cache && \
ln -s $(which clang-23) /usr/bin/clang && \ ln -s $(which clang-20) /usr/bin/clang && \
ln -s $(which clang++-23) /usr/bin/clang++ ln -s $(which clang++-20) /usr/bin/clang++
COPY --from=osxcross /osxcross /osxcross COPY --from=osxcross /osxcross /osxcross
ENV PATH="/osxcross/bin:$PATH" \ ENV PATH="/osxcross/bin:$PATH" \
LD_LIBRARY_PATH="/osxcross/lib" \ LD_LIBRARY_PATH="/osxcross/lib" \
CC="clang-23" CXX="clang++-23" AR="llvm-ar-23" \ CC="clang-20" CXX="clang++-20" AR="llvm-ar-20" \
CC_x86_64-apple-darwin="o64-clang" \ CC_x86_64-apple-darwin="o64-clang" \
CXX_x86_64-apple-darwin="o64-clang++" \ CXX_x86_64-apple-darwin="o64-clang++" \
CC_aarch64-apple-darwin="oa64-clang" \ CC_aarch64-apple-darwin="oa64-clang" \
@@ -43,11 +43,11 @@ ENV PATH="/osxcross/bin:$PATH" \
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \ SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \ CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-23" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-20" \
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \ CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-23" \ CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-20" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-23" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-20" \
RC_PATH="llvm-rc-23" \ RC_PATH="llvm-rc-20" \
MACOSX_DEPLOYMENT_TARGET="14.5" MACOSX_DEPLOYMENT_TARGET="14.5"
ENTRYPOINT ["bash"] ENTRYPOINT ["bash"]
+1 -1
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@@ -31,7 +31,7 @@ fn main() -> Result<(), Box<dyn Error>> {
.define("VB_DIRECT_FRAME", "on_frame") .define("VB_DIRECT_FRAME", "on_frame")
.define("VB_DIRECT_READ", "on_read") .define("VB_DIRECT_READ", "on_read")
.define("VB_DIRECT_WRITE", "on_write") .define("VB_DIRECT_WRITE", "on_write")
.define("VBU_MEMMGR", "VBU_MEMMGR") .define("VBU_REALLOC", "vbu_realloc_shim")
.file(Path::new("shrooms-vb-core/core/vb.c")) .file(Path::new("shrooms-vb-core/core/vb.c"))
.file(Path::new("shrooms-vb-core/util/isx.c")) .file(Path::new("shrooms-vb-core/util/isx.c"))
.file(Path::new("shrooms-vb-core/util/vbu.c")) .file(Path::new("shrooms-vb-core/util/vbu.c"))
+2 -2
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@@ -1,4 +1,4 @@
Types: deb deb-src Types: deb deb-src
URIs: http://apt.llvm.org/trixie/ URIs: http://apt.llvm.org/bookworm/
Suites: llvm-toolchain-trixie-23 Suites: llvm-toolchain-bookworm-20
Components: main Components: main
+433 -502
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+46 -192
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@@ -1,87 +1,53 @@
use std::time::Duration; use std::time::Duration;
use anyhow::{Context, Result, bail}; use anyhow::{Result, bail};
use audioadapter_buffers::direct::InterleavedSlice; use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use cpal::{
Device, FromSample, Sample, SampleFormat, SizedSample, StreamConfig,
traits::{DeviceTrait, HostTrait, StreamTrait},
};
use itertools::Itertools; use itertools::Itertools;
use rubato::{Adjustable as _, Resampler}; use rubato::{FastFixedOut, Resampler};
use tracing::warn; use tracing::error;
struct CpalAudio { pub struct Audio {
#[allow(unused)] #[allow(unused)]
stream: cpal::Stream, stream: cpal::Stream,
sampler: rubato::Async<f32>, sampler: FastFixedOut<f32>,
input_buffer: Vec<f32>, input_buffer: Vec<Vec<f32>>,
output_buffer: Vec<f32>, output_buffer: Vec<Vec<f32>>,
sample_sink: rtrb::Producer<f32>, sample_sink: rtrb::Producer<f32>,
} }
const VB_FREQUENCY: usize = 41700; const VB_FREQUENCY: usize = 41700;
impl CpalAudio { impl Audio {
fn init() -> Result<Self> { pub fn init() -> Result<Self> {
let host = cpal::default_host(); let host = cpal::default_host();
let device = host let Some(device) = host.default_output_device() else {
.default_output_device() bail!("No output device available");
.context("no output device available")?; };
let default_rate = device.default_output_config()?.sample_rate(); let Some(config) = device
let supported_config = device
.supported_output_configs()? .supported_output_configs()?
.filter(|c| { .find(|c| c.channels() == 2 && c.sample_format().is_float())
c.contains_rate(default_rate) else {
&& matches!( bail!("No suitable output config available");
c.sample_format(), };
SampleFormat::F32 let mut config = config.with_max_sample_rate().config();
| SampleFormat::F64 let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
| SampleFormat::I32
| SampleFormat::I16
)
})
.max_by(|a, b| a.cmp_default_heuristics(b))
.context("no suitable output config available")?
.with_sample_rate(default_rate);
let mut config = supported_config.config();
let resample_ratio = config.sample_rate as f64 / VB_FREQUENCY as f64;
let chunk_size = (834.0 * resample_ratio) as usize; let chunk_size = (834.0 * resample_ratio) as usize;
let sampler = rubato::Async::new_poly( let sampler = FastFixedOut::new(
resample_ratio, resample_ratio,
64.0, 64.0,
rubato::PolynomialDegree::Cubic, rubato::PolynomialDegree::Cubic,
chunk_size, chunk_size,
2, 2,
rubato::FixedAsync::Output,
)?; )?;
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32); config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
match supported_config.sample_format() { let input_buffer = sampler.input_buffer_allocate(true);
SampleFormat::F32 if config.channels == 2 => { let output_buffer = sampler.output_buffer_allocate(true);
Self::new_f32_stereo(device, config, sampler)
}
SampleFormat::F32 => Self::new::<f32>(device, config, sampler),
SampleFormat::F64 => Self::new::<f64>(device, config, sampler),
SampleFormat::I32 => Self::new::<i32>(device, config, sampler),
SampleFormat::I16 => Self::new::<i16>(device, config, sampler),
_ => bail!("unsupported sample format"),
}
}
fn new_f32_stereo(
device: Device,
config: StreamConfig,
sampler: rubato::Async<f32>,
) -> Result<Self> {
let input_buffer = Vec::with_capacity(sampler.nbr_channels() * sampler.input_frames_max());
let output_buffer = vec![0.0; sampler.nbr_channels() * sampler.output_frames_max()];
let (sample_sink, mut sample_source) = let (sample_sink, mut sample_source) =
rtrb::RingBuffer::new(sampler.output_frames_max() * 4); rtrb::RingBuffer::new(sampler.output_frames_max() * 4);
let stream = device.build_output_stream( let stream = device.build_output_stream(
config, &config,
move |data: &mut [f32], _| { move |data: &mut [f32], _| {
let requested = data.len(); let requested = data.len();
let chunk = match sample_source.read_chunk(data.len()) { let chunk = match sample_source.read_chunk(data.len()) {
@@ -99,7 +65,7 @@ impl CpalAudio {
} }
chunk.commit_all(); chunk.commit_all();
}, },
move |error| warn!(%error, "stream error"), move |error| error!(%error, "stream error"),
None, None,
)?; )?;
stream.play()?; stream.play()?;
@@ -112,155 +78,43 @@ impl CpalAudio {
}) })
} }
fn new<S: SizedSample + FromSample<f32>>( pub fn update(&mut self, samples: &[f32]) {
device: Device, for sample in samples.chunks_exact(2) {
config: StreamConfig, for (channel, value) in self.input_buffer.iter_mut().zip(sample) {
sampler: rubato::Async<f32>, channel.push(*value);
) -> Result<Self> { }
let input_buffer = Vec::with_capacity(sampler.nbr_channels() * sampler.input_frames_max()); if self.input_buffer[0].len() >= self.sampler.input_frames_next() {
let output_buffer = vec![0.0; sampler.nbr_channels() * sampler.output_frames_max()]; let (_, output_samples) = self
let (sample_sink, mut sample_source) = .sampler
rtrb::RingBuffer::new(sampler.output_frames_max() * 4); .process_into_buffer(&self.input_buffer, &mut self.output_buffer, None)
.unwrap();
let channels = config.channels as usize; let chunk = match self.sample_sink.write_chunk_uninit(output_samples * 2) {
let stream = device.build_output_stream(
config,
move |data: &mut [S], _| {
let requested = data.len() * 2 / channels;
let chunk = match sample_source.read_chunk(requested) {
Ok(c) => c, Ok(c) => c,
Err(rtrb::chunks::ChunkError::TooFewSlots(n)) => { Err(rtrb::chunks::ChunkError::TooFewSlots(n)) => {
sample_source.read_chunk(n).unwrap() self.sample_sink.write_chunk_uninit(n).unwrap()
} }
}; };
let (first, second) = chunk.as_slices(); let interleaved = self.output_buffer[0]
let new_samples = first
.iter() .iter()
.chain(second) .interleave(self.output_buffer[1].iter())
.map(|s: &f32| (*s).to_sample()) .cloned();
.chunks(2); chunk.fill_from_iter(interleaved);
let buffer = data.iter_mut().chunks(channels);
for (dst, samples) in buffer.into_iter().zip(&new_samples) { for channel in &mut self.input_buffer {
// channels beyond the first two are zeroed channel.clear();
let src = samples.chain(std::iter::repeat(S::EQUILIBRIUM));
for (d, s) in dst.zip(src) {
*d = s;
}
} }
}
chunk.commit_all();
},
move |error| warn!(%error, "stream error"),
None,
)?;
stream.play()?;
Ok(Self {
stream,
sampler,
input_buffer,
output_buffer,
sample_sink,
})
}
fn update(&mut self, mut samples: &[f32]) {
while self.input_buffer.len() + samples.len() >= self.sampler.input_frames_next() * 2 {
let samples_needed =
(self.sampler.input_frames_next() * 2).saturating_sub(self.input_buffer.len());
let (current_samples, future_samples) = samples.split_at(samples_needed);
self.input_buffer.extend_from_slice(current_samples);
samples = future_samples;
let buffer_in =
InterleavedSlice::new(&self.input_buffer, 2, self.sampler.input_frames_next())
.unwrap();
let mut buffer_out = InterleavedSlice::new_mut(
&mut self.output_buffer,
2,
self.sampler.output_frames_next(),
)
.unwrap();
let (_, output_samples) = self
.sampler
.process_into_buffer(&buffer_in, &mut buffer_out, None)
.unwrap();
let chunk = match self.sample_sink.write_chunk_uninit(output_samples * 2) {
Ok(c) => c,
Err(rtrb::chunks::ChunkError::TooFewSlots(n)) => {
self.sample_sink.write_chunk_uninit(n).unwrap()
}
};
chunk.fill_from_iter(self.output_buffer[..output_samples * 2].iter().copied());
self.input_buffer.clear();
} }
self.input_buffer.extend_from_slice(samples);
while self.sample_sink.slots() < self.sampler.output_frames_max() * 2 { while self.sample_sink.slots() < self.sampler.output_frames_max() * 2 {
std::thread::sleep(Duration::from_micros(500)); std::thread::sleep(Duration::from_micros(500));
} }
} }
fn set_speed(&mut self, speed: f64) -> Result<()> { pub fn set_speed(&mut self, speed: f64) -> Result<()> {
self.sampler self.sampler
.set_resample_ratio_relative(1.0 / speed, false)?; .set_resample_ratio_relative(1.0 / speed, false)?;
Ok(()) Ok(())
} }
} }
struct NoAudio {
speed: f64,
}
impl NoAudio {
fn new() -> Self {
Self { speed: 1.0 }
}
fn update(&mut self, samples: &[f32]) {
let samples = (samples.len() / 2) as f64;
let elapsed = Duration::from_secs_f64(samples / (VB_FREQUENCY as f64 * self.speed));
std::thread::sleep(elapsed);
}
fn set_speed(&mut self, speed: f64) -> Result<()> {
self.speed = speed;
Ok(())
}
}
#[allow(clippy::large_enum_variant)]
enum AudioInner {
Cpal(CpalAudio),
None(NoAudio),
}
pub struct Audio(AudioInner);
impl Audio {
pub fn init() -> Self {
match CpalAudio::init() {
Ok(a) => Self(AudioInner::Cpal(a)),
Err(e) => {
warn!("could not play audio: {e}");
Self(AudioInner::None(NoAudio::new()))
}
}
}
pub fn update(&mut self, samples: &[f32]) {
match &mut self.0 {
AudioInner::Cpal(a) => a.update(samples),
AudioInner::None(a) => a.update(samples),
}
}
pub fn set_speed(&mut self, speed: f64) -> Result<()> {
match &mut self.0 {
AudioInner::Cpal(a) => a.set_speed(speed),
AudioInner::None(a) => a.set_speed(speed),
}
}
}
+13 -109
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@@ -1,14 +1,12 @@
use bytemuck::NoUninit; use anyhow::Result;
use clap::{Parser, ValueEnum}; use clap::Parser;
use egui::{Color32, Pos2, Vec2}; use egui::{Color32, Vec2};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
pub use crate::filesystem::Config; use crate::{emulator::SimId, persistence::Persistence, window::DisplayMode};
use crate::{emulator::SimId, filesystem::Persistence, window::DisplayMode};
use std::path::PathBuf; use std::path::PathBuf;
#[derive(Parser)] #[derive(Parser)]
#[command(version, long_version = env!("CARGO_PKG_VERSION"))]
pub struct CliArgs { pub struct CliArgs {
/// The path to a virtual boy ROM to run. /// The path to a virtual boy ROM to run.
pub rom: Option<PathBuf>, pub rom: Option<PathBuf>,
@@ -42,37 +40,6 @@ pub struct CliArgs {
/// Watch ROM files for changes, automatically reload /// Watch ROM files for changes, automatically reload
#[arg(short, long)] #[arg(short, long)]
pub watch: bool, pub watch: bool,
/// Automatically open Player 2 for multiplayer
#[arg(long)]
pub player2: bool,
/// Map the first connected controller to Player 2
#[arg(long)]
pub player2_controller: bool,
/// Force the application to render with CPU, rather than GPU.
#[arg(long)]
pub wgpu_force_fallback: Option<bool>,
/// Set a preference for whether to use a low-power or high-performance GPU adapter
#[arg(long)]
pub wgpu_power_preference: Option<PowerPreferenceWrapper>,
/// Choose whether save files are kept in the rom or the data directory
#[arg(long)]
pub save_data_location: Option<SaveDataLocation>,
}
#[derive(ValueEnum, Clone, Copy)]
pub enum PowerPreferenceWrapper {
Low,
High,
None,
}
impl From<PowerPreferenceWrapper> for wgpu::PowerPreference {
fn from(value: PowerPreferenceWrapper) -> Self {
match value {
PowerPreferenceWrapper::Low => wgpu::PowerPreference::LowPower,
PowerPreferenceWrapper::High => wgpu::PowerPreference::HighPerformance,
PowerPreferenceWrapper::None => wgpu::PowerPreference::None,
}
}
} }
pub const COLOR_PRESETS: [[Color32; 2]; 3] = [ pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
@@ -90,62 +57,6 @@ pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
], ],
]; ];
const fn default_power_preference() -> wgpu::PowerPreference {
wgpu::PowerPreference::LowPower
}
#[derive(Serialize, Deserialize, Clone, Copy, PartialEq, Eq, ValueEnum, Debug, NoUninit)]
#[repr(usize)]
pub enum SaveDataLocation {
/// The same directory as the ROM
RomDirectory,
/// This application's data directory
DataDirectory,
}
const fn default_save_data_location() -> SaveDataLocation {
SaveDataLocation::RomDirectory
}
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq)]
pub struct AppConfig {
#[serde(default = "default_power_preference")]
pub power_preference: wgpu::PowerPreference,
#[serde(default)]
pub force_fallback: bool,
#[serde(default = "default_save_data_location")]
pub save_data_location: SaveDataLocation,
}
impl Default for AppConfig {
fn default() -> Self {
Self {
power_preference: default_power_preference(),
force_fallback: false,
save_data_location: default_save_data_location(),
}
}
}
impl AppConfig {
pub fn load(persistence: &Persistence) -> Config<Self> {
persistence.config(APP_CONFIG_FILENAME)
}
pub fn apply_updates(&mut self, args: &CliArgs) {
if let Some(pref) = args.wgpu_power_preference {
self.power_preference = pref.into();
}
if let Some(force_fallback) = args.wgpu_force_fallback {
self.force_fallback = force_fallback;
}
if let Some(save_data_location) = args.save_data_location {
self.save_data_location = save_data_location;
}
}
}
const APP_CONFIG_FILENAME: &str = "config";
const fn default_audio_enabled() -> bool { const fn default_audio_enabled() -> bool {
true true
} }
@@ -157,34 +68,27 @@ pub struct SimConfig {
pub dimensions: Vec2, pub dimensions: Vec2,
#[serde(default = "default_audio_enabled")] #[serde(default = "default_audio_enabled")]
pub audio_enabled: bool, pub audio_enabled: bool,
#[serde(default)]
pub low_battery: bool,
#[serde(default)]
pub watch_rom: bool,
#[serde(default)]
pub position: Option<Pos2>,
} }
impl Default for SimConfig {
fn default() -> Self { impl SimConfig {
pub fn load(persistence: &Persistence, sim_id: SimId) -> Self {
if let Ok(config) = persistence.load_config(config_filename(sim_id)) {
return config;
}
Self { Self {
display_mode: DisplayMode::Anaglyph, display_mode: DisplayMode::Anaglyph,
colors: COLOR_PRESETS[0], colors: COLOR_PRESETS[0],
dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0), dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0),
audio_enabled: true, audio_enabled: true,
low_battery: false,
watch_rom: false,
position: None,
} }
} }
}
impl SimConfig { pub fn save(&self, persistence: &Persistence, sim_id: SimId) -> Result<()> {
pub fn load(persistence: &Persistence, sim_id: SimId) -> Config<Self> { persistence.save_config(config_filename(sim_id), self)
persistence.config(sim_config_filename(sim_id))
} }
} }
fn sim_config_filename(sim_id: SimId) -> &'static str { fn config_filename(sim_id: SimId) -> &'static str {
match sim_id { match sim_id {
SimId::Player1 => "config_p1", SimId::Player1 => "config_p1",
SimId::Player2 => "config_p2", SimId::Player2 => "config_p2",
+17 -134
View File
@@ -1,7 +1,4 @@
use std::{ use std::sync::{Arc, RwLock};
collections::HashMap,
sync::{Arc, RwLock},
};
use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code}; use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
use winit::{ use winit::{
@@ -11,13 +8,12 @@ use winit::{
use crate::{ use crate::{
emulator::{EmulatorClient, EmulatorCommand, SimId, VBKey}, emulator::{EmulatorClient, EmulatorCommand, SimId, VBKey},
input::{AxisMapping, InputMapping, MappingProvider}, input::{InputMapping, MappingProvider},
}; };
pub struct Controller { pub struct Controller {
pub sim_id: SimId, pub sim_id: SimId,
state: VBKey, state: VBKey,
axis_values: HashMap<(GamepadId, Code), f32>,
mapping: Arc<RwLock<InputMapping>>, mapping: Arc<RwLock<InputMapping>>,
} }
@@ -26,7 +22,6 @@ impl Controller {
Self { Self {
sim_id, sim_id,
state: VBKey::SGN, state: VBKey::SGN,
axis_values: HashMap::new(),
mapping: mappings.for_sim(sim_id).clone(), mapping: mappings.for_sim(sim_id).clone(),
} }
} }
@@ -50,23 +45,20 @@ impl Controller {
(VBKey::empty(), mappings) (VBKey::empty(), mappings)
} }
EventType::AxisChanged(_, value, code) => { EventType::AxisChanged(_, value, code) => {
let mapping = self.map_axis(&event.id, &code)?; let (neg, pos) = self.map_axis(&event.id, &code)?;
self.axis_values.insert((event.id, code), value); let mut pressed = VBKey::empty();
let mut released = VBKey::empty();
let pair_value = mapping if value < -0.75 {
.pair pressed = pressed.union(neg);
.and_then(|p| self.axis_values.get(&(event.id, p))) }
.copied() if value > 0.75 {
.unwrap_or_default(); pressed = pressed.union(pos);
let neg = mapping.neg; }
let pos = mapping.pos; if value > -0.65 {
released = released.union(neg);
let (mut pressed, mut released) = axis_presses(value, pair_value, neg, pos); }
if let Some(other) = mapping.pair.and_then(|p| self.map_axis(&event.id, &p)) { if value < 0.65 {
let (other_pressed, other_released) = released = released.union(pos);
axis_presses(pair_value, value, other.neg, other.pos);
pressed = pressed.union(other_pressed);
released = released.union(other_released);
} }
(pressed, released) (pressed, released)
} }
@@ -77,15 +69,6 @@ impl Controller {
self.update_state(pressed, released) self.update_state(pressed, released)
} }
pub fn low_battery(&mut self, pwr: bool) -> Option<VBKey> {
let (pressed, released) = if pwr {
(VBKey::PWR, VBKey::empty())
} else {
(VBKey::empty(), VBKey::PWR)
};
self.update_state(pressed, released)
}
fn update_state(&mut self, pressed: VBKey, released: VBKey) -> Option<VBKey> { fn update_state(&mut self, pressed: VBKey, released: VBKey) -> Option<VBKey> {
let old_state = self.state; let old_state = self.state;
self.state = self.state.union(pressed).difference(released); self.state = self.state.union(pressed).difference(released);
@@ -104,7 +87,7 @@ impl Controller {
self.mapping.read().unwrap().map_button(id, code) self.mapping.read().unwrap().map_button(id, code)
} }
fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<AxisMapping> { fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<(VBKey, VBKey)> {
self.mapping.read().unwrap().map_axis(id, code) self.mapping.read().unwrap().map_axis(id, code)
} }
} }
@@ -142,104 +125,4 @@ impl ControllerManager {
} }
} }
} }
pub fn handle_low_battery(&mut self, sim_id: SimId, pwr: bool) {
let controller = &mut self.controllers[sim_id.to_index()];
if let Some(pressed) = controller.low_battery(pwr) {
self.client
.send_command(EmulatorCommand::SetKeys(controller.sim_id, pressed));
}
}
}
fn axis_presses(value: f32, pair_value: f32, neg: VBKey, pos: VBKey) -> (VBKey, VBKey) {
use std::f32::consts::FRAC_PI_3;
let mut pressed = VBKey::empty();
let mut released = VBKey::empty();
let magnitude = value.hypot(pair_value);
let abs_angle = pair_value.atan2(value).abs();
if magnitude < 0.65 {
released = released.union(neg).union(pos);
} else if abs_angle <= FRAC_PI_3 {
// stick tilted towards positive
released = released.union(neg);
if magnitude >= 0.75 {
pressed = pressed.union(pos);
}
} else if abs_angle >= 2.0 * FRAC_PI_3 {
// stick tilted towards negative
released = released.union(pos);
if magnitude >= 0.75 {
pressed = pressed.union(neg);
}
} else {
released = released.union(neg).union(pos);
}
(pressed, released)
}
#[cfg(test)]
mod tests {
use super::{VBKey, axis_presses};
const NEG: VBKey = VBKey::LL;
const POS: VBKey = VBKey::LR;
const NONE: VBKey = VBKey::empty();
const BOTH: VBKey = NEG.union(POS);
#[test]
fn detects_no_input() {
let (pressed, released) = axis_presses(0.0, 0.0, NEG, POS);
assert_eq!(pressed, NONE);
assert_eq!(released, BOTH);
}
#[test]
fn detects_pos_input() {
let (pressed, released) = axis_presses(1.0, 0.0, NEG, POS);
assert_eq!(pressed, POS);
assert_eq!(released, NEG);
}
#[test]
fn detects_neg_input() {
let (pressed, released) = axis_presses(-1.0, 0.0, NEG, POS);
assert_eq!(pressed, NEG);
assert_eq!(released, POS);
}
#[test]
fn respects_dead_zone() {
let (pressed, released) = axis_presses(0.70, 0.0, NEG, POS);
assert_eq!(pressed, NONE);
assert_eq!(released, NEG);
}
#[test]
fn handles_diagonals_ok() {
let (pressed, released) = axis_presses(0.6, 0.6, NEG, POS);
assert_eq!(pressed, POS);
assert_eq!(released, NEG);
}
#[test]
fn ignores_diagonal_noise() {
let (pressed, released) = axis_presses(-1.0, -0.1484245, NEG, POS);
assert_eq!(pressed, NEG);
assert_eq!(released, POS);
}
#[test]
fn ignores_small_values() {
let (pressed, released) = axis_presses(-0.1484245, -1.0, NEG, POS);
assert_eq!(pressed, NONE);
assert_eq!(released, BOTH);
}
} }
+45 -77
View File
@@ -18,7 +18,6 @@ use tracing::{error, warn};
use crate::{ use crate::{
audio::Audio, audio::Audio,
config::SaveDataLocation,
graphics::TextureSink, graphics::TextureSink,
memory::{MemoryRange, MemoryRegion}, memory::{MemoryRange, MemoryRegion},
}; };
@@ -75,13 +74,12 @@ pub struct EmulatorBuilder {
state: Arc<Atomic<EmulatorState>>, state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
save_data_location: Arc<Atomic<SaveDataLocation>>,
start_paused: bool, start_paused: bool,
watch_rom: Arc<[AtomicBool; 2]>, watch_rom: Arc<[AtomicBool; 2]>,
} }
impl EmulatorBuilder { impl EmulatorBuilder {
pub fn new(save_data_location: SaveDataLocation) -> (Self, EmulatorClient) { pub fn new() -> (Self, EmulatorClient) {
let (queue, commands) = mpsc::channel(); let (queue, commands) = mpsc::channel();
let builder = Self { let builder = Self {
rom: None, rom: None,
@@ -93,7 +91,6 @@ impl EmulatorBuilder {
state: Arc::new(Atomic::new(EmulatorState::Paused)), state: Arc::new(Atomic::new(EmulatorState::Paused)),
audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]), audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]),
linked: Arc::new(AtomicBool::new(false)), linked: Arc::new(AtomicBool::new(false)),
save_data_location: Arc::new(Atomic::new(save_data_location)),
start_paused: false, start_paused: false,
watch_rom: Arc::new([AtomicBool::new(false), AtomicBool::new(false)]), watch_rom: Arc::new([AtomicBool::new(false), AtomicBool::new(false)]),
}; };
@@ -101,9 +98,8 @@ impl EmulatorBuilder {
queue, queue,
sim_state: builder.sim_state.clone(), sim_state: builder.sim_state.clone(),
state: builder.state.clone(), state: builder.state.clone(),
linked: builder.linked.clone(),
save_data_location: builder.save_data_location.clone(),
watch_rom: builder.watch_rom.clone(), watch_rom: builder.watch_rom.clone(),
linked: builder.linked.clone(),
}; };
(builder, client) (builder, client)
} }
@@ -135,42 +131,18 @@ impl EmulatorBuilder {
} }
pub fn build(self) -> Result<Emulator> { pub fn build(self) -> Result<Emulator> {
let Self { let mut emulator = Emulator::new(
rom, self.commands,
commands, self.sim_state,
sim_state, self.state,
state, self.audio_on,
audio_on, self.watch_rom,
watch_rom, self.linked,
linked, )?;
save_data_location, if let Some(path) = self.rom {
start_paused,
} = self;
let mut emulator = Emulator {
sims: vec![],
carts: [None, None],
audio: Audio::init(),
commands,
sim_state,
state,
audio_on,
watch_rom,
linked,
save_data_location,
profilers: [None, None],
renderers: HashMap::new(),
messages: HashMap::new(),
debuggers: HashMap::new(),
stdouts: HashMap::new(),
watched_regions: HashMap::new(),
eye_contents: [vec![0u8; 384 * 224 * 2], vec![0u8; 384 * 224 * 2]],
audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE),
buffer: vec![],
};
if let Some(path) = rom {
emulator.load_cart(SimId::Player1, &path)?; emulator.load_cart(SimId::Player1, &path)?;
} }
if start_paused { if self.start_paused {
emulator.pause_sims()?; emulator.pause_sims()?;
} }
Ok(emulator) Ok(emulator)
@@ -187,7 +159,6 @@ pub struct Emulator {
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
watch_rom: Arc<[AtomicBool; 2]>, watch_rom: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
save_data_location: Arc<Atomic<SaveDataLocation>>,
profilers: [Option<ProfileSender>; 2], profilers: [Option<ProfileSender>; 2],
renderers: HashMap<SimId, TextureSink>, renderers: HashMap<SimId, TextureSink>,
messages: HashMap<SimId, mpsc::Sender<Toast>>, messages: HashMap<SimId, mpsc::Sender<Toast>>,
@@ -200,6 +171,36 @@ pub struct Emulator {
} }
impl Emulator { impl Emulator {
fn new(
commands: mpsc::Receiver<EmulatorCommand>,
sim_state: Arc<[Atomic<SimState>; 2]>,
state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>,
watch_rom: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>,
) -> Result<Self> {
Ok(Self {
sims: vec![],
carts: [None, None],
audio: Audio::init()?,
commands,
sim_state,
state,
audio_on,
watch_rom,
linked,
profilers: [None, None],
renderers: HashMap::new(),
messages: HashMap::new(),
debuggers: HashMap::new(),
stdouts: HashMap::new(),
watched_regions: HashMap::new(),
eye_contents: [vec![0u8; 384 * 224 * 2], vec![0u8; 384 * 224 * 2]],
audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE),
buffer: vec![],
})
}
pub fn reload_cart(&mut self, sim_id: SimId) -> Result<()> { pub fn reload_cart(&mut self, sim_id: SimId) -> Result<()> {
let Some(cart) = &self.carts[sim_id.to_index()] else { let Some(cart) = &self.carts[sim_id.to_index()] else {
return Ok(()); return Ok(());
@@ -210,12 +211,7 @@ impl Emulator {
pub fn load_cart(&mut self, sim_id: SimId, path: &Path) -> Result<()> { pub fn load_cart(&mut self, sim_id: SimId, path: &Path) -> Result<()> {
let watch = self.watch_rom[sim_id.to_index()].load(Ordering::Acquire); let watch = self.watch_rom[sim_id.to_index()].load(Ordering::Acquire);
let cart = Cart::load( let cart = Cart::load(path, sim_id, watch)?;
path,
sim_id,
self.save_data_location.load(Ordering::Acquire),
watch,
)?;
self.try_reset_sim(sim_id, Some(cart))?; self.try_reset_sim(sim_id, Some(cart))?;
Ok(()) Ok(())
} }
@@ -228,12 +224,7 @@ impl Emulator {
}; };
let watch = self.watch_rom[SimId::Player2.to_index()].load(Ordering::Acquire); let watch = self.watch_rom[SimId::Player2.to_index()].load(Ordering::Acquire);
let cart = match file_path { let cart = match file_path {
Some(rom_path) => Some(Cart::load( Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2, watch)?),
&rom_path,
SimId::Player2,
self.save_data_location.load(Ordering::Acquire),
watch,
)?),
None => None, None => None,
}; };
self.try_reset_sim(SimId::Player2, cart)?; self.try_reset_sim(SimId::Player2, cart)?;
@@ -274,8 +265,7 @@ impl Emulator {
} else if let Some(cart) = self.carts[index].as_mut() } else if let Some(cart) = self.carts[index].as_mut()
&& cart.is_watching() && cart.is_watching()
{ {
cart.reload()?; cart.restart_watching();
sim.load_cart(cart.rom.clone(), cart.sram.clone())?;
} }
let mut profiling = false; let mut profiling = false;
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref() if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
@@ -696,20 +686,6 @@ impl Emulator {
cart.stop_watching(); cart.stop_watching();
} }
} }
EmulatorCommand::SetSaveDataLocation(save_data_location) => {
self.save_data_location
.store(save_data_location, Ordering::Release);
for sim_id in SimId::values() {
if let Some(cart) = self.carts[sim_id.to_index()].as_mut()
&& let Err(error) = cart.change_save_data_location(save_data_location)
{
self.report_error(
sim_id,
format!("Error changing save data location: {error}"),
);
}
}
}
EmulatorCommand::StartSecondSim(path) => { EmulatorCommand::StartSecondSim(path) => {
if let Err(error) = self.start_second_sim(path) { if let Err(error) = self.start_second_sim(path) {
self.report_error( self.report_error(
@@ -877,7 +853,6 @@ pub enum EmulatorCommand {
LoadGame(SimId, PathBuf), LoadGame(SimId, PathBuf),
ReloadRom(SimId), ReloadRom(SimId),
WatchRom(SimId, bool), WatchRom(SimId, bool),
SetSaveDataLocation(SaveDataLocation),
StartSecondSim(Option<PathBuf>), StartSecondSim(Option<PathBuf>),
StopSecondSim, StopSecondSim,
Pause, Pause,
@@ -967,14 +942,10 @@ pub struct EmulatorClient {
sim_state: Arc<[Atomic<SimState>; 2]>, sim_state: Arc<[Atomic<SimState>; 2]>,
state: Arc<Atomic<EmulatorState>>, state: Arc<Atomic<EmulatorState>>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
save_data_location: Arc<Atomic<SaveDataLocation>>,
watch_rom: Arc<[AtomicBool; 2]>, watch_rom: Arc<[AtomicBool; 2]>,
} }
impl EmulatorClient { impl EmulatorClient {
pub fn has_player_2(&self) -> bool {
self.sim_state(SimId::Player2) != SimState::Uninitialized
}
pub fn sim_state(&self, sim_id: SimId) -> SimState { pub fn sim_state(&self, sim_id: SimId) -> SimState {
self.sim_state[sim_id.to_index()].load(Ordering::Acquire) self.sim_state[sim_id.to_index()].load(Ordering::Acquire)
} }
@@ -984,9 +955,6 @@ impl EmulatorClient {
pub fn are_sims_linked(&self) -> bool { pub fn are_sims_linked(&self) -> bool {
self.linked.load(Ordering::Acquire) self.linked.load(Ordering::Acquire)
} }
pub fn save_data_location(&self) -> SaveDataLocation {
self.save_data_location.load(Ordering::Acquire)
}
pub fn is_rom_watched(&self, sim_id: SimId) -> bool { pub fn is_rom_watched(&self, sim_id: SimId) -> bool {
self.watch_rom[sim_id.to_index()].load(Ordering::Acquire) self.watch_rom[sim_id.to_index()].load(Ordering::Acquire)
} }
+12 -59
View File
@@ -1,6 +1,6 @@
use anyhow::Result; use anyhow::Result;
use notify::Watcher; use notify::Watcher;
use rand::RngExt; use rand::Rng;
use std::{ use std::{
fs::{self, File}, fs::{self, File},
io::{Read, Seek as _, SeekFrom, Write as _}, io::{Read, Seek as _, SeekFrom, Write as _},
@@ -8,15 +8,10 @@ use std::{
sync::{Arc, atomic::AtomicBool}, sync::{Arc, atomic::AtomicBool},
}; };
use crate::{ use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx};
config::SaveDataLocation,
emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx},
filesystem,
};
pub struct Cart { pub struct Cart {
pub file_path: PathBuf, pub file_path: PathBuf,
sim_id: SimId,
pub rom: Vec<u8>, pub rom: Vec<u8>,
sram_file: File, sram_file: File,
pub sram: Vec<u8>, pub sram: Vec<u8>,
@@ -26,20 +21,18 @@ pub struct Cart {
} }
impl Cart { impl Cart {
pub fn load( pub fn load(file_path: &Path, sim_id: SimId, watch: bool) -> Result<Self> {
file_path: &Path, let rom = fs::read(file_path)?;
sim_id: SimId, let (rom, info) = try_parse_isx(file_path, &rom)
save_data_location: SaveDataLocation, .or_else(|| try_parse_elf(file_path, &rom))
watch: bool, .unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
) -> Result<Self> {
let (rom, info) = Self::read_rom(file_path)?;
let mut sram_file = File::options() let mut sram_file = File::options()
.read(true) .read(true)
.write(true) .write(true)
.create(true) .create(true)
.truncate(false) .truncate(false)
.open(sram_path(file_path, sim_id, save_data_location))?; .open(sram_path(file_path, sim_id))?;
let sram = if sram_file.metadata()?.len() == 0 { let sram = if sram_file.metadata()?.len() == 0 {
// new SRAM file, randomize the contents // new SRAM file, randomize the contents
@@ -64,7 +57,6 @@ impl Cart {
Ok(Cart { Ok(Cart {
file_path: file_path.to_path_buf(), file_path: file_path.to_path_buf(),
sim_id,
rom, rom,
sram_file, sram_file,
sram, sram,
@@ -74,29 +66,6 @@ impl Cart {
}) })
} }
pub fn reload(&mut self) -> Result<()> {
let (rom, info) = Self::read_rom(&self.file_path)?;
self.rom = rom;
self.info = Arc::new(info);
if self.is_watching() {
self.restart_watching();
}
Ok(())
}
pub fn change_save_data_location(
&mut self,
save_data_location: SaveDataLocation,
) -> Result<()> {
self.sram_file = File::options()
.read(true)
.write(true)
.create(true)
.truncate(false)
.open(sram_path(&self.file_path, self.sim_id, save_data_location))?;
self.save_sram()
}
pub fn save_sram(&mut self) -> Result<()> { pub fn save_sram(&mut self) -> Result<()> {
self.sram_file.seek(SeekFrom::Start(0))?; self.sram_file.seek(SeekFrom::Start(0))?;
self.sram_file.write_all(&self.sram)?; self.sram_file.write_all(&self.sram)?;
@@ -123,14 +92,6 @@ impl Cart {
self.changed = Arc::new(AtomicBool::new(false)); self.changed = Arc::new(AtomicBool::new(false));
self.watcher = None; self.watcher = None;
} }
fn read_rom(file_path: &Path) -> Result<(Vec<u8>, GameInfo)> {
let rom = fs::read(file_path)?;
let (rom, info) = try_parse_isx(file_path, &rom)
.or_else(|| try_parse_elf(file_path, &rom))
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
Ok((rom, info))
}
} }
fn build_watcher(file_path: &Path, changed: Arc<AtomicBool>) -> Option<notify::RecommendedWatcher> { fn build_watcher(file_path: &Path, changed: Arc<AtomicBool>) -> Option<notify::RecommendedWatcher> {
@@ -201,17 +162,9 @@ fn parse_elf_program<Elf: object::read::elf::FileHeader<Endian = object::Endiann
Some(bytes) Some(bytes)
} }
fn sram_path(file_path: &Path, sim_id: SimId, save_data_location: SaveDataLocation) -> PathBuf { fn sram_path(file_path: &Path, sim_id: SimId) -> PathBuf {
let extension = match sim_id { match sim_id {
SimId::Player1 => "p1.sram", SimId::Player1 => file_path.with_extension("p1.sram"),
SimId::Player2 => "p2.sram", SimId::Player2 => file_path.with_extension("p2.sram"),
};
if let SaveDataLocation::DataDirectory = save_data_location
&& let Some(data_dir) = filesystem::init_data_dir()
&& let Some(rom_name) = file_path.file_name()
{
data_dir.join(rom_name).with_extension(extension)
} else {
file_path.with_extension(extension)
} }
} }
+2 -5
View File
@@ -245,12 +245,9 @@ impl ParseContext<'_> {
} }
} }
fn parse_inline<'a>( fn parse_inline(ctx: &mut ParseContext, node: gimli::EntriesTreeNode<Reader>) -> Result<()> {
ctx: &mut ParseContext<'a>,
node: gimli::EntriesTreeNode<'a, '_, Reader<'a>>,
) -> Result<()> {
if node.entry().tag() == gimli::DW_TAG_inlined_subroutine if node.entry().tag() == gimli::DW_TAG_inlined_subroutine
&& let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin) && let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)?
&& let Some(name) = ctx.name_attr(attr)? && let Some(name) = ctx.name_attr(attr)?
{ {
let name = Arc::new(name); let name = Arc::new(name);
+11 -102
View File
@@ -1,104 +1,13 @@
use std::{ use std::ffi::c_void;
ffi::c_void,
sync::{LazyLock, Mutex},
};
#[derive(Default)]
struct Reallocator {
allocations: Vec<Allocation>,
}
unsafe impl Send for Reallocator {}
struct Allocation {
ptr: *mut u8,
size: usize,
}
impl Allocation {
fn new(size: usize) -> Self {
let layout = Self::layout(size);
// SAFETY: our layout is not zero, not too big, and properly aligned
let ptr = unsafe { std::alloc::alloc_zeroed(layout) };
if ptr.is_null() {
std::alloc::handle_alloc_error(layout);
}
Self { ptr, size }
}
fn layout(size: usize) -> std::alloc::Layout {
assert!(size != 0);
std::alloc::Layout::from_size_align(size, 8).expect("far too large an allocation")
}
fn as_slice(&self) -> &[u8] {
// SAFETY: we allocated this ourselves, it's safe
unsafe { std::slice::from_raw_parts(self.ptr, self.size) }
}
fn as_mut_slice(&mut self) -> &mut [u8] {
// SAFETY: we allocated this ourselves, it's safe
unsafe { std::slice::from_raw_parts_mut(self.ptr, self.size) }
}
}
impl Drop for Allocation {
fn drop(&mut self) {
// SAFETY: we allocated this ourselves with this layout, and it hasn't been freed
unsafe { std::alloc::dealloc(self.ptr, Self::layout(self.size)) };
}
}
impl Reallocator {
fn realloc(&mut self, ptr: *mut c_void, new_size: usize) -> *mut c_void {
if let Some(old_data) = self.load_allocation(ptr) {
if new_size == 0 {
// free
std::ptr::null_mut()
} else {
// actually reallocate and copy the data over
let mut new_data = Allocation::new(new_size);
let bytes_to_copy = old_data.size.min(new_size);
new_data.as_mut_slice()[..bytes_to_copy]
.copy_from_slice(&old_data.as_slice()[..bytes_to_copy]);
self.store_allocation(new_data)
}
} else if new_size > 0 {
// fresh allocation
let allocation = Allocation::new(new_size);
self.store_allocation(allocation)
} else {
std::ptr::null_mut()
}
}
fn load_allocation(&mut self, ptr: *mut c_void) -> Option<Allocation> {
if ptr.is_null() {
return None;
}
let index = self
.allocations
.iter()
.enumerate()
.find_map(|(i, alloc)| std::ptr::addr_eq(alloc.ptr, ptr).then_some(i))?;
let allocation = self.allocations.remove(index);
Some(allocation)
}
fn store_allocation(&mut self, allocation: Allocation) -> *mut c_void {
let ptr = allocation.ptr;
self.allocations.push(allocation);
ptr.cast()
}
}
static VBU_ALLOC: LazyLock<Mutex<Reallocator>> =
LazyLock::new(|| Mutex::new(Reallocator::default()));
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
#[allow(nonstandard_style)] unsafe fn vbu_realloc_shim(ptr: *mut c_void, new_size: usize) -> *mut c_void {
unsafe fn VBU_MEMMGR(ptr: *mut c_void, new_size: usize) -> *mut c_void { if !ptr.is_null() {
let mut allocator = VBU_ALLOC.lock().unwrap(); // not supporting proper realloc because it needs bookkeeping and it's unnecessary
allocator.realloc(ptr, new_size) return std::ptr::null_mut();
}
let allocation = vec![0u8; new_size].into_boxed_slice();
Box::into_raw(allocation).cast()
} }
#[link(name = "vb")] #[link(name = "vb")]
@@ -116,7 +25,7 @@ pub fn rom_from_isx(bytes: &[u8]) -> Option<Vec<u8>> {
if raw_rom.is_null() { if raw_rom.is_null() {
return None; return None;
} }
let bytes = VBU_ALLOC.lock().unwrap().load_allocation(raw_rom)?; // SAFETY: the rom was allocated by vbu_realloc_shim, which created it from a Vec<u8>.
assert_eq!(bytes.size, rom_length); let rom = unsafe { Vec::from_raw_parts(raw_rom.cast(), rom_length, rom_length) };
Some(bytes.as_slice().to_vec()) Some(rom)
} }
-103
View File
@@ -1,103 +0,0 @@
#[cfg(target_os = "linux")]
use std::fmt::Write as _;
use std::{
path::PathBuf,
sync::{Arc, Weak},
};
use winit::window::Window;
pub struct FilePicker {
window: Option<Weak<Window>>,
}
impl FilePicker {
pub fn new() -> Self {
Self { window: None }
}
pub fn set_window(&mut self, window: &Arc<Window>) {
self.window = Some(Arc::downgrade(window));
}
pub fn pick_file_dialog(&self) -> FileDialogBuilder {
self.new_dialog(FileDialogAction::PickFile, false)
}
pub fn save_file_dialog(&self) -> FileDialogBuilder {
self.new_dialog(FileDialogAction::SaveFile, cfg!(not(target_os = "windows")))
}
fn new_dialog(&self, action: FileDialogAction, attach_window: bool) -> FileDialogBuilder {
#[cfg(not(target_os = "macos"))]
let mut dialog = rfd::AsyncFileDialog::new();
#[cfg(target_os = "macos")]
let mut dialog = rfd::FileDialog::new();
if attach_window && let Some(window) = self.window.as_ref().and_then(|w| w.upgrade()) {
dialog = dialog.set_parent(&window);
}
FileDialogBuilder { dialog, action }
}
}
pub struct FileDialogBuilder {
#[cfg(not(target_os = "macos"))]
dialog: rfd::AsyncFileDialog,
#[cfg(target_os = "macos")]
dialog: rfd::FileDialog,
action: FileDialogAction,
}
impl FileDialogBuilder {
pub fn add_filter(self, name: impl Into<String>, extensions: &[impl ToString]) -> Self {
#[cfg(target_os = "linux")]
let exts = extensions
.iter()
.map(|ext| {
let mut normalized = String::new();
for char in ext.to_string().chars() {
if char.is_ascii_lowercase() {
let _ = write!(&mut normalized, "[{char}{}]", char.to_ascii_uppercase());
} else {
normalized.push(char);
}
}
normalized
})
.collect::<Vec<_>>();
#[cfg(target_os = "linux")]
let extensions = &exts;
Self {
dialog: self.dialog.add_filter(name, extensions),
..self
}
}
pub fn set_file_name(self, file_name: impl Into<String>) -> Self {
Self {
dialog: self.dialog.set_file_name(file_name),
..self
}
}
pub fn open(self) -> Option<PathBuf> {
#[cfg(not(target_os = "macos"))]
fn resolve(action: impl Future<Output = Option<rfd::FileHandle>>) -> Option<PathBuf> {
pollster::block_on(action).map(Into::into)
}
#[cfg(target_os = "macos")]
fn resolve(action: Option<PathBuf>) -> Option<PathBuf> {
action
}
match self.action {
FileDialogAction::PickFile => resolve(self.dialog.pick_file()),
FileDialogAction::SaveFile => resolve(self.dialog.save_file()),
}
}
}
enum FileDialogAction {
PickFile,
SaveFile,
}
-143
View File
@@ -1,143 +0,0 @@
use std::{
collections::HashMap,
fs,
ops::Deref,
path::PathBuf,
sync::{
Arc, Mutex,
atomic::{AtomicU64, Ordering},
},
};
use anyhow::{Result, bail};
use directories::ProjectDirs;
use serde::{Deserialize, Serialize};
#[derive(Clone)]
pub struct Persistence {
config_dir: Option<PathBuf>,
versions: Arc<Mutex<HashMap<String, Arc<AtomicU64>>>>,
}
impl Persistence {
pub fn new() -> Self {
Self {
config_dir: init_config_dir(),
versions: Arc::new(Mutex::new(HashMap::new())),
}
}
pub fn config<T: ConfigCompatible>(&self, file: &str) -> Config<T> {
let latest_version = self
.versions
.lock()
.unwrap()
.entry(file.to_string())
.or_default()
.clone();
let path = self
.config_dir
.as_ref()
.map(|p| p.join(file).with_extension("json"));
let value = if let Some(p) = path.as_ref()
&& let Ok(bytes) = fs::read(p)
&& let Ok(v) = serde_json::from_slice(&bytes)
{
v
} else {
T::default()
};
Config {
value,
version: latest_version.load(Ordering::Relaxed),
latest_version,
path,
}
}
pub fn save_config<T: Serialize>(&self, file: &str, data: &T) -> Result<()> {
if let Some(config_dir) = self.config_dir.as_ref() {
let bytes = serde_json::to_vec_pretty(data)?;
let filename = config_dir.join(file).with_extension("json");
fs::write(&filename, bytes)?;
}
Ok(())
}
pub fn load_config<T: for<'a> Deserialize<'a>>(&self, file: &str) -> Result<T> {
let Some(config_dir) = self.config_dir.as_ref() else {
bail!("config directory not found");
};
let filename = config_dir.join(file).with_extension("json");
let bytes = fs::read(filename)?;
Ok(serde_json::from_slice(&bytes)?)
}
}
fn init_config_dir() -> Option<PathBuf> {
let config_dir = project_dirs()?.config_dir().to_path_buf();
fs::create_dir_all(&config_dir).ok()?;
Some(config_dir)
}
pub fn init_data_dir() -> Option<PathBuf> {
let data_dir = project_dirs()?.data_dir().to_path_buf();
fs::create_dir_all(&data_dir).ok()?;
Some(data_dir)
}
fn project_dirs() -> Option<ProjectDirs> {
ProjectDirs::from("com", "virtual-boy", "Lemur")
}
pub trait ConfigCompatible: Clone + Default + Eq + Serialize + for<'a> Deserialize<'a> {}
impl<T: Clone + Default + Eq + Serialize + for<'a> Deserialize<'a>> ConfigCompatible for T {}
// A wrapper for a T (probably) stored on the filesystem.
// Cheap to dereference, easy to sync changes to all copies.
pub struct Config<T> {
value: T,
version: u64,
latest_version: Arc<AtomicU64>,
path: Option<PathBuf>,
}
impl<T> Deref for Config<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.value
}
}
impl<T: ConfigCompatible> Config<T> {
pub fn refresh(&mut self) {
let version = self.latest_version.load(Ordering::Relaxed);
if self.version == version {
return;
}
if let Some(path) = &self.path
&& let Ok(bytes) = fs::read(path)
&& let Ok(latest) = serde_json::from_slice(&bytes)
{
self.value = latest;
}
self.version = version;
}
pub fn update(&mut self, update: impl FnOnce(&mut T)) {
let mut new_value = self.value.clone();
update(&mut new_value);
if self.value == new_value {
return;
}
if let Some(path) = &self.path
&& let Ok(bytes) = serde_json::to_vec(&new_value)
{
let _ = fs::write(path, bytes);
}
let version = self.latest_version.fetch_add(1, Ordering::Relaxed) + 1;
self.value = new_value.clone();
self.version = version;
}
}
+105 -114
View File
@@ -1,5 +1,5 @@
use std::{ use std::{
collections::{HashMap, hash_map::Entry}, collections::HashMap,
ops::Deref, ops::Deref,
sync::{Arc, Mutex, Weak}, sync::{Arc, Mutex, Weak},
thread, thread,
@@ -7,21 +7,17 @@ use std::{
}; };
use egui::{ use egui::{
Color32, ColorImage, TextureHandle, Color32, ColorImage, TextureHandle, TextureOptions,
epaint::ImageDelta, epaint::ImageDelta,
generate_loader_id,
load::{LoadError, SizedTexture, TextureLoader, TexturePoll}, load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
}; };
use tokio::{sync::mpsc, time::timeout}; use tokio::{sync::mpsc, time::timeout};
use crate::emulator::SimId; pub struct ImageProcessor {
pub struct ImageTextureLoader {
cache: Mutex<HashMap<String, ImageEntry>>,
sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>, sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
} }
impl ImageTextureLoader { impl ImageProcessor {
pub fn new() -> Self { pub fn new() -> Self {
let (sender, receiver) = mpsc::unbounded_channel(); let (sender, receiver) = mpsc::unbounded_channel();
thread::spawn(move || { thread::spawn(move || {
@@ -30,52 +26,29 @@ impl ImageTextureLoader {
.build() .build()
.unwrap() .unwrap()
.block_on(async move { .block_on(async move {
let mut worker = ImageTextureLoaderWorker { let mut worker = ImageProcessorWorker {
receiver, receiver,
renderers: vec![], renderers: vec![],
}; };
worker.run().await worker.run().await
}) })
}); });
Self { Self { sender }
cache: Mutex::new(HashMap::new()),
sender,
}
} }
pub fn add<const N: usize, R: ImageRenderer<N> + 'static>( pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
&self, &self,
sim_id: SimId,
renderer: R, renderer: R,
params: R::Params, params: R::Params,
) -> ImageParams<R::Params> { ) -> ([ImageHandle; N], ImageParams<R::Params>) {
let states = renderer.sizes().map(ImageState::new); let states = renderer.sizes().map(ImageState::new);
let handles = states.clone().map(|state| ImageHandle {
size: state.size.map(|i| i as f32),
data: state.sink,
});
let images = renderer let images = renderer
.sizes() .sizes()
.map(|[width, height]| ImageBuffer::new(width, height)); .map(|[width, height]| ImageBuffer::new(width, height));
{
let mut cache = self.cache.lock().unwrap();
for (name, state) in renderer.names().into_iter().zip(&states) {
let url = format!("vip://{sim_id}/{name}");
let entry = ImageEntry {
size: state.size.map(|i| i as f32),
data: Arc::downgrade(&state.sink),
texture: None,
};
match cache.entry(url) {
Entry::Vacant(e) => {
e.insert(entry);
}
Entry::Occupied(mut e) => {
// Only overwrite an old entry if that entry is dead.
// Otherwise, we clear out the reference to a texture actually in use.
if e.get().data.strong_count() == 0 {
e.insert(entry);
}
}
}
}
}
let sink = Arc::new(Mutex::new(params.clone())); let sink = Arc::new(Mutex::new(params.clone()));
let _ = self.sender.send(Box::new(ImageRendererWrapper { let _ = self.sender.send(Box::new(ImageRendererWrapper {
renderer, renderer,
@@ -83,87 +56,20 @@ impl ImageTextureLoader {
images, images,
states, states,
})); }));
ImageParams { let params = ImageParams {
value: params, value: params,
sink, sink,
} };
(handles, params)
} }
} }
impl TextureLoader for ImageTextureLoader { struct ImageProcessorWorker {
fn id(&self) -> &str {
generate_loader_id!(ImageTextureLoader2)
}
fn load(
&self,
ctx: &egui::Context,
uri: &str,
texture_options: egui::TextureOptions,
_size_hint: egui::SizeHint,
) -> Result<TexturePoll, LoadError> {
let mut cache = self.cache.lock().unwrap();
let Some(entry) = cache.get_mut(uri) else {
return Err(LoadError::NotSupported);
};
if texture_options != egui::TextureOptions::NEAREST {
return Err(LoadError::Loading(
"Only TextureOptions::NEAREST are supported".into(),
));
}
let Some(data) = entry.data.upgrade() else {
cache.remove(uri);
return Err(LoadError::Loading("Backing loader no longer exists".into()));
};
match (data.lock().unwrap().take(), entry.texture.as_ref()) {
(Some(update), Some(handle)) => {
let delta = ImageDelta::full(update, texture_options);
ctx.tex_manager().write().set(handle.id(), delta);
let texture = SizedTexture::new(handle, entry.size);
Ok(TexturePoll::Ready { texture })
}
(Some(update), None) => {
let handle = ctx.load_texture(uri, update, texture_options);
let texture = SizedTexture::new(&handle, entry.size);
entry.texture.replace(handle);
Ok(TexturePoll::Ready { texture })
}
(None, Some(handle)) => {
let texture = SizedTexture::new(handle, entry.size);
Ok(TexturePoll::Ready { texture })
}
(None, None) => {
let size = entry.size.into();
Ok(TexturePoll::Pending { size: Some(size) })
}
}
}
fn forget(&self, uri: &str) {
let _ = uri;
}
fn forget_all(&self) {}
fn byte_size(&self) -> usize {
self.cache
.lock()
.unwrap()
.values()
.map(|entry| {
let [width, height] = entry.size;
width as usize * height as usize * 4
})
.sum()
}
}
struct ImageTextureLoaderWorker {
receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>, receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
renderers: Vec<Box<dyn ImageRendererImpl>>, renderers: Vec<Box<dyn ImageRendererImpl>>,
} }
impl ImageTextureLoaderWorker { impl ImageProcessorWorker {
async fn run(&mut self) { async fn run(&mut self) {
loop { loop {
if self.renderers.is_empty() { if self.renderers.is_empty() {
@@ -236,10 +142,16 @@ impl ImageBuffer {
} }
} }
struct ImageEntry { #[derive(Clone)]
pub struct ImageHandle {
size: [f32; 2], size: [f32; 2],
data: Weak<Mutex<Option<Arc<ColorImage>>>>, data: Arc<Mutex<Option<Arc<ColorImage>>>>,
texture: Option<TextureHandle>, }
impl ImageHandle {
fn pull(&mut self) -> Option<Arc<ColorImage>> {
self.data.lock().unwrap().take()
}
} }
pub struct ImageParams<T> { pub struct ImageParams<T> {
@@ -266,7 +178,6 @@ impl<T: Clone + Eq> ImageParams<T> {
pub trait ImageRenderer<const N: usize>: Send { pub trait ImageRenderer<const N: usize>: Send {
type Params: Clone + Send; type Params: Clone + Send;
fn names(&self) -> [&str; N];
fn sizes(&self) -> [[usize; 2]; N]; fn sizes(&self) -> [[usize; 2]; N];
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]); fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
} }
@@ -335,3 +246,83 @@ impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRend
Ok(()) Ok(())
} }
} }
pub struct ImageTextureLoader {
cache: Mutex<HashMap<String, (ImageHandle, Option<TextureHandle>)>>,
}
impl ImageTextureLoader {
pub fn new(renderers: impl IntoIterator<Item = (String, ImageHandle)>) -> Self {
let mut cache = HashMap::new();
for (key, image) in renderers {
cache.insert(key, (image, None));
}
Self {
cache: Mutex::new(cache),
}
}
}
impl TextureLoader for ImageTextureLoader {
fn id(&self) -> &str {
concat!(module_path!(), "ImageTextureLoader")
}
fn load(
&self,
ctx: &egui::Context,
uri: &str,
texture_options: TextureOptions,
_size_hint: egui::SizeHint,
) -> Result<TexturePoll, LoadError> {
let mut cache = self.cache.lock().unwrap();
let Some((image, maybe_handle)) = cache.get_mut(uri) else {
return Err(LoadError::NotSupported);
};
if texture_options != TextureOptions::NEAREST {
return Err(LoadError::Loading(
"Only TextureOptions::NEAREST are supported".into(),
));
}
match (image.pull(), maybe_handle.as_ref()) {
(Some(update), Some(handle)) => {
let delta = ImageDelta::full(update, texture_options);
ctx.tex_manager().write().set(handle.id(), delta);
let texture = SizedTexture::new(handle, image.size);
Ok(TexturePoll::Ready { texture })
}
(Some(update), None) => {
let handle = ctx.load_texture(uri, update, texture_options);
let texture = SizedTexture::new(&handle, image.size);
maybe_handle.replace(handle);
Ok(TexturePoll::Ready { texture })
}
(None, Some(handle)) => {
let texture = SizedTexture::new(handle, image.size);
Ok(TexturePoll::Ready { texture })
}
(None, None) => {
let size = image.size.into();
Ok(TexturePoll::Pending { size: Some(size) })
}
}
}
fn forget(&self, uri: &str) {
let _ = uri;
}
fn forget_all(&self) {}
fn byte_size(&self) -> usize {
self.cache
.lock()
.unwrap()
.values()
.map(|(image, _)| {
let [width, height] = image.size;
width as usize * height as usize * 4
})
.sum()
}
}
+27 -45
View File
@@ -14,7 +14,7 @@ use winit::keyboard::{KeyCode, PhysicalKey};
use crate::{ use crate::{
emulator::{SimId, VBKey}, emulator::{SimId, VBKey},
filesystem::Persistence, persistence::Persistence,
}; };
#[derive(Clone, PartialEq, Eq, Hash)] #[derive(Clone, PartialEq, Eq, Hash)]
@@ -52,28 +52,12 @@ pub trait Mappings {
fn use_default_mappings(&mut self); fn use_default_mappings(&mut self);
} }
#[derive(Clone, Copy, Serialize, Deserialize)]
pub struct AxisMapping {
pub neg: VBKey,
pub pos: VBKey,
pub pair: Option<Code>,
}
impl Default for AxisMapping {
fn default() -> Self {
Self {
neg: VBKey::empty(),
pos: VBKey::empty(),
pair: None,
}
}
}
#[derive(Serialize, Deserialize)] #[derive(Serialize, Deserialize)]
pub struct GamepadMapping { pub struct GamepadMapping {
buttons: HashMap<Code, VBKey>, buttons: HashMap<Code, VBKey>,
axes: HashMap<Code, AxisMapping>, axes: HashMap<Code, (VBKey, VBKey)>,
default_buttons: HashMap<Code, VBKey>, default_buttons: HashMap<Code, VBKey>,
default_axes: HashMap<Code, AxisMapping>, default_axes: HashMap<Code, (VBKey, VBKey)>,
} }
impl GamepadMapping { impl GamepadMapping {
@@ -94,8 +78,7 @@ impl GamepadMapping {
let mut default_axes = HashMap::new(); let mut default_axes = HashMap::new();
let mut default_axis = |axis: Axis, neg: VBKey, pos: VBKey| { let mut default_axis = |axis: Axis, neg: VBKey, pos: VBKey| {
if let Some(code) = gamepad.axis_code(axis) { if let Some(code) = gamepad.axis_code(axis) {
let pair = axis.second_axis().and_then(|a| gamepad.axis_code(a)); default_axes.insert(code, (neg, pos));
default_axes.insert(code, AxisMapping { neg, pos, pair });
} }
}; };
default_axis(Axis::LeftStickX, VBKey::LL, VBKey::LR); default_axis(Axis::LeftStickX, VBKey::LL, VBKey::LR);
@@ -119,13 +102,19 @@ impl GamepadMapping {
} }
pub fn add_axis_neg_mapping(&mut self, key: VBKey, code: Code) { pub fn add_axis_neg_mapping(&mut self, key: VBKey, code: Code) {
let entry = self.axes.entry(code).or_default(); let entry = self
entry.neg = entry.neg.union(key); .axes
.entry(code)
.or_insert((VBKey::empty(), VBKey::empty()));
entry.0 = entry.0.union(key);
} }
pub fn add_axis_pos_mapping(&mut self, key: VBKey, code: Code) { pub fn add_axis_pos_mapping(&mut self, key: VBKey, code: Code) {
let entry = self.axes.entry(code).or_default(); let entry = self
entry.pos = entry.pos.union(key); .axes
.entry(code)
.or_insert((VBKey::empty(), VBKey::empty()));
entry.1 = entry.1.union(key);
} }
fn save_mappings(&self) -> PersistedGamepadMapping { fn save_mappings(&self) -> PersistedGamepadMapping {
@@ -156,11 +145,11 @@ impl GamepadMapping {
impl Mappings for GamepadMapping { impl Mappings for GamepadMapping {
fn mapping_names(&self) -> HashMap<VBKey, Vec<String>> { fn mapping_names(&self) -> HashMap<VBKey, Vec<String>> {
let mut results: HashMap<VBKey, Vec<String>> = HashMap::new(); let mut results: HashMap<VBKey, Vec<String>> = HashMap::new();
for (axis, mapping) in &self.axes { for (axis, (left_keys, right_keys)) in &self.axes {
for key in mapping.neg.iter() { for key in left_keys.iter() {
results.entry(key).or_default().push(format!("-{axis}")); results.entry(key).or_default().push(format!("-{axis}"));
} }
for key in mapping.pos.iter() { for key in right_keys.iter() {
results.entry(key).or_default().push(format!("+{axis}")); results.entry(key).or_default().push(format!("+{axis}"));
} }
} }
@@ -173,10 +162,10 @@ impl Mappings for GamepadMapping {
} }
fn clear_mappings(&mut self, key: VBKey) { fn clear_mappings(&mut self, key: VBKey) {
self.axes.retain(|_, mapping| { self.axes.retain(|_, (left, right)| {
mapping.neg = mapping.neg.difference(key); *left = left.difference(key);
mapping.pos = mapping.pos.difference(key); *right = right.difference(key);
!(mapping.neg.is_empty() && mapping.pos.is_empty()) !(left.is_empty() && right.is_empty())
}); });
self.buttons.retain(|_, keys| { self.buttons.retain(|_, keys| {
*keys = keys.difference(key); *keys = keys.difference(key);
@@ -211,7 +200,7 @@ impl InputMapping {
mappings.buttons.get(code).copied() mappings.buttons.get(code).copied()
} }
pub fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<AxisMapping> { pub fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<(VBKey, VBKey)> {
let mappings = self.gamepads.get(id)?.read().unwrap(); let mappings = self.gamepads.get(id)?.read().unwrap();
mappings.axes.get(code).copied() mappings.axes.get(code).copied()
} }
@@ -283,14 +272,13 @@ impl Mappings for InputMapping {
#[derive(Clone)] #[derive(Clone)]
pub struct MappingProvider { pub struct MappingProvider {
persistence: Persistence, persistence: Persistence,
first_gamepad_is_p2: bool,
device_mappings: Arc<RwLock<HashMap<DeviceId, Arc<RwLock<GamepadMapping>>>>>, device_mappings: Arc<RwLock<HashMap<DeviceId, Arc<RwLock<GamepadMapping>>>>>,
sim_mappings: HashMap<SimId, Arc<RwLock<InputMapping>>>, sim_mappings: HashMap<SimId, Arc<RwLock<InputMapping>>>,
gamepad_info: Arc<RwLock<HashMap<GamepadId, GamepadInfo>>>, gamepad_info: Arc<RwLock<HashMap<GamepadId, GamepadInfo>>>,
} }
impl MappingProvider { impl MappingProvider {
pub fn new(persistence: Persistence, first_gamepad_is_p2: bool) -> Self { pub fn new(persistence: Persistence) -> Self {
let mut sim_mappings = HashMap::new(); let mut sim_mappings = HashMap::new();
let mut device_mappings = HashMap::new(); let mut device_mappings = HashMap::new();
@@ -319,7 +307,6 @@ impl MappingProvider {
device_mappings: Arc::new(RwLock::new(device_mappings)), device_mappings: Arc::new(RwLock::new(device_mappings)),
gamepad_info: Arc::new(RwLock::new(HashMap::new())), gamepad_info: Arc::new(RwLock::new(HashMap::new())),
sim_mappings, sim_mappings,
first_gamepad_is_p2,
} }
} }
@@ -351,12 +338,7 @@ impl MappingProvider {
.clone(); .clone();
drop(lock); drop(lock);
let mut lock = self.gamepad_info.write().unwrap(); let mut lock = self.gamepad_info.write().unwrap();
let players = if self.first_gamepad_is_p2 { let bound_to = SimId::values()
vec![SimId::Player2, SimId::Player1]
} else {
vec![SimId::Player1, SimId::Player2]
};
let bound_to = players
.into_iter() .into_iter()
.find(|sim_id| lock.values().all(|info| info.bound_to != Some(*sim_id))); .find(|sim_id| lock.values().all(|info| info.bound_to != Some(*sim_id)));
if let Entry::Vacant(entry) = lock.entry(gamepad.id()) { if let Entry::Vacant(entry) = lock.entry(gamepad.id()) {
@@ -470,9 +452,9 @@ struct PersistedKeyboardMapping {
#[derive(Serialize, Deserialize)] #[derive(Serialize, Deserialize)]
struct PersistedGamepadMapping { struct PersistedGamepadMapping {
buttons: Vec<(Code, VBKey)>, buttons: Vec<(Code, VBKey)>,
axes: Vec<(Code, AxisMapping)>, axes: Vec<(Code, (VBKey, VBKey))>,
default_buttons: Vec<(Code, VBKey)>, default_buttons: Vec<(Code, VBKey)>,
default_axes: Vec<(Code, AxisMapping)>, default_axes: Vec<(Code, (VBKey, VBKey))>,
} }
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)] #[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
@@ -701,7 +683,7 @@ impl ShortcutProvider {
else { else {
return true; return true;
}; };
if *key != shortcut.logical_key || !modifiers.contains(shortcut.modifiers) { if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) {
return true; return true;
} }
if matches!(command, Command::FastForward(_)) { if matches!(command, Command::FastForward(_)) {
+13 -21
View File
@@ -13,9 +13,9 @@ use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::Subscribe
use winit::event_loop::{ControlFlow, EventLoop}; use winit::event_loop::{ControlFlow, EventLoop};
use crate::{ use crate::{
config::{AppConfig, CliArgs, SimConfig}, config::{CliArgs, SimConfig},
emulator::SimId, emulator::SimId,
filesystem::Persistence, persistence::Persistence,
}; };
mod app; mod app;
@@ -23,13 +23,12 @@ mod audio;
mod config; mod config;
mod controller; mod controller;
mod emulator; mod emulator;
mod filepicker;
mod filesystem;
mod gdbserver; mod gdbserver;
mod graphics; mod graphics;
mod images; mod images;
mod input; mod input;
mod memory; mod memory;
mod persistence;
mod profiler; mod profiler;
mod window; mod window;
@@ -60,9 +59,14 @@ fn set_panic_handler() {
eprint!("{message}"); eprint!("{message}");
let Some(data_dir) = filesystem::init_data_dir() else { let Some(project_dirs) = directories::ProjectDirs::from("com", "virtual-boy", "Lemur")
else {
return; return;
}; };
let data_dir = project_dirs.data_dir();
if std::fs::create_dir_all(data_dir).is_err() {
return;
}
let timestamp = SystemTime::now() let timestamp = SystemTime::now()
.duration_since(SystemTime::UNIX_EPOCH) .duration_since(SystemTime::UNIX_EPOCH)
.unwrap() .unwrap()
@@ -93,13 +97,7 @@ fn main() -> Result<()> {
let persistence = Persistence::new(); let persistence = Persistence::new();
let mut config = AppConfig::load(&persistence); let (mut builder, client) = EmulatorBuilder::new();
config.update(|c| c.apply_updates(&args));
let p1 = SimConfig::load(&persistence, SimId::Player1);
let p2 = SimConfig::load(&persistence, SimId::Player2);
let (mut builder, client) = EmulatorBuilder::new(config.save_data_location);
if let Some(path) = &args.rom { if let Some(path) = &args.rom {
builder = builder.with_rom(path); builder = builder.with_rom(path);
} }
@@ -112,6 +110,8 @@ fn main() -> Result<()> {
if args.profile { if args.profile {
builder = builder.start_paused(true) builder = builder.start_paused(true)
} }
let p1 = SimConfig::load(&persistence, SimId::Player1);
let p2 = SimConfig::load(&persistence, SimId::Player2);
let watch = args.watch; let watch = args.watch;
@@ -136,14 +136,6 @@ fn main() -> Result<()> {
let event_loop = EventLoop::with_user_event().build().unwrap(); let event_loop = EventLoop::with_user_event().build().unwrap();
event_loop.set_control_flow(ControlFlow::Poll); event_loop.set_control_flow(ControlFlow::Poll);
let proxy = event_loop.create_proxy(); let proxy = event_loop.create_proxy();
let handle = event_loop.owned_display_handle(); event_loop.run_app(&mut Application::new(client, proxy, persistence, args))?;
event_loop.run_app(&mut Application::new(
client,
proxy,
handle,
persistence,
args,
config,
))?;
Ok(()) Ok(())
} }
+46
View File
@@ -0,0 +1,46 @@
use std::{fs, path::PathBuf};
use anyhow::{Result, bail};
use directories::ProjectDirs;
use serde::{Deserialize, Serialize};
#[derive(Clone)]
pub struct Persistence {
dirs: Option<Dirs>,
}
impl Persistence {
pub fn new() -> Self {
Self { dirs: init_dirs() }
}
pub fn save_config<T: Serialize>(&self, file: &str, data: &T) -> Result<()> {
if let Some(dirs) = self.dirs.as_ref() {
let bytes = serde_json::to_vec_pretty(data)?;
let filename = dirs.config_dir.join(file).with_extension("json");
fs::write(&filename, bytes)?;
}
Ok(())
}
pub fn load_config<T: for<'a> Deserialize<'a>>(&self, file: &str) -> Result<T> {
let Some(dirs) = self.dirs.as_ref() else {
bail!("config directory not found");
};
let filename = dirs.config_dir.join(file).with_extension("json");
let bytes = fs::read(filename)?;
Ok(serde_json::from_slice(&bytes)?)
}
}
#[derive(Clone)]
struct Dirs {
config_dir: PathBuf,
}
fn init_dirs() -> Option<Dirs> {
let dirs = ProjectDirs::from("com", "virtual-boy", "Lemur")?;
let config_dir = dirs.config_dir().to_path_buf();
fs::create_dir_all(&config_dir).ok()?;
Some(Dirs { config_dir })
}
+10 -14
View File
@@ -1,9 +1,9 @@
use std::{path::PathBuf, sync::Arc}; use std::sync::Arc;
pub use about::AboutWindow; pub use about::AboutWindow;
use egui::{Ui, ViewportBuilder}; use egui::{Context, ViewportBuilder, ViewportId};
pub use game::{ChildWindow, GameWindow}; pub use game::GameWindow;
pub use game_screen::{DisplayMode, GameScreen}; pub use game_screen::DisplayMode;
pub use gdb::GdbServerWindow; pub use gdb::GdbServerWindow;
pub use hotkeys::HotkeysWindow; pub use hotkeys::HotkeysWindow;
pub use input::InputWindow; pub use input::InputWindow;
@@ -28,17 +28,16 @@ mod utils;
mod vip; mod vip;
pub trait AppWindow { pub trait AppWindow {
fn sim_id(&self) -> Option<SimId> { fn viewport_id(&self) -> ViewportId;
None fn sim_id(&self) -> SimId {
} SimId::Player1
fn image_url(&self, name: &str) -> String {
format!("vip://{}/{name}", self.sim_id().unwrap_or(SimId::Player1))
} }
fn initial_viewport(&self) -> ViewportBuilder; fn initial_viewport(&self) -> ViewportBuilder;
fn show(&mut self, ui: &mut Ui); fn show(&mut self, ctx: &Context);
fn on_init(&mut self, args: InitArgs) { fn on_init(&mut self, args: InitArgs) {
let _ = args; let _ = args;
} }
fn on_destroy(&mut self) {}
fn handle_key_event(&mut self, event: &KeyEvent) -> bool { fn handle_key_event(&mut self, event: &KeyEvent) -> bool {
let _ = event; let _ = event;
false false
@@ -47,13 +46,10 @@ pub trait AppWindow {
let _ = event; let _ = event;
false false
} }
fn handle_dropped_file(&mut self, path: PathBuf) -> bool {
let _ = path;
false
}
} }
pub struct InitArgs<'a> { pub struct InitArgs<'a> {
pub ctx: &'a Context,
pub window: &'a Arc<Window>, pub window: &'a Arc<Window>,
pub render_state: &'a egui_wgpu::RenderState, pub render_state: &'a egui_wgpu::RenderState,
} }
+7 -3
View File
@@ -1,18 +1,22 @@
use egui::{CentralPanel, Image, Ui, ViewportBuilder}; use egui::{CentralPanel, Context, Image, ViewportBuilder, ViewportId};
use super::AppWindow; use super::AppWindow;
pub struct AboutWindow; pub struct AboutWindow;
impl AppWindow for AboutWindow { impl AppWindow for AboutWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of("About")
}
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title("About Lemur") .with_title("About Lemur")
.with_inner_size((300.0, 200.0)) .with_inner_size((300.0, 200.0))
} }
fn show(&mut self, ui: &mut Ui) { fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ui, |ui| { CentralPanel::default().show(ctx, |ui| {
ui.vertical_centered(|ui| { ui.vertical_centered(|ui| {
ui.label("Lemur Virtual Boy Emulator"); ui.label("Lemur Virtual Boy Emulator");
ui.label(format!("Version {}", env!("CARGO_PKG_VERSION"))); ui.label(format!("Version {}", env!("CARGO_PKG_VERSION")));
+112 -469
View File
@@ -1,33 +1,23 @@
use std::{ use std::{
ops::{Deref, DerefMut}, sync::{Arc, mpsc},
path::PathBuf,
sync::{Arc, Mutex, atomic::AtomicBool, mpsc},
time::Duration, time::Duration,
}; };
use crate::{ use crate::{
app::UserEvent, app::UserEvent,
config::{AppConfig, COLOR_PRESETS, Config, SaveDataLocation, SimConfig}, config::{COLOR_PRESETS, SimConfig},
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState}, emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
filepicker::FilePicker, input::{Command, ShortcutProvider},
filesystem::Persistence, persistence::Persistence,
images::ImageTextureLoader, window::InitArgs,
input::{Command, MappingProvider, ShortcutProvider},
memory::MemoryClient,
window::{
AboutWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GdbServerWindow,
HotkeysWindow, InitArgs, InputWindow, ObjectWindow, ProfileWindow, RegisterWindow,
TerminalWindow, WorldWindow, utils::UiData,
},
}; };
use anyhow::Context as _; use anyhow::Context as _;
use egui::{ use egui::{
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, Panel, Pos2, Ui, Vec2, Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2,
ViewportBuilder, ViewportCommand, ViewportId, ViewportIdMap, Window, ViewportBuilder, ViewportCommand, ViewportId, Window,
}; };
use egui_notify::{Anchor, Toast, Toasts}; use egui_notify::{Anchor, Toast, Toasts};
use serde::{Deserialize, Serialize}; use winit::event_loop::EventLoopProxy;
use winit::{event::KeyEvent, event_loop::EventLoopProxy};
use super::{ use super::{
AppWindow, AppWindow,
@@ -36,51 +26,33 @@ use super::{
}; };
pub struct GameWindow { pub struct GameWindow {
viewport_id: ViewportId,
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
persistence: Persistence, persistence: Persistence,
shortcuts: ShortcutProvider, shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
config: Config<SimConfig>, config: SimConfig,
toasts: Toasts, toasts: Toasts,
screen: Option<GameScreen>, screen: Option<GameScreen>,
messages: mpsc::Receiver<Toast>, messages: Option<mpsc::Receiver<Toast>>,
message_sink: mpsc::Sender<Toast>,
color_picker: Option<ColorPickerState>, color_picker: Option<ColorPickerState>,
file_picker: FilePicker, window: Option<Arc<winit::window::Window>>,
memory: Arc<MemoryClient>,
images: Arc<ImageTextureLoader>,
mappings: MappingProvider,
children: ViewportIdMap<ChildWindowWrapper>,
child_states: UiData<ViewportIdMap<ChildState>>,
queued_children: Vec<ChildWindow>,
show_player_name: bool,
} }
impl GameWindow { impl GameWindow {
#[expect(clippy::too_many_arguments)]
pub fn new( pub fn new(
viewport_id: ViewportId,
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
persistence: Persistence, persistence: Persistence,
shortcuts: ShortcutProvider, shortcuts: ShortcutProvider,
memory: &Arc<MemoryClient>,
images: &Arc<ImageTextureLoader>,
mappings: MappingProvider,
sim_id: SimId, sim_id: SimId,
) -> Self { ) -> Self {
let config = SimConfig::load(&persistence, sim_id); let config = SimConfig::load(&persistence, sim_id);
let _ = proxy.send_event(UserEvent::LowBattery(sim_id, config.low_battery));
client.send_command(EmulatorCommand::WatchRom(sim_id, config.watch_rom));
let toasts = Toasts::new() let toasts = Toasts::new()
.with_anchor(Anchor::BottomLeft) .with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into()) .with_margin((10.0, 10.0).into())
.reverse(true); .reverse(true);
let (message_sink, messages) = mpsc::channel();
Self { Self {
viewport_id,
client, client,
proxy, proxy,
persistence, persistence,
@@ -89,178 +61,13 @@ impl GameWindow {
config, config,
toasts, toasts,
screen: None, screen: None,
messages, messages: None,
message_sink,
color_picker: None, color_picker: None,
file_picker: FilePicker::new(), window: None,
memory: memory.clone(),
images: images.clone(),
mappings: mappings.clone(),
children: ViewportIdMap::default(),
child_states: UiData::new(),
queued_children: vec![],
show_player_name: false,
} }
} }
pub fn open(&mut self, window: ChildWindow) { fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
// queue opening this child until our next render call,
// so that we get a chance to look up its size
self.queued_children.push(window);
}
pub fn close(&mut self, window: ChildWindow) {
let id = window.viewport_id(self.sim_id);
self.children.remove(&id);
}
fn do_open(&mut self, window: ChildWindow) {
let viewport_id = window.viewport_id(self.sim_id);
if self.children.contains_key(&viewport_id) {
return;
}
let child = match window {
ChildWindow::About => AppWrapper::of_dyn(AboutWindow),
ChildWindow::CharacterData => AppWrapper::of_dyn(CharacterDataWindow::new(
self.sim_id,
&self.memory,
&self.persistence,
&self.images,
)),
ChildWindow::BgMap => AppWrapper::of_dyn(BgMapWindow::new(
self.sim_id,
&self.memory,
&self.persistence,
&self.images,
)),
ChildWindow::Objects => AppWrapper::of_dyn(ObjectWindow::new(
self.sim_id,
&self.memory,
&self.persistence,
&self.images,
)),
ChildWindow::Worlds => AppWrapper::of_dyn(WorldWindow::new(
self.sim_id,
&self.memory,
&self.persistence,
&self.images,
)),
ChildWindow::FrameBuffers => AppWrapper::of_dyn(FrameBufferWindow::new(
self.sim_id,
&self.memory,
&self.persistence,
&self.images,
)),
ChildWindow::Registers => AppWrapper::of_dyn(RegisterWindow::new(
self.sim_id,
&self.memory,
&self.persistence,
)),
ChildWindow::Terminal => {
AppWrapper::of_dyn(TerminalWindow::new(self.sim_id, &self.client))
}
ChildWindow::Profiler { launch } => {
let mut profile = ProfileWindow::new(self.sim_id, self.client.clone());
if launch {
profile.launch();
}
AppWrapper::of_dyn(profile)
}
ChildWindow::Debugger { port } => {
let mut debugger =
GdbServerWindow::new(self.sim_id, self.client.clone(), self.proxy.clone());
if let Some(port) = port {
debugger.launch(port);
}
AppWrapper::of_dyn(debugger)
}
ChildWindow::Input => AppWrapper::of_dyn(InputWindow::new(self.mappings.clone())),
ChildWindow::Hotkeys => AppWrapper::of_dyn(HotkeysWindow::new(self.shortcuts.clone())),
ChildWindow::Player2 => {
if self.sim_id == SimId::Player2 {
return;
}
AppWrapper::of_game(GameWindow::new(
viewport_id,
self.client.clone(),
self.proxy.clone(),
self.persistence.clone(),
self.shortcuts.clone(),
&self.memory,
&self.images,
self.mappings.clone(),
SimId::Player2,
))
}
};
let mut viewport = child.initial_viewport();
let title = viewport.title.clone().unwrap();
let sim_id = child.sim_id();
if let Some(sim_id) = sim_id
&& self.show_player_name
{
viewport.title = Some(format!("{title} ({sim_id})"));
}
if let Some(state) = self.child_states.get(&viewport_id) {
viewport.position = Some(state.position);
viewport.inner_size = Some(state.size);
}
self.children.insert(
viewport_id,
ChildWindowWrapper {
app: Arc::new(Mutex::new(child)),
title,
sim_id,
updates: Some(viewport),
close_requested: Arc::new(AtomicBool::new(false)),
},
);
}
pub fn handle_init(&mut self, viewport_id: ViewportId, args: InitArgs) {
self.handle_event(viewport_id, |window| window.on_init(args))
}
pub fn handle_key_event(&mut self, viewport_id: ViewportId, event: &KeyEvent) -> bool {
self.handle_event(viewport_id, |window| window.handle_key_event(event))
}
pub fn handle_gamepad_event(&mut self, viewport_id: ViewportId, event: &gilrs::Event) -> bool {
self.handle_event(viewport_id, |window| window.handle_gamepad_event(event))
}
pub fn handle_dropped_file(&mut self, viewport_id: ViewportId, path: PathBuf) -> bool {
self.handle_event(viewport_id, |window| window.handle_dropped_file(path))
}
fn handle_event<F, R>(&mut self, viewport_id: ViewportId, cb: F) -> R
where
F: FnOnce(&mut dyn AppWindow) -> R,
R: Default,
{
let p2_viewport_id = ChildWindow::Player2.viewport_id(SimId::Player1);
if self.viewport_id == viewport_id {
cb(self)
} else if let Some(child) = self.children.get_mut(&viewport_id) {
cb(child.app.lock().unwrap().deref_mut().deref_mut())
} else if let Some(mut p2) = self
.children
.get_mut(&p2_viewport_id)
.map(|w| w.app.lock().unwrap())
{
if let AppWrapper::Game(g) = p2.deref_mut() {
g.handle_event(viewport_id, cb)
} else {
R::default()
}
} else {
R::default()
}
}
fn show_menu(&mut self, ui: &mut Ui) {
let state = self.client.emulator_state(); let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready; let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running; let can_pause = is_ready && state == EmulatorState::Running;
@@ -270,11 +77,9 @@ impl GameWindow {
for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) { for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
match command { match command {
Command::OpenRom => { Command::OpenRom => {
let rom = self let rom = rfd::FileDialog::new()
.file_picker
.pick_file_dialog()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"]) .add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
.open(); .pick_file();
if let Some(path) = rom { if let Some(path) = rom {
self.client self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path)); .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
@@ -328,11 +133,9 @@ impl GameWindow {
.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom)) .add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
.clicked() .clicked()
{ {
let rom = self let rom = rfd::FileDialog::new()
.file_picker
.pick_file_dialog()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"]) .add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
.open(); .pick_file();
if let Some(path) = rom { if let Some(path) = rom {
self.client self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path)); .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
@@ -347,7 +150,6 @@ impl GameWindow {
} }
let watch_rom = self.client.is_rom_watched(self.sim_id); let watch_rom = self.client.is_rom_watched(self.sim_id);
if ui.selectable_button(watch_rom, "Watch ROM").clicked() { if ui.selectable_button(watch_rom, "Watch ROM").clicked() {
self.config.update(|c| c.watch_rom = !watch_rom);
self.client self.client
.send_command(EmulatorCommand::WatchRom(self.sim_id, !watch_rom)); .send_command(EmulatorCommand::WatchRom(self.sim_id, !watch_rom));
} }
@@ -405,25 +207,17 @@ impl GameWindow {
{ {
pollster::block_on(self.take_screenshot()); pollster::block_on(self.take_screenshot());
} }
ui.separator();
let low_battery = self.config.low_battery;
if ui.selectable_button(low_battery, "Low Battery").clicked() {
self.config.update(|c| c.low_battery = !low_battery);
let _ = self
.proxy
.send_event(UserEvent::LowBattery(self.sim_id, !low_battery));
}
}); });
ui.menu_button("Options", |ui| self.show_options_menu(ui)); ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
ui.menu_button("Multiplayer", |ui| { ui.menu_button("Multiplayer", |ui| {
let has_player_2 = self.client.has_player_2(); let has_player_2 = self.client.sim_state(SimId::Player2) != SimState::Uninitialized;
if self.sim_id == SimId::Player1 if self.sim_id == SimId::Player1
&& !has_player_2 && !has_player_2
&& ui.button("Open Player 2").clicked() && ui.button("Open Player 2").clicked()
{ {
self.client self.client
.send_command(EmulatorCommand::StartSecondSim(None)); .send_command(EmulatorCommand::StartSecondSim(None));
self.open(ChildWindow::Player2); self.proxy.send_event(UserEvent::OpenPlayer2).unwrap();
} }
if has_player_2 { if has_player_2 {
let linked = self.client.are_sims_linked(); let linked = self.client.are_sims_linked();
@@ -437,37 +231,55 @@ impl GameWindow {
}); });
ui.menu_button("Tools", |ui| { ui.menu_button("Tools", |ui| {
if ui.button("Terminal").clicked() { if ui.button("Terminal").clicked() {
self.open(ChildWindow::Terminal); self.proxy
.send_event(UserEvent::OpenTerminal(self.sim_id))
.unwrap();
} }
if ui.button("Profiler").clicked() { if ui.button("Profiler").clicked() {
self.open(ChildWindow::Profiler { launch: false }); self.proxy
.send_event(UserEvent::OpenProfiler(self.sim_id))
.unwrap();
} }
if ui.button("GDB Server").clicked() { if ui.button("GDB Server").clicked() {
self.open(ChildWindow::Debugger { port: None }); self.proxy
.send_event(UserEvent::OpenDebugger(self.sim_id))
.unwrap();
} }
ui.separator(); ui.separator();
if ui.button("Character Data").clicked() { if ui.button("Character Data").clicked() {
self.open(ChildWindow::CharacterData); self.proxy
.send_event(UserEvent::OpenCharacterData(self.sim_id))
.unwrap();
} }
if ui.button("Background Maps").clicked() { if ui.button("Background Maps").clicked() {
self.open(ChildWindow::BgMap); self.proxy
.send_event(UserEvent::OpenBgMap(self.sim_id))
.unwrap();
} }
if ui.button("Objects").clicked() { if ui.button("Objects").clicked() {
self.open(ChildWindow::Objects); self.proxy
.send_event(UserEvent::OpenObjects(self.sim_id))
.unwrap();
} }
if ui.button("Worlds").clicked() { if ui.button("Worlds").clicked() {
self.open(ChildWindow::Worlds); self.proxy
.send_event(UserEvent::OpenWorlds(self.sim_id))
.unwrap();
} }
if ui.button("Frame Buffers").clicked() { if ui.button("Frame Buffers").clicked() {
self.open(ChildWindow::FrameBuffers); self.proxy
.send_event(UserEvent::OpenFrameBuffers(self.sim_id))
.unwrap();
} }
if ui.button("Registers").clicked() { if ui.button("Registers").clicked() {
self.open(ChildWindow::Registers); self.proxy
.send_event(UserEvent::OpenRegisters(self.sim_id))
.unwrap();
} }
}); });
ui.menu_button("Help", |ui| { ui.menu_button("Help", |ui| {
if ui.button("About").clicked() { if ui.button("About").clicked() {
self.open(ChildWindow::About); self.proxy.send_event(UserEvent::OpenAbout).unwrap();
} }
}); });
} }
@@ -493,12 +305,13 @@ impl GameWindow {
self.client self.client
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx)); .send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
let bytes = rx.await.context("Could not take screenshot")?; let bytes = rx.await.context("Could not take screenshot")?;
let file = self let mut file_dialog = rfd::FileDialog::new()
.file_picker
.save_file_dialog()
.add_filter("PNG images", &["png"]) .add_filter("PNG images", &["png"])
.set_file_name("screenshot.png") .set_file_name("screenshot.png");
.open(); if let Some(window) = self.window.as_ref() {
file_dialog = file_dialog.set_parent(window);
}
let file = file_dialog.save_file();
let Some(path) = file else { let Some(path) = file else {
return Ok(None); return Ok(None);
}; };
@@ -515,7 +328,7 @@ impl GameWindow {
Ok(Some(path.display().to_string())) Ok(Some(path.display().to_string()))
} }
fn show_options_menu(&mut self, ui: &mut Ui) { fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) {
ui.menu_button("Video", |ui| { ui.menu_button("Video", |ui| {
ui.menu_button("Screen Size", |ui| { ui.menu_button("Screen Size", |ui| {
let current_dims = self.config.dimensions; let current_dims = self.config.dimensions;
@@ -531,7 +344,7 @@ impl GameWindow {
.selectable_button((current_dims - dims).length() < 1.0, label) .selectable_button((current_dims - dims).length() < 1.0, label)
.clicked() .clicked()
{ {
ui.send_viewport_cmd(ViewportCommand::InnerSize(dims)); ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims));
} }
} }
}); });
@@ -561,10 +374,10 @@ impl GameWindow {
let new_proportions = display_mode.proportions(); let new_proportions = display_mode.proportions();
let scale = new_proportions / old_proportions; let scale = new_proportions / old_proportions;
if scale != Vec2::new(1.0, 1.0) { if scale != Vec2::new(1.0, 1.0) {
ui.send_viewport_cmd(ViewportCommand::InnerSize(current_dims * scale)); ctx.send_viewport_cmd(ViewportCommand::InnerSize(current_dims * scale));
} }
self.config.update(|c| { self.update_config(|c| {
c.display_mode = display_mode; c.display_mode = display_mode;
c.dimensions = current_dims * scale; c.dimensions = current_dims * scale;
}); });
@@ -572,7 +385,7 @@ impl GameWindow {
ui.menu_button("Colors", |ui| { ui.menu_button("Colors", |ui| {
for preset in COLOR_PRESETS { for preset in COLOR_PRESETS {
if ui.color_pair_button(preset[0], preset[1]).clicked() { if ui.color_pair_button(preset[0], preset[1]).clicked() {
self.config.update(|c| c.colors = preset); self.update_config(|c| c.colors = preset);
} }
} }
ui.with_layout(ui.layout().with_cross_align(egui::Align::Center), |ui| { ui.with_layout(ui.layout().with_cross_align(egui::Align::Center), |ui| {
@@ -602,7 +415,7 @@ impl GameWindow {
.selectable_button(self.config.audio_enabled, "Enabled") .selectable_button(self.config.audio_enabled, "Enabled")
.clicked() .clicked()
{ {
self.config.update(|c| c.audio_enabled = !c.audio_enabled); self.update_config(|c| c.audio_enabled = !c.audio_enabled);
self.client.send_command(EmulatorCommand::SetAudioEnabled( self.client.send_command(EmulatorCommand::SetAudioEnabled(
self.sim_id, self.sim_id,
self.config.audio_enabled, self.config.audio_enabled,
@@ -611,42 +424,12 @@ impl GameWindow {
}); });
ui.menu_button("Input", |ui| { ui.menu_button("Input", |ui| {
if ui.button("Bind Inputs").clicked() { if ui.button("Bind Inputs").clicked() {
self.open(ChildWindow::Input); self.proxy.send_event(UserEvent::OpenInput).unwrap();
} }
}); });
if ui.button("Hotkeys").clicked() { if ui.button("Hotkeys").clicked() {
self.open(ChildWindow::Hotkeys); self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
} }
ui.menu_button("Save Data Location", |ui| {
let save_data_location = self.client.save_data_location();
let update_save_data_location = |new_location: SaveDataLocation| {
if new_location == save_data_location {
return;
};
let mut app_config = AppConfig::load(&self.persistence);
app_config.update(|c| c.save_data_location = new_location);
self.client
.send_command(EmulatorCommand::SetSaveDataLocation(new_location));
};
if ui
.selectable_button(
save_data_location == SaveDataLocation::RomDirectory,
"Same Directory as ROM",
)
.clicked()
{
update_save_data_location(SaveDataLocation::RomDirectory);
}
if ui
.selectable_button(
save_data_location == SaveDataLocation::DataDirectory,
"App Data Directory",
)
.clicked()
{
update_save_data_location(SaveDataLocation::DataDirectory);
}
});
} }
fn show_color_picker(&mut self, ui: &mut Ui) { fn show_color_picker(&mut self, ui: &mut Ui) {
@@ -674,10 +457,19 @@ impl GameWindow {
self.color_picker = None; self.color_picker = None;
} }
if updated { if updated {
self.config.update(|c| c.colors = colors); self.update_config(|c| c.colors = colors);
} }
} }
fn update_config(&mut self, update: impl FnOnce(&mut SimConfig)) {
let mut new_config = self.config.clone();
update(&mut new_config);
if self.config != new_config {
let _ = new_config.save(&self.persistence, self.sim_id);
}
self.config = new_config;
}
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button<'_> { fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button<'_> {
let button = Button::new(text); let button = Button::new(text);
match self.shortcuts.shortcut_for(command) { match self.shortcuts.shortcut_for(command) {
@@ -688,142 +480,75 @@ impl GameWindow {
} }
impl AppWindow for GameWindow { impl AppWindow for GameWindow {
fn sim_id(&self) -> Option<SimId> { fn viewport_id(&self) -> ViewportId {
Some(self.sim_id) match self.sim_id {
SimId::Player1 => ViewportId::ROOT,
SimId::Player2 => ViewportId::from_hash_of("Player2"),
}
}
fn sim_id(&self) -> SimId {
self.sim_id
} }
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
let builder = ViewportBuilder::default() ViewportBuilder::default()
.with_title("Lemur") .with_title("Lemur")
.with_inner_size(self.config.dimensions); .with_inner_size(self.config.dimensions)
if let Some(position) = self.config.position {
builder.with_position(position)
} else {
builder
}
} }
fn show(&mut self, ui: &mut Ui) { fn show(&mut self, ctx: &Context) {
self.config.refresh();
let has_player_2 = self.client.has_player_2();
if !self.show_player_name && has_player_2 {
ui.send_viewport_cmd(ViewportCommand::Title(format!("Lemur ({})", self.sim_id)));
for (viewport_id, child) in &self.children {
if let Some(sim_id) = child.sim_id {
ui.send_viewport_cmd_to(
*viewport_id,
ViewportCommand::Title(format!("{} ({sim_id})", child.title)),
);
}
}
self.show_player_name = true;
} else if self.show_player_name && !has_player_2 {
ui.send_viewport_cmd(ViewportCommand::Title("Lemur".to_string()));
for (viewport_id, child) in &self.children {
if child.sim_id.is_some() {
ui.send_viewport_cmd_to(
*viewport_id,
ViewportCommand::Title(child.title.clone()),
);
}
}
self.show_player_name = false;
}
self.child_states.load(ui);
let dimensions = { let dimensions = {
let bounds = ui.content_rect(); let bounds = ctx.available_rect();
bounds.max - bounds.min bounds.max - bounds.min
}; };
let position = ui.input(|i| i.viewport().outer_rect.map(|r| r.min)); self.update_config(|c| c.dimensions = dimensions);
self.config.update(|c| {
c.dimensions = dimensions;
c.position = position;
});
while let Ok(toast) = self.messages.try_recv() { if let Some(messages) = self.messages.as_mut() {
self.toasts.add(toast); while let Ok(toast) = messages.try_recv() {
self.toasts.add(toast);
}
} }
Panel::top("menubar").exact_size(22.0).show(ui, |ui| { TopBottomPanel::top("menubar")
MenuBar::new().ui(ui, |ui| { .exact_height(22.0)
self.show_menu(ui); .show(ctx, |ui| {
MenuBar::new().ui(ui, |ui| {
self.show_menu(ctx, ui);
});
}); });
});
if self.color_picker.is_some() { if self.color_picker.is_some() {
Window::new("Color Picker") Window::new("Color Picker")
.title_bar(false) .title_bar(false)
.resizable(false) .resizable(false)
.anchor(Align2::CENTER_CENTER, Vec2::ZERO) .anchor(Align2::CENTER_CENTER, Vec2::ZERO)
.show(ui, |ui| { .show(ctx, |ui| {
self.show_color_picker(ui); self.show_color_picker(ui);
}); });
} }
let frame = Frame::central_panel(ui.style()).fill(Color32::BLACK); let frame = Frame::central_panel(&ctx.style()).fill(Color32::BLACK);
CentralPanel::default().frame(frame).show(ui, |ui| { CentralPanel::default().frame(frame).show(ctx, |ui| {
if let Some(screen) = self.screen.as_mut() { if let Some(screen) = self.screen.as_mut() {
screen.update(self.config.display_mode, self.config.colors); screen.update(self.config.display_mode, self.config.colors);
ui.add(screen); ui.add(screen);
} }
}); });
self.toasts.show(ui); self.toasts.show(ctx);
for window in std::mem::take(&mut self.queued_children) {
self.do_open(window);
}
self.children.retain(|id, child| {
if child
.close_requested
.load(std::sync::atomic::Ordering::Relaxed)
{
return false;
}
let app = child.app.clone();
let viewport_builder = child.updates.take().unwrap_or_default();
let close_requested = child.close_requested.clone();
if let (Some(outer), Some(inner)) = ui.input_for(*id, |inp| {
let viewport = inp.viewport();
(viewport.outer_rect, viewport.inner_rect)
}) {
self.child_states.insert(
*id,
ChildState {
position: outer.min,
size: inner.size(),
},
);
}
ui.show_viewport_deferred(*id, viewport_builder, move |ui, _| {
app.lock().unwrap().show(ui);
if ui.input(|s| s.viewport().close_requested()) {
close_requested.store(true, std::sync::atomic::Ordering::Relaxed);
}
});
true
});
self.child_states.save(ui);
ui.request_repaint_after(Duration::from_millis(10));
} }
fn on_init(&mut self, args: InitArgs) { fn on_init(&mut self, args: InitArgs) {
if self.screen.is_none() { let (screen, sink) = GameScreen::init(args.render_state);
let (screen, sink) = GameScreen::init(args.render_state); let (message_sink, message_source) = mpsc::channel();
self.client.send_command(EmulatorCommand::ConnectToSim( self.client.send_command(EmulatorCommand::ConnectToSim(
self.sim_id, self.sim_id,
sink, sink,
self.message_sink.clone(), message_sink,
)); ));
self.screen = Some(screen); self.screen = Some(screen);
} self.messages = Some(message_source);
self.file_picker.set_window(args.window); self.window = Some(args.window.clone());
} }
fn handle_dropped_file(&mut self, path: PathBuf) -> bool { fn on_destroy(&mut self) {
self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
true
}
}
impl Drop for GameWindow {
fn drop(&mut self) {
if self.sim_id == SimId::Player2 { if self.sim_id == SimId::Player2 {
self.client.send_command(EmulatorCommand::StopSecondSim); self.client.send_command(EmulatorCommand::StopSecondSim);
} }
@@ -836,85 +561,3 @@ struct ColorPickerState {
just_opened: bool, just_opened: bool,
unpause_on_close: bool, unpause_on_close: bool,
} }
struct ChildWindowWrapper {
app: Arc<Mutex<AppWrapper>>,
title: String,
sim_id: Option<SimId>,
updates: Option<ViewportBuilder>,
close_requested: Arc<AtomicBool>,
}
enum AppWrapper {
Game(Box<GameWindow>),
Dyn(Box<dyn AppWindow + Send + 'static>),
}
impl AppWrapper {
fn of_game(game: GameWindow) -> Self {
Self::Game(Box::new(game))
}
fn of_dyn<T: AppWindow + Send + 'static>(inner: T) -> Self {
Self::Dyn(Box::new(inner))
}
}
impl Deref for AppWrapper {
type Target = dyn AppWindow + Send + 'static;
fn deref(&self) -> &Self::Target {
match self {
Self::Dyn(inner) => inner.as_ref(),
Self::Game(inner) => inner.as_ref(),
}
}
}
impl DerefMut for AppWrapper {
fn deref_mut(&mut self) -> &mut Self::Target {
match self {
Self::Dyn(inner) => inner.as_mut(),
Self::Game(inner) => inner.as_mut(),
}
}
}
#[derive(Debug)]
pub enum ChildWindow {
About,
CharacterData,
BgMap,
Objects,
Worlds,
FrameBuffers,
Registers,
Terminal,
Profiler { launch: bool },
Debugger { port: Option<u16> },
Input,
Hotkeys,
Player2,
}
impl ChildWindow {
fn viewport_id(&self, sim_id: SimId) -> ViewportId {
ViewportId::from_hash_of(format!("{sim_id:?}{}", self.name()))
}
fn name(&self) -> &'static str {
match self {
Self::About => "About",
Self::CharacterData => "CharacterData",
Self::BgMap => "BgMap",
Self::Objects => "Objects",
Self::Worlds => "Worlds",
Self::FrameBuffers => "FrameBuffers",
Self::Registers => "Registers",
Self::Terminal => "Terminal",
Self::Profiler { .. } => "Profiler",
Self::Debugger { .. } => "Debugger",
Self::Input => "Input",
Self::Hotkeys => "Hotkeys",
Self::Player2 => "Player2",
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
struct ChildState {
position: Pos2,
size: Vec2,
}
+6 -4
View File
@@ -14,7 +14,7 @@ pub struct GameScreen {
} }
impl GameScreen { impl GameScreen {
pub fn init_pipeline(render_state: &egui_wgpu::RenderState) { fn init_pipeline(render_state: &egui_wgpu::RenderState) {
let device = &render_state.device; let device = &render_state.device;
let bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor { let bind_group_layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
@@ -53,8 +53,8 @@ impl GameScreen {
let render_pipeline_layout = let render_pipeline_layout =
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor { device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
label: Some("render pipeline layout"), label: Some("render pipeline layout"),
bind_group_layouts: &[Some(&bind_group_layout)], bind_group_layouts: &[&bind_group_layout],
immediate_size: 0, push_constant_ranges: &[],
}); });
let create_render_pipeline = |entry_point: &str| { let create_render_pipeline = |entry_point: &str| {
@@ -92,7 +92,7 @@ impl GameScreen {
mask: !0, mask: !0,
alpha_to_coverage_enabled: false, alpha_to_coverage_enabled: false,
}, },
multiview_mask: None, multiview: None,
cache: None, cache: None,
}) })
}; };
@@ -117,6 +117,8 @@ impl GameScreen {
} }
pub fn init(render_state: &egui_wgpu::RenderState) -> (Self, TextureSink) { pub fn init(render_state: &egui_wgpu::RenderState) -> (Self, TextureSink) {
Self::init_pipeline(render_state);
let device = &render_state.device; let device = &render_state.device;
let queue = &render_state.queue; let queue = &render_state.queue;
+10 -6
View File
@@ -1,4 +1,4 @@
use egui::{Button, CentralPanel, TextEdit, ViewportBuilder}; use egui::{Button, CentralPanel, TextEdit, ViewportBuilder, ViewportId};
use winit::event_loop::EventLoopProxy; use winit::event_loop::EventLoopProxy;
use crate::{ use crate::{
@@ -42,20 +42,24 @@ impl GdbServerWindow {
} }
impl AppWindow for GdbServerWindow { impl AppWindow for GdbServerWindow {
fn sim_id(&self) -> Option<SimId> { fn viewport_id(&self) -> ViewportId {
Some(self.sim_id) ViewportId::from_hash_of(format!("Debugger-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
} }
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title("GDB Server") .with_title(format!("GDB Server ({})", self.sim_id))
.with_inner_size((300.0, 200.0)) .with_inner_size((300.0, 200.0))
} }
fn show(&mut self, ui: &mut egui::Ui) { fn show(&mut self, ctx: &egui::Context) {
let port_num: Option<u16> = self.port_str.parse().ok(); let port_num: Option<u16> = self.port_str.parse().ok();
let status = self.server.status(); let status = self.server.status();
CentralPanel::default().show(ui, |ui| { CentralPanel::default().show(ctx, |ui| {
ui.horizontal(|ui| { ui.horizontal(|ui| {
if port_num.is_none() { if port_num.is_none() {
let style = ui.style_mut(); let style = ui.style_mut();
+8 -3
View File
@@ -1,5 +1,6 @@
use egui::{ use egui::{
Button, CentralPanel, Event, KeyboardShortcut, Label, Layout, Slider, Ui, ViewportBuilder, Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui,
ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, TableBuilder}; use egui_extras::{Column, TableBuilder};
@@ -124,14 +125,18 @@ impl HotkeysWindow {
} }
impl AppWindow for HotkeysWindow { impl AppWindow for HotkeysWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of("shortcuts")
}
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title("Keyboard Shortcuts") .with_title("Keyboard Shortcuts")
.with_inner_size((400.0, 400.0)) .with_inner_size((400.0, 400.0))
} }
fn show(&mut self, ui: &mut Ui) { fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ui, |ui| { CentralPanel::default().show(ctx, |ui| {
ui.horizontal(|ui| { ui.horizontal(|ui| {
if ui.button("Use defaults").clicked() { if ui.button("Use defaults").clicked() {
self.shortcuts.reset(); self.shortcuts.reset();
+11 -5
View File
@@ -1,4 +1,6 @@
use egui::{Button, CentralPanel, Label, Layout, Panel, Ui, ViewportBuilder}; use egui::{
Button, CentralPanel, Context, Label, Layout, TopBottomPanel, Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, TableBuilder}; use egui_extras::{Column, TableBuilder};
use gilrs::{EventType, GamepadId}; use gilrs::{EventType, GamepadId};
use std::sync::RwLock; use std::sync::RwLock;
@@ -70,7 +72,7 @@ impl InputWindow {
.column(Column::remainder()) .column(Column::remainder())
.cell_layout(Layout::left_to_right(egui::Align::Center)) .cell_layout(Layout::left_to_right(egui::Align::Center))
.body(|mut body| { .body(|mut body| {
for keys in KEY_NAMES.as_chunks::<2>().0 { for keys in KEY_NAMES.chunks_exact(2) {
body.row(20.0, |mut row| { body.row(20.0, |mut row| {
for (key, name) in keys { for (key, name) in keys {
let binding = names.remove(key).map(|mut s| { let binding = names.remove(key).map(|mut s| {
@@ -160,14 +162,18 @@ impl InputWindow {
} }
impl AppWindow for InputWindow { impl AppWindow for InputWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of("input")
}
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title("Bind Inputs") .with_title("Bind Inputs")
.with_inner_size((600.0, 400.0)) .with_inner_size((600.0, 400.0))
} }
fn show(&mut self, ui: &mut Ui) { fn show(&mut self, ctx: &Context) {
Panel::top("options").show(ui, |ui| { TopBottomPanel::top("options").show(ctx, |ui| {
ui.horizontal(|ui| { ui.horizontal(|ui| {
let old_active_tab = self.active_tab; let old_active_tab = self.active_tab;
ui.selectable_value(&mut self.active_tab, InputTab::Player1, "Player 1"); ui.selectable_value(&mut self.active_tab, InputTab::Player1, "Player 1");
@@ -182,7 +188,7 @@ impl AppWindow for InputWindow {
} }
}); });
}); });
CentralPanel::default().show(ui, |ui| { CentralPanel::default().show(ctx, |ui| {
match self.active_tab { match self.active_tab {
InputTab::Player1 => self.show_key_bindings(ui, SimId::Player1), InputTab::Player1 => self.show_key_bindings(ui, SimId::Player1),
InputTab::Player2 => self.show_key_bindings(ui, SimId::Player2), InputTab::Player2 => self.show_key_bindings(ui, SimId::Player2),
+22 -17
View File
@@ -1,12 +1,12 @@
use std::{fs, time::Duration}; use std::{fs, sync::Arc, time::Duration};
use anyhow::Result; use anyhow::Result;
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder}; use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId};
use egui_notify::{Anchor, Toast, Toasts}; use egui_notify::{Anchor, Toast, Toasts};
use winit::window::Window;
use crate::{ use crate::{
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId}, emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
filepicker::FilePicker,
profiler::{Profiler, ProfilerStatus}, profiler::{Profiler, ProfilerStatus},
window::{AppWindow, InitArgs}, window::{AppWindow, InitArgs},
}; };
@@ -16,7 +16,7 @@ pub struct ProfileWindow {
client: EmulatorClient, client: EmulatorClient,
profiler: Profiler, profiler: Profiler,
toasts: Toasts, toasts: Toasts,
file_picker: FilePicker, window: Option<Arc<Window>>,
} }
impl ProfileWindow { impl ProfileWindow {
@@ -29,7 +29,7 @@ impl ProfileWindow {
.with_anchor(Anchor::BottomLeft) .with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into()) .with_margin((10.0, 10.0).into())
.reverse(true), .reverse(true),
file_picker: FilePicker::new(), window: None,
} }
} }
@@ -62,12 +62,13 @@ impl ProfileWindow {
fn try_finish_recording(&mut self) -> Result<Option<String>> { fn try_finish_recording(&mut self) -> Result<Option<String>> {
let bytes_receiver = self.profiler.finish_recording(); let bytes_receiver = self.profiler.finish_recording();
let file = self let mut file_dialog = rfd::FileDialog::new()
.file_picker
.save_file_dialog()
.add_filter("Profiler files", &["json"]) .add_filter("Profiler files", &["json"])
.set_file_name("profile.json") .set_file_name("profile.json");
.open(); if let Some(window) = self.window.as_ref() {
file_dialog = file_dialog.set_parent(window);
}
let file = file_dialog.save_file();
if let Some(path) = file { if let Some(path) = file {
let bytes = pollster::block_on(bytes_receiver)?; let bytes = pollster::block_on(bytes_receiver)?;
let _ = fs::remove_file(&path); let _ = fs::remove_file(&path);
@@ -81,20 +82,24 @@ impl ProfileWindow {
} }
impl AppWindow for ProfileWindow { impl AppWindow for ProfileWindow {
fn sim_id(&self) -> Option<SimId> { fn viewport_id(&self) -> ViewportId {
Some(self.sim_id) ViewportId::from_hash_of(format!("Profile-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
} }
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title("Profiler") .with_title(format!("Profiler ({})", self.sim_id))
.with_inner_size((300.0, 200.0)) .with_inner_size((300.0, 200.0))
} }
fn show(&mut self, ui: &mut egui::Ui) { fn show(&mut self, ctx: &egui::Context) {
let status = self.profiler.status(); let status = self.profiler.status();
let recording = matches!(status, ProfilerStatus::Recording); let recording = matches!(status, ProfilerStatus::Recording);
CentralPanel::default().show(ui, |ui| { CentralPanel::default().show(ctx, |ui| {
ui.horizontal_wrapped(|ui| { ui.horizontal_wrapped(|ui| {
ui.spacing_mut().item_spacing.x = 0.0; ui.spacing_mut().item_spacing.x = 0.0;
ui.add( ui.add(
@@ -159,10 +164,10 @@ impl AppWindow for ProfileWindow {
_ => {} _ => {}
} }
}); });
self.toasts.show(ui); self.toasts.show(ctx);
} }
fn on_init(&mut self, args: InitArgs) { fn on_init(&mut self, args: InitArgs) {
self.file_picker.set_window(args.window); self.window = Some(args.window.clone());
} }
} }
+13 -6
View File
@@ -1,6 +1,9 @@
use std::{collections::VecDeque, sync::mpsc}; use std::{collections::VecDeque, sync::mpsc};
use egui::{Align, CentralPanel, FontFamily, Label, RichText, ScrollArea, Ui, ViewportBuilder}; use egui::{
Align, CentralPanel, Context, FontFamily, Label, RichText, ScrollArea, ViewportBuilder,
ViewportId,
};
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId}; use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
@@ -29,17 +32,21 @@ impl TerminalWindow {
} }
impl AppWindow for TerminalWindow { impl AppWindow for TerminalWindow {
fn sim_id(&self) -> Option<SimId> { fn viewport_id(&self) -> ViewportId {
Some(self.sim_id) ViewportId::from_hash_of(format!("terminal-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
} }
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title("Terminal") .with_title(format!("Terminal ({})", self.sim_id))
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn show(&mut self, ui: &mut Ui) { fn show(&mut self, ctx: &Context) {
if let Ok(text) = self.receiver.try_recv() { if let Ok(text) = self.receiver.try_recv() {
let mut rest = text.as_str(); let mut rest = text.as_str();
while let Some(index) = rest.find('\n') { while let Some(index) = rest.find('\n') {
@@ -54,7 +61,7 @@ impl AppWindow for TerminalWindow {
} }
self.lines.back_mut().unwrap().push_str(rest); self.lines.back_mut().unwrap().push_str(rest);
} }
CentralPanel::default().show(ui, |ui| { CentralPanel::default().show(ctx, |ui| {
ScrollArea::vertical() ScrollArea::vertical()
.stick_to_bottom(true) .stick_to_bottom(true)
.auto_shrink([false, false]) .auto_shrink([false, false])
+7 -59
View File
@@ -1,6 +1,6 @@
use std::{ use std::{
fmt::{Display, UpperHex}, fmt::{Display, UpperHex},
ops::{AddAssign, Bound, Deref, DerefMut, MulAssign, RangeBounds}, ops::{Bound, RangeBounds},
str::FromStr, str::FromStr,
}; };
@@ -8,9 +8,9 @@ use atoi::FromRadix16;
use egui::{ use egui::{
Align, Color32, CornerRadius, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, Align, Color32, CornerRadius, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response,
RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText, RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
ecolor::HexColor, util::id_type_map::SerializableAny, ecolor::HexColor,
}; };
use num_traits::{CheckedAdd, CheckedSub, One, Zero}; use num_traits::{CheckedAdd, CheckedSub, One};
pub trait UiExt { pub trait UiExt {
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)); fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui));
@@ -105,16 +105,14 @@ enum Direction {
pub trait Number: pub trait Number:
Copy Copy
+ Zero
+ One + One
+ AddAssign
+ MulAssign
+ CheckedAdd + CheckedAdd
+ CheckedSub + CheckedSub
+ Eq + Eq
+ Ord + Ord
+ Display + Display
+ FromStr + FromStr
+ FromRadix16
+ UpperHex + UpperHex
+ Send + Send
+ Sync + Sync
@@ -123,16 +121,14 @@ pub trait Number:
} }
impl< impl<
T: Copy T: Copy
+ Zero
+ One + One
+ AddAssign
+ MulAssign
+ CheckedAdd + CheckedAdd
+ CheckedSub + CheckedSub
+ Eq + Eq
+ Ord + Ord
+ Display + Display
+ FromStr + FromStr
+ FromRadix16
+ UpperHex + UpperHex
+ Send + Send
+ Sync + Sync
@@ -213,8 +209,8 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
let from_string = |val: &str| { let from_string = |val: &str| {
if self.hex { if self.hex {
let bytes = val.as_bytes(); let bytes = val.as_bytes();
let (result, consumed) = atoi::Integer::<T>::from_radix_16(bytes); let (result, consumed) = T::from_radix_16(bytes);
(consumed == bytes.len()).then_some(result.0) (consumed == bytes.len()).then_some(result)
} else { } else {
val.parse::<T>().ok() val.parse::<T>().ok()
} }
@@ -413,51 +409,3 @@ impl ResponseExt for Response {
self.clicked() || self.dragged() self.clicked() || self.dragged()
} }
} }
pub struct UiData<T> {
current: T,
prev: T,
loaded: bool,
}
impl<T> UiData<T>
where
T: Default + PartialEq + SerializableAny,
{
pub fn new() -> Self {
Self {
current: T::default(),
prev: T::default(),
loaded: false,
}
}
pub fn load(&mut self, ui: &Ui) {
if !self.loaded {
self.current = ui
.data_mut(|d| d.get_persisted(ui.id()))
.unwrap_or_default();
self.loaded = true;
}
}
pub fn save(&mut self, ui: &Ui) {
if self.current != self.prev {
ui.data_mut(|d| d.insert_persisted(ui.id(), self.current.clone()));
self.prev = self.current.clone();
}
}
}
impl<T> Deref for UiData<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.current
}
}
impl<T> DerefMut for UiData<T> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.current
}
}
+57 -87
View File
@@ -1,75 +1,51 @@
use std::sync::Arc; use std::sync::Arc;
use egui::{ use egui::{
Align, CentralPanel, Checkbox, ComboBox, Image, ScrollArea, Slider, TextEdit, TextureOptions, Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
Ui, ViewportBuilder, TextureOptions, Ui, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use serde::{Deserialize, Serialize};
use crate::{ use crate::{
config::{Config, SimConfig},
emulator::SimId, emulator::SimId,
filesystem::Persistence, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiData, UiExt}, utils::{NumberEdit, UiExt},
}, },
}; };
use super::utils::{self, CellData, CharacterGrid}; use super::utils::{self, CellData, CharacterGrid};
#[derive(Clone, PartialEq, Serialize, Deserialize)] pub struct BgMapWindow {
struct State { sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
bgmaps: MemoryView,
cell_index: usize, cell_index: usize,
generic_palette: bool, generic_palette: bool,
params: ImageParams<BgMapParams>,
scale: f32, scale: f32,
show_grid: bool, show_grid: bool,
} }
impl Default for State {
fn default() -> Self {
Self {
cell_index: 0,
generic_palette: false,
scale: 1.0,
show_grid: false,
}
}
}
pub struct BgMapWindow {
sim_id: SimId,
memory: Arc<MemoryClient>,
bgmaps: MemoryView,
params: ImageParams<BgMapParams>,
state: UiData<State>,
}
impl BgMapWindow { impl BgMapWindow {
pub fn new( pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
sim_id: SimId, let renderer = BgMapRenderer::new(sim_id, memory);
memory: &Arc<MemoryClient>, let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default());
persistence: &Persistence, let loader =
images: &ImageTextureLoader, ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]);
) -> Self {
let state: UiData<State> = UiData::new();
let renderer = BgMapRenderer::new(sim_id, persistence, memory);
let params = images.add(
sim_id,
renderer,
BgMapParams {
cell_index: state.cell_index,
generic_palette: state.generic_palette,
},
);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader),
memory: memory.clone(), memory: memory.clone(),
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000), bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
cell_index: params.cell_index,
generic_palette: params.generic_palette,
params, params,
state, scale: 1.0,
show_grid: false,
} }
} }
@@ -85,11 +61,10 @@ impl BgMapWindow {
ui.label("Map"); ui.label("Map");
}); });
row.col(|ui| { row.col(|ui| {
let mut bgmap_index = self.state.cell_index / 4096; let mut bgmap_index = self.cell_index / 4096;
ui.add(NumberEdit::new(&mut bgmap_index).range(0..16)); ui.add(NumberEdit::new(&mut bgmap_index).range(0..16));
if bgmap_index != self.state.cell_index / 4096 { if bgmap_index != self.cell_index / 4096 {
self.state.cell_index = self.cell_index = (bgmap_index * 4096) + (self.cell_index % 4096);
(bgmap_index * 4096) + (self.state.cell_index % 4096);
} }
}); });
}); });
@@ -98,7 +73,7 @@ impl BgMapWindow {
ui.label("Cell"); ui.label("Cell");
}); });
row.col(|ui| { row.col(|ui| {
ui.add(NumberEdit::new(&mut self.state.cell_index).range(0..16 * 4096)); ui.add(NumberEdit::new(&mut self.cell_index).range(0..16 * 4096));
}); });
}); });
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
@@ -106,7 +81,7 @@ impl BgMapWindow {
ui.label("Address"); ui.label("Address");
}); });
row.col(|ui| { row.col(|ui| {
let address = 0x00020000 + (self.state.cell_index * 2); let address = 0x00020000 + (self.cell_index * 2);
let mut address_str = format!("{address:08x}"); let mut address_str = format!("{address:08x}");
ui.add_enabled( ui.add_enabled(
false, false,
@@ -115,12 +90,12 @@ impl BgMapWindow {
}); });
}); });
}); });
let image = Image::new(self.image_url("bgmap-cell")) let image = Image::new("vip://cell")
.maintain_aspect_ratio(true) .maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
ui.section("Cell", |ui| { ui.section("Cell", |ui| {
let mut data = self.bgmaps.borrow().read::<u16>(self.state.cell_index); let mut data = self.bgmaps.borrow().read::<u16>(self.cell_index);
let mut cell = CellData::parse(data); let mut cell = CellData::parse(data);
TableBuilder::new(ui) TableBuilder::new(ui)
.column(Column::remainder()) .column(Column::remainder())
@@ -163,7 +138,7 @@ impl BgMapWindow {
}); });
}); });
if cell.update(&mut data) { if cell.update(&mut data) {
let address = 0x00020000 + (self.state.cell_index * 2); let address = 0x00020000 + (self.cell_index * 2);
self.memory.write(self.sim_id, address as u32, &data); self.memory.write(self.sim_id, address as u32, &data);
} }
}); });
@@ -171,46 +146,53 @@ impl BgMapWindow {
ui.horizontal(|ui| { ui.horizontal(|ui| {
ui.label("Scale"); ui.label("Scale");
ui.spacing_mut().slider_width = ui.available_width(); ui.spacing_mut().slider_width = ui.available_width();
let slider = Slider::new(&mut self.state.scale, 1.0..=10.0) let slider = Slider::new(&mut self.scale, 1.0..=10.0)
.step_by(1.0) .step_by(1.0)
.show_value(false); .show_value(false);
ui.add(slider); ui.add(slider);
}); });
ui.checkbox(&mut self.state.show_grid, "Show grid"); ui.checkbox(&mut self.show_grid, "Show grid");
ui.checkbox(&mut self.state.generic_palette, "Generic palette"); ui.checkbox(&mut self.generic_palette, "Generic palette");
}); });
}); });
self.params.write(BgMapParams { self.params.write(BgMapParams {
cell_index: self.state.cell_index, cell_index: self.cell_index,
generic_palette: self.state.generic_palette, generic_palette: self.generic_palette,
}); });
} }
fn show_bgmap(&mut self, ui: &mut Ui) { fn show_bgmap(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new(self.image_url("bgmap")) let grid = CharacterGrid::new("vip://bgmap")
.with_scale(self.state.scale) .with_scale(self.scale)
.with_grid(self.state.show_grid) .with_grid(self.show_grid)
.with_selected(self.state.cell_index % 4096); .with_selected(self.cell_index % 4096);
if let Some(selected) = grid.show(ui) { if let Some(selected) = grid.show(ui) {
self.state.cell_index = (self.state.cell_index / 4096 * 4096) + selected; self.cell_index = (self.cell_index / 4096 * 4096) + selected;
} }
} }
} }
impl AppWindow for BgMapWindow { impl AppWindow for BgMapWindow {
fn sim_id(&self) -> Option<SimId> { fn viewport_id(&self) -> ViewportId {
Some(self.sim_id) ViewportId::from_hash_of(format!("bgmap-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
} }
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title("BG Map Data") .with_title(format!("BG Map Data ({})", self.sim_id))
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn show(&mut self, ui: &mut Ui) { fn on_init(&mut self, args: InitArgs) {
self.state.load(ui); args.ctx.add_texture_loader(self.loader.clone());
CentralPanel::default().show(ui, |ui| { }
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3).at_most(200.0))
@@ -225,7 +207,6 @@ impl AppWindow for BgMapWindow {
}) })
}); });
}); });
self.state.save(ui);
} }
} }
@@ -236,7 +217,6 @@ struct BgMapParams {
} }
struct BgMapRenderer { struct BgMapRenderer {
config: Config<SimConfig>,
chardata: MemoryView, chardata: MemoryView,
bgmaps: MemoryView, bgmaps: MemoryView,
brightness: MemoryView, brightness: MemoryView,
@@ -244,9 +224,8 @@ struct BgMapRenderer {
} }
impl BgMapRenderer { impl BgMapRenderer {
pub fn new(sim_id: SimId, persistence: &Persistence, memory: &MemoryClient) -> Self { pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
Self { Self {
config: SimConfig::load(persistence, sim_id),
chardata: memory.watch(sim_id, 0x00078000, 0x8000), chardata: memory.watch(sim_id, 0x00078000, 0x8000),
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000), bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
brightness: memory.watch(sim_id, 0x0005f824, 8), brightness: memory.watch(sim_id, 0x0005f824, 8),
@@ -255,8 +234,6 @@ impl BgMapRenderer {
} }
fn render_bgmap(&self, image: &mut ImageBuffer, bgmap_index: usize, generic_palette: bool) { fn render_bgmap(&self, image: &mut ImageBuffer, bgmap_index: usize, generic_palette: bool) {
let color = self.config.colors[0];
let chardata = self.chardata.borrow(); let chardata = self.chardata.borrow();
let bgmaps = self.bgmaps.borrow(); let bgmaps = self.bgmaps.borrow();
let brightness = self.brightness.borrow(); let brightness = self.brightness.borrow();
@@ -264,9 +241,9 @@ impl BgMapRenderer {
let brts = brightness.read::<[u8; 8]>(0); let brts = brightness.read::<[u8; 8]>(0);
let colors = if generic_palette { let colors = if generic_palette {
[utils::generic_palette(color); 4] [utils::generic_palette(Color32::RED); 4]
} else { } else {
[0, 2, 4, 6].map(|i| utils::palette_colors(palettes.read(i), &brts, color)) [0, 2, 4, 6].map(|i| utils::palette_colors(palettes.read(i), &brts, Color32::RED))
}; };
for (i, cell) in bgmaps.range::<u16>(bgmap_index * 4096, 4096).enumerate() { for (i, cell) in bgmaps.range::<u16>(bgmap_index * 4096, 4096).enumerate() {
@@ -290,8 +267,6 @@ impl BgMapRenderer {
} }
fn render_bgmap_cell(&self, image: &mut ImageBuffer, index: usize, generic_palette: bool) { fn render_bgmap_cell(&self, image: &mut ImageBuffer, index: usize, generic_palette: bool) {
let color = self.config.colors[0];
let chardata = self.chardata.borrow(); let chardata = self.chardata.borrow();
let bgmaps = self.bgmaps.borrow(); let bgmaps = self.bgmaps.borrow();
let brightness = self.brightness.borrow(); let brightness = self.brightness.borrow();
@@ -309,9 +284,9 @@ impl BgMapRenderer {
} = CellData::parse(cell); } = CellData::parse(cell);
let char = chardata.read::<[u16; 8]>(char_index); let char = chardata.read::<[u16; 8]>(char_index);
let palette = if generic_palette { let palette = if generic_palette {
utils::generic_palette(color) utils::generic_palette(Color32::RED)
} else { } else {
utils::palette_colors(palettes.read(palette_index * 2), &brts, color) utils::palette_colors(palettes.read(palette_index * 2), &brts, Color32::RED)
}; };
for row in 0..8 { for row in 0..8 {
@@ -325,16 +300,11 @@ impl BgMapRenderer {
impl ImageRenderer<2> for BgMapRenderer { impl ImageRenderer<2> for BgMapRenderer {
type Params = BgMapParams; type Params = BgMapParams;
fn names(&self) -> [&str; 2] {
["bgmap-cell", "bgmap"]
}
fn sizes(&self) -> [[usize; 2]; 2] { fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [8 * 64, 8 * 64]] [[8, 8], [8 * 64, 8 * 64]]
} }
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) { fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
self.config.refresh();
self.render_bgmap_cell(&mut images[0], params.cell_index, params.generic_palette); self.render_bgmap_cell(&mut images[0], params.cell_index, params.generic_palette);
self.render_bgmap( self.render_bgmap(
&mut images[1], &mut images[1],
+69 -101
View File
@@ -1,21 +1,19 @@
use std::fmt::Display; use std::{fmt::Display, sync::Arc};
use egui::{ use egui::{
Align, CentralPanel, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit, TextureOptions, Align, CentralPanel, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
Ui, Vec2, ViewportBuilder, TextureOptions, Ui, Vec2, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use crate::{ use crate::{
config::{Config, SimConfig},
emulator::SimId, emulator::SimId,
filesystem::Persistence, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiData, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@@ -81,59 +79,36 @@ impl Display for Palette {
} }
} }
#[derive(Clone, PartialEq, Serialize, Deserialize)] pub struct CharacterDataWindow {
struct State { sim_id: SimId,
loader: Arc<ImageTextureLoader>,
brightness: MemoryView,
palettes: MemoryView,
palette: Palette, palette: Palette,
index: usize, index: usize,
params: ImageParams<CharDataParams>,
scale: f32, scale: f32,
show_grid: bool, show_grid: bool,
} }
impl Default for State {
fn default() -> Self {
Self {
palette: Palette::default(),
index: 0,
scale: 4.0,
show_grid: true,
}
}
}
pub struct CharacterDataWindow {
sim_id: SimId,
config: Config<SimConfig>,
brightness: MemoryView,
palettes: MemoryView,
params: ImageParams<CharDataParams>,
state: UiData<State>,
}
impl CharacterDataWindow { impl CharacterDataWindow {
pub fn new( pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
sim_id: SimId,
memory: &MemoryClient,
persistence: &Persistence,
images: &ImageTextureLoader,
) -> Self {
let config = SimConfig::load(persistence, sim_id);
let state: UiData<State> = UiData::new();
let renderer = CharDataRenderer::new(sim_id, memory); let renderer = CharDataRenderer::new(sim_id, memory);
let params = images.add( let ([char, chardata], params) = images.add(renderer, CharDataParams::default());
sim_id, let loader = ImageTextureLoader::new([
renderer, ("vip://char".into(), char),
CharDataParams { ("vip://chardata".into(), chardata),
palette: state.palette, ]);
index: state.index,
color: config.colors[0],
},
);
Self { Self {
sim_id, sim_id,
config, loader: Arc::new(loader),
brightness: memory.watch(sim_id, 0x0005f824, 8), brightness: memory.watch(sim_id, 0x0005f824, 8),
palettes: memory.watch(sim_id, 0x0005f860, 16), palettes: memory.watch(sim_id, 0x0005f860, 16),
palette: params.palette,
index: params.index,
params, params,
state, scale: 4.0,
show_grid: true,
} }
} }
@@ -149,7 +124,7 @@ impl CharacterDataWindow {
ui.label("Index"); ui.label("Index");
}); });
row.col(|ui| { row.col(|ui| {
ui.add(NumberEdit::new(&mut self.state.index).range(0..2048)); ui.add(NumberEdit::new(&mut self.index).range(0..2048));
}); });
}); });
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
@@ -157,11 +132,11 @@ impl CharacterDataWindow {
ui.label("Address"); ui.label("Address");
}); });
row.col(|ui| { row.col(|ui| {
let address = match self.state.index { let address = match self.index {
0x000..0x200 => 0x00060000 + self.state.index * 16, 0x000..0x200 => 0x00060000 + self.index * 16,
0x200..0x400 => 0x000e0000 + (self.state.index - 0x200) * 16, 0x200..0x400 => 0x000e0000 + (self.index - 0x200) * 16,
0x400..0x600 => 0x00160000 + (self.state.index - 0x400) * 16, 0x400..0x600 => 0x00160000 + (self.index - 0x400) * 16,
0x600..0x800 => 0x001e0000 + (self.state.index - 0x600) * 16, 0x600..0x800 => 0x001e0000 + (self.index - 0x600) * 16,
_ => unreachable!("can't happen"), _ => unreachable!("can't happen"),
}; };
let mut address_str = format!("{address:08x}"); let mut address_str = format!("{address:08x}");
@@ -176,7 +151,7 @@ impl CharacterDataWindow {
ui.label("Mirror"); ui.label("Mirror");
}); });
row.col(|ui| { row.col(|ui| {
let mirror = 0x00078000 + (self.state.index * 16); let mirror = 0x00078000 + (self.index * 16);
let mut mirror_str = format!("{mirror:08x}"); let mut mirror_str = format!("{mirror:08x}");
ui.add_enabled( ui.add_enabled(
false, false,
@@ -185,7 +160,7 @@ impl CharacterDataWindow {
}); });
}); });
}); });
let image = Image::new(self.image_url("chardata-char")) let image = Image::new("vip://char")
.maintain_aspect_ratio(true) .maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
@@ -193,12 +168,12 @@ impl CharacterDataWindow {
ui.horizontal(|ui| { ui.horizontal(|ui| {
ui.label("Palette"); ui.label("Palette");
ComboBox::from_id_salt("palette") ComboBox::from_id_salt("palette")
.selected_text(self.state.palette.to_string()) .selected_text(self.palette.to_string())
.width(ui.available_width()) .width(ui.available_width())
.show_ui(ui, |ui| { .show_ui(ui, |ui| {
for palette in Palette::values() { for palette in Palette::values() {
ui.selectable_value( ui.selectable_value(
&mut self.state.palette, &mut self.palette,
palette, palette,
palette.to_string(), palette.to_string(),
); );
@@ -225,59 +200,63 @@ impl CharacterDataWindow {
ui.horizontal(|ui| { ui.horizontal(|ui| {
ui.label("Scale"); ui.label("Scale");
ui.spacing_mut().slider_width = ui.available_width(); ui.spacing_mut().slider_width = ui.available_width();
let slider = Slider::new(&mut self.state.scale, 1.0..=10.0) let slider = Slider::new(&mut self.scale, 1.0..=10.0)
.step_by(1.0) .step_by(1.0)
.show_value(false); .show_value(false);
ui.add(slider); ui.add(slider);
}); });
ui.checkbox(&mut self.state.show_grid, "Show grid"); ui.checkbox(&mut self.show_grid, "Show grid");
}); });
}); });
self.params.write(CharDataParams { self.params.write(CharDataParams {
palette: self.state.palette, palette: self.palette,
index: self.state.index, index: self.index,
color: self.config.colors[0],
}); });
} }
fn load_palette_colors(&self) -> [Color32; 4] { fn load_palette_colors(&self) -> [Color32; 4] {
let color = self.config.colors[0]; let Some(offset) = self.palette.offset() else {
let Some(offset) = self.state.palette.offset() else { return utils::generic_palette(Color32::RED);
return utils::generic_palette(color);
}; };
let palette = self.palettes.borrow().read(offset); let palette = self.palettes.borrow().read(offset);
let brightnesses = self.brightness.borrow(); let brightnesses = self.brightness.borrow();
let brts = brightnesses.read(0); let brts = brightnesses.read(0);
utils::palette_colors(palette, &brts, color) utils::palette_colors(palette, &brts, Color32::RED)
} }
fn show_chardata(&mut self, ui: &mut Ui) { fn show_chardata(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new(self.image_url("chardata")) let grid = CharacterGrid::new("vip://chardata")
.with_scale(self.state.scale) .with_scale(self.scale)
.with_grid(self.state.show_grid) .with_grid(self.show_grid)
.with_selected(self.state.index); .with_selected(self.index);
if let Some(selected) = grid.show(ui) { if let Some(selected) = grid.show(ui) {
self.state.index = selected; self.index = selected;
} }
} }
} }
impl AppWindow for CharacterDataWindow { impl AppWindow for CharacterDataWindow {
fn sim_id(&self) -> Option<SimId> { fn viewport_id(&self) -> ViewportId {
Some(self.sim_id) ViewportId::from_hash_of(format!("chardata-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
} }
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title("Character Data") .with_title(format!("Character Data ({})", self.sim_id))
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn show(&mut self, ui: &mut Ui) { fn on_init(&mut self, args: InitArgs) {
self.config.refresh(); args.ctx.add_texture_loader(self.loader.clone());
self.state.load(ui); }
CentralPanel::default().show(ui, |ui| {
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3).at_most(200.0))
@@ -292,16 +271,15 @@ impl AppWindow for CharacterDataWindow {
}); });
}); });
}); });
self.state.save(ui);
} }
} }
#[derive(Clone, PartialEq, Eq)] #[derive(Clone, Default, PartialEq, Eq)]
struct CharDataParams { struct CharDataParams {
palette: Palette, palette: Palette,
index: usize, index: usize,
color: Color32,
} }
struct CharDataRenderer { struct CharDataRenderer {
chardata: MemoryView, chardata: MemoryView,
brightness: MemoryView, brightness: MemoryView,
@@ -311,17 +289,13 @@ struct CharDataRenderer {
impl ImageRenderer<2> for CharDataRenderer { impl ImageRenderer<2> for CharDataRenderer {
type Params = CharDataParams; type Params = CharDataParams;
fn names(&self) -> [&str; 2] {
["chardata-char", "chardata"]
}
fn sizes(&self) -> [[usize; 2]; 2] { fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [16 * 8, 128 * 8]] [[8, 8], [16 * 8, 128 * 8]]
} }
fn render(&mut self, params: &Self::Params, image: &mut [ImageBuffer; 2]) { fn render(&mut self, params: &Self::Params, image: &mut [ImageBuffer; 2]) {
self.render_character(&mut image[0], params.palette, params.index, params.color); self.render_character(&mut image[0], params.palette, params.index);
self.render_character_data(&mut image[1], params.palette, params.color); self.render_character_data(&mut image[1], params.palette);
} }
} }
@@ -334,17 +308,11 @@ impl CharDataRenderer {
} }
} }
fn render_character( fn render_character(&self, image: &mut ImageBuffer, palette: Palette, index: usize) {
&self,
image: &mut ImageBuffer,
palette: Palette,
index: usize,
color: Color32,
) {
if index >= 2048 { if index >= 2048 {
return; return;
} }
let palette = self.load_palette(palette, color); let palette = self.load_palette(palette);
let chardata = self.chardata.borrow(); let chardata = self.chardata.borrow();
let character = chardata.range::<u16>(index * 8, 8); let character = chardata.range::<u16>(index * 8, 8);
for (row, pixels) in character.enumerate() { for (row, pixels) in character.enumerate() {
@@ -355,8 +323,8 @@ impl CharDataRenderer {
} }
} }
fn render_character_data(&self, image: &mut ImageBuffer, palette: Palette, color: Color32) { fn render_character_data(&self, image: &mut ImageBuffer, palette: Palette) {
let palette = self.load_palette(palette, color); let palette = self.load_palette(palette);
let chardata = self.chardata.borrow(); let chardata = self.chardata.borrow();
for (row, pixels) in chardata.range::<u16>(0, 8 * 2048).enumerate() { for (row, pixels) in chardata.range::<u16>(0, 8 * 2048).enumerate() {
let char_index = row / 8; let char_index = row / 8;
@@ -370,13 +338,13 @@ impl CharDataRenderer {
} }
} }
fn load_palette(&self, palette: Palette, color: Color32) -> [Color32; 4] { fn load_palette(&self, palette: Palette) -> [Color32; 4] {
let Some(offset) = palette.offset() else { let Some(offset) = palette.offset() else {
return utils::GENERIC_PALETTE.map(|p| utils::shade(p, color)); return utils::GENERIC_PALETTE.map(|p| utils::shade(p, Color32::RED));
}; };
let palette = self.palettes.borrow().read(offset); let palette = self.palettes.borrow().read(offset);
let brightnesses = self.brightness.borrow(); let brightnesses = self.brightness.borrow();
let brts = brightnesses.read(0); let brts = brightnesses.read(0);
utils::palette_colors(palette, &brts, color) utils::palette_colors(palette, &brts, Color32::RED)
} }
} }
+61 -76
View File
@@ -1,73 +1,56 @@
use std::sync::Arc;
use egui::{ use egui::{
Align, CentralPanel, Color32, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui, Align, CentralPanel, Color32, Context, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
ViewportBuilder, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use serde::{Deserialize, Serialize};
use crate::{ use crate::{
config::{Config, SimConfig},
emulator::SimId, emulator::SimId,
filesystem::Persistence, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiData, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
use super::utils; use super::utils;
#[derive(Clone, PartialEq, Serialize, Deserialize)] pub struct FrameBufferWindow {
struct State { sim_id: SimId,
loader: Arc<ImageTextureLoader>,
index: usize, index: usize,
left: bool, left: bool,
right: bool, right: bool,
generic_palette: bool, generic_palette: bool,
params: ImageParams<FrameBufferParams>,
scale: f32, scale: f32,
} }
impl Default for State {
fn default() -> Self { impl FrameBufferWindow {
Self { pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
let initial_params = FrameBufferParams {
index: 0, index: 0,
left: true, left: true,
right: true, right: true,
generic_palette: false, generic_palette: false,
scale: 2.0, left_color: Color32::from_rgb(0xff, 0x00, 0x00),
} right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
} };
} let renderer = FrameBufferRenderer::new(sim_id, memory);
let ([buffer], params) = images.add(renderer, initial_params);
pub struct FrameBufferWindow { let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
sim_id: SimId,
params: ImageParams<FrameBufferParams>,
state: UiData<State>,
}
impl FrameBufferWindow {
pub fn new(
sim_id: SimId,
memory: &MemoryClient,
persistence: &Persistence,
images: &ImageTextureLoader,
) -> Self {
let state: UiData<State> = UiData::new();
let renderer = FrameBufferRenderer::new(sim_id, memory, persistence);
let params = images.add(
sim_id,
renderer,
FrameBufferParams {
index: state.index,
left: state.left,
right: state.right,
generic_palette: state.generic_palette,
},
);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader),
index: params.index,
left: params.left,
right: params.right,
generic_palette: params.generic_palette,
params, params,
state, scale: 2.0,
} }
} }
@@ -83,7 +66,7 @@ impl FrameBufferWindow {
ui.label("Index"); ui.label("Index");
}); });
row.col(|ui| { row.col(|ui| {
ui.add(NumberEdit::new(&mut self.state.index).range(0..2)); ui.add(NumberEdit::new(&mut self.index).range(0..2));
}); });
}); });
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
@@ -91,7 +74,7 @@ impl FrameBufferWindow {
ui.label("Left"); ui.label("Left");
}); });
row.col(|ui| { row.col(|ui| {
let address = self.state.index * 0x00008000; let address = self.index * 0x00008000;
let mut address_str = format!("{address:08x}"); let mut address_str = format!("{address:08x}");
ui.add_enabled( ui.add_enabled(
false, false,
@@ -104,7 +87,7 @@ impl FrameBufferWindow {
ui.label("Right"); ui.label("Right");
}); });
row.col(|ui| { row.col(|ui| {
let address = self.state.index * 0x00008000 + 0x00010000; let address = self.index * 0x00008000 + 0x00010000;
let mut address_str = format!("{address:08x}"); let mut address_str = format!("{address:08x}");
ui.add_enabled( ui.add_enabled(
false, false,
@@ -117,7 +100,7 @@ impl FrameBufferWindow {
ui.horizontal(|ui| { ui.horizontal(|ui| {
ui.label("Scale"); ui.label("Scale");
ui.spacing_mut().slider_width = ui.available_width(); ui.spacing_mut().slider_width = ui.available_width();
let slider = Slider::new(&mut self.state.scale, 1.0..=10.0) let slider = Slider::new(&mut self.scale, 1.0..=10.0)
.step_by(1.0) .step_by(1.0)
.show_value(false); .show_value(false);
ui.add(slider); ui.add(slider);
@@ -127,47 +110,55 @@ impl FrameBufferWindow {
.body(|mut body| { .body(|mut body| {
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
row.col(|ui| { row.col(|ui| {
ui.checkbox(&mut self.state.left, "Left"); ui.checkbox(&mut self.left, "Left");
}); });
row.col(|ui| { row.col(|ui| {
ui.checkbox(&mut self.state.right, "Right"); ui.checkbox(&mut self.right, "Right");
}); });
}); });
}); });
ui.checkbox(&mut self.state.generic_palette, "Generic colors"); ui.checkbox(&mut self.generic_palette, "Generic colors");
}); });
}); });
self.params.write(FrameBufferParams { self.params.write(FrameBufferParams {
index: self.state.index, index: self.index,
left: self.state.left, left: self.left,
right: self.state.right, right: self.right,
generic_palette: self.state.generic_palette, generic_palette: self.generic_palette,
..*self.params
}); });
} }
fn show_buffers(&mut self, ui: &mut Ui) { fn show_buffers(&mut self, ui: &mut Ui) {
let image = Image::new(self.image_url("buffer")) let image = Image::new("vip://buffer")
.fit_to_original_size(self.state.scale) .fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
} }
} }
impl AppWindow for FrameBufferWindow { impl AppWindow for FrameBufferWindow {
fn sim_id(&self) -> Option<SimId> { fn viewport_id(&self) -> ViewportId {
Some(self.sim_id) ViewportId::from_hash_of(format!("framebuffer-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
} }
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title("Frame Buffers") .with_title(format!("Frame Buffers ({})", self.sim_id))
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn show(&mut self, ui: &mut Ui) { fn on_init(&mut self, args: InitArgs) {
self.state.load(ui); args.ctx.add_texture_loader(self.loader.clone());
CentralPanel::default().show(ui, |ui| { }
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3).at_most(200.0))
@@ -182,7 +173,6 @@ impl AppWindow for FrameBufferWindow {
}); });
}); });
}); });
self.state.save(ui);
} }
} }
@@ -192,18 +182,18 @@ struct FrameBufferParams {
left: bool, left: bool,
right: bool, right: bool,
generic_palette: bool, generic_palette: bool,
left_color: Color32,
right_color: Color32,
} }
struct FrameBufferRenderer { struct FrameBufferRenderer {
config: Config<SimConfig>,
buffers: [MemoryView; 4], buffers: [MemoryView; 4],
brightness: MemoryView, brightness: MemoryView,
} }
impl FrameBufferRenderer { impl FrameBufferRenderer {
fn new(sim_id: SimId, memory: &MemoryClient, persistence: &Persistence) -> Self { fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
Self { Self {
config: SimConfig::load(persistence, sim_id),
buffers: [ buffers: [
memory.watch(sim_id, 0x00000000, 0x6000), memory.watch(sim_id, 0x00000000, 0x6000),
memory.watch(sim_id, 0x00008000, 0x6000), memory.watch(sim_id, 0x00008000, 0x6000),
@@ -218,16 +208,11 @@ impl FrameBufferRenderer {
impl ImageRenderer<1> for FrameBufferRenderer { impl ImageRenderer<1> for FrameBufferRenderer {
type Params = FrameBufferParams; type Params = FrameBufferParams;
fn names(&self) -> [&str; 1] {
["buffer"]
}
fn sizes(&self) -> [[usize; 2]; 1] { fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]] [[384, 224]]
} }
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) { fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) {
self.config.refresh();
let image = &mut images[0]; let image = &mut images[0];
let left_buffer = self.buffers[params.index].borrow(); let left_buffer = self.buffers[params.index].borrow();
@@ -235,15 +220,15 @@ impl ImageRenderer<1> for FrameBufferRenderer {
let colors = if params.generic_palette { let colors = if params.generic_palette {
[ [
utils::generic_palette(self.config.colors[0]), utils::generic_palette(params.left_color),
utils::generic_palette(self.config.colors[1]), utils::generic_palette(params.right_color),
] ]
} else { } else {
let brts = self.brightness.borrow().read::<[u8; 8]>(0); let brts = self.brightness.borrow().read::<[u8; 8]>(0);
let shades = utils::parse_shades(&brts); let shades = utils::parse_shades(&brts);
[ [
shades.map(|s| utils::shade(s, self.config.colors[0])), shades.map(|s| utils::shade(s, params.left_color)),
shades.map(|s| utils::shade(s, self.config.colors[1])), shades.map(|s| utils::shade(s, params.right_color)),
] ]
}; };
+54 -70
View File
@@ -1,73 +1,55 @@
use std::sync::Arc; use std::sync::Arc;
use egui::{ use egui::{
Align, CentralPanel, Checkbox, ComboBox, Image, ScrollArea, Slider, TextEdit, TextureOptions, Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
Ui, ViewportBuilder, TextureOptions, Ui, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use serde::{Deserialize, Serialize};
use crate::{ use crate::{
config::{Config, SimConfig},
emulator::SimId, emulator::SimId,
filesystem::Persistence, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiData, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
use super::utils::{self, Object}; use super::utils::{self, Object};
#[derive(Clone, PartialEq, Serialize, Deserialize)]
struct State {
index: usize,
generic_palette: bool,
scale: f32,
}
impl Default for State {
fn default() -> Self {
Self {
index: 0,
generic_palette: false,
scale: 1.0,
}
}
}
pub struct ObjectWindow { pub struct ObjectWindow {
sim_id: SimId, sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>, memory: Arc<MemoryClient>,
objects: MemoryView, objects: MemoryView,
index: usize,
generic_palette: bool,
params: ImageParams<ObjectParams>, params: ImageParams<ObjectParams>,
state: UiData<State>, scale: f32,
} }
impl ObjectWindow { impl ObjectWindow {
pub fn new( pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
sim_id: SimId, let initial_params = ObjectParams {
memory: &Arc<MemoryClient>, index: 0,
persistence: &Persistence, generic_palette: false,
images: &ImageTextureLoader, left_color: Color32::from_rgb(0xff, 0x00, 0x00),
) -> Self { right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
let state: UiData<State> = UiData::new(); };
let renderer = ObjectRenderer::new(sim_id, memory, persistence); let renderer = ObjectRenderer::new(sim_id, memory);
let params = images.add( let ([zoom, full], params) = images.add(renderer, initial_params);
sim_id, let loader =
renderer, ImageTextureLoader::new([("vip://zoom".into(), zoom), ("vip://full".into(), full)]);
ObjectParams {
index: state.index,
generic_palette: state.generic_palette,
},
);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader),
memory: memory.clone(), memory: memory.clone(),
objects: memory.watch(sim_id, 0x0003e000, 0x2000), objects: memory.watch(sim_id, 0x0003e000, 0x2000),
index: params.index,
generic_palette: params.generic_palette,
params, params,
state, scale: 1.0,
} }
} }
@@ -83,7 +65,7 @@ impl ObjectWindow {
ui.label("Index"); ui.label("Index");
}); });
row.col(|ui| { row.col(|ui| {
ui.add(NumberEdit::new(&mut self.state.index).range(0..1024)); ui.add(NumberEdit::new(&mut self.index).range(0..1024));
}); });
}); });
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
@@ -91,7 +73,7 @@ impl ObjectWindow {
ui.label("Address"); ui.label("Address");
}); });
row.col(|ui| { row.col(|ui| {
let address = 0x3e000 + self.state.index * 8; let address = 0x3e000 + self.index * 8;
let mut address_str = format!("{address:08x}"); let mut address_str = format!("{address:08x}");
ui.add_enabled( ui.add_enabled(
false, false,
@@ -100,12 +82,12 @@ impl ObjectWindow {
}); });
}); });
}); });
let image = Image::new(self.image_url("object-zoom")) let image = Image::new("vip://zoom")
.maintain_aspect_ratio(true) .maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
ui.section("Properties", |ui| { ui.section("Properties", |ui| {
let mut object = self.objects.borrow().read::<[u16; 4]>(self.state.index); let mut object = self.objects.borrow().read::<[u16; 4]>(self.index);
let mut obj = Object::parse(object); let mut obj = Object::parse(object);
TableBuilder::new(ui) TableBuilder::new(ui)
.column(Column::remainder()) .column(Column::remainder())
@@ -180,7 +162,7 @@ impl ObjectWindow {
}); });
}); });
if obj.update(&mut object) { if obj.update(&mut object) {
let address = 0x3e000 + self.state.index * 8; let address = 0x3e000 + self.index * 8;
self.memory.write(self.sim_id, address as u32, &object); self.memory.write(self.sim_id, address as u32, &object);
} }
}); });
@@ -188,42 +170,50 @@ impl ObjectWindow {
ui.horizontal(|ui| { ui.horizontal(|ui| {
ui.label("Scale"); ui.label("Scale");
ui.spacing_mut().slider_width = ui.available_width(); ui.spacing_mut().slider_width = ui.available_width();
let slider = Slider::new(&mut self.state.scale, 1.0..=10.0) let slider = Slider::new(&mut self.scale, 1.0..=10.0)
.step_by(1.0) .step_by(1.0)
.show_value(false); .show_value(false);
ui.add(slider); ui.add(slider);
}); });
ui.checkbox(&mut self.state.generic_palette, "Generic palette"); ui.checkbox(&mut self.generic_palette, "Generic palette");
}); });
}); });
self.params.write(ObjectParams { self.params.write(ObjectParams {
index: self.state.index, index: self.index,
generic_palette: self.state.generic_palette, generic_palette: self.generic_palette,
..*self.params
}); });
} }
fn show_object(&mut self, ui: &mut Ui) { fn show_object(&mut self, ui: &mut Ui) {
let image = Image::new(self.image_url("object-full")) let image = Image::new("vip://full")
.fit_to_original_size(self.state.scale) .fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
} }
} }
impl AppWindow for ObjectWindow { impl AppWindow for ObjectWindow {
fn sim_id(&self) -> Option<SimId> { fn viewport_id(&self) -> egui::ViewportId {
Some(self.sim_id) ViewportId::from_hash_of(format!("object-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
} }
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title("Object Data") .with_title(format!("Object Data ({})", self.sim_id))
.with_inner_size((640.0, 500.0)) .with_inner_size((640.0, 500.0))
} }
fn show(&mut self, ui: &mut Ui) { fn on_init(&mut self, args: InitArgs) {
self.state.load(ui); args.ctx.add_texture_loader(self.loader.clone());
CentralPanel::default().show(ui, |ui| { }
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3).at_most(200.0))
@@ -238,7 +228,6 @@ impl AppWindow for ObjectWindow {
}); });
}); });
}); });
self.state.save(ui);
} }
} }
@@ -246,6 +235,8 @@ impl AppWindow for ObjectWindow {
struct ObjectParams { struct ObjectParams {
index: usize, index: usize,
generic_palette: bool, generic_palette: bool,
left_color: Color32,
right_color: Color32,
} }
enum Eye { enum Eye {
@@ -254,7 +245,6 @@ enum Eye {
} }
struct ObjectRenderer { struct ObjectRenderer {
config: Config<SimConfig>,
chardata: MemoryView, chardata: MemoryView,
objects: MemoryView, objects: MemoryView,
brightness: MemoryView, brightness: MemoryView,
@@ -262,9 +252,8 @@ struct ObjectRenderer {
} }
impl ObjectRenderer { impl ObjectRenderer {
pub fn new(sim_id: SimId, memory: &MemoryClient, persistence: &Persistence) -> Self { pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
Self { Self {
config: SimConfig::load(persistence, sim_id),
chardata: memory.watch(sim_id, 0x00078000, 0x8000), chardata: memory.watch(sim_id, 0x00078000, 0x8000),
objects: memory.watch(sim_id, 0x0003e000, 0x2000), objects: memory.watch(sim_id, 0x0003e000, 0x2000),
brightness: memory.watch(sim_id, 0x0005f824, 8), brightness: memory.watch(sim_id, 0x0005f824, 8),
@@ -306,8 +295,8 @@ impl ObjectRenderer {
}; };
let color = match eye { let color = match eye {
Eye::Left => self.config.colors[0], Eye::Left => params.left_color,
Eye::Right => self.config.colors[1], Eye::Right => params.right_color,
}; };
let char = chardata.read::<[u16; 8]>(obj.data.char_index); let char = chardata.read::<[u16; 8]>(obj.data.char_index);
@@ -338,16 +327,11 @@ impl ObjectRenderer {
impl ImageRenderer<2> for ObjectRenderer { impl ImageRenderer<2> for ObjectRenderer {
type Params = ObjectParams; type Params = ObjectParams;
fn names(&self) -> [&str; 2] {
["object-zoom", "object-full"]
}
fn sizes(&self) -> [[usize; 2]; 2] { fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [384, 224]] [[8, 8], [384, 224]]
} }
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) { fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
self.config.refresh();
images[0].clear(); images[0].clear();
self.render_object(&mut images[0], params, false, Eye::Left); self.render_object(&mut images[0], params, false, Eye::Left);
self.render_object(&mut images[0], params, false, Eye::Right); self.render_object(&mut images[0], params, false, Eye::Right);
+13 -14
View File
@@ -1,15 +1,13 @@
use std::sync::Arc; use std::sync::Arc;
use egui::{ use egui::{
Align, Button, CentralPanel, Checkbox, Direction, Label, Layout, ScrollArea, TextEdit, Ui, Align, Button, CentralPanel, Checkbox, Color32, Context, Direction, Label, Layout, ScrollArea,
ViewportBuilder, TextEdit, Ui, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{ use crate::{
config::{Config, SimConfig},
emulator::SimId, emulator::SimId,
filesystem::Persistence,
memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView}, memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
window::{ window::{
AppWindow, AppWindow,
@@ -21,16 +19,14 @@ use super::utils;
pub struct RegisterWindow { pub struct RegisterWindow {
sim_id: SimId, sim_id: SimId,
config: Config<SimConfig>,
memory: Arc<MemoryClient>, memory: Arc<MemoryClient>,
registers: MemoryView, registers: MemoryView,
} }
impl RegisterWindow { impl RegisterWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, persistence: &Persistence) -> Self { pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>) -> Self {
Self { Self {
sim_id, sim_id,
config: SimConfig::load(persistence, sim_id),
memory: memory.clone(), memory: memory.clone(),
registers: memory.watch(sim_id, 0x0005f800, 0x72), registers: memory.watch(sim_id, 0x0005f800, 0x72),
} }
@@ -370,7 +366,7 @@ impl RegisterWindow {
}); });
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
row.col(|_ui| {}); row.col(|_ui| {});
for shade in utils::parse_brts(&brts, self.config.colors[0]) { for shade in utils::parse_brts(&brts, Color32::RED) {
row.col(|ui| { row.col(|ui| {
ui.painter().rect_filled( ui.painter().rect_filled(
ui.available_rect_before_wrap(), ui.available_rect_before_wrap(),
@@ -634,19 +630,22 @@ fn read_address<T: MemoryValue>(registers: &MemoryRef, address: usize) -> T {
} }
impl AppWindow for RegisterWindow { impl AppWindow for RegisterWindow {
fn sim_id(&self) -> Option<SimId> { fn viewport_id(&self) -> ViewportId {
Some(self.sim_id) ViewportId::from_hash_of(format!("registers-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
} }
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title("Registers") .with_title(format!("Registers ({})", self.sim_id))
.with_inner_size((800.0, 480.0)) .with_inner_size((800.0, 480.0))
} }
fn show(&mut self, ui: &mut Ui) { fn show(&mut self, ctx: &Context) {
self.config.refresh(); CentralPanel::default().show(ctx, |ui| {
CentralPanel::default().show(ui, |ui| {
ScrollArea::vertical().show(ui, |ui| { ScrollArea::vertical().show(ui, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
let width = ui.available_width(); let width = ui.available_width();
+1 -4
View File
@@ -1,7 +1,6 @@
use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Widget}; use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Widget};
pub const GENERIC_PALETTE: [u8; 4] = [0, 32, 64, 128]; pub const GENERIC_PALETTE: [u8; 4] = [0, 32, 64, 128];
const COLOR_TRANSPARENT: Color32 = Color32::from_rgb(0x25, 0x25, 0x25);
pub fn shade(brt: u8, color: Color32) -> Color32 { pub fn shade(brt: u8, color: Color32) -> Color32 {
let corrected = if brt > 132 { let corrected = if brt > 132 {
@@ -45,9 +44,7 @@ pub fn parse_brts(brts: &[u16; 3], color: Color32) -> [Color32; 4] {
pub fn palette_colors(palette: u8, brts: &[u8; 8], color: Color32) -> [Color32; 4] { pub fn palette_colors(palette: u8, brts: &[u8; 8], color: Color32) -> [Color32; 4] {
let colors = parse_shades(brts).map(|s| shade(s, color)); let colors = parse_shades(brts).map(|s| shade(s, color));
let mut palette_colors = parse_palette(palette).map(|p| colors[p as usize]); parse_palette(palette).map(|p| colors[p as usize])
palette_colors[0] = COLOR_TRANSPARENT;
palette_colors
} }
pub struct Object { pub struct Object {
+67 -99
View File
@@ -1,8 +1,8 @@
use std::{fmt::Display, sync::Arc}; use std::{fmt::Display, sync::Arc};
use egui::{ use egui::{
Align, CentralPanel, Checkbox, Color32, ComboBox, Image, ScrollArea, Slider, TextEdit, Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, ViewportBuilder, TextureOptions, Ui, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use fixed::{ use fixed::{
@@ -11,80 +11,56 @@ use fixed::{
}; };
use num_derive::{FromPrimitive, ToPrimitive}; use num_derive::{FromPrimitive, ToPrimitive};
use num_traits::{FromPrimitive, ToPrimitive}; use num_traits::{FromPrimitive, ToPrimitive};
use serde::{Deserialize, Serialize};
use crate::{ use crate::{
config::{Config, SimConfig},
emulator::SimId, emulator::SimId,
filesystem::Persistence, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
images::{ImageBuffer, ImageParams, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryRef, MemoryView}, memory::{MemoryClient, MemoryRef, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiData, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
use super::utils::{self, CellData, Object, shade}; use super::utils::{self, CellData, Object, shade};
#[derive(Clone, PartialEq, Serialize, Deserialize)] pub struct WorldWindow {
struct State { sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
worlds: MemoryView,
bgmaps: MemoryView,
index: usize, index: usize,
param_index: usize, param_index: usize,
generic_palette: bool, generic_palette: bool,
show_extents: bool, show_extents: bool,
scale: f32,
}
impl Default for State {
fn default() -> Self {
Self {
index: 31,
param_index: 0,
generic_palette: false,
show_extents: false,
scale: 1.0,
}
}
}
pub struct WorldWindow {
sim_id: SimId,
config: Config<SimConfig>,
memory: Arc<MemoryClient>,
worlds: MemoryView,
bgmaps: MemoryView,
params: ImageParams<WorldParams>, params: ImageParams<WorldParams>,
state: UiData<State>, scale: f32,
} }
impl WorldWindow { impl WorldWindow {
pub fn new( pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
sim_id: SimId, let initial_params = WorldParams {
memory: &Arc<MemoryClient>, index: 31,
persistence: &Persistence, generic_palette: false,
images: &ImageTextureLoader, left_color: Color32::from_rgb(0xff, 0x00, 0x00),
) -> Self { right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
let config = SimConfig::load(persistence, sim_id); };
let state: UiData<State> = UiData::new();
let renderer = WorldRenderer::new(sim_id, memory); let renderer = WorldRenderer::new(sim_id, memory);
let params = images.add( let ([world], params) = images.add(renderer, initial_params);
sim_id, let loader = ImageTextureLoader::new([("vip://world".into(), world)]);
renderer,
WorldParams {
index: state.index,
generic_palette: state.generic_palette,
left_color: config.colors[0],
right_color: config.colors[1],
},
);
Self { Self {
sim_id, sim_id,
config, loader: Arc::new(loader),
memory: memory.clone(), memory: memory.clone(),
worlds: memory.watch(sim_id, 0x0003d800, 0x400), worlds: memory.watch(sim_id, 0x0003d800, 0x400),
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000), bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
index: params.index,
param_index: 0,
generic_palette: params.generic_palette,
show_extents: false,
params, params,
state, scale: 1.0,
} }
} }
@@ -100,7 +76,7 @@ impl WorldWindow {
ui.label("Index"); ui.label("Index");
}); });
row.col(|ui| { row.col(|ui| {
ui.add(NumberEdit::new(&mut self.state.index).range(0..32)); ui.add(NumberEdit::new(&mut self.index).range(0..32));
}); });
}); });
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
@@ -108,7 +84,7 @@ impl WorldWindow {
ui.label("Address"); ui.label("Address");
}); });
row.col(|ui| { row.col(|ui| {
let address = 0x0003d800 + self.state.index * 32; let address = 0x0003d800 + self.index * 32;
let mut address_str = format!("{address:08x}"); let mut address_str = format!("{address:08x}");
ui.add_enabled( ui.add_enabled(
false, false,
@@ -119,7 +95,7 @@ impl WorldWindow {
}); });
let mut data = { let mut data = {
let worlds = self.worlds.borrow(); let worlds = self.worlds.borrow();
worlds.read(self.state.index) worlds.read(self.index)
}; };
let mut world = World::parse(&data); let mut world = World::parse(&data);
ui.section("Properties", |ui| { ui.section("Properties", |ui| {
@@ -299,7 +275,7 @@ impl WorldWindow {
}); });
}); });
if world.update(&mut data) { if world.update(&mut data) {
let address = 0x0003d800 + self.state.index * 32; let address = 0x0003d800 + self.index * 32;
self.memory.write(self.sim_id, address as u32, &data); self.memory.write(self.sim_id, address as u32, &data);
} }
if world.header.mode == WorldMode::HBias { if world.header.mode == WorldMode::HBias {
@@ -314,12 +290,10 @@ impl WorldWindow {
}); });
row.col(|ui| { row.col(|ui| {
let max = world.height.max(8) as usize; let max = world.height.max(8) as usize;
ui.add( ui.add(NumberEdit::new(&mut self.param_index).range(0..max));
NumberEdit::new(&mut self.state.param_index).range(0..max),
);
}); });
}); });
let base = (world.param_base + self.state.param_index * 2) & 0x1ffff; let base = (world.param_base + self.param_index * 2) & 0x1ffff;
let mut param = HBiasParam::load(&self.bgmaps.borrow(), base); let mut param = HBiasParam::load(&self.bgmaps.borrow(), base);
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
row.col(|ui| { row.col(|ui| {
@@ -366,12 +340,10 @@ impl WorldWindow {
}); });
row.col(|ui| { row.col(|ui| {
let max = world.height.max(1) as usize; let max = world.height.max(1) as usize;
ui.add( ui.add(NumberEdit::new(&mut self.param_index).range(0..max));
NumberEdit::new(&mut self.state.param_index).range(0..max),
);
}); });
}); });
let base = (world.param_base + self.state.param_index * 8) & 0x1ffff; let base = (world.param_base + self.param_index * 8) & 0x1ffff;
let mut param = AffineParam::load(&self.bgmaps.borrow(), base); let mut param = AffineParam::load(&self.bgmaps.borrow(), base);
body.row(row_height, |mut row| { body.row(row_height, |mut row| {
row.col(|ui| { row.col(|ui| {
@@ -431,49 +403,49 @@ impl WorldWindow {
}); });
}); });
} else { } else {
self.state.param_index = 0; self.param_index = 0;
} }
ui.section("Display", |ui| { ui.section("Display", |ui| {
ui.horizontal(|ui| { ui.horizontal(|ui| {
ui.label("Scale"); ui.label("Scale");
ui.spacing_mut().slider_width = ui.available_width(); ui.spacing_mut().slider_width = ui.available_width();
let slider = Slider::new(&mut self.state.scale, 1.0..=10.0) let slider = Slider::new(&mut self.scale, 1.0..=10.0)
.step_by(1.0) .step_by(1.0)
.show_value(false); .show_value(false);
ui.add(slider); ui.add(slider);
}); });
ui.checkbox(&mut self.state.generic_palette, "Generic palette"); ui.checkbox(&mut self.generic_palette, "Generic palette");
ui.checkbox(&mut self.state.show_extents, "Show extents"); ui.checkbox(&mut self.show_extents, "Show extents");
}); });
}); });
self.params.write(WorldParams { self.params.write(WorldParams {
index: self.state.index, index: self.index,
generic_palette: self.state.generic_palette, generic_palette: self.generic_palette,
..*self.params ..*self.params
}); });
} }
fn show_world(&mut self, ui: &mut Ui) { fn show_world(&mut self, ui: &mut Ui) {
let image = Image::new(self.image_url("world")) let image = Image::new("vip://world")
.fit_to_original_size(self.state.scale) .fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
let res = ui.add(image); let res = ui.add(image);
if self.state.show_extents { if self.show_extents {
let world = { let world = {
let worlds = self.worlds.borrow(); let worlds = self.worlds.borrow();
let data = worlds.read(self.state.index); let data = worlds.read(self.index);
World::parse(&data) World::parse(&data)
}; };
if world.header.mode == WorldMode::Object { if world.header.mode == WorldMode::Object {
return; return;
} }
let lx1 = (world.dst_x - world.dst_parallax) as f32 * self.state.scale; let lx1 = (world.dst_x - world.dst_parallax) as f32 * self.scale;
let lx2 = lx1 + world.width as f32 * self.state.scale; let lx2 = lx1 + world.width as f32 * self.scale;
let rx1 = (world.dst_x + world.dst_parallax) as f32 * self.state.scale; let rx1 = (world.dst_x + world.dst_parallax) as f32 * self.scale;
let rx2 = rx1 + world.width as f32 * self.state.scale; let rx2 = rx1 + world.width as f32 * self.scale;
let y1 = world.dst_y as f32 * self.state.scale; let y1 = world.dst_y as f32 * self.scale;
let y2 = y1 + world.height as f32 * self.state.scale; let y2 = y1 + world.height as f32 * self.scale;
let left_color = self.params.left_color; let left_color = self.params.left_color;
let right_color = self.params.right_color; let right_color = self.params.right_color;
@@ -537,25 +509,26 @@ impl WorldWindow {
} }
impl AppWindow for WorldWindow { impl AppWindow for WorldWindow {
fn sim_id(&self) -> Option<SimId> { fn viewport_id(&self) -> ViewportId {
Some(self.sim_id) ViewportId::from_hash_of(format!("world-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
} }
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title("Worlds") .with_title(format!("Worlds ({})", self.sim_id))
.with_inner_size((640.0, 520.0)) .with_inner_size((640.0, 520.0))
} }
fn show(&mut self, ui: &mut Ui) { fn on_init(&mut self, args: InitArgs) {
self.config.refresh(); args.ctx.add_texture_loader(self.loader.clone());
self.params.write(WorldParams { }
left_color: self.config.colors[0],
right_color: self.config.colors[1], fn show(&mut self, ctx: &Context) {
..*self.params CentralPanel::default().show(ctx, |ui| {
});
self.state.load(ui);
CentralPanel::default().show(ui, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3).at_most(200.0))
@@ -570,7 +543,6 @@ impl AppWindow for WorldWindow {
}); });
}); });
}); });
self.state.save(ui);
} }
} }
@@ -807,10 +779,6 @@ impl WorldRenderer {
impl ImageRenderer<1> for WorldRenderer { impl ImageRenderer<1> for WorldRenderer {
type Params = WorldParams; type Params = WorldParams;
fn names(&self) -> [&str; 1] {
["world"]
}
fn sizes(&self) -> [[usize; 2]; 1] { fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]] [[384, 224]]
} }
@@ -960,7 +928,7 @@ impl WorldHeader {
let ron = data & 0x4000 != 0; let ron = data & 0x4000 != 0;
let mode = WorldMode::from_u16((data >> 12) & 0x3).unwrap(); let mode = WorldMode::from_u16((data >> 12) & 0x3).unwrap();
let scx = (data >> 10) as u32 & 0x03; let scx = (data >> 10) as u32 & 0x03;
let scy = (data >> 8) as u32 & 0x03; let scy = (data >> 10) as u32 & 0x03;
let over = data & 0x0080 != 0; let over = data & 0x0080 != 0;
let end = data & 0x0040 != 0; let end = data & 0x0040 != 0;
let base = (data & 0x000f) as usize; let base = (data & 0x000f) as usize;
@@ -1097,8 +1065,8 @@ impl<'a> SourceCoordCalculator<'a> {
(sx, sy) (sx, sy)
} }
SourceParam::Affine(affine) => { SourceParam::Affine(affine) => {
let sx = affine_coord(affine.src_x, x, affine.dx, -(affine.src_parallax.min(0))); let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.min(0));
let sy = affine_coord(affine.src_y, x, affine.dy, -(affine.src_parallax.min(0))); let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.min(0));
(sx, sy) (sx, sy)
} }
} }